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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -070079 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck51f2d602016-04-06 07:50:47 -070083void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -070084 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -070086 freePrefetchedLayers(observer);
87 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
Chris Craik6246d2782016-03-29 15:01:41 -070089#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -080090 if (mCanvas) {
91 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080092 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080093 }
Chris Craik6246d2782016-03-29 15:01:41 -070094#endif
John Reck23b797a2014-01-03 18:08:34 -080095}
96
John Reckf6481082016-02-02 15:18:23 -080097void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -080098 ATRACE_CALL();
99
John Reckf6481082016-02-02 15:18:23 -0800100 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700101
John Reck23b797a2014-01-03 18:08:34 -0800102 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700103 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800104 mEglSurface = EGL_NO_SURFACE;
105 }
106
John Reckf6481082016-02-02 15:18:23 -0800107 if (surface) {
108 mEglSurface = mEglManager.createSurface(surface);
John Reck23b797a2014-01-03 18:08:34 -0800109 }
110
John Reck28912a52016-04-18 14:34:18 -0700111 mFrameNumber = -1;
112
John Reck23b797a2014-01-03 18:08:34 -0800113 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700114 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
115 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800116 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700117 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700118 } else {
119 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800120 }
John Reck23b797a2014-01-03 18:08:34 -0800121}
122
John Reck1125d1f2014-10-23 11:02:19 -0700123void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
124 mSwapBehavior = swapBehavior;
125}
126
John Reckf6481082016-02-02 15:18:23 -0800127void CanvasContext::initialize(Surface* surface) {
128 setSurface(surface);
Chris Craikb565df12015-10-05 13:00:52 -0700129#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100130 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700131 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800132 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700133#endif
John Reck4f02bf42014-01-03 18:09:17 -0800134}
135
John Reckf6481082016-02-02 15:18:23 -0800136void CanvasContext::updateSurface(Surface* surface) {
137 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700138}
139
John Reckf6481082016-02-02 15:18:23 -0800140bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800141 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800142}
143
John Reck8afcc762016-04-13 10:24:06 -0700144void CanvasContext::setStopped(bool stopped) {
145 if (mStopped != stopped) {
146 mStopped = stopped;
147 if (mStopped) {
148 mRenderThread.removeFrameCallback(this);
149 if (mEglManager.isCurrent(mEglSurface)) {
150 mEglManager.makeCurrent(EGL_NO_SURFACE);
151 }
John Reck306f3312016-06-10 16:01:55 -0700152 } else if (mIsDirty && hasSurface()) {
153 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700154 }
155 }
156}
157
Chris Craik284b2432014-09-18 16:05:35 -0700158// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700159void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000160 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800161#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800162 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800163 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
164 mLightInfo.spotShadowAlpha = spotShadowAlpha;
165#else
John Reck4f02bf42014-01-03 18:09:17 -0800166 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700167 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800168#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700169}
170
171void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800172#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800173 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800174#else
Alan Viverette50210d92015-05-14 18:05:36 -0700175 if (!mCanvas) return;
176 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800177#endif
John Reck4f02bf42014-01-03 18:09:17 -0800178}
179
John Reck63a06672014-05-07 13:45:54 -0700180void CanvasContext::setOpaque(bool opaque) {
181 mOpaque = opaque;
182}
183
John Reck8afcc762016-04-13 10:24:06 -0700184bool CanvasContext::makeCurrent() {
185 if (mStopped) return false;
186
John Reckdbc9a862014-04-17 20:25:13 -0700187 // TODO: Figure out why this workaround is needed, see b/13913604
188 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700189 EGLint error = 0;
190 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
191 if (error) {
192 setSurface(nullptr);
193 }
John Reck8afcc762016-04-13 10:24:06 -0700194 return !error;
John Reck860d1552014-04-11 19:15:05 -0700195}
196
John Reckbf3c6022015-06-02 15:55:00 -0700197static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700198 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700199}
200
John Reck0def73a2016-07-01 16:19:13 -0700201bool CanvasContext::isSwapChainStuffed() {
202 if (mSwapHistory.size() != mSwapHistory.capacity()) {
203 // We want at least 3 frames of history before attempting to
204 // guess if the queue is stuffed
205 return false;
206 }
207 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
208 auto& swapA = mSwapHistory[0];
209
210 // Was there a happy queue & dequeue time? If so, don't
211 // consider it stuffed
212 if (swapA.dequeueDuration < 3_ms
213 && swapA.queueDuration < 3_ms) {
214 return false;
215 }
216
217 for (size_t i = 1; i < mSwapHistory.size(); i++) {
218 auto& swapB = mSwapHistory[i];
219
220 // If there's a frameInterval gap we effectively already dropped a frame,
221 // so consider the queue healthy.
