blob: bfa2ae7e72ffb954955c545b8b2df30163eb0c91 [file] [log] [blame]
John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050023#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070024#include "LayerUpdateQueue.h"
John Reck1bcacfd2017-11-03 10:12:19 -070025#include "OpenGLPipeline.h"
John Reckd04794a2015-05-08 10:04:36 -070026#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070028#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040029#include "pipeline/skia/SkiaOpenGLPipeline.h"
30#include "pipeline/skia/SkiaPipeline.h"
31#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck1bcacfd2017-11-03 10:12:19 -070032#include "protos/hwui.pb.h"
33#include "renderstate/RenderState.h"
34#include "renderstate/Stencil.h"
John Reck9372ac32016-01-19 11:46:52 -080035#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070036#include "utils/TimeUtils.h"
John Reck9f516442017-09-25 10:27:21 -070037#include "../Properties.h"
John Recke248bd12015-08-05 13:53:53 -070038
39#include <cutils/properties.h>
40#include <google/protobuf/io/zero_copy_stream_impl.h>
41#include <private/hwui/DrawGlInfo.h>
42#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080043
John Recke248bd12015-08-05 13:53:53 -070044#include <fcntl.h>
45#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070046#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080047
Colin Cross290b23a2015-11-05 14:10:47 -080048#include <cstdlib>
John Reck5b02c622018-05-17 10:44:00 -070049#include <functional>
Colin Cross290b23a2015-11-05 14:10:47 -080050
John Reckf47a5942014-06-30 16:20:04 -070051#define TRIM_MEMORY_COMPLETE 80
52#define TRIM_MEMORY_UI_HIDDEN 20
53
John Recke248bd12015-08-05 13:53:53 -070054#define ENABLE_RENDERNODE_SERIALIZATION false
55
John Reck149173d2015-08-10 09:52:29 -070056#define LOG_FRAMETIME_MMA 0
57
58#if LOG_FRAMETIME_MMA
59static float sBenchMma = 0;
60static int sFrameCount = 0;
61static const float NANOS_PER_MILLIS_F = 1000000.0f;
62#endif
63
John Reck23b797a2014-01-03 18:08:34 -080064namespace android {
65namespace uirenderer {
66namespace renderthread {
67
John Reck1bcacfd2017-11-03 10:12:19 -070068CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
69 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040070 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040071
Stan Iliev03de0742016-07-07 12:35:54 -040072 switch (renderType) {
73 case RenderPipelineType::OpenGL:
Stan Iliev768e3932016-07-08 21:34:52 -040074 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070075 std::make_unique<OpenGLPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040076 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040077 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070078 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040079 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040080 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070081 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040082 default:
John Reck1bcacfd2017-11-03 10:12:19 -070083 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040084 break;
85 }
86 return nullptr;
87}
88
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040089void CanvasContext::destroyLayer(RenderNode* node) {
90 auto renderType = Properties::getRenderPipelineType();
91 switch (renderType) {
92 case RenderPipelineType::OpenGL:
93 OpenGLPipeline::destroyLayer(node);
94 break;
Stan Iliev500a0c32016-10-26 10:30:09 -040095 case RenderPipelineType::SkiaGL:
96 case RenderPipelineType::SkiaVulkan:
97 skiapipeline::SkiaPipeline::destroyLayer(node);
98 break;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040099 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700100 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400101 break;
102 }
103}
104
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400105void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
106 ATRACE_CALL();
107 auto renderType = Properties::getRenderPipelineType();
108 switch (renderType) {
109 case RenderPipelineType::OpenGL:
110 OpenGLPipeline::invokeFunctor(thread, functor);
111 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400112 case RenderPipelineType::SkiaGL:
113 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
114 break;
115 case RenderPipelineType::SkiaVulkan:
116 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
117 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400118 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700119 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400120 break;
121 }
122}
123
124void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
125 auto renderType = Properties::getRenderPipelineType();
126 switch (renderType) {
127 case RenderPipelineType::OpenGL:
128 OpenGLPipeline::prepareToDraw(thread, bitmap);
129 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400130 case RenderPipelineType::SkiaGL:
131 case RenderPipelineType::SkiaVulkan:
132 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
133 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400134 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700135 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400136 break;
137 }
138}
139
John Reck1bcacfd2017-11-03 10:12:19 -0700140CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
141 IContextFactory* contextFactory,
142 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700143 : mRenderThread(thread)
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400144 , mGenerationID(0)
John Reck4f02bf42014-01-03 18:09:17 -0800145 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800146 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700147 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
148 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400149 , mContentDrawBounds(0, 0, 0, 0)
