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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050023#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070024#include "LayerUpdateQueue.h"
John Reck1bcacfd2017-11-03 10:12:19 -070025#include "OpenGLPipeline.h"
John Reckd04794a2015-05-08 10:04:36 -070026#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070028#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040029#include "pipeline/skia/SkiaOpenGLPipeline.h"
30#include "pipeline/skia/SkiaPipeline.h"
31#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck1bcacfd2017-11-03 10:12:19 -070032#include "protos/hwui.pb.h"
33#include "renderstate/RenderState.h"
34#include "renderstate/Stencil.h"
John Reck9372ac32016-01-19 11:46:52 -080035#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070036#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070037
38#include <cutils/properties.h>
39#include <google/protobuf/io/zero_copy_stream_impl.h>
40#include <private/hwui/DrawGlInfo.h>
41#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080042
John Recke248bd12015-08-05 13:53:53 -070043#include <fcntl.h>
44#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070045#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080046
Colin Cross290b23a2015-11-05 14:10:47 -080047#include <cstdlib>
48
John Reckf47a5942014-06-30 16:20:04 -070049#define TRIM_MEMORY_COMPLETE 80
50#define TRIM_MEMORY_UI_HIDDEN 20
51
John Recke248bd12015-08-05 13:53:53 -070052#define ENABLE_RENDERNODE_SERIALIZATION false
53
John Reck149173d2015-08-10 09:52:29 -070054#define LOG_FRAMETIME_MMA 0
55
56#if LOG_FRAMETIME_MMA
57static float sBenchMma = 0;
58static int sFrameCount = 0;
59static const float NANOS_PER_MILLIS_F = 1000000.0f;
60#endif
61
John Reck23b797a2014-01-03 18:08:34 -080062namespace android {
63namespace uirenderer {
64namespace renderthread {
65
John Reck1bcacfd2017-11-03 10:12:19 -070066CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
67 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040068 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040069
Stan Iliev03de0742016-07-07 12:35:54 -040070 switch (renderType) {
71 case RenderPipelineType::OpenGL:
Stan Iliev768e3932016-07-08 21:34:52 -040072 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070073 std::make_unique<OpenGLPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040074 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040075 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070076 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040077 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040078 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070079 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040080 default:
John Reck1bcacfd2017-11-03 10:12:19 -070081 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040082 break;
83 }
84 return nullptr;
85}
86
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040087void CanvasContext::destroyLayer(RenderNode* node) {
88 auto renderType = Properties::getRenderPipelineType();
89 switch (renderType) {
90 case RenderPipelineType::OpenGL:
91 OpenGLPipeline::destroyLayer(node);
92 break;
Stan Iliev500a0c32016-10-26 10:30:09 -040093 case RenderPipelineType::SkiaGL:
94 case RenderPipelineType::SkiaVulkan:
95 skiapipeline::SkiaPipeline::destroyLayer(node);
96 break;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040097 default:
John Reck1bcacfd2017-11-03 10:12:19 -070098 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040099 break;
100 }
101}
102
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400103void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
104 ATRACE_CALL();
105 auto renderType = Properties::getRenderPipelineType();
106 switch (renderType) {
107 case RenderPipelineType::OpenGL:
108 OpenGLPipeline::invokeFunctor(thread, functor);
109 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400110 case RenderPipelineType::SkiaGL:
111 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
112 break;
113 case RenderPipelineType::SkiaVulkan:
114 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
115 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400116 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700117 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400118 break;
119 }
120}
121
122void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
123 auto renderType = Properties::getRenderPipelineType();
124 switch (renderType) {
125 case RenderPipelineType::OpenGL:
126 OpenGLPipeline::prepareToDraw(thread, bitmap);
127 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400128 case RenderPipelineType::SkiaGL:
129 case RenderPipelineType::SkiaVulkan:
130 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
131 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400132 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700133 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400134 break;
135 }
136}
137
John Reck1bcacfd2017-11-03 10:12:19 -0700138CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
139 IContextFactory* contextFactory,
140 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700141 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800142 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800143 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700144 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
145 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400146 , mContentDrawBounds(0, 0, 0, 0)
147 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800148 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700149 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700150 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700151 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800152}
153
154CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800155 destroy();
John Reck443a7142014-09-04 17:40:05 -0700156 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800157 for (auto& node : mRenderNodes) {
158 node->clearRoot();
159 }
160 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800161}
162
John Reck2de950d2017-01-25 10:58:30 -0800163void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
164 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
165 node->makeRoot();
166 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
167}
168
169void CanvasContext::removeRenderNode(RenderNode* node) {
170 node->clearRoot();