222 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval) {
223 return false;
224 }
225
226 // Was there a happy queue & dequeue time? If so, don't
227 // consider it stuffed
228 if (swapB.dequeueDuration < 3_ms
229 && swapB.queueDuration < 3_ms) {
230 return false;
231 }
232
233 swapA = swapB;
234 }
235
236 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700237 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700238 return true;
239}
240
Skuhneea7a7fb2015-08-28 07:10:31 -0700241void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
242 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700243 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700244
John Reckbf3c6022015-06-02 15:55:00 -0700245 // If the previous frame was dropped we don't need to hold onto it, so
246 // just keep using the previous frame's structure instead
247 if (!wasSkipped(mCurrentFrameInfo)) {
248 mCurrentFrameInfo = &mFrames.next();
249 }
John Reckba6adf62015-02-19 14:36:50 -0800250 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700251 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800252 mCurrentFrameInfo->markSyncStart();
253
John Recke4267ea2014-06-03 15:53:15 -0700254 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700255#if HWUI_NEW_OPS
256 info.layerUpdateQueue = &mLayerUpdateQueue;
257#else
John Reck25fbb3f2014-06-12 13:46:45 -0700258 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700259#endif
John Reck00e79c92015-07-21 10:23:59 -0700260
John Reckec845a22014-09-05 15:23:38 -0700261 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700262 for (const sp<RenderNode>& node : mRenderNodes) {
263 // Only the primary target node will be drawn full - all other nodes would get drawn in
264 // real time mode. In case of a window, the primary node is the window content and the other
265 // node(s) are non client / filler nodes.
266 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
267 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800268 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700269 }
John Reck119907c2014-08-14 09:02:01 -0700270 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800271 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700272
John Reck51f2d602016-04-06 07:50:47 -0700273 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800274 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700275
John Reck306f3312016-06-10 16:01:55 -0700276 mIsDirty = true;
277
John Reckf6481082016-02-02 15:18:23 -0800278 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700279 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800280 info.out.canDrawThisFrame = false;
281 return;
282 }
283
John Recke486d932015-10-28 09:21:19 -0700284 if (CC_LIKELY(mSwapHistory.size())) {
285 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700286 SwapHistory& lastSwap = mSwapHistory.back();
287 int durationUs;
288 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
289 lastSwap.dequeueDuration = us2ns(durationUs);
290 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
291 lastSwap.queueDuration = us2ns(durationUs);
John Reck52b783f2015-11-24 11:12:55 -0800292 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700293 // The slight fudge-factor is to deal with cases where
294 // the vsync was estimated due to being slow handling the signal.
295 // See the logic in TimeLord#computeFrameTimeNanos or in
296 // Choreographer.java for details on when this happens
297 if (vsyncDelta < 2_ms) {
298 // Already drew for this vsync pulse, UI draw request missed
299 // the deadline for RT animations
300 info.out.canDrawThisFrame = false;
John Reck0def73a2016-07-01 16:19:13 -0700301 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos()) {
302 // It's been at least an entire frame interval, assume
303 // the buffer queue is fine
John Recke486d932015-10-28 09:21:19 -0700304 info.out.canDrawThisFrame = true;
305 } else {
John Reck0def73a2016-07-01 16:19:13 -0700306 info.out.canDrawThisFrame = !isSwapChainStuffed();
John Recke486d932015-10-28 09:21:19 -0700307 }
308 } else {
309 info.out.canDrawThisFrame = true;
310 }
John Recka5dda642014-05-22 15:43:54 -0700311
John Reckaef9dc82015-05-08 14:10:57 -0700312 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700313 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700314 }
315
John Recka5dda642014-05-22 15:43:54 -0700316 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700317 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700318 // If animationsNeedsRedraw is set don't bother posting for an RT anim
319 // as we will just end up fighting the UI thread.
