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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040024#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070037#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080038#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070039#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080040#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040041#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070042#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080043#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080044#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070045
46namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070047namespace uirenderer {
48
49///////////////////////////////////////////////////////////////////////////////
50// Defines
51///////////////////////////////////////////////////////////////////////////////
52
Romain Guy759ea802010-09-16 20:49:46 -070053#define RAD_TO_DEG (180.0f / 3.14159265f)
54#define MIN_ANGLE 0.001f
55
Romain Guyf8773082012-07-12 18:01:00 -070056#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070057
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
Romain Guy3bbacf22013-02-06 16:51:04 -0800132OpenGLRenderer::OpenGLRenderer():
133 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800134 // *set* draw modifiers to be 0
135 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700136 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700137
Romain Guyac670c02010-07-27 17:39:27 -0700138 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
139
Romain Guy96885eb2013-03-26 15:05:58 -0700140 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700141 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700142
143 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700144}
145
Romain Guy85bf02f2010-06-22 13:11:24 -0700146OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700147 // The context has already been destroyed at this point, do not call
148 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy87e2f7572012-09-24 11:37:12 -0700151void OpenGLRenderer::initProperties() {
152 char property[PROPERTY_VALUE_MAX];
153 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
154 mScissorOptimizationDisabled = !strcasecmp(property, "true");
155 INIT_LOGD(" Scissor optimization %s",
156 mScissorOptimizationDisabled ? "disabled" : "enabled");
157 } else {
158 INIT_LOGD(" Scissor optimization enabled");
159 }
Romain Guy13631f32012-01-30 17:41:55 -0800160}
161
162///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700163// Setup
164///////////////////////////////////////////////////////////////////////////////
165
Chris Craik797b95b22014-05-20 18:10:25 -0700166void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
Romain Guy96885eb2013-03-26 15:05:58 -0700173void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800174 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800175 mCaches.clearGarbage();
176
Chris Craik14e51302013-12-30 15:32:54 -0800177 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700178 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700179 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700180}
181
182status_t OpenGLRenderer::startFrame() {
183 if (mFrameStarted) return DrawGlInfo::kStatusDone;
184 mFrameStarted = true;
185
Romain Guy41308e22012-10-22 20:02:43 -0700186 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700187
Romain Guy96885eb2013-03-26 15:05:58 -0700188 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700189
Chris Craik14e51302013-12-30 15:32:54 -0800190 glViewport(0, 0, getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800191
Romain Guy54c1a642012-09-27 17:55:46 -0700192 // Functors break the tiling extension in pretty spectacular ways
193 // This ensures we don't use tiling when a functor is going to be
194 // invoked during the frame
195 mSuppressTiling = mCaches.hasRegisteredFunctors();
196
Chris Craikd6b65f62014-01-01 14:45:21 -0800197 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700198
Romain Guy7c450aa2012-09-21 19:15:00 -0700199 debugOverdraw(true, true);
200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 return clear(mTilingClip.left, mTilingClip.top,
202 mTilingClip.right, mTilingClip.bottom, mOpaque);
203}
204
Romain Guy96885eb2013-03-26 15:05:58 -0700205status_t OpenGLRenderer::prepareDirty(float left, float top,
206 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700207
Romain Guy96885eb2013-03-26 15:05:58 -0700208 setupFrameState(left, top, right, bottom, opaque);
209
210 // Layer renderers will start the frame immediately
211 // The framebuffer renderer will first defer the display list
212 // for each layer and wait until the first drawing command
213 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800214 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700215 syncState();
216 updateLayers();
217 } else {
218 return startFrame();
219 }
220
221 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700222}
223
Romain Guydcfc8362013-01-03 13:08:57 -0800224void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
225 // If we know that we are going to redraw the entire framebuffer,
226 // perform a discard to let the driver know we don't need to preserve
227 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800228 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800229 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800230 const bool isFbo = getTargetFbo() == 0;
231 const GLenum attachments[] = {
232 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
233 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800234 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
235 }
236}
237
Romain Guy7c25aab2012-10-18 15:05:02 -0700238status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700239 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700240 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700241 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700242 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700243 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700244 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700245
Romain Guy7c25aab2012-10-18 15:05:02 -0700246 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700247 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700248}
249
250void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700251 if (mCaches.blend) {
252 glEnable(GL_BLEND);
253 } else {
254 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700255 }
Romain Guybb9524b2010-06-22 18:56:38 -0700256}
257
Chris Craikd6b65f62014-01-01 14:45:21 -0800258void OpenGLRenderer::startTilingCurrentClip(bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700259 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800260 const Snapshot* snapshot = currentSnapshot();
261
Chris Craik14e51302013-12-30 15:32:54 -0800262 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800263 if (snapshot->flags & Snapshot::kFlagFboTarget) {
264 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700265 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700266
Chris Craika64a2be2014-05-14 14:17:01 -0700267 startTiling(*clip, getViewportHeight(), opaque);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800268 }
269}
270
271void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
272 if (!mSuppressTiling) {
273 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800274 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700275 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700276}
277
278void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700279 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700280}
281
Romain Guyb025b9c2010-09-16 14:16:48 -0700282void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700283 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700284 endTiling();
285
Romain Guyca89e2a2013-03-08 17:44:20 -0800286 // When finish() is invoked on FBO 0 we've reached the end
287 // of the current frame
288 if (getTargetFbo() == 0) {
289 mCaches.pathCache.trim();
290 }
291
Romain Guy11cb6422012-09-21 00:39:43 -0700292 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700293#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700294 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700295#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700296
Romain Guyc15008e2010-11-10 11:59:15 -0800297#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800298 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700299#else
300 if (mCaches.getDebugLevel() & kDebugMemory) {
301 mCaches.dumpMemoryUsage();
302 }
Romain Guyc15008e2010-11-10 11:59:15 -0800303#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700304 }
Romain Guy96885eb2013-03-26 15:05:58 -0700305
Romain Guy78dd96d2013-05-03 14:24:16 -0700306 if (mCountOverdraw) {
307 countOverdraw();
308 }
309
Romain Guy96885eb2013-03-26 15:05:58 -0700310 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700311}
312
Romain Guy6c319ca2011-01-11 14:29:25 -0800313void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700314 if (mCaches.currentProgram) {
315 if (mCaches.currentProgram->isInUse()) {
316 mCaches.currentProgram->remove();
317 mCaches.currentProgram = NULL;
318 }
319 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700320 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700321 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800322 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800323 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800324 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700325 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700326}
327
Romain Guy6c319ca2011-01-11 14:29:25 -0800328void OpenGLRenderer::resume() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800329 const Snapshot* snapshot = currentSnapshot();
Chris Craika64a2be2014-05-14 14:17:01 -0700330 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Chris Craikd6b65f62014-01-01 14:45:21 -0800331 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700332 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700333
Romain Guy3e263fa2011-12-12 16:47:48 -0800334 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
335
Chet Haase80250612012-08-15 13:46:54 -0700336 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700337 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800338 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700339 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700340
Romain Guya1d3c912011-12-13 14:55:06 -0800341 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700342 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700343
Romain Guy50c0f092010-10-19 11:42:22 -0700344 mCaches.blend = true;
345 glEnable(GL_BLEND);
346 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
347 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700348}
349
Romain Guy35643dd2012-09-18 15:40:58 -0700350void OpenGLRenderer::resumeAfterLayer() {
Chris Craika64a2be2014-05-14 14:17:01 -0700351 glViewport(0, 0, getViewportWidth(), getViewportHeight());
352 glBindFramebuffer(GL_FRAMEBUFFER, currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700353 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700354
355 mCaches.resetScissor();
356 dirtyClip();
357}
358
Romain Guy8f3b8e32012-03-27 16:33:45 -0700359status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800360 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700361
Chris Craikd6b65f62014-01-01 14:45:21 -0800362 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700363 clip.snapToPixelBoundaries();
364
Romain Guyd643bb52011-03-01 14:55:21 -0800365 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800366 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800367 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800368 dirtyLayerUnchecked(clip, getRegion());
369 }
Romain Guyd643bb52011-03-01 14:55:21 -0800370
Romain Guy08aa2cb2011-03-17 11:06:57 -0700371 DrawGlInfo info;
372 info.clipLeft = clip.left;
373 info.clipTop = clip.top;
374 info.clipRight = clip.right;
375 info.clipBottom = clip.bottom;
376 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700377 info.width = getViewportWidth();
378 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800379 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700380
John Reck25d2f7b2013-09-10 13:12:09 -0700381 bool dirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700382 // setup GL state for functor
383 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700384 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
385 }
John Reck25d2f7b2013-09-10 13:12:09 -0700386 if (mCaches.enableScissor() || dirtyClip) {
387 setScissorFromClip();
388 }
Chris Craik54f574a2013-08-26 11:23:46 -0700389 interrupt();
390
391 // call functor immediately after GL state setup
John Reck750ca6d2014-03-28 16:33:18 -0700392 (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800393
Chet Haasedaf98e92011-01-10 14:10:36 -0800394 resume();
John Reck750ca6d2014-03-28 16:33:18 -0700395 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800396}
397
Romain Guyf6a11b82010-06-23 17:47:49 -0700398///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700399// Debug
400///////////////////////////////////////////////////////////////////////////////
401
Romain Guy0f6675332013-03-01 14:31:04 -0800402void OpenGLRenderer::eventMark(const char* name) const {
403 mCaches.eventMark(0, name);
404}
405
Romain Guy87e2f7572012-09-24 11:37:12 -0700406void OpenGLRenderer::startMark(const char* name) const {
407 mCaches.startMark(0, name);
408}
409
410void OpenGLRenderer::endMark() const {
411 mCaches.endMark();
412}
413
414void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
415 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
416 if (clear) {
417 mCaches.disableScissor();
418 mCaches.stencil.clear();
419 }
420 if (enable) {
421 mCaches.stencil.enableDebugWrite();
422 } else {
423 mCaches.stencil.disable();
424 }
425 }
426}
427
428void OpenGLRenderer::renderOverdraw() {
429 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700430 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700431
432 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700433 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700434 clip->right - clip->left, clip->bottom - clip->top);
435
Romain Guy627c6fd2013-08-21 11:53:18 -0700436 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
439
440 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
443
444 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700445 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700446 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
447
448 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700449 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700450 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
451
Romain Guy87e2f7572012-09-24 11:37:12 -0700452 mCaches.stencil.disable();
453 }
454}
455
Romain Guy78dd96d2013-05-03 14:24:16 -0700456void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800457 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700458 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800459 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700460
461 size_t total = 0;
462 for (size_t i = 0; i < count; i++) {
463 total += buffer[i] & 0xff;
464 }
465
466 mOverdraw = total / float(count);
467
468 delete[] buffer;
469}
470
Romain Guy87e2f7572012-09-24 11:37:12 -0700471///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700472// Layers
473///////////////////////////////////////////////////////////////////////////////
474
475bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700476 if (layer->deferredUpdateScheduled && layer->renderer &&
John Reck087bc0c2014-04-04 16:20:08 -0700477 layer->displayList.get() && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700478 ATRACE_CALL();
479
Romain Guy11cb6422012-09-21 00:39:43 -0700480 Rect& dirty = layer->dirtyRect;
481
Romain Guy7c450aa2012-09-21 19:15:00 -0700482 if (inFrame) {
483 endTiling();
484 debugOverdraw(false, false);
485 }
Romain Guy11cb6422012-09-21 00:39:43 -0700486
Romain Guy96885eb2013-03-26 15:05:58 -0700487 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700488 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700489 } else {
490 layer->defer();
491 }
Romain Guy11cb6422012-09-21 00:39:43 -0700492
493 if (inFrame) {
494 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800495 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700496 }
497
Romain Guy5bb3c732012-11-29 17:52:58 -0800498 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700499 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700500
501 return true;
502 }
503
504 return false;
505}
506
507void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700508 // If draw deferring is enabled this method will simply defer
509 // the display list of each individual layer. The layers remain
510 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700511 int count = mLayerUpdates.size();
512 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700513 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
514 startMark("Layer Updates");
515 } else {
516 startMark("Defer Layer Updates");
517 }
Romain Guy11cb6422012-09-21 00:39:43 -0700518
Chris Craik1206b9b2013-04-04 14:46:24 -0700519 // Note: it is very important to update the layers in order
520 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700521 Layer* layer = mLayerUpdates.itemAt(i);
522 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700523 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
524 mCaches.resourceCache.decrementRefcount(layer);
525 }
Romain Guy11cb6422012-09-21 00:39:43 -0700526 }
Romain Guy11cb6422012-09-21 00:39:43 -0700527
Romain Guy96885eb2013-03-26 15:05:58 -0700528 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
529 mLayerUpdates.clear();
530 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
531 }
532 endMark();
533 }
534}
535
536void OpenGLRenderer::flushLayers() {
537 int count = mLayerUpdates.size();
538 if (count > 0) {
539 startMark("Apply Layer Updates");
540 char layerName[12];
541
Chris Craik1206b9b2013-04-04 14:46:24 -0700542 // Note: it is very important to update the layers in order
543 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700544 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700545 startMark(layerName);
546
Romain Guy40543602013-06-12 15:31:28 -0700547 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700548 Layer* layer = mLayerUpdates.itemAt(i);
549 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700550 ATRACE_END();
551
Romain Guy02b49b72013-03-29 12:37:16 -0700552 mCaches.resourceCache.decrementRefcount(layer);
553
Romain Guy96885eb2013-03-26 15:05:58 -0700554 endMark();
555 }
556
557 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700558 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700559
Romain Guy11cb6422012-09-21 00:39:43 -0700560 endMark();
561 }
562}
563
564void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
565 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 // Make sure we don't introduce duplicates.
