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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckec100972018-04-05 16:41:41 -070020#include "../Properties.h"
John Reckd04794a2015-05-08 10:04:36 -070021#include "AnimationContext.h"
22#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050024#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070025#include "LayerUpdateQueue.h"
John Reck1bcacfd2017-11-03 10:12:19 -070026#include "OpenGLPipeline.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040030#include "pipeline/skia/SkiaOpenGLPipeline.h"
31#include "pipeline/skia/SkiaPipeline.h"
32#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck1bcacfd2017-11-03 10:12:19 -070033#include "protos/hwui.pb.h"
34#include "renderstate/RenderState.h"
35#include "renderstate/Stencil.h"
John Reck9372ac32016-01-19 11:46:52 -080036#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070037#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070038
39#include <cutils/properties.h>
40#include <google/protobuf/io/zero_copy_stream_impl.h>
41#include <private/hwui/DrawGlInfo.h>
42#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080043
John Recke248bd12015-08-05 13:53:53 -070044#include <fcntl.h>
45#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070046#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080047
Colin Cross290b23a2015-11-05 14:10:47 -080048#include <cstdlib>
49
John Reckf47a5942014-06-30 16:20:04 -070050#define TRIM_MEMORY_COMPLETE 80
51#define TRIM_MEMORY_UI_HIDDEN 20
52
John Recke248bd12015-08-05 13:53:53 -070053#define ENABLE_RENDERNODE_SERIALIZATION false
54
John Reck149173d2015-08-10 09:52:29 -070055#define LOG_FRAMETIME_MMA 0
56
57#if LOG_FRAMETIME_MMA
58static float sBenchMma = 0;
59static int sFrameCount = 0;
60static const float NANOS_PER_MILLIS_F = 1000000.0f;
61#endif
62
John Reck23b797a2014-01-03 18:08:34 -080063namespace android {
64namespace uirenderer {
65namespace renderthread {
66
John Reck1bcacfd2017-11-03 10:12:19 -070067CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
68 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040069 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040070
Stan Iliev03de0742016-07-07 12:35:54 -040071 switch (renderType) {
Stan Iliev03de0742016-07-07 12:35:54 -040072 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040073 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070074 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040075 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040076 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070077 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040078 default:
John Reck1bcacfd2017-11-03 10:12:19 -070079 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040080 break;
81 }
82 return nullptr;
83}
84
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040085void CanvasContext::destroyLayer(RenderNode* node) {
John Reck18f442e2018-04-09 16:56:34 -070086 skiapipeline::SkiaPipeline::destroyLayer(node);
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040087}
88
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040089void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
90 ATRACE_CALL();
91 auto renderType = Properties::getRenderPipelineType();
92 switch (renderType) {
Stan Iliev500a0c32016-10-26 10:30:09 -040093 case RenderPipelineType::SkiaGL:
94 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
95 break;
96 case RenderPipelineType::SkiaVulkan:
97 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
98 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040099 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700100 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400101 break;
102 }
103}
104
105void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
John Reck18f442e2018-04-09 16:56:34 -0700106 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400107}
108
John Reck1bcacfd2017-11-03 10:12:19 -0700109CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
110 IContextFactory* contextFactory,
111 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700112 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800113 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800114 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700115 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
116 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400117 , mContentDrawBounds(0, 0, 0, 0)
118 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800119 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700120 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700121 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700122 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800123}
124
125CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800126 destroy();
John Reck443a7142014-09-04 17:40:05 -0700127 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800128 for (auto& node : mRenderNodes) {
129 node->clearRoot();
130 }
131 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800132}
133
John Reck2de950d2017-01-25 10:58:30 -0800134void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
135 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
136 node->makeRoot();
137 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
138}
139
140void CanvasContext::removeRenderNode(RenderNode* node) {
141 node->clearRoot();
142 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700143 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800144}
145
146void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700147 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800148 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800149 freePrefetchedLayers();
150 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700151 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800152}
153
John Reckf8441e62017-10-23 13:10:41 -0700154void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800155 ATRACE_CALL();
156
John Reckf8441e62017-10-23 13:10:41 -0700157 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700158
Romain Guy26a2b972017-04-17 09:39:51 -0700159 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::Srgb;
John Reckf8441e62017-10-23 13:10:41 -0700160 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800161
John Reck28912a52016-04-18 14:34:18 -0700162 mFrameNumber = -1;
163
Stan Iliev768e3932016-07-08 21:34:52 -0400164 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700165 mHaveNewSurface = true;
166 mSwapHistory.clear();
