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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050023#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080026#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070027#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070028#include "renderstate/RenderState.h"
29#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070030#include "protos/hwui.pb.h"
Stan Iliev768e3932016-07-08 21:34:52 -040031#include "OpenGLPipeline.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040032#include "pipeline/skia/SkiaOpenGLPipeline.h"
33#include "pipeline/skia/SkiaPipeline.h"
34#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck9372ac32016-01-19 11:46:52 -080035#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070036#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070037
38#include <cutils/properties.h>
39#include <google/protobuf/io/zero_copy_stream_impl.h>
40#include <private/hwui/DrawGlInfo.h>
41#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080042
Chris Craik65fe5ee2015-01-26 18:06:29 -080043#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070044#include <fcntl.h>
45#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080046
Colin Cross290b23a2015-11-05 14:10:47 -080047#include <cstdlib>
48
John Reckf47a5942014-06-30 16:20:04 -070049#define TRIM_MEMORY_COMPLETE 80
50#define TRIM_MEMORY_UI_HIDDEN 20
51
John Recke248bd12015-08-05 13:53:53 -070052#define ENABLE_RENDERNODE_SERIALIZATION false
53
John Reck149173d2015-08-10 09:52:29 -070054#define LOG_FRAMETIME_MMA 0
55
56#if LOG_FRAMETIME_MMA
57static float sBenchMma = 0;
58static int sFrameCount = 0;
59static const float NANOS_PER_MILLIS_F = 1000000.0f;
60#endif
61
John Reck23b797a2014-01-03 18:08:34 -080062namespace android {
63namespace uirenderer {
64namespace renderthread {
65
Stan Iliev03de0742016-07-07 12:35:54 -040066CanvasContext* CanvasContext::create(RenderThread& thread,
67 bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) {
68
69 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040070
Stan Iliev03de0742016-07-07 12:35:54 -040071 switch (renderType) {
72 case RenderPipelineType::OpenGL:
Stan Iliev768e3932016-07-08 21:34:52 -040073 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
74 std::make_unique<OpenGLPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040075 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040076 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
77 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040078 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040079 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
80 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040081 default:
82 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
83 break;
84 }
85 return nullptr;
86}
87
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040088void CanvasContext::destroyLayer(RenderNode* node) {
89 auto renderType = Properties::getRenderPipelineType();
90 switch (renderType) {
91 case RenderPipelineType::OpenGL:
92 OpenGLPipeline::destroyLayer(node);
93 break;
Stan Iliev500a0c32016-10-26 10:30:09 -040094 case RenderPipelineType::SkiaGL:
95 case RenderPipelineType::SkiaVulkan:
96 skiapipeline::SkiaPipeline::destroyLayer(node);
97 break;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040098 default:
99 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
100 break;
101 }
102}
103
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400104void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
105 ATRACE_CALL();
106 auto renderType = Properties::getRenderPipelineType();
107 switch (renderType) {
108 case RenderPipelineType::OpenGL:
109 OpenGLPipeline::invokeFunctor(thread, functor);
110 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400111 case RenderPipelineType::SkiaGL:
112 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
113 break;
114 case RenderPipelineType::SkiaVulkan:
115 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
116 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400117 default:
118 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
119 break;
120 }
121}
122
123void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
124 auto renderType = Properties::getRenderPipelineType();
125 switch (renderType) {
126 case RenderPipelineType::OpenGL:
127 OpenGLPipeline::prepareToDraw(thread, bitmap);
128 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400129 case RenderPipelineType::SkiaGL:
130 case RenderPipelineType::SkiaVulkan:
131 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
132 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400133 default:
134 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
135 break;
136 }
137}
138
John Reck119907c2014-08-14 09:02:01 -0700139CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
Stan Iliev768e3932016-07-08 21:34:52 -0400140 RenderNode* rootRenderNode, IContextFactory* contextFactory,
141 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700142 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800143 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800144 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck2d5b8d72016-07-28 15:36:11 -0700145 , mJankTracker(thread.mainDisplayInfo())
