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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_CONSUMER_H
18#define ANDROID_GUI_CONSUMER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080022
Andy McFadden2adaf042012-12-18 09:49:45 -080023#include <gui/IGraphicBufferProducer.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080024#include <gui/BufferQueue.h>
Jamie Gennis9fea3422012-08-07 18:03:04 -070025#include <gui/ConsumerBase.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080026
27#include <ui/GraphicBuffer.h>
28
Jamie Gennisfa28c352011-09-16 17:30:26 -070029#include <utils/String8.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080030#include <utils/Vector.h>
Jamie Gennisfa28c352011-09-16 17:30:26 -070031#include <utils/threads.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080033namespace android {
34// ----------------------------------------------------------------------------
35
Daniel Lam6b091c52012-01-22 15:26:27 -080036
Mathias Agopian68c77942011-05-09 19:08:33 -070037class String8;
Jamie Gennis9a78c902011-01-12 18:30:40 -080038
Andy McFadden0273adb2012-12-12 17:10:08 -080039/*
Andy McFadden2adaf042012-12-18 09:49:45 -080040 * GLConsumer consumes buffers of graphics data from a BufferQueue,
Andy McFadden0273adb2012-12-12 17:10:08 -080041 * and makes them available to OpenGL as a texture.
42 *
Andy McFadden2adaf042012-12-18 09:49:45 -080043 * A typical usage pattern is to set up the GLConsumer with the
Andy McFadden0273adb2012-12-12 17:10:08 -080044 * desired options, and call updateTexImage() when a new frame is desired.
45 * If a new frame is available, the texture will be updated. If not,
46 * the previous contents are retained.
47 *
48 * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
49 * texture target, in the EGL context of the first thread that calls
50 * updateTexImage().
51 *
Andy McFadden2adaf042012-12-18 09:49:45 -080052 * This class was previously called SurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080053 */
Andy McFadden2adaf042012-12-18 09:49:45 -080054class GLConsumer : public ConsumerBase {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080055public:
Dan Stozae49ba8e2014-06-24 13:09:19 -070056 enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
Jamie Gennis9fea3422012-08-07 18:03:04 -070057 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080058
Andy McFadden2adaf042012-12-18 09:49:45 -080059 // GLConsumer constructs a new GLConsumer object. tex indicates the
Jamie Gennis74bed552012-03-28 19:05:54 -070060 // name of the OpenGL ES texture to which images are to be streamed.
Jamie Gennis86edf4f2011-11-14 14:51:01 -080061 // allowSynchronousMode specifies whether or not synchronous mode can be
62 // enabled. texTarget specifies the OpenGL ES texture target to which the
63 // texture will be bound in updateTexImage. useFenceSync specifies whether
64 // fences should be used to synchronize access to buffers if that behavior
Daniel Lamb2675792012-02-23 14:35:13 -080065 // is enabled at compile-time. A custom bufferQueue can be specified
66 // if behavior for queue/dequeue/connect etc needs to be customized.
67 // Otherwise a default BufferQueue will be created and used.
Jamie Gennis74bed552012-03-28 19:05:54 -070068 //
Andy McFadden2adaf042012-12-18 09:49:45 -080069 // For legacy reasons, the GLConsumer is created in a state where it is
Jamie Gennis74bed552012-03-28 19:05:54 -070070 // considered attached to an OpenGL ES context for the purposes of the
71 // attachToContext and detachFromContext methods. However, despite being
72 // considered "attached" to a context, the specific OpenGL ES context
73 // doesn't get latched until the first call to updateTexImage. After that
74 // point, all calls to updateTexImage must be made with the same OpenGL ES
75 // context current.
76 //
Andy McFadden2adaf042012-12-18 09:49:45 -080077 // A GLConsumer may be detached from one OpenGL ES context and then
Jamie Gennis74bed552012-03-28 19:05:54 -070078 // attached to a different context using the detachFromContext and
79 // attachToContext methods, respectively. The intention of these methods is
Andy McFadden2adaf042012-12-18 09:49:45 -080080 // purely to allow a GLConsumer to be transferred from one consumer
Jamie Gennis74bed552012-03-28 19:05:54 -070081 // context to another. If such a transfer is not needed there is no
82 // requirement that either of these methods be called.
