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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_CONSUMER_H
18#define ANDROID_GUI_CONSUMER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080022
Andy McFadden2adaf042012-12-18 09:49:45 -080023#include <gui/IGraphicBufferProducer.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080024#include <gui/BufferQueue.h>
Jamie Gennis9fea3422012-08-07 18:03:04 -070025#include <gui/ConsumerBase.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080026
27#include <ui/GraphicBuffer.h>
28
Jamie Gennisfa28c352011-09-16 17:30:26 -070029#include <utils/String8.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080030#include <utils/Vector.h>
Jamie Gennisfa28c352011-09-16 17:30:26 -070031#include <utils/threads.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080033namespace android {
34// ----------------------------------------------------------------------------
35
Daniel Lam6b091c52012-01-22 15:26:27 -080036
Mathias Agopian68c77942011-05-09 19:08:33 -070037class String8;
Jamie Gennis9a78c902011-01-12 18:30:40 -080038
Andy McFadden0273adb2012-12-12 17:10:08 -080039/*
Andy McFadden2adaf042012-12-18 09:49:45 -080040 * GLConsumer consumes buffers of graphics data from a BufferQueue,
Andy McFadden0273adb2012-12-12 17:10:08 -080041 * and makes them available to OpenGL as a texture.
42 *
Andy McFadden2adaf042012-12-18 09:49:45 -080043 * A typical usage pattern is to set up the GLConsumer with the
Andy McFadden0273adb2012-12-12 17:10:08 -080044 * desired options, and call updateTexImage() when a new frame is desired.
45 * If a new frame is available, the texture will be updated. If not,
46 * the previous contents are retained.
47 *
48 * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
49 * texture target, in the EGL context of the first thread that calls
50 * updateTexImage().
51 *
Andy McFadden2adaf042012-12-18 09:49:45 -080052 * This class was previously called SurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080053 */
Andy McFadden2adaf042012-12-18 09:49:45 -080054class GLConsumer : public ConsumerBase {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080055public:
Dan Stozae49ba8e2014-06-24 13:09:19 -070056 enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
Jamie Gennis9fea3422012-08-07 18:03:04 -070057 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080058
Dan Stozaab574912014-06-25 14:21:45 -070059 // GLConsumer constructs a new GLConsumer object. If the constructor with
60 // the tex parameter is used, tex indicates the name of the OpenGL ES
61 // texture to which images are to be streamed. texTarget specifies the
62 // OpenGL ES texture target to which the texture will be bound in
63 // updateTexImage. useFenceSync specifies whether fences should be used to
64 // synchronize access to buffers if that behavior is enabled at
65 // compile-time.
Jamie Gennis74bed552012-03-28 19:05:54 -070066 //
Andy McFadden2adaf042012-12-18 09:49:45 -080067 // A GLConsumer may be detached from one OpenGL ES context and then
Jamie Gennis74bed552012-03-28 19:05:54 -070068 // attached to a different context using the detachFromContext and
69 // attachToContext methods, respectively. The intention of these methods is
Andy McFadden2adaf042012-12-18 09:49:45 -080070 // purely to allow a GLConsumer to be transferred from one consumer
Jamie Gennis74bed552012-03-28 19:05:54 -070071 // context to another. If such a transfer is not needed there is no
72 // requirement that either of these methods be called.
Dan Stozaab574912014-06-25 14:21:45 -070073 //
74 // If the constructor with the tex parameter is used, the GLConsumer is
75 // created in a state where it is considered attached to an OpenGL ES
76 // context for the purposes of the attachToContext and detachFromContext
77 // methods. However, despite being considered "attached" to a context, the
78 // specific OpenGL ES context doesn't get latched until the first call to
79 // updateTexImage. After that point, all calls to updateTexImage must be
80 // made with the same OpenGL ES context current.
81 //
82 // If the constructor without the tex parameter is used, the GLConsumer is
83 // created in a detached state, and attachToContext must be called before
84 // calls to updateTexImage.