John Reckec100972018-04-05 16:41:41 -0700167 updateBufferCount();
John Reck368cdd82014-05-07 13:11:00 -0700168 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700169 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800170 }
John Reck23b797a2014-01-03 18:08:34 -0800171}
172
John Reck1125d1f2014-10-23 11:02:19 -0700173void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
174 mSwapBehavior = swapBehavior;
175}
176
John Reckf8441e62017-10-23 13:10:41 -0700177bool CanvasContext::pauseSurface() {
John Reck01a5ea32014-12-03 13:01:07 -0800178 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800179}
180
John Reck8afcc762016-04-13 10:24:06 -0700181void CanvasContext::setStopped(bool stopped) {
182 if (mStopped != stopped) {
183 mStopped = stopped;
184 if (mStopped) {
185 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400186 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700187 } else if (mIsDirty && hasSurface()) {
188 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700189 }
190 }
191}
192
John Reck1bcacfd2017-11-03 10:12:19 -0700193void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800194 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800195 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
196 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700197}
198
199void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800200 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800201}
202
John Reck63a06672014-05-07 13:45:54 -0700203void CanvasContext::setOpaque(bool opaque) {
204 mOpaque = opaque;
205}
206
Romain Guy26a2b972017-04-17 09:39:51 -0700207void CanvasContext::setWideGamut(bool wideGamut) {
208 mWideColorGamut = wideGamut;
209}
210
John Reck8afcc762016-04-13 10:24:06 -0700211bool CanvasContext::makeCurrent() {
212 if (mStopped) return false;
213
Stan Iliev768e3932016-07-08 21:34:52 -0400214 auto result = mRenderPipeline->makeCurrent();
215 switch (result) {
216 case MakeCurrentResult::AlreadyCurrent:
217 return true;
218 case MakeCurrentResult::Failed:
219 mHaveNewSurface = true;
220 setSurface(nullptr);
221 return false;
222 case MakeCurrentResult::Succeeded:
223 mHaveNewSurface = true;
224 return true;
225 default:
226 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700227 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700228 }
Stan Iliev768e3932016-07-08 21:34:52 -0400229
230 return true;
John Reck860d1552014-04-11 19:15:05 -0700231}
232
John Reckbf3c6022015-06-02 15:55:00 -0700233static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700234 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700235}
236
John Reck0def73a2016-07-01 16:19:13 -0700237bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700238 static const auto SLOW_THRESHOLD = 6_ms;
239
John Reck0def73a2016-07-01 16:19:13 -0700240 if (mSwapHistory.size() != mSwapHistory.capacity()) {
241 // We want at least 3 frames of history before attempting to
242 // guess if the queue is stuffed
243 return false;
244 }
245 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
246 auto& swapA = mSwapHistory[0];
247
248 // Was there a happy queue & dequeue time? If so, don't
249 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700250 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700251 return false;
252 }
253
254 for (size_t i = 1; i < mSwapHistory.size(); i++) {
255 auto& swapB = mSwapHistory[i];
256
Chris Craik31635682016-07-19 17:59:12 -0700257 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700258 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700259 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700260 return false;
261 }
262
263 // Was there a happy queue & dequeue time? If so, don't
264 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700265 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700266 return false;
267 }
268
269 swapA = swapB;
270 }
271
272 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700273 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700274 return true;
275}
276
John Reck1bcacfd2017-11-03 10:12:19 -0700277void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
278 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700279 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700280
John Reckbf3c6022015-06-02 15:55:00 -0700281 // If the previous frame was dropped we don't need to hold onto it, so
282 // just keep using the previous frame's structure instead
283 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700284 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700285 }
John Reckba6adf62015-02-19 14:36:50 -0800286 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700287 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800288 mCurrentFrameInfo->markSyncStart();
289
John Recke4267ea2014-06-03 15:53:15 -0700290 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700291 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700292
John Reckec845a22014-09-05 15:23:38 -0700293 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400294 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700295 for (const sp<RenderNode>& node : mRenderNodes) {
296 // Only the primary target node will be drawn full - all other nodes would get drawn in
297 // real time mode. In case of a window, the primary node is the window content and the other
298 // node(s) are non client / filler nodes.
299 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
300 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800301 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700302 }
John Reck119907c2014-08-14 09:02:01 -0700303 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800304 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700305
John Reck2de950d2017-01-25 10:58:30 -0800306 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800307 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700308
John Reck306f3312016-06-10 16:01:55 -0700309 mIsDirty = true;
310
John Reckf6481082016-02-02 15:18:23 -0800311 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700312 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800313 info.out.canDrawThisFrame = false;
314 return;
315 }
316
John Reckf1480762016-07-03 18:28:25 -0700317 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700318 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700319 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800320 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700321 // The slight fudge-factor is to deal with cases where
322 // the vsync was estimated due to being slow handling the signal.