Mathias Agopiandb89edc2013-08-02 01:40:18 -070083 GLConsumer(const sp<IGraphicBufferConsumer>& bq,
Dan Stozae49ba8e2014-06-24 13:09:19 -070084 uint32_t tex, uint32_t texureTarget, bool useFenceSync,
85 bool isControlledByApp);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080086
Andy McFaddenbf974ab2012-12-04 16:51:15 -080087 // updateTexImage acquires the most recently queued buffer, and sets the
88 // image contents of the target texture to it.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080089 //
90 // This call may only be made while the OpenGL ES context to which the
91 // target texture belongs is bound to the calling thread.
Jamie Gennis61e04b92012-09-09 17:48:42 -070092 //
Andy McFaddenbf974ab2012-12-04 16:51:15 -080093 // This calls doGLFenceWait to ensure proper synchronization.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080094 status_t updateTexImage();
95
Mathias Agopianad678e12013-07-23 17:28:53 -070096 // releaseTexImage releases the texture acquired in updateTexImage().
97 // This is intended to be used in single buffer mode.
98 //
99 // This call may only be made while the OpenGL ES context to which the
100 // target texture belongs is bound to the calling thread.
101 status_t releaseTexImage();
102
Jesse Hall13f01cb2013-03-20 11:37:21 -0700103 // setReleaseFence stores a fence that will signal when the current buffer
104 // is no longer being read. This fence will be returned to the producer
105 // when the current buffer is released by updateTexImage(). Multiple
106 // fences can be set for a given buffer; they will be merged into a single
107 // union fence.
108 void setReleaseFence(const sp<Fence>& fence);
Jesse Hallef194142012-06-14 14:45:17 -0700109
Jamie Gennis31a353d2012-08-24 17:25:13 -0700110 // setDefaultMaxBufferCount sets the default limit on the maximum number
111 // of buffers that will be allocated at one time. The image producer may
112 // override the limit.
113 status_t setDefaultMaxBufferCount(int bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700114
Jamie Gennisf238e282011-01-09 16:33:17 -0800115 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
116 // associated with the texture image set by the most recent call to
117 // updateTexImage.
118 //
119 // This transform matrix maps 2D homogeneous texture coordinates of the form
120 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
121 // coordinate that should be used to sample that location from the texture.
122 // Sampling the texture outside of the range of this transform is undefined.
123 //
124 // This transform is necessary to compensate for transforms that the stream
125 // content producer may implicitly apply to the content. By forcing users of
Andy McFadden2adaf042012-12-18 09:49:45 -0800126 // a GLConsumer to apply this transform we avoid performing an extra
Jamie Gennisf238e282011-01-09 16:33:17 -0800127 // copy of the data that would be needed to hide the transform from the
128 // user.
129 //
130 // The matrix is stored in column-major order so that it may be passed
131 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
132 // functions.
133 void getTransformMatrix(float mtx[16]);
134
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800135 // getTimestamp retrieves the timestamp associated with the texture image
136 // set by the most recent call to updateTexImage.
137 //
138 // The timestamp is in nanoseconds, and is monotonically increasing. Its
139 // other semantics (zero point, etc) are source-dependent and should be
140 // documented by the source.
141 int64_t getTimestamp();
142
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700143 // getFrameNumber retrieves the frame number associated with the texture
144 // image set by the most recent call to updateTexImage.
145 //
146 // The frame number is an incrementing counter set to 0 at the creation of
147 // the BufferQueue associated with this consumer.
148 int64_t getFrameNumber();
149
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700150 // setDefaultBufferSize is used to set the size of buffers returned by
151 // requestBuffers when a with and height of zero is requested.
152 // A call to setDefaultBufferSize() may trigger requestBuffers() to
153 // be called from the client.
Mathias Agopian194c76c2011-11-10 14:34:26 -0800154 // The width and height parameters must be no greater than the minimum of
155 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
156 // An error due to invalid dimensions might not be reported until
157 // updateTexImage() is called.
