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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "Properties.h"
Chris Craik764045d2016-07-06 17:14:05 -070026#include "Readback.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070028#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070029#include "renderstate/RenderState.h"
30#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070031#include "protos/hwui.pb.h"
Stan Iliev768e3932016-07-08 21:34:52 -040032#include "OpenGLPipeline.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
Stan Iliev03de0742016-07-07 12:35:54 -040064CanvasContext* CanvasContext::create(RenderThread& thread,
65 bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) {
66
67 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040068
Stan Iliev03de0742016-07-07 12:35:54 -040069 switch (renderType) {
70 case RenderPipelineType::OpenGL:
Stan Iliev768e3932016-07-08 21:34:52 -040071 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
72 std::make_unique<OpenGLPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040073 case RenderPipelineType::SkiaGL:
74 //TODO: implement SKIA GL
75 LOG_ALWAYS_FATAL("skiaGL canvas type not implemented.");
76 break;
Stan Iliev8a33e402016-07-08 09:57:49 -040077 case RenderPipelineType::SkiaVulkan:
Stan Iliev03de0742016-07-07 12:35:54 -040078 //TODO: implement Vulkan
79 LOG_ALWAYS_FATAL("Vulkan canvas type not implemented.");
80 break;
81 default:
82 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
83 break;
84 }
85 return nullptr;
86}
87
John Reck119907c2014-08-14 09:02:01 -070088CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
Stan Iliev768e3932016-07-08 21:34:52 -040089 RenderNode* rootRenderNode, IContextFactory* contextFactory,
90 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -070091 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -080092 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080093 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck2d5b8d72016-07-28 15:36:11 -070094 , mJankTracker(thread.mainDisplayInfo())
Skuhneea7a7fb2015-08-28 07:10:31 -070095 , mProfiler(mFrames)
Stan Iliev768e3932016-07-08 21:34:52 -040096 , mContentDrawBounds(0, 0, 0, 0)
97 , mRenderPipeline(std::move(renderPipeline)) {
Skuhneea7a7fb2015-08-28 07:10:31 -070098 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070099 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700100 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800101}
102
103CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -0700104 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -0700105 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -0800106}
107
John Reck51f2d602016-04-06 07:50:47 -0700108void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -0700109 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800110 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700111 freePrefetchedLayers(observer);
112 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -0700113 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800114}
115
John Reckf6481082016-02-02 15:18:23 -0800116void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800117 ATRACE_CALL();
118
John Reckf6481082016-02-02 15:18:23 -0800119 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700120
Stan Iliev768e3932016-07-08 21:34:52 -0400121 bool hasSurface = mRenderPipeline->setSurface(surface, mSwapBehavior);
John Reck23b797a2014-01-03 18:08:34 -0800122
John Reck28912a52016-04-18 14:34:18 -0700123 mFrameNumber = -1;
124
Stan Iliev768e3932016-07-08 21:34:52 -0400125 if (hasSurface) {
126 mHaveNewSurface = true;
127 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700128 } else {
Stan Iliev768e3932016-07-08 21:34:52 -0400129 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800130 }
John Reck23b797a2014-01-03 18:08:34 -0800131}
132
John Reck1125d1f2014-10-23 11:02:19 -0700133void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
134 mSwapBehavior = swapBehavior;
135}
136
John Reckf6481082016-02-02 15:18:23 -0800137void CanvasContext::initialize(Surface* surface) {
138 setSurface(surface);
John Reck4f02bf42014-01-03 18:09:17 -0800139}
140
John Reckf6481082016-02-02 15:18:23 -0800141void CanvasContext::updateSurface(Surface* surface) {
142 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700143}
144
John Reckf6481082016-02-02 15:18:23 -0800145bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800146 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800147}
148
John Reck8afcc762016-04-13 10:24:06 -0700149void CanvasContext::setStopped(bool stopped) {
150 if (mStopped != stopped) {
151 mStopped = stopped;
152 if (mStopped) {
153 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400154 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700155 } else if (mIsDirty && hasSurface()) {
156 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700157 }
158 }
159}
160
John Reckab1080c2016-06-21 16:24:20 -0700161void CanvasContext::setup(float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000162 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800163 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800164 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
