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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
Stan Iliev03de0742016-07-07 12:35:54 -040064CanvasContext* CanvasContext::create(RenderThread& thread,
65 bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) {
66
67 auto renderType = Properties::getRenderPipelineType();
68 switch (renderType) {
69 case RenderPipelineType::OpenGL:
70 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory);
71 case RenderPipelineType::SkiaGL:
72 //TODO: implement SKIA GL
73 LOG_ALWAYS_FATAL("skiaGL canvas type not implemented.");
74 break;
75 case RenderPipelineType::Vulkan:
76 //TODO: implement Vulkan
77 LOG_ALWAYS_FATAL("Vulkan canvas type not implemented.");
78 break;
79 default:
80 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
81 break;
82 }
83 return nullptr;
84}
85
John Reck119907c2014-08-14 09:02:01 -070086CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
87 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070088 : mRenderThread(thread)
89 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080090 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080091 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070092 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070093 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070094 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070095 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070096 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070097 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080098}
99
100CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -0700101 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -0700102 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -0800103}
104
John Reck51f2d602016-04-06 07:50:47 -0700105void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -0700106 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800107 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700108 freePrefetchedLayers(observer);
109 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -0700110 mAnimationContext->destroy();
Chris Craik6246d2782016-03-29 15:01:41 -0700111#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800112 if (mCanvas) {
113 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -0800114 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -0800115 }
Chris Craik6246d2782016-03-29 15:01:41 -0700116#endif
John Reck23b797a2014-01-03 18:08:34 -0800117}
118
John Reckf6481082016-02-02 15:18:23 -0800119void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800120 ATRACE_CALL();
121
John Reckf6481082016-02-02 15:18:23 -0800122 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700123
John Reck23b797a2014-01-03 18:08:34 -0800124 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700125 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800126 mEglSurface = EGL_NO_SURFACE;
127 }
128
John Reckf6481082016-02-02 15:18:23 -0800129 if (surface) {
130 mEglSurface = mEglManager.createSurface(surface);
John Reck23b797a2014-01-03 18:08:34 -0800131 }
132
John Reck28912a52016-04-18 14:34:18 -0700133 mFrameNumber = -1;
134
John Reck23b797a2014-01-03 18:08:34 -0800135 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700136 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
137 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800138 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700139 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700140 } else {
141 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800142 }
John Reck23b797a2014-01-03 18:08:34 -0800143}
144
John Reck1125d1f2014-10-23 11:02:19 -0700145void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
146 mSwapBehavior = swapBehavior;
147}
148
John Reckf6481082016-02-02 15:18:23 -0800149void CanvasContext::initialize(Surface* surface) {
150 setSurface(surface);
Chris Craikb565df12015-10-05 13:00:52 -0700151#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100152 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700153 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800154 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700155#endif
John Reck4f02bf42014-01-03 18:09:17 -0800156}
157
John Reckf6481082016-02-02 15:18:23 -0800158void CanvasContext::updateSurface(Surface* surface) {
159 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700160}
161
John Reckf6481082016-02-02 15:18:23 -0800162bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800163 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800164}
165
John Reck8afcc762016-04-13 10:24:06 -0700166void CanvasContext::setStopped(bool stopped) {
167 if (mStopped != stopped) {
168 mStopped = stopped;
169 if (mStopped) {
170 mRenderThread.removeFrameCallback(this);
171 if (mEglManager.isCurrent(mEglSurface)) {
172 mEglManager.makeCurrent(EGL_NO_SURFACE);
173 }
John Reck306f3312016-06-10 16:01:55 -0700174 } else if (mIsDirty && hasSurface()) {
175 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700176 }
177 }
178}
179
John Reckab1080c2016-06-21 16:24:20 -0700180void CanvasContext::setup(float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000181 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800182#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800183 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800184 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
185 mLightInfo.spotShadowAlpha = spotShadowAlpha;
