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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckec100972018-04-05 16:41:41 -070020#include "../Properties.h"
John Reckd04794a2015-05-08 10:04:36 -070021#include "AnimationContext.h"
22#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050024#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070025#include "LayerUpdateQueue.h"
John Reck1bcacfd2017-11-03 10:12:19 -070026#include "OpenGLPipeline.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040030#include "pipeline/skia/SkiaOpenGLPipeline.h"
31#include "pipeline/skia/SkiaPipeline.h"
32#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck1bcacfd2017-11-03 10:12:19 -070033#include "renderstate/RenderState.h"
34#include "renderstate/Stencil.h"
John Reck9372ac32016-01-19 11:46:52 -080035#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070036#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070037
38#include <cutils/properties.h>
John Recke248bd12015-08-05 13:53:53 -070039#include <private/hwui/DrawGlInfo.h>
40#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080041
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070044#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080045
Colin Cross290b23a2015-11-05 14:10:47 -080046#include <cstdlib>
47
John Reckf47a5942014-06-30 16:20:04 -070048#define TRIM_MEMORY_COMPLETE 80
49#define TRIM_MEMORY_UI_HIDDEN 20
50
John Reck149173d2015-08-10 09:52:29 -070051#define LOG_FRAMETIME_MMA 0
52
53#if LOG_FRAMETIME_MMA
54static float sBenchMma = 0;
55static int sFrameCount = 0;
56static const float NANOS_PER_MILLIS_F = 1000000.0f;
57#endif
58
John Reck23b797a2014-01-03 18:08:34 -080059namespace android {
60namespace uirenderer {
61namespace renderthread {
62
John Reck1bcacfd2017-11-03 10:12:19 -070063CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
64 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040065 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040066
Stan Iliev03de0742016-07-07 12:35:54 -040067 switch (renderType) {
68 case RenderPipelineType::OpenGL:
Stan Iliev768e3932016-07-08 21:34:52 -040069 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070070 std::make_unique<OpenGLPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040071 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040072 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070073 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040074 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040075 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070076 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040077 default:
John Reck1bcacfd2017-11-03 10:12:19 -070078 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040079 break;
80 }
81 return nullptr;
82}
83
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040084void CanvasContext::destroyLayer(RenderNode* node) {
85 auto renderType = Properties::getRenderPipelineType();
86 switch (renderType) {
87 case RenderPipelineType::OpenGL:
88 OpenGLPipeline::destroyLayer(node);
89 break;
Stan Iliev500a0c32016-10-26 10:30:09 -040090 case RenderPipelineType::SkiaGL:
91 case RenderPipelineType::SkiaVulkan:
92 skiapipeline::SkiaPipeline::destroyLayer(node);
93 break;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040094 default:
John Reck1bcacfd2017-11-03 10:12:19 -070095 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040096 break;
97 }
98}
99
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400100void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
101 ATRACE_CALL();
102 auto renderType = Properties::getRenderPipelineType();
103 switch (renderType) {
104 case RenderPipelineType::OpenGL:
105 OpenGLPipeline::invokeFunctor(thread, functor);
106 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400107 case RenderPipelineType::SkiaGL:
108 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
109 break;
110 case RenderPipelineType::SkiaVulkan:
111 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
112 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400113 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700114 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400115 break;
116 }
117}
118
119void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
120 auto renderType = Properties::getRenderPipelineType();
121 switch (renderType) {
122 case RenderPipelineType::OpenGL:
123 OpenGLPipeline::prepareToDraw(thread, bitmap);
124 break;
Stan Iliev500a0c32016-10-26 10:30:09 -0400125 case RenderPipelineType::SkiaGL:
126 case RenderPipelineType::SkiaVulkan:
127 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
128 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400129 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700130 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400131 break;
132 }
133}
134
John Reck1bcacfd2017-11-03 10:12:19 -0700135CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
136 IContextFactory* contextFactory,
137 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700138 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800139 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800140 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700141 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
142 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400143 , mContentDrawBounds(0, 0, 0, 0)
144 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800145 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700146 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700147 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700148 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800149}
150
151CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800152 destroy();
John Reck443a7142014-09-04 17:40:05 -0700153 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800154 for (auto& node : mRenderNodes) {
155 node->clearRoot();
156 }
157 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800158}
159
John Reck2de950d2017-01-25 10:58:30 -0800160void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
161 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
162 node->makeRoot();
163 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
164}
165
166void CanvasContext::removeRenderNode(RenderNode* node) {
167 node->clearRoot();
168 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700169 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800170}
