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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_CONSUMER_H
18#define ANDROID_GUI_CONSUMER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080022
Andy McFadden2adaf042012-12-18 09:49:45 -080023#include <gui/IGraphicBufferProducer.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080024#include <gui/BufferQueue.h>
Jamie Gennis9fea3422012-08-07 18:03:04 -070025#include <gui/ConsumerBase.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080026
27#include <ui/GraphicBuffer.h>
28
Jamie Gennisfa28c352011-09-16 17:30:26 -070029#include <utils/String8.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080030#include <utils/Vector.h>
Jamie Gennisfa28c352011-09-16 17:30:26 -070031#include <utils/threads.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080033namespace android {
34// ----------------------------------------------------------------------------
35
Daniel Lam6b091c52012-01-22 15:26:27 -080036
Mathias Agopian68c77942011-05-09 19:08:33 -070037class String8;
Jamie Gennis9a78c902011-01-12 18:30:40 -080038
Andy McFadden0273adb2012-12-12 17:10:08 -080039/*
Andy McFadden2adaf042012-12-18 09:49:45 -080040 * GLConsumer consumes buffers of graphics data from a BufferQueue,
Andy McFadden0273adb2012-12-12 17:10:08 -080041 * and makes them available to OpenGL as a texture.
42 *
Andy McFadden2adaf042012-12-18 09:49:45 -080043 * A typical usage pattern is to set up the GLConsumer with the
Andy McFadden0273adb2012-12-12 17:10:08 -080044 * desired options, and call updateTexImage() when a new frame is desired.
45 * If a new frame is available, the texture will be updated. If not,
46 * the previous contents are retained.
47 *
48 * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
49 * texture target, in the EGL context of the first thread that calls
50 * updateTexImage().
51 *
Andy McFadden2adaf042012-12-18 09:49:45 -080052 * This class was previously called SurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080053 */
Andy McFadden2adaf042012-12-18 09:49:45 -080054class GLConsumer : public ConsumerBase {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080055public:
Dan Stozae49ba8e2014-06-24 13:09:19 -070056 enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
Jamie Gennis9fea3422012-08-07 18:03:04 -070057 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080058
Dan Stozaab574912014-06-25 14:21:45 -070059 // GLConsumer constructs a new GLConsumer object. If the constructor with
60 // the tex parameter is used, tex indicates the name of the OpenGL ES
61 // texture to which images are to be streamed. texTarget specifies the
62 // OpenGL ES texture target to which the texture will be bound in
63 // updateTexImage. useFenceSync specifies whether fences should be used to
64 // synchronize access to buffers if that behavior is enabled at
65 // compile-time.
Jamie Gennis74bed552012-03-28 19:05:54 -070066 //
Andy McFadden2adaf042012-12-18 09:49:45 -080067 // A GLConsumer may be detached from one OpenGL ES context and then
Jamie Gennis74bed552012-03-28 19:05:54 -070068 // attached to a different context using the detachFromContext and
69 // attachToContext methods, respectively. The intention of these methods is
Andy McFadden2adaf042012-12-18 09:49:45 -080070 // purely to allow a GLConsumer to be transferred from one consumer
Jamie Gennis74bed552012-03-28 19:05:54 -070071 // context to another. If such a transfer is not needed there is no
72 // requirement that either of these methods be called.
Dan Stozaab574912014-06-25 14:21:45 -070073 //
74 // If the constructor with the tex parameter is used, the GLConsumer is
75 // created in a state where it is considered attached to an OpenGL ES
76 // context for the purposes of the attachToContext and detachFromContext
77 // methods. However, despite being considered "attached" to a context, the
78 // specific OpenGL ES context doesn't get latched until the first call to
79 // updateTexImage. After that point, all calls to updateTexImage must be
80 // made with the same OpenGL ES context current.
81 //
82 // If the constructor without the tex parameter is used, the GLConsumer is
83 // created in a detached state, and attachToContext must be called before
84 // calls to updateTexImage.
Mathias Agopiandb89edc2013-08-02 01:40:18 -070085 GLConsumer(const sp<IGraphicBufferConsumer>& bq,
Dan Stozae49ba8e2014-06-24 13:09:19 -070086 uint32_t tex, uint32_t texureTarget, bool useFenceSync,
87 bool isControlledByApp);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080088
Dan Stozaab574912014-06-25 14:21:45 -070089 GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
90 bool useFenceSync, bool isControlledByApp);
91
Andy McFaddenbf974ab2012-12-04 16:51:15 -080092 // updateTexImage acquires the most recently queued buffer, and sets the
93 // image contents of the target texture to it.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080094 //
95 // This call may only be made while the OpenGL ES context to which the
96 // target texture belongs is bound to the calling thread.