186#else
John Reck4f02bf42014-01-03 18:09:17 -0800187 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700188 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800189#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700190}
191
192void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800193#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800194 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800195#else
Alan Viverette50210d92015-05-14 18:05:36 -0700196 if (!mCanvas) return;
197 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800198#endif
John Reck4f02bf42014-01-03 18:09:17 -0800199}
200
John Reck63a06672014-05-07 13:45:54 -0700201void CanvasContext::setOpaque(bool opaque) {
202 mOpaque = opaque;
203}
204
John Reck8afcc762016-04-13 10:24:06 -0700205bool CanvasContext::makeCurrent() {
206 if (mStopped) return false;
207
John Reckdbc9a862014-04-17 20:25:13 -0700208 // TODO: Figure out why this workaround is needed, see b/13913604
209 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700210 EGLint error = 0;
211 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
212 if (error) {
213 setSurface(nullptr);
214 }
John Reck8afcc762016-04-13 10:24:06 -0700215 return !error;
John Reck860d1552014-04-11 19:15:05 -0700216}
217
John Reckbf3c6022015-06-02 15:55:00 -0700218static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700219 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700220}
221
Skuhneea7a7fb2015-08-28 07:10:31 -0700222void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
223 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700224 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700225
John Reckbf3c6022015-06-02 15:55:00 -0700226 // If the previous frame was dropped we don't need to hold onto it, so
227 // just keep using the previous frame's structure instead
228 if (!wasSkipped(mCurrentFrameInfo)) {
229 mCurrentFrameInfo = &mFrames.next();
230 }
John Reckba6adf62015-02-19 14:36:50 -0800231 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700232 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800233 mCurrentFrameInfo->markSyncStart();
234
John Recke4267ea2014-06-03 15:53:15 -0700235 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700236#if HWUI_NEW_OPS
237 info.layerUpdateQueue = &mLayerUpdateQueue;
238#else
John Reck25fbb3f2014-06-12 13:46:45 -0700239 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700240#endif
John Reck00e79c92015-07-21 10:23:59 -0700241
John Reckec845a22014-09-05 15:23:38 -0700242 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700243 for (const sp<RenderNode>& node : mRenderNodes) {
244 // Only the primary target node will be drawn full - all other nodes would get drawn in
245 // real time mode. In case of a window, the primary node is the window content and the other
246 // node(s) are non client / filler nodes.
247 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
248 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800249 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700250 }
John Reck119907c2014-08-14 09:02:01 -0700251 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800252 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700253
John Reck51f2d602016-04-06 07:50:47 -0700254 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800255 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700256
John Reck306f3312016-06-10 16:01:55 -0700257 mIsDirty = true;
258
John Reckf6481082016-02-02 15:18:23 -0800259 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700260 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800261 info.out.canDrawThisFrame = false;
262 return;
263 }
264
John Reckf1480762016-07-03 18:28:25 -0700265 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700266 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
267 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800268 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700269 // The slight fudge-factor is to deal with cases where
270 // the vsync was estimated due to being slow handling the signal.
271 // See the logic in TimeLord#computeFrameTimeNanos or in
272 // Choreographer.java for details on when this happens
273 if (vsyncDelta < 2_ms) {
274 // Already drew for this vsync pulse, UI draw request missed
275 // the deadline for RT animations
276 info.out.canDrawThisFrame = false;
277 } else if (lastSwap.swapTime < latestVsync) {
278 info.out.canDrawThisFrame = true;
279 } else {
280 // We're maybe behind? Find out for sure
281 int runningBehind = 0;
John Reckf6481082016-02-02 15:18:23 -0800282 // TODO: Have this method be on Surface, too, not just ANativeWindow...
283 ANativeWindow* window = mNativeSurface.get();
284 window->query(window, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
John Recke486d932015-10-28 09:21:19 -0700285 info.out.canDrawThisFrame = !runningBehind;
286 }
287 } else {
288 info.out.canDrawThisFrame = true;
289 }
John Recka5dda642014-05-22 15:43:54 -0700290
John Reckaef9dc82015-05-08 14:10:57 -0700291 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700292 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700293 }
294
John Recka5dda642014-05-22 15:43:54 -0700295 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700296 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700297 // If animationsNeedsRedraw is set don't bother posting for an RT anim
298 // as we will just end up fighting the UI thread.