165 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700166}
167
168void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800169 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800170}
171
John Reck63a06672014-05-07 13:45:54 -0700172void CanvasContext::setOpaque(bool opaque) {
173 mOpaque = opaque;
174}
175
John Reck8afcc762016-04-13 10:24:06 -0700176bool CanvasContext::makeCurrent() {
177 if (mStopped) return false;
178
Stan Iliev768e3932016-07-08 21:34:52 -0400179 auto result = mRenderPipeline->makeCurrent();
180 switch (result) {
181 case MakeCurrentResult::AlreadyCurrent:
182 return true;
183 case MakeCurrentResult::Failed:
184 mHaveNewSurface = true;
185 setSurface(nullptr);
186 return false;
187 case MakeCurrentResult::Succeeded:
188 mHaveNewSurface = true;
189 return true;
190 default:
191 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
192 (int32_t) result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700193 }
Stan Iliev768e3932016-07-08 21:34:52 -0400194
195 return true;
John Reck860d1552014-04-11 19:15:05 -0700196}
197
John Reckbf3c6022015-06-02 15:55:00 -0700198static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700199 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700200}
201
John Reck0def73a2016-07-01 16:19:13 -0700202bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700203 static const auto SLOW_THRESHOLD = 6_ms;
204
John Reck0def73a2016-07-01 16:19:13 -0700205 if (mSwapHistory.size() != mSwapHistory.capacity()) {
206 // We want at least 3 frames of history before attempting to
207 // guess if the queue is stuffed
208 return false;
209 }
210 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
211 auto& swapA = mSwapHistory[0];
212
213 // Was there a happy queue & dequeue time? If so, don't
214 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700215 if (swapA.dequeueDuration < SLOW_THRESHOLD
216 && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700217 return false;
218 }
219
220 for (size_t i = 1; i < mSwapHistory.size(); i++) {
221 auto& swapB = mSwapHistory[i];
222
Chris Craik31635682016-07-19 17:59:12 -0700223 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700224 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700225 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700226 return false;
227 }
228
229 // Was there a happy queue & dequeue time? If so, don't
230 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700231 if (swapB.dequeueDuration < SLOW_THRESHOLD
232 && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700233 return false;
234 }
235
236 swapA = swapB;
237 }
238
239 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700240 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700241 return true;
242}
243
Skuhneea7a7fb2015-08-28 07:10:31 -0700244void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
245 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700246 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700247
John Reckbf3c6022015-06-02 15:55:00 -0700248 // If the previous frame was dropped we don't need to hold onto it, so
249 // just keep using the previous frame's structure instead
250 if (!wasSkipped(mCurrentFrameInfo)) {
251 mCurrentFrameInfo = &mFrames.next();
252 }
John Reckba6adf62015-02-19 14:36:50 -0800253 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700254 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800255 mCurrentFrameInfo->markSyncStart();
256
John Recke4267ea2014-06-03 15:53:15 -0700257 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700258 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700259
John Reckec845a22014-09-05 15:23:38 -0700260 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700261 for (const sp<RenderNode>& node : mRenderNodes) {
262 // Only the primary target node will be drawn full - all other nodes would get drawn in
263 // real time mode. In case of a window, the primary node is the window content and the other
264 // node(s) are non client / filler nodes.
265 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
266 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800267 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700268 }
John Reck119907c2014-08-14 09:02:01 -0700269 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800270 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700271
John Reck51f2d602016-04-06 07:50:47 -0700272 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800273 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700274
John Reck306f3312016-06-10 16:01:55 -0700275 mIsDirty = true;
276
John Reckf6481082016-02-02 15:18:23 -0800277 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700278 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800279 info.out.canDrawThisFrame = false;
280 return;
281 }
282
John Reckf1480762016-07-03 18:28:25 -0700283 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700284 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700285 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800286 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700287 // The slight fudge-factor is to deal with cases where
288 // the vsync was estimated due to being slow handling the signal.