Skuhneea7a7fb2015-08-28 07:10:31 -0700146 , mProfiler(mFrames)
Stan Iliev768e3932016-07-08 21:34:52 -0400147 , mContentDrawBounds(0, 0, 0, 0)
148 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800149 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700150 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700151 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700152 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800153}
154
155CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800156 destroy();
John Reck443a7142014-09-04 17:40:05 -0700157 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800158 for (auto& node : mRenderNodes) {
159 node->clearRoot();
160 }
161 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800162}
163
John Reck2de950d2017-01-25 10:58:30 -0800164void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
165 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
166 node->makeRoot();
167 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
168}
169
170void CanvasContext::removeRenderNode(RenderNode* node) {
171 node->clearRoot();
172 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
173 mRenderNodes.end());
174}
175
176void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700177 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800178 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800179 freePrefetchedLayers();
180 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700181 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800182}
183
John Reckf6481082016-02-02 15:18:23 -0800184void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800185 ATRACE_CALL();
186
John Reckf6481082016-02-02 15:18:23 -0800187 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700188
Stan Iliev768e3932016-07-08 21:34:52 -0400189 bool hasSurface = mRenderPipeline->setSurface(surface, mSwapBehavior);
John Reck23b797a2014-01-03 18:08:34 -0800190
John Reck28912a52016-04-18 14:34:18 -0700191 mFrameNumber = -1;
192
Stan Iliev768e3932016-07-08 21:34:52 -0400193 if (hasSurface) {
194 mHaveNewSurface = true;
195 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700196 } else {
Stan Iliev768e3932016-07-08 21:34:52 -0400197 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800198 }
John Reck23b797a2014-01-03 18:08:34 -0800199}
200
John Reck1125d1f2014-10-23 11:02:19 -0700201void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
202 mSwapBehavior = swapBehavior;
203}
204
John Reckf6481082016-02-02 15:18:23 -0800205void CanvasContext::initialize(Surface* surface) {
206 setSurface(surface);
John Reck4f02bf42014-01-03 18:09:17 -0800207}
208
John Reckf6481082016-02-02 15:18:23 -0800209void CanvasContext::updateSurface(Surface* surface) {
210 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700211}
212
John Reckf6481082016-02-02 15:18:23 -0800213bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800214 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800215}
216
John Reck8afcc762016-04-13 10:24:06 -0700217void CanvasContext::setStopped(bool stopped) {
218 if (mStopped != stopped) {
219 mStopped = stopped;
220 if (mStopped) {
221 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400222 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700223 } else if (mIsDirty && hasSurface()) {
224 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700225 }
226 }
227}
228
John Reckab1080c2016-06-21 16:24:20 -0700229void CanvasContext::setup(float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000230 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800231 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800232 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
233 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700234}
235
236void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800237 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800238}
239
John Reck63a06672014-05-07 13:45:54 -0700240void CanvasContext::setOpaque(bool opaque) {
241 mOpaque = opaque;
242}
243
John Reck8afcc762016-04-13 10:24:06 -0700244bool CanvasContext::makeCurrent() {
245 if (mStopped) return false;
246
Stan Iliev768e3932016-07-08 21:34:52 -0400247 auto result = mRenderPipeline->makeCurrent();
248 switch (result) {
249 case MakeCurrentResult::AlreadyCurrent:
250 return true;
251 case MakeCurrentResult::Failed:
252 mHaveNewSurface = true;
253 setSurface(nullptr);
254 return false;
255 case MakeCurrentResult::Succeeded:
256 mHaveNewSurface = true;
257 return true;
258 default:
259 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
260 (int32_t) result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700261 }
Stan Iliev768e3932016-07-08 21:34:52 -0400262
263 return true;
John Reck860d1552014-04-11 19:15:05 -0700264}
265
John Reckbf3c6022015-06-02 15:55:00 -0700266static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700267 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700268}
269
John Reck0def73a2016-07-01 16:19:13 -0700270bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700271 static const auto SLOW_THRESHOLD = 6_ms;
272
John Reck0def73a2016-07-01 16:19:13 -0700273 if (mSwapHistory.size() != mSwapHistory.capacity()) {