158 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700159
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700160 // setFilteringEnabled sets whether the transform matrix should be computed
161 // for use with bilinear filtering.
162 void setFilteringEnabled(bool enabled);
163
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700164 // getCurrentBuffer returns the buffer associated with the current image.
165 sp<GraphicBuffer> getCurrentBuffer() const;
166
167 // getCurrentTextureTarget returns the texture target of the current
168 // texture as returned by updateTexImage().
Mathias Agopian3f844832013-08-07 21:24:32 -0700169 uint32_t getCurrentTextureTarget() const;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700170
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700171 // getCurrentCrop returns the cropping rectangle of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700172 Rect getCurrentCrop() const;
173
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700174 // getCurrentTransform returns the transform of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700175 uint32_t getCurrentTransform() const;
176
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700177 // getCurrentScalingMode returns the scaling mode of the current buffer.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700178 uint32_t getCurrentScalingMode() const;
179
Jesse Halldc5b4852012-06-29 15:21:18 -0700180 // getCurrentFence returns the fence indicating when the current buffer is
181 // ready to be read from.
182 sp<Fence> getCurrentFence() const;
183
Jamie Gennis61e04b92012-09-09 17:48:42 -0700184 // doGLFenceWait inserts a wait command into the OpenGL ES command stream
185 // to ensure that it is safe for future OpenGL ES commands to access the
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800186 // current texture buffer.
Jamie Gennis61e04b92012-09-09 17:48:42 -0700187 status_t doGLFenceWait() const;
188
Andy McFadden2adaf042012-12-18 09:49:45 -0800189 // set the name of the GLConsumer that will be used to identify it in
Jamie Gennisfa28c352011-09-16 17:30:26 -0700190 // log messages.
191 void setName(const String8& name);
192
Daniel Lamb2675792012-02-23 14:35:13 -0800193 // These functions call the corresponding BufferQueue implementation
194 // so the refactoring can proceed smoothly
195 status_t setDefaultBufferFormat(uint32_t defaultFormat);
196 status_t setConsumerUsageBits(uint32_t usage);
197 status_t setTransformHint(uint32_t hint);
Daniel Lamb2675792012-02-23 14:35:13 -0800198
Andy McFadden2adaf042012-12-18 09:49:45 -0800199 // detachFromContext detaches the GLConsumer from the calling thread's
Jamie Gennis74bed552012-03-28 19:05:54 -0700200 // current OpenGL ES context. This context must be the same as the context
201 // that was current for previous calls to updateTexImage.
202 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800203 // Detaching a GLConsumer from an OpenGL ES context will result in the
Jamie Gennis74bed552012-03-28 19:05:54 -0700204 // deletion of the OpenGL ES texture object into which the images were being
Andy McFadden2adaf042012-12-18 09:49:45 -0800205 // streamed. After a GLConsumer has been detached from the OpenGL ES
Jamie Gennis74bed552012-03-28 19:05:54 -0700206 // context calls to updateTexImage will fail returning INVALID_OPERATION
Andy McFadden2adaf042012-12-18 09:49:45 -0800207 // until the GLConsumer is attached to a new OpenGL ES context using the
Jamie Gennis74bed552012-03-28 19:05:54 -0700208 // attachToContext method.
209 status_t detachFromContext();
210
Andy McFadden2adaf042012-12-18 09:49:45 -0800211 // attachToContext attaches a GLConsumer that is currently in the
212 // 'detached' state to the current OpenGL ES context. A GLConsumer is
Jamie Gennis74bed552012-03-28 19:05:54 -0700213 // in the 'detached' state iff detachFromContext has successfully been
214 // called and no calls to attachToContext have succeeded since the last
215 // detachFromContext call. Calls to attachToContext made on a
Andy McFadden2adaf042012-12-18 09:49:45 -0800216 // GLConsumer that is not in the 'detached' state will result in an
Jamie Gennis74bed552012-03-28 19:05:54 -0700217 // INVALID_OPERATION error.