171
172void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700173 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800174 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800175 freePrefetchedLayers();
176 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700177 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800178}
179
John Reckf8441e62017-10-23 13:10:41 -0700180void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800181 ATRACE_CALL();
182
John Reckf8441e62017-10-23 13:10:41 -0700183 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700184
Romain Guy26a2b972017-04-17 09:39:51 -0700185 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::Srgb;
John Reckf8441e62017-10-23 13:10:41 -0700186 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800187
John Reck28912a52016-04-18 14:34:18 -0700188 mFrameNumber = -1;
189
Stan Iliev768e3932016-07-08 21:34:52 -0400190 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700191 mHaveNewSurface = true;
192 mSwapHistory.clear();
John Reckec100972018-04-05 16:41:41 -0700193 updateBufferCount();
John Reck368cdd82014-05-07 13:11:00 -0700194 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700195 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800196 }
John Reck23b797a2014-01-03 18:08:34 -0800197}
198
John Reck1125d1f2014-10-23 11:02:19 -0700199void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
200 mSwapBehavior = swapBehavior;
201}
202
John Reckf8441e62017-10-23 13:10:41 -0700203bool CanvasContext::pauseSurface() {
John Reck01a5ea32014-12-03 13:01:07 -0800204 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800205}
206
John Reck8afcc762016-04-13 10:24:06 -0700207void CanvasContext::setStopped(bool stopped) {
208 if (mStopped != stopped) {
209 mStopped = stopped;
210 if (mStopped) {
211 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400212 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700213 } else if (mIsDirty && hasSurface()) {
214 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700215 }
216 }
217}
218
John Reck1bcacfd2017-11-03 10:12:19 -0700219void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800220 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800221 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
222 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700223}
224
225void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800226 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800227}
228
John Reck63a06672014-05-07 13:45:54 -0700229void CanvasContext::setOpaque(bool opaque) {
230 mOpaque = opaque;
231}
232
Romain Guy26a2b972017-04-17 09:39:51 -0700233void CanvasContext::setWideGamut(bool wideGamut) {
234 mWideColorGamut = wideGamut;
235}
236
John Reck8afcc762016-04-13 10:24:06 -0700237bool CanvasContext::makeCurrent() {
238 if (mStopped) return false;
239
Stan Iliev768e3932016-07-08 21:34:52 -0400240 auto result = mRenderPipeline->makeCurrent();
241 switch (result) {
242 case MakeCurrentResult::AlreadyCurrent:
243 return true;
244 case MakeCurrentResult::Failed:
245 mHaveNewSurface = true;
246 setSurface(nullptr);
247 return false;
248 case MakeCurrentResult::Succeeded:
249 mHaveNewSurface = true;
250 return true;
251 default:
252 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700253 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700254 }
Stan Iliev768e3932016-07-08 21:34:52 -0400255
256 return true;
John Reck860d1552014-04-11 19:15:05 -0700257}
258
John Reckbf3c6022015-06-02 15:55:00 -0700259static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700260 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700261}
262
John Reck0def73a2016-07-01 16:19:13 -0700263bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700264 static const auto SLOW_THRESHOLD = 6_ms;
265
John Reck0def73a2016-07-01 16:19:13 -0700266 if (mSwapHistory.size() != mSwapHistory.capacity()) {
267 // We want at least 3 frames of history before attempting to
268 // guess if the queue is stuffed
269 return false;
270 }
271 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
272 auto& swapA = mSwapHistory[0];
273
274 // Was there a happy queue & dequeue time? If so, don't
275 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700276 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700277 return false;
278 }
279
280 for (size_t i = 1; i < mSwapHistory.size(); i++) {
281 auto& swapB = mSwapHistory[i];
282
Chris Craik31635682016-07-19 17:59:12 -0700283 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700284 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700285 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700286 return false;
287 }
288
289 // Was there a happy queue & dequeue time? If so, don't
290 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700291 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700292 return false;
293 }
294
295 swapA = swapB;
296 }
297
298 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700299 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700300 return true;
301}
302
John Reck1bcacfd2017-11-03 10:12:19 -0700303void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
304 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700305 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700306
John Reckbf3c6022015-06-02 15:55:00 -0700307 // If the previous frame was dropped we don't need to hold onto it, so
308 // just keep using the previous frame's structure instead
309 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700310 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700311 }
John Reckba6adf62015-02-19 14:36:50 -0800312 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700313 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800314 mCurrentFrameInfo->markSyncStart();
315
John Recke4267ea2014-06-03 15:53:15 -0700316 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700317 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700318
John Reckec845a22014-09-05 15:23:38 -0700319 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400320 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700321 for (const sp<RenderNode>& node : mRenderNodes) {
322 // Only the primary target node will be drawn full - all other nodes would get drawn in
323 // real time mode. In case of a window, the primary node is the window content and the other
324 // node(s) are non client / filler nodes.
