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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700110// Functions
111///////////////////////////////////////////////////////////////////////////////
112
113template<typename T>
114static inline T min(T a, T b) {
115 return a < b ? a : b;
116}
117
118///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700119// Constructors/destructor
120///////////////////////////////////////////////////////////////////////////////
121
Romain Guy3bbacf22013-02-06 16:51:04 -0800122OpenGLRenderer::OpenGLRenderer():
123 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800124 // *set* draw modifiers to be 0
125 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700126 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700127
Romain Guyac670c02010-07-27 17:39:27 -0700128 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
129
Romain Guyae5575b2010-07-29 18:48:04 -0700130 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700131 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700132 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700133
134 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700135}
136
Romain Guy85bf02f2010-06-22 13:11:24 -0700137OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700138 // The context has already been destroyed at this point, do not call
139 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700140}
141
Romain Guy87e2f7572012-09-24 11:37:12 -0700142void OpenGLRenderer::initProperties() {
143 char property[PROPERTY_VALUE_MAX];
144 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
145 mScissorOptimizationDisabled = !strcasecmp(property, "true");
146 INIT_LOGD(" Scissor optimization %s",
147 mScissorOptimizationDisabled ? "disabled" : "enabled");
148 } else {
149 INIT_LOGD(" Scissor optimization enabled");
150 }
Romain Guy13631f32012-01-30 17:41:55 -0800151}
152
153///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700154// Setup
155///////////////////////////////////////////////////////////////////////////////
156
Romain Guyef359272013-01-31 19:07:29 -0800157void OpenGLRenderer::setName(const char* name) {
158 if (name) {
159 mName.setTo(name);
160 } else {
161 mName.clear();
162 }
163}
164
165const char* OpenGLRenderer::getName() const {
166 return mName.string();
167}
168
Romain Guy49c5fc02012-05-15 11:10:01 -0700169bool OpenGLRenderer::isDeferred() {
170 return false;
171}
172
Romain Guy85bf02f2010-06-22 13:11:24 -0700173void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700174 initViewport(width, height);
175
176 glDisable(GL_DITHER);
177 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
178
179 glEnableVertexAttribArray(Program::kBindingPosition);
180}
181
182void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700183 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700184
185 mWidth = width;
186 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700187
188 mFirstSnapshot->height = height;
189 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700190}
191
Romain Guy96885eb2013-03-26 15:05:58 -0700192void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800193 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800194 mCaches.clearGarbage();
195
Romain Guy96885eb2013-03-26 15:05:58 -0700196 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700197 mSnapshot = new Snapshot(mFirstSnapshot,
198 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800199 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700200 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700201
Romain Guy7d7b5492011-01-24 16:33:45 -0800202 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700203 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700204}
205
206status_t OpenGLRenderer::startFrame() {
207 if (mFrameStarted) return DrawGlInfo::kStatusDone;
208 mFrameStarted = true;
209
Romain Guy41308e22012-10-22 20:02:43 -0700210 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700211
Romain Guy96885eb2013-03-26 15:05:58 -0700212 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700213
Romain Guy96885eb2013-03-26 15:05:58 -0700214 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800215
Romain Guy54c1a642012-09-27 17:55:46 -0700216 // Functors break the tiling extension in pretty spectacular ways
217 // This ensures we don't use tiling when a functor is going to be
218 // invoked during the frame
219 mSuppressTiling = mCaches.hasRegisteredFunctors();
220
Chris Craik5f803622013-03-21 14:39:04 -0700221 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700222
Romain Guy7c450aa2012-09-21 19:15:00 -0700223 debugOverdraw(true, true);
224
Romain Guy96885eb2013-03-26 15:05:58 -0700225 return clear(mTilingClip.left, mTilingClip.top,
226 mTilingClip.right, mTilingClip.bottom, mOpaque);
227}
228
229status_t OpenGLRenderer::prepare(bool opaque) {
230 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
231}
232
233status_t OpenGLRenderer::prepareDirty(float left, float top,
234 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700235
Romain Guy96885eb2013-03-26 15:05:58 -0700236 setupFrameState(left, top, right, bottom, opaque);
237
238 // Layer renderers will start the frame immediately
239 // The framebuffer renderer will first defer the display list
240 // for each layer and wait until the first drawing command
241 // to start the frame
242 if (mSnapshot->fbo == 0) {
243 syncState();
244 updateLayers();
245 } else {
246 return startFrame();
247 }
248
249 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700250}
251
Romain Guydcfc8362013-01-03 13:08:57 -0800252void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
253 // If we know that we are going to redraw the entire framebuffer,
254 // perform a discard to let the driver know we don't need to preserve
255 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800256 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800257 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800258 const bool isFbo = getTargetFbo() == 0;
259 const GLenum attachments[] = {
260 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
261 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800262 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
263 }
264}
265
Romain Guy7c25aab2012-10-18 15:05:02 -0700266status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700267 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700268 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700269 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700271 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700272 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700273
Romain Guy7c25aab2012-10-18 15:05:02 -0700274 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700275 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700276}
277
278void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700279 if (mCaches.blend) {
280 glEnable(GL_BLEND);
281 } else {
282 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700283 }
Romain Guybb9524b2010-06-22 18:56:38 -0700284}
285
Romain Guy57b52682012-09-20 17:38:46 -0700286void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700287 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700288 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800289 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700290 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700291 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700292
Romain Guyc3fedaf2013-01-29 17:26:25 -0800293 startTiling(*clip, s->height, opaque);
294 }
295}
296
297void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
298 if (!mSuppressTiling) {
299 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800300 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700301 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700302}
303
304void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700305 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700306}
307
Romain Guyb025b9c2010-09-16 14:16:48 -0700308void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700309 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700310 endTiling();
311
Romain Guyca89e2a2013-03-08 17:44:20 -0800312 // When finish() is invoked on FBO 0 we've reached the end
313 // of the current frame
314 if (getTargetFbo() == 0) {
315 mCaches.pathCache.trim();
316 }
317
Romain Guy11cb6422012-09-21 00:39:43 -0700318 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700319#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700320 GLenum status = GL_NO_ERROR;
321 while ((status = glGetError()) != GL_NO_ERROR) {
322 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
323 switch (status) {
324 case GL_INVALID_ENUM:
325 ALOGE(" GL_INVALID_ENUM");
326 break;
327 case GL_INVALID_VALUE:
328 ALOGE(" GL_INVALID_VALUE");
329 break;
330 case GL_INVALID_OPERATION:
331 ALOGE(" GL_INVALID_OPERATION");
332 break;
333 case GL_OUT_OF_MEMORY:
334 ALOGE(" Out of memory!");
335 break;
336 }
Romain Guya07105b2011-01-10 21:14:18 -0800337 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700338#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700339
Romain Guyc15008e2010-11-10 11:59:15 -0800340#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800341 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700342#else
343 if (mCaches.getDebugLevel() & kDebugMemory) {
344 mCaches.dumpMemoryUsage();
345 }
Romain Guyc15008e2010-11-10 11:59:15 -0800346#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700347 }
Romain Guy96885eb2013-03-26 15:05:58 -0700348
Romain Guy78dd96d2013-05-03 14:24:16 -0700349 if (mCountOverdraw) {
350 countOverdraw();
351 }
352
Romain Guy96885eb2013-03-26 15:05:58 -0700353 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700354}
355
Romain Guy6c319ca2011-01-11 14:29:25 -0800356void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700357 if (mCaches.currentProgram) {
358 if (mCaches.currentProgram->isInUse()) {
359 mCaches.currentProgram->remove();
360 mCaches.currentProgram = NULL;
361 }
362 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700363 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700364 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800365 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800366 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800367 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700368 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700369}
370
Romain Guy6c319ca2011-01-11 14:29:25 -0800371void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800372 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800373 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700374 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700375 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700376
Romain Guy3e263fa2011-12-12 16:47:48 -0800377 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
378
Chet Haase80250612012-08-15 13:46:54 -0700379 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700380 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800381 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700382 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700383
Romain Guya1d3c912011-12-13 14:55:06 -0800384 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700385 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700386
Romain Guy50c0f092010-10-19 11:42:22 -0700387 mCaches.blend = true;
388 glEnable(GL_BLEND);
389 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
390 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700391}
392
Romain Guy35643dd2012-09-18 15:40:58 -0700393void OpenGLRenderer::resumeAfterLayer() {
394 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
395 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
396 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700397 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700398
399 mCaches.resetScissor();
400 dirtyClip();
401}
402
Romain Guyba6be8a2012-04-23 18:22:09 -0700403void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700404 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700405}
406
407void OpenGLRenderer::attachFunctor(Functor* functor) {
408 mFunctors.add(functor);
409}
410
Romain Guy8f3b8e32012-03-27 16:33:45 -0700411status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
412 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700413 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700414
Romain Guyba6be8a2012-04-23 18:22:09 -0700415 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800416 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700417 SortedVector<Functor*> functors(mFunctors);
418 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700419
Romain Guyba6be8a2012-04-23 18:22:09 -0700420 DrawGlInfo info;
421 info.clipLeft = 0;
422 info.clipTop = 0;
423 info.clipRight = 0;
424 info.clipBottom = 0;
425 info.isLayer = false;
426 info.width = 0;
427 info.height = 0;
428 memset(info.transform, 0, sizeof(float) * 16);
429
430 for (size_t i = 0; i < count; i++) {
431 Functor* f = functors.itemAt(i);
432 result |= (*f)(DrawGlInfo::kModeProcess, &info);
433
Chris Craikc2c95432012-04-25 15:13:52 -0700434 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700435 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
436 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700437 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700438
Chris Craikc2c95432012-04-25 15:13:52 -0700439 if (result & DrawGlInfo::kStatusInvoke) {
440 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700441 }
442 }
Chris Craikd15321b2012-11-28 14:45:04 -0800443 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700444 }
445
446 return result;
447}
448
449status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700450 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
451
Chet Haasedaf98e92011-01-10 14:10:36 -0800452 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700453 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700454
Romain Guy8a4ac612012-07-17 17:32:48 -0700455 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800456 if (mDirtyClip) {
457 setScissorFromClip();
Chris Craikecca6da2013-07-16 13:27:18 -0700458 setStencilFromClip();
Romain Guyf90f8172011-01-25 22:53:24 -0800459 }
Romain Guyd643bb52011-03-01 14:55:21 -0800460
Romain Guy80911b82011-03-16 15:30:12 -0700461 Rect clip(*mSnapshot->clipRect);
462 clip.snapToPixelBoundaries();
463
Romain Guyd643bb52011-03-01 14:55:21 -0800464 // Since we don't know what the functor will draw, let's dirty
465 // tne entire clip region
466 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800467 dirtyLayerUnchecked(clip, getRegion());
468 }
Romain Guyd643bb52011-03-01 14:55:21 -0800469
Romain Guy08aa2cb2011-03-17 11:06:57 -0700470 DrawGlInfo info;
471 info.clipLeft = clip.left;
472 info.clipTop = clip.top;
473 info.clipRight = clip.right;
474 info.clipBottom = clip.bottom;
475 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700476 info.width = getSnapshot()->viewport.getWidth();
477 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700478 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700479
Chris Craik4a2bff72013-04-16 13:50:16 -0700480 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800481
Romain Guy8f3b8e32012-03-27 16:33:45 -0700482 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700483 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800484 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700485
Chris Craik65924a32012-04-05 17:52:11 -0700486 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700487 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700488 }
Romain Guycabfcc12011-03-07 18:06:46 -0800489 }
490
Chet Haasedaf98e92011-01-10 14:10:36 -0800491 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700492 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800493}
494
Romain Guyf6a11b82010-06-23 17:47:49 -0700495///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700496// Debug
497///////////////////////////////////////////////////////////////////////////////
498
Romain Guy0f6675332013-03-01 14:31:04 -0800499void OpenGLRenderer::eventMark(const char* name) const {
500 mCaches.eventMark(0, name);
501}
502
Romain Guy87e2f7572012-09-24 11:37:12 -0700503void OpenGLRenderer::startMark(const char* name) const {
504 mCaches.startMark(0, name);
505}
506
507void OpenGLRenderer::endMark() const {
508 mCaches.endMark();
509}
510
511void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
512 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
513 if (clear) {
514 mCaches.disableScissor();
515 mCaches.stencil.clear();
516 }
517 if (enable) {
518 mCaches.stencil.enableDebugWrite();
519 } else {
520 mCaches.stencil.disable();
521 }
522 }
523}
524
525void OpenGLRenderer::renderOverdraw() {
526 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700527 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700528
529 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700530 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700531 clip->right - clip->left, clip->bottom - clip->top);
532
533 mCaches.stencil.enableDebugTest(2);
534 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
535 mCaches.stencil.enableDebugTest(3);
536 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
537 mCaches.stencil.enableDebugTest(4);
538 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
539 mCaches.stencil.enableDebugTest(4, true);
540 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
541 mCaches.stencil.disable();
542 }
543}
544
Romain Guy78dd96d2013-05-03 14:24:16 -0700545void OpenGLRenderer::countOverdraw() {
546 size_t count = mWidth * mHeight;
547 uint32_t* buffer = new uint32_t[count];
548 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
549
550 size_t total = 0;
551 for (size_t i = 0; i < count; i++) {
552 total += buffer[i] & 0xff;
553 }
554
555 mOverdraw = total / float(count);
556
557 delete[] buffer;
558}
559
Romain Guy87e2f7572012-09-24 11:37:12 -0700560///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700561// Layers
562///////////////////////////////////////////////////////////////////////////////
563
564bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (layer->deferredUpdateScheduled && layer->renderer &&
566 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700567 ATRACE_CALL();
568
Romain Guy11cb6422012-09-21 00:39:43 -0700569 Rect& dirty = layer->dirtyRect;
570
Romain Guy7c450aa2012-09-21 19:15:00 -0700571 if (inFrame) {
572 endTiling();
573 debugOverdraw(false, false);
574 }
Romain Guy11cb6422012-09-21 00:39:43 -0700575
Romain Guy96885eb2013-03-26 15:05:58 -0700576 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700577 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700578 } else {
579 layer->defer();
580 }
Romain Guy11cb6422012-09-21 00:39:43 -0700581
582 if (inFrame) {
583 resumeAfterLayer();
584 startTiling(mSnapshot);
585 }
586
Romain Guy5bb3c732012-11-29 17:52:58 -0800587 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700588 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700589
590 return true;
591 }
592
593 return false;
594}
595
596void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700597 // If draw deferring is enabled this method will simply defer
598 // the display list of each individual layer. The layers remain
599 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700600 int count = mLayerUpdates.size();
601 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700602 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
603 startMark("Layer Updates");
604 } else {
605 startMark("Defer Layer Updates");
606 }
Romain Guy11cb6422012-09-21 00:39:43 -0700607
Chris Craik1206b9b2013-04-04 14:46:24 -0700608 // Note: it is very important to update the layers in order
609 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700610 Layer* layer = mLayerUpdates.itemAt(i);
611 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700612 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
613 mCaches.resourceCache.decrementRefcount(layer);
614 }
Romain Guy11cb6422012-09-21 00:39:43 -0700615 }
Romain Guy11cb6422012-09-21 00:39:43 -0700616
Romain Guy96885eb2013-03-26 15:05:58 -0700617 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
618 mLayerUpdates.clear();
619 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
620 }
621 endMark();
622 }
623}
624
625void OpenGLRenderer::flushLayers() {
626 int count = mLayerUpdates.size();
627 if (count > 0) {
628 startMark("Apply Layer Updates");
629 char layerName[12];
630
Chris Craik1206b9b2013-04-04 14:46:24 -0700631 // Note: it is very important to update the layers in order
632 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700633 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700634 startMark(layerName);
635
Romain Guy40543602013-06-12 15:31:28 -0700636 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700637 Layer* layer = mLayerUpdates.itemAt(i);
638 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700639 ATRACE_END();
640
Romain Guy02b49b72013-03-29 12:37:16 -0700641 mCaches.resourceCache.decrementRefcount(layer);
642
Romain Guy96885eb2013-03-26 15:05:58 -0700643 endMark();
644 }
645
646 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700647 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700648
Romain Guy11cb6422012-09-21 00:39:43 -0700649 endMark();
650 }
651}
652
653void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
654 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700655 // Make sure we don't introduce duplicates.