299 mRenderThread.postFrameCallback(this);
300 }
John Recke45b1fd2014-04-15 09:50:16 -0700301 }
302}
303
John Reckf47a5942014-06-30 16:20:04 -0700304void CanvasContext::stopDrawing() {
305 mRenderThread.removeFrameCallback(this);
Doris Liu67ce99b2016-05-17 16:50:31 -0700306 mAnimationContext->detachAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700307}
308
John Recka5dda642014-05-22 15:43:54 -0700309void CanvasContext::notifyFramePending() {
310 ATRACE_CALL();
311 mRenderThread.pushBackFrameCallback(this);
312}
313
John Recke4267ea2014-06-03 15:53:15 -0700314void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700315#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800316 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700317 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700318#endif
John Reck4f02bf42014-01-03 18:09:17 -0800319
John Recke4267ea2014-06-03 15:53:15 -0700320 SkRect dirty;
321 mDamageAccumulator.finish(&dirty);
322
John Reck6d4d0db2015-08-03 15:34:52 -0700323 // TODO: Re-enable after figuring out cause of b/22592975
324// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
325// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
326// return;
327// }
John Reck240ff622015-04-28 13:50:00 -0700328
John Reck240ff622015-04-28 13:50:00 -0700329 mCurrentFrameInfo->markIssueDrawCommandsStart();
330
John Reck149173d2015-08-10 09:52:29 -0700331 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700332
John Reck77c40102015-10-26 15:49:47 -0700333 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700334 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700335 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700336 mLastFrameWidth = frame.width();
337 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700338 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
339 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700340 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700341 } else {
John Reck149173d2015-08-10 09:52:29 -0700342 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700343 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700344 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700345 dirty.setEmpty();
346 }
John Recke4267ea2014-06-03 15:53:15 -0700347 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800348 }
349
John Reck149173d2015-08-10 09:52:29 -0700350 if (dirty.isEmpty()) {
351 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700352 }
353
John Reck149173d2015-08-10 09:52:29 -0700354 // At this point dirty is the area of the screen to update. However,
355 // the area of the frame we need to repaint is potentially different, so
356 // stash the screen area for later
357 SkRect screenDirty(dirty);
358
359 // If the buffer age is 0 we do a full-screen repaint (handled above)
360 // If the buffer age is 1 the buffer contents are the same as they were
361 // last frame so there's nothing to union() against
362 // Therefore we only care about the > 1 case.
363 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700364 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700365 // We don't have enough history to handle this old of a buffer
366 // Just do a full-draw
367 dirty.set(0, 0, frame.width(), frame.height());
368 } else {
369 // At this point we haven't yet added the latest frame
370 // to the damage history (happens below)
371 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700372 for (int i = mSwapHistory.size() - 1;
373 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
374 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700375 }
376 }
John Reck4f02bf42014-01-03 18:09:17 -0800377 }
378
John Reck149173d2015-08-10 09:52:29 -0700379 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700380
381#if HWUI_NEW_OPS
Chris Craik3a5811b2016-03-22 15:03:08 -0700382 auto& caches = Caches::getInstance();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700383 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), mLightGeometry, caches);
384
385 frameBuilder.deferLayers(mLayerUpdateQueue);
Chris Craik0b7e8242015-10-28 16:50:44 -0700386 mLayerUpdateQueue.clear();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700387
388 frameBuilder.deferRenderNodeScene(mRenderNodes, mContentDrawBounds);
389
Chris Craik1dfa0702016-03-04 15:59:24 -0800390 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
Chris Craik98787e62015-11-13 10:55:30 -0800391 mOpaque, mLightInfo);
Chris Craikf158b492016-01-12 14:45:08 -0800392 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik1dfa0702016-03-04 15:59:24 -0800393 profiler().draw(&renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700394 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700395
Chris Craik1dfa0702016-03-04 15:59:24 -0800396 // post frame cleanup
397 caches.clearGarbage();
398 caches.pathCache.trim();
399 caches.tessellationCache.trim();
400
401#if DEBUG_MEMORY_USAGE
402 mCaches.dumpMemoryUsage();
403#else
404 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
405 caches.dumpMemoryUsage();
406 }
407#endif
408
Chris Craikddf22152015-10-14 17:42:47 -0700409#else
Chris Craik64e445b2015-09-02 14:23:49 -0700410 mCanvas->prepareDirty(frame.width(), frame.height(),
411 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700412
John Reck4f02bf42014-01-03 18:09:17 -0800413 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700414 // It there are multiple render nodes, they are laid out as follows:
415 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700416 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700417 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700418 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
419 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700420 // backdrop against the content and draw the remaining part of it. It will then draw the content
421 // cropped to the backdrop (since that indicates a shrinking of the window).
422 //
423 // Additional nodes will be drawn on top with no particular clipping semantics.