325 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
326 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800327 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700328 }
John Reck119907c2014-08-14 09:02:01 -0700329 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800330 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700331
John Reck2de950d2017-01-25 10:58:30 -0800332 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800333 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700334
John Reck306f3312016-06-10 16:01:55 -0700335 mIsDirty = true;
336
John Reckf6481082016-02-02 15:18:23 -0800337 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700338 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800339 info.out.canDrawThisFrame = false;
340 return;
341 }
342
John Reckf1480762016-07-03 18:28:25 -0700343 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700344 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700345 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800346 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700347 // The slight fudge-factor is to deal with cases where
348 // the vsync was estimated due to being slow handling the signal.
349 // See the logic in TimeLord#computeFrameTimeNanos or in
350 // Choreographer.java for details on when this happens
351 if (vsyncDelta < 2_ms) {
352 // Already drew for this vsync pulse, UI draw request missed
353 // the deadline for RT animations
354 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700355 }
356 /* This logic exists to try and recover from a display latch miss, which essentially
357 * results in the bufferqueue being double-buffered instead of triple-buffered.
358 * SurfaceFlinger itself now tries to handle & recover from this situation, so this
359 * logic should no longer be necessary. As it's occasionally triggering when
360 * undesired disable it.
361 * TODO: Remove this entirely if the results are solid.
362 else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
John Reck1bcacfd2017-11-03 10:12:19 -0700363 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700364 // It's been several frame intervals, assume the buffer queue is fine
365 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700366 info.out.canDrawThisFrame = true;
367 } else {
John Reck0def73a2016-07-01 16:19:13 -0700368 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700369 if (!info.out.canDrawThisFrame) {
370 // dropping frame
371 mLastDropVsync = mRenderThread.timeLord().latestVsync();
372 }
John Recke486d932015-10-28 09:21:19 -0700373 }
John Reck6f75da02018-03-21 14:43:40 -0700374 */
John Recke486d932015-10-28 09:21:19 -0700375 } else {
376 info.out.canDrawThisFrame = true;
377 }
John Recka5dda642014-05-22 15:43:54 -0700378
John Reckaef9dc82015-05-08 14:10:57 -0700379 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700380 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700381 }
382
John Recka5dda642014-05-22 15:43:54 -0700383 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700384 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
385 info.out.requiresUiRedraw = true;
386 }
John Reckcd028f32014-06-24 08:44:29 -0700387 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700388 // If animationsNeedsRedraw is set don't bother posting for an RT anim
389 // as we will just end up fighting the UI thread.
390 mRenderThread.postFrameCallback(this);
391 }
John Recke45b1fd2014-04-15 09:50:16 -0700392 }
393}
394
John Reckf47a5942014-06-30 16:20:04 -0700395void CanvasContext::stopDrawing() {
396 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700397 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700398}
399
John Recka5dda642014-05-22 15:43:54 -0700400void CanvasContext::notifyFramePending() {
401 ATRACE_CALL();
402 mRenderThread.pushBackFrameCallback(this);
403}
404
John Recke4267ea2014-06-03 15:53:15 -0700405void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700406 SkRect dirty;
407 mDamageAccumulator.finish(&dirty);
408
John Reck6d4d0db2015-08-03 15:34:52 -0700409 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700410 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
411 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
412 // return;
413 // }
John Reck240ff622015-04-28 13:50:00 -0700414
John Reck240ff622015-04-28 13:50:00 -0700415 mCurrentFrameInfo->markIssueDrawCommandsStart();
416
Stan Iliev768e3932016-07-08 21:34:52 -0400417 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700418
Stan Iliev768e3932016-07-08 21:34:52 -0400419 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800420
Stan Iliev768e3932016-07-08 21:34:52 -0400421 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
John Reck1bcacfd2017-11-03 10:12:19 -0700422 mContentDrawBounds, mOpaque, mWideColorGamut, mLightInfo,
423 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800424
John Reck38f6c032016-03-17 10:23:49 -0700425 waitOnFences();
426
John Reckec100972018-04-05 16:41:41 -0700427 frame.setPresentTime(mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
428 (mRenderThread.timeLord().frameIntervalNanos() * (mRenderAheadDepth + 1)));
429
Stan Iliev768e3932016-07-08 21:34:52 -0400430 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700431 bool didSwap =
432 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800433
John Reck306f3312016-06-10 16:01:55 -0700434 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800435
Stan Iliev768e3932016-07-08 21:34:52 -0400436 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700437 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700438 setSurface(nullptr);
439 }
John Recke486d932015-10-28 09:21:19 -0700440 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400441 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700442 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700443 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700444 if (mNativeSurface.get()) {
445 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700446 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700447 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
448 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700449 // and thus is not part of the frame.