656 // SortedVector would do this automatically but we need to respect
657 // the insertion order. The linear search is not an issue since
658 // this list is usually very short (typically one item, at most a few)
659 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
660 if (mLayerUpdates.itemAt(i) == layer) {
661 return;
662 }
663 }
Romain Guy11cb6422012-09-21 00:39:43 -0700664 mLayerUpdates.push_back(layer);
665 mCaches.resourceCache.incrementRefcount(layer);
666 }
667}
668
Romain Guye93482f2013-06-17 13:14:51 -0700669void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
670 if (layer) {
671 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
672 if (mLayerUpdates.itemAt(i) == layer) {
673 mLayerUpdates.removeAt(i);
674 mCaches.resourceCache.decrementRefcount(layer);
675 break;
676 }
677 }
678 }
679}
680
Romain Guy11cb6422012-09-21 00:39:43 -0700681void OpenGLRenderer::clearLayerUpdates() {
682 size_t count = mLayerUpdates.size();
683 if (count > 0) {
684 mCaches.resourceCache.lock();
685 for (size_t i = 0; i < count; i++) {
686 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
687 }
688 mCaches.resourceCache.unlock();
689 mLayerUpdates.clear();
690 }
691}
692
Romain Guy40543602013-06-12 15:31:28 -0700693void OpenGLRenderer::flushLayerUpdates() {
694 syncState();
695 updateLayers();
696 flushLayers();
697 // Wait for all the layer updates to be executed
698 AutoFence fence;
699}
700
Romain Guy11cb6422012-09-21 00:39:43 -0700701///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700702// State management
703///////////////////////////////////////////////////////////////////////////////
704
Romain Guybb9524b2010-06-22 18:56:38 -0700705int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700706 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700707}
708
709int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700710 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700711}
712
713void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700714 if (mSaveCount > 1) {
715 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700716 }
Romain Guybb9524b2010-06-22 18:56:38 -0700717}
718
719void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700720 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700721
Romain Guy8fb95422010-08-17 18:38:51 -0700722 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700723 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700724 }
Romain Guybb9524b2010-06-22 18:56:38 -0700725}
726
Romain Guy8aef54f2010-09-01 15:13:49 -0700727int OpenGLRenderer::saveSnapshot(int flags) {
728 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700729 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700730}
731
732bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700733 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700734 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700735 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700736
Romain Guybd6b79b2010-06-26 00:13:53 -0700737 sp<Snapshot> current = mSnapshot;
738 sp<Snapshot> previous = mSnapshot->previous;
739
Romain Guyeb993562010-10-05 18:14:38 -0700740 if (restoreOrtho) {
741 Rect& r = previous->viewport;
742 glViewport(r.left, r.top, r.right, r.bottom);
743 mOrthoMatrix.load(current->orthoMatrix);
744 }
745
Romain Guy8b55f372010-08-18 17:10:07 -0700746 mSaveCount--;
747 mSnapshot = previous;
748
Romain Guy2542d192010-08-18 11:47:12 -0700749 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700750 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700751 }
Romain Guy2542d192010-08-18 11:47:12 -0700752
Romain Guy5ec99242010-11-03 16:19:08 -0700753 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700754 endMark(); // Savelayer
755 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700756 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700757 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700758 }
759
Romain Guy2542d192010-08-18 11:47:12 -0700760 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700761}
762
Romain Guyf6a11b82010-06-23 17:47:49 -0700763///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700764// Layers
765///////////////////////////////////////////////////////////////////////////////
766
767int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800768 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700769 const GLuint previousFbo = mSnapshot->fbo;
770 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700771
Romain Guyaf636eb2010-12-09 17:47:21 -0800772 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700773 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700774 }
Romain Guyd55a8612010-06-28 17:42:46 -0700775
776 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700777}
778
Chris Craikd90144d2013-03-19 15:03:48 -0700779void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
780 const Rect untransformedBounds(bounds);
781
782 currentTransform().mapRect(bounds);
783
784 // Layers only make sense if they are in the framebuffer's bounds
785 if (bounds.intersect(*mSnapshot->clipRect)) {
786 // We cannot work with sub-pixels in this case
787 bounds.snapToPixelBoundaries();
788
789 // When the layer is not an FBO, we may use glCopyTexImage so we
790 // need to make sure the layer does not extend outside the bounds
791 // of the framebuffer
792 if (!bounds.intersect(mSnapshot->previous->viewport)) {
793 bounds.setEmpty();
794 } else if (fboLayer) {
795 clip.set(bounds);
796 mat4 inverse;
797 inverse.loadInverse(currentTransform());
798 inverse.mapRect(clip);
799 clip.snapToPixelBoundaries();
800 if (clip.intersect(untransformedBounds)) {
801 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
802 bounds.set(untransformedBounds);
803 } else {
804 clip.setEmpty();
805 }
806 }
807 } else {
808 bounds.setEmpty();
809 }
810}
811
Chris Craik408eb122013-03-26 18:55:15 -0700812void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
813 bool fboLayer, int alpha) {
814 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
815 bounds.getHeight() > mCaches.maxTextureSize ||
816 (fboLayer && clip.isEmpty())) {
817 mSnapshot->empty = fboLayer;
818 } else {
819 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
820 }
821}
822
Chris Craikd90144d2013-03-19 15:03:48 -0700823int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
824 int alpha, SkXfermode::Mode mode, int flags) {
825 const GLuint previousFbo = mSnapshot->fbo;
826 const int count = saveSnapshot(flags);
827
828 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
829 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
830 // operations will be able to store and restore the current clip and transform info, and
831 // quick rejection will be correct (for display lists)
832
833 Rect bounds(left, top, right, bottom);
834 Rect clip;
835 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700836 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700837
Chris Craik408eb122013-03-26 18:55:15 -0700838 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700839 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
840 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craik0e87f002013-06-19 16:54:59 -0700841 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700842 }
843 }
844
845 return count;
846}
847
848
Romain Guy1c740bc2010-09-13 18:00:09 -0700849/**
850 * Layers are viewed by Skia are slightly different than layers in image editing
851 * programs (for instance.) When a layer is created, previously created layers
852 * and the frame buffer still receive every drawing command. For instance, if a
853 * layer is created and a shape intersecting the bounds of the layers and the
854 * framebuffer is draw, the shape will be drawn on both (unless the layer was
855 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
856 *
857 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
858 * texture. Unfortunately, this is inefficient as it requires every primitive to
859 * be drawn n + 1 times, where n is the number of active layers. In practice this
860 * means, for every primitive:
861 * - Switch active frame buffer
862 * - Change viewport, clip and projection matrix
863 * - Issue the drawing
864 *
865 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700866 * To avoid this, layers are implemented in a different way here, at least in the
867 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
868 * is set. When this flag is set we can redirect all drawing operations into a
869 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700870 *
871 * This implementation relies on the frame buffer being at least RGBA 8888. When
872 * a layer is created, only a texture is created, not an FBO. The content of the
873 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700874 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700875 * buffer and drawing continues as normal. This technique therefore treats the
876 * frame buffer as a scratch buffer for the layers.
877 *
878 * To compose the layers back onto the frame buffer, each layer texture
879 * (containing the original frame buffer data) is drawn as a simple quad over
880 * the frame buffer. The trick is that the quad is set as the composition
881 * destination in the blending equation, and the frame buffer becomes the source
882 * of the composition.
883 *
884 * Drawing layers with an alpha value requires an extra step before composition.
885 * An empty quad is drawn over the layer's region in the frame buffer. This quad
886 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
887 * quad is used to multiply the colors in the frame buffer. This is achieved by
888 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
889 * GL_ZERO, GL_SRC_ALPHA.
890 *
891 * Because glCopyTexImage2D() can be slow, an alternative implementation might
892 * be use to draw a single clipped layer. The implementation described above
893 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700894 *
895 * (1) The frame buffer is actually not cleared right away. To allow the GPU
896 * to potentially optimize series of calls to glCopyTexImage2D, the frame
897 * buffer is left untouched until the first drawing operation. Only when
898 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700899 */
Chet Haased48885a2012-08-28 17:43:28 -0700900bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
901 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700902 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700903 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700904
Romain Guyeb993562010-10-05 18:14:38 -0700905 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
906
Romain Guyf607bdc2010-09-10 19:20:06 -0700907 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700908 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700909 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700910 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700911 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700912
913 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700914 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700915 return false;
916 }
Romain Guyf18fd992010-07-08 11:45:51 -0700917
Romain Guya1d3c912011-12-13 14:55:06 -0800918 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700919 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700920 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700921 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700922 }
923
Romain Guy9ace8f52011-07-07 20:50:11 -0700924 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700925 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700926 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
927 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800928 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700929 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700930 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700931
Romain Guy8fb95422010-08-17 18:38:51 -0700932 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700933 mSnapshot->flags |= Snapshot::kFlagIsLayer;
934 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700935
Chris Craik7273daa2013-03-28 11:25:24 -0700936 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700937 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700938 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700939 } else {
940 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700941 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800942 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700943 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700944 // Workaround for some GL drivers. When reading pixels lying outside
945 // of the window we should get undefined values for those pixels.
946 // Unfortunately some drivers will turn the entire target texture black
947 // when reading outside of the window.