218 //
219 // The tex argument specifies the OpenGL ES texture object name in the
220 // new context into which the image contents will be streamed. A successful
221 // call to attachToContext will result in this texture object being bound to
222 // the texture target and populated with the image contents that were
223 // current at the time of the last call to detachFromContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700224 status_t attachToContext(uint32_t tex);
Jamie Gennis74bed552012-03-28 19:05:54 -0700225
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700226protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800227
Jamie Gennis9fea3422012-08-07 18:03:04 -0700228 // abandonLocked overrides the ConsumerBase method to clear
229 // mCurrentTextureBuf in addition to the ConsumerBase behavior.
230 virtual void abandonLocked();
231
Andy McFadden2adaf042012-12-18 09:49:45 -0800232 // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
Jamie Gennis9fea3422012-08-07 18:03:04 -0700233 // specific info in addition to the ConsumerBase behavior.
Mathias Agopian74d211a2013-04-22 16:55:35 +0200234 virtual void dumpLocked(String8& result, const char* prefix) const;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700235
236 // acquireBufferLocked overrides the ConsumerBase method to update the
237 // mEglSlots array in addition to the ConsumerBase behavior.
Andy McFadden1585c4d2013-06-28 13:52:40 -0700238 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
239 nsecs_t presentWhen);
Jamie Gennis9fea3422012-08-07 18:03:04 -0700240
241 // releaseBufferLocked overrides the ConsumerBase method to update the
242 // mEglSlots array in addition to the ConsumerBase.
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700243 virtual status_t releaseBufferLocked(int slot,
244 const sp<GraphicBuffer> graphicBuffer,
245 EGLDisplay display, EGLSyncKHR eglFence);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700246
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700247 status_t releaseBufferLocked(int slot,
248 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
249 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800250 }
251
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700252 static bool isExternalFormat(uint32_t format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700253
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800254 // This releases the buffer in the slot referenced by mCurrentTexture,
255 // then updates state to refer to the BufferItem, which must be a
256 // newly-acquired buffer.
Mathias Agopianad678e12013-07-23 17:28:53 -0700257 status_t updateAndReleaseLocked(const BufferQueue::BufferItem& item);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800258
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800259 // Binds mTexName and the current buffer to mTexTarget. Uses
Andy McFadden97eba892012-12-11 15:21:45 -0800260 // mCurrentTexture if it's set, mCurrentTextureBuf if not. If the
261 // bind succeeds, this calls doGLFenceWait.
262 status_t bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800263
264 // Gets the current EGLDisplay and EGLContext values, and compares them
265 // to mEglDisplay and mEglContext. If the fields have been previously
266 // set, the values must match; if not, the fields are set to the current
267 // values.
Mathias Agopian45155962013-08-08 18:16:21 -0700268 // The contextCheck argument is used to ensure that a GL context is
269 // properly set; when set to false, the check is not performed.
270 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800271
272private:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800273 // createImage creates a new EGLImage from a GraphicBuffer.
274 EGLImageKHR createImage(EGLDisplay dpy,
Jamie Gennisdbe92452013-09-23 17:22:10 -0700275 const sp<GraphicBuffer>& graphicBuffer, const Rect& crop);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800276
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700277 // freeBufferLocked frees up the given buffer slot. If the slot has been
278 // initialized this will release the reference to the GraphicBuffer in that
279 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
280 //
281 // This method must be called with mMutex locked.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700282 virtual void freeBufferLocked(int slotIndex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700283
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700284 // computeCurrentTransformMatrixLocked computes the transform matrix for the
Jamie Gennis736aa952011-06-12 17:03:06 -0700285 // current texture. It uses mCurrentTransform and the current GraphicBuffer
286 // to compute this matrix and stores it in mCurrentTransformMatrix.
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700287 // mCurrentTextureBuf must not be NULL.
288 void computeCurrentTransformMatrixLocked();
Jamie Gennis736aa952011-06-12 17:03:06 -0700289
Andy McFadden97eba892012-12-11 15:21:45 -0800290 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
291 // stream to ensure that it is safe for future OpenGL ES commands to
292 // access the current texture buffer.
293 status_t doGLFenceWaitLocked() const;
294
Jamie Gennis74bed552012-03-28 19:05:54 -0700295 // syncForReleaseLocked performs the synchronization needed to release the
296 // current slot from an OpenGL ES context. If needed it will set the
297 // current slot's fence to guard against a producer accessing the buffer
298 // before the outstanding accesses have completed.