Jamie Gennis61e04b92012-09-09 17:48:42 -070097 //
Andy McFaddenbf974ab2012-12-04 16:51:15 -080098 // This calls doGLFenceWait to ensure proper synchronization.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080099 status_t updateTexImage();
100
Mathias Agopianad678e12013-07-23 17:28:53 -0700101 // releaseTexImage releases the texture acquired in updateTexImage().
102 // This is intended to be used in single buffer mode.
103 //
104 // This call may only be made while the OpenGL ES context to which the
105 // target texture belongs is bound to the calling thread.
106 status_t releaseTexImage();
107
Jesse Hall13f01cb2013-03-20 11:37:21 -0700108 // setReleaseFence stores a fence that will signal when the current buffer
109 // is no longer being read. This fence will be returned to the producer
110 // when the current buffer is released by updateTexImage(). Multiple
111 // fences can be set for a given buffer; they will be merged into a single
112 // union fence.
113 void setReleaseFence(const sp<Fence>& fence);
Jesse Hallef194142012-06-14 14:45:17 -0700114
Jamie Gennis31a353d2012-08-24 17:25:13 -0700115 // setDefaultMaxBufferCount sets the default limit on the maximum number
116 // of buffers that will be allocated at one time. The image producer may
117 // override the limit.
118 status_t setDefaultMaxBufferCount(int bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700119
Jamie Gennisf238e282011-01-09 16:33:17 -0800120 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
121 // associated with the texture image set by the most recent call to
122 // updateTexImage.
123 //
124 // This transform matrix maps 2D homogeneous texture coordinates of the form
125 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
126 // coordinate that should be used to sample that location from the texture.
127 // Sampling the texture outside of the range of this transform is undefined.
128 //
129 // This transform is necessary to compensate for transforms that the stream
130 // content producer may implicitly apply to the content. By forcing users of
Andy McFadden2adaf042012-12-18 09:49:45 -0800131 // a GLConsumer to apply this transform we avoid performing an extra
Jamie Gennisf238e282011-01-09 16:33:17 -0800132 // copy of the data that would be needed to hide the transform from the
133 // user.
134 //
135 // The matrix is stored in column-major order so that it may be passed
136 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
137 // functions.
138 void getTransformMatrix(float mtx[16]);
139
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800140 // getTimestamp retrieves the timestamp associated with the texture image
141 // set by the most recent call to updateTexImage.
142 //
143 // The timestamp is in nanoseconds, and is monotonically increasing. Its
144 // other semantics (zero point, etc) are source-dependent and should be
145 // documented by the source.
146 int64_t getTimestamp();
147
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700148 // getFrameNumber retrieves the frame number associated with the texture
149 // image set by the most recent call to updateTexImage.
150 //
151 // The frame number is an incrementing counter set to 0 at the creation of
152 // the BufferQueue associated with this consumer.
153 int64_t getFrameNumber();
154
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700155 // setDefaultBufferSize is used to set the size of buffers returned by
156 // requestBuffers when a with and height of zero is requested.
157 // A call to setDefaultBufferSize() may trigger requestBuffers() to
158 // be called from the client.
Mathias Agopian194c76c2011-11-10 14:34:26 -0800159 // The width and height parameters must be no greater than the minimum of
160 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
161 // An error due to invalid dimensions might not be reported until
162 // updateTexImage() is called.
163 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700164
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700165 // setFilteringEnabled sets whether the transform matrix should be computed
166 // for use with bilinear filtering.
167 void setFilteringEnabled(bool enabled);
168
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700169 // getCurrentBuffer returns the buffer associated with the current image.
170 sp<GraphicBuffer> getCurrentBuffer() const;
171
172 // getCurrentTextureTarget returns the texture target of the current
173 // texture as returned by updateTexImage().
Mathias Agopian3f844832013-08-07 21:24:32 -0700174 uint32_t getCurrentTextureTarget() const;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700175
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700176 // getCurrentCrop returns the cropping rectangle of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700177 Rect getCurrentCrop() const;
178
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700179 // getCurrentTransform returns the transform of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700180 uint32_t getCurrentTransform() const;
181
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700182 // getCurrentScalingMode returns the scaling mode of the current buffer.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700183 uint32_t getCurrentScalingMode() const;
184
Jesse Halldc5b4852012-06-29 15:21:18 -0700185 // getCurrentFence returns the fence indicating when the current buffer is
186 // ready to be read from.