274 // We want at least 3 frames of history before attempting to
275 // guess if the queue is stuffed
276 return false;
277 }
278 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
279 auto& swapA = mSwapHistory[0];
280
281 // Was there a happy queue & dequeue time? If so, don't
282 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700283 if (swapA.dequeueDuration < SLOW_THRESHOLD
284 && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700285 return false;
286 }
287
288 for (size_t i = 1; i < mSwapHistory.size(); i++) {
289 auto& swapB = mSwapHistory[i];
290
Chris Craik31635682016-07-19 17:59:12 -0700291 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700292 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700293 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700294 return false;
295 }
296
297 // Was there a happy queue & dequeue time? If so, don't
298 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700299 if (swapB.dequeueDuration < SLOW_THRESHOLD
300 && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700301 return false;
302 }
303
304 swapA = swapB;
305 }
306
307 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700308 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700309 return true;
310}
311
Skuhneea7a7fb2015-08-28 07:10:31 -0700312void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
313 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700314 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700315
John Reckbf3c6022015-06-02 15:55:00 -0700316 // If the previous frame was dropped we don't need to hold onto it, so
317 // just keep using the previous frame's structure instead
318 if (!wasSkipped(mCurrentFrameInfo)) {
319 mCurrentFrameInfo = &mFrames.next();
320 }
John Reckba6adf62015-02-19 14:36:50 -0800321 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700322 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800323 mCurrentFrameInfo->markSyncStart();
324
John Recke4267ea2014-06-03 15:53:15 -0700325 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700326 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700327
John Reckec845a22014-09-05 15:23:38 -0700328 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700329 for (const sp<RenderNode>& node : mRenderNodes) {
330 // Only the primary target node will be drawn full - all other nodes would get drawn in
331 // real time mode. In case of a window, the primary node is the window content and the other
332 // node(s) are non client / filler nodes.
333 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
334 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800335 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700336 }
John Reck119907c2014-08-14 09:02:01 -0700337 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800338 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700339
John Reck2de950d2017-01-25 10:58:30 -0800340 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800341 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700342
John Reck306f3312016-06-10 16:01:55 -0700343 mIsDirty = true;
344
John Reckf6481082016-02-02 15:18:23 -0800345 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700346 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800347 info.out.canDrawThisFrame = false;
348 return;
349 }
350
John Reckf1480762016-07-03 18:28:25 -0700351 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700352 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700353 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800354 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700355 // The slight fudge-factor is to deal with cases where
356 // the vsync was estimated due to being slow handling the signal.
357 // See the logic in TimeLord#computeFrameTimeNanos or in
358 // Choreographer.java for details on when this happens
359 if (vsyncDelta < 2_ms) {
360 // Already drew for this vsync pulse, UI draw request missed
361 // the deadline for RT animations
362 info.out.canDrawThisFrame = false;
Chris Craik31635682016-07-19 17:59:12 -0700363 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3
364 || (latestVsync - mLastDropVsync) < 500_ms) {
365 // It's been several frame intervals, assume the buffer queue is fine
366 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700367 info.out.canDrawThisFrame = true;
368 } else {
John Reck0def73a2016-07-01 16:19:13 -0700369 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700370 if (!info.out.canDrawThisFrame) {
371 // dropping frame
372 mLastDropVsync = mRenderThread.timeLord().latestVsync();
373 }
John Recke486d932015-10-28 09:21:19 -0700374 }
375 } else {
376 info.out.canDrawThisFrame = true;
377 }
John Recka5dda642014-05-22 15:43:54 -0700378
John Reckaef9dc82015-05-08 14:10:57 -0700379 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700380 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700381 }
382
John Recka5dda642014-05-22 15:43:54 -0700383 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700384 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700385 // If animationsNeedsRedraw is set don't bother posting for an RT anim
386 // as we will just end up fighting the UI thread.