948 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
949 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700950 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800951 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700952
Romain Guyb254c242013-06-27 17:15:24 -0700953 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
954 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
955
Romain Guy54be1cd2011-06-13 19:04:27 -0700956 // Enqueue the buffer coordinates to clear the corresponding region later
957 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700958 }
Romain Guyeb993562010-10-05 18:14:38 -0700959 }
Romain Guyf86ef572010-07-01 11:05:42 -0700960
Romain Guyd55a8612010-06-28 17:42:46 -0700961 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700962}
963
Chet Haased48885a2012-08-28 17:43:28 -0700964bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800965 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700966 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700967
Chet Haased48885a2012-08-28 17:43:28 -0700968 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800969 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
970 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700971 mSnapshot->fbo = layer->getFbo();
972 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
973 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
974 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
975 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700976 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700977
Romain Guy2b7028e2012-09-19 17:25:38 -0700978 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700979 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700980 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700981 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
982 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700983
984 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700985 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700986 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700987 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700988 }
989
990 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700991 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700992
Romain Guyf735c8e2013-01-31 17:45:55 -0800993 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700994
995 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700996 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800997 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700998 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700999 glClear(GL_COLOR_BUFFER_BIT);
1000
1001 dirtyClip();
1002
1003 // Change the ortho projection
1004 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
1005 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
1006
1007 return true;
1008}
1009
Romain Guy1c740bc2010-09-13 18:00:09 -07001010/**
1011 * Read the documentation of createLayer() before doing anything in this method.
1012 */
Romain Guy1d83e192010-08-17 11:37:00 -07001013void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
1014 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001015 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001016 return;
1017 }
1018
Romain Guy8ce00302013-01-15 18:51:42 -08001019 Layer* layer = current->layer;
1020 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001021 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001022
Chris Craik39a908c2013-06-13 14:39:01 -07001023 bool clipRequired = false;
1024 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1025 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1026
Romain Guyeb993562010-10-05 18:14:38 -07001027 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001028 endTiling();
1029
Romain Guye0aa84b2012-04-03 19:30:26 -07001030 // Detach the texture from the FBO
1031 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001032
1033 layer->removeFbo(false);
1034
Romain Guyeb993562010-10-05 18:14:38 -07001035 // Unbind current FBO and restore previous one
1036 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001037 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001038
1039 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001040 }
1041
Romain Guy9ace8f52011-07-07 20:50:11 -07001042 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001043 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001044 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001045 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001046 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001047 }
1048
Romain Guy03750a02010-10-18 14:06:08 -07001049 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001050
Romain Guya1d3c912011-12-13 14:55:06 -08001051 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001052
Romain Guy5b3b3522010-10-27 18:57:51 -07001053 // When the layer is stored in an FBO, we can save a bit of fillrate by
1054 // drawing only the dirty region
1055 if (fboLayer) {
1056 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001057 if (layer->getColorFilter()) {
1058 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001059 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001060 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001061 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001062 resetColorFilter();
1063 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001064 } else if (!rect.isEmpty()) {
1065 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1066 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001067 }
Romain Guy8b55f372010-08-18 17:10:07 -07001068
Romain Guy746b7402010-10-26 16:27:31 -07001069 dirtyClip();
1070
Romain Guyeb993562010-10-05 18:14:38 -07001071 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001072 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001073 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001074 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001075 }
1076}
1077
Romain Guyaa6c24c2011-04-28 18:40:04 -07001078void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001079 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001080
1081 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001082 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001083 setupDrawWithTexture();
1084 } else {
1085 setupDrawWithExternalTexture();
1086 }
1087 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001088 setupDrawColor(alpha, alpha, alpha, alpha);
1089 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001090 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001091 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001092 setupDrawPureColorUniforms();
1093 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001094 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1095 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001096 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001097 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001098 }
Romain Guy3b753822013-03-05 10:27:35 -08001099 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001100 layer->getWidth() == (uint32_t) rect.getWidth() &&
1101 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001102 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1103 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001104
Romain Guyd21b6e12011-11-30 20:21:23 -08001105 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001106 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1107 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001108 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001109 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1110 }
1111 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -07001112 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001113
1114 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001115}
1116
Romain Guy5b3b3522010-10-27 18:57:51 -07001117void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001118 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001119 const Rect& texCoords = layer->texCoords;
1120 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1121 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001122
Romain Guy9ace8f52011-07-07 20:50:11 -07001123 float x = rect.left;
1124 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001125 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001126 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001127 layer->getHeight() == (uint32_t) rect.getHeight();
1128
1129 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001130 // When we're swapping, the layer is already in screen coordinates
1131 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001132 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1133 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001134 }
1135
Romain Guyd21b6e12011-11-30 20:21:23 -08001136 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001137 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001138 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001139 }
1140
Chris Craik16ecda52013-03-29 10:59:59 -07001141 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001142 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001143 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001144 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001145 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001146 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001147
Romain Guyaa6c24c2011-04-28 18:40:04 -07001148 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1149 } else {
1150 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1151 drawTextureLayer(layer, rect);
1152 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1153 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001154}
1155
Chris Craik34416ea2013-04-15 16:08:28 -07001156/**
1157 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1158 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1159 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1160 * by saveLayer's restore
1161 */
1162#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1163 DRAW_COMMAND; \
1164 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1165 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1166 DRAW_COMMAND; \
1167 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1168 } \
1169 }
1170
1171#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1172
Romain Guy5b3b3522010-10-27 18:57:51 -07001173void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001174 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001175 layer->setRegionAsRect();
1176
Chris Craik34416ea2013-04-15 16:08:28 -07001177 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001178
Romain Guy5b3b3522010-10-27 18:57:51 -07001179 layer->region.clear();
1180 return;
1181 }
1182
Romain Guy211370f2012-02-01 16:10:55 -08001183 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001184 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001185 const android::Rect* rects;
1186 Region safeRegion;
1187 if (CC_LIKELY(hasRectToRectTransform())) {
1188 rects = layer->region.getArray(&count);
1189 } else {
1190 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1191 rects = safeRegion.getArray(&count);
1192 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001193
Chris Craik16ecda52013-03-29 10:59:59 -07001194 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001195 const float texX = 1.0f / float(layer->getWidth());
1196 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001197 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001198
Romain Guy8ce00302013-01-15 18:51:42 -08001199 setupDraw();
1200
1201 // We must get (and therefore bind) the region mesh buffer
1202 // after we setup drawing in case we need to mess with the
1203 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001204 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001205 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001206
Romain Guy7230a742011-01-10 22:26:16 -08001207 setupDrawWithTexture();
1208 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001209 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001210 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001211 setupDrawProgram();
1212 setupDrawDirtyRegionsDisabled();
1213 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001214 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001215 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001216 if (currentTransform().isPureTranslate()) {
1217 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1218 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001219
Romain Guyd21b6e12011-11-30 20:21:23 -08001220 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001221 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1222 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001223 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001224 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1225 }
Romain Guy3380cfd2013-08-15 16:57:57 -07001226 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001227
1228 for (size_t i = 0; i < count; i++) {
1229 const android::Rect* r = &rects[i];
1230
1231 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001232 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001233 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001234 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001235
1236 // TODO: Reject quads outside of the clip
1237 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1238 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1239 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1240 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1241
1242 numQuads++;
1243
Romain Guy31e08e92013-06-18 15:53:53 -07001244 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001245 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1246 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001247 numQuads = 0;
1248 mesh = mCaches.getRegionMesh();
1249 }
1250 }
1251
1252 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001253 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1254 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001255 }
1256
Romain Guy5b3b3522010-10-27 18:57:51 -07001257#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001258 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001259#endif
1260
1261 layer->region.clear();
1262 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001263}
1264
Romain Guy3a3133d2011-02-01 22:59:58 -08001265void OpenGLRenderer::drawRegionRects(const Region& region) {
1266#if DEBUG_LAYERS_AS_REGIONS
1267 size_t count;
1268 const android::Rect* rects = region.getArray(&count);
1269
1270 uint32_t colors[] = {
1271 0x7fff0000, 0x7f00ff00,
1272 0x7f0000ff, 0x7fff00ff,
1273 };
1274
1275 int offset = 0;
1276 int32_t top = rects[0].top;
1277
1278 for (size_t i = 0; i < count; i++) {
1279 if (top != rects[i].top) {
1280 offset ^= 0x2;
1281 top = rects[i].top;
1282 }
1283
1284 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1285 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1286 SkXfermode::kSrcOver_Mode);
1287 }
1288#endif
1289}
1290
Romain Guy8ce00302013-01-15 18:51:42 -08001291void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1292 SkXfermode::Mode mode, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001293 Vector<float> rects;
1294
1295 SkRegion::Iterator it(region);
1296 while (!it.done()) {
1297 const SkIRect& r = it.rect();
1298 rects.push(r.fLeft);
1299 rects.push(r.fTop);
1300 rects.push(r.fRight);
1301 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001302 it.next();
1303 }
1304
Romain Guy448455f2013-07-22 13:57:50 -07001305 drawColorRects(rects.array(), rects.size(), color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001306}
1307
Romain Guy5b3b3522010-10-27 18:57:51 -07001308void OpenGLRenderer::dirtyLayer(const float left, const float top,
1309 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001310 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001311 Rect bounds(left, top, right, bottom);
1312 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001313 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001314 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001315}
1316
1317void OpenGLRenderer::dirtyLayer(const float left, const float top,
1318 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001319 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001320 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001321 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001322 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001323}
1324
1325void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001326 if (bounds.intersect(*mSnapshot->clipRect)) {
1327 bounds.snapToPixelBoundaries();
1328 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1329 if (!dirty.isEmpty()) {
1330 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001331 }
1332 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001333}
1334
Romain Guy448455f2013-07-22 13:57:50 -07001335void OpenGLRenderer::drawIndexedQuads(Vertex* mesh, GLsizei quadsCount) {
1336 GLsizei elementsCount = quadsCount * 6;
1337 while (elementsCount > 0) {
1338 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1339
Romain Guy3380cfd2013-08-15 16:57:57 -07001340 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001341 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1342
1343 elementsCount -= drawCount;
1344 // Though there are 4 vertices in a quad, we use 6 indices per
1345 // quad to draw with GL_TRIANGLES
1346 mesh += (drawCount / 6) * 4;
1347 }
1348}
1349
Romain Guy54be1cd2011-06-13 19:04:27 -07001350void OpenGLRenderer::clearLayerRegions() {
1351 const size_t count = mLayers.size();
1352 if (count == 0) return;
1353
1354 if (!mSnapshot->isIgnored()) {
1355 // Doing several glScissor/glClear here can negatively impact
1356 // GPUs with a tiler architecture, instead we draw quads with
1357 // the Clear blending mode
1358
1359 // The list contains bounds that have already been clipped
1360 // against their initial clip rect, and the current clip
1361 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001362 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001363
Romain Guy448455f2013-07-22 13:57:50 -07001364 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001365 Vertex* vertex = mesh;
1366
1367 for (uint32_t i = 0; i < count; i++) {
1368 Rect* bounds = mLayers.itemAt(i);
1369
Romain Guy54be1cd2011-06-13 19:04:27 -07001370 Vertex::set(vertex++, bounds->left, bounds->top);
1371 Vertex::set(vertex++, bounds->right, bounds->top);
1372 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001373 Vertex::set(vertex++, bounds->right, bounds->bottom);
1374
1375 delete bounds;
1376 }
Romain Guye67307c2013-02-11 18:01:20 -08001377 // We must clear the list of dirty rects before we
1378 // call setupDraw() to prevent stencil setup to do
1379 // the same thing again
1380 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001381
1382 setupDraw(false);
1383 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1384 setupDrawBlending(true, SkXfermode::kClear_Mode);
1385 setupDrawProgram();
1386 setupDrawPureColorUniforms();
1387 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
1388
Romain Guy448455f2013-07-22 13:57:50 -07001389 drawIndexedQuads(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001390
1391 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001392 } else {
1393 for (uint32_t i = 0; i < count; i++) {
1394 delete mLayers.itemAt(i);
1395 }
Romain Guye67307c2013-02-11 18:01:20 -08001396 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001397 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001398}
1399
Romain Guybd6b79b2010-06-26 00:13:53 -07001400///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001401// State Deferral
1402///////////////////////////////////////////////////////////////////////////////
1403
Chris Craikff785832013-03-08 13:12:16 -08001404bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001405 const Rect& currentClip = *(mSnapshot->clipRect);
1406 const mat4& currentMatrix = *(mSnapshot->transform);
1407
Chris Craikff785832013-03-08 13:12:16 -08001408 if (stateDeferFlags & kStateDeferFlag_Draw) {
1409 // state has bounds initialized in local coordinates
1410 if (!state.mBounds.isEmpty()) {
1411 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001412 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001413 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1414 // is used, it should more closely duplicate the quickReject logic (in how it uses
1415 // snapToPixelBoundaries)
1416
Chris Craik28ce94a2013-05-31 11:38:03 -07001417 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001418 // quick rejected
1419 return true;
1420 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001421
Chris Craika02c4ed2013-06-14 13:43:58 -07001422 state.mClipSideFlags = kClipSide_None;
Chris Craik28ce94a2013-05-31 11:38:03 -07001423 if (!currentClip.contains(state.mBounds)) {
1424 int& flags = state.mClipSideFlags;
1425 // op partially clipped, so record which sides are clipped for clip-aware merging
1426 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1427 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1428 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1429 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1430 }
1431 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001432 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001433 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1434 // overdraw avoidance (since we don't know what it overlaps)
1435 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikff785832013-03-08 13:12:16 -08001436 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001437 }
1438 }
1439
Chris Craik527a3aa2013-03-04 10:19:31 -08001440 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1441 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001442 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001443 }
1444
Chris Craik7273daa2013-03-28 11:25:24 -07001445 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1446 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001447 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001448 state.mDrawModifiers = mDrawModifiers;
1449 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001450 return false;
1451}
1452
Chris Craik527a3aa2013-03-04 10:19:31 -08001453void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001454 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001455 mDrawModifiers = state.mDrawModifiers;
1456 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001457
Chris Craik527a3aa2013-03-04 10:19:31 -08001458 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001459 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1460 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001461 dirtyClip();
1462 }
Chris Craikc3566d02013-02-04 16:16:33 -08001463}
1464
Chris Craik28ce94a2013-05-31 11:38:03 -07001465/**
1466 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1467 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1468 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1469 *
1470 * This method should be called when restoreDisplayState() won't be restoring the clip
1471 */
1472void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1473 if (clipRect != NULL) {
1474 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1475 } else {
1476 mSnapshot->setClip(0, 0, mWidth, mHeight);
1477 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001478 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001479 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001480}
1481
Chris Craikc3566d02013-02-04 16:16:33 -08001482///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001483// Transforms
1484///////////////////////////////////////////////////////////////////////////////
1485
1486void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001487 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001488}
1489
1490void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001491 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001492}
1493
1494void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001495 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001496}
1497
Romain Guy807daf72011-01-18 11:19:19 -08001498void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001499 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001500}
1501
Romain Guyf6a11b82010-06-23 17:47:49 -07001502void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001503 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001504 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001505 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001506 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001507 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001508}
1509
Chris Craikb98a0162013-02-21 11:30:22 -08001510bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001511 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001512}
1513
Romain Guyf6a11b82010-06-23 17:47:49 -07001514void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001515 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001516}
1517
1518void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001519 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001520 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001521 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001522 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001523}
1524
1525///////////////////////////////////////////////////////////////////////////////
1526// Clipping
1527///////////////////////////////////////////////////////////////////////////////
1528
Romain Guybb9524b2010-06-22 18:56:38 -07001529void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001530 Rect clip(*mSnapshot->clipRect);
1531 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001532
Romain Guy8a4ac612012-07-17 17:32:48 -07001533 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1534 clip.getWidth(), clip.getHeight())) {
1535 mDirtyClip = false;
1536 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001537}
1538
Romain Guy8ce00302013-01-15 18:51:42 -08001539void OpenGLRenderer::ensureStencilBuffer() {
1540 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1541 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1542 // just hope we have one when hasLayer() returns false.