187 sp<Fence> getCurrentFence() const;
188
Jamie Gennis61e04b92012-09-09 17:48:42 -0700189 // doGLFenceWait inserts a wait command into the OpenGL ES command stream
190 // to ensure that it is safe for future OpenGL ES commands to access the
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800191 // current texture buffer.
Jamie Gennis61e04b92012-09-09 17:48:42 -0700192 status_t doGLFenceWait() const;
193
Andy McFadden2adaf042012-12-18 09:49:45 -0800194 // set the name of the GLConsumer that will be used to identify it in
Jamie Gennisfa28c352011-09-16 17:30:26 -0700195 // log messages.
196 void setName(const String8& name);
197
Daniel Lamb2675792012-02-23 14:35:13 -0800198 // These functions call the corresponding BufferQueue implementation
199 // so the refactoring can proceed smoothly
200 status_t setDefaultBufferFormat(uint32_t defaultFormat);
201 status_t setConsumerUsageBits(uint32_t usage);
202 status_t setTransformHint(uint32_t hint);
Daniel Lamb2675792012-02-23 14:35:13 -0800203
Andy McFadden2adaf042012-12-18 09:49:45 -0800204 // detachFromContext detaches the GLConsumer from the calling thread's
Jamie Gennis74bed552012-03-28 19:05:54 -0700205 // current OpenGL ES context. This context must be the same as the context
206 // that was current for previous calls to updateTexImage.
207 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800208 // Detaching a GLConsumer from an OpenGL ES context will result in the
Jamie Gennis74bed552012-03-28 19:05:54 -0700209 // deletion of the OpenGL ES texture object into which the images were being
Andy McFadden2adaf042012-12-18 09:49:45 -0800210 // streamed. After a GLConsumer has been detached from the OpenGL ES
Jamie Gennis74bed552012-03-28 19:05:54 -0700211 // context calls to updateTexImage will fail returning INVALID_OPERATION
Andy McFadden2adaf042012-12-18 09:49:45 -0800212 // until the GLConsumer is attached to a new OpenGL ES context using the
Jamie Gennis74bed552012-03-28 19:05:54 -0700213 // attachToContext method.
214 status_t detachFromContext();
215
Andy McFadden2adaf042012-12-18 09:49:45 -0800216 // attachToContext attaches a GLConsumer that is currently in the
217 // 'detached' state to the current OpenGL ES context. A GLConsumer is
Jamie Gennis74bed552012-03-28 19:05:54 -0700218 // in the 'detached' state iff detachFromContext has successfully been
219 // called and no calls to attachToContext have succeeded since the last
220 // detachFromContext call. Calls to attachToContext made on a
Andy McFadden2adaf042012-12-18 09:49:45 -0800221 // GLConsumer that is not in the 'detached' state will result in an
Jamie Gennis74bed552012-03-28 19:05:54 -0700222 // INVALID_OPERATION error.
223 //
224 // The tex argument specifies the OpenGL ES texture object name in the
225 // new context into which the image contents will be streamed. A successful
226 // call to attachToContext will result in this texture object being bound to
227 // the texture target and populated with the image contents that were
228 // current at the time of the last call to detachFromContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700229 status_t attachToContext(uint32_t tex);
Jamie Gennis74bed552012-03-28 19:05:54 -0700230
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700231protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800232
Jamie Gennis9fea3422012-08-07 18:03:04 -0700233 // abandonLocked overrides the ConsumerBase method to clear
Eric Penner5c3d2432014-07-11 19:08:04 -0700234 // mCurrentTextureImage in addition to the ConsumerBase behavior.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700235 virtual void abandonLocked();
236
Andy McFadden2adaf042012-12-18 09:49:45 -0800237 // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
Jamie Gennis9fea3422012-08-07 18:03:04 -0700238 // specific info in addition to the ConsumerBase behavior.
Mathias Agopian74d211a2013-04-22 16:55:35 +0200239 virtual void dumpLocked(String8& result, const char* prefix) const;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700240
241 // acquireBufferLocked overrides the ConsumerBase method to update the
242 // mEglSlots array in addition to the ConsumerBase behavior.