387 mRenderThread.postFrameCallback(this);
388 }
John Recke45b1fd2014-04-15 09:50:16 -0700389 }
390}
391
John Reckf47a5942014-06-30 16:20:04 -0700392void CanvasContext::stopDrawing() {
393 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700394 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700395}
396
John Recka5dda642014-05-22 15:43:54 -0700397void CanvasContext::notifyFramePending() {
398 ATRACE_CALL();
399 mRenderThread.pushBackFrameCallback(this);
400}
401
John Recke4267ea2014-06-03 15:53:15 -0700402void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700403 SkRect dirty;
404 mDamageAccumulator.finish(&dirty);
405
John Reck6d4d0db2015-08-03 15:34:52 -0700406 // TODO: Re-enable after figuring out cause of b/22592975
407// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
408// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
409// return;
410// }
John Reck240ff622015-04-28 13:50:00 -0700411
John Reck240ff622015-04-28 13:50:00 -0700412 mCurrentFrameInfo->markIssueDrawCommandsStart();
413
Stan Iliev768e3932016-07-08 21:34:52 -0400414 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700415
Stan Iliev768e3932016-07-08 21:34:52 -0400416 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800417
Stan Iliev768e3932016-07-08 21:34:52 -0400418 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
419 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800420
John Reck38f6c032016-03-17 10:23:49 -0700421 waitOnFences();
422
Stan Iliev768e3932016-07-08 21:34:52 -0400423 bool requireSwap = false;
424 bool didSwap = mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo,
425 &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800426
John Reck306f3312016-06-10 16:01:55 -0700427 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800428
Stan Iliev768e3932016-07-08 21:34:52 -0400429 if (requireSwap) {
430 if (!didSwap) { //some error happened
John Reck149173d2015-08-10 09:52:29 -0700431 setSurface(nullptr);
432 }
John Recke486d932015-10-28 09:21:19 -0700433 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400434 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700435 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700436 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700437 if (mNativeSurface.get()) {
438 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700439 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700440 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
441 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700442 // and thus is not part of the frame.
443 swap.dequeueDuration = 0;
444 } else {
445 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
446 swap.dequeueDuration = us2ns(durationUs);
447 }
John Reck882d5152016-08-01 14:41:08 -0700448 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
449 swap.queueDuration = us2ns(durationUs);
450 } else {
451 swap.dequeueDuration = 0;
452 swap.queueDuration = 0;
453 }
John Reck2d5b8d72016-07-28 15:36:11 -0700454 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration)
455 = swap.dequeueDuration;
456 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration)
457 = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700458 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700459 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700460 } else {
461 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
462 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800463 }
John Reckfe5e7b72014-05-23 17:42:28 -0700464
John Reckba6adf62015-02-19 14:36:50 -0800465 // TODO: Use a fence for real completion?