450 swap.dequeueDuration = 0;
451 } else {
452 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
453 swap.dequeueDuration = us2ns(durationUs);
454 }
John Reck882d5152016-08-01 14:41:08 -0700455 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
456 swap.queueDuration = us2ns(durationUs);
457 } else {
458 swap.dequeueDuration = 0;
459 swap.queueDuration = 0;
460 }
John Reck1bcacfd2017-11-03 10:12:19 -0700461 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
462 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700463 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700464 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700465 } else {
466 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
467 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800468 }
John Reckfe5e7b72014-05-23 17:42:28 -0700469
John Reckba6adf62015-02-19 14:36:50 -0800470 // TODO: Use a fence for real completion?
471 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700472
473#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700474 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
475 FrameInfoIndex::FrameCompleted) /
476 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700477 if (sFrameCount) {
478 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
479 } else {
480 sBenchMma = thisFrame;
481 }
482 if (++sFrameCount == 10) {
483 sFrameCount = 1;
484 ALOGD("Average frame time: %.4f", sBenchMma);
485 }
486#endif
487
John Reck34781b22017-07-05 16:39:36 -0700488 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800489 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
490 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800491 }
John Reck38e0c322015-11-10 12:19:17 -0800492
493 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700494#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400495 auto renderType = Properties::getRenderPipelineType();
496 if (RenderPipelineType::OpenGL == renderType) {
497 Caches& caches = Caches::getInstance();
498 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
499 }
sergeyvaf102be2016-09-09 18:02:07 -0700500#endif
John Reck4f02bf42014-01-03 18:09:17 -0800501}
502
John Recke45b1fd2014-04-15 09:50:16 -0700503// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700504void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400505 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700506 prepareAndDraw(nullptr);
507}
John Reck368cdd82014-05-07 13:11:00 -0700508
Skuhneea7a7fb2015-08-28 07:10:31 -0700509void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700510 ATRACE_CALL();
511
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800512 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800513 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700514 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700515
Chris Craike2e53a72015-10-28 15:55:40 -0700516 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700517 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700518 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700519 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700520 } else {
521 // wait on fences so tasks don't overlap next frame
522 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700523 }
John Recke45b1fd2014-04-15 09:50:16 -0700524}
525
John Reck998a6d82014-08-28 15:35:53 -0700526void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700527 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800528 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700529 }
530}
531
John Reck2de950d2017-01-25 10:58:30 -0800532void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700533 if (mPrefetchedLayers.size()) {
534 for (auto& node : mPrefetchedLayers) {
535 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700536 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800537 node->destroyLayers();
538 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700539 }
540 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700541 }
542}
543
John Reck2de950d2017-01-25 10:58:30 -0800544void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700545 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400546 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700547
John Reck3e824952014-08-20 10:08:39 -0700548 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
549 stopDrawing();
550
Chris Craike2e53a72015-10-28 15:55:40 -0700551 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700552 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700553 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700554 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700555 node->prepareTree(info);
556 SkRect ignore;
557 mDamageAccumulator.finish(&ignore);
558 // Tickle the GENERIC property on node to mark it as dirty for damaging
559 // purposes when the frame is actually drawn
560 node->setPropertyFieldsDirty(RenderNode::GENERIC);
561
John Reck1bcacfd2017-11-03 10:12:19 -0700562 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mWideColorGamut,
563 mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700564
Chris Craikd41c4d82015-01-05 15:51:13 -0800565 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700566 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700567}
568
John Reck19b6bcf2014-02-14 20:03:38 -0800569bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400570 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800571}
572
John Reck2de950d2017-01-25 10:58:30 -0800573void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700574 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400575 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800576 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700577 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800578 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700579 }
Stan Iliev768e3932016-07-08 21:34:52 -0400580 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700581 }
582}
583