Andy McFadden1585c4d2013-06-28 13:52:40 -0700243 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
244 nsecs_t presentWhen);
Jamie Gennis9fea3422012-08-07 18:03:04 -0700245
246 // releaseBufferLocked overrides the ConsumerBase method to update the
247 // mEglSlots array in addition to the ConsumerBase.
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700248 virtual status_t releaseBufferLocked(int slot,
249 const sp<GraphicBuffer> graphicBuffer,
250 EGLDisplay display, EGLSyncKHR eglFence);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700251
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700252 status_t releaseBufferLocked(int slot,
253 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
254 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800255 }
256
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700257 static bool isExternalFormat(uint32_t format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700258
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800259 // This releases the buffer in the slot referenced by mCurrentTexture,
260 // then updates state to refer to the BufferItem, which must be a
261 // newly-acquired buffer.
Mathias Agopianad678e12013-07-23 17:28:53 -0700262 status_t updateAndReleaseLocked(const BufferQueue::BufferItem& item);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800263
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800264 // Binds mTexName and the current buffer to mTexTarget. Uses
Eric Penner5c3d2432014-07-11 19:08:04 -0700265 // mCurrentTexture if it's set, mCurrentTextureImage if not. If the
Andy McFadden97eba892012-12-11 15:21:45 -0800266 // bind succeeds, this calls doGLFenceWait.
267 status_t bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800268
269 // Gets the current EGLDisplay and EGLContext values, and compares them
270 // to mEglDisplay and mEglContext. If the fields have been previously
271 // set, the values must match; if not, the fields are set to the current
272 // values.
Mathias Agopian45155962013-08-08 18:16:21 -0700273 // The contextCheck argument is used to ensure that a GL context is
274 // properly set; when set to false, the check is not performed.
275 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800276
277private:
Eric Penner5c3d2432014-07-11 19:08:04 -0700278 // EglImage is a utility class for tracking and creating EGLImageKHRs. There
279 // is primarily just one image per slot, but there is also special cases:
280 // - For releaseTexImage, we use a debug image (mReleasedTexImage)
281 // - After freeBuffer, we must still keep the current image/buffer
282 // Reference counting EGLImages lets us handle all these cases easily while
283 // also only creating new EGLImages from buffers when required.
284 class EglImage : public LightRefBase<EglImage> {
285 public:
286 EglImage(sp<GraphicBuffer> graphicBuffer);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800287
Eric Penner5c3d2432014-07-11 19:08:04 -0700288 // createIfNeeded creates an EGLImage if required (we haven't created
289 // one yet, or the EGLDisplay or crop-rect has changed).
Eric Penner2d14a0e2014-08-25 20:16:37 -0700290 status_t createIfNeeded(EGLDisplay display,
291 const Rect& cropRect,
292 bool forceCreate = false);
Eric Penner5c3d2432014-07-11 19:08:04 -0700293
294 // This calls glEGLImageTargetTexture2DOES to bind the image to the
295 // texture in the specified texture target.
296 void bindToTextureTarget(uint32_t texTarget);
297
298 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
299 const native_handle* graphicBufferHandle() {
300 return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle;
301 }
302
303 private:
304 // Only allow instantiation using ref counting.
305 friend class LightRefBase<EglImage>;
306 virtual ~EglImage();
307
308 // createImage creates a new EGLImage from a GraphicBuffer.
309 EGLImageKHR createImage(EGLDisplay dpy,
310 const sp<GraphicBuffer>& graphicBuffer, const Rect& crop);
311
312 // Disallow copying
313 EglImage(const EglImage& rhs);
314 void operator = (const EglImage& rhs);
315
316 // mGraphicBuffer is the buffer that was used to create this image.
317 sp<GraphicBuffer> mGraphicBuffer;
318
319 // mEglImage is the EGLImage created from mGraphicBuffer.
320 EGLImageKHR mEglImage;
321
322 // mEGLDisplay is the EGLDisplay that was used to create mEglImage.
323 EGLDisplay mEglDisplay;
324
325 // mCropRect is the crop rectangle passed to EGL when mEglImage
326 // was created.