323 // See the logic in TimeLord#computeFrameTimeNanos or in
324 // Choreographer.java for details on when this happens
325 if (vsyncDelta < 2_ms) {
326 // Already drew for this vsync pulse, UI draw request missed
327 // the deadline for RT animations
328 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700329 }
330 /* This logic exists to try and recover from a display latch miss, which essentially
331 * results in the bufferqueue being double-buffered instead of triple-buffered.
332 * SurfaceFlinger itself now tries to handle & recover from this situation, so this
333 * logic should no longer be necessary. As it's occasionally triggering when
334 * undesired disable it.
335 * TODO: Remove this entirely if the results are solid.
336 else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
John Reck1bcacfd2017-11-03 10:12:19 -0700337 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700338 // It's been several frame intervals, assume the buffer queue is fine
339 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700340 info.out.canDrawThisFrame = true;
341 } else {
John Reck0def73a2016-07-01 16:19:13 -0700342 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700343 if (!info.out.canDrawThisFrame) {
344 // dropping frame
345 mLastDropVsync = mRenderThread.timeLord().latestVsync();
346 }
John Recke486d932015-10-28 09:21:19 -0700347 }
John Reck6f75da02018-03-21 14:43:40 -0700348 */
John Recke486d932015-10-28 09:21:19 -0700349 } else {
350 info.out.canDrawThisFrame = true;
351 }
John Recka5dda642014-05-22 15:43:54 -0700352
John Reckaef9dc82015-05-08 14:10:57 -0700353 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700354 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700355 }
356
John Recka5dda642014-05-22 15:43:54 -0700357 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700358 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
359 info.out.requiresUiRedraw = true;
360 }
John Reckcd028f32014-06-24 08:44:29 -0700361 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700362 // If animationsNeedsRedraw is set don't bother posting for an RT anim
363 // as we will just end up fighting the UI thread.
364 mRenderThread.postFrameCallback(this);
365 }
John Recke45b1fd2014-04-15 09:50:16 -0700366 }
367}
368
John Reckf47a5942014-06-30 16:20:04 -0700369void CanvasContext::stopDrawing() {
370 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700371 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700372}
373
John Recka5dda642014-05-22 15:43:54 -0700374void CanvasContext::notifyFramePending() {
375 ATRACE_CALL();
376 mRenderThread.pushBackFrameCallback(this);
377}
378
John Recke4267ea2014-06-03 15:53:15 -0700379void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700380 SkRect dirty;
381 mDamageAccumulator.finish(&dirty);
382
John Reck6d4d0db2015-08-03 15:34:52 -0700383 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700384 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
385 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
386 // return;
387 // }
John Reck240ff622015-04-28 13:50:00 -0700388
John Reck240ff622015-04-28 13:50:00 -0700389 mCurrentFrameInfo->markIssueDrawCommandsStart();
390
Stan Iliev768e3932016-07-08 21:34:52 -0400391 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700392
Stan Iliev768e3932016-07-08 21:34:52 -0400393 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800394
Stan Iliev768e3932016-07-08 21:34:52 -0400395 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
John Reck1bcacfd2017-11-03 10:12:19 -0700396 mContentDrawBounds, mOpaque, mWideColorGamut, mLightInfo,
397 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800398
John Reck38f6c032016-03-17 10:23:49 -0700399 waitOnFences();
400
John Reckec100972018-04-05 16:41:41 -0700401 frame.setPresentTime(mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
402 (mRenderThread.timeLord().frameIntervalNanos() * (mRenderAheadDepth + 1)));
403
Stan Iliev768e3932016-07-08 21:34:52 -0400404 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700405 bool didSwap =
406 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800407
John Reck306f3312016-06-10 16:01:55 -0700408 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800409
Stan Iliev768e3932016-07-08 21:34:52 -0400410 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700411 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700412 setSurface(nullptr);
413 }
John Recke486d932015-10-28 09:21:19 -0700414 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400415 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700416 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700417 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700418 if (mNativeSurface.get()) {
419 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700420 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700421 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
422 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700423 // and thus is not part of the frame.