1543 if (hasLayer()) {
1544 attachStencilBufferToLayer(mSnapshot->layer);
1545 }
1546}
1547
1548void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1549 // The layer's FBO is already bound when we reach this stage
1550 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001551 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1552 // is attached after we initiated tiling. We must turn it off,
1553 // attach the new render buffer then turn tiling back on
1554 endTiling();
1555
Romain Guy8d4aeb72013-02-12 16:08:55 -08001556 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001557 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001558 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001559
Romain Guyf735c8e2013-01-31 17:45:55 -08001560 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001561 }
1562}
1563
1564void OpenGLRenderer::setStencilFromClip() {
1565 if (!mCaches.debugOverdraw) {
1566 if (!mSnapshot->clipRegion->isEmpty()) {
1567 // NOTE: The order here is important, we must set dirtyClip to false
1568 // before any draw call to avoid calling back into this method
1569 mDirtyClip = false;
1570
1571 ensureStencilBuffer();
1572
1573 mCaches.stencil.enableWrite();
1574
1575 // Clear the stencil but first make sure we restrict drawing
1576 // to the region's bounds
1577 bool resetScissor = mCaches.enableScissor();
1578 if (resetScissor) {
1579 // The scissor was not set so we now need to update it
1580 setScissorFromClip();
1581 }
1582 mCaches.stencil.clear();
1583 if (resetScissor) mCaches.disableScissor();
1584
1585 // NOTE: We could use the region contour path to generate a smaller mesh
1586 // Since we are using the stencil we could use the red book path
1587 // drawing technique. It might increase bandwidth usage though.
1588
1589 // The last parameter is important: we are not drawing in the color buffer
1590 // so we don't want to dirty the current layer, if any
1591 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1592
1593 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001594
1595 // Draw the region used to generate the stencil if the appropriate debug
1596 // mode is enabled
1597 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1598 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1599 }
Romain Guy8ce00302013-01-15 18:51:42 -08001600 } else {
1601 mCaches.stencil.disable();
1602 }
1603 }
1604}
1605
Romain Guy9d5316e2010-06-24 19:30:36 -07001606const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001607 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001608}
1609
Chris Craik39a908c2013-06-13 14:39:01 -07001610bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
Chris Craik5e49b302013-07-30 19:05:20 -07001611 bool snapOut, bool* clipRequired) {
Chris Craik39a908c2013-06-13 14:39:01 -07001612 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001613 return true;
1614 }
1615
1616 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001617 currentTransform().mapRect(r);
Chris Craik5e49b302013-07-30 19:05:20 -07001618
1619 if (snapOut) {
1620 // snapOut is generally used to account for 1 pixel ramp (in window coordinates)
1621 // outside of the provided rect boundaries in tessellated AA geometry
1622 r.snapOutToPixelBoundaries();
1623 } else {
1624 r.snapToPixelBoundaries();
1625 }
Romain Guy8a4ac612012-07-17 17:32:48 -07001626
1627 Rect clipRect(*mSnapshot->clipRect);
1628 clipRect.snapToPixelBoundaries();
1629
Chris Craik39a908c2013-06-13 14:39:01 -07001630 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001631
Chris Craik39a908c2013-06-13 14:39:01 -07001632 if (clipRequired) *clipRequired = !clipRect.contains(r);
1633 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001634}
1635
Romain Guy672433d2013-01-04 19:05:13 -08001636bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1637 SkPaint* paint) {
Chris Craik5e49b302013-07-30 19:05:20 -07001638 // AA geometry will likely have a ramp around it (not accounted for in local bounds). Snap out
1639 // the final mapped rect to ensure correct clipping behavior for the ramp.
1640 bool snapOut = paint->isAntiAlias();
1641
Chris Craikcb4d6002012-09-25 12:00:29 -07001642 if (paint->getStyle() != SkPaint::kFill_Style) {
1643 float outset = paint->getStrokeWidth() * 0.5f;
Chris Craik5e49b302013-07-30 19:05:20 -07001644 return quickReject(left - outset, top - outset, right + outset, bottom + outset, snapOut);
Chris Craikcb4d6002012-09-25 12:00:29 -07001645 } else {
Chris Craik5e49b302013-07-30 19:05:20 -07001646 return quickReject(left, top, right, bottom, snapOut);
Chris Craikcb4d6002012-09-25 12:00:29 -07001647 }
1648}
1649
Chris Craik5e49b302013-07-30 19:05:20 -07001650bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom, bool snapOut) {
Chris Craik39a908c2013-06-13 14:39:01 -07001651 bool clipRequired = false;
Chris Craik5e49b302013-07-30 19:05:20 -07001652 if (quickRejectNoScissor(left, top, right, bottom, snapOut, &clipRequired)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001653 return true;
1654 }
1655
Chris Craik39a908c2013-06-13 14:39:01 -07001656 if (!isDeferred()) {
1657 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001658 }
Chris Craik39a908c2013-06-13 14:39:01 -07001659 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001660}
1661
Romain Guy8ce00302013-01-15 18:51:42 -08001662void OpenGLRenderer::debugClip() {
1663#if DEBUG_CLIP_REGIONS
1664 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1665 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1666 }
1667#endif
1668}
1669
Romain Guy079ba2c2010-07-16 14:12:24 -07001670bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001671 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001672 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1673 if (clipped) {
1674 dirtyClip();
1675 }
1676 return !mSnapshot->clipRect->isEmpty();
1677 }
1678
1679 SkPath path;
1680 path.addRect(left, top, right, bottom);
1681
Romain Guyb7b93e02013-08-01 15:29:25 -07001682 return OpenGLRenderer::clipPath(&path, op);
Romain Guy8ce00302013-01-15 18:51:42 -08001683}
1684
1685bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1686 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001687 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001688
1689 SkPath transformed;
1690 path->transform(transform, &transformed);
1691
1692 SkRegion clip;
Romain Guyb7b93e02013-08-01 15:29:25 -07001693 if (!mSnapshot->previous->clipRegion->isEmpty()) {
1694 clip.setRegion(*mSnapshot->previous->clipRegion);
Romain Guy8ce00302013-01-15 18:51:42 -08001695 } else {
Romain Guyb7b93e02013-08-01 15:29:25 -07001696 if (mSnapshot->previous == mFirstSnapshot) {
1697 clip.setRect(0, 0, mWidth, mHeight);
1698 } else {
1699 Rect* bounds = mSnapshot->previous->clipRect;
1700 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1701 }
Romain Guy8ce00302013-01-15 18:51:42 -08001702 }
1703
1704 SkRegion region;
1705 region.setPath(transformed, clip);
1706
1707 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001708 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001709 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001710 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001711 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001712}
1713
Romain Guy735738c2012-12-03 12:34:51 -08001714bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001715 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1716 if (clipped) {
1717 dirtyClip();
1718 }
1719 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001720}
1721
Chet Haasea23eed82012-04-12 15:19:04 -07001722Rect* OpenGLRenderer::getClipRect() {
1723 return mSnapshot->clipRect;
1724}
1725
Romain Guyf6a11b82010-06-23 17:47:49 -07001726///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001727// Drawing commands
1728///////////////////////////////////////////////////////////////////////////////
1729
Romain Guy54be1cd2011-06-13 19:04:27 -07001730void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001731 // TODO: It would be best if we could do this before quickReject()
1732 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001733 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001734 // Make sure setScissor & setStencil happen at the beginning of
1735 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001736 if (mDirtyClip) {
1737 if (mCaches.scissorEnabled) {
1738 setScissorFromClip();
1739 }
Romain Guy8ce00302013-01-15 18:51:42 -08001740 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001741 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001742
Romain Guy70ca14e2010-12-13 18:24:33 -08001743 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001744
Romain Guy70ca14e2010-12-13 18:24:33 -08001745 mSetShaderColor = false;
1746 mColorSet = false;
1747 mColorA = mColorR = mColorG = mColorB = 0.0f;
1748 mTextureUnit = 0;
1749 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001750
1751 // Enable debug highlight when what we're about to draw is tested against
1752 // the stencil buffer and if stencil highlight debugging is on
1753 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1754 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1755 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001756
1757 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001758}
1759
1760void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1761 mDescription.hasTexture = true;
1762 mDescription.hasAlpha8Texture = isAlpha8;
1763}
1764
Romain Guyff316ec2013-02-13 18:39:43 -08001765void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1766 mDescription.hasTexture = true;
1767 mDescription.hasColors = true;
1768 mDescription.hasAlpha8Texture = isAlpha8;
1769}
1770
Romain Guyaa6c24c2011-04-28 18:40:04 -07001771void OpenGLRenderer::setupDrawWithExternalTexture() {
1772 mDescription.hasExternalTexture = true;
1773}
1774
Romain Guy15bc6432011-12-13 13:11:32 -08001775void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001776 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001777}
1778
Chris Craik710f46d2012-09-17 17:25:49 -07001779void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001780 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001781}
1782
Romain Guy8d0d4782010-12-14 20:13:35 -08001783void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1784 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001785 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1786 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1787 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001788 mColorSet = true;
1789 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1790}
1791
Romain Guy86568192010-12-14 15:55:39 -08001792void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1793 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001794 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1795 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1796 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001797 mColorSet = true;
1798 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1799}
1800
Romain Guy41210632012-07-16 17:04:24 -07001801void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1802 mCaches.fontRenderer->describe(mDescription, paint);
1803}
1804
Romain Guy70ca14e2010-12-13 18:24:33 -08001805void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1806 mColorA = a;
1807 mColorR = r;
1808 mColorG = g;
1809 mColorB = b;
1810 mColorSet = true;
1811 mSetShaderColor = mDescription.setColor(r, g, b, a);
1812}
1813
1814void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001815 if (mDrawModifiers.mShader) {
1816 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001817 }
1818}
1819
1820void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001821 if (mDrawModifiers.mColorFilter) {
1822 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001823 }
1824}
1825
Romain Guyf09ef512011-05-27 11:43:46 -07001826void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1827 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1828 mColorA = 1.0f;
1829 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001830 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001831 }
1832}
1833
Romain Guy70ca14e2010-12-13 18:24:33 -08001834void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001835 // When the blending mode is kClear_Mode, we need to use a modulate color
1836 // argb=1,0,0,0
1837 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001838 bool blend = (mColorSet && mColorA < 1.0f) ||
1839 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1840 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001841}
1842
1843void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001844 // When the blending mode is kClear_Mode, we need to use a modulate color
1845 // argb=1,0,0,0
1846 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001847 blend |= (mColorSet && mColorA < 1.0f) ||
1848 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1849 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1850 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001851}
1852
1853void OpenGLRenderer::setupDrawProgram() {
1854 useProgram(mCaches.programCache.get(mDescription));
1855}
1856
1857void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1858 mTrackDirtyRegions = false;
1859}
1860
1861void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1862 bool ignoreTransform) {
1863 mModelView.loadTranslate(left, top, 0.0f);
1864 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001865 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1866 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001867 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001868 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001869 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1870 }
1871}
1872
Chet Haase8a5cc922011-04-26 07:28:09 -07001873void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001874 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001875}
1876
Romain Guy70ca14e2010-12-13 18:24:33 -08001877void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1878 bool ignoreTransform, bool ignoreModelView) {
1879 if (!ignoreModelView) {
1880 mModelView.loadTranslate(left, top, 0.0f);
1881 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001882 } else {
1883 mModelView.loadIdentity();
1884 }
Romain Guy86568192010-12-14 15:55:39 -08001885 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1886 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001887 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001888 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001889 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001890 }
1891 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001892 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001893 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1894 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001895}
1896
1897void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001898 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001899 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1900 }
1901}
1902