299 status_t syncForReleaseLocked(EGLDisplay dpy);
300
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800301 // Normally, when we bind a buffer to a texture target, we bind a buffer
302 // that is referenced by an entry in mEglSlots. In some situations we
303 // have a buffer in mCurrentTextureBuf, but no corresponding entry for
304 // it in our slot array. bindUnslottedBuffer handles that situation by
305 // binding the buffer without touching the EglSlots.
306 status_t bindUnslottedBufferLocked(EGLDisplay dpy);
307
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700308 // returns a graphic buffer used when the texture image has been released
309 static sp<GraphicBuffer> getDebugTexImageBuffer();
310
Andy McFadden2adaf042012-12-18 09:49:45 -0800311 // The default consumer usage flags that GLConsumer always sets on its
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700312 // BufferQueue instance; these will be OR:d with any additional flags passed
Andy McFadden2adaf042012-12-18 09:49:45 -0800313 // from the GLConsumer user. In particular, GLConsumer will always
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700314 // consume buffers as hardware textures.
315 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
316
Jamie Gennis9a78c902011-01-12 18:30:40 -0800317 // mCurrentTextureBuf is the graphic buffer of the current texture. It's
318 // possible that this buffer is not associated with any buffer slot, so we
Jamie Gennis29c87022011-07-19 12:11:52 -0700319 // must track it separately in order to support the getCurrentBuffer method.
Jamie Gennis9a78c902011-01-12 18:30:40 -0800320 sp<GraphicBuffer> mCurrentTextureBuf;
321
Jamie Gennisf238e282011-01-09 16:33:17 -0800322 // mCurrentCrop is the crop rectangle that applies to the current texture.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700323 // It gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800324 Rect mCurrentCrop;
325
326 // mCurrentTransform is the transform identifier for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700327 // gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800328 uint32_t mCurrentTransform;
329
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700330 // mCurrentScalingMode is the scaling mode for the current texture. It gets
Mathias Agopiane692ab92013-04-22 11:24:02 +0200331 // set each time updateTexImage is called.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700332 uint32_t mCurrentScalingMode;
333
Jesse Halldc5b4852012-06-29 15:21:18 -0700334 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
335 sp<Fence> mCurrentFence;
336
Jamie Gennis736aa952011-06-12 17:03:06 -0700337 // mCurrentTransformMatrix is the transform matrix for the current texture.
338 // It gets computed by computeTransformMatrix each time updateTexImage is
339 // called.
340 float mCurrentTransformMatrix[16];
341
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800342 // mCurrentTimestamp is the timestamp for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700343 // gets set each time updateTexImage is called.
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800344 int64_t mCurrentTimestamp;
345
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700346 // mCurrentFrameNumber is the frame counter for the current texture.
347 // It gets set each time updateTexImage is called.
348 int64_t mCurrentFrameNumber;
349
Daniel Lam016c8cb2012-04-03 15:54:58 -0700350 uint32_t mDefaultWidth, mDefaultHeight;
351
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700352 // mFilteringEnabled indicates whether the transform matrix is computed for
353 // use with bilinear filtering. It defaults to true and is changed by
354 // setFilteringEnabled().
355 bool mFilteringEnabled;
356
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800357 // mTexName is the name of the OpenGL texture to which streamed images will
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700358 // be bound when updateTexImage is called. It is set at construction time
Jamie Gennis74bed552012-03-28 19:05:54 -0700359 // and can be changed with a call to attachToContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700360 uint32_t mTexName;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800361
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800362 // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
363 // extension should be used to prevent buffers from being dequeued before
364 // it's safe for them to be written. It gets set at construction time and
365 // never changes.
366 const bool mUseFenceSync;
367
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700368 // mTexTarget is the GL texture target with which the GL texture object is
369 // associated. It is set in the constructor and never changed. It is
370 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
371 // Browser. In that case it is set to GL_TEXTURE_2D to allow
372 // glCopyTexSubImage to read from the texture. This is a hack to work
373 // around a GL driver limitation on the number of FBO attachments, which the
374 // browser's tile cache exceeds.