584void CanvasContext::trimMemory(RenderThread& thread, int level) {
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400585 auto renderType = Properties::getRenderPipelineType();
586 switch (renderType) {
587 case RenderPipelineType::OpenGL: {
588 // No context means nothing to free
589 if (!thread.eglManager().hasEglContext()) return;
590 ATRACE_CALL();
591 if (level >= TRIM_MEMORY_COMPLETE) {
592 thread.renderState().flush(Caches::FlushMode::Full);
593 thread.eglManager().destroy();
594 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
595 thread.renderState().flush(Caches::FlushMode::Moderate);
596 }
597 break;
598 }
599 case RenderPipelineType::SkiaGL:
600 case RenderPipelineType::SkiaVulkan: {
601 // No context means nothing to free
602 if (!thread.getGrContext()) return;
603 ATRACE_CALL();
604 if (level >= TRIM_MEMORY_COMPLETE) {
605 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
606 thread.eglManager().destroy();
607 thread.vulkanManager().destroy();
608 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
609 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
610 }
611 break;
612 }
613 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700614 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400615 break;
John Recke1628b72014-05-23 15:11:19 -0700616 }
617}
618
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400619DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400620 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700621}
622
John Reckba6adf62015-02-19 14:36:50 -0800623void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700624 mJankTracker.dumpStats(fd);
625 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800626}
627
628void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700629 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800630}
631
John Reckdf1742e2017-01-19 15:56:21 -0800632void CanvasContext::setName(const std::string&& name) {
633 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
634}
635
John Reck38f6c032016-03-17 10:23:49 -0700636void CanvasContext::waitOnFences() {
637 if (mFrameFences.size()) {
638 ATRACE_CALL();
639 for (auto& fence : mFrameFences) {
640 fence->getResult();
641 }
642 mFrameFences.clear();
643 }
644}
645
646class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
647public:
John Reck1bcacfd2017-11-03 10:12:19 -0700648 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700649
650 virtual void onProcess(const sp<Task<bool> >& task) override {
651 FuncTask* t = static_cast<FuncTask*>(task.get());
652 t->func();
653 task->setResult(true);
654 }
655};
656
657void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
658 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400659 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700660 }
661 sp<FuncTask> task(new FuncTask());
662 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700663 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700664 mFrameWorkProcessor->add(task);
665}
666
John Reck28912a52016-04-18 14:34:18 -0700667int64_t CanvasContext::getFrameNumber() {
668 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
669 if (mFrameNumber == -1 && mNativeSurface.get()) {
670 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
671 }
672 return mFrameNumber;
673}
674
John Reckec100972018-04-05 16:41:41 -0700675void overrideBufferCount(const sp<Surface>& surface, int bufferCount) {
676 struct SurfaceExposer : Surface {
677 using Surface::setBufferCount;
678 };
679 // Protected is just a sign, not a cop
680 ((*surface.get()).*&SurfaceExposer::setBufferCount)(bufferCount);
681}
682
683void CanvasContext::updateBufferCount() {
684 overrideBufferCount(mNativeSurface, 3 + mRenderAheadDepth);
685}
686
687void CanvasContext::setRenderAheadDepth(int renderAhead) {
688 if (renderAhead < 0 || renderAhead > 2 || renderAhead == mRenderAheadDepth) {
689 return;
690 }
691 mRenderAheadDepth = renderAhead;
692 updateBufferCount();
693}
694
Stan Iliev768e3932016-07-08 21:34:52 -0400695SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
696 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
697 // can't rely on prior content of window if viewport size changes
698 dirty->setEmpty();
699 mLastFrameWidth = frame.width();
700 mLastFrameHeight = frame.height();
701 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
702 // New surface needs a full draw
703 dirty->setEmpty();
704 } else {
705 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700706 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
707 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400708 dirty->setEmpty();
709 }
710 profiler().unionDirty(dirty);
711 }
712
713 if (dirty->isEmpty()) {
714 dirty->set(0, 0, frame.width(), frame.height());
715 }
716
717 // At this point dirty is the area of the window to update. However,
718 // the area of the frame we need to repaint is potentially different, so
719 // stash the screen area for later
720 SkRect windowDirty(*dirty);
721
722 // If the buffer age is 0 we do a full-screen repaint (handled above)
723 // If the buffer age is 1 the buffer contents are the same as they were
724 // last frame so there's nothing to union() against
725 // Therefore we only care about the > 1 case.
726 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700727 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400728 // We don't have enough history to handle this old of a buffer
729 // Just do a full-draw
730 dirty->set(0, 0, frame.width(), frame.height());
731 } else {
732 // At this point we haven't yet added the latest frame
733 // to the damage history (happens below)
734 // So we need to damage
735 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700736 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400737 dirty->join(mSwapHistory[i].damage);
738 }
739 }
740 }
741
742 return windowDirty;
743}
744
John Reck23b797a2014-01-03 18:08:34 -0800745} /* namespace renderthread */
746} /* namespace uirenderer */
747} /* namespace android */