424
Skuhneea7a7fb2015-08-28 07:10:31 -0700425 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700426 Rect backdropBounds = mContentDrawBounds;
427 // Usually the contents bounds should be mContentDrawBounds - however - we will
428 // move it towards the fixed edge to give it a more stable appearance (for the moment).
429 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700430 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700431 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700432 // Draw all render nodes. Note that
433 for (const sp<RenderNode>& node : mRenderNodes) {
434 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700435 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
436 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700437 const RenderProperties& properties = node->properties();
438 Rect targetBounds(properties.getLeft(), properties.getTop(),
439 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700440 // Move the content bounds towards the fixed corner of the backdrop.
441 const int x = targetBounds.left;
442 const int y = targetBounds.top;
443 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
444 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700445 // Remember the intersection of the target bounds and the intersection bounds against
446 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700447 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700448 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700449 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700450 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500451 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700452 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700453 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700454 SkRegion::kIntersect_Op)) {
455 mCanvas->drawRenderNode(node.get(), outBounds);
456 }
457 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700458 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700459 mCanvas->restore();
460 }
461 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700462 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700463 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500464 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700465 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700466 targetBounds.right, targetBounds.bottom,
467 SkRegion::kIntersect_Op)) {
468 mCanvas->drawRenderNode(node.get(), outBounds);
469 }
470 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700471 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700472 mCanvas->restore();
473 }
474 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700475 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700476 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500477 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700478 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700479 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700480 SkRegion::kIntersect_Op)) {
481 mCanvas->drawRenderNode(node.get(), outBounds);
482 }
483 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700484 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700485 mCanvas->restore();
486 }
487 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700488 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700489 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500490 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700491 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700492 targetBounds.bottom, SkRegion::kIntersect_Op)) {
493 mCanvas->drawRenderNode(node.get(), outBounds);
494 }
495 mCanvas->restore();
496 }
497 } else if (layer == 1) { // Content
498 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500499 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700500
501 // We shift and clip the content to match its final location in the window.
502 const float left = mContentDrawBounds.left;
503 const float top = mContentDrawBounds.top;
504 const float dx = backdropBounds.left - left;
505 const float dy = backdropBounds.top - top;
506 const float width = backdropBounds.getWidth();
507 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700508
Skuhneb8160872015-09-22 09:51:39 -0700509 mCanvas->translate(dx, dy);
510 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700511 mCanvas->drawRenderNode(node.get(), outBounds);
512 }
513 mCanvas->restore();
514 } else { // draw the rest on top at will!
515 mCanvas->drawRenderNode(node.get(), outBounds);
516 }
517 layer++;
518 }
John Reck4f02bf42014-01-03 18:09:17 -0800519
John Reckfe5e7b72014-05-23 17:42:28 -0700520 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800521
Tom Hudson107843d2014-09-08 11:26:26 -0400522 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700523#endif
John Reck9372ac32016-01-19 11:46:52 -0800524
John Reck38f6c032016-03-17 10:23:49 -0700525 waitOnFences();
526
John Reck975591a2016-01-22 16:28:07 -0800527 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800528
John Reckba6adf62015-02-19 14:36:50 -0800529 // Even if we decided to cancel the frame, from the perspective of jank
530 // metrics the frame was swapped at this point
531 mCurrentFrameInfo->markSwapBuffers();
John Reck306f3312016-06-10 16:01:55 -0700532 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800533
John Reckc96955d2016-02-26 14:56:44 -0800534 if (drew || mEglManager.damageRequiresSwap()) {
John Reck149173d2015-08-10 09:52:29 -0700535 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
536 setSurface(nullptr);
537 }
John Recke486d932015-10-28 09:21:19 -0700538 SwapHistory& swap = mSwapHistory.next();
539 swap.damage = screenDirty;
540 swap.swapTime = systemTime(CLOCK_MONOTONIC);
541 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700542 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700543 mFrameNumber = -1;
John Reck4f02bf42014-01-03 18:09:17 -0800544 }
John Reckfe5e7b72014-05-23 17:42:28 -0700545
John Reckba6adf62015-02-19 14:36:50 -0800546 // TODO: Use a fence for real completion?