171 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700172 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800173}
174
175void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700176 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800177 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800178 freePrefetchedLayers();
179 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700180 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800181}
182
John Reckf8441e62017-10-23 13:10:41 -0700183void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800184 ATRACE_CALL();
185
John Reckf8441e62017-10-23 13:10:41 -0700186 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700187
Romain Guy26a2b972017-04-17 09:39:51 -0700188 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::Srgb;
John Reckf8441e62017-10-23 13:10:41 -0700189 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800190
John Reck28912a52016-04-18 14:34:18 -0700191 mFrameNumber = -1;
192
Stan Iliev768e3932016-07-08 21:34:52 -0400193 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700194 mHaveNewSurface = true;
195 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700196 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700197 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800198 }
John Reck23b797a2014-01-03 18:08:34 -0800199}
200
John Reck1125d1f2014-10-23 11:02:19 -0700201void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
202 mSwapBehavior = swapBehavior;
203}
204
John Reckf8441e62017-10-23 13:10:41 -0700205bool CanvasContext::pauseSurface() {
John Reck01a5ea32014-12-03 13:01:07 -0800206 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800207}
208
John Reck8afcc762016-04-13 10:24:06 -0700209void CanvasContext::setStopped(bool stopped) {
210 if (mStopped != stopped) {
211 mStopped = stopped;
212 if (mStopped) {
213 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400214 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700215 } else if (mIsDirty && hasSurface()) {
216 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700217 }
218 }
219}
220
John Reck1bcacfd2017-11-03 10:12:19 -0700221void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800222 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800223 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
224 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700225}
226
227void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800228 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800229}
230
John Reck63a06672014-05-07 13:45:54 -0700231void CanvasContext::setOpaque(bool opaque) {
232 mOpaque = opaque;
233}
234
Romain Guy26a2b972017-04-17 09:39:51 -0700235void CanvasContext::setWideGamut(bool wideGamut) {
236 mWideColorGamut = wideGamut;
237}
238
John Reck8afcc762016-04-13 10:24:06 -0700239bool CanvasContext::makeCurrent() {
240 if (mStopped) return false;
241
Stan Iliev768e3932016-07-08 21:34:52 -0400242 auto result = mRenderPipeline->makeCurrent();
243 switch (result) {
244 case MakeCurrentResult::AlreadyCurrent:
245 return true;
246 case MakeCurrentResult::Failed:
247 mHaveNewSurface = true;
248 setSurface(nullptr);
249 return false;
250 case MakeCurrentResult::Succeeded:
251 mHaveNewSurface = true;
252 return true;
253 default:
254 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700255 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700256 }
Stan Iliev768e3932016-07-08 21:34:52 -0400257
258 return true;
John Reck860d1552014-04-11 19:15:05 -0700259}
260
John Reckbf3c6022015-06-02 15:55:00 -0700261static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700262 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700263}
264
John Reck0def73a2016-07-01 16:19:13 -0700265bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700266 static const auto SLOW_THRESHOLD = 6_ms;
267
John Reck0def73a2016-07-01 16:19:13 -0700268 if (mSwapHistory.size() != mSwapHistory.capacity()) {
269 // We want at least 3 frames of history before attempting to
270 // guess if the queue is stuffed
271 return false;
272 }
273 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
274 auto& swapA = mSwapHistory[0];
275
276 // Was there a happy queue & dequeue time? If so, don't
277 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700278 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700279 return false;
280 }
281
282 for (size_t i = 1; i < mSwapHistory.size(); i++) {
283 auto& swapB = mSwapHistory[i];
284
Chris Craik31635682016-07-19 17:59:12 -0700285 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700286 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700287 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700288 return false;
289 }
290
291 // Was there a happy queue & dequeue time? If so, don't
292 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700293 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700294 return false;
295 }
296
297 swapA = swapB;
298 }
299
300 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700301 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700302 return true;
303}
304
John Reck1bcacfd2017-11-03 10:12:19 -0700305void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
306 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700307 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700308
John Reckbf3c6022015-06-02 15:55:00 -0700309 // If the previous frame was dropped we don't need to hold onto it, so
310 // just keep using the previous frame's structure instead
311 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700312 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700313 }
John Reckba6adf62015-02-19 14:36:50 -0800314 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700315 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800316 mCurrentFrameInfo->markSyncStart();
317
John Recke4267ea2014-06-03 15:53:15 -0700318 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700319 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700320
John Reckec845a22014-09-05 15:23:38 -0700321 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400322 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700323 for (const sp<RenderNode>& node : mRenderNodes) {
324 // Only the primary target node will be drawn full - all other nodes would get drawn in
325 // real time mode. In case of a window, the primary node is the window content and the other
326 // node(s) are non client / filler nodes.