Mathias Agopiandb89edc2013-08-02 01:40:18 -070085 GLConsumer(const sp<IGraphicBufferConsumer>& bq,
Dan Stozae49ba8e2014-06-24 13:09:19 -070086 uint32_t tex, uint32_t texureTarget, bool useFenceSync,
87 bool isControlledByApp);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080088
Dan Stozaab574912014-06-25 14:21:45 -070089 GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
90 bool useFenceSync, bool isControlledByApp);
91
Andy McFaddenbf974ab2012-12-04 16:51:15 -080092 // updateTexImage acquires the most recently queued buffer, and sets the
93 // image contents of the target texture to it.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080094 //
95 // This call may only be made while the OpenGL ES context to which the
96 // target texture belongs is bound to the calling thread.
Jamie Gennis61e04b92012-09-09 17:48:42 -070097 //
Andy McFaddenbf974ab2012-12-04 16:51:15 -080098 // This calls doGLFenceWait to ensure proper synchronization.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080099 status_t updateTexImage();
100
Mathias Agopianad678e12013-07-23 17:28:53 -0700101 // releaseTexImage releases the texture acquired in updateTexImage().
102 // This is intended to be used in single buffer mode.
103 //
104 // This call may only be made while the OpenGL ES context to which the
105 // target texture belongs is bound to the calling thread.
106 status_t releaseTexImage();
107
Jesse Hall13f01cb2013-03-20 11:37:21 -0700108 // setReleaseFence stores a fence that will signal when the current buffer
109 // is no longer being read. This fence will be returned to the producer
110 // when the current buffer is released by updateTexImage(). Multiple
111 // fences can be set for a given buffer; they will be merged into a single
112 // union fence.
Dan Stoza9e56aa02015-11-02 13:00:03 -0800113 virtual void setReleaseFence(const sp<Fence>& fence);
Jesse Hallef194142012-06-14 14:45:17 -0700114
Jamie Gennisf238e282011-01-09 16:33:17 -0800115 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
116 // associated with the texture image set by the most recent call to
117 // updateTexImage.
118 //
119 // This transform matrix maps 2D homogeneous texture coordinates of the form
120 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
121 // coordinate that should be used to sample that location from the texture.
122 // Sampling the texture outside of the range of this transform is undefined.
123 //
124 // This transform is necessary to compensate for transforms that the stream
125 // content producer may implicitly apply to the content. By forcing users of
Andy McFadden2adaf042012-12-18 09:49:45 -0800126 // a GLConsumer to apply this transform we avoid performing an extra
Jamie Gennisf238e282011-01-09 16:33:17 -0800127 // copy of the data that would be needed to hide the transform from the
128 // user.
129 //
130 // The matrix is stored in column-major order so that it may be passed
131 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
132 // functions.
133 void getTransformMatrix(float mtx[16]);
134
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800135 // getTimestamp retrieves the timestamp associated with the texture image
136 // set by the most recent call to updateTexImage.
137 //
138 // The timestamp is in nanoseconds, and is monotonically increasing. Its
139 // other semantics (zero point, etc) are source-dependent and should be
140 // documented by the source.
141 int64_t getTimestamp();
142
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700143 // getFrameNumber retrieves the frame number associated with the texture
144 // image set by the most recent call to updateTexImage.
145 //
146 // The frame number is an incrementing counter set to 0 at the creation of
147 // the BufferQueue associated with this consumer.
Dan Stozad723bd72014-11-18 10:24:03 -0800148 uint64_t getFrameNumber();
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700149
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700150 // setDefaultBufferSize is used to set the size of buffers returned by
151 // requestBuffers when a with and height of zero is requested.
152 // A call to setDefaultBufferSize() may trigger requestBuffers() to
153 // be called from the client.
Mathias Agopian194c76c2011-11-10 14:34:26 -0800154 // The width and height parameters must be no greater than the minimum of
155 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
156 // An error due to invalid dimensions might not be reported until
157 // updateTexImage() is called.