150 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800151 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700152 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700153 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700154 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800155}
156
157CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800158 destroy();
John Reck443a7142014-09-04 17:40:05 -0700159 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800160 for (auto& node : mRenderNodes) {
161 node->clearRoot();
162 }
163 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800164}
165
John Reck2de950d2017-01-25 10:58:30 -0800166void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
167 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
168 node->makeRoot();
169 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
170}
171
172void CanvasContext::removeRenderNode(RenderNode* node) {
173 node->clearRoot();
174 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700175 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800176}
177
178void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700179 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800180 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800181 freePrefetchedLayers();
182 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700183 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800184}
185
John Reckf8441e62017-10-23 13:10:41 -0700186void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800187 ATRACE_CALL();
188
John Reckf8441e62017-10-23 13:10:41 -0700189 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700190
Romain Guy26a2b972017-04-17 09:39:51 -0700191 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::Srgb;
John Reckf8441e62017-10-23 13:10:41 -0700192 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800193
John Reck28912a52016-04-18 14:34:18 -0700194 mFrameNumber = -1;
195
Stan Iliev768e3932016-07-08 21:34:52 -0400196 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700197 mHaveNewSurface = true;
198 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700199 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700200 mRenderThread.removeFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400201 mGenerationID++;
John Reck23b797a2014-01-03 18:08:34 -0800202 }
John Reck23b797a2014-01-03 18:08:34 -0800203}
204
John Reck1125d1f2014-10-23 11:02:19 -0700205void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
206 mSwapBehavior = swapBehavior;
207}
208
John Reckf8441e62017-10-23 13:10:41 -0700209bool CanvasContext::pauseSurface() {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400210 mGenerationID++;
John Reck01a5ea32014-12-03 13:01:07 -0800211 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800212}
213
John Reck8afcc762016-04-13 10:24:06 -0700214void CanvasContext::setStopped(bool stopped) {
215 if (mStopped != stopped) {
216 mStopped = stopped;
217 if (mStopped) {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400218 mGenerationID++;
John Reck8afcc762016-04-13 10:24:06 -0700219 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400220 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700221 } else if (mIsDirty && hasSurface()) {
222 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700223 }
224 }
225}
226
John Reck1bcacfd2017-11-03 10:12:19 -0700227void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800228 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800229 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
230 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700231}
232
233void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800234 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800235}
236
John Reck63a06672014-05-07 13:45:54 -0700237void CanvasContext::setOpaque(bool opaque) {
238 mOpaque = opaque;
239}
240
Romain Guy26a2b972017-04-17 09:39:51 -0700241void CanvasContext::setWideGamut(bool wideGamut) {
242 mWideColorGamut = wideGamut;
243}
244
John Reck8afcc762016-04-13 10:24:06 -0700245bool CanvasContext::makeCurrent() {
246 if (mStopped) return false;
247
Stan Iliev768e3932016-07-08 21:34:52 -0400248 auto result = mRenderPipeline->makeCurrent();
249 switch (result) {
250 case MakeCurrentResult::AlreadyCurrent:
251 return true;
252 case MakeCurrentResult::Failed:
253 mHaveNewSurface = true;
254 setSurface(nullptr);
255 return false;
256 case MakeCurrentResult::Succeeded:
257 mHaveNewSurface = true;
258 return true;
259 default:
260 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700261 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700262 }
Stan Iliev768e3932016-07-08 21:34:52 -0400263
264 return true;
John Reck860d1552014-04-11 19:15:05 -0700265}
266
John Reckbf3c6022015-06-02 15:55:00 -0700267static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700268 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700269}
270
John Reck0def73a2016-07-01 16:19:13 -0700271bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700272 static const auto SLOW_THRESHOLD = 6_ms;
273
John Reck0def73a2016-07-01 16:19:13 -0700274 if (mSwapHistory.size() != mSwapHistory.capacity()) {
275 // We want at least 3 frames of history before attempting to
276 // guess if the queue is stuffed
277 return false;
278 }
279 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
280 auto& swapA = mSwapHistory[0];
281
282 // Was there a happy queue & dequeue time? If so, don't
283 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700284 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700285 return false;
286 }
287
288 for (size_t i = 1; i < mSwapHistory.size(); i++) {
289 auto& swapB = mSwapHistory[i];
290
Chris Craik31635682016-07-19 17:59:12 -0700291 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700292 // so consider the queue healthy.