466 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700467
468#if LOG_FRAMETIME_MMA
469 float thisFrame = mCurrentFrameInfo->duration(
470 FrameInfoIndex::IssueDrawCommandsStart,
471 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
472 if (sFrameCount) {
473 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
474 } else {
475 sBenchMma = thisFrame;
476 }
477 if (++sFrameCount == 10) {
478 sFrameCount = 1;
479 ALOGD("Average frame time: %.4f", sBenchMma);
480 }
481#endif
482
John Reckedc524c2015-03-18 15:24:33 -0700483 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800484 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800485 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
486 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800487 }
John Reck38e0c322015-11-10 12:19:17 -0800488
489 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700490#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400491 auto renderType = Properties::getRenderPipelineType();
492 if (RenderPipelineType::OpenGL == renderType) {
493 Caches& caches = Caches::getInstance();
494 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
495 }
sergeyvaf102be2016-09-09 18:02:07 -0700496#endif
497
John Reck4f02bf42014-01-03 18:09:17 -0800498}
499
John Recke45b1fd2014-04-15 09:50:16 -0700500// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700501void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400502 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700503 prepareAndDraw(nullptr);
504}
John Reck368cdd82014-05-07 13:11:00 -0700505
Skuhneea7a7fb2015-08-28 07:10:31 -0700506void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700507 ATRACE_CALL();
508
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800509 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800510 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
511 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700512 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800513 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700514
Chris Craike2e53a72015-10-28 15:55:40 -0700515 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700516 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700517 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700518 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700519 } else {
520 // wait on fences so tasks don't overlap next frame
521 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700522 }
John Recke45b1fd2014-04-15 09:50:16 -0700523}
524
John Reck998a6d82014-08-28 15:35:53 -0700525void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700526 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800527 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700528 }
529}
530
John Reck2de950d2017-01-25 10:58:30 -0800531void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700532 if (mPrefetchedLayers.size()) {
533 for (auto& node : mPrefetchedLayers) {
534 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
535 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800536 node->destroyLayers();
537 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700538 }
539 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700540 }
541}
542
John Reck2de950d2017-01-25 10:58:30 -0800543void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700544 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400545 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700546
John Reck3e824952014-08-20 10:08:39 -0700547 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
548 stopDrawing();
549
Chris Craike2e53a72015-10-28 15:55:40 -0700550 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700551 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700552 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700553 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700554 node->prepareTree(info);
555 SkRect ignore;
556 mDamageAccumulator.finish(&ignore);
557 // Tickle the GENERIC property on node to mark it as dirty for damaging
558 // purposes when the frame is actually drawn
559 node->setPropertyFieldsDirty(RenderNode::GENERIC);
560
Stan Iliev768e3932016-07-08 21:34:52 -0400561 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700562
Chris Craikd41c4d82015-01-05 15:51:13 -0800563 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700564 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700565}
566
John Reck19b6bcf2014-02-14 20:03:38 -0800567bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400568 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800569}
570
John Reck2de950d2017-01-25 10:58:30 -0800571void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700572 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400573 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800574 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700575 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800576 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700577 }
Stan Iliev768e3932016-07-08 21:34:52 -0400578 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700579 }
580}
581
582void CanvasContext::trimMemory(RenderThread& thread, int level) {
583 // No context means nothing to free
584 if (!thread.eglManager().hasEglContext()) return;
585
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200586 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700587 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800588 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700589 thread.eglManager().destroy();
590 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800591 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700592 }
593}
594
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400595DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400596 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700597}
598
John Reckba6adf62015-02-19 14:36:50 -0800599void CanvasContext::dumpFrames(int fd) {
John Reckdf1742e2017-01-19 15:56:21 -0800600 mJankTracker.dump(fd);
John Reckba6adf62015-02-19 14:36:50 -0800601 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700602 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700603 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700604 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700605 fprintf(file, ",");
606 }
John Reckba6adf62015-02-19 14:36:50 -0800607 for (size_t i = 0; i < mFrames.size(); i++) {
608 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700609 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800610 continue;
611 }
612 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700613 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800614 fprintf(file, "%" PRId64 ",", frame[i]);
615 }
616 }
617 fprintf(file, "\n---PROFILEDATA---\n\n");
618 fflush(file);
619}
620
621void CanvasContext::resetFrameStats() {
622 mFrames.clear();
623 mRenderThread.jankTracker().reset();
624}
625
John Reckdf1742e2017-01-19 15:56:21 -0800626void CanvasContext::setName(const std::string&& name) {
627 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
628}
629
John Recke248bd12015-08-05 13:53:53 -0700630void CanvasContext::serializeDisplayListTree() {
631#if ENABLE_RENDERNODE_SERIALIZATION
632 using namespace google::protobuf::io;
633 char package[128];
634 // Check whether tracing is enabled for this process.