158 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700159
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700160 // setFilteringEnabled sets whether the transform matrix should be computed
161 // for use with bilinear filtering.
162 void setFilteringEnabled(bool enabled);
163
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700164 // getCurrentBuffer returns the buffer associated with the current image.
165 sp<GraphicBuffer> getCurrentBuffer() const;
166
167 // getCurrentTextureTarget returns the texture target of the current
168 // texture as returned by updateTexImage().
Mathias Agopian3f844832013-08-07 21:24:32 -0700169 uint32_t getCurrentTextureTarget() const;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700170
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700171 // getCurrentCrop returns the cropping rectangle of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700172 Rect getCurrentCrop() const;
173
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700174 // getCurrentTransform returns the transform of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700175 uint32_t getCurrentTransform() const;
176
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700177 // getCurrentScalingMode returns the scaling mode of the current buffer.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700178 uint32_t getCurrentScalingMode() const;
179
Jesse Halldc5b4852012-06-29 15:21:18 -0700180 // getCurrentFence returns the fence indicating when the current buffer is
181 // ready to be read from.
182 sp<Fence> getCurrentFence() const;
183
Jamie Gennis61e04b92012-09-09 17:48:42 -0700184 // doGLFenceWait inserts a wait command into the OpenGL ES command stream
185 // to ensure that it is safe for future OpenGL ES commands to access the
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800186 // current texture buffer.
Jamie Gennis61e04b92012-09-09 17:48:42 -0700187 status_t doGLFenceWait() const;
188
Andy McFadden2adaf042012-12-18 09:49:45 -0800189 // set the name of the GLConsumer that will be used to identify it in
Jamie Gennisfa28c352011-09-16 17:30:26 -0700190 // log messages.
191 void setName(const String8& name);
192
Daniel Lamb2675792012-02-23 14:35:13 -0800193 // These functions call the corresponding BufferQueue implementation
194 // so the refactoring can proceed smoothly
Dan Stozad723bd72014-11-18 10:24:03 -0800195 status_t setDefaultBufferFormat(PixelFormat defaultFormat);
Eino-Ville Talvala5b75a512015-02-19 16:10:43 -0800196 status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace);
Daniel Lamb2675792012-02-23 14:35:13 -0800197 status_t setConsumerUsageBits(uint32_t usage);
198 status_t setTransformHint(uint32_t hint);
Pablo Ceballos19e3e062015-08-19 16:16:06 -0700199 status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
Daniel Lamb2675792012-02-23 14:35:13 -0800200
Andy McFadden2adaf042012-12-18 09:49:45 -0800201 // detachFromContext detaches the GLConsumer from the calling thread's
Jamie Gennis74bed552012-03-28 19:05:54 -0700202 // current OpenGL ES context. This context must be the same as the context
203 // that was current for previous calls to updateTexImage.
204 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800205 // Detaching a GLConsumer from an OpenGL ES context will result in the
Jamie Gennis74bed552012-03-28 19:05:54 -0700206 // deletion of the OpenGL ES texture object into which the images were being
Andy McFadden2adaf042012-12-18 09:49:45 -0800207 // streamed. After a GLConsumer has been detached from the OpenGL ES
Jamie Gennis74bed552012-03-28 19:05:54 -0700208 // context calls to updateTexImage will fail returning INVALID_OPERATION
Andy McFadden2adaf042012-12-18 09:49:45 -0800209 // until the GLConsumer is attached to a new OpenGL ES context using the
Jamie Gennis74bed552012-03-28 19:05:54 -0700210 // attachToContext method.