Yu Jiae57493a2018-05-30 11:18:05 +0800293 if (std::abs(swapA.swapCompletedTime - swapB.swapCompletedTime) > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700294 return false;
295 }
296
297 // Was there a happy queue & dequeue time? If so, don't
298 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700299 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700300 return false;
301 }
302
303 swapA = swapB;
304 }
305
306 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700307 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700308 return true;
309}
310
John Reck1bcacfd2017-11-03 10:12:19 -0700311void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
312 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700313 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700314
John Reckbf3c6022015-06-02 15:55:00 -0700315 // If the previous frame was dropped we don't need to hold onto it, so
316 // just keep using the previous frame's structure instead
317 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700318 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700319 }
John Reckba6adf62015-02-19 14:36:50 -0800320 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700321 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800322 mCurrentFrameInfo->markSyncStart();
323
John Recke4267ea2014-06-03 15:53:15 -0700324 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700325 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700326
John Reckec845a22014-09-05 15:23:38 -0700327 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400328 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700329 for (const sp<RenderNode>& node : mRenderNodes) {
330 // Only the primary target node will be drawn full - all other nodes would get drawn in
331 // real time mode. In case of a window, the primary node is the window content and the other
332 // node(s) are non client / filler nodes.
333 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
334 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800335 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700336 }
John Reck119907c2014-08-14 09:02:01 -0700337 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800338 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700339
John Reck2de950d2017-01-25 10:58:30 -0800340 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800341 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700342
John Reck306f3312016-06-10 16:01:55 -0700343 mIsDirty = true;
344
John Reckf6481082016-02-02 15:18:23 -0800345 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700346 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800347 info.out.canDrawThisFrame = false;
348 return;
349 }
350
John Reckf1480762016-07-03 18:28:25 -0700351 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700352 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700353 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800354 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700355 // The slight fudge-factor is to deal with cases where
356 // the vsync was estimated due to being slow handling the signal.
357 // See the logic in TimeLord#computeFrameTimeNanos or in
358 // Choreographer.java for details on when this happens
359 if (vsyncDelta < 2_ms) {
360 // Already drew for this vsync pulse, UI draw request missed
361 // the deadline for RT animations
362 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700363 }
364 /* This logic exists to try and recover from a display latch miss, which essentially
365 * results in the bufferqueue being double-buffered instead of triple-buffered.
366 * SurfaceFlinger itself now tries to handle & recover from this situation, so this
367 * logic should no longer be necessary. As it's occasionally triggering when
368 * undesired disable it.
369 * TODO: Remove this entirely if the results are solid.
370 else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
John Reck1bcacfd2017-11-03 10:12:19 -0700371 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700372 // It's been several frame intervals, assume the buffer queue is fine
373 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700374 info.out.canDrawThisFrame = true;
375 } else {
John Reck0def73a2016-07-01 16:19:13 -0700376 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700377 if (!info.out.canDrawThisFrame) {
378 // dropping frame
379 mLastDropVsync = mRenderThread.timeLord().latestVsync();
380 }
John Recke486d932015-10-28 09:21:19 -0700381 }
John Reck6f75da02018-03-21 14:43:40 -0700382 */
John Recke486d932015-10-28 09:21:19 -0700383 } else {
384 info.out.canDrawThisFrame = true;
385 }
John Recka5dda642014-05-22 15:43:54 -0700386
John Reck5b02c622018-05-17 10:44:00 -0700387 // TODO: Do we need to abort out if the backdrop is added but not ready? Should that even
388 // be an allowable combination?
389 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) {
390 info.out.canDrawThisFrame = false;
391 }
392
John Reckaef9dc82015-05-08 14:10:57 -0700393 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700394 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700395 }
396
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400397 bool postedFrameCallback = false;
John Recka5dda642014-05-22 15:43:54 -0700398 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700399 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
400 info.out.requiresUiRedraw = true;
401 }
John Reckcd028f32014-06-24 08:44:29 -0700402 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700403 // If animationsNeedsRedraw is set don't bother posting for an RT anim
404 // as we will just end up fighting the UI thread.