327 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
328 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800329 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700330 }
John Reck119907c2014-08-14 09:02:01 -0700331 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800332 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700333
John Reck2de950d2017-01-25 10:58:30 -0800334 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800335 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700336
John Reck306f3312016-06-10 16:01:55 -0700337 mIsDirty = true;
338
John Reckf6481082016-02-02 15:18:23 -0800339 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700340 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800341 info.out.canDrawThisFrame = false;
342 return;
343 }
344
John Reckf1480762016-07-03 18:28:25 -0700345 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700346 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700347 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800348 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700349 // The slight fudge-factor is to deal with cases where
350 // the vsync was estimated due to being slow handling the signal.
351 // See the logic in TimeLord#computeFrameTimeNanos or in
352 // Choreographer.java for details on when this happens
353 if (vsyncDelta < 2_ms) {
354 // Already drew for this vsync pulse, UI draw request missed
355 // the deadline for RT animations
356 info.out.canDrawThisFrame = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700357 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
358 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700359 // It's been several frame intervals, assume the buffer queue is fine
360 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700361 info.out.canDrawThisFrame = true;
362 } else {
John Reck0def73a2016-07-01 16:19:13 -0700363 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700364 if (!info.out.canDrawThisFrame) {
365 // dropping frame
366 mLastDropVsync = mRenderThread.timeLord().latestVsync();
367 }
John Recke486d932015-10-28 09:21:19 -0700368 }
369 } else {
370 info.out.canDrawThisFrame = true;
371 }
John Recka5dda642014-05-22 15:43:54 -0700372
John Reckaef9dc82015-05-08 14:10:57 -0700373 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700374 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700375 }
376
John Recka5dda642014-05-22 15:43:54 -0700377 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700378 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700379 // If animationsNeedsRedraw is set don't bother posting for an RT anim
380 // as we will just end up fighting the UI thread.
381 mRenderThread.postFrameCallback(this);
382 }
John Recke45b1fd2014-04-15 09:50:16 -0700383 }
384}
385
John Reckf47a5942014-06-30 16:20:04 -0700386void CanvasContext::stopDrawing() {
387 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700388 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700389}
390
John Recka5dda642014-05-22 15:43:54 -0700391void CanvasContext::notifyFramePending() {
392 ATRACE_CALL();
393 mRenderThread.pushBackFrameCallback(this);
394}
395
John Recke4267ea2014-06-03 15:53:15 -0700396void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700397 SkRect dirty;
398 mDamageAccumulator.finish(&dirty);
399
John Reck6d4d0db2015-08-03 15:34:52 -0700400 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700401 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
402 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
403 // return;
404 // }
John Reck240ff622015-04-28 13:50:00 -0700405
John Reck240ff622015-04-28 13:50:00 -0700406 mCurrentFrameInfo->markIssueDrawCommandsStart();
407
Stan Iliev768e3932016-07-08 21:34:52 -0400408 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700409
Stan Iliev768e3932016-07-08 21:34:52 -0400410 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800411
Stan Iliev768e3932016-07-08 21:34:52 -0400412 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
John Reck1bcacfd2017-11-03 10:12:19 -0700413 mContentDrawBounds, mOpaque, mWideColorGamut, mLightInfo,
414 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800415
John Reck38f6c032016-03-17 10:23:49 -0700416 waitOnFences();
417
Stan Iliev768e3932016-07-08 21:34:52 -0400418 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700419 bool didSwap =
420 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800421
John Reck306f3312016-06-10 16:01:55 -0700422 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800423
Stan Iliev768e3932016-07-08 21:34:52 -0400424 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700425 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700426 setSurface(nullptr);
427 }
John Recke486d932015-10-28 09:21:19 -0700428 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400429 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700430 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700431 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700432 if (mNativeSurface.get()) {
433 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700434 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700435 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
436 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700437 // and thus is not part of the frame.