211 status_t detachFromContext();
212
Andy McFadden2adaf042012-12-18 09:49:45 -0800213 // attachToContext attaches a GLConsumer that is currently in the
214 // 'detached' state to the current OpenGL ES context. A GLConsumer is
Jamie Gennis74bed552012-03-28 19:05:54 -0700215 // in the 'detached' state iff detachFromContext has successfully been
216 // called and no calls to attachToContext have succeeded since the last
217 // detachFromContext call. Calls to attachToContext made on a
Andy McFadden2adaf042012-12-18 09:49:45 -0800218 // GLConsumer that is not in the 'detached' state will result in an
Jamie Gennis74bed552012-03-28 19:05:54 -0700219 // INVALID_OPERATION error.
220 //
221 // The tex argument specifies the OpenGL ES texture object name in the
222 // new context into which the image contents will be streamed. A successful
223 // call to attachToContext will result in this texture object being bound to
224 // the texture target and populated with the image contents that were
225 // current at the time of the last call to detachFromContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700226 status_t attachToContext(uint32_t tex);
Jamie Gennis74bed552012-03-28 19:05:54 -0700227
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700228protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800229
Jamie Gennis9fea3422012-08-07 18:03:04 -0700230 // abandonLocked overrides the ConsumerBase method to clear
Eric Penner5c3d2432014-07-11 19:08:04 -0700231 // mCurrentTextureImage in addition to the ConsumerBase behavior.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700232 virtual void abandonLocked();
233
Andy McFadden2adaf042012-12-18 09:49:45 -0800234 // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
Jamie Gennis9fea3422012-08-07 18:03:04 -0700235 // specific info in addition to the ConsumerBase behavior.
Mathias Agopian74d211a2013-04-22 16:55:35 +0200236 virtual void dumpLocked(String8& result, const char* prefix) const;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700237
238 // acquireBufferLocked overrides the ConsumerBase method to update the
239 // mEglSlots array in addition to the ConsumerBase behavior.
Dan Stozaa4650a52015-05-12 12:56:16 -0700240 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
241 uint64_t maxFrameNumber = 0) override;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700242
243 // releaseBufferLocked overrides the ConsumerBase method to update the
244 // mEglSlots array in addition to the ConsumerBase.
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700245 virtual status_t releaseBufferLocked(int slot,
246 const sp<GraphicBuffer> graphicBuffer,
247 EGLDisplay display, EGLSyncKHR eglFence);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700248
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700249 status_t releaseBufferLocked(int slot,
250 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
251 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800252 }
253
Dan Stozad723bd72014-11-18 10:24:03 -0800254 static bool isExternalFormat(PixelFormat format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700255
Dan Stoza3ce46042015-11-17 17:00:45 -0800256 struct PendingRelease {
257 PendingRelease() : isPending(false), currentTexture(-1),
258 graphicBuffer(), display(nullptr), fence(nullptr) {}
259
260 bool isPending;
261 int currentTexture;
262 sp<GraphicBuffer> graphicBuffer;
263 EGLDisplay display;
264 EGLSyncKHR fence;
265 };
266
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800267 // This releases the buffer in the slot referenced by mCurrentTexture,
268 // then updates state to refer to the BufferItem, which must be a
Dan Stoza3ce46042015-11-17 17:00:45 -0800269 // newly-acquired buffer. If pendingRelease is not null, the parameters
270 // which would have been passed to releaseBufferLocked upon the successful
271 // completion of the method will instead be returned to the caller, so that
272 // it may call releaseBufferLocked itself later.
273 status_t updateAndReleaseLocked(const BufferItem& item,
274 PendingRelease* pendingRelease = nullptr);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800275
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800276 // Binds mTexName and the current buffer to mTexTarget. Uses
Eric Penner5c3d2432014-07-11 19:08:04 -0700277 // mCurrentTexture if it's set, mCurrentTextureImage if not. If the
Andy McFadden97eba892012-12-11 15:21:45 -0800278 // bind succeeds, this calls doGLFenceWait.
279 status_t bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800280
281 // Gets the current EGLDisplay and EGLContext values, and compares them
282 // to mEglDisplay and mEglContext. If the fields have been previously
283 // set, the values must match; if not, the fields are set to the current
284 // values.