405 mRenderThread.postFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400406 postedFrameCallback = true;
407 }
408 }
409
410 if (!postedFrameCallback &&
411 info.out.animatedImageDelay != TreeInfo::Out::kNoAnimatedImageDelay) {
412 // Subtract the time of one frame so it can be displayed on time.
413 const nsecs_t kFrameTime = mRenderThread.timeLord().frameIntervalNanos();
414 if (info.out.animatedImageDelay <= kFrameTime) {
415 mRenderThread.postFrameCallback(this);
416 } else {
417 const auto delay = info.out.animatedImageDelay - kFrameTime;
418 int genId = mGenerationID;
419 mRenderThread.queue().postDelayed(delay, [this, genId]() {
420 if (mGenerationID == genId) {
421 mRenderThread.postFrameCallback(this);
422 }
423 });
John Reckf9be7792014-05-02 18:21:16 -0700424 }
John Recke45b1fd2014-04-15 09:50:16 -0700425 }
426}
427
John Reckf47a5942014-06-30 16:20:04 -0700428void CanvasContext::stopDrawing() {
429 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700430 mAnimationContext->pauseAnimators();
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400431 mGenerationID++;
John Reckf47a5942014-06-30 16:20:04 -0700432}
433
John Recka5dda642014-05-22 15:43:54 -0700434void CanvasContext::notifyFramePending() {
435 ATRACE_CALL();
436 mRenderThread.pushBackFrameCallback(this);
437}
438
John Recke4267ea2014-06-03 15:53:15 -0700439void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700440 SkRect dirty;
441 mDamageAccumulator.finish(&dirty);
442
John Reck6d4d0db2015-08-03 15:34:52 -0700443 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700444 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
445 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
446 // return;
447 // }
John Reck240ff622015-04-28 13:50:00 -0700448
John Reck240ff622015-04-28 13:50:00 -0700449 mCurrentFrameInfo->markIssueDrawCommandsStart();
450
Stan Iliev768e3932016-07-08 21:34:52 -0400451 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700452
Stan Iliev768e3932016-07-08 21:34:52 -0400453 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800454
Stan Iliev768e3932016-07-08 21:34:52 -0400455 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
John Reck1bcacfd2017-11-03 10:12:19 -0700456 mContentDrawBounds, mOpaque, mWideColorGamut, mLightInfo,
457 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800458
John Reck5b02c622018-05-17 10:44:00 -0700459 int64_t frameCompleteNr = mFrameCompleteCallbacks.size() ? getFrameNumber() : -1;
460
John Reck38f6c032016-03-17 10:23:49 -0700461 waitOnFences();
462
Stan Iliev768e3932016-07-08 21:34:52 -0400463 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700464 bool didSwap =
465 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800466
John Reck306f3312016-06-10 16:01:55 -0700467 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800468
Stan Iliev768e3932016-07-08 21:34:52 -0400469 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700470 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700471 setSurface(nullptr);
472 }
John Recke486d932015-10-28 09:21:19 -0700473 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400474 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700475 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700476 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700477 if (mNativeSurface.get()) {
478 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700479 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700480 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
481 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700482 // and thus is not part of the frame.
483 swap.dequeueDuration = 0;
484 } else {
485 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
486 swap.dequeueDuration = us2ns(durationUs);
487 }
John Reck882d5152016-08-01 14:41:08 -0700488 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
489 swap.queueDuration = us2ns(durationUs);
490 } else {
491 swap.dequeueDuration = 0;
492 swap.queueDuration = 0;
493 }
John Reck1bcacfd2017-11-03 10:12:19 -0700494 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
495 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700496 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700497 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700498 } else {
499 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
500 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800501 }
John Reckfe5e7b72014-05-23 17:42:28 -0700502
John Reckba6adf62015-02-19 14:36:50 -0800503 // TODO: Use a fence for real completion?