547 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700548
549#if LOG_FRAMETIME_MMA
550 float thisFrame = mCurrentFrameInfo->duration(
551 FrameInfoIndex::IssueDrawCommandsStart,
552 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
553 if (sFrameCount) {
554 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
555 } else {
556 sBenchMma = thisFrame;
557 }
558 if (++sFrameCount == 10) {
559 sFrameCount = 1;
560 ALOGD("Average frame time: %.4f", sBenchMma);
561 }
562#endif
563
John Reckedc524c2015-03-18 15:24:33 -0700564 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800565 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800566 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
567 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800568 }
John Reck38e0c322015-11-10 12:19:17 -0800569
570 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800571}
572
John Recke45b1fd2014-04-15 09:50:16 -0700573// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700574void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800575#if HWUI_NEW_OPS
576 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
577#else
578 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
579#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700580 prepareAndDraw(nullptr);
581}
John Reck368cdd82014-05-07 13:11:00 -0700582
Skuhneea7a7fb2015-08-28 07:10:31 -0700583void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700584 ATRACE_CALL();
585
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800586 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800587 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
588 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700589 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800590 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700591
Chris Craike2e53a72015-10-28 15:55:40 -0700592 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700593 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700594 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700595 draw();
John Recka5dda642014-05-22 15:43:54 -0700596 }
John Recke45b1fd2014-04-15 09:50:16 -0700597}
598
John Reck3b202512014-06-23 13:13:08 -0700599void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700600 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700601 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700602 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700603 mode = DrawGlInfo::kModeProcess;
604 }
John Reck6f07a0d2014-04-16 21:31:25 -0700605
Chris Craikd41c4d82015-01-05 15:51:13 -0800606 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800607}
608
John Reck998a6d82014-08-28 15:35:53 -0700609void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700610 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800611 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700612 }
613}
614
John Reck51f2d602016-04-06 07:50:47 -0700615void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
616 if (mPrefetchedLayers.size()) {
617 for (auto& node : mPrefetchedLayers) {
618 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
619 node->getName());
620 node->destroyHardwareResources(observer);
621 node->decStrong(observer);
622 }
623 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700624 }
625}
626
John Reck51f2d602016-04-06 07:50:47 -0700627void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700628 ATRACE_CALL();
Chris Craik6246d2782016-03-29 15:01:41 -0700629 if (!mEglManager.hasEglContext()) return;
630#if !HWUI_NEW_OPS
631 if (!mCanvas) return;
632#endif
633
John Reck3e824952014-08-20 10:08:39 -0700634 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
635 stopDrawing();
636
Chris Craike2e53a72015-10-28 15:55:40 -0700637 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700638 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700639 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700640#if HWUI_NEW_OPS
641 info.layerUpdateQueue = &mLayerUpdateQueue;
642#else
John Reck3e824952014-08-20 10:08:39 -0700643 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700644#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700645 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700646 node->prepareTree(info);
647 SkRect ignore;
648 mDamageAccumulator.finish(&ignore);
649 // Tickle the GENERIC property on node to mark it as dirty for damaging
650 // purposes when the frame is actually drawn
651 node->setPropertyFieldsDirty(RenderNode::GENERIC);
652
Chris Craik98787e62015-11-13 10:55:30 -0800653#if HWUI_NEW_OPS
Chris Craik6246d2782016-03-29 15:01:41 -0700654 static const std::vector< sp<RenderNode> > emptyNodeList;
655 auto& caches = Caches::getInstance();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700656 FrameBuilder frameBuilder(mLayerUpdateQueue, mLightGeometry, caches);
Chris Craik6246d2782016-03-29 15:01:41 -0700657 mLayerUpdateQueue.clear();
658 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
659 mOpaque, mLightInfo);
660 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
661 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik98787e62015-11-13 10:55:30 -0800662#else
John Reck443a7142014-09-04 17:40:05 -0700663 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700664 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800665#endif
John Reck998a6d82014-08-28 15:35:53 -0700666
Chris Craikd41c4d82015-01-05 15:51:13 -0800667 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700668 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700669}
670