Romain Guy86568192010-12-14 15:55:39 -08001903void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001904 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001905 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001906 }
1907}
1908
Romain Guy70ca14e2010-12-13 18:24:33 -08001909void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001910 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001911 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001912 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001913 }
Chris Craikc3566d02013-02-04 16:16:33 -08001914 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1915 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001916 }
1917}
1918
Romain Guy8d0d4782010-12-14 20:13:35 -08001919void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001920 if (mDrawModifiers.mShader) {
1921 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001922 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001923 }
1924}
1925
Romain Guy70ca14e2010-12-13 18:24:33 -08001926void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001927 if (mDrawModifiers.mColorFilter) {
1928 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001929 }
1930}
1931
Romain Guy41210632012-07-16 17:04:24 -07001932void OpenGLRenderer::setupDrawTextGammaUniforms() {
1933 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1934}
1935
Romain Guy70ca14e2010-12-13 18:24:33 -08001936void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001937 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001938 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001939 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001940}
1941
1942void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001943 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001944 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001945 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001946}
1947
Romain Guyaa6c24c2011-04-28 18:40:04 -07001948void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1949 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001950 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001951 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001952}
1953
Romain Guy8f0095c2011-05-02 17:24:22 -07001954void OpenGLRenderer::setupDrawTextureTransform() {
1955 mDescription.hasTextureTransform = true;
1956}
1957
1958void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001959 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1960 GL_FALSE, &transform.data[0]);
1961}
1962
Romain Guy70ca14e2010-12-13 18:24:33 -08001963void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001964 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001965 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001966 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001967 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001968 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001969 }
Romain Guyd71dd362011-12-12 19:03:35 -08001970
Chris Craikcb4d6002012-09-25 12:00:29 -07001971 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001972 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001973 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001974 }
1975
1976 mCaches.unbindIndicesBuffer();
1977}
1978
Romain Guyff316ec2013-02-13 18:39:43 -08001979void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1980 bool force = mCaches.unbindMeshBuffer();
1981 GLsizei stride = sizeof(ColorTextureVertex);
1982
1983 mCaches.bindPositionVertexPointer(force, vertices, stride);
1984 if (mCaches.currentProgram->texCoords >= 0) {
1985 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1986 }
1987 int slot = mCaches.currentProgram->getAttrib("colors");
1988 if (slot >= 0) {
1989 glEnableVertexAttribArray(slot);
1990 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1991 }
1992
1993 mCaches.unbindIndicesBuffer();
1994}
1995
Romain Guy3b748a42013-04-17 18:54:38 -07001996void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1997 bool force = false;
1998 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1999 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
2000 // use the default VBO found in Caches
2001 if (!vertices || vbo) {
2002 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
2003 } else {
2004 force = mCaches.unbindMeshBuffer();
2005 }
2006 mCaches.bindIndicesBuffer();
2007
Chris Craikcb4d6002012-09-25 12:00:29 -07002008 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08002009 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002010 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08002011 }
Romain Guy70ca14e2010-12-13 18:24:33 -08002012}
2013
Romain Guy448455f2013-07-22 13:57:50 -07002014void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08002015 bool force = mCaches.unbindMeshBuffer();
Romain Guy448455f2013-07-22 13:57:50 -07002016 mCaches.bindIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002017 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07002018}
2019
Romain Guy70ca14e2010-12-13 18:24:33 -08002020///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07002021// Drawing
2022///////////////////////////////////////////////////////////////////////////////
2023
Chris Craikff785832013-03-08 13:12:16 -08002024status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
2025 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07002026 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08002027 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
2028 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07002029 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07002030 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07002031 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08002032 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
2033 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07002034 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002035 }
2036
Chris Craik28ce94a2013-05-31 11:38:03 -07002037 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2038 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002039 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2040 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002041
2042 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002043 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002044
Chet Haase58d110a2013-04-10 07:43:29 -07002045 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002046 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002047
Romain Guy65549432012-03-26 16:45:05 -07002048 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002049}
2050
Chris Craikc3566d02013-02-04 16:16:33 -08002051void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002052 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002053 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002054 }
2055}
2056
Romain Guya168d732011-03-18 16:50:13 -07002057void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2058 int alpha;
2059 SkXfermode::Mode mode;
2060 getAlphaAndMode(paint, &alpha, &mode);
2061
Romain Guy886b2752013-01-04 12:26:18 -08002062 int color = paint != NULL ? paint->getColor() : 0;
2063
Romain Guya168d732011-03-18 16:50:13 -07002064 float x = left;
2065 float y = top;
2066
Romain Guy886b2752013-01-04 12:26:18 -08002067 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2068
Romain Guya168d732011-03-18 16:50:13 -07002069 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002070 if (currentTransform().isPureTranslate()) {
2071 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2072 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002073 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002074
2075 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002076 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002077 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002078 }
2079
Romain Guy3b748a42013-04-17 18:54:38 -07002080 // No need to check for a UV mapper on the texture object, only ARGB_8888
2081 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002082 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002083 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2084 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002085}
2086
Romain Guy03c00b52013-06-20 18:30:28 -07002087/**
2088 * Important note: this method is intended to draw batches of bitmaps and
2089 * will not set the scissor enable or dirty the current layer, if any.
2090 * The caller is responsible for properly dirtying the current layer.
2091 */
Romain Guy55b6f952013-06-27 15:27:09 -07002092status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
2093 TextureVertex* vertices, bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002094 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002095 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002096 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002097
Chris Craik527a3aa2013-03-04 10:19:31 -08002098 const AutoTexture autoCleanup(texture);
2099
2100 int alpha;
2101 SkXfermode::Mode mode;
2102 getAlphaAndMode(paint, &alpha, &mode);
2103
2104 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002105 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002106
2107 const float x = (int) floorf(bounds.left + 0.5f);
2108 const float y = (int) floorf(bounds.top + 0.5f);
2109 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2110 int color = paint != NULL ? paint->getColor() : 0;
2111 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2112 texture->id, paint != NULL, color, alpha, mode,
Romain Guy3380cfd2013-08-15 16:57:57 -07002113 &vertices[0].x, &vertices[0].u,
Romain Guy03c00b52013-06-20 18:30:28 -07002114 GL_TRIANGLES, bitmapCount * 6, true, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002115 } else {
2116 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2117 texture->id, alpha / 255.0f, mode, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002118 &vertices[0].x, &vertices[0].u,
Romain Guy03c00b52013-06-20 18:30:28 -07002119 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002120 }
2121
2122 return DrawGlInfo::kStatusDrew;
2123}
2124
Chet Haase48659092012-05-31 15:21:51 -07002125status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002126 const float right = left + bitmap->width();
2127 const float bottom = top + bitmap->height();
2128
2129 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002130 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002131 }
2132
Romain Guya1d3c912011-12-13 14:55:06 -08002133 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002134 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002135 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002136 const AutoTexture autoCleanup(texture);
2137
Romain Guy211370f2012-02-01 16:10:55 -08002138 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002139 drawAlphaBitmap(texture, left, top, paint);
2140 } else {
2141 drawTextureRect(left, top, right, bottom, texture, paint);
2142 }
Chet Haase48659092012-05-31 15:21:51 -07002143
2144 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002145}
2146
Chet Haase48659092012-05-31 15:21:51 -07002147status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002148 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2149 const mat4 transform(*matrix);
2150 transform.mapRect(r);
2151
Romain Guy6926c722010-07-12 20:20:03 -07002152 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002153 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002154 }
2155
Romain Guya1d3c912011-12-13 14:55:06 -08002156 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002157 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002158 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002159 const AutoTexture autoCleanup(texture);
2160
Romain Guy5b3b3522010-10-27 18:57:51 -07002161 // This could be done in a cheaper way, all we need is pass the matrix
2162 // to the vertex shader. The save/restore is a bit overkill.
2163 save(SkCanvas::kMatrix_SaveFlag);
2164 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002165 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2166 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2167 } else {
2168 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2169 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002170 restore();
Chet Haase48659092012-05-31 15:21:51 -07002171
2172 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002173}
2174
Chet Haase48659092012-05-31 15:21:51 -07002175status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002176 const float right = left + bitmap->width();
2177 const float bottom = top + bitmap->height();
2178
2179 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002180 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002181 }
2182
2183 mCaches.activeTexture(0);
2184 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2185 const AutoTexture autoCleanup(texture);
2186
Romain Guy886b2752013-01-04 12:26:18 -08002187 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2188 drawAlphaBitmap(texture, left, top, paint);
2189 } else {
2190 drawTextureRect(left, top, right, bottom, texture, paint);
2191 }
Chet Haase48659092012-05-31 15:21:51 -07002192
2193 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002194}
2195
Chet Haase48659092012-05-31 15:21:51 -07002196status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002197 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002198 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002199 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002200 }
2201
Chris Craik39a908c2013-06-13 14:39:01 -07002202 // TODO: use quickReject on bounds from vertices
2203 mCaches.enableScissor();
2204
Romain Guyb18d2d02011-02-10 15:52:54 -08002205 float left = FLT_MAX;
2206 float top = FLT_MAX;
2207 float right = FLT_MIN;
2208 float bottom = FLT_MIN;
2209
Romain Guya92bb4d2012-10-16 11:08:44 -07002210 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002211
Romain Guyff316ec2013-02-13 18:39:43 -08002212 ColorTextureVertex mesh[count];
2213 ColorTextureVertex* vertex = mesh;
2214
2215 bool cleanupColors = false;
2216 if (!colors) {
2217 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2218 colors = new int[colorsCount];
2219 memset(colors, 0xff, colorsCount * sizeof(int));
2220 cleanupColors = true;
2221 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002222
Romain Guy3b748a42013-04-17 18:54:38 -07002223 mCaches.activeTexture(0);
2224 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2225 const UvMapper& mapper(getMapper(texture));
2226
Romain Guy5a7b4662011-01-20 19:09:30 -08002227 for (int32_t y = 0; y < meshHeight; y++) {
2228 for (int32_t x = 0; x < meshWidth; x++) {
2229 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2230
2231 float u1 = float(x) / meshWidth;
2232 float u2 = float(x + 1) / meshWidth;
2233 float v1 = float(y) / meshHeight;
2234 float v2 = float(y + 1) / meshHeight;
2235
Romain Guy3b748a42013-04-17 18:54:38 -07002236 mapper.map(u1, v1, u2, v2);
2237
Romain Guy5a7b4662011-01-20 19:09:30 -08002238 int ax = i + (meshWidth + 1) * 2;
2239 int ay = ax + 1;
2240 int bx = i;
2241 int by = bx + 1;