320 mRenderThread.postFrameCallback(this);
321 }
John Recke45b1fd2014-04-15 09:50:16 -0700322 }
323}
324
John Reckf47a5942014-06-30 16:20:04 -0700325void CanvasContext::stopDrawing() {
326 mRenderThread.removeFrameCallback(this);
Doris Liu718cd3e2016-05-17 16:50:31 -0700327 mAnimationContext->detachAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700328}
329
John Recka5dda642014-05-22 15:43:54 -0700330void CanvasContext::notifyFramePending() {
331 ATRACE_CALL();
332 mRenderThread.pushBackFrameCallback(this);
333}
334
John Recke4267ea2014-06-03 15:53:15 -0700335void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700336#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800337 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700338 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700339#endif
John Reck4f02bf42014-01-03 18:09:17 -0800340
John Recke4267ea2014-06-03 15:53:15 -0700341 SkRect dirty;
342 mDamageAccumulator.finish(&dirty);
343
John Reck6d4d0db2015-08-03 15:34:52 -0700344 // TODO: Re-enable after figuring out cause of b/22592975
345// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
346// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
347// return;
348// }
John Reck240ff622015-04-28 13:50:00 -0700349
John Reck240ff622015-04-28 13:50:00 -0700350 mCurrentFrameInfo->markIssueDrawCommandsStart();
351
John Reck149173d2015-08-10 09:52:29 -0700352 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700353
John Reck77c40102015-10-26 15:49:47 -0700354 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700355 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700356 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700357 mLastFrameWidth = frame.width();
358 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700359 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
360 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700361 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700362 } else {
John Reck149173d2015-08-10 09:52:29 -0700363 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700364 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700365 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700366 dirty.setEmpty();
367 }
John Recke4267ea2014-06-03 15:53:15 -0700368 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800369 }
370
John Reck149173d2015-08-10 09:52:29 -0700371 if (dirty.isEmpty()) {
372 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700373 }
374
John Reck149173d2015-08-10 09:52:29 -0700375 // At this point dirty is the area of the screen to update. However,
376 // the area of the frame we need to repaint is potentially different, so
377 // stash the screen area for later
378 SkRect screenDirty(dirty);
379
380 // If the buffer age is 0 we do a full-screen repaint (handled above)
381 // If the buffer age is 1 the buffer contents are the same as they were
382 // last frame so there's nothing to union() against
383 // Therefore we only care about the > 1 case.
384 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700385 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700386 // We don't have enough history to handle this old of a buffer
387 // Just do a full-draw
388 dirty.set(0, 0, frame.width(), frame.height());
389 } else {
390 // At this point we haven't yet added the latest frame
391 // to the damage history (happens below)
392 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700393 for (int i = mSwapHistory.size() - 1;
394 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
395 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700396 }
397 }
John Reck4f02bf42014-01-03 18:09:17 -0800398 }
399
John Reck149173d2015-08-10 09:52:29 -0700400 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700401
402#if HWUI_NEW_OPS
Chris Craik3a5811b2016-03-22 15:03:08 -0700403 auto& caches = Caches::getInstance();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700404 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), mLightGeometry, caches);
405
406 frameBuilder.deferLayers(mLayerUpdateQueue);
Chris Craik0b7e8242015-10-28 16:50:44 -0700407 mLayerUpdateQueue.clear();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700408
409 frameBuilder.deferRenderNodeScene(mRenderNodes, mContentDrawBounds);
410
Chris Craik1dfa0702016-03-04 15:59:24 -0800411 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
Chris Craik98787e62015-11-13 10:55:30 -0800412 mOpaque, mLightInfo);
Chris Craikf158b492016-01-12 14:45:08 -0800413 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik1dfa0702016-03-04 15:59:24 -0800414 profiler().draw(&renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700415 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700416
Chris Craik1dfa0702016-03-04 15:59:24 -0800417 // post frame cleanup
418 caches.clearGarbage();
419 caches.pathCache.trim();
420 caches.tessellationCache.trim();
421
422#if DEBUG_MEMORY_USAGE
423 mCaches.dumpMemoryUsage();
424#else
425 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
426 caches.dumpMemoryUsage();
427 }
428#endif
429
Chris Craikddf22152015-10-14 17:42:47 -0700430#else
Chris Craik64e445b2015-09-02 14:23:49 -0700431 mCanvas->prepareDirty(frame.width(), frame.height(),
432 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700433
John Reck4f02bf42014-01-03 18:09:17 -0800434 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700435 // It there are multiple render nodes, they are laid out as follows:
436 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700437 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700438 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700439 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
440 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700441 // backdrop against the content and draw the remaining part of it. It will then draw the content
442 // cropped to the backdrop (since that indicates a shrinking of the window).