327 Rect mCropRect;
328 };
329
330 // freeBufferLocked frees up the given buffer slot. If the slot has been
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700331 // initialized this will release the reference to the GraphicBuffer in that
332 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
333 //
334 // This method must be called with mMutex locked.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700335 virtual void freeBufferLocked(int slotIndex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700336
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700337 // computeCurrentTransformMatrixLocked computes the transform matrix for the
Jamie Gennis736aa952011-06-12 17:03:06 -0700338 // current texture. It uses mCurrentTransform and the current GraphicBuffer
339 // to compute this matrix and stores it in mCurrentTransformMatrix.
Eric Penner5c3d2432014-07-11 19:08:04 -0700340 // mCurrentTextureImage must not be NULL.
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700341 void computeCurrentTransformMatrixLocked();
Jamie Gennis736aa952011-06-12 17:03:06 -0700342
Andy McFadden97eba892012-12-11 15:21:45 -0800343 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
344 // stream to ensure that it is safe for future OpenGL ES commands to
345 // access the current texture buffer.
346 status_t doGLFenceWaitLocked() const;
347
Jamie Gennis74bed552012-03-28 19:05:54 -0700348 // syncForReleaseLocked performs the synchronization needed to release the
349 // current slot from an OpenGL ES context. If needed it will set the
350 // current slot's fence to guard against a producer accessing the buffer
351 // before the outstanding accesses have completed.
352 status_t syncForReleaseLocked(EGLDisplay dpy);
353
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700354 // returns a graphic buffer used when the texture image has been released
355 static sp<GraphicBuffer> getDebugTexImageBuffer();
356
Andy McFadden2adaf042012-12-18 09:49:45 -0800357 // The default consumer usage flags that GLConsumer always sets on its
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700358 // BufferQueue instance; these will be OR:d with any additional flags passed
Andy McFadden2adaf042012-12-18 09:49:45 -0800359 // from the GLConsumer user. In particular, GLConsumer will always
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700360 // consume buffers as hardware textures.
361 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
362
Eric Penner5c3d2432014-07-11 19:08:04 -0700363 // mCurrentTextureImage is the EglImage/buffer of the current texture. It's
Jamie Gennis9a78c902011-01-12 18:30:40 -0800364 // possible that this buffer is not associated with any buffer slot, so we
Jamie Gennis29c87022011-07-19 12:11:52 -0700365 // must track it separately in order to support the getCurrentBuffer method.
Eric Penner5c3d2432014-07-11 19:08:04 -0700366 sp<EglImage> mCurrentTextureImage;
Jamie Gennis9a78c902011-01-12 18:30:40 -0800367
Jamie Gennisf238e282011-01-09 16:33:17 -0800368 // mCurrentCrop is the crop rectangle that applies to the current texture.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700369 // It gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800370 Rect mCurrentCrop;
371
372 // mCurrentTransform is the transform identifier for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700373 // gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800374 uint32_t mCurrentTransform;
375
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700376 // mCurrentScalingMode is the scaling mode for the current texture. It gets
Mathias Agopiane692ab92013-04-22 11:24:02 +0200377 // set each time updateTexImage is called.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700378 uint32_t mCurrentScalingMode;
379
Jesse Halldc5b4852012-06-29 15:21:18 -0700380 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
381 sp<Fence> mCurrentFence;
382
Jamie Gennis736aa952011-06-12 17:03:06 -0700383 // mCurrentTransformMatrix is the transform matrix for the current texture.
384 // It gets computed by computeTransformMatrix each time updateTexImage is
385 // called.
386 float mCurrentTransformMatrix[16];
387
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800388 // mCurrentTimestamp is the timestamp for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700389 // gets set each time updateTexImage is called.
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800390 int64_t mCurrentTimestamp;
391
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700392 // mCurrentFrameNumber is the frame counter for the current texture.
393 // It gets set each time updateTexImage is called.
394 int64_t mCurrentFrameNumber;
395
Daniel Lam016c8cb2012-04-03 15:54:58 -0700396 uint32_t mDefaultWidth, mDefaultHeight;
397
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700398 // mFilteringEnabled indicates whether the transform matrix is computed for
399 // use with bilinear filtering. It defaults to true and is changed by
400 // setFilteringEnabled().
401 bool mFilteringEnabled;
402
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800403 // mTexName is the name of the OpenGL texture to which streamed images will
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700404 // be bound when updateTexImage is called. It is set at construction time
Jamie Gennis74bed552012-03-28 19:05:54 -0700405 // and can be changed with a call to attachToContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700406 uint32_t mTexName;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800407
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800408 // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
409 // extension should be used to prevent buffers from being dequeued before
410 // it's safe for them to be written. It gets set at construction time and
411 // never changes.