2242 int cx = i + 2;
2243 int cy = cx + 1;
2244 int dx = i + (meshWidth + 1) * 2 + 2;
2245 int dy = dx + 1;
2246
Romain Guyff316ec2013-02-13 18:39:43 -08002247 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2248 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2249 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002250
Romain Guyff316ec2013-02-13 18:39:43 -08002251 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2252 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2253 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002254
Romain Guya92bb4d2012-10-16 11:08:44 -07002255 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2256 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2257 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2258 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002259 }
2260 }
2261
Romain Guya92bb4d2012-10-16 11:08:44 -07002262 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002263 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002264 return DrawGlInfo::kStatusDone;
2265 }
2266
Romain Guyff316ec2013-02-13 18:39:43 -08002267 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002268 texture = mCaches.textureCache.get(bitmap);
2269 if (!texture) {
2270 if (cleanupColors) delete[] colors;
2271 return DrawGlInfo::kStatusDone;
2272 }
Romain Guyff316ec2013-02-13 18:39:43 -08002273 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002274 const AutoTexture autoCleanup(texture);
2275
2276 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2277 texture->setFilter(FILTER(paint), true);
2278
2279 int alpha;
2280 SkXfermode::Mode mode;
2281 getAlphaAndMode(paint, &alpha, &mode);
2282
Romain Guyff316ec2013-02-13 18:39:43 -08002283 float a = alpha / 255.0f;
2284
Romain Guya92bb4d2012-10-16 11:08:44 -07002285 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002286 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002287 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002288
Romain Guyff316ec2013-02-13 18:39:43 -08002289 setupDraw();
2290 setupDrawWithTextureAndColor();
2291 setupDrawColor(a, a, a, a);
2292 setupDrawColorFilter();
2293 setupDrawBlending(true, mode, false);
2294 setupDrawProgram();
2295 setupDrawDirtyRegionsDisabled();
2296 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2297 setupDrawTexture(texture->id);
2298 setupDrawPureColorUniforms();
2299 setupDrawColorFilterUniforms();
Romain Guy3380cfd2013-08-15 16:57:57 -07002300 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002301
2302 glDrawArrays(GL_TRIANGLES, 0, count);
2303
Romain Guyff316ec2013-02-13 18:39:43 -08002304 int slot = mCaches.currentProgram->getAttrib("colors");
2305 if (slot >= 0) {
2306 glDisableVertexAttribArray(slot);
2307 }
2308
2309 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002310
2311 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002312}
2313
Chet Haase48659092012-05-31 15:21:51 -07002314status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002315 float srcLeft, float srcTop, float srcRight, float srcBottom,
2316 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002317 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002318 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002319 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002320 }
2321
Romain Guya1d3c912011-12-13 14:55:06 -08002322 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002323 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002324 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002325 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002326
Romain Guy8ba548f2010-06-30 19:21:21 -07002327 const float width = texture->width;
2328 const float height = texture->height;
2329
Romain Guy3b748a42013-04-17 18:54:38 -07002330 float u1 = fmax(0.0f, srcLeft / width);
2331 float v1 = fmax(0.0f, srcTop / height);
2332 float u2 = fmin(1.0f, srcRight / width);
2333 float v2 = fmin(1.0f, srcBottom / height);
2334
2335 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002336
Romain Guy03750a02010-10-18 14:06:08 -07002337 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002338 resetDrawTextureTexCoords(u1, v1, u2, v2);
2339
Romain Guy03750a02010-10-18 14:06:08 -07002340 int alpha;
2341 SkXfermode::Mode mode;
2342 getAlphaAndMode(paint, &alpha, &mode);
2343
Romain Guyd21b6e12011-11-30 20:21:23 -08002344 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2345
Romain Guy886b2752013-01-04 12:26:18 -08002346 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2347 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002348
Romain Guy886b2752013-01-04 12:26:18 -08002349 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2350 // Apply a scale transform on the canvas only when a shader is in use
2351 // Skia handles the ratio between the dst and src rects as a scale factor
2352 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002353 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002354 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002355
Romain Guy3b753822013-03-05 10:27:35 -08002356 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2357 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2358 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002359
2360 dstRight = x + (dstRight - dstLeft);
2361 dstBottom = y + (dstBottom - dstTop);
2362
2363 dstLeft = x;
2364 dstTop = y;
2365
2366 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2367 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002368 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002369 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002370 }
2371
2372 if (CC_UNLIKELY(useScaleTransform)) {
2373 save(SkCanvas::kMatrix_SaveFlag);
2374 translate(dstLeft, dstTop);
2375 scale(scaleX, scaleY);
2376
2377 dstLeft = 0.0f;
2378 dstTop = 0.0f;
2379
2380 dstRight = srcRight - srcLeft;
2381 dstBottom = srcBottom - srcTop;
2382 }
2383
2384 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2385 int color = paint ? paint->getColor() : 0;
2386 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2387 texture->id, paint != NULL, color, alpha, mode,
Romain Guy3380cfd2013-08-15 16:57:57 -07002388 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002389 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2390 } else {
2391 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2392 texture->id, alpha / 255.0f, mode, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002393 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002394 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2395 }
2396
2397 if (CC_UNLIKELY(useScaleTransform)) {
2398 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002399 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002400
2401 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002402
2403 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002404}
2405
Romain Guy3b748a42013-04-17 18:54:38 -07002406status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002407 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002408 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002409 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002410 }
2411
Romain Guy4c2547f2013-06-11 16:19:24 -07002412 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002413 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2414 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002415
Romain Guy03c00b52013-06-20 18:30:28 -07002416 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002417}
2418
Romain Guy03c00b52013-06-20 18:30:28 -07002419status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
2420 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002421 if (quickReject(left, top, right, bottom)) {
2422 return DrawGlInfo::kStatusDone;
2423 }
2424
Romain Guy211370f2012-02-01 16:10:55 -08002425 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002426 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002427 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002428 if (!texture) return DrawGlInfo::kStatusDone;
2429 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002430
Romain Guya4adcf02013-02-28 12:15:35 -08002431 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2432 texture->setFilter(GL_LINEAR, true);
2433
Romain Guy03c00b52013-06-20 18:30:28 -07002434 int alpha;
2435 SkXfermode::Mode mode;
2436 getAlphaAndMode(paint, &alpha, &mode);
2437
Romain Guy3b753822013-03-05 10:27:35 -08002438 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002439 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002440 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002441 const float offsetX = left + currentTransform().getTranslateX();
2442 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002443 const size_t count = mesh->quads.size();
2444 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002445 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002446 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002447 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2448 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2449 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002450 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002451 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002452 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002453 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002454 }
2455 }
2456
Romain Guy211370f2012-02-01 16:10:55 -08002457 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002458 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2459 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002460
Romain Guy3b748a42013-04-17 18:54:38 -07002461 right = x + right - left;
2462 bottom = y + bottom - top;
2463 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2464 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2465 GL_TRIANGLES, mesh->indexCount, false, true,
2466 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002467 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002468 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2469 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2470 GL_TRIANGLES, mesh->indexCount, false, false,
2471 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002472 }
Romain Guy054dc182010-10-15 17:55:25 -07002473 }
Chet Haase48659092012-05-31 15:21:51 -07002474
2475 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002476}
2477
Romain Guy03c00b52013-06-20 18:30:28 -07002478/**
2479 * Important note: this method is intended to draw batches of 9-patch objects and
2480 * will not set the scissor enable or dirty the current layer, if any.
2481 * The caller is responsible for properly dirtying the current layer.
2482 */
2483status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
2484 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
2485 mCaches.activeTexture(0);
2486 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2487 if (!texture) return DrawGlInfo::kStatusDone;
2488 const AutoTexture autoCleanup(texture);
2489
2490 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2491 texture->setFilter(GL_LINEAR, true);
2492
2493 int alpha;
2494 SkXfermode::Mode mode;
2495 getAlphaAndMode(paint, &alpha, &mode);
2496
2497 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
Romain Guy3380cfd2013-08-15 16:57:57 -07002498 mode, texture->blend, &vertices[0].x, &vertices[0].u,
Romain Guy03c00b52013-06-20 18:30:28 -07002499 GL_TRIANGLES, indexCount, false, true, 0, true, false);
2500
2501 return DrawGlInfo::kStatusDrew;
2502}
2503
Chris Craik65cd6122012-12-10 17:56:27 -08002504status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2505 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002506 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002507 // no vertices to draw
2508 return DrawGlInfo::kStatusDone;
2509 }
2510
Chris Craikcb4d6002012-09-25 12:00:29 -07002511 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002512 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2513 bool isAA = paint->isAntiAlias();
2514
Chris Craik710f46d2012-09-17 17:25:49 -07002515 setupDraw();
2516 setupDrawNoTexture();
2517 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002518 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2519 setupDrawColorFilter();
2520 setupDrawShader();
2521 setupDrawBlending(isAA, mode);
2522 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002523 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002524 setupDrawColorUniforms();
2525 setupDrawColorFilterUniforms();
2526 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002527
Chris Craik710f46d2012-09-17 17:25:49 -07002528 void* vertices = vertexBuffer.getBuffer();
2529 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002530 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002531 mCaches.resetTexCoordsVertexPointer();
2532 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002533
Chris Craik710f46d2012-09-17 17:25:49 -07002534 int alphaSlot = -1;
2535 if (isAA) {
2536 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2537 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002538
Chris Craik710f46d2012-09-17 17:25:49 -07002539 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002540 glEnableVertexAttribArray(alphaSlot);
2541 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002542 }
Romain Guy04299382012-07-18 17:15:41 -07002543
Chris Craik6d29c8d2013-05-08 18:35:44 -07002544 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002545
Chris Craik710f46d2012-09-17 17:25:49 -07002546 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002547 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002548 }
Chris Craik65cd6122012-12-10 17:56:27 -08002549
2550 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002551}
2552
2553/**
Chris Craik65cd6122012-12-10 17:56:27 -08002554 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2555 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2556 * screen space in all directions. However, instead of using a fragment shader to compute the
2557 * translucency of the color from its position, we simply use a varying parameter to define how far
2558 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2559 *
2560 * Doesn't yet support joins, caps, or path effects.
2561 */
2562status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2563 VertexBuffer vertexBuffer;
2564 // TODO: try clipping large paths to viewport
2565 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2566
Romain Guyc46d07a2013-03-15 19:06:39 -07002567 if (hasLayer()) {
2568 SkRect bounds = path.getBounds();
2569 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2570 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2571 }
Chris Craik65cd6122012-12-10 17:56:27 -08002572
2573 return drawVertexBuffer(vertexBuffer, paint);
2574}
2575
2576/**
2577 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2578 * and additional geometry for defining an alpha slope perimeter.
2579 *
2580 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2581 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2582 * in-shader alpha region, but found it to be taxing on some GPUs.