424 swap.dequeueDuration = 0;
425 } else {
426 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
427 swap.dequeueDuration = us2ns(durationUs);
428 }
John Reck882d5152016-08-01 14:41:08 -0700429 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
430 swap.queueDuration = us2ns(durationUs);
431 } else {
432 swap.dequeueDuration = 0;
433 swap.queueDuration = 0;
434 }
John Reck1bcacfd2017-11-03 10:12:19 -0700435 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
436 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700437 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700438 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700439 } else {
440 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
441 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800442 }
John Reckfe5e7b72014-05-23 17:42:28 -0700443
John Reckba6adf62015-02-19 14:36:50 -0800444 // TODO: Use a fence for real completion?
445 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700446
447#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700448 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
449 FrameInfoIndex::FrameCompleted) /
450 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700451 if (sFrameCount) {
452 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
453 } else {
454 sBenchMma = thisFrame;
455 }
456 if (++sFrameCount == 10) {
457 sFrameCount = 1;
458 ALOGD("Average frame time: %.4f", sBenchMma);
459 }
460#endif
461
John Reck34781b22017-07-05 16:39:36 -0700462 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800463 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
464 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800465 }
John Reck38e0c322015-11-10 12:19:17 -0800466
467 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700468#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400469 auto renderType = Properties::getRenderPipelineType();
470 if (RenderPipelineType::OpenGL == renderType) {
471 Caches& caches = Caches::getInstance();
472 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
473 }
sergeyvaf102be2016-09-09 18:02:07 -0700474#endif
John Reck4f02bf42014-01-03 18:09:17 -0800475}
476
John Recke45b1fd2014-04-15 09:50:16 -0700477// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700478void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400479 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700480 prepareAndDraw(nullptr);
481}
John Reck368cdd82014-05-07 13:11:00 -0700482
Skuhneea7a7fb2015-08-28 07:10:31 -0700483void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700484 ATRACE_CALL();
485
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800486 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800487 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700488 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700489
Chris Craike2e53a72015-10-28 15:55:40 -0700490 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700491 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700492 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700493 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700494 } else {
495 // wait on fences so tasks don't overlap next frame
496 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700497 }
John Recke45b1fd2014-04-15 09:50:16 -0700498}
499
John Reck998a6d82014-08-28 15:35:53 -0700500void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700501 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800502 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700503 }
504}
505
John Reck2de950d2017-01-25 10:58:30 -0800506void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700507 if (mPrefetchedLayers.size()) {
508 for (auto& node : mPrefetchedLayers) {
509 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700510 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800511 node->destroyLayers();
512 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700513 }
514 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700515 }
516}
517
John Reck2de950d2017-01-25 10:58:30 -0800518void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700519 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400520 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700521
John Reck3e824952014-08-20 10:08:39 -0700522 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
523 stopDrawing();
524
Chris Craike2e53a72015-10-28 15:55:40 -0700525 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700526 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700527 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700528 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700529 node->prepareTree(info);
530 SkRect ignore;
531 mDamageAccumulator.finish(&ignore);
532 // Tickle the GENERIC property on node to mark it as dirty for damaging
533 // purposes when the frame is actually drawn
534 node->setPropertyFieldsDirty(RenderNode::GENERIC);
535
John Reck1bcacfd2017-11-03 10:12:19 -0700536 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mWideColorGamut,
537 mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700538
Chris Craikd41c4d82015-01-05 15:51:13 -0800539 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700540 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700541}
542
John Reck19b6bcf2014-02-14 20:03:38 -0800543bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400544 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800545}
546
John Reck2de950d2017-01-25 10:58:30 -0800547void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700548 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400549 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800550 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700551 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800552 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700553 }
Stan Iliev768e3932016-07-08 21:34:52 -0400554 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700555 }
556}
557
558void CanvasContext::trimMemory(RenderThread& thread, int level) {
John Reck18f442e2018-04-09 16:56:34 -0700559 ATRACE_CALL();
560 if (!thread.getGrContext()) return;
561 ATRACE_CALL();
562 if (level >= TRIM_MEMORY_COMPLETE) {
563 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
564 thread.eglManager().destroy();
565 thread.vulkanManager().destroy();
566 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
567 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
John Recke1628b72014-05-23 15:11:19 -0700568 }
569}
570
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400571DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400572 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700573}
574
John Reckba6adf62015-02-19 14:36:50 -0800575void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700576 mJankTracker.dumpStats(fd);
577 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800578}
579
580void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700581 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800582}
583
John Reckdf1742e2017-01-19 15:56:21 -0800584void CanvasContext::setName(const std::string&& name) {
585 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
586}
587
John Recke248bd12015-08-05 13:53:53 -0700588void CanvasContext::serializeDisplayListTree() {
589#if ENABLE_RENDERNODE_SERIALIZATION
590 using namespace google::protobuf::io;
591 char package[128];
592 // Check whether tracing is enabled for this process.