567 // SortedVector would do this automatically but we need to respect
568 // the insertion order. The linear search is not an issue since
569 // this list is usually very short (typically one item, at most a few)
570 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
571 if (mLayerUpdates.itemAt(i) == layer) {
572 return;
573 }
574 }
Romain Guy11cb6422012-09-21 00:39:43 -0700575 mLayerUpdates.push_back(layer);
576 mCaches.resourceCache.incrementRefcount(layer);
577 }
578}
579
Romain Guye93482f2013-06-17 13:14:51 -0700580void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
581 if (layer) {
582 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
583 if (mLayerUpdates.itemAt(i) == layer) {
584 mLayerUpdates.removeAt(i);
585 mCaches.resourceCache.decrementRefcount(layer);
586 break;
587 }
588 }
589 }
590}
591
Romain Guy11cb6422012-09-21 00:39:43 -0700592void OpenGLRenderer::clearLayerUpdates() {
593 size_t count = mLayerUpdates.size();
594 if (count > 0) {
595 mCaches.resourceCache.lock();
596 for (size_t i = 0; i < count; i++) {
597 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
598 }
599 mCaches.resourceCache.unlock();
600 mLayerUpdates.clear();
601 }
602}
603
Romain Guy40543602013-06-12 15:31:28 -0700604void OpenGLRenderer::flushLayerUpdates() {
605 syncState();
606 updateLayers();
607 flushLayers();
608 // Wait for all the layer updates to be executed
609 AutoFence fence;
610}
611
Romain Guy11cb6422012-09-21 00:39:43 -0700612///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700613// State management
614///////////////////////////////////////////////////////////////////////////////
615
Chris Craik14e51302013-12-30 15:32:54 -0800616void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700617 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800618 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
619 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700620
Chris Craika64a2be2014-05-14 14:17:01 -0700621 if (restoreViewport) {
622 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700623 }
624
Romain Guy2542d192010-08-18 11:47:12 -0700625 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700626 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700627 }
Romain Guy2542d192010-08-18 11:47:12 -0700628
Romain Guy5ec99242010-11-03 16:19:08 -0700629 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700630 endMark(); // Savelayer
631 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800632 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700633 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700634 }
Romain Guybb9524b2010-06-22 18:56:38 -0700635}
636
Romain Guyf6a11b82010-06-23 17:47:49 -0700637///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700638// Layers
639///////////////////////////////////////////////////////////////////////////////
640
641int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700642 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700643 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700644
Chris Craikd6b65f62014-01-01 14:45:21 -0800645 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700646 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700647 }
Romain Guyd55a8612010-06-28 17:42:46 -0700648
649 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700650}
651
Chris Craikd90144d2013-03-19 15:03:48 -0700652void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
653 const Rect untransformedBounds(bounds);
654
Chris Craikd6b65f62014-01-01 14:45:21 -0800655 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700656
657 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800658 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700659 // We cannot work with sub-pixels in this case
660 bounds.snapToPixelBoundaries();
661
662 // When the layer is not an FBO, we may use glCopyTexImage so we
663 // need to make sure the layer does not extend outside the bounds
664 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700665 const Snapshot& previous = *(currentSnapshot()->previous);
666 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
667 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700668 bounds.setEmpty();
669 } else if (fboLayer) {
670 clip.set(bounds);
671 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800672 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700673 inverse.mapRect(clip);
674 clip.snapToPixelBoundaries();
675 if (clip.intersect(untransformedBounds)) {
676 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
677 bounds.set(untransformedBounds);
678 } else {
679 clip.setEmpty();
680 }
681 }
682 } else {
683 bounds.setEmpty();
684 }
685}
686
Chris Craik408eb122013-03-26 18:55:15 -0700687void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
688 bool fboLayer, int alpha) {
689 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
690 bounds.getHeight() > mCaches.maxTextureSize ||
691 (fboLayer && clip.isEmpty())) {
692 mSnapshot->empty = fboLayer;
693 } else {
694 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
695 }
696}
697
Chris Craikd90144d2013-03-19 15:03:48 -0700698int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500699 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700700 const int count = saveSnapshot(flags);
701
Chris Craikd6b65f62014-01-01 14:45:21 -0800702 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700703 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
704 // operations will be able to store and restore the current clip and transform info, and
705 // quick rejection will be correct (for display lists)
706
707 Rect bounds(left, top, right, bottom);
708 Rect clip;
709 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500710 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700711
Chris Craikd6b65f62014-01-01 14:45:21 -0800712 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700713 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
714 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700715 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700716 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700717 }
718 }
719
720 return count;
721}
722
Romain Guy1c740bc2010-09-13 18:00:09 -0700723/**
724 * Layers are viewed by Skia are slightly different than layers in image editing
725 * programs (for instance.) When a layer is created, previously created layers
726 * and the frame buffer still receive every drawing command. For instance, if a
727 * layer is created and a shape intersecting the bounds of the layers and the
728 * framebuffer is draw, the shape will be drawn on both (unless the layer was
729 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
730 *
731 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
732 * texture. Unfortunately, this is inefficient as it requires every primitive to
733 * be drawn n + 1 times, where n is the number of active layers. In practice this
734 * means, for every primitive:
735 * - Switch active frame buffer
736 * - Change viewport, clip and projection matrix
737 * - Issue the drawing
738 *
739 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700740 * To avoid this, layers are implemented in a different way here, at least in the
741 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
742 * is set. When this flag is set we can redirect all drawing operations into a
743 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700744 *
745 * This implementation relies on the frame buffer being at least RGBA 8888. When
746 * a layer is created, only a texture is created, not an FBO. The content of the
747 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700748 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700749 * buffer and drawing continues as normal. This technique therefore treats the
750 * frame buffer as a scratch buffer for the layers.
751 *
752 * To compose the layers back onto the frame buffer, each layer texture
753 * (containing the original frame buffer data) is drawn as a simple quad over
754 * the frame buffer. The trick is that the quad is set as the composition
755 * destination in the blending equation, and the frame buffer becomes the source
756 * of the composition.
757 *
758 * Drawing layers with an alpha value requires an extra step before composition.
759 * An empty quad is drawn over the layer's region in the frame buffer. This quad
760 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
761 * quad is used to multiply the colors in the frame buffer. This is achieved by
762 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
763 * GL_ZERO, GL_SRC_ALPHA.
764 *
765 * Because glCopyTexImage2D() can be slow, an alternative implementation might
766 * be use to draw a single clipped layer. The implementation described above
767 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700768 *
769 * (1) The frame buffer is actually not cleared right away. To allow the GPU
770 * to potentially optimize series of calls to glCopyTexImage2D, the frame
771 * buffer is left untouched until the first drawing operation. Only when
772 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700773 */
Chet Haased48885a2012-08-28 17:43:28 -0700774bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700775 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700776 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700777 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700778
Romain Guyeb993562010-10-05 18:14:38 -0700779 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
780
Romain Guyf607bdc2010-09-10 19:20:06 -0700781 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700782 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700783 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700784 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000785 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700786
787 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800788 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700789 return false;
790 }
Romain Guyf18fd992010-07-08 11:45:51 -0700791
Romain Guya1d3c912011-12-13 14:55:06 -0800792 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700793 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700794 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700795 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700796 }
797
Derek Sollenberger674554f2014-02-19 16:47:32 +0000798 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700799 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700800 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
801 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500802
Chet Haasea23eed82012-04-12 15:19:04 -0700803 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700804 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700805 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda570202010-07-06 11:39:32 -0700806
Romain Guy8fb95422010-08-17 18:38:51 -0700807 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700808 mSnapshot->flags |= Snapshot::kFlagIsLayer;
809 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700810
Chris Craik7273daa2013-03-28 11:25:24 -0700811 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700812 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700813 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700814 } else {
815 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700816 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800817 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700818 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700819 // Workaround for some GL drivers. When reading pixels lying outside
820 // of the window we should get undefined values for those pixels.
821 // Unfortunately some drivers will turn the entire target texture black
822 // when reading outside of the window.
823 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
824 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700825 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800826 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700827
Chris Craika64a2be2014-05-14 14:17:01 -0700828 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
829 bounds.left, getViewportHeight() - bounds.bottom,
830 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700831
Romain Guy54be1cd2011-06-13 19:04:27 -0700832 // Enqueue the buffer coordinates to clear the corresponding region later
833 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700834 }
Romain Guyeb993562010-10-05 18:14:38 -0700835 }
Romain Guyf86ef572010-07-01 11:05:42 -0700836
Romain Guyd55a8612010-06-28 17:42:46 -0700837 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700838}
839
Chris Craike63f7c622013-10-17 10:30:55 -0700840bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800841 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700842 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700843
Chet Haased48885a2012-08-28 17:43:28 -0700844 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700845 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700846 mSnapshot->fbo = layer->getFbo();
847 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
848 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700849 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700850 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700851
Romain Guy2b7028e2012-09-19 17:25:38 -0700852 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700853 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700854 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700855 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
856 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700857
858 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700859 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700860 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700861 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700862 }
863
864 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700865 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700866
Chris Craikd6b65f62014-01-01 14:45:21 -0800867 startTilingCurrentClip(true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700868
869 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700870 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800871 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700872 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700873 glClear(GL_COLOR_BUFFER_BIT);
874
875 dirtyClip();
876
877 // Change the ortho projection
878 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700879 return true;
880}
881
Romain Guy1c740bc2010-09-13 18:00:09 -0700882/**
883 * Read the documentation of createLayer() before doing anything in this method.