2583 *
2584 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2585 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002586 */
Chet Haase48659092012-05-31 15:21:51 -07002587status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002588 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002589
Chris Craik65cd6122012-12-10 17:56:27 -08002590 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002591
Chris Craik65cd6122012-12-10 17:56:27 -08002592 VertexBuffer buffer;
2593 SkRect bounds;
2594 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002595
2596 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2597 return DrawGlInfo::kStatusDone;
2598 }
2599
Romain Guy3b753822013-03-05 10:27:35 -08002600 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002601
Chris Craik65cd6122012-12-10 17:56:27 -08002602 bool useOffset = !paint->isAntiAlias();
2603 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002604}
2605
Chet Haase48659092012-05-31 15:21:51 -07002606status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002607 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002608
Chris Craik6d29c8d2013-05-08 18:35:44 -07002609 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002610
Chris Craik6d29c8d2013-05-08 18:35:44 -07002611 VertexBuffer buffer;
2612 SkRect bounds;
2613 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002614
Chris Craik6d29c8d2013-05-08 18:35:44 -07002615 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2616 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002617 }
2618
Chris Craik6d29c8d2013-05-08 18:35:44 -07002619 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002620
Chris Craik6d29c8d2013-05-08 18:35:44 -07002621 bool useOffset = !paint->isAntiAlias();
2622 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002623}
2624
Chet Haase48659092012-05-31 15:21:51 -07002625status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002626 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002627 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002628
Romain Guyae88e5e2010-10-22 17:49:18 -07002629 Rect& clip(*mSnapshot->clipRect);
2630 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002631
Romain Guy3d58c032010-07-14 16:34:53 -07002632 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002633
2634 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002635}
Romain Guy9d5316e2010-06-24 19:30:36 -07002636
Chet Haase48659092012-05-31 15:21:51 -07002637status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2638 SkPaint* paint) {
2639 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002640 const AutoTexture autoCleanup(texture);
2641
2642 const float x = left + texture->left - texture->offset;
2643 const float y = top + texture->top - texture->offset;
2644
2645 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002646
2647 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002648}
2649
Chet Haase48659092012-05-31 15:21:51 -07002650status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002651 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002652 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2653 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002654 return DrawGlInfo::kStatusDone;
2655 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002656
Chris Craikcb4d6002012-09-25 12:00:29 -07002657 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002658 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002659 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002660 right - left, bottom - top, rx, ry, p);
2661 return drawShape(left, top, texture, p);
2662 }
2663
2664 SkPath path;
2665 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002666 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2667 float outset = p->getStrokeWidth() / 2;
2668 rect.outset(outset, outset);
2669 rx += outset;
2670 ry += outset;
2671 }
Chris Craik710f46d2012-09-17 17:25:49 -07002672 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002673 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002674}
2675
Chris Craik710f46d2012-09-17 17:25:49 -07002676status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002677 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002678 x + radius, y + radius, p) ||
2679 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002680 return DrawGlInfo::kStatusDone;
2681 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002682 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002683 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002684 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002685 return drawShape(x - radius, y - radius, texture, p);
2686 }
2687
2688 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002689 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2690 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2691 } else {
2692 path.addCircle(x, y, radius);
2693 }
Chris Craik65cd6122012-12-10 17:56:27 -08002694 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002695}
Romain Guy01d58e42011-01-19 21:54:02 -08002696
Chet Haase48659092012-05-31 15:21:51 -07002697status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002698 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002699 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2700 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002701 return DrawGlInfo::kStatusDone;
2702 }
Romain Guy01d58e42011-01-19 21:54:02 -08002703
Chris Craikcb4d6002012-09-25 12:00:29 -07002704 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002705 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002706 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002707 return drawShape(left, top, texture, p);
2708 }
2709
2710 SkPath path;
2711 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002712 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2713 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2714 }
Chris Craik710f46d2012-09-17 17:25:49 -07002715 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002716 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002717}
2718
Chet Haase48659092012-05-31 15:21:51 -07002719status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002720 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002721 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2722 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002723 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002724 }
2725
Chris Craik780c1282012-10-04 14:10:49 -07002726 if (fabs(sweepAngle) >= 360.0f) {
2727 return drawOval(left, top, right, bottom, p);
2728 }
2729
2730 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002731 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002732 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002733 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002734 startAngle, sweepAngle, useCenter, p);
2735 return drawShape(left, top, texture, p);
2736 }
2737
2738 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2739 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2740 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2741 }
2742
2743 SkPath path;
2744 if (useCenter) {
2745 path.moveTo(rect.centerX(), rect.centerY());
2746 }
2747 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2748 if (useCenter) {
2749 path.close();
2750 }
Chris Craik65cd6122012-12-10 17:56:27 -08002751 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002752}
2753
Romain Guycf8675e2012-10-02 12:32:25 -07002754// See SkPaintDefaults.h
2755#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2756
Chet Haase48659092012-05-31 15:21:51 -07002757status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002758 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2759 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002760 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002761 }
2762
Chris Craik710f46d2012-09-17 17:25:49 -07002763 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002764 // only fill style is supported by drawConvexPath, since others have to handle joins
2765 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2766 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2767 mCaches.activeTexture(0);
2768 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002769 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002770 return drawShape(left, top, texture, p);
2771 }
2772
2773 SkPath path;
2774 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2775 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2776 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2777 }
2778 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002779 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002780 }
2781
Romain Guy3b753822013-03-05 10:27:35 -08002782 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002783 SkPath path;
2784 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002785 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002786 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002787 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002788 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002789 }
Romain Guyc7d53492010-06-25 13:41:57 -07002790}
Romain Guy9d5316e2010-06-24 19:30:36 -07002791
Raph Levien416a8472012-07-19 22:48:17 -07002792void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2793 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2794 float x, float y) {
2795 mCaches.activeTexture(0);
2796
2797 // NOTE: The drop shadow will not perform gamma correction
2798 // if shader-based correction is enabled
2799 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2800 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002801 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002802 // If the drop shadow exceeds the max texture size or couldn't be
2803 // allocated, skip drawing
2804 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002805 const AutoTexture autoCleanup(shadow);
2806
Chris Craikc3566d02013-02-04 16:16:33 -08002807 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2808 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002809
Chris Craikc3566d02013-02-04 16:16:33 -08002810 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2811 int shadowColor = mDrawModifiers.mShadowColor;
2812 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002813 shadowColor = 0xffffffff;
2814 }
2815
2816 setupDraw();
2817 setupDrawWithTexture(true);
2818 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2819 setupDrawColorFilter();
2820 setupDrawShader();
2821 setupDrawBlending(true, mode);
2822 setupDrawProgram();
2823 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2824 setupDrawTexture(shadow->id);
2825 setupDrawPureColorUniforms();
2826 setupDrawColorFilterUniforms();
2827 setupDrawShaderUniforms();
2828 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2829
2830 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2831}
2832
Romain Guy768bffc2013-02-27 13:50:45 -08002833bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2834 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2835 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2836}
2837
Chet Haase48659092012-05-31 15:21:51 -07002838status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002839 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002840 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002841 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002842 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002843
Romain Guy671d6cf2012-01-18 12:39:17 -08002844 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002845 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002846 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002847 }
2848
Chris Craik39a908c2013-06-13 14:39:01 -07002849 mCaches.enableScissor();
2850
Romain Guy671d6cf2012-01-18 12:39:17 -08002851 float x = 0.0f;
2852 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002853 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002854 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002855 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2856 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002857 }
2858
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002859 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002860 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002861
2862 int alpha;
2863 SkXfermode::Mode mode;
2864 getAlphaAndMode(paint, &alpha, &mode);
2865
Chris Craikc3566d02013-02-04 16:16:33 -08002866 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002867 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2868 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002869 }
2870
Romain Guy671d6cf2012-01-18 12:39:17 -08002871 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002872 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002873 if (pureTranslate && !linearFilter) {
2874 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2875 }
Romain Guy257ae352013-03-20 16:31:12 -07002876 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002877
2878 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2879 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2880
Romain Guy211370f2012-02-01 16:10:55 -08002881 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002882
Victoria Lease1e546812013-06-25 14:25:17 -07002883 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002884 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002885 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002886 if (hasActiveLayer) {
2887 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002888 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002889 }
2890 dirtyLayerUnchecked(bounds, getRegion());
2891 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002892 }
Chet Haase48659092012-05-31 15:21:51 -07002893
2894 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002895}
2896
Romain Guy624234f2013-03-05 16:43:31 -08002897mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2898 mat4 fontTransform;
2899 if (CC_LIKELY(transform.isPureTranslate())) {
2900 fontTransform = mat4::identity();
2901 } else {
2902 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002903 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002904 } else {
2905 float sx, sy;
2906 currentTransform().decomposeScale(sx, sy);
2907 fontTransform.loadScale(sx, sy, 1.0f);
2908 }
2909 }
2910 return fontTransform;
2911}
2912
Chris Craik41541822013-05-03 16:35:54 -07002913status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2914 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002915 DrawOpMode drawOpMode) {
2916
Chris Craik527a3aa2013-03-04 10:19:31 -08002917 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002918 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2919 // drawing as ops from DeferredDisplayList are already filtered for these
2920 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2921 quickReject(bounds)) {
2922 return DrawGlInfo::kStatusDone;
2923 }
Romain Guycac5fd32011-12-01 20:08:50 -08002924 }
2925
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002926 const float oldX = x;
2927 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002928
2929 const mat4& transform = currentTransform();
2930 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002931
Romain Guy211370f2012-02-01 16:10:55 -08002932 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002933 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2934 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002935 }
2936
Romain Guy86568192010-12-14 15:55:39 -08002937 int alpha;
2938 SkXfermode::Mode mode;
2939 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002940
Romain Guyc74f45a2013-02-26 19:10:14 -08002941 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2942
Chris Craikc3566d02013-02-04 16:16:33 -08002943 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002944 fontRenderer.setFont(paint, mat4::identity());
2945 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2946 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002947 }
2948
Romain Guy19d4dd82013-03-04 11:14:26 -08002949 const bool hasActiveLayer = hasLayer();
2950
Romain Guy624234f2013-03-05 16:43:31 -08002951 // We only pass a partial transform to the font renderer. That partial
2952 // matrix defines how glyphs are rasterized. Typically we want glyphs
2953 // to be rasterized at their final size on screen, which means the partial
2954 // matrix needs to take the scale factor into account.
2955 // When a partial matrix is used to transform glyphs during rasterization,
2956 // the mesh is generated with the inverse transform (in the case of scale,
2957 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2958 // apply the full transform matrix at draw time in the vertex shader.
2959 // Applying the full matrix in the shader is the easiest way to handle
2960 // rotation and perspective and allows us to always generated quads in the
2961 // font renderer which greatly simplifies the code, clipping in particular.
2962 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002963 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002964
Romain Guy6620c6d2010-12-06 18:07:02 -08002965 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002966 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002967 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002968
Romain Guy624234f2013-03-05 16:43:31 -08002969 // TODO: Implement better clipping for scaled/rotated text
2970 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002971 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002972
Raph Levien996e57c2012-07-23 15:22:52 -07002973 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002974 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002975
2976 // don't call issuedrawcommand, do it at end of batch
2977 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002978 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002979 SkPaint paintCopy(*paint);
2980 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2981 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002982 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002983 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002984 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002985 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002986 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002987
Chris Craik527a3aa2013-03-04 10:19:31 -08002988 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002989 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002990 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002991 }
Chris Craik41541822013-05-03 16:35:54 -07002992 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002993 }
Romain Guy694b5192010-07-21 21:33:20 -07002994
Chris Craik41541822013-05-03 16:35:54 -07002995 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002996
2997 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002998}
2999
Chet Haase48659092012-05-31 15:21:51 -07003000status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08003001 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08003002 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07003003 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08003004 }
3005
Chris Craik39a908c2013-06-13 14:39:01 -07003006 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
3007 mCaches.enableScissor();
3008
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003009 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003010 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003011 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003012
3013 int alpha;
3014 SkXfermode::Mode mode;
3015 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07003016 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08003017
Romain Guy97771732012-02-28 18:17:02 -08003018 const Rect* clip = &mSnapshot->getLocalClip();
3019 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003020
Romain Guy97771732012-02-28 18:17:02 -08003021 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003022
3023 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07003024 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08003025 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003026 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003027 dirtyLayerUnchecked(bounds, getRegion());
3028 }
Romain Guy97771732012-02-28 18:17:02 -08003029 }
Chet Haase48659092012-05-31 15:21:51 -07003030
3031 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003032}
3033
Chet Haase48659092012-05-31 15:21:51 -07003034status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3035 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003036
Romain Guya1d3c912011-12-13 14:55:06 -08003037 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003038
Romain Guyfb8b7632010-08-23 21:05:08 -07003039 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003040 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003041 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003042
Romain Guy8b55f372010-08-18 17:10:07 -07003043 const float x = texture->left - texture->offset;
3044 const float y = texture->top - texture->offset;
3045
Romain Guy01d58e42011-01-19 21:54:02 -08003046 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003047
3048 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003049}
3050
Chris Craika08f95c2013-03-15 17:24:33 -07003051status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003052 if (!layer) {
3053 return DrawGlInfo::kStatusDone;
3054 }
3055
Romain Guyb2e2f242012-10-17 18:18:35 -07003056 mat4* transform = NULL;
3057 if (layer->isTextureLayer()) {
3058 transform = &layer->getTransform();
3059 if (!transform->isIdentity()) {
3060 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003061 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003062 }
3063 }
3064
Chris Craik39a908c2013-06-13 14:39:01 -07003065 bool clipRequired = false;
Romain Guy35643dd2012-09-18 15:40:58 -07003066 const bool rejected = quickRejectNoScissor(x, y,
Chris Craik5e49b302013-07-30 19:05:20 -07003067 x + layer->layer.getWidth(), y + layer->layer.getHeight(), false, &clipRequired);
Romain Guy35643dd2012-09-18 15:40:58 -07003068
3069 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003070 if (transform && !transform->isIdentity()) {
3071 restore();
3072 }
Chet Haase48659092012-05-31 15:21:51 -07003073 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003074 }
3075
Romain Guy5bb3c732012-11-29 17:52:58 -08003076 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003077
Chris Craik39a908c2013-06-13 14:39:01 -07003078 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003079 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003080
Romain Guy211370f2012-02-01 16:10:55 -08003081 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003082 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3083 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003084