289 // See the logic in TimeLord#computeFrameTimeNanos or in
290 // Choreographer.java for details on when this happens
291 if (vsyncDelta < 2_ms) {
292 // Already drew for this vsync pulse, UI draw request missed
293 // the deadline for RT animations
294 info.out.canDrawThisFrame = false;
Chris Craik31635682016-07-19 17:59:12 -0700295 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3
296 || (latestVsync - mLastDropVsync) < 500_ms) {
297 // It's been several frame intervals, assume the buffer queue is fine
298 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700299 info.out.canDrawThisFrame = true;
300 } else {
John Reck0def73a2016-07-01 16:19:13 -0700301 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700302 if (!info.out.canDrawThisFrame) {
303 // dropping frame
304 mLastDropVsync = mRenderThread.timeLord().latestVsync();
305 }
John Recke486d932015-10-28 09:21:19 -0700306 }
307 } else {
308 info.out.canDrawThisFrame = true;
309 }
John Recka5dda642014-05-22 15:43:54 -0700310
John Reckaef9dc82015-05-08 14:10:57 -0700311 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700312 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700313 }
314
John Recka5dda642014-05-22 15:43:54 -0700315 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700316 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700317 // If animationsNeedsRedraw is set don't bother posting for an RT anim
318 // as we will just end up fighting the UI thread.
319 mRenderThread.postFrameCallback(this);
320 }
John Recke45b1fd2014-04-15 09:50:16 -0700321 }
322}
323
John Reckf47a5942014-06-30 16:20:04 -0700324void CanvasContext::stopDrawing() {
325 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700326 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700327}
328
John Recka5dda642014-05-22 15:43:54 -0700329void CanvasContext::notifyFramePending() {
330 ATRACE_CALL();
331 mRenderThread.pushBackFrameCallback(this);
332}
333
John Recke4267ea2014-06-03 15:53:15 -0700334void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700335 SkRect dirty;
336 mDamageAccumulator.finish(&dirty);
337
John Reck6d4d0db2015-08-03 15:34:52 -0700338 // TODO: Re-enable after figuring out cause of b/22592975
339// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
340// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
341// return;
342// }
John Reck240ff622015-04-28 13:50:00 -0700343
John Reck240ff622015-04-28 13:50:00 -0700344 mCurrentFrameInfo->markIssueDrawCommandsStart();
345
Stan Iliev768e3932016-07-08 21:34:52 -0400346 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700347
Stan Iliev768e3932016-07-08 21:34:52 -0400348 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800349
Stan Iliev768e3932016-07-08 21:34:52 -0400350 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
351 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800352
John Reck38f6c032016-03-17 10:23:49 -0700353 waitOnFences();
354
Stan Iliev768e3932016-07-08 21:34:52 -0400355 bool requireSwap = false;
356 bool didSwap = mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo,
357 &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800358
John Reck306f3312016-06-10 16:01:55 -0700359 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800360
Stan Iliev768e3932016-07-08 21:34:52 -0400361 if (requireSwap) {
362 if (!didSwap) { //some error happened
John Reck149173d2015-08-10 09:52:29 -0700363 setSurface(nullptr);
364 }
John Recke486d932015-10-28 09:21:19 -0700365 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400366 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700367 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700368 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700369 if (mNativeSurface.get()) {
370 int durationUs;
371 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
372 swap.dequeueDuration = us2ns(durationUs);
373 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
374 swap.queueDuration = us2ns(durationUs);
375 } else {
376 swap.dequeueDuration = 0;
377 swap.queueDuration = 0;
378 }
John Reck2d5b8d72016-07-28 15:36:11 -0700379 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration)
380 = swap.dequeueDuration;
381 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration)
382 = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700383 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700384 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700385 } else {
386 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
387 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800388 }
John Reckfe5e7b72014-05-23 17:42:28 -0700389
John Reckba6adf62015-02-19 14:36:50 -0800390 // TODO: Use a fence for real completion?