884 */
Chris Craik14e51302013-12-30 15:32:54 -0800885void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
886 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000887 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700888 return;
889 }
890
Chris Craik14e51302013-12-30 15:32:54 -0800891 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800892 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800893 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700894
Chris Craik39a908c2013-06-13 14:39:01 -0700895 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800896 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700897 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700898 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
899
Romain Guyeb993562010-10-05 18:14:38 -0700900 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700901 endTiling();
902
Romain Guye0aa84b2012-04-03 19:30:26 -0700903 // Detach the texture from the FBO
904 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800905
906 layer->removeFbo(false);
907
Romain Guyeb993562010-10-05 18:14:38 -0700908 // Unbind current FBO and restore previous one
Chris Craik14e51302013-12-30 15:32:54 -0800909 glBindFramebuffer(GL_FRAMEBUFFER, restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700910 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700911
Chris Craikd6b65f62014-01-01 14:45:21 -0800912 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700913 }
914
Romain Guy9ace8f52011-07-07 20:50:11 -0700915 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500916 SkPaint layerPaint;
917 layerPaint.setAlpha(layer->getAlpha());
918 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
919 layerPaint.setColorFilter(layer->getColorFilter());
920
921 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700922 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700923 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700924 }
925
Romain Guy03750a02010-10-18 14:06:08 -0700926 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700927
Romain Guya1d3c912011-12-13 14:55:06 -0800928 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700929
Romain Guy5b3b3522010-10-27 18:57:51 -0700930 // When the layer is stored in an FBO, we can save a bit of fillrate by
931 // drawing only the dirty region
932 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800933 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700934 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700935 } else if (!rect.isEmpty()) {
936 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530937
938 save(0);
939 // the layer contains screen buffer content that shouldn't be alpha modulated
940 // (and any necessary alpha modulation was handled drawing into the layer)
941 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700942 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530943 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700944 }
Romain Guy8b55f372010-08-18 17:10:07 -0700945
Romain Guy746b7402010-10-26 16:27:31 -0700946 dirtyClip();
947
Romain Guyeb993562010-10-05 18:14:38 -0700948 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700949 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700950 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700951 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700952 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700953 }
954}
955
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700957 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700958
959 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700960 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700961 setupDrawWithTexture();
962 } else {
963 setupDrawWithExternalTexture();
964 }
965 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700966 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500967 setupDrawColorFilter(layer->getColorFilter());
968 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700969 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700970 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500971 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700972 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
973 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700974 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700975 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700976 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800977 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800978 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700979 layer->getWidth() == (uint32_t) rect.getWidth() &&
980 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800981 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
982 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700983
Romain Guyd21b6e12011-11-30 20:21:23 -0800984 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800985 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
986 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700987 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800988 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800989 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
990 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700991 }
992 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700993 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700994
995 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700996}
997
Romain Guy5b3b3522010-10-27 18:57:51 -0700998void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700999 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001000 const Rect& texCoords = layer->texCoords;
1001 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1002 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001003
Romain Guy9ace8f52011-07-07 20:50:11 -07001004 float x = rect.left;
1005 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001006 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001007 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001008 layer->getHeight() == (uint32_t) rect.getHeight();
1009
1010 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001011 // When we're swapping, the layer is already in screen coordinates
1012 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001013 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1014 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001015 }
1016
Romain Guyd21b6e12011-11-30 20:21:23 -08001017 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001018 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001019 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001020 }
1021
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001022 SkPaint layerPaint;
1023 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1024 layerPaint.setXfermodeMode(layer->getMode());
1025 layerPaint.setColorFilter(layer->getColorFilter());
1026
1027 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001028 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001029 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001030 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001031 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001032
Romain Guyaa6c24c2011-04-28 18:40:04 -07001033 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1034 } else {
1035 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1036 drawTextureLayer(layer, rect);
1037 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1038 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001039}
1040
Chris Craik34416ea2013-04-15 16:08:28 -07001041/**
1042 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1043 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1044 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1045 * by saveLayer's restore
1046 */
1047#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1048 DRAW_COMMAND; \
1049 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1050 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1051 DRAW_COMMAND; \
1052 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1053 } \
1054 }
1055
1056#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1057
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001058// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1059// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1060class LayerShader : public SkShader {
1061public:
1062 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1063 : INHERITED(localMatrix)
1064 , mLayer(layer) {
1065 }
1066
1067 virtual bool asACustomShader(void** data) const {
1068 if (data) {
1069 *data = static_cast<void*>(mLayer);
1070 }
1071 return true;
1072 }
1073
1074 virtual bool isOpaque() const {
1075 return !mLayer->isBlend();
1076 }
1077
1078protected:
1079 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1080 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1081 }
1082
1083 virtual void flatten(SkWriteBuffer&) const {
1084 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1085 }
1086
1087 virtual Factory getFactory() const {
1088 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1089 return NULL;
1090 }
1091private:
1092 // Unowned.
1093 Layer* mLayer;
1094 typedef SkShader INHERITED;
1095};
1096
Romain Guy5b3b3522010-10-27 18:57:51 -07001097void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001098 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1099
1100 if (layer->getConvexMask()) {
1101 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1102
1103 // clip to the area of the layer the mask can be larger
1104 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1105
1106 SkPaint paint;
1107 paint.setAntiAlias(true);
1108 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1109
Chris Craik3f0854292014-04-15 16:18:08 -07001110 // create LayerShader to map SaveLayer content into subsequent draw
1111 SkMatrix shaderMatrix;
1112 shaderMatrix.setTranslate(rect.left, rect.bottom);
1113 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001114 LayerShader layerShader(layer, &shaderMatrix);
1115 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001116
1117 // Since the drawing primitive is defined in local drawing space,
1118 // we don't need to modify the draw matrix
1119 const SkPath* maskPath = layer->getConvexMask();
1120 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1121
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001122 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001123 restore();
1124
1125 return;
1126 }
1127
Romain Guy5b3b3522010-10-27 18:57:51 -07001128 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001129 layer->setRegionAsRect();
1130
Chris Craik34416ea2013-04-15 16:08:28 -07001131 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001132
Romain Guy5b3b3522010-10-27 18:57:51 -07001133 layer->region.clear();
1134 return;
1135 }
1136
Chris Craik3f0854292014-04-15 16:18:08 -07001137 // standard Region based draw
1138 size_t count;
1139 const android::Rect* rects;
1140 Region safeRegion;
1141 if (CC_LIKELY(hasRectToRectTransform())) {
1142 rects = layer->region.getArray(&count);
1143 } else {
1144 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1145 rects = safeRegion.getArray(&count);
1146 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001147
Chris Craik3f0854292014-04-15 16:18:08 -07001148 const float alpha = getLayerAlpha(layer);
1149 const float texX = 1.0f / float(layer->getWidth());
1150 const float texY = 1.0f / float(layer->getHeight());
1151 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001152
Chris Craik3f0854292014-04-15 16:18:08 -07001153 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001154
Chris Craik3f0854292014-04-15 16:18:08 -07001155 // We must get (and therefore bind) the region mesh buffer
1156 // after we setup drawing in case we need to mess with the
1157 // stencil buffer in setupDraw()
1158 TextureVertex* mesh = mCaches.getRegionMesh();
1159 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001160
Chris Craik3f0854292014-04-15 16:18:08 -07001161 setupDrawWithTexture();
1162 setupDrawColor(alpha, alpha, alpha, alpha);
1163 setupDrawColorFilter(layer->getColorFilter());
1164 setupDrawBlending(layer);
1165 setupDrawProgram();
1166 setupDrawDirtyRegionsDisabled();
1167 setupDrawPureColorUniforms();
1168 setupDrawColorFilterUniforms(layer->getColorFilter());
1169 setupDrawTexture(layer->getTexture());
1170 if (currentTransform()->isPureTranslate()) {
1171 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1172 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001173
Chris Craik3f0854292014-04-15 16:18:08 -07001174 layer->setFilter(GL_NEAREST);
1175 setupDrawModelView(kModelViewMode_Translate, false,
1176 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1177 } else {
1178 layer->setFilter(GL_LINEAR);
1179 setupDrawModelView(kModelViewMode_Translate, false,
1180 rect.left, rect.top, rect.right, rect.bottom);
1181 }
1182 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001183
Chris Craik3f0854292014-04-15 16:18:08 -07001184 for (size_t i = 0; i < count; i++) {
1185 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001186
Chris Craik3f0854292014-04-15 16:18:08 -07001187 const float u1 = r->left * texX;
1188 const float v1 = (height - r->top) * texY;
1189 const float u2 = r->right * texX;
1190 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001191
Chris Craik3f0854292014-04-15 16:18:08 -07001192 // TODO: Reject quads outside of the clip
1193 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1194 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1195 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1196 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001197
Chris Craik3f0854292014-04-15 16:18:08 -07001198 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001199
Chris Craik3f0854292014-04-15 16:18:08 -07001200 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001201 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1202 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001203 numQuads = 0;
1204 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001205 }
Chris Craik3f0854292014-04-15 16:18:08 -07001206 }
1207
1208 if (numQuads > 0) {
1209 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1210 GL_UNSIGNED_SHORT, NULL));
1211 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001212
Romain Guy5b3b3522010-10-27 18:57:51 -07001213#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001214 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001215#endif
1216
Chris Craik3f0854292014-04-15 16:18:08 -07001217 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001218}
1219
Romain Guy3a3133d2011-02-01 22:59:58 -08001220#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001221void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001222 size_t count;
1223 const android::Rect* rects = region.getArray(&count);
1224
1225 uint32_t colors[] = {
1226 0x7fff0000, 0x7f00ff00,
1227 0x7f0000ff, 0x7fff00ff,
1228 };
1229
1230 int offset = 0;
1231 int32_t top = rects[0].top;
1232
1233 for (size_t i = 0; i < count; i++) {
1234 if (top != rects[i].top) {
1235 offset ^= 0x2;
1236 top = rects[i].top;
1237 }
1238
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001239 SkPaint paint;
1240 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001241 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001242 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001243 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001244}
Chris Craike63f7c622013-10-17 10:30:55 -07001245#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001246
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001247void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001248 Vector<float> rects;
1249
1250 SkRegion::Iterator it(region);
1251 while (!it.done()) {
1252 const SkIRect& r = it.rect();
1253 rects.push(r.fLeft);
1254 rects.push(r.fTop);
1255 rects.push(r.fRight);
1256 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001257 it.next();
1258 }
1259
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001260 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001261}
1262
Romain Guy5b3b3522010-10-27 18:57:51 -07001263void OpenGLRenderer::dirtyLayer(const float left, const float top,
1264 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001265 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001266 Rect bounds(left, top, right, bottom);
1267 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001268 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001269 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001270}
1271
1272void OpenGLRenderer::dirtyLayer(const float left, const float top,
1273 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001274 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001275 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001276 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001277 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001278}
1279
1280void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001281 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001282 bounds.snapToPixelBoundaries();
1283 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1284 if (!dirty.isEmpty()) {
1285 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001286 }
1287 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001288}
1289
Chris Craik4063a0e2013-11-15 16:06:56 -08001290void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001291 GLsizei elementsCount = quadsCount * 6;
1292 while (elementsCount > 0) {
1293 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1294
Romain Guy3380cfd2013-08-15 16:57:57 -07001295 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001296 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1297
1298 elementsCount -= drawCount;
1299 // Though there are 4 vertices in a quad, we use 6 indices per
1300 // quad to draw with GL_TRIANGLES
1301 mesh += (drawCount / 6) * 4;
1302 }
1303}
1304
Romain Guy54be1cd2011-06-13 19:04:27 -07001305void OpenGLRenderer::clearLayerRegions() {
1306 const size_t count = mLayers.size();
1307 if (count == 0) return;
1308
Chris Craikd6b65f62014-01-01 14:45:21 -08001309 if (!currentSnapshot()->isIgnored()) {
Romain Guy54be1cd2011-06-13 19:04:27 -07001310 // Doing several glScissor/glClear here can negatively impact
1311 // GPUs with a tiler architecture, instead we draw quads with
1312 // the Clear blending mode
1313
1314 // The list contains bounds that have already been clipped
1315 // against their initial clip rect, and the current clip
1316 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001317 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001318
Romain Guy448455f2013-07-22 13:57:50 -07001319 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001320 Vertex* vertex = mesh;
1321
1322 for (uint32_t i = 0; i < count; i++) {
1323 Rect* bounds = mLayers.itemAt(i);
1324
Romain Guy54be1cd2011-06-13 19:04:27 -07001325 Vertex::set(vertex++, bounds->left, bounds->top);
1326 Vertex::set(vertex++, bounds->right, bounds->top);
1327 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001328 Vertex::set(vertex++, bounds->right, bounds->bottom);
1329
1330 delete bounds;
1331 }
Romain Guye67307c2013-02-11 18:01:20 -08001332 // We must clear the list of dirty rects before we
1333 // call setupDraw() to prevent stencil setup to do
1334 // the same thing again
1335 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001336
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001337 SkPaint clearPaint;
1338 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1339
Romain Guy54be1cd2011-06-13 19:04:27 -07001340 setupDraw(false);
1341 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001342 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001343 setupDrawProgram();
1344 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001345 setupDrawModelView(kModelViewMode_Translate, false,
1346 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001347
Chris Craik4063a0e2013-11-15 16:06:56 -08001348 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001349
1350 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001351 } else {
1352 for (uint32_t i = 0; i < count; i++) {
1353 delete mLayers.itemAt(i);
1354 }
Romain Guye67307c2013-02-11 18:01:20 -08001355 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001356 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001357}
1358
Romain Guybd6b79b2010-06-26 00:13:53 -07001359///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001360// State Deferral
1361///////////////////////////////////////////////////////////////////////////////
1362
Chris Craikff785832013-03-08 13:12:16 -08001363bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001364 const Rect* currentClip = currentClipRect();
1365 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001366
Chris Craikff785832013-03-08 13:12:16 -08001367 if (stateDeferFlags & kStateDeferFlag_Draw) {
1368 // state has bounds initialized in local coordinates
1369 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001370 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001371 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001372 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1373 // is used, it should more closely duplicate the quickReject logic (in how it uses
1374 // snapToPixelBoundaries)
1375
Chris Craikd6b65f62014-01-01 14:45:21 -08001376 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001377 // quick rejected
1378 return true;
1379 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001380
Chris Craika02c4ed2013-06-14 13:43:58 -07001381 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001382 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001383 int& flags = state.mClipSideFlags;
1384 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001385 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1386 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1387 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1388 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001389 }
1390 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001391 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001392 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1393 // overdraw avoidance (since we don't know what it overlaps)
1394 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001395 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001396 }
1397 }
1398
Chris Craik527a3aa2013-03-04 10:19:31 -08001399 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1400 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001401 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001402 }
1403
Chris Craik7273daa2013-03-28 11:25:24 -07001404 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1405 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001406 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001407 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001408 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001409
1410 // always store/restore, since it's just a pointer
1411 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001412 return false;
1413}
1414
Chris Craik527a3aa2013-03-04 10:19:31 -08001415void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001416 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001417 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001418 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001419 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001420
Chris Craik527a3aa2013-03-04 10:19:31 -08001421 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001422 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1423 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001424 dirtyClip();
1425 }
Chris Craikc3566d02013-02-04 16:16:33 -08001426}
1427
Chris Craik28ce94a2013-05-31 11:38:03 -07001428/**
1429 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1430 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1431 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1432 *
1433 * This method should be called when restoreDisplayState() won't be restoring the clip
1434 */
1435void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1436 if (clipRect != NULL) {
1437 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1438 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001439 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001440 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001441 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001442 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001443}
1444
Chris Craikc3566d02013-02-04 16:16:33 -08001445///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001446// Clipping
1447///////////////////////////////////////////////////////////////////////////////
1448
Romain Guybb9524b2010-06-22 18:56:38 -07001449void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001450 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001451 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001452
Chris Craika64a2be2014-05-14 14:17:01 -07001453 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001454 clip.getWidth(), clip.getHeight())) {
1455 mDirtyClip = false;
1456 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001457}
1458
Romain Guy8ce00302013-01-15 18:51:42 -08001459void OpenGLRenderer::ensureStencilBuffer() {
1460 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1461 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1462 // just hope we have one when hasLayer() returns false.