443 //
444 // Additional nodes will be drawn on top with no particular clipping semantics.
445
Skuhneea7a7fb2015-08-28 07:10:31 -0700446 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700447 Rect backdropBounds = mContentDrawBounds;
448 // Usually the contents bounds should be mContentDrawBounds - however - we will
449 // move it towards the fixed edge to give it a more stable appearance (for the moment).
450 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700451 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700452 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700453 // Draw all render nodes. Note that
454 for (const sp<RenderNode>& node : mRenderNodes) {
455 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700456 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
457 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700458 const RenderProperties& properties = node->properties();
459 Rect targetBounds(properties.getLeft(), properties.getTop(),
460 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700461 // Move the content bounds towards the fixed corner of the backdrop.
462 const int x = targetBounds.left;
463 const int y = targetBounds.top;
464 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
465 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700466 // Remember the intersection of the target bounds and the intersection bounds against
467 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700468 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700469 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700470 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700471 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500472 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700473 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700474 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700475 SkRegion::kIntersect_Op)) {
476 mCanvas->drawRenderNode(node.get(), outBounds);
477 }
478 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700479 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700480 mCanvas->restore();
481 }
482 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700483 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700484 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500485 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700486 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700487 targetBounds.right, targetBounds.bottom,
488 SkRegion::kIntersect_Op)) {
489 mCanvas->drawRenderNode(node.get(), outBounds);
490 }
491 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700492 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700493 mCanvas->restore();
494 }
495 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700496 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700497 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500498 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700499 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700500 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700501 SkRegion::kIntersect_Op)) {
502 mCanvas->drawRenderNode(node.get(), outBounds);
503 }
504 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700505 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700506 mCanvas->restore();
507 }
508 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700509 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700510 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500511 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700512 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700513 targetBounds.bottom, SkRegion::kIntersect_Op)) {
514 mCanvas->drawRenderNode(node.get(), outBounds);
515 }
516 mCanvas->restore();
517 }
518 } else if (layer == 1) { // Content
519 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500520 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700521
522 // We shift and clip the content to match its final location in the window.
523 const float left = mContentDrawBounds.left;
524 const float top = mContentDrawBounds.top;
525 const float dx = backdropBounds.left - left;
526 const float dy = backdropBounds.top - top;
527 const float width = backdropBounds.getWidth();
528 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700529
Skuhneb8160872015-09-22 09:51:39 -0700530 mCanvas->translate(dx, dy);
531 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700532 mCanvas->drawRenderNode(node.get(), outBounds);
533 }
534 mCanvas->restore();
535 } else { // draw the rest on top at will!
536 mCanvas->drawRenderNode(node.get(), outBounds);
537 }
538 layer++;
539 }
John Reck4f02bf42014-01-03 18:09:17 -0800540
John Reckfe5e7b72014-05-23 17:42:28 -0700541 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800542
Tom Hudson107843d2014-09-08 11:26:26 -0400543 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700544#endif
John Reck9372ac32016-01-19 11:46:52 -0800545
John Reck38f6c032016-03-17 10:23:49 -0700546 waitOnFences();
547
John Reck975591a2016-01-22 16:28:07 -0800548 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800549
John Reckba6adf62015-02-19 14:36:50 -0800550 // Even if we decided to cancel the frame, from the perspective of jank
551 // metrics the frame was swapped at this point
552 mCurrentFrameInfo->markSwapBuffers();
John Reck306f3312016-06-10 16:01:55 -0700553 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800554
John Reckc96955d2016-02-26 14:56:44 -0800555 if (drew || mEglManager.damageRequiresSwap()) {
John Reck149173d2015-08-10 09:52:29 -0700556 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
557 setSurface(nullptr);
558 }
John Recke486d932015-10-28 09:21:19 -0700559 SwapHistory& swap = mSwapHistory.next();
560 swap.damage = screenDirty;
John Reck0def73a2016-07-01 16:19:13 -0700561 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700562 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700563 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700564 mFrameNumber = -1;
John Reck4f02bf42014-01-03 18:09:17 -0800565 }
John Reckfe5e7b72014-05-23 17:42:28 -0700566
John Reckba6adf62015-02-19 14:36:50 -0800567 // TODO: Use a fence for real completion?