412 const bool mUseFenceSync;
413
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700414 // mTexTarget is the GL texture target with which the GL texture object is
415 // associated. It is set in the constructor and never changed. It is
416 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
417 // Browser. In that case it is set to GL_TEXTURE_2D to allow
418 // glCopyTexSubImage to read from the texture. This is a hack to work
419 // around a GL driver limitation on the number of FBO attachments, which the
420 // browser's tile cache exceeds.
Mathias Agopian3f844832013-08-07 21:24:32 -0700421 const uint32_t mTexTarget;
Sunita Nadampallia9297482011-11-09 18:23:41 -0600422
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700423 // EGLSlot contains the information and object references that
Andy McFadden2adaf042012-12-18 09:49:45 -0800424 // GLConsumer maintains about a BufferQueue buffer slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800425 struct EglSlot {
Eric Penner5c3d2432014-07-11 19:08:04 -0700426 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
Daniel Lameae59d22012-01-22 15:26:27 -0800427
Daniel Lameae59d22012-01-22 15:26:27 -0800428 // mEglImage is the EGLImage created from mGraphicBuffer.
Eric Penner5c3d2432014-07-11 19:08:04 -0700429 sp<EglImage> mEglImage;
Jamie Gennisdbe92452013-09-23 17:22:10 -0700430
Daniel Lameae59d22012-01-22 15:26:27 -0800431 // mFence is the EGL sync object that must signal before the buffer
432 // associated with this buffer slot may be dequeued. It is initialized
433 // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
434 // on a compile-time option) set to a new sync object in updateTexImage.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700435 EGLSyncKHR mEglFence;
Daniel Lameae59d22012-01-22 15:26:27 -0800436 };
437
Andy McFadden2adaf042012-12-18 09:49:45 -0800438 // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
Jamie Gennisce561372012-03-19 18:33:05 -0700439 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Jamie Gennis74bed552012-03-28 19:05:54 -0700440 // current display when updateTexImage is called for the first time and when
441 // attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700442 EGLDisplay mEglDisplay;
443
Andy McFadden2adaf042012-12-18 09:49:45 -0800444 // mEglContext is the OpenGL ES context with which this GLConsumer is
Jamie Gennisce561372012-03-19 18:33:05 -0700445 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
446 // to the current GL context when updateTexImage is called for the first
Jamie Gennis74bed552012-03-28 19:05:54 -0700447 // time and when attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700448 EGLContext mEglContext;
449
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700450 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
451 // for each buffer slot. It is initialized to null pointers, and gets
452 // filled in with the result of BufferQueue::acquire when the
453 // client dequeues a buffer from a
454 // slot that has not yet been used. The buffer allocated to a slot will also
455 // be replaced if the requested buffer usage or geometry differs from that
456 // of the buffer allocated to a slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800457 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
Daniel Lameae59d22012-01-22 15:26:27 -0800458
459 // mCurrentTexture is the buffer slot index of the buffer that is currently
460 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
461 // indicating that no buffer slot is currently bound to the texture. Note,
462 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
463 // that no buffer is bound to the texture. A call to setBufferCount will
464 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
465 int mCurrentTexture;
466
Jamie Gennis9fea3422012-08-07 18:03:04 -0700467 // mAttached indicates whether the ConsumerBase is currently attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700468 // an OpenGL ES context. For legacy reasons, this is initialized to true,
Jamie Gennis9fea3422012-08-07 18:03:04 -0700469 // indicating that the ConsumerBase is considered to be attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700470 // whatever context is current at the time of the first updateTexImage call.
471 // It is set to false by detachFromContext, and then set to true again by
472 // attachToContext.
473 bool mAttached;
Mathias Agopianad678e12013-07-23 17:28:53 -0700474
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700475 // protects static initialization
476 static Mutex sStaticInitLock;
477
Mathias Agopianad678e12013-07-23 17:28:53 -0700478 // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
479 // mode and releaseTexImage() has been called
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700480 static sp<GraphicBuffer> sReleasedTexImageBuffer;
Eric Penner5c3d2432014-07-11 19:08:04 -0700481 sp<EglImage> mReleasedTexImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800482};
483
484// ----------------------------------------------------------------------------
485}; // namespace android
486
Andy McFadden2adaf042012-12-18 09:49:45 -0800487#endif // ANDROID_GUI_CONSUMER_H