John Reck1bcacfd2017-11-03 10:12:19 -0700593 FILE* file = fopen("/proc/self/cmdline", "r");
John Recke248bd12015-08-05 13:53:53 -0700594 if (file) {
595 if (!fgets(package, 128, file)) {
596 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
597 fclose(file);
598 return;
599 }
600 fclose(file);
601 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700602 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno), errno);
John Recke248bd12015-08-05 13:53:53 -0700603 return;
604 }
605 char path[1024];
606 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
607 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
608 if (fd == -1) {
609 ALOGD("Failed to open '%s'", path);
610 return;
611 }
612 proto::RenderNode tree;
613 // TODO: Streaming writes?
614 mRootRenderNode->copyTo(&tree);
615 std::string data = tree.SerializeAsString();
616 write(fd, data.c_str(), data.length());
617 close(fd);
618#endif
619}
620
John Reck38f6c032016-03-17 10:23:49 -0700621void CanvasContext::waitOnFences() {
622 if (mFrameFences.size()) {
623 ATRACE_CALL();
624 for (auto& fence : mFrameFences) {
625 fence->getResult();
626 }
627 mFrameFences.clear();
628 }
629}
630
631class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
632public:
John Reck1bcacfd2017-11-03 10:12:19 -0700633 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700634
635 virtual void onProcess(const sp<Task<bool> >& task) override {
636 FuncTask* t = static_cast<FuncTask*>(task.get());
637 t->func();
638 task->setResult(true);
639 }
640};
641
642void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
643 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400644 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700645 }
646 sp<FuncTask> task(new FuncTask());
647 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700648 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700649 mFrameWorkProcessor->add(task);
650}
651
John Reck28912a52016-04-18 14:34:18 -0700652int64_t CanvasContext::getFrameNumber() {
653 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
654 if (mFrameNumber == -1 && mNativeSurface.get()) {
655 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
656 }
657 return mFrameNumber;
658}
659
John Reckec100972018-04-05 16:41:41 -0700660void overrideBufferCount(const sp<Surface>& surface, int bufferCount) {
661 struct SurfaceExposer : Surface {
662 using Surface::setBufferCount;
663 };
664 // Protected is just a sign, not a cop
665 ((*surface.get()).*&SurfaceExposer::setBufferCount)(bufferCount);
666}
667
668void CanvasContext::updateBufferCount() {
669 overrideBufferCount(mNativeSurface, 3 + mRenderAheadDepth);
670}
671
672void CanvasContext::setRenderAheadDepth(int renderAhead) {
673 if (renderAhead < 0 || renderAhead > 2 || renderAhead == mRenderAheadDepth) {
674 return;
675 }
676 mRenderAheadDepth = renderAhead;
677 updateBufferCount();
678}
679
Stan Iliev768e3932016-07-08 21:34:52 -0400680SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
681 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
682 // can't rely on prior content of window if viewport size changes
683 dirty->setEmpty();
684 mLastFrameWidth = frame.width();
685 mLastFrameHeight = frame.height();
686 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
687 // New surface needs a full draw
688 dirty->setEmpty();
689 } else {
690 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700691 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
692 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400693 dirty->setEmpty();
694 }
695 profiler().unionDirty(dirty);
696 }
697
698 if (dirty->isEmpty()) {
699 dirty->set(0, 0, frame.width(), frame.height());
700 }
701
702 // At this point dirty is the area of the window to update. However,
703 // the area of the frame we need to repaint is potentially different, so
704 // stash the screen area for later
705 SkRect windowDirty(*dirty);
706
707 // If the buffer age is 0 we do a full-screen repaint (handled above)
708 // If the buffer age is 1 the buffer contents are the same as they were
709 // last frame so there's nothing to union() against
710 // Therefore we only care about the > 1 case.
711 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700712 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400713 // We don't have enough history to handle this old of a buffer
714 // Just do a full-draw
715 dirty->set(0, 0, frame.width(), frame.height());
716 } else {
717 // At this point we haven't yet added the latest frame
718 // to the damage history (happens below)
719 // So we need to damage
720 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700721 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400722 dirty->join(mSwapHistory[i].damage);
723 }
724 }
725 }
726
727 return windowDirty;
728}
729
John Reck23b797a2014-01-03 18:08:34 -0800730} /* namespace renderthread */
731} /* namespace uirenderer */
732} /* namespace android */