391 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700392
393#if LOG_FRAMETIME_MMA
394 float thisFrame = mCurrentFrameInfo->duration(
395 FrameInfoIndex::IssueDrawCommandsStart,
396 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
397 if (sFrameCount) {
398 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
399 } else {
400 sBenchMma = thisFrame;
401 }
402 if (++sFrameCount == 10) {
403 sFrameCount = 1;
404 ALOGD("Average frame time: %.4f", sBenchMma);
405 }
406#endif
407
John Reckedc524c2015-03-18 15:24:33 -0700408 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800409 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800410 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
411 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800412 }
John Reck38e0c322015-11-10 12:19:17 -0800413
414 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700415#ifdef BUGREPORT_FONT_CACHE_USAGE
sergeyvdcbc0e92016-09-14 00:43:43 -0700416 Caches& caches = Caches::getInstance();
sergeyvaf102be2016-09-09 18:02:07 -0700417 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
418#endif
419
John Reck4f02bf42014-01-03 18:09:17 -0800420}
421
John Recke45b1fd2014-04-15 09:50:16 -0700422// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700423void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400424 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700425 prepareAndDraw(nullptr);
426}
John Reck368cdd82014-05-07 13:11:00 -0700427
Skuhneea7a7fb2015-08-28 07:10:31 -0700428void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700429 ATRACE_CALL();
430
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800431 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800432 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
433 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700434 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800435 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700436
Chris Craike2e53a72015-10-28 15:55:40 -0700437 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700438 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700439 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700440 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700441 } else {
442 // wait on fences so tasks don't overlap next frame
443 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700444 }
John Recke45b1fd2014-04-15 09:50:16 -0700445}
446
John Reck3b202512014-06-23 13:13:08 -0700447void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700448 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700449 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700450 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700451 mode = DrawGlInfo::kModeProcess;
452 }
John Reck6f07a0d2014-04-16 21:31:25 -0700453
Chris Craikd41c4d82015-01-05 15:51:13 -0800454 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800455}
456
John Reck998a6d82014-08-28 15:35:53 -0700457void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700458 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800459 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700460 }
461}
462
John Reck51f2d602016-04-06 07:50:47 -0700463void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
464 if (mPrefetchedLayers.size()) {
465 for (auto& node : mPrefetchedLayers) {
466 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
467 node->getName());
468 node->destroyHardwareResources(observer);
469 node->decStrong(observer);
470 }
471 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700472 }
473}
474
John Reck51f2d602016-04-06 07:50:47 -0700475void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700476 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400477 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700478
John Reck3e824952014-08-20 10:08:39 -0700479 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
480 stopDrawing();
481
Chris Craike2e53a72015-10-28 15:55:40 -0700482 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700483 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700484 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700485 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700486 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700487 node->prepareTree(info);
488 SkRect ignore;
489 mDamageAccumulator.finish(&ignore);
490 // Tickle the GENERIC property on node to mark it as dirty for damaging
491 // purposes when the frame is actually drawn
492 node->setPropertyFieldsDirty(RenderNode::GENERIC);
493
Stan Iliev768e3932016-07-08 21:34:52 -0400494 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700495
Chris Craikd41c4d82015-01-05 15:51:13 -0800496 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700497 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700498}
499
John Reck19b6bcf2014-02-14 20:03:38 -0800500bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400501 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800502}
503
John Reck51f2d602016-04-06 07:50:47 -0700504void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700505 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400506 if (mRenderPipeline->isContextReady()) {
John Reck51f2d602016-04-06 07:50:47 -0700507 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700508 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700509 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700510 }
John Reck3053ac72016-09-02 10:14:39 -0700511 Caches& caches = Caches::getInstance();
512 // Make sure to release all the textures we were owning as there won't
513 // be another draw
514 caches.textureCache.resetMarkInUse(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400515 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700516 }
517}
518
519void CanvasContext::trimMemory(RenderThread& thread, int level) {
520 // No context means nothing to free
521 if (!thread.eglManager().hasEglContext()) return;
522
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200523 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700524 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800525 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700526 thread.eglManager().destroy();
527 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800528 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700529 }
530}
531
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400532DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400533 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700534}
535
John Reck3b202512014-06-23 13:13:08 -0700536void CanvasContext::setTextureAtlas(RenderThread& thread,
537 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
538 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700539}
540
John Reckba6adf62015-02-19 14:36:50 -0800541void CanvasContext::dumpFrames(int fd) {
542 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700543 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700544 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700545 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700546 fprintf(file, ",");
547 }
John Reckba6adf62015-02-19 14:36:50 -0800548 for (size_t i = 0; i < mFrames.size(); i++) {
549 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700550 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800551 continue;
552 }
553 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700554 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800555 fprintf(file, "%" PRId64 ",", frame[i]);
556 }
557 }
558 fprintf(file, "\n---PROFILEDATA---\n\n");
559 fflush(file);
560}
561
562void CanvasContext::resetFrameStats() {
563 mFrames.clear();
564 mRenderThread.jankTracker().reset();
565}
566
John Recke248bd12015-08-05 13:53:53 -0700567void CanvasContext::serializeDisplayListTree() {
568#if ENABLE_RENDERNODE_SERIALIZATION
569 using namespace google::protobuf::io;
570 char package[128];
571 // Check whether tracing is enabled for this process.