1463 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001464 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001465 }
1466}
1467
1468void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1469 // The layer's FBO is already bound when we reach this stage
1470 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001471 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1472 // is attached after we initiated tiling. We must turn it off,
1473 // attach the new render buffer then turn tiling back on
1474 endTiling();
1475
Romain Guy8d4aeb72013-02-12 16:08:55 -08001476 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001477 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001478 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001479
Romain Guyf735c8e2013-01-31 17:45:55 -08001480 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001481 }
1482}
1483
1484void OpenGLRenderer::setStencilFromClip() {
1485 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001486 if (!currentSnapshot()->clipRegion->isEmpty()) {
Romain Guy8ce00302013-01-15 18:51:42 -08001487 // NOTE: The order here is important, we must set dirtyClip to false
1488 // before any draw call to avoid calling back into this method
1489 mDirtyClip = false;
1490
1491 ensureStencilBuffer();
1492
1493 mCaches.stencil.enableWrite();
1494
Chris Craikdeeda3d2014-05-05 19:09:33 -07001495 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001496 // to the region's bounds
1497 bool resetScissor = mCaches.enableScissor();
1498 if (resetScissor) {
1499 // The scissor was not set so we now need to update it
1500 setScissorFromClip();
1501 }
1502 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001503
1504 // stash and disable the outline clip state, since stencil doesn't account for outline
1505 bool storedSkipOutlineClip = mSkipOutlineClip;
1506 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001507
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001508 SkPaint paint;
1509 paint.setColor(0xff000000);
1510 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1511
Romain Guy8ce00302013-01-15 18:51:42 -08001512 // NOTE: We could use the region contour path to generate a smaller mesh
1513 // Since we are using the stencil we could use the red book path
1514 // drawing technique. It might increase bandwidth usage though.
1515
1516 // The last parameter is important: we are not drawing in the color buffer
1517 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001518 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001519 if (resetScissor) mCaches.disableScissor();
1520 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001521
1522 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001523
1524 // Draw the region used to generate the stencil if the appropriate debug
1525 // mode is enabled
1526 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001527 paint.setColor(0x7f0000ff);
1528 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1529 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001530 }
Romain Guy8ce00302013-01-15 18:51:42 -08001531 } else {
1532 mCaches.stencil.disable();
1533 }
1534 }
1535}
1536
Chris Craikf0a59072013-11-19 18:00:46 -08001537/**
1538 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1539 *
1540 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1541 * style, and tessellated AA ramp
1542 */
1543bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001544 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001545 bool snapOut = paint && paint->isAntiAlias();
1546
1547 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1548 float outset = paint->getStrokeWidth() * 0.5f;
1549 left -= outset;
1550 top -= outset;
1551 right += outset;
1552 bottom += outset;
1553 }
1554
Chris Craikdeeda3d2014-05-05 19:09:33 -07001555 bool clipRequired = false;
1556 bool roundRectClipRequired = false;
1557 if (calculateQuickRejectForScissor(left, top, right, bottom,
1558 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001559 return true;
1560 }
1561
Chris Craikb4589422013-12-26 15:13:13 -08001562 if (!isRecording()) {
Chris Craikf0a59072013-11-19 18:00:46 -08001563 // not quick rejected, so enable the scissor if clipRequired
Chris Craik39a908c2013-06-13 14:39:01 -07001564 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001565 mSkipOutlineClip = !roundRectClipRequired;
Romain Guy586cae32012-07-13 15:28:31 -07001566 }
Chris Craik39a908c2013-06-13 14:39:01 -07001567 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001568}
1569
Romain Guy8ce00302013-01-15 18:51:42 -08001570void OpenGLRenderer::debugClip() {
1571#if DEBUG_CLIP_REGIONS
Chris Craikd6b65f62014-01-01 14:45:21 -08001572 if (!isRecording() && !currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001573 SkPaint paint;
1574 paint.setColor(0x7f00ff00);
1575 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1576
Romain Guy8ce00302013-01-15 18:51:42 -08001577 }
1578#endif
1579}
1580
Romain Guyf6a11b82010-06-23 17:47:49 -07001581///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001582// Drawing commands
1583///////////////////////////////////////////////////////////////////////////////
1584
Romain Guy54be1cd2011-06-13 19:04:27 -07001585void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001586 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001587 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001588 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001589 // Make sure setScissor & setStencil happen at the beginning of
1590 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001591 if (mDirtyClip) {
1592 if (mCaches.scissorEnabled) {
1593 setScissorFromClip();
1594 }
Romain Guy8ce00302013-01-15 18:51:42 -08001595 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001596 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001597
Romain Guy70ca14e2010-12-13 18:24:33 -08001598 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001599
Romain Guy70ca14e2010-12-13 18:24:33 -08001600 mSetShaderColor = false;
1601 mColorSet = false;
1602 mColorA = mColorR = mColorG = mColorB = 0.0f;
1603 mTextureUnit = 0;
1604 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001605
1606 // Enable debug highlight when what we're about to draw is tested against
1607 // the stencil buffer and if stencil highlight debugging is on
1608 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1609 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1610 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001611
1612 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001613}
1614
1615void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1616 mDescription.hasTexture = true;
1617 mDescription.hasAlpha8Texture = isAlpha8;
1618}
1619
Romain Guyff316ec2013-02-13 18:39:43 -08001620void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1621 mDescription.hasTexture = true;
1622 mDescription.hasColors = true;
1623 mDescription.hasAlpha8Texture = isAlpha8;
1624}
1625
Romain Guyaa6c24c2011-04-28 18:40:04 -07001626void OpenGLRenderer::setupDrawWithExternalTexture() {
1627 mDescription.hasExternalTexture = true;
1628}
1629
Romain Guy15bc6432011-12-13 13:11:32 -08001630void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001631 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001632}
1633
Chris Craik710f46d2012-09-17 17:25:49 -07001634void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001635 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001636}
1637
Romain Guy8d0d4782010-12-14 20:13:35 -08001638void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1639 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001640 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1641 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1642 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001643 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001644 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001645}
1646
Romain Guy86568192010-12-14 15:55:39 -08001647void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1648 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001649 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1650 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1651 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001652 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001653 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001654}
1655
Romain Guy41210632012-07-16 17:04:24 -07001656void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1657 mCaches.fontRenderer->describe(mDescription, paint);
1658}
1659
Romain Guy70ca14e2010-12-13 18:24:33 -08001660void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1661 mColorA = a;
1662 mColorR = r;
1663 mColorG = g;
1664 mColorB = b;
1665 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001666 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001667}
1668
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001669void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1670 if (shader != NULL) {
1671 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001672 }
1673}
1674
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001675void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1676 if (filter == NULL) {
1677 return;
1678 }
1679
1680 SkXfermode::Mode mode;
1681 if (filter->asColorMode(NULL, &mode)) {
1682 mDescription.colorOp = ProgramDescription::kColorBlend;
1683 mDescription.colorMode = mode;
1684 } else if (filter->asColorMatrix(NULL)) {
1685 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001686 }
1687}
1688
Romain Guyf09ef512011-05-27 11:43:46 -07001689void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1690 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1691 mColorA = 1.0f;
1692 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001693 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001694 }
1695}
1696
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001697static bool isBlendedColorFilter(const SkColorFilter* filter) {
1698 if (filter == NULL) {
1699 return false;
1700 }
1701 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1702}
1703
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001704void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1705 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001706 // When the blending mode is kClear_Mode, we need to use a modulate color
1707 // argb=1,0,0,0
1708 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001709 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001710 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001711 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001712 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001713}
1714
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001715void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1716 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001717 // When the blending mode is kClear_Mode, we need to use a modulate color
1718 // argb=1,0,0,0
1719 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001720 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001721 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1722 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001723 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001724}
1725
1726void OpenGLRenderer::setupDrawProgram() {
1727 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001728 if (mDescription.hasRoundRectClip) {
1729 // TODO: avoid doing this repeatedly, stashing state pointer in program
1730 const RoundRectClipState* state = mSnapshot->roundRectClipState;
1731 const Rect& innerRect = state->outlineInnerRect;
1732 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
1733 innerRect.left, innerRect.top,
1734 innerRect.right, innerRect.bottom);
1735 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1736 state->outlineRadius);
1737 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1738 1, GL_FALSE, &state->matrix.data[0]);
1739 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001740}
1741
1742void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1743 mTrackDirtyRegions = false;
1744}
1745
Chris Craik4063a0e2013-11-15 16:06:56 -08001746void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1747 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001748 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001749 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001750 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001751 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001752
Romain Guy86568192010-12-14 15:55:39 -08001753 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001754 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1755 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1756 if (dirty && mTrackDirtyRegions) {
1757 if (!ignoreTransform) {
1758 dirtyLayer(left, top, right, bottom, *currentTransform());
1759 } else {
1760 dirtyLayer(left, top, right, bottom);
1761 }
Romain Guy86568192010-12-14 15:55:39 -08001762 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001763}
1764
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001765void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1766 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001767 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1768 }
1769}
1770
Romain Guy86568192010-12-14 15:55:39 -08001771void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001772 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001773 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001774 }
1775}
1776
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001777void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1778 if (shader == NULL) {
1779 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001780 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001781
1782 if (ignoreTransform) {
1783 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1784 // because it was built into modelView / the geometry, and the description needs to
1785 // compensate.