635 FILE * file = fopen("/proc/self/cmdline", "r");
636 if (file) {
637 if (!fgets(package, 128, file)) {
638 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
639 fclose(file);
640 return;
641 }
642 fclose(file);
643 } else {
644 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
645 errno);
646 return;
647 }
648 char path[1024];
649 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
650 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
651 if (fd == -1) {
652 ALOGD("Failed to open '%s'", path);
653 return;
654 }
655 proto::RenderNode tree;
656 // TODO: Streaming writes?
657 mRootRenderNode->copyTo(&tree);
658 std::string data = tree.SerializeAsString();
659 write(fd, data.c_str(), data.length());
660 close(fd);
661#endif
662}
663
John Reck38f6c032016-03-17 10:23:49 -0700664void CanvasContext::waitOnFences() {
665 if (mFrameFences.size()) {
666 ATRACE_CALL();
667 for (auto& fence : mFrameFences) {
668 fence->getResult();
669 }
670 mFrameFences.clear();
671 }
672}
673
674class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
675public:
Stan Iliev768e3932016-07-08 21:34:52 -0400676 explicit FuncTaskProcessor(TaskManager* taskManager)
677 : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700678
679 virtual void onProcess(const sp<Task<bool> >& task) override {
680 FuncTask* t = static_cast<FuncTask*>(task.get());
681 t->func();
682 task->setResult(true);
683 }
684};
685
686void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
687 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400688 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700689 }
690 sp<FuncTask> task(new FuncTask());
691 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700692 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700693 mFrameWorkProcessor->add(task);
694}
695
John Reck28912a52016-04-18 14:34:18 -0700696int64_t CanvasContext::getFrameNumber() {
697 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
698 if (mFrameNumber == -1 && mNativeSurface.get()) {
699 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
700 }
701 return mFrameNumber;
702}
703
Stan Iliev768e3932016-07-08 21:34:52 -0400704SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
705 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
706 // can't rely on prior content of window if viewport size changes
707 dirty->setEmpty();
708 mLastFrameWidth = frame.width();
709 mLastFrameHeight = frame.height();
710 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
711 // New surface needs a full draw
712 dirty->setEmpty();
713 } else {
714 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
715 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
716 SK_RECT_ARGS(*dirty), frame.width(), frame.height());
717 dirty->setEmpty();
718 }
719 profiler().unionDirty(dirty);
720 }
721
722 if (dirty->isEmpty()) {
723 dirty->set(0, 0, frame.width(), frame.height());
724 }
725
726 // At this point dirty is the area of the window to update. However,
727 // the area of the frame we need to repaint is potentially different, so
728 // stash the screen area for later
729 SkRect windowDirty(*dirty);
730
731 // If the buffer age is 0 we do a full-screen repaint (handled above)
732 // If the buffer age is 1 the buffer contents are the same as they were
733 // last frame so there's nothing to union() against
734 // Therefore we only care about the > 1 case.
735 if (frame.bufferAge() > 1) {
736 if (frame.bufferAge() > (int) mSwapHistory.size()) {
737 // We don't have enough history to handle this old of a buffer
738 // Just do a full-draw
739 dirty->set(0, 0, frame.width(), frame.height());
740 } else {
741 // At this point we haven't yet added the latest frame
742 // to the damage history (happens below)
743 // So we need to damage
744 for (int i = mSwapHistory.size() - 1;
745 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
746 dirty->join(mSwapHistory[i].damage);
747 }
748 }
749 }
750
751 return windowDirty;
752}
753
John Reck23b797a2014-01-03 18:08:34 -0800754} /* namespace renderthread */
755} /* namespace uirenderer */
756} /* namespace android */