Mathias Agopian45155962013-08-08 18:16:21 -0700285 // The contextCheck argument is used to ensure that a GL context is
286 // properly set; when set to false, the check is not performed.
287 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800288
289private:
Eric Penner5c3d2432014-07-11 19:08:04 -0700290 // EglImage is a utility class for tracking and creating EGLImageKHRs. There
291 // is primarily just one image per slot, but there is also special cases:
292 // - For releaseTexImage, we use a debug image (mReleasedTexImage)
293 // - After freeBuffer, we must still keep the current image/buffer
294 // Reference counting EGLImages lets us handle all these cases easily while
295 // also only creating new EGLImages from buffers when required.
296 class EglImage : public LightRefBase<EglImage> {
297 public:
298 EglImage(sp<GraphicBuffer> graphicBuffer);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800299
Eric Penner5c3d2432014-07-11 19:08:04 -0700300 // createIfNeeded creates an EGLImage if required (we haven't created
301 // one yet, or the EGLDisplay or crop-rect has changed).
Eric Penner2d14a0e2014-08-25 20:16:37 -0700302 status_t createIfNeeded(EGLDisplay display,
303 const Rect& cropRect,
304 bool forceCreate = false);
Eric Penner5c3d2432014-07-11 19:08:04 -0700305
306 // This calls glEGLImageTargetTexture2DOES to bind the image to the
307 // texture in the specified texture target.
308 void bindToTextureTarget(uint32_t texTarget);
309
310 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
311 const native_handle* graphicBufferHandle() {
312 return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle;
313 }
314
315 private:
316 // Only allow instantiation using ref counting.
317 friend class LightRefBase<EglImage>;
318 virtual ~EglImage();
319
320 // createImage creates a new EGLImage from a GraphicBuffer.
321 EGLImageKHR createImage(EGLDisplay dpy,
322 const sp<GraphicBuffer>& graphicBuffer, const Rect& crop);
323
324 // Disallow copying
325 EglImage(const EglImage& rhs);
326 void operator = (const EglImage& rhs);
327
328 // mGraphicBuffer is the buffer that was used to create this image.
329 sp<GraphicBuffer> mGraphicBuffer;
330
331 // mEglImage is the EGLImage created from mGraphicBuffer.
332 EGLImageKHR mEglImage;
333
334 // mEGLDisplay is the EGLDisplay that was used to create mEglImage.
335 EGLDisplay mEglDisplay;
336
337 // mCropRect is the crop rectangle passed to EGL when mEglImage
338 // was created.
339 Rect mCropRect;
340 };
341
342 // freeBufferLocked frees up the given buffer slot. If the slot has been
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700343 // initialized this will release the reference to the GraphicBuffer in that
344 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
345 //
346 // This method must be called with mMutex locked.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700347 virtual void freeBufferLocked(int slotIndex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700348
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700349 // computeCurrentTransformMatrixLocked computes the transform matrix for the
Jamie Gennis736aa952011-06-12 17:03:06 -0700350 // current texture. It uses mCurrentTransform and the current GraphicBuffer
351 // to compute this matrix and stores it in mCurrentTransformMatrix.
Eric Penner5c3d2432014-07-11 19:08:04 -0700352 // mCurrentTextureImage must not be NULL.
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700353 void computeCurrentTransformMatrixLocked();
Jamie Gennis736aa952011-06-12 17:03:06 -0700354
Andy McFadden97eba892012-12-11 15:21:45 -0800355 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
356 // stream to ensure that it is safe for future OpenGL ES commands to
357 // access the current texture buffer.
358 status_t doGLFenceWaitLocked() const;
359
Jamie Gennis74bed552012-03-28 19:05:54 -0700360 // syncForReleaseLocked performs the synchronization needed to release the
361 // current slot from an OpenGL ES context. If needed it will set the
362 // current slot's fence to guard against a producer accessing the buffer
363 // before the outstanding accesses have completed.