Romain Guyc88e3572011-01-22 00:32:12 -08003085 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003086 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3087 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003088 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003089 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003090 setupDraw();
3091 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003092 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003093 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003094 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003095 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003096 setupDrawPureColorUniforms();
3097 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003098 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003099 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3100 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3101 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003102
Romain Guyd21b6e12011-11-30 20:21:23 -08003103 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003104 setupDrawModelViewTranslate(tx, ty,
3105 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003106 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003107 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003108 setupDrawModelViewTranslate(x, y,
3109 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3110 }
Romain Guyf219da52011-01-16 12:54:25 -08003111
Romain Guy448455f2013-07-22 13:57:50 -07003112 TextureVertex* mesh = &layer->mesh[0];
3113 GLsizei elementsCount = layer->meshElementCount;
3114
3115 while (elementsCount > 0) {
3116 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3117
Romain Guy3380cfd2013-08-15 16:57:57 -07003118 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003119 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3120 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3121
3122 elementsCount -= drawCount;
3123 // Though there are 4 vertices in a quad, we use 6 indices per
3124 // quad to draw with GL_TRIANGLES
3125 mesh += (drawCount / 6) * 4;
3126 }
Romain Guyf219da52011-01-16 12:54:25 -08003127
Romain Guy3a3133d2011-02-01 22:59:58 -08003128#if DEBUG_LAYERS_AS_REGIONS
3129 drawRegionRects(layer->region);
3130#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003131 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003132
Chris Craikc3566d02013-02-04 16:16:33 -08003133 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003134
Romain Guy5bb3c732012-11-29 17:52:58 -08003135 if (layer->debugDrawUpdate) {
3136 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003137 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3138 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3139 }
Romain Guyf219da52011-01-16 12:54:25 -08003140 }
Chris Craik34416ea2013-04-15 16:08:28 -07003141 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003142
Romain Guyb2e2f242012-10-17 18:18:35 -07003143 if (transform && !transform->isIdentity()) {
3144 restore();
3145 }
3146
Chet Haase48659092012-05-31 15:21:51 -07003147 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003148}
3149
Romain Guy6926c722010-07-12 20:20:03 -07003150///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003151// Shaders
3152///////////////////////////////////////////////////////////////////////////////
3153
3154void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003155 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003156}
3157
Romain Guy06f96e22010-07-30 19:18:16 -07003158void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003159 mDrawModifiers.mShader = shader;
3160 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003161 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003162 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003163}
3164
Romain Guyd27977d2010-07-14 19:18:51 -07003165///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003166// Color filters
3167///////////////////////////////////////////////////////////////////////////////
3168
3169void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003170 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003171}
3172
3173void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003174 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003175}
3176
3177///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003178// Drop shadow
3179///////////////////////////////////////////////////////////////////////////////
3180
3181void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003182 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003183}
3184
3185void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003186 mDrawModifiers.mHasShadow = true;
3187 mDrawModifiers.mShadowRadius = radius;
3188 mDrawModifiers.mShadowDx = dx;
3189 mDrawModifiers.mShadowDy = dy;
3190 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003191}
3192
3193///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003194// Draw filters
3195///////////////////////////////////////////////////////////////////////////////
3196
3197void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003198 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3199 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003200 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003201 mDrawModifiers.mPaintFilterClearBits = 0;
3202 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003203}
3204
3205void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003206 mDrawModifiers.mHasDrawFilter = true;
3207 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3208 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003209}
3210
Chris Craika08f95c2013-03-15 17:24:33 -07003211SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003212 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003213 return paint;
3214 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003215
3216 uint32_t flags = paint->getFlags();
3217
3218 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003219 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3220 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003221
3222 return &mFilteredPaint;
3223}
3224
3225///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003226// Drawing implementation
3227///////////////////////////////////////////////////////////////////////////////
3228
Romain Guy3b748a42013-04-17 18:54:38 -07003229Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3230 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3231 if (!texture) {
3232 return mCaches.textureCache.get(bitmap);
3233 }
3234 return texture;
3235}
3236
Romain Guy01d58e42011-01-19 21:54:02 -08003237void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3238 float x, float y, SkPaint* paint) {
3239 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3240 return;
3241 }
3242
3243 int alpha;
3244 SkXfermode::Mode mode;
3245 getAlphaAndMode(paint, &alpha, &mode);
3246
3247 setupDraw();
3248 setupDrawWithTexture(true);
3249 setupDrawAlpha8Color(paint->getColor(), alpha);
3250 setupDrawColorFilter();
3251 setupDrawShader();
3252 setupDrawBlending(true, mode);
3253 setupDrawProgram();
3254 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3255 setupDrawTexture(texture->id);
3256 setupDrawPureColorUniforms();
3257 setupDrawColorFilterUniforms();
3258 setupDrawShaderUniforms();
3259 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3260
3261 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003262}
3263
Romain Guyf607bdc2010-09-10 19:20:06 -07003264// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003265#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3266#define kStdUnderline_Offset (1.0f / 9.0f)
3267#define kStdUnderline_Thickness (1.0f / 18.0f)
3268
Chris Craik41541822013-05-03 16:35:54 -07003269void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003270 float x, float y, SkPaint* paint) {
3271 // Handle underline and strike-through
3272 uint32_t flags = paint->getFlags();
3273 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003274 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003275
Romain Guy211370f2012-02-01 16:10:55 -08003276 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003277 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003278 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003279
Raph Levien8b4072d2012-07-30 15:50:00 -07003280 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003281 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003282
Romain Guyf6834472011-01-23 13:32:12 -08003283 int linesCount = 0;
3284 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3285 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3286
3287 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003288 float points[pointsCount];
3289 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003290
3291 if (flags & SkPaint::kUnderlineText_Flag) {
3292 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003293 points[currentPoint++] = left;
3294 points[currentPoint++] = top;
3295 points[currentPoint++] = left + underlineWidth;
3296 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003297 }
3298
3299 if (flags & SkPaint::kStrikeThruText_Flag) {
3300 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003301 points[currentPoint++] = left;
3302 points[currentPoint++] = top;
3303 points[currentPoint++] = left + underlineWidth;
3304 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003305 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003306
Romain Guy726aeba2011-06-01 14:52:00 -07003307 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003308
Romain Guy726aeba2011-06-01 14:52:00 -07003309 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003310 }
3311 }
3312}
3313
Romain Guy672433d2013-01-04 19:05:13 -08003314status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3315 if (mSnapshot->isIgnored()) {
3316 return DrawGlInfo::kStatusDone;
3317 }
3318
Romain Guy735738c2012-12-03 12:34:51 -08003319 int color = paint->getColor();
3320 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003321 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003322 color |= 0x00ffffff;
3323 }
3324 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3325
3326 return drawColorRects(rects, count, color, mode);
3327}
3328
3329status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003330 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003331 if (count == 0) {
3332 return DrawGlInfo::kStatusDone;
3333 }
Romain Guy735738c2012-12-03 12:34:51 -08003334
Romain Guy672433d2013-01-04 19:05:13 -08003335 float left = FLT_MAX;
3336 float top = FLT_MAX;
3337 float right = FLT_MIN;
3338 float bottom = FLT_MIN;
3339
Romain Guy448455f2013-07-22 13:57:50 -07003340 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003341 Vertex* vertex = mesh;
3342
Chris Craik2af46352012-11-26 18:30:17 -08003343 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003344 float l = rects[index + 0];
3345 float t = rects[index + 1];
3346 float r = rects[index + 2];
3347 float b = rects[index + 3];
3348
Romain Guy3b753822013-03-05 10:27:35 -08003349 Vertex::set(vertex++, l, t);
3350 Vertex::set(vertex++, r, t);
3351 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003352 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003353
Romain Guy3b753822013-03-05 10:27:35 -08003354 left = fminf(left, l);
3355 top = fminf(top, t);
3356 right = fmaxf(right, r);
3357 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003358 }
3359
Romain Guy3b753822013-03-05 10:27:35 -08003360 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003361 return DrawGlInfo::kStatusDone;
3362 }
Romain Guy672433d2013-01-04 19:05:13 -08003363
Romain Guy672433d2013-01-04 19:05:13 -08003364 setupDraw();
3365 setupDrawNoTexture();
3366 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3367 setupDrawShader();
3368 setupDrawColorFilter();
3369 setupDrawBlending(mode);
3370 setupDrawProgram();
3371 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003372 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003373 setupDrawColorUniforms();
3374 setupDrawShaderUniforms();
3375 setupDrawColorFilterUniforms();
Romain Guy672433d2013-01-04 19:05:13 -08003376
Romain Guy8ce00302013-01-15 18:51:42 -08003377 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003378 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003379 }
3380
Romain Guy448455f2013-07-22 13:57:50 -07003381 drawIndexedQuads(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003382
3383 return DrawGlInfo::kStatusDrew;
3384}
3385
Romain Guy026c5e162010-06-28 17:12:22 -07003386void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003387 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003388 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003389 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003390 color |= 0x00ffffff;
3391 }
3392
Romain Guy70ca14e2010-12-13 18:24:33 -08003393 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003394 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003395 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003396 setupDrawShader();
3397 setupDrawColorFilter();
3398 setupDrawBlending(mode);
3399 setupDrawProgram();
3400 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3401 setupDrawColorUniforms();
3402 setupDrawShaderUniforms(ignoreTransform);
3403 setupDrawColorFilterUniforms();
3404 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003405
Romain Guyc95c8d62010-09-17 15:31:32 -07003406 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3407}
3408
Romain Guy82ba8142010-07-09 13:25:56 -07003409void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003410 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003411 int alpha;
3412 SkXfermode::Mode mode;
3413 getAlphaAndMode(paint, &alpha, &mode);
3414
Romain Guyd21b6e12011-11-30 20:21:23 -08003415 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003416
Romain Guy3b748a42013-04-17 18:54:38 -07003417 GLvoid* vertices = (GLvoid*) NULL;
3418 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3419
3420 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003421 vertices = &mMeshVertices[0].x;
3422 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003423
3424 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3425 texture->uvMapper->map(uvs);
3426
3427 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3428 }
3429
Romain Guy3b753822013-03-05 10:27:35 -08003430 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3431 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3432 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003433
Romain Guyd21b6e12011-11-30 20:21:23 -08003434 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003435 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003436 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3437 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003438 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003439 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003440 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003441 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3442 }
3443
3444 if (texture->uvMapper) {
3445 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003446 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003447}
3448
Romain Guybd6b79b2010-06-26 00:13:53 -07003449void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003450 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3451 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003452 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003453}
3454
3455void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003456 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003457 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003458 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003459
Romain Guy746b7402010-10-26 16:27:31 -07003460 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003461 setupDrawWithTexture();
3462 setupDrawColor(alpha, alpha, alpha, alpha);
3463 setupDrawColorFilter();
3464 setupDrawBlending(blend, mode, swapSrcDst);
3465 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003466 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003467 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003468 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003469 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003470 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003471 }
Romain Guy886b2752013-01-04 12:26:18 -08003472 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003473 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003474 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003475 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003476
Romain Guy6820ac82010-09-15 18:11:50 -07003477 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003478}
3479
Romain Guy3b748a42013-04-17 18:54:38 -07003480void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3481 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3482 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3483 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3484
3485 setupDraw();
3486 setupDrawWithTexture();
3487 setupDrawColor(alpha, alpha, alpha, alpha);
3488 setupDrawColorFilter();
3489 setupDrawBlending(blend, mode, swapSrcDst);
3490 setupDrawProgram();
3491 if (!dirty) setupDrawDirtyRegionsDisabled();
3492 if (!ignoreScale) {
3493 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3494 } else {
3495 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3496 }
3497 setupDrawTexture(texture);
3498 setupDrawPureColorUniforms();
3499 setupDrawColorFilterUniforms();
3500 setupDrawMeshIndices(vertices, texCoords, vbo);
3501
3502 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003503}
3504
Romain Guy886b2752013-01-04 12:26:18 -08003505void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3506 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3507 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003508 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003509
3510 setupDraw();
3511 setupDrawWithTexture(true);
3512 if (hasColor) {
3513 setupDrawAlpha8Color(color, alpha);
3514 }
3515 setupDrawColorFilter();
3516 setupDrawShader();
3517 setupDrawBlending(true, mode);
3518 setupDrawProgram();
3519 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003520 if (!ignoreScale) {
3521 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3522 } else {
3523 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3524 }
Romain Guy886b2752013-01-04 12:26:18 -08003525 setupDrawTexture(texture);
3526 setupDrawPureColorUniforms();
3527 setupDrawColorFilterUniforms();
3528 setupDrawShaderUniforms();
3529 setupDrawMesh(vertices, texCoords);
3530
3531 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003532}
3533
Romain Guya5aed0d2010-09-09 14:42:43 -07003534void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003535 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003536 if (mCountOverdraw) {
3537 if (!mCaches.blend) glEnable(GL_BLEND);
3538 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3539 glBlendFunc(GL_ONE, GL_ONE);
3540 }
3541
3542 mCaches.blend = true;
3543 mCaches.lastSrcMode = GL_ONE;
3544 mCaches.lastDstMode = GL_ONE;
3545
3546 return;
3547 }
3548
Romain Guy82ba8142010-07-09 13:25:56 -07003549 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003550
Romain Guy82ba8142010-07-09 13:25:56 -07003551 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003552 // These blend modes are not supported by OpenGL directly and have
3553 // to be implemented using shaders. Since the shader will perform
3554 // the blending, turn blending off here
3555 // If the blend mode cannot be implemented using shaders, fall
3556 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003557 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003558 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003559 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003560 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003561
Romain Guy82bc7a72012-01-03 14:13:39 -08003562 if (mCaches.blend) {
3563 glDisable(GL_BLEND);
3564 mCaches.blend = false;
3565 }
3566
3567 return;
3568 } else {
3569 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003570 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003571 }
3572
3573 if (!mCaches.blend) {
3574 glEnable(GL_BLEND);
3575 }
3576
3577 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3578 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3579
3580 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3581 glBlendFunc(sourceMode, destMode);
3582 mCaches.lastSrcMode = sourceMode;
3583 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003584 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003585 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003586 glDisable(GL_BLEND);
3587 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003588 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003589}
3590
Romain Guy889f8d12010-07-29 14:37:42 -07003591bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003592 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003593 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003594 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003595 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003596 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003597 }
Romain Guy6926c722010-07-12 20:20:03 -07003598 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003599}
3600
Romain Guy026c5e162010-06-28 17:12:22 -07003601void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003602 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003603 TextureVertex::setUV(v++, u1, v1);
3604 TextureVertex::setUV(v++, u2, v1);
3605 TextureVertex::setUV(v++, u1, v2);
3606 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003607}
3608
Chris Craik16ecda52013-03-29 10:59:59 -07003609void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003610 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003611 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3612 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003613 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003614 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003615 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003616}
3617
Chris Craik16ecda52013-03-29 10:59:59 -07003618float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3619 float alpha;
3620 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3621 alpha = mDrawModifiers.mOverrideLayerAlpha;
3622 } else {
3623 alpha = layer->getAlpha() / 255.0f;
3624 }
3625 return alpha * mSnapshot->alpha;
3626}
3627
Romain Guy9d5316e2010-06-24 19:30:36 -07003628}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003629}; // namespace android