1786 mat4 modelViewWithoutTransform;
1787 modelViewWithoutTransform.loadInverse(*currentTransform());
1788 modelViewWithoutTransform.multiply(mModelViewMatrix);
1789 mModelViewMatrix.load(modelViewWithoutTransform);
1790 }
1791
1792 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001793}
1794
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001795void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1796 if (NULL == filter) {
1797 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001798 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001799
1800 SkColor color;
1801 SkXfermode::Mode mode;
1802 if (filter->asColorMode(&color, &mode)) {
1803 const int alpha = SkColorGetA(color);
1804 const GLfloat a = alpha / 255.0f;
1805 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1806 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1807 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1808 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1809 return;
1810 }
1811
1812 SkScalar srcColorMatrix[20];
1813 if (filter->asColorMatrix(srcColorMatrix)) {
1814
1815 float colorMatrix[16];
1816 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1817 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1818 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1819 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1820
1821 // Skia uses the range [0..255] for the addition vector, but we need
1822 // the [0..1] range to apply the vector in GLSL
1823 float colorVector[4];
1824 colorVector[0] = srcColorMatrix[4] / 255.0f;
1825 colorVector[1] = srcColorMatrix[9] / 255.0f;
1826 colorVector[2] = srcColorMatrix[14] / 255.0f;
1827 colorVector[3] = srcColorMatrix[19] / 255.0f;
1828
1829 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1830 GL_FALSE, colorMatrix);
1831 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1832 return;
1833 }
1834
1835 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001836}
1837
Romain Guy41210632012-07-16 17:04:24 -07001838void OpenGLRenderer::setupDrawTextGammaUniforms() {
1839 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1840}
1841
Romain Guy70ca14e2010-12-13 18:24:33 -08001842void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001843 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001844 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001845 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001846}
1847
1848void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001849 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001850 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001851 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001852}
1853
Romain Guyaa6c24c2011-04-28 18:40:04 -07001854void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1855 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001856 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001857 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001858}
1859
Romain Guy8f0095c2011-05-02 17:24:22 -07001860void OpenGLRenderer::setupDrawTextureTransform() {
1861 mDescription.hasTextureTransform = true;
1862}
1863
1864void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001865 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1866 GL_FALSE, &transform.data[0]);
1867}
1868
Chris Craik564acf72014-01-02 16:46:18 -08001869void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1870 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001871 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001872 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001873 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001874 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001875 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001876 }
Romain Guyd71dd362011-12-12 19:03:35 -08001877
Chris Craikcb4d6002012-09-25 12:00:29 -07001878 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001879 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001880 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001881 }
1882
1883 mCaches.unbindIndicesBuffer();
1884}
1885
Chris Craik564acf72014-01-02 16:46:18 -08001886void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1887 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001888 bool force = mCaches.unbindMeshBuffer();
1889 GLsizei stride = sizeof(ColorTextureVertex);
1890
1891 mCaches.bindPositionVertexPointer(force, vertices, stride);
1892 if (mCaches.currentProgram->texCoords >= 0) {
1893 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1894 }
1895 int slot = mCaches.currentProgram->getAttrib("colors");
1896 if (slot >= 0) {
1897 glEnableVertexAttribArray(slot);
1898 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1899 }
1900
1901 mCaches.unbindIndicesBuffer();
1902}
1903
Chris Craik564acf72014-01-02 16:46:18 -08001904void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1905 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001906 bool force = false;
1907 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1908 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1909 // use the default VBO found in Caches
1910 if (!vertices || vbo) {
1911 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1912 } else {
1913 force = mCaches.unbindMeshBuffer();
1914 }
ztenghui63d41ab2014-02-14 13:13:41 -08001915 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001916
Chris Craikcb4d6002012-09-25 12:00:29 -07001917 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001918 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001919 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001920 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001921}
1922
Romain Guy448455f2013-07-22 13:57:50 -07001923void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001924 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001925 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001926 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001927}
1928
Romain Guy70ca14e2010-12-13 18:24:33 -08001929///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001930// Drawing
1931///////////////////////////////////////////////////////////////////////////////
1932
John Recke18264b2014-03-12 13:56:30 -07001933status_t OpenGLRenderer::drawDisplayList(RenderNode* displayList, Rect& dirty,
Chris Craikff785832013-03-08 13:12:16 -08001934 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001935 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001936 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1937 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001938 if (displayList && displayList->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001939 // compute 3d ordering
1940 displayList->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001941 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001942 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001943 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craikb265e2c2014-03-27 15:50:09 -07001944 displayList->replayNodeTree(replayStruct);
Chet Haase58d110a2013-04-10 07:43:29 -07001945 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001946 }
1947
Chris Craik28ce94a2013-05-31 11:38:03 -07001948 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001949 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001950 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craikb265e2c2014-03-27 15:50:09 -07001951 displayList->deferNodeTree(deferStruct);
Romain Guy96885eb2013-03-26 15:05:58 -07001952
1953 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001954 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001955
Chris Craikf57776b2013-10-25 18:30:17 -07001956 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001957 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001958
Romain Guy65549432012-03-26 16:45:05 -07001959 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001960}
1961
Chris Craikd218a922014-01-02 17:13:34 -08001962void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001963 int color = paint != NULL ? paint->getColor() : 0;
1964
Romain Guya168d732011-03-18 16:50:13 -07001965 float x = left;
1966 float y = top;
1967
Romain Guy886b2752013-01-04 12:26:18 -08001968 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1969
Romain Guya168d732011-03-18 16:50:13 -07001970 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001971 if (currentTransform()->isPureTranslate()) {
1972 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1973 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001974 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001975
1976 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001977 } else {
Chris Craik678625242014-02-28 12:26:34 -08001978 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001979 }
1980
Romain Guy3b748a42013-04-17 18:54:38 -07001981 // No need to check for a UV mapper on the texture object, only ARGB_8888
1982 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001983 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001984 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001985 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001986}
1987
Romain Guy03c00b52013-06-20 18:30:28 -07001988/**
1989 * Important note: this method is intended to draw batches of bitmaps and
1990 * will not set the scissor enable or dirty the current layer, if any.
1991 * The caller is responsible for properly dirtying the current layer.
1992 */
Chris Craikd218a922014-01-02 17:13:34 -08001993status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1994 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1995 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001996 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001997 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001998 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001999
Chris Craik527a3aa2013-03-04 10:19:31 -08002000 const AutoTexture autoCleanup(texture);
2001
Chris Craik527a3aa2013-03-04 10:19:31 -08002002 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002003 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002004
2005 const float x = (int) floorf(bounds.left + 0.5f);
2006 const float y = (int) floorf(bounds.top + 0.5f);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002007 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002008 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002009 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002010 GL_TRIANGLES, bitmapCount * 6, true,
2011 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002012 } else {
2013 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002014 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002015 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2016 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002017 }
2018
2019 return DrawGlInfo::kStatusDrew;
2020}
2021
Chris Craikd218a922014-01-02 17:13:34 -08002022status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
2023 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002024 const float right = left + bitmap->width();
2025 const float bottom = top + bitmap->height();
2026
Chris Craikf0a59072013-11-19 18:00:46 -08002027 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002028 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002029 }
2030
Romain Guya1d3c912011-12-13 14:55:06 -08002031 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002032 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002033 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002034 const AutoTexture autoCleanup(texture);
2035
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002036 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002037 drawAlphaBitmap(texture, left, top, paint);
2038 } else {
2039 drawTextureRect(left, top, right, bottom, texture, paint);
2040 }
Chet Haase48659092012-05-31 15:21:51 -07002041
2042 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002043}
2044
Chris Craikd218a922014-01-02 17:13:34 -08002045status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
2046 const SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002047 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2048 const mat4 transform(*matrix);
2049 transform.mapRect(r);
2050
Chris Craikf0a59072013-11-19 18:00:46 -08002051 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002052 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002053 }
2054
Romain Guya1d3c912011-12-13 14:55:06 -08002055 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002056 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002057 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002058 const AutoTexture autoCleanup(texture);
2059
Romain Guy5b3b3522010-10-27 18:57:51 -07002060 // This could be done in a cheaper way, all we need is pass the matrix
2061 // to the vertex shader. The save/restore is a bit overkill.
2062 save(SkCanvas::kMatrix_SaveFlag);
2063 concatMatrix(matrix);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002064 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002065 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2066 } else {
2067 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2068 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002069 restore();
Chet Haase48659092012-05-31 15:21:51 -07002070
2071 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002072}
2073
Chris Craikd218a922014-01-02 17:13:34 -08002074status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
2075 const SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002076 const float right = left + bitmap->width();
2077 const float bottom = top + bitmap->height();
2078
Chris Craikf0a59072013-11-19 18:00:46 -08002079 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002080 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002081 }
2082
2083 mCaches.activeTexture(0);
2084 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2085 const AutoTexture autoCleanup(texture);
2086
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002087 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002088 drawAlphaBitmap(texture, left, top, paint);
2089 } else {
2090 drawTextureRect(left, top, right, bottom, texture, paint);
2091 }
Chet Haase48659092012-05-31 15:21:51 -07002092
2093 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002094}
2095
Chris Craikd218a922014-01-02 17:13:34 -08002096status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2097 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002098 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002099 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002100 }
2101
Chris Craik39a908c2013-06-13 14:39:01 -07002102 // TODO: use quickReject on bounds from vertices
2103 mCaches.enableScissor();
2104
Romain Guyb18d2d02011-02-10 15:52:54 -08002105 float left = FLT_MAX;
2106 float top = FLT_MAX;
2107 float right = FLT_MIN;
2108 float bottom = FLT_MIN;
2109
Romain Guya92bb4d2012-10-16 11:08:44 -07002110 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002111
Chris Craik564acf72014-01-02 16:46:18 -08002112 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2113 mesh.setCapacity(count);
2114 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002115
2116 bool cleanupColors = false;
2117 if (!colors) {
2118 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002119 int* newColors = new int[colorsCount];
2120 memset(newColors, 0xff, colorsCount * sizeof(int));
2121 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002122 cleanupColors = true;
2123 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002124
Romain Guy3b748a42013-04-17 18:54:38 -07002125 mCaches.activeTexture(0);
2126 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2127 const UvMapper& mapper(getMapper(texture));
2128
Romain Guy5a7b4662011-01-20 19:09:30 -08002129 for (int32_t y = 0; y < meshHeight; y++) {
2130 for (int32_t x = 0; x < meshWidth; x++) {
2131 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2132
2133 float u1 = float(x) / meshWidth;
2134 float u2 = float(x + 1) / meshWidth;
2135 float v1 = float(y) / meshHeight;
2136 float v2 = float(y + 1) / meshHeight;
2137
Romain Guy3b748a42013-04-17 18:54:38 -07002138 mapper.map(u1, v1, u2, v2);
2139
Romain Guy5a7b4662011-01-20 19:09:30 -08002140 int ax = i + (meshWidth + 1) * 2;
2141 int ay = ax + 1;
2142 int bx = i;
2143 int by = bx + 1;
2144 int cx = i + 2;
2145 int cy = cx + 1;
2146 int dx = i + (meshWidth + 1) * 2 + 2;
2147 int dy = dx + 1;
2148
Romain Guyff316ec2013-02-13 18:39:43 -08002149 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2150 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2151 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002152
Romain Guyff316ec2013-02-13 18:39:43 -08002153 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2154 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2155 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002156
Romain Guya92bb4d2012-10-16 11:08:44 -07002157 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2158 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2159 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2160 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002161 }
2162 }
2163
Chris Craikf0a59072013-11-19 18:00:46 -08002164 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002165 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002166 return DrawGlInfo::kStatusDone;
2167 }
2168
Romain Guyff316ec2013-02-13 18:39:43 -08002169 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002170 texture = mCaches.textureCache.get(bitmap);
2171 if (!texture) {
2172 if (cleanupColors) delete[] colors;
2173 return DrawGlInfo::kStatusDone;
2174 }
Romain Guyff316ec2013-02-13 18:39:43 -08002175 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002176 const AutoTexture autoCleanup(texture);
2177
2178 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002179 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002180
2181 int alpha;
2182 SkXfermode::Mode mode;
2183 getAlphaAndMode(paint, &alpha, &mode);
2184
Romain Guyff316ec2013-02-13 18:39:43 -08002185 float a = alpha / 255.0f;
2186
Romain Guya92bb4d2012-10-16 11:08:44 -07002187 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002188 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002189 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002190
Romain Guyff316ec2013-02-13 18:39:43 -08002191 setupDraw();
2192 setupDrawWithTextureAndColor();
2193 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002194 setupDrawColorFilter(getColorFilter(paint));
2195 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002196 setupDrawProgram();
2197 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002198 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002199 setupDrawTexture(texture->id);
2200 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002201 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002202 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002203
2204 glDrawArrays(GL_TRIANGLES, 0, count);
2205
Romain Guyff316ec2013-02-13 18:39:43 -08002206 int slot = mCaches.currentProgram->getAttrib("colors");
2207 if (slot >= 0) {
2208 glDisableVertexAttribArray(slot);
2209 }
2210
2211 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002212
2213 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002214}
2215
Chris Craikd218a922014-01-02 17:13:34 -08002216status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002217 float srcLeft, float srcTop, float srcRight, float srcBottom,
2218 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002219 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002220 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002221 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002222 }
2223
Romain Guya1d3c912011-12-13 14:55:06 -08002224 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002225 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002226 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002227 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002228
Romain Guy8ba548f2010-06-30 19:21:21 -07002229 const float width = texture->width;
2230 const float height = texture->height;
2231
Romain Guy3b748a42013-04-17 18:54:38 -07002232 float u1 = fmax(0.0f, srcLeft / width);
2233 float v1 = fmax(0.0f, srcTop / height);
2234 float u2 = fmin(1.0f, srcRight / width);
2235 float v2 = fmin(1.0f, srcBottom / height);
2236
2237 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002238
Romain Guy03750a02010-10-18 14:06:08 -07002239 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002240 resetDrawTextureTexCoords(u1, v1, u2, v2);
2241
Romain Guyd21b6e12011-11-30 20:21:23 -08002242 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2243
Romain Guy886b2752013-01-04 12:26:18 -08002244 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2245 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002246
Romain Guy886b2752013-01-04 12:26:18 -08002247 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2248 // Apply a scale transform on the canvas only when a shader is in use
2249 // Skia handles the ratio between the dst and src rects as a scale factor
2250 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002251 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002252 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002253
Chris Craikd6b65f62014-01-01 14:45:21 -08002254 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2255 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2256 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002257
2258 dstRight = x + (dstRight - dstLeft);
2259 dstBottom = y + (dstBottom - dstTop);
2260
2261 dstLeft = x;
2262 dstTop = y;
2263
Chris Craik678625242014-02-28 12:26:34 -08002264 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002265 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002266 } else {
Chris Craik678625242014-02-28 12:26:34 -08002267 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002268 }
2269
2270 if (CC_UNLIKELY(useScaleTransform)) {
2271 save(SkCanvas::kMatrix_SaveFlag);
2272 translate(dstLeft, dstTop);
2273 scale(scaleX, scaleY);
2274
2275 dstLeft = 0.0f;
2276 dstTop = 0.0f;
2277
2278 dstRight = srcRight - srcLeft;
2279 dstBottom = srcBottom - srcTop;
2280 }
2281
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002282 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002283 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002284 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002285 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002286 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2287 } else {
2288 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002289 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002290 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002291 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2292 }
2293
2294 if (CC_UNLIKELY(useScaleTransform)) {
2295 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002296 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002297
2298 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002299
2300 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002301}
2302
Chris Craikd218a922014-01-02 17:13:34 -08002303status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2304 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002305 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002306 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002307 }
2308
Romain Guy4c2547f2013-06-11 16:19:24 -07002309 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002310 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2311 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002312
Romain Guy03c00b52013-06-20 18:30:28 -07002313 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002314}
2315
Chris Craikd218a922014-01-02 17:13:34 -08002316status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2317 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2318 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002319 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002320 return DrawGlInfo::kStatusDone;
2321 }
2322
Romain Guy211370f2012-02-01 16:10:55 -08002323 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002324 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002325 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002326 if (!texture) return DrawGlInfo::kStatusDone;
2327 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002328
Romain Guya4adcf02013-02-28 12:15:35 -08002329 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2330 texture->setFilter(GL_LINEAR, true);
2331
Chris Craikd6b65f62014-01-01 14:45:21 -08002332 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002333 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002334 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002335 const float offsetX = left + currentTransform()->getTranslateX();
2336 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002337 const size_t count = mesh->quads.size();
2338 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002339 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002340 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002341 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2342 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2343 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002344 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002345 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002346 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002347 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002348 }
2349 }
2350
Chris Craik4063a0e2013-11-15 16:06:56 -08002351 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002352 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002353 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2354 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002355
Romain Guy3b748a42013-04-17 18:54:38 -07002356 right = x + right - left;
2357 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002358 left = x;
2359 top = y;
2360 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002361 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002362 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2363 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002364 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2365 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002366 }
Chet Haase48659092012-05-31 15:21:51 -07002367
2368 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002369}
2370
Romain Guy03c00b52013-06-20 18:30:28 -07002371/**
2372 * Important note: this method is intended to draw batches of 9-patch objects and
2373 * will not set the scissor enable or dirty the current layer, if any.