364 status_t syncForReleaseLocked(EGLDisplay dpy);
365
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700366 // returns a graphic buffer used when the texture image has been released
367 static sp<GraphicBuffer> getDebugTexImageBuffer();
368
Andy McFadden2adaf042012-12-18 09:49:45 -0800369 // The default consumer usage flags that GLConsumer always sets on its
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700370 // BufferQueue instance; these will be OR:d with any additional flags passed
Andy McFadden2adaf042012-12-18 09:49:45 -0800371 // from the GLConsumer user. In particular, GLConsumer will always
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700372 // consume buffers as hardware textures.
373 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
374
Eric Penner5c3d2432014-07-11 19:08:04 -0700375 // mCurrentTextureImage is the EglImage/buffer of the current texture. It's
Jamie Gennis9a78c902011-01-12 18:30:40 -0800376 // possible that this buffer is not associated with any buffer slot, so we
Jamie Gennis29c87022011-07-19 12:11:52 -0700377 // must track it separately in order to support the getCurrentBuffer method.
Eric Penner5c3d2432014-07-11 19:08:04 -0700378 sp<EglImage> mCurrentTextureImage;
Jamie Gennis9a78c902011-01-12 18:30:40 -0800379
Jamie Gennisf238e282011-01-09 16:33:17 -0800380 // mCurrentCrop is the crop rectangle that applies to the current texture.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700381 // It gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800382 Rect mCurrentCrop;
383
384 // mCurrentTransform is the transform identifier for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700385 // gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800386 uint32_t mCurrentTransform;
387
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700388 // mCurrentScalingMode is the scaling mode for the current texture. It gets
Mathias Agopiane692ab92013-04-22 11:24:02 +0200389 // set each time updateTexImage is called.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700390 uint32_t mCurrentScalingMode;
391
Jesse Halldc5b4852012-06-29 15:21:18 -0700392 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
393 sp<Fence> mCurrentFence;
394
Jamie Gennis736aa952011-06-12 17:03:06 -0700395 // mCurrentTransformMatrix is the transform matrix for the current texture.
396 // It gets computed by computeTransformMatrix each time updateTexImage is
397 // called.
398 float mCurrentTransformMatrix[16];
399
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800400 // mCurrentTimestamp is the timestamp for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700401 // gets set each time updateTexImage is called.
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800402 int64_t mCurrentTimestamp;
403
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700404 // mCurrentFrameNumber is the frame counter for the current texture.
405 // It gets set each time updateTexImage is called.
Dan Stozad723bd72014-11-18 10:24:03 -0800406 uint64_t mCurrentFrameNumber;
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700407
Daniel Lam016c8cb2012-04-03 15:54:58 -0700408 uint32_t mDefaultWidth, mDefaultHeight;
409
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700410 // mFilteringEnabled indicates whether the transform matrix is computed for
411 // use with bilinear filtering. It defaults to true and is changed by
412 // setFilteringEnabled().
413 bool mFilteringEnabled;
414
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800415 // mTexName is the name of the OpenGL texture to which streamed images will
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700416 // be bound when updateTexImage is called. It is set at construction time
Jamie Gennis74bed552012-03-28 19:05:54 -0700417 // and can be changed with a call to attachToContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700418 uint32_t mTexName;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800419
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800420 // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
421 // extension should be used to prevent buffers from being dequeued before
422 // it's safe for them to be written. It gets set at construction time and
423 // never changes.
424 const bool mUseFenceSync;
425
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700426 // mTexTarget is the GL texture target with which the GL texture object is
427 // associated. It is set in the constructor and never changed. It is
428 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
429 // Browser. In that case it is set to GL_TEXTURE_2D to allow
430 // glCopyTexSubImage to read from the texture. This is a hack to work
431 // around a GL driver limitation on the number of FBO attachments, which the
432 // browser's tile cache exceeds.