504 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700505
506#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700507 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
508 FrameInfoIndex::FrameCompleted) /
509 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700510 if (sFrameCount) {
511 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
512 } else {
513 sBenchMma = thisFrame;
514 }
515 if (++sFrameCount == 10) {
516 sFrameCount = 1;
517 ALOGD("Average frame time: %.4f", sBenchMma);
518 }
519#endif
520
John Reck5b02c622018-05-17 10:44:00 -0700521 if (didSwap) {
522 for (auto& func : mFrameCompleteCallbacks) {
523 std::invoke(func, frameCompleteNr);
524 }
525 mFrameCompleteCallbacks.clear();
526 }
527
John Reck34781b22017-07-05 16:39:36 -0700528 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800529 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
530 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800531 }
John Reck38e0c322015-11-10 12:19:17 -0800532
533 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700534#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400535 auto renderType = Properties::getRenderPipelineType();
536 if (RenderPipelineType::OpenGL == renderType) {
537 Caches& caches = Caches::getInstance();
538 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
539 }
sergeyvaf102be2016-09-09 18:02:07 -0700540#endif
John Reck4f02bf42014-01-03 18:09:17 -0800541}
542
John Recke45b1fd2014-04-15 09:50:16 -0700543// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700544void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400545 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700546 prepareAndDraw(nullptr);
547}
John Reck368cdd82014-05-07 13:11:00 -0700548
Skuhneea7a7fb2015-08-28 07:10:31 -0700549void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700550 ATRACE_CALL();
551
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800552 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800553 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700554 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700555
Chris Craike2e53a72015-10-28 15:55:40 -0700556 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700557 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700558 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700559 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700560 } else {
561 // wait on fences so tasks don't overlap next frame
562 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700563 }
John Recke45b1fd2014-04-15 09:50:16 -0700564}
565
John Reck998a6d82014-08-28 15:35:53 -0700566void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700567 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800568 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700569 }
570}
571
John Reck2de950d2017-01-25 10:58:30 -0800572void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700573 if (mPrefetchedLayers.size()) {
574 for (auto& node : mPrefetchedLayers) {
575 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700576 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800577 node->destroyLayers();
578 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700579 }
580 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700581 }
582}
583
John Reck2de950d2017-01-25 10:58:30 -0800584void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700585 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400586 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700587
John Reck3e824952014-08-20 10:08:39 -0700588 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
589 stopDrawing();
590
Chris Craike2e53a72015-10-28 15:55:40 -0700591 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700592 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700593 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700594 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700595 node->prepareTree(info);
596 SkRect ignore;
597 mDamageAccumulator.finish(&ignore);
598 // Tickle the GENERIC property on node to mark it as dirty for damaging
599 // purposes when the frame is actually drawn
600 node->setPropertyFieldsDirty(RenderNode::GENERIC);
601
John Reck1bcacfd2017-11-03 10:12:19 -0700602 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mWideColorGamut,
603 mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700604
Chris Craikd41c4d82015-01-05 15:51:13 -0800605 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700606 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700607}
608
John Reck19b6bcf2014-02-14 20:03:38 -0800609bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400610 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800611}
612
John Reck2de950d2017-01-25 10:58:30 -0800613void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700614 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400615 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800616 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700617 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800618 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700619 }
Stan Iliev768e3932016-07-08 21:34:52 -0400620 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700621 }
622}
623
624void CanvasContext::trimMemory(RenderThread& thread, int level) {
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400625 auto renderType = Properties::getRenderPipelineType();
626 switch (renderType) {
627 case RenderPipelineType::OpenGL: {
628 // No context means nothing to free
629 if (!thread.eglManager().hasEglContext()) return;
630 ATRACE_CALL();
631 if (level >= TRIM_MEMORY_COMPLETE) {
632 thread.renderState().flush(Caches::FlushMode::Full);
633 thread.eglManager().destroy();
634 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
635 thread.renderState().flush(Caches::FlushMode::Moderate);
636 }
637 break;
638 }
639 case RenderPipelineType::SkiaGL:
640 case RenderPipelineType::SkiaVulkan: {
641 // No context means nothing to free
642 if (!thread.getGrContext()) return;
643 ATRACE_CALL();
644 if (level >= TRIM_MEMORY_COMPLETE) {
645 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
646 thread.eglManager().destroy();
647 thread.vulkanManager().destroy();
648 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
649 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
650 }
651 break;
652 }
653 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700654 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400655 break;
John Recke1628b72014-05-23 15:11:19 -0700656 }
657}
658
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400659DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400660 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700661}
662
John Reckba6adf62015-02-19 14:36:50 -0800663void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700664 mJankTracker.dumpStats(fd);
665 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800666}
667
668void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700669 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800670}
671
John Reckdf1742e2017-01-19 15:56:21 -0800672void CanvasContext::setName(const std::string&& name) {
673 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
674}
675
John Recke248bd12015-08-05 13:53:53 -0700676void CanvasContext::serializeDisplayListTree() {
677#if ENABLE_RENDERNODE_SERIALIZATION
678 using namespace google::protobuf::io;
679 char package[128];
680 // Check whether tracing is enabled for this process.