John Reck19b6bcf2014-02-14 20:03:38 -0800671bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700672 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700673 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800674}
675
John Reck51f2d602016-04-06 07:50:47 -0700676void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700677 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700678 if (mEglManager.hasEglContext()) {
John Reck51f2d602016-04-06 07:50:47 -0700679 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700680 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700681 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700682 }
John Reck00e79c92015-07-21 10:23:59 -0700683 Caches& caches = Caches::getInstance();
684 // Make sure to release all the textures we were owning as there won't
685 // be another draw
686 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800687 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700688 }
689}
690
691void CanvasContext::trimMemory(RenderThread& thread, int level) {
692 // No context means nothing to free
693 if (!thread.eglManager().hasEglContext()) return;
694
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200695 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700696 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800697 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700698 thread.eglManager().destroy();
699 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800700 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700701 }
702}
703
John Reck1949e792014-04-08 15:18:56 -0700704Layer* CanvasContext::createTextureLayer() {
John Reck8afcc762016-04-13 10:24:06 -0700705 mEglManager.initialize();
John Reck3b202512014-06-23 13:13:08 -0700706 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700707}
708
John Reck3b202512014-06-23 13:13:08 -0700709void CanvasContext::setTextureAtlas(RenderThread& thread,
710 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
711 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700712}
713
John Reckba6adf62015-02-19 14:36:50 -0800714void CanvasContext::dumpFrames(int fd) {
715 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700716 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700717 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700718 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700719 fprintf(file, ",");
720 }
John Reckba6adf62015-02-19 14:36:50 -0800721 for (size_t i = 0; i < mFrames.size(); i++) {
722 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700723 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800724 continue;
725 }
726 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700727 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800728 fprintf(file, "%" PRId64 ",", frame[i]);
729 }
730 }
731 fprintf(file, "\n---PROFILEDATA---\n\n");
732 fflush(file);
733}
734
735void CanvasContext::resetFrameStats() {
736 mFrames.clear();
737 mRenderThread.jankTracker().reset();
738}
739
John Recke248bd12015-08-05 13:53:53 -0700740void CanvasContext::serializeDisplayListTree() {
741#if ENABLE_RENDERNODE_SERIALIZATION
742 using namespace google::protobuf::io;
743 char package[128];
744 // Check whether tracing is enabled for this process.
745 FILE * file = fopen("/proc/self/cmdline", "r");
746 if (file) {
747 if (!fgets(package, 128, file)) {
748 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
749 fclose(file);
750 return;
751 }
752 fclose(file);
753 } else {
754 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
755 errno);
756 return;
757 }
758 char path[1024];
759 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
760 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
761 if (fd == -1) {
762 ALOGD("Failed to open '%s'", path);
763 return;
764 }
765 proto::RenderNode tree;
766 // TODO: Streaming writes?
767 mRootRenderNode->copyTo(&tree);
768 std::string data = tree.SerializeAsString();
769 write(fd, data.c_str(), data.length());
770 close(fd);
771#endif
772}
773
John Reck38f6c032016-03-17 10:23:49 -0700774void CanvasContext::waitOnFences() {
775 if (mFrameFences.size()) {
776 ATRACE_CALL();
777 for (auto& fence : mFrameFences) {
778 fence->getResult();
779 }
780 mFrameFences.clear();
781 }
782}
783
784class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
785public:
Chih-Hung Hsiehd53e3be2016-05-03 10:02:51 -0700786 explicit FuncTaskProcessor(Caches& caches)
John Reck38f6c032016-03-17 10:23:49 -0700787 : TaskProcessor<bool>(&caches.tasks) {}
788
789 virtual void onProcess(const sp<Task<bool> >& task) override {
790 FuncTask* t = static_cast<FuncTask*>(task.get());
791 t->func();
792 task->setResult(true);
793 }
794};
795
796void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
797 if (!mFrameWorkProcessor.get()) {
798 mFrameWorkProcessor = new FuncTaskProcessor(Caches::getInstance());
799 }
800 sp<FuncTask> task(new FuncTask());
801 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700802 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700803 mFrameWorkProcessor->add(task);
804}
805
John Reck28912a52016-04-18 14:34:18 -0700806int64_t CanvasContext::getFrameNumber() {
807 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
808 if (mFrameNumber == -1 && mNativeSurface.get()) {
809 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
810 }
811 return mFrameNumber;
812}
813
Stan Iliev03de0742016-07-07 12:35:54 -0400814bool CanvasContext::isSkiaEnabled() {
815 auto renderType = Properties::getRenderPipelineType();
816 return RenderPipelineType::SkiaGL == renderType || RenderPipelineType::Vulkan == renderType;
817}
818
John Reck23b797a2014-01-03 18:08:34 -0800819} /* namespace renderthread */
820} /* namespace uirenderer */
821} /* namespace android */