Mathias Agopian3f844832013-08-07 21:24:32 -0700433 const uint32_t mTexTarget;
Sunita Nadampallia9297482011-11-09 18:23:41 -0600434
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700435 // EGLSlot contains the information and object references that
Andy McFadden2adaf042012-12-18 09:49:45 -0800436 // GLConsumer maintains about a BufferQueue buffer slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800437 struct EglSlot {
Eric Penner5c3d2432014-07-11 19:08:04 -0700438 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
Daniel Lameae59d22012-01-22 15:26:27 -0800439
Daniel Lameae59d22012-01-22 15:26:27 -0800440 // mEglImage is the EGLImage created from mGraphicBuffer.
Eric Penner5c3d2432014-07-11 19:08:04 -0700441 sp<EglImage> mEglImage;
Jamie Gennisdbe92452013-09-23 17:22:10 -0700442
Daniel Lameae59d22012-01-22 15:26:27 -0800443 // mFence is the EGL sync object that must signal before the buffer
444 // associated with this buffer slot may be dequeued. It is initialized
445 // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
446 // on a compile-time option) set to a new sync object in updateTexImage.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700447 EGLSyncKHR mEglFence;
Daniel Lameae59d22012-01-22 15:26:27 -0800448 };
449
Andy McFadden2adaf042012-12-18 09:49:45 -0800450 // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
Jamie Gennisce561372012-03-19 18:33:05 -0700451 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Jamie Gennis74bed552012-03-28 19:05:54 -0700452 // current display when updateTexImage is called for the first time and when
453 // attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700454 EGLDisplay mEglDisplay;
455
Andy McFadden2adaf042012-12-18 09:49:45 -0800456 // mEglContext is the OpenGL ES context with which this GLConsumer is
Jamie Gennisce561372012-03-19 18:33:05 -0700457 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
458 // to the current GL context when updateTexImage is called for the first
Jamie Gennis74bed552012-03-28 19:05:54 -0700459 // time and when attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700460 EGLContext mEglContext;
461
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700462 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
463 // for each buffer slot. It is initialized to null pointers, and gets
464 // filled in with the result of BufferQueue::acquire when the
465 // client dequeues a buffer from a
466 // slot that has not yet been used. The buffer allocated to a slot will also
467 // be replaced if the requested buffer usage or geometry differs from that
468 // of the buffer allocated to a slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800469 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
Daniel Lameae59d22012-01-22 15:26:27 -0800470
471 // mCurrentTexture is the buffer slot index of the buffer that is currently
472 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
473 // indicating that no buffer slot is currently bound to the texture. Note,
474 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
475 // that no buffer is bound to the texture. A call to setBufferCount will
476 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
477 int mCurrentTexture;
478
Jamie Gennis9fea3422012-08-07 18:03:04 -0700479 // mAttached indicates whether the ConsumerBase is currently attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700480 // an OpenGL ES context. For legacy reasons, this is initialized to true,
Jamie Gennis9fea3422012-08-07 18:03:04 -0700481 // indicating that the ConsumerBase is considered to be attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700482 // whatever context is current at the time of the first updateTexImage call.
483 // It is set to false by detachFromContext, and then set to true again by
484 // attachToContext.
485 bool mAttached;
Mathias Agopianad678e12013-07-23 17:28:53 -0700486
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700487 // protects static initialization
488 static Mutex sStaticInitLock;
489
Mathias Agopianad678e12013-07-23 17:28:53 -0700490 // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
491 // mode and releaseTexImage() has been called
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700492 static sp<GraphicBuffer> sReleasedTexImageBuffer;
Eric Penner5c3d2432014-07-11 19:08:04 -0700493 sp<EglImage> mReleasedTexImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800494};
495
496// ----------------------------------------------------------------------------
497}; // namespace android
498
Andy McFadden2adaf042012-12-18 09:49:45 -0800499#endif // ANDROID_GUI_CONSUMER_H