438 swap.dequeueDuration = 0;
439 } else {
440 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
441 swap.dequeueDuration = us2ns(durationUs);
442 }
John Reck882d5152016-08-01 14:41:08 -0700443 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
444 swap.queueDuration = us2ns(durationUs);
445 } else {
446 swap.dequeueDuration = 0;
447 swap.queueDuration = 0;
448 }
John Reck1bcacfd2017-11-03 10:12:19 -0700449 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
450 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700451 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700452 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700453 } else {
454 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
455 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800456 }
John Reckfe5e7b72014-05-23 17:42:28 -0700457
John Reckba6adf62015-02-19 14:36:50 -0800458 // TODO: Use a fence for real completion?
459 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700460
461#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700462 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
463 FrameInfoIndex::FrameCompleted) /
464 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700465 if (sFrameCount) {
466 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
467 } else {
468 sBenchMma = thisFrame;
469 }
470 if (++sFrameCount == 10) {
471 sFrameCount = 1;
472 ALOGD("Average frame time: %.4f", sBenchMma);
473 }
474#endif
475
John Reck34781b22017-07-05 16:39:36 -0700476 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800477 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
478 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800479 }
John Reck38e0c322015-11-10 12:19:17 -0800480
481 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700482#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400483 auto renderType = Properties::getRenderPipelineType();
484 if (RenderPipelineType::OpenGL == renderType) {
485 Caches& caches = Caches::getInstance();
486 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
487 }
sergeyvaf102be2016-09-09 18:02:07 -0700488#endif
John Reck4f02bf42014-01-03 18:09:17 -0800489}
490
John Recke45b1fd2014-04-15 09:50:16 -0700491// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700492void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400493 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700494 prepareAndDraw(nullptr);
495}
John Reck368cdd82014-05-07 13:11:00 -0700496
Skuhneea7a7fb2015-08-28 07:10:31 -0700497void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700498 ATRACE_CALL();
499
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800500 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800501 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700502 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700503
Chris Craike2e53a72015-10-28 15:55:40 -0700504 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700505 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700506 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700507 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700508 } else {
509 // wait on fences so tasks don't overlap next frame
510 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700511 }
John Recke45b1fd2014-04-15 09:50:16 -0700512}
513
John Reck998a6d82014-08-28 15:35:53 -0700514void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700515 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800516 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700517 }
518}
519
John Reck2de950d2017-01-25 10:58:30 -0800520void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700521 if (mPrefetchedLayers.size()) {
522 for (auto& node : mPrefetchedLayers) {
523 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700524 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800525 node->destroyLayers();
526 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700527 }
528 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700529 }
530}
531
John Reck2de950d2017-01-25 10:58:30 -0800532void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700533 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400534 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700535
John Reck3e824952014-08-20 10:08:39 -0700536 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
537 stopDrawing();
538
Chris Craike2e53a72015-10-28 15:55:40 -0700539 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700540 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700541 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700542 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700543 node->prepareTree(info);
544 SkRect ignore;
545 mDamageAccumulator.finish(&ignore);
546 // Tickle the GENERIC property on node to mark it as dirty for damaging
547 // purposes when the frame is actually drawn
548 node->setPropertyFieldsDirty(RenderNode::GENERIC);
549
John Reck1bcacfd2017-11-03 10:12:19 -0700550 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mWideColorGamut,
551 mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700552
Chris Craikd41c4d82015-01-05 15:51:13 -0800553 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700554 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700555}
556
John Reck19b6bcf2014-02-14 20:03:38 -0800557bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400558 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800559}
560
John Reck2de950d2017-01-25 10:58:30 -0800561void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700562 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400563 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800564 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700565 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800566 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700567 }
Stan Iliev768e3932016-07-08 21:34:52 -0400568 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700569 }
570}
571
572void CanvasContext::trimMemory(RenderThread& thread, int level) {
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400573 auto renderType = Properties::getRenderPipelineType();
574 switch (renderType) {
575 case RenderPipelineType::OpenGL: {
576 // No context means nothing to free
577 if (!thread.eglManager().hasEglContext()) return;
578 ATRACE_CALL();
579 if (level >= TRIM_MEMORY_COMPLETE) {
580 thread.renderState().flush(Caches::FlushMode::Full);
581 thread.eglManager().destroy();
582 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
583 thread.renderState().flush(Caches::FlushMode::Moderate);
584 }
585 break;
586 }
587 case RenderPipelineType::SkiaGL:
588 case RenderPipelineType::SkiaVulkan: {
589 // No context means nothing to free
590 if (!thread.getGrContext()) return;
591 ATRACE_CALL();
592 if (level >= TRIM_MEMORY_COMPLETE) {
593 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
594 thread.eglManager().destroy();
595 thread.vulkanManager().destroy();
596 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
597 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
598 }
599 break;
600 }
601 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700602 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400603 break;
John Recke1628b72014-05-23 15:11:19 -0700604 }
605}
606
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400607DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400608 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700609}
610
John Reckba6adf62015-02-19 14:36:50 -0800611void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700612 mJankTracker.dumpStats(fd);
613 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800614}
615
616void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700617 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800618}
619
John Reckdf1742e2017-01-19 15:56:21 -0800620void CanvasContext::setName(const std::string&& name) {
621 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
622}
623
John Recke248bd12015-08-05 13:53:53 -0700624void CanvasContext::serializeDisplayListTree() {
625#if ENABLE_RENDERNODE_SERIALIZATION
626 using namespace google::protobuf::io;
627 char package[128];
628 // Check whether tracing is enabled for this process.