568 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700569
570#if LOG_FRAMETIME_MMA
571 float thisFrame = mCurrentFrameInfo->duration(
572 FrameInfoIndex::IssueDrawCommandsStart,
573 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
574 if (sFrameCount) {
575 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
576 } else {
577 sBenchMma = thisFrame;
578 }
579 if (++sFrameCount == 10) {
580 sFrameCount = 1;
581 ALOGD("Average frame time: %.4f", sBenchMma);
582 }
583#endif
584
John Reckedc524c2015-03-18 15:24:33 -0700585 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800586 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800587 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
588 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800589 }
John Reck38e0c322015-11-10 12:19:17 -0800590
591 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800592}
593
John Recke45b1fd2014-04-15 09:50:16 -0700594// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700595void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800596#if HWUI_NEW_OPS
597 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
598#else
599 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
600#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700601 prepareAndDraw(nullptr);
602}
John Reck368cdd82014-05-07 13:11:00 -0700603
Skuhneea7a7fb2015-08-28 07:10:31 -0700604void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700605 ATRACE_CALL();
606
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800607 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800608 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
609 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700610 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800611 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700612
Chris Craike2e53a72015-10-28 15:55:40 -0700613 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700614 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700615 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700616 draw();
John Recka5dda642014-05-22 15:43:54 -0700617 }
John Recke45b1fd2014-04-15 09:50:16 -0700618}
619
John Reck3b202512014-06-23 13:13:08 -0700620void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700621 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700622 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700623 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700624 mode = DrawGlInfo::kModeProcess;
625 }
John Reck6f07a0d2014-04-16 21:31:25 -0700626
Chris Craikd41c4d82015-01-05 15:51:13 -0800627 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800628}
629
John Reck998a6d82014-08-28 15:35:53 -0700630void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700631 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800632 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700633 }
634}
635
John Reck51f2d602016-04-06 07:50:47 -0700636void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
637 if (mPrefetchedLayers.size()) {
638 for (auto& node : mPrefetchedLayers) {
639 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
640 node->getName());
641 node->destroyHardwareResources(observer);
642 node->decStrong(observer);
643 }
644 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700645 }
646}
647
John Reck51f2d602016-04-06 07:50:47 -0700648void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700649 ATRACE_CALL();
Chris Craik6246d2782016-03-29 15:01:41 -0700650 if (!mEglManager.hasEglContext()) return;
651#if !HWUI_NEW_OPS
652 if (!mCanvas) return;
653#endif
654
John Reck3e824952014-08-20 10:08:39 -0700655 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
656 stopDrawing();
657
Chris Craike2e53a72015-10-28 15:55:40 -0700658 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700659 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700660 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700661#if HWUI_NEW_OPS
662 info.layerUpdateQueue = &mLayerUpdateQueue;
663#else
John Reck3e824952014-08-20 10:08:39 -0700664 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700665#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700666 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700667 node->prepareTree(info);
668 SkRect ignore;
669 mDamageAccumulator.finish(&ignore);
670 // Tickle the GENERIC property on node to mark it as dirty for damaging
671 // purposes when the frame is actually drawn
672 node->setPropertyFieldsDirty(RenderNode::GENERIC);
673
Chris Craik98787e62015-11-13 10:55:30 -0800674#if HWUI_NEW_OPS
Chris Craik6246d2782016-03-29 15:01:41 -0700675 static const std::vector< sp<RenderNode> > emptyNodeList;
676 auto& caches = Caches::getInstance();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700677 FrameBuilder frameBuilder(mLayerUpdateQueue, mLightGeometry, caches);
Chris Craik6246d2782016-03-29 15:01:41 -0700678 mLayerUpdateQueue.clear();
679 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
680 mOpaque, mLightInfo);
681 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
682 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik98787e62015-11-13 10:55:30 -0800683#else
John Reck443a7142014-09-04 17:40:05 -0700684 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700685 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800686#endif
John Reck998a6d82014-08-28 15:35:53 -0700687
Chris Craikd41c4d82015-01-05 15:51:13 -0800688 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700689 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700690}
691