2374 * The caller is responsible for properly dirtying the current layer.
2375 */
Chris Craikd218a922014-01-02 17:13:34 -08002376status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2377 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002378 mCaches.activeTexture(0);
2379 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2380 if (!texture) return DrawGlInfo::kStatusDone;
2381 const AutoTexture autoCleanup(texture);
2382
2383 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2384 texture->setFilter(GL_LINEAR, true);
2385
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002386 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2387 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002388 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002389
2390 return DrawGlInfo::kStatusDrew;
2391}
2392
ztenghui63d41ab2014-02-14 13:13:41 -08002393status_t OpenGLRenderer::drawVertexBuffer(VertexBufferMode mode,
2394 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002395 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002396 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002397 // no vertices to draw
2398 return DrawGlInfo::kStatusDone;
2399 }
2400
Chris Craikcb4d6002012-09-25 12:00:29 -07002401 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002402 bool isAA = paint->isAntiAlias();
2403
Chris Craik710f46d2012-09-17 17:25:49 -07002404 setupDraw();
2405 setupDrawNoTexture();
2406 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002407 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002408 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002409 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002410 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002411 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002412 setupDrawModelView(kModelViewMode_Translate, useOffset, 0, 0, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002413 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002414 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002415 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002416
ztenghui55bfb4e2013-12-03 10:38:55 -08002417 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002418 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002419 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002420 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002421
Chet Haase858aa932011-05-12 09:06:00 -07002422
Chris Craik710f46d2012-09-17 17:25:49 -07002423 int alphaSlot = -1;
2424 if (isAA) {
2425 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2426 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002427 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002428 glEnableVertexAttribArray(alphaSlot);
2429 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002430 }
Romain Guy04299382012-07-18 17:15:41 -07002431
ztenghui63d41ab2014-02-14 13:13:41 -08002432 if (mode == kVertexBufferMode_Standard) {
2433 mCaches.unbindIndicesBuffer();
2434 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
ztenghui50ecf842014-03-11 16:52:30 -07002435 } else if (mode == kVertexBufferMode_OnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002436 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002437 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
2438 } else if (mode == kVertexBufferMode_TwoPolyRingShadow) {
2439 mCaches.bindShadowIndicesBuffer();
2440 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002441 }
Romain Guy04299382012-07-18 17:15:41 -07002442
Chris Craik710f46d2012-09-17 17:25:49 -07002443 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002444 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002445 }
Chris Craik65cd6122012-12-10 17:56:27 -08002446
2447 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002448}
2449
2450/**
Chris Craik65cd6122012-12-10 17:56:27 -08002451 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2452 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2453 * screen space in all directions. However, instead of using a fragment shader to compute the
2454 * translucency of the color from its position, we simply use a varying parameter to define how far
2455 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2456 *
2457 * Doesn't yet support joins, caps, or path effects.
2458 */
Chris Craikd218a922014-01-02 17:13:34 -08002459status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002460 VertexBuffer vertexBuffer;
2461 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002462 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik65cd6122012-12-10 17:56:27 -08002463
Romain Guyc46d07a2013-03-15 19:06:39 -07002464 if (hasLayer()) {
2465 SkRect bounds = path.getBounds();
Chris Craikf0a59072013-11-19 18:00:46 -08002466 PathTessellator::expandBoundsForStroke(bounds, paint);
Chris Craikd6b65f62014-01-01 14:45:21 -08002467 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Romain Guyc46d07a2013-03-15 19:06:39 -07002468 }
Chris Craik65cd6122012-12-10 17:56:27 -08002469
ztenghui63d41ab2014-02-14 13:13:41 -08002470 return drawVertexBuffer(kVertexBufferMode_Standard, vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002471}
2472
2473/**
2474 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2475 * and additional geometry for defining an alpha slope perimeter.
2476 *
2477 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2478 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2479 * in-shader alpha region, but found it to be taxing on some GPUs.
2480 *
2481 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2482 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002483 */
Chris Craikd218a922014-01-02 17:13:34 -08002484status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002485 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002486
Chris Craik65cd6122012-12-10 17:56:27 -08002487 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002488
Chris Craik65cd6122012-12-10 17:56:27 -08002489 VertexBuffer buffer;
2490 SkRect bounds;
Chris Craikd6b65f62014-01-01 14:45:21 -08002491 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002492
Chris Craikf0a59072013-11-19 18:00:46 -08002493 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2494 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002495 return DrawGlInfo::kStatusDone;
2496 }
2497
Chris Craikd6b65f62014-01-01 14:45:21 -08002498 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002499
Chris Craik65cd6122012-12-10 17:56:27 -08002500 bool useOffset = !paint->isAntiAlias();
ztenghui63d41ab2014-02-14 13:13:41 -08002501 return drawVertexBuffer(kVertexBufferMode_Standard, buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002502}
2503
Chris Craikd218a922014-01-02 17:13:34 -08002504status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002505 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002506
Chris Craik6d29c8d2013-05-08 18:35:44 -07002507 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002508
Chris Craik6d29c8d2013-05-08 18:35:44 -07002509 VertexBuffer buffer;
2510 SkRect bounds;
Chris Craikd6b65f62014-01-01 14:45:21 -08002511 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002512
Chris Craikf0a59072013-11-19 18:00:46 -08002513 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2514 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002515 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002516 }
2517
Chris Craikd6b65f62014-01-01 14:45:21 -08002518 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002519
Chris Craik6d29c8d2013-05-08 18:35:44 -07002520 bool useOffset = !paint->isAntiAlias();
ztenghui63d41ab2014-02-14 13:13:41 -08002521 return drawVertexBuffer(kVertexBufferMode_Standard, buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002522}
2523
Chet Haase48659092012-05-31 15:21:51 -07002524status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002525 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002526 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002527
Chris Craikd6b65f62014-01-01 14:45:21 -08002528 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002529 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002530
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002531 SkPaint paint;
2532 paint.setColor(color);
2533 paint.setXfermodeMode(mode);
2534
2535 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002536
2537 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002538}
Romain Guy9d5316e2010-06-24 19:30:36 -07002539
Chet Haase48659092012-05-31 15:21:51 -07002540status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002541 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002542 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002543 const AutoTexture autoCleanup(texture);
2544
2545 const float x = left + texture->left - texture->offset;
2546 const float y = top + texture->top - texture->offset;
2547
2548 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002549
2550 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002551}
2552
Chet Haase48659092012-05-31 15:21:51 -07002553status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002554 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002555 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002556 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002557 return DrawGlInfo::kStatusDone;
2558 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002559
Chris Craikcb4d6002012-09-25 12:00:29 -07002560 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002561 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002562 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002563 right - left, bottom - top, rx, ry, p);
2564 return drawShape(left, top, texture, p);
2565 }
2566
2567 SkPath path;
2568 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002569 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2570 float outset = p->getStrokeWidth() / 2;
2571 rect.outset(outset, outset);
2572 rx += outset;
2573 ry += outset;
2574 }
Chris Craik710f46d2012-09-17 17:25:49 -07002575 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002576 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002577}
2578
Chris Craikd218a922014-01-02 17:13:34 -08002579status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002580 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002581 x + radius, y + radius, p) ||
2582 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002583 return DrawGlInfo::kStatusDone;
2584 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002585 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002586 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002587 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002588 return drawShape(x - radius, y - radius, texture, p);
2589 }
2590
2591 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002592 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2593 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2594 } else {
2595 path.addCircle(x, y, radius);
2596 }
Chris Craik65cd6122012-12-10 17:56:27 -08002597 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002598}
Romain Guy01d58e42011-01-19 21:54:02 -08002599
Chet Haase48659092012-05-31 15:21:51 -07002600status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002601 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002602 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002603 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002604 return DrawGlInfo::kStatusDone;
2605 }
Romain Guy01d58e42011-01-19 21:54:02 -08002606
Chris Craikcb4d6002012-09-25 12:00:29 -07002607 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002608 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002609 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002610 return drawShape(left, top, texture, p);
2611 }
2612
2613 SkPath path;
2614 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002615 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2616 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2617 }
Chris Craik710f46d2012-09-17 17:25:49 -07002618 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002619 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002620}
2621
Chet Haase48659092012-05-31 15:21:51 -07002622status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002623 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002624 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002625 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002626 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002627 }
2628
Chris Craik780c1282012-10-04 14:10:49 -07002629 if (fabs(sweepAngle) >= 360.0f) {
2630 return drawOval(left, top, right, bottom, p);
2631 }
2632
2633 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002634 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002635 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002636 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002637 startAngle, sweepAngle, useCenter, p);
2638 return drawShape(left, top, texture, p);
2639 }
2640
2641 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2642 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2643 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2644 }
2645
2646 SkPath path;
2647 if (useCenter) {
2648 path.moveTo(rect.centerX(), rect.centerY());
2649 }
2650 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2651 if (useCenter) {
2652 path.close();
2653 }
Chris Craik65cd6122012-12-10 17:56:27 -08002654 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002655}
2656
Romain Guycf8675e2012-10-02 12:32:25 -07002657// See SkPaintDefaults.h
2658#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2659
Chris Craikd218a922014-01-02 17:13:34 -08002660status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2661 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002662 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002663 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002664 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002665 }
2666
Chris Craik710f46d2012-09-17 17:25:49 -07002667 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002668 // only fill style is supported by drawConvexPath, since others have to handle joins
2669 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2670 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2671 mCaches.activeTexture(0);
2672 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002673 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002674 return drawShape(left, top, texture, p);
2675 }
2676
2677 SkPath path;
2678 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2679 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2680 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2681 }
2682 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002683 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002684 }
2685
Chris Craikd6b65f62014-01-01 14:45:21 -08002686 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002687 SkPath path;
2688 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002689 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002690 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002691 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002692 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002693 }
Romain Guyc7d53492010-06-25 13:41:57 -07002694}
Romain Guy9d5316e2010-06-24 19:30:36 -07002695
Chris Craikd218a922014-01-02 17:13:34 -08002696void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2697 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002698 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002699 mCaches.activeTexture(0);
2700
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002701 TextShadow textShadow;
2702 if (!getTextShadow(paint, &textShadow)) {
2703 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2704 }
2705
Raph Levien416a8472012-07-19 22:48:17 -07002706 // NOTE: The drop shadow will not perform gamma correction
2707 // if shader-based correction is enabled
2708 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2709 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002710 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002711 // If the drop shadow exceeds the max texture size or couldn't be
2712 // allocated, skip drawing
2713 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002714 const AutoTexture autoCleanup(shadow);
2715
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002716 const float sx = x - shadow->left + textShadow.dx;
2717 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002718
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002719 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002720 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002721 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002722 }
2723
2724 setupDraw();
2725 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002726 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002727 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002728 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002729 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002730 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002731 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2732 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002733 setupDrawTexture(shadow->id);
2734 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002735 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002736 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002737 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2738
2739 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2740}
2741