572 FILE * file = fopen("/proc/self/cmdline", "r");
573 if (file) {
574 if (!fgets(package, 128, file)) {
575 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
576 fclose(file);
577 return;
578 }
579 fclose(file);
580 } else {
581 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
582 errno);
583 return;
584 }
585 char path[1024];
586 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
587 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
588 if (fd == -1) {
589 ALOGD("Failed to open '%s'", path);
590 return;
591 }
592 proto::RenderNode tree;
593 // TODO: Streaming writes?
594 mRootRenderNode->copyTo(&tree);
595 std::string data = tree.SerializeAsString();
596 write(fd, data.c_str(), data.length());
597 close(fd);
598#endif
599}
600
John Reck38f6c032016-03-17 10:23:49 -0700601void CanvasContext::waitOnFences() {
602 if (mFrameFences.size()) {
603 ATRACE_CALL();
604 for (auto& fence : mFrameFences) {
605 fence->getResult();
606 }
607 mFrameFences.clear();
608 }
609}
610
611class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
612public:
Stan Iliev768e3932016-07-08 21:34:52 -0400613 explicit FuncTaskProcessor(TaskManager* taskManager)
614 : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700615
616 virtual void onProcess(const sp<Task<bool> >& task) override {
617 FuncTask* t = static_cast<FuncTask*>(task.get());
618 t->func();
619 task->setResult(true);
620 }
621};
622
623void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
624 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400625 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700626 }
627 sp<FuncTask> task(new FuncTask());
628 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700629 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700630 mFrameWorkProcessor->add(task);
631}
632
John Reck28912a52016-04-18 14:34:18 -0700633int64_t CanvasContext::getFrameNumber() {
634 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
635 if (mFrameNumber == -1 && mNativeSurface.get()) {
636 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
637 }
638 return mFrameNumber;
639}
640
Stan Iliev768e3932016-07-08 21:34:52 -0400641SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
642 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
643 // can't rely on prior content of window if viewport size changes
644 dirty->setEmpty();
645 mLastFrameWidth = frame.width();
646 mLastFrameHeight = frame.height();
647 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
648 // New surface needs a full draw
649 dirty->setEmpty();
650 } else {
651 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
652 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
653 SK_RECT_ARGS(*dirty), frame.width(), frame.height());
654 dirty->setEmpty();
655 }
656 profiler().unionDirty(dirty);
657 }
658
659 if (dirty->isEmpty()) {
660 dirty->set(0, 0, frame.width(), frame.height());
661 }
662
663 // At this point dirty is the area of the window to update. However,
664 // the area of the frame we need to repaint is potentially different, so
665 // stash the screen area for later
666 SkRect windowDirty(*dirty);
667
668 // If the buffer age is 0 we do a full-screen repaint (handled above)
669 // If the buffer age is 1 the buffer contents are the same as they were
670 // last frame so there's nothing to union() against
671 // Therefore we only care about the > 1 case.
672 if (frame.bufferAge() > 1) {
673 if (frame.bufferAge() > (int) mSwapHistory.size()) {
674 // We don't have enough history to handle this old of a buffer
675 // Just do a full-draw
676 dirty->set(0, 0, frame.width(), frame.height());
677 } else {
678 // At this point we haven't yet added the latest frame
679 // to the damage history (happens below)
680 // So we need to damage
681 for (int i = mSwapHistory.size() - 1;
682 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
683 dirty->join(mSwapHistory[i].damage);
684 }
685 }
686 }
687
688 return windowDirty;
689}
690
John Reck23b797a2014-01-03 18:08:34 -0800691} /* namespace renderthread */
692} /* namespace uirenderer */
693} /* namespace android */