John Reck19b6bcf2014-02-14 20:03:38 -0800692bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700693 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700694 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800695}
696
John Reck51f2d602016-04-06 07:50:47 -0700697void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700698 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700699 if (mEglManager.hasEglContext()) {
John Reck51f2d602016-04-06 07:50:47 -0700700 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700701 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700702 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700703 }
John Reck00e79c92015-07-21 10:23:59 -0700704 Caches& caches = Caches::getInstance();
705 // Make sure to release all the textures we were owning as there won't
706 // be another draw
707 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800708 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700709 }
710}
711
712void CanvasContext::trimMemory(RenderThread& thread, int level) {
713 // No context means nothing to free
714 if (!thread.eglManager().hasEglContext()) return;
715
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200716 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700717 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800718 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700719 thread.eglManager().destroy();
720 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800721 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700722 }
723}
724
John Reckfc53ef272014-02-11 10:40:25 -0800725void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700726 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
727 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800728 task->run();
729}
730
John Reck1949e792014-04-08 15:18:56 -0700731Layer* CanvasContext::createTextureLayer() {
John Reck8afcc762016-04-13 10:24:06 -0700732 mEglManager.initialize();
John Reck3b202512014-06-23 13:13:08 -0700733 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700734}
735
John Reck3b202512014-06-23 13:13:08 -0700736void CanvasContext::setTextureAtlas(RenderThread& thread,
737 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
738 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700739}
740
John Reckba6adf62015-02-19 14:36:50 -0800741void CanvasContext::dumpFrames(int fd) {
742 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700743 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700744 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700745 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700746 fprintf(file, ",");
747 }
John Reckba6adf62015-02-19 14:36:50 -0800748 for (size_t i = 0; i < mFrames.size(); i++) {
749 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700750 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800751 continue;
752 }
753 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700754 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800755 fprintf(file, "%" PRId64 ",", frame[i]);
756 }
757 }
758 fprintf(file, "\n---PROFILEDATA---\n\n");
759 fflush(file);
760}
761
762void CanvasContext::resetFrameStats() {
763 mFrames.clear();
764 mRenderThread.jankTracker().reset();
765}
766
John Recke248bd12015-08-05 13:53:53 -0700767void CanvasContext::serializeDisplayListTree() {
768#if ENABLE_RENDERNODE_SERIALIZATION
769 using namespace google::protobuf::io;
770 char package[128];
771 // Check whether tracing is enabled for this process.
772 FILE * file = fopen("/proc/self/cmdline", "r");
773 if (file) {
774 if (!fgets(package, 128, file)) {
775 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
776 fclose(file);
777 return;
778 }
779 fclose(file);
780 } else {
781 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
782 errno);
783 return;
784 }
785 char path[1024];
786 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
787 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
788 if (fd == -1) {
789 ALOGD("Failed to open '%s'", path);
790 return;
791 }
792 proto::RenderNode tree;
793 // TODO: Streaming writes?
794 mRootRenderNode->copyTo(&tree);
795 std::string data = tree.SerializeAsString();
796 write(fd, data.c_str(), data.length());
797 close(fd);
798#endif
799}
800
John Reck38f6c032016-03-17 10:23:49 -0700801void CanvasContext::waitOnFences() {
802 if (mFrameFences.size()) {
803 ATRACE_CALL();
804 for (auto& fence : mFrameFences) {
805 fence->getResult();
806 }
807 mFrameFences.clear();
808 }
809}
810
811class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
812public:
813 FuncTaskProcessor(Caches& caches)
814 : TaskProcessor<bool>(&caches.tasks) {}
815
816 virtual void onProcess(const sp<Task<bool> >& task) override {
817 FuncTask* t = static_cast<FuncTask*>(task.get());
818 t->func();
819 task->setResult(true);
820 }
821};
822
823void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
824 if (!mFrameWorkProcessor.get()) {
825 mFrameWorkProcessor = new FuncTaskProcessor(Caches::getInstance());
826 }
827 sp<FuncTask> task(new FuncTask());
828 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700829 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700830 mFrameWorkProcessor->add(task);
831}
832
John Reck28912a52016-04-18 14:34:18 -0700833int64_t CanvasContext::getFrameNumber() {
834 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
835 if (mFrameNumber == -1 && mNativeSurface.get()) {
836 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
837 }
838 return mFrameNumber;
839}
840
John Reck23b797a2014-01-03 18:08:34 -0800841} /* namespace renderthread */
842} /* namespace uirenderer */
843} /* namespace android */