Romain Guy768bffc2013-02-27 13:50:45 -08002742bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002743 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002744 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2745}
2746
Chet Haase48659092012-05-31 15:21:51 -07002747status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002748 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002749 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002750 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002751 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002752
Romain Guy671d6cf2012-01-18 12:39:17 -08002753 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002754 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002755 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002756 }
2757
Chris Craik39a908c2013-06-13 14:39:01 -07002758 mCaches.enableScissor();
2759
Romain Guy671d6cf2012-01-18 12:39:17 -08002760 float x = 0.0f;
2761 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002762 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002763 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002764 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2765 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002766 }
2767
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002768 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002769 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002770
2771 int alpha;
2772 SkXfermode::Mode mode;
2773 getAlphaAndMode(paint, &alpha, &mode);
2774
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002775 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002776 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002777 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002778 }
2779
Romain Guy671d6cf2012-01-18 12:39:17 -08002780 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002781 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002782 if (pureTranslate && !linearFilter) {
2783 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2784 }
Romain Guy257ae352013-03-20 16:31:12 -07002785 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002786
2787 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2788 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2789
Romain Guy211370f2012-02-01 16:10:55 -08002790 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002791
Victoria Lease1e546812013-06-25 14:25:17 -07002792 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002793 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002794 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002795 if (hasActiveLayer) {
2796 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002797 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002798 }
2799 dirtyLayerUnchecked(bounds, getRegion());
2800 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002801 }
Chet Haase48659092012-05-31 15:21:51 -07002802
2803 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002804}
2805
Romain Guy624234f2013-03-05 16:43:31 -08002806mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2807 mat4 fontTransform;
2808 if (CC_LIKELY(transform.isPureTranslate())) {
2809 fontTransform = mat4::identity();
2810 } else {
2811 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002812 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002813 } else {
2814 float sx, sy;
Chris Craikd6b65f62014-01-01 14:45:21 -08002815 currentTransform()->decomposeScale(sx, sy);
Romain Guy624234f2013-03-05 16:43:31 -08002816 fontTransform.loadScale(sx, sy, 1.0f);
2817 }
2818 }
2819 return fontTransform;
2820}
2821
Chris Craik41541822013-05-03 16:35:54 -07002822status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002823 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002824 DrawOpMode drawOpMode) {
2825
Chris Craik527a3aa2013-03-04 10:19:31 -08002826 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002827 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2828 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002829 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002830 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002831 return DrawGlInfo::kStatusDone;
2832 }
Romain Guycac5fd32011-12-01 20:08:50 -08002833 }
2834
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002835 const float oldX = x;
2836 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002837
Chris Craikd6b65f62014-01-01 14:45:21 -08002838 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002839 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002840
Romain Guy211370f2012-02-01 16:10:55 -08002841 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002842 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2843 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002844 }
2845
Romain Guy86568192010-12-14 15:55:39 -08002846 int alpha;
2847 SkXfermode::Mode mode;
2848 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002849
Romain Guyc74f45a2013-02-26 19:10:14 -08002850 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2851
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002852 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002853 fontRenderer.setFont(paint, mat4::identity());
2854 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002855 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002856 }
2857
Romain Guy19d4dd82013-03-04 11:14:26 -08002858 const bool hasActiveLayer = hasLayer();
2859
Romain Guy624234f2013-03-05 16:43:31 -08002860 // We only pass a partial transform to the font renderer. That partial
2861 // matrix defines how glyphs are rasterized. Typically we want glyphs
2862 // to be rasterized at their final size on screen, which means the partial
2863 // matrix needs to take the scale factor into account.
2864 // When a partial matrix is used to transform glyphs during rasterization,
2865 // the mesh is generated with the inverse transform (in the case of scale,
2866 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2867 // apply the full transform matrix at draw time in the vertex shader.
2868 // Applying the full matrix in the shader is the easiest way to handle
2869 // rotation and perspective and allows us to always generated quads in the
2870 // font renderer which greatly simplifies the code, clipping in particular.
2871 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002872 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002873
Romain Guy6620c6d2010-12-06 18:07:02 -08002874 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002875 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002876 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002877
Romain Guy624234f2013-03-05 16:43:31 -08002878 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002879 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002880 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002881
Raph Levien996e57c2012-07-23 15:22:52 -07002882 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002883 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002884
2885 // don't call issuedrawcommand, do it at end of batch
2886 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002887 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002888 SkPaint paintCopy(*paint);
2889 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2890 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002891 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002892 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002893 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002894 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002895 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002896
Chris Craik527a3aa2013-03-04 10:19:31 -08002897 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002898 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002899 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002900 }
Chris Craik41541822013-05-03 16:35:54 -07002901 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002902 }
Romain Guy694b5192010-07-21 21:33:20 -07002903
Chris Craike63f7c622013-10-17 10:30:55 -07002904 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002905
2906 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002907}
2908
Chris Craikd218a922014-01-02 17:13:34 -08002909status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2910 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002911 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002912 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002913 }
2914
Chris Craik39a908c2013-06-13 14:39:01 -07002915 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2916 mCaches.enableScissor();
2917
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002918 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002919 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002920 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002921
2922 int alpha;
2923 SkXfermode::Mode mode;
2924 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002925 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002926
Romain Guy97771732012-02-28 18:17:02 -08002927 const Rect* clip = &mSnapshot->getLocalClip();
2928 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002929
Romain Guy97771732012-02-28 18:17:02 -08002930 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002931
2932 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002933 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002934 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002935 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002936 dirtyLayerUnchecked(bounds, getRegion());
2937 }
Romain Guy97771732012-02-28 18:17:02 -08002938 }
Chet Haase48659092012-05-31 15:21:51 -07002939
2940 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002941}
2942
Chris Craikd218a922014-01-02 17:13:34 -08002943status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002944 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002945
Romain Guya1d3c912011-12-13 14:55:06 -08002946 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002947
Romain Guyfb8b7632010-08-23 21:05:08 -07002948 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002949 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002950 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002951
Romain Guy8b55f372010-08-18 17:10:07 -07002952 const float x = texture->left - texture->offset;
2953 const float y = texture->top - texture->offset;
2954
Romain Guy01d58e42011-01-19 21:54:02 -08002955 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002956
2957 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002958}
2959
Chris Craika08f95c2013-03-15 17:24:33 -07002960status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002961 if (!layer) {
2962 return DrawGlInfo::kStatusDone;
2963 }
2964
Romain Guyb2e2f242012-10-17 18:18:35 -07002965 mat4* transform = NULL;
2966 if (layer->isTextureLayer()) {
2967 transform = &layer->getTransform();
2968 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002969 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002970 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002971 }
2972 }
2973
Chris Craik39a908c2013-06-13 14:39:01 -07002974 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002975 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002976 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002977
2978 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002979 if (transform && !transform->isIdentity()) {
2980 restore();
2981 }
Chet Haase48659092012-05-31 15:21:51 -07002982 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002983 }
2984
Romain Guy5bb3c732012-11-29 17:52:58 -08002985 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002986
Chris Craik39a908c2013-06-13 14:39:01 -07002987 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002988 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002989
Romain Guy211370f2012-02-01 16:10:55 -08002990 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002991 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002992 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2993 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002994 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002995
Chris Craik16ecda52013-03-29 10:59:59 -07002996 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002997 setupDraw();
2998 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002999 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003000 setupDrawColorFilter(layer->getColorFilter());
3001 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003002 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003003 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003004 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07003005 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08003006 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3007 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
3008 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003009
Romain Guyd21b6e12011-11-30 20:21:23 -08003010 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08003011 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07003012 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003013 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003014 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08003015 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07003016 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3017 }
Romain Guyf219da52011-01-16 12:54:25 -08003018
Romain Guy448455f2013-07-22 13:57:50 -07003019 TextureVertex* mesh = &layer->mesh[0];
3020 GLsizei elementsCount = layer->meshElementCount;
3021
3022 while (elementsCount > 0) {
3023 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3024
Romain Guy3380cfd2013-08-15 16:57:57 -07003025 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003026 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3027 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3028
3029 elementsCount -= drawCount;
3030 // Though there are 4 vertices in a quad, we use 6 indices per
3031 // quad to draw with GL_TRIANGLES
3032 mesh += (drawCount / 6) * 4;
3033 }
Romain Guyf219da52011-01-16 12:54:25 -08003034
Romain Guy3a3133d2011-02-01 22:59:58 -08003035#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003036 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003037#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003038 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003039
Romain Guy5bb3c732012-11-29 17:52:58 -08003040 if (layer->debugDrawUpdate) {
3041 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003042
3043 SkPaint paint;
3044 paint.setColor(0x7f00ff00);
3045 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003046 }
Romain Guyf219da52011-01-16 12:54:25 -08003047 }
Chris Craik34416ea2013-04-15 16:08:28 -07003048 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003049
Romain Guyb2e2f242012-10-17 18:18:35 -07003050 if (transform && !transform->isIdentity()) {
3051 restore();
3052 }
3053
Chet Haase48659092012-05-31 15:21:51 -07003054 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003055}
3056
Romain Guy6926c722010-07-12 20:20:03 -07003057///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003058// Draw filters
3059///////////////////////////////////////////////////////////////////////////////
3060
3061void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003062 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3063 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003064 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003065 mDrawModifiers.mPaintFilterClearBits = 0;
3066 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003067}
3068
3069void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003070 mDrawModifiers.mHasDrawFilter = true;
3071 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3072 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003073}
3074
Chris Craikd218a922014-01-02 17:13:34 -08003075const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003076 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003077 return paint;
3078 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003079
3080 uint32_t flags = paint->getFlags();
3081
3082 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003083 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3084 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003085
3086 return &mFilteredPaint;
3087}
3088
3089///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003090// Drawing implementation
3091///////////////////////////////////////////////////////////////////////////////
3092
Chris Craikd218a922014-01-02 17:13:34 -08003093Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003094 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3095 if (!texture) {
3096 return mCaches.textureCache.get(bitmap);
3097 }
3098 return texture;
3099}
3100
Romain Guy01d58e42011-01-19 21:54:02 -08003101void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003102 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003103 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003104 return;
3105 }
3106
3107 int alpha;
3108 SkXfermode::Mode mode;
3109 getAlphaAndMode(paint, &alpha, &mode);
3110
3111 setupDraw();
3112 setupDrawWithTexture(true);
3113 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003114 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003115 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003116 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003117 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003118 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3119 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003120 setupDrawTexture(texture->id);