John Reck1bcacfd2017-11-03 10:12:19 -0700629 FILE* file = fopen("/proc/self/cmdline", "r");
John Recke248bd12015-08-05 13:53:53 -0700630 if (file) {
631 if (!fgets(package, 128, file)) {
632 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
633 fclose(file);
634 return;
635 }
636 fclose(file);
637 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700638 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno), errno);
John Recke248bd12015-08-05 13:53:53 -0700639 return;
640 }
641 char path[1024];
642 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
643 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
644 if (fd == -1) {
645 ALOGD("Failed to open '%s'", path);
646 return;
647 }
648 proto::RenderNode tree;
649 // TODO: Streaming writes?
650 mRootRenderNode->copyTo(&tree);
651 std::string data = tree.SerializeAsString();
652 write(fd, data.c_str(), data.length());
653 close(fd);
654#endif
655}
656
John Reck38f6c032016-03-17 10:23:49 -0700657void CanvasContext::waitOnFences() {
658 if (mFrameFences.size()) {
659 ATRACE_CALL();
660 for (auto& fence : mFrameFences) {
661 fence->getResult();
662 }
663 mFrameFences.clear();
664 }
665}
666
667class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
668public:
John Reck1bcacfd2017-11-03 10:12:19 -0700669 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700670
671 virtual void onProcess(const sp<Task<bool> >& task) override {
672 FuncTask* t = static_cast<FuncTask*>(task.get());
673 t->func();
674 task->setResult(true);
675 }
676};
677
678void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
679 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400680 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700681 }
682 sp<FuncTask> task(new FuncTask());
683 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700684 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700685 mFrameWorkProcessor->add(task);
686}
687
John Reck28912a52016-04-18 14:34:18 -0700688int64_t CanvasContext::getFrameNumber() {
689 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
690 if (mFrameNumber == -1 && mNativeSurface.get()) {
691 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
692 }
693 return mFrameNumber;
694}
695
Stan Iliev768e3932016-07-08 21:34:52 -0400696SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
697 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
698 // can't rely on prior content of window if viewport size changes
699 dirty->setEmpty();
700 mLastFrameWidth = frame.width();
701 mLastFrameHeight = frame.height();
702 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
703 // New surface needs a full draw
704 dirty->setEmpty();
705 } else {
706 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700707 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
708 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400709 dirty->setEmpty();
710 }
711 profiler().unionDirty(dirty);
712 }
713
714 if (dirty->isEmpty()) {
715 dirty->set(0, 0, frame.width(), frame.height());
716 }
717
718 // At this point dirty is the area of the window to update. However,
719 // the area of the frame we need to repaint is potentially different, so
720 // stash the screen area for later
721 SkRect windowDirty(*dirty);
722
723 // If the buffer age is 0 we do a full-screen repaint (handled above)
724 // If the buffer age is 1 the buffer contents are the same as they were
725 // last frame so there's nothing to union() against
726 // Therefore we only care about the > 1 case.
727 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700728 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400729 // We don't have enough history to handle this old of a buffer
730 // Just do a full-draw
731 dirty->set(0, 0, frame.width(), frame.height());
732 } else {
733 // At this point we haven't yet added the latest frame
734 // to the damage history (happens below)
735 // So we need to damage
736 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700737 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400738 dirty->join(mSwapHistory[i].damage);
739 }
740 }
741 }
742
743 return windowDirty;
744}
745
John Reck23b797a2014-01-03 18:08:34 -0800746} /* namespace renderthread */
747} /* namespace uirenderer */
748} /* namespace android */