John Reck1bcacfd2017-11-03 10:12:19 -0700681 FILE* file = fopen("/proc/self/cmdline", "r");
John Recke248bd12015-08-05 13:53:53 -0700682 if (file) {
683 if (!fgets(package, 128, file)) {
684 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
685 fclose(file);
686 return;
687 }
688 fclose(file);
689 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700690 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno), errno);
John Recke248bd12015-08-05 13:53:53 -0700691 return;
692 }
693 char path[1024];
694 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
695 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
696 if (fd == -1) {
697 ALOGD("Failed to open '%s'", path);
698 return;
699 }
700 proto::RenderNode tree;
701 // TODO: Streaming writes?
702 mRootRenderNode->copyTo(&tree);
703 std::string data = tree.SerializeAsString();
704 write(fd, data.c_str(), data.length());
705 close(fd);
706#endif
707}
708
John Reck38f6c032016-03-17 10:23:49 -0700709void CanvasContext::waitOnFences() {
710 if (mFrameFences.size()) {
711 ATRACE_CALL();
712 for (auto& fence : mFrameFences) {
713 fence->getResult();
714 }
715 mFrameFences.clear();
716 }
717}
718
719class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
720public:
John Reck1bcacfd2017-11-03 10:12:19 -0700721 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700722
723 virtual void onProcess(const sp<Task<bool> >& task) override {
724 FuncTask* t = static_cast<FuncTask*>(task.get());
725 t->func();
726 task->setResult(true);
727 }
728};
729
730void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
731 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400732 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700733 }
734 sp<FuncTask> task(new FuncTask());
735 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700736 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700737 mFrameWorkProcessor->add(task);
738}
739
John Reck28912a52016-04-18 14:34:18 -0700740int64_t CanvasContext::getFrameNumber() {
741 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
742 if (mFrameNumber == -1 && mNativeSurface.get()) {
743 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
744 }
745 return mFrameNumber;
746}
747
Stan Iliev768e3932016-07-08 21:34:52 -0400748SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
749 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
750 // can't rely on prior content of window if viewport size changes
751 dirty->setEmpty();
752 mLastFrameWidth = frame.width();
753 mLastFrameHeight = frame.height();
754 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
755 // New surface needs a full draw
756 dirty->setEmpty();
757 } else {
758 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700759 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
760 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400761 dirty->setEmpty();
762 }
763 profiler().unionDirty(dirty);
764 }
765
766 if (dirty->isEmpty()) {
767 dirty->set(0, 0, frame.width(), frame.height());
768 }
769
770 // At this point dirty is the area of the window to update. However,
771 // the area of the frame we need to repaint is potentially different, so
772 // stash the screen area for later
773 SkRect windowDirty(*dirty);
774
775 // If the buffer age is 0 we do a full-screen repaint (handled above)
776 // If the buffer age is 1 the buffer contents are the same as they were
777 // last frame so there's nothing to union() against
778 // Therefore we only care about the > 1 case.
779 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700780 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400781 // We don't have enough history to handle this old of a buffer
782 // Just do a full-draw
783 dirty->set(0, 0, frame.width(), frame.height());
784 } else {
785 // At this point we haven't yet added the latest frame
786 // to the damage history (happens below)
787 // So we need to damage
788 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700789 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400790 dirty->join(mSwapHistory[i].damage);
791 }
792 }
793 }
794
795 return windowDirty;
796}
797
John Reck23b797a2014-01-03 18:08:34 -0800798} /* namespace renderthread */
799} /* namespace uirenderer */
800} /* namespace android */