Mathias Agopian3f844832013-08-07 21:24:32 -0700375 const uint32_t mTexTarget;
Sunita Nadampallia9297482011-11-09 18:23:41 -0600376
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700377 // EGLSlot contains the information and object references that
Andy McFadden2adaf042012-12-18 09:49:45 -0800378 // GLConsumer maintains about a BufferQueue buffer slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800379 struct EglSlot {
380 EglSlot()
Daniel Lameae59d22012-01-22 15:26:27 -0800381 : mEglImage(EGL_NO_IMAGE_KHR),
Jamie Gennis9fea3422012-08-07 18:03:04 -0700382 mEglFence(EGL_NO_SYNC_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800383 }
384
Daniel Lameae59d22012-01-22 15:26:27 -0800385 // mEglImage is the EGLImage created from mGraphicBuffer.
386 EGLImageKHR mEglImage;
387
Jamie Gennisdbe92452013-09-23 17:22:10 -0700388 // mCropRect is the crop rectangle passed to EGL when mEglImage was
389 // created.
390 Rect mCropRect;
391
Daniel Lameae59d22012-01-22 15:26:27 -0800392 // mFence is the EGL sync object that must signal before the buffer
393 // associated with this buffer slot may be dequeued. It is initialized
394 // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
395 // on a compile-time option) set to a new sync object in updateTexImage.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700396 EGLSyncKHR mEglFence;
Daniel Lameae59d22012-01-22 15:26:27 -0800397 };
398
Andy McFadden2adaf042012-12-18 09:49:45 -0800399 // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
Jamie Gennisce561372012-03-19 18:33:05 -0700400 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Jamie Gennis74bed552012-03-28 19:05:54 -0700401 // current display when updateTexImage is called for the first time and when
402 // attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700403 EGLDisplay mEglDisplay;
404
Andy McFadden2adaf042012-12-18 09:49:45 -0800405 // mEglContext is the OpenGL ES context with which this GLConsumer is
Jamie Gennisce561372012-03-19 18:33:05 -0700406 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
407 // to the current GL context when updateTexImage is called for the first
Jamie Gennis74bed552012-03-28 19:05:54 -0700408 // time and when attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700409 EGLContext mEglContext;
410
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700411 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
412 // for each buffer slot. It is initialized to null pointers, and gets
413 // filled in with the result of BufferQueue::acquire when the
414 // client dequeues a buffer from a
415 // slot that has not yet been used. The buffer allocated to a slot will also
416 // be replaced if the requested buffer usage or geometry differs from that
417 // of the buffer allocated to a slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800418 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
Daniel Lameae59d22012-01-22 15:26:27 -0800419
420 // mCurrentTexture is the buffer slot index of the buffer that is currently
421 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
422 // indicating that no buffer slot is currently bound to the texture. Note,
423 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
424 // that no buffer is bound to the texture. A call to setBufferCount will
425 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
426 int mCurrentTexture;
427
Jamie Gennis9fea3422012-08-07 18:03:04 -0700428 // mAttached indicates whether the ConsumerBase is currently attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700429 // an OpenGL ES context. For legacy reasons, this is initialized to true,
Jamie Gennis9fea3422012-08-07 18:03:04 -0700430 // indicating that the ConsumerBase is considered to be attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700431 // whatever context is current at the time of the first updateTexImage call.
432 // It is set to false by detachFromContext, and then set to true again by
433 // attachToContext.
434 bool mAttached;
Mathias Agopianad678e12013-07-23 17:28:53 -0700435
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700436 // protects static initialization
437 static Mutex sStaticInitLock;
438
Mathias Agopianad678e12013-07-23 17:28:53 -0700439 // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
440 // mode and releaseTexImage() has been called
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700441 static sp<GraphicBuffer> sReleasedTexImageBuffer;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800442};
443
444// ----------------------------------------------------------------------------
445}; // namespace android
446
Andy McFadden2adaf042012-12-18 09:49:45 -0800447#endif // ANDROID_GUI_CONSUMER_H