3121 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003122 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003123 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003124 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3125
3126 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003127}
3128
Romain Guyf607bdc2010-09-10 19:20:06 -07003129// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003130#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3131#define kStdUnderline_Offset (1.0f / 9.0f)
3132#define kStdUnderline_Thickness (1.0f / 18.0f)
3133
Chris Craikd218a922014-01-02 17:13:34 -08003134void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3135 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003136 // Handle underline and strike-through
3137 uint32_t flags = paint->getFlags();
3138 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003139 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003140
Romain Guy211370f2012-02-01 16:10:55 -08003141 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003142 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003143 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003144
Raph Levien8b4072d2012-07-30 15:50:00 -07003145 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003146 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003147
Romain Guyf6834472011-01-23 13:32:12 -08003148 int linesCount = 0;
3149 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3150 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3151
3152 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003153 float points[pointsCount];
3154 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003155
3156 if (flags & SkPaint::kUnderlineText_Flag) {
3157 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003158 points[currentPoint++] = left;
3159 points[currentPoint++] = top;
3160 points[currentPoint++] = left + underlineWidth;
3161 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003162 }
3163
3164 if (flags & SkPaint::kStrikeThruText_Flag) {
3165 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003166 points[currentPoint++] = left;
3167 points[currentPoint++] = top;
3168 points[currentPoint++] = left + underlineWidth;
3169 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003170 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003171
Romain Guy726aeba2011-06-01 14:52:00 -07003172 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003173
Romain Guy726aeba2011-06-01 14:52:00 -07003174 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003175 }
3176 }
3177}
3178
Chris Craikd218a922014-01-02 17:13:34 -08003179status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003180 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003181 return DrawGlInfo::kStatusDone;
3182 }
3183
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003184 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003185}
3186
Chris Craikb79a3e32014-03-11 12:20:17 -07003187static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3188 // map z coordinate with true 3d matrix
3189 point.z = transformZ.mapZ(point);
3190
3191 // map x,y coordinates with draw/Skia matrix
3192 transformXY.mapPoint(point.x, point.y);
3193}
3194
3195status_t OpenGLRenderer::drawShadow(const mat4& casterTransformXY, const mat4& casterTransformZ,
Chris Craik024433f2014-03-26 13:19:14 -07003196 float casterAlpha, bool casterUnclipped, const SkPath* casterPerimeter) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003197 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003198
Chris Craik15a07a22014-01-26 13:43:53 -08003199 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003200 mCaches.enableScissor();
3201
3202 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003203 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003204
Chris Craik15a07a22014-01-26 13:43:53 -08003205 // tessellate caster outline into a 2d polygon
3206 Vector<Vertex> casterVertices2d;
3207 const float casterRefinementThresholdSquared = 20.0f; // TODO: experiment with this value
Chris Craik8c271ca2014-03-25 10:33:01 -07003208 PathTessellator::approximatePathOutlineVertices(*casterPerimeter,
Chris Craik15a07a22014-01-26 13:43:53 -08003209 casterRefinementThresholdSquared, casterVertices2d);
ztenghui2e023f32014-04-28 16:43:13 -07003210 if (!ShadowTessellator::isClockwisePath(*casterPerimeter)) {
3211 ShadowTessellator::reverseVertexArray(casterVertices2d.editArray(),
3212 casterVertices2d.size());
3213 }
Chris Craik15a07a22014-01-26 13:43:53 -08003214
Chris Craika2fe7af2014-01-28 17:25:06 -08003215 if (casterVertices2d.size() == 0) {
3216 // empty caster polygon computed from path
3217 return DrawGlInfo::kStatusDone;
3218 }
3219
Chris Craik15a07a22014-01-26 13:43:53 -08003220 // map 2d caster poly into 3d
3221 const int casterVertexCount = casterVertices2d.size();
3222 Vector3 casterPolygon[casterVertexCount];
Chris Craikb98f2112014-03-11 17:42:29 -07003223 float minZ = FLT_MAX;
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003224 float maxZ = -FLT_MAX;
Chris Craik15a07a22014-01-26 13:43:53 -08003225 for (int i = 0; i < casterVertexCount; i++) {
3226 const Vertex& point2d = casterVertices2d[i];
3227 casterPolygon[i] = Vector3(point2d.x, point2d.y, 0);
Chris Craikb79a3e32014-03-11 12:20:17 -07003228 mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ);
Chris Craikb98f2112014-03-11 17:42:29 -07003229 minZ = fmin(minZ, casterPolygon[i].z);
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003230 maxZ = fmax(maxZ, casterPolygon[i].z);
Chris Craik15a07a22014-01-26 13:43:53 -08003231 }
3232
ztenghui63d41ab2014-02-14 13:13:41 -08003233 // map the centroid of the caster into 3d
3234 Vector2 centroid = ShadowTessellator::centroid2d(
3235 reinterpret_cast<const Vector2*>(casterVertices2d.array()),
3236 casterVertexCount);
3237 Vector3 centroid3d(centroid.x, centroid.y, 0);
Chris Craikb79a3e32014-03-11 12:20:17 -07003238 mapPointFakeZ(centroid3d, casterTransformXY, casterTransformZ);
ztenghui63d41ab2014-02-14 13:13:41 -08003239
Chris Craikb98f2112014-03-11 17:42:29 -07003240 // if the caster intersects the z=0 plane, lift it in Z so it doesn't
3241 if (minZ < SHADOW_MIN_CASTER_Z) {
3242 float casterLift = SHADOW_MIN_CASTER_Z - minZ;
3243 for (int i = 0; i < casterVertexCount; i++) {
3244 casterPolygon[i].z += casterLift;
3245 }
3246 centroid3d.z += casterLift;
3247 }
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003248
3249 // Check whether we want to draw the shadow at all by checking the caster's
3250 // bounds against clip.
3251 // We only have ortho projection, so we can just ignore the Z in caster for
3252 // simple rejection calculation.
3253 Rect localClip = mSnapshot->getLocalClip();
Chris Craik8c271ca2014-03-25 10:33:01 -07003254 Rect casterBounds(casterPerimeter->getBounds());
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003255 casterTransformXY.mapRect(casterBounds);
3256
Chris Craik024433f2014-03-26 13:19:14 -07003257 bool isCasterOpaque = (casterAlpha == 1.0f) && casterUnclipped;
Chris Craik15a07a22014-01-26 13:43:53 -08003258 // draw caster's shadows
ztenghuief94c6f2014-02-13 17:09:45 -08003259 if (mCaches.propertyAmbientShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003260 paint.setARGB(casterAlpha * mCaches.propertyAmbientShadowStrength, 0, 0, 0);
ztenghuief94c6f2014-02-13 17:09:45 -08003261 VertexBuffer ambientShadowVertexBuffer;
ztenghui50ecf842014-03-11 16:52:30 -07003262 VertexBufferMode vertexBufferMode = ShadowTessellator::tessellateAmbientShadow(
3263 isCasterOpaque, casterPolygon, casterVertexCount, centroid3d,
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003264 casterBounds, localClip, maxZ, ambientShadowVertexBuffer);
ztenghui50ecf842014-03-11 16:52:30 -07003265 drawVertexBuffer(vertexBufferMode, ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003266 }
ztenghui7b4516e2014-01-07 10:42:55 -08003267
ztenghuief94c6f2014-02-13 17:09:45 -08003268 if (mCaches.propertySpotShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003269 paint.setARGB(casterAlpha * mCaches.propertySpotShadowStrength, 0, 0, 0);
ztenghuief94c6f2014-02-13 17:09:45 -08003270 VertexBuffer spotShadowVertexBuffer;
ztenghui50ecf842014-03-11 16:52:30 -07003271 VertexBufferMode vertexBufferMode = ShadowTessellator::tessellateSpotShadow(
Chris Craikf5be3ca2014-04-30 18:20:03 -07003272 isCasterOpaque, casterPolygon, casterVertexCount,
Chris Craik797b95b22014-05-20 18:10:25 -07003273 *currentTransform(), mLightCenter, mLightRadius, casterBounds, localClip,
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003274 spotShadowVertexBuffer);
ztenghui50ecf842014-03-11 16:52:30 -07003275 drawVertexBuffer(vertexBufferMode, spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003276 }
ztenghui7b4516e2014-01-07 10:42:55 -08003277
3278 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003279}
3280
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003281status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3282 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003283 if (count == 0) {
3284 return DrawGlInfo::kStatusDone;
3285 }
Romain Guy735738c2012-12-03 12:34:51 -08003286
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003287 int color = paint->getColor();
3288 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003289 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003290 color |= 0x00ffffff;
3291 }
3292
Romain Guy672433d2013-01-04 19:05:13 -08003293 float left = FLT_MAX;
3294 float top = FLT_MAX;
3295 float right = FLT_MIN;
3296 float bottom = FLT_MIN;
3297
Romain Guy448455f2013-07-22 13:57:50 -07003298 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003299 Vertex* vertex = mesh;
3300
Chris Craik2af46352012-11-26 18:30:17 -08003301 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003302 float l = rects[index + 0];
3303 float t = rects[index + 1];
3304 float r = rects[index + 2];
3305 float b = rects[index + 3];
3306
Romain Guy3b753822013-03-05 10:27:35 -08003307 Vertex::set(vertex++, l, t);
3308 Vertex::set(vertex++, r, t);
3309 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003310 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003311
Romain Guy3b753822013-03-05 10:27:35 -08003312 left = fminf(left, l);
3313 top = fminf(top, t);
3314 right = fmaxf(right, r);
3315 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003316 }
3317
Chris Craikf0a59072013-11-19 18:00:46 -08003318 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003319 return DrawGlInfo::kStatusDone;
3320 }
Romain Guy672433d2013-01-04 19:05:13 -08003321
Romain Guy672433d2013-01-04 19:05:13 -08003322 setupDraw();
3323 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003324 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003325 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003326 setupDrawColorFilter(getColorFilter(paint));
3327 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003328 setupDrawProgram();
3329 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003330 setupDrawModelView(kModelViewMode_Translate, false,
3331 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003332 setupDrawColorUniforms(getShader(paint));
3333 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003334 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003335
Romain Guy8ce00302013-01-15 18:51:42 -08003336 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003337 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003338 }
3339
Chris Craik4063a0e2013-11-15 16:06:56 -08003340 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003341
3342 return DrawGlInfo::kStatusDrew;
3343}
3344
Romain Guy026c5e162010-06-28 17:12:22 -07003345void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003346 const SkPaint* paint, bool ignoreTransform) {
3347 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003348 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003349 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003350 color |= 0x00ffffff;
3351 }
3352
Romain Guy70ca14e2010-12-13 18:24:33 -08003353 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003354 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003355 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003356 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003357 setupDrawColorFilter(getColorFilter(paint));
3358 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003359 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003360 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3361 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003362 setupDrawColorUniforms(getShader(paint));
3363 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003364 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003365 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003366
Romain Guyc95c8d62010-09-17 15:31:32 -07003367 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3368}
3369
Romain Guy82ba8142010-07-09 13:25:56 -07003370void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003371 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003372 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003373
Romain Guy3b748a42013-04-17 18:54:38 -07003374 GLvoid* vertices = (GLvoid*) NULL;
3375 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3376
3377 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003378 vertices = &mMeshVertices[0].x;
3379 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003380
3381 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3382 texture->uvMapper->map(uvs);
3383
3384 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3385 }
3386
Chris Craikd6b65f62014-01-01 14:45:21 -08003387 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3388 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3389 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003390
Romain Guyd21b6e12011-11-30 20:21:23 -08003391 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003392 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003393 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003394 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003395 } else {
Chris Craik678625242014-02-28 12:26:34 -08003396 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003397 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003398 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3399 }
3400
3401 if (texture->uvMapper) {
3402 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003403 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003404}
3405
Romain Guyf7f93552010-07-08 19:17:03 -07003406void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003407 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003408 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003409 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3410 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003411
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003412 int a;
3413 SkXfermode::Mode mode;
3414 getAlphaAndMode(paint, &a, &mode);
3415 const float alpha = a / 255.0f;
3416
Romain Guy746b7402010-10-26 16:27:31 -07003417 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003418 setupDrawWithTexture();
3419 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003420 setupDrawColorFilter(getColorFilter(paint));
3421 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003422 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003423 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003424 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003425 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003426 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003427 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003428 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003429
Romain Guy6820ac82010-09-15 18:11:50 -07003430 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003431}
3432
Romain Guy3b748a42013-04-17 18:54:38 -07003433void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003434 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003435 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003436 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3437 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003438
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003439 int a;
3440 SkXfermode::Mode mode;
3441 getAlphaAndMode(paint, &a, &mode);
3442 const float alpha = a / 255.0f;
3443
Romain Guy3b748a42013-04-17 18:54:38 -07003444 setupDraw();
3445 setupDrawWithTexture();
3446 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003447 setupDrawColorFilter(getColorFilter(paint));
3448 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003449 setupDrawProgram();
3450 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003451 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003452 setupDrawTexture(texture);
3453 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003454 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003455 setupDrawMeshIndices(vertices, texCoords, vbo);
3456
3457 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003458}
3459
Romain Guy886b2752013-01-04 12:26:18 -08003460void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003461 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003462 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003463 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003464
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003465 int color = paint != NULL ? paint->getColor() : 0;
3466 int alpha;
3467 SkXfermode::Mode mode;
3468 getAlphaAndMode(paint, &alpha, &mode);
3469
Romain Guy886b2752013-01-04 12:26:18 -08003470 setupDraw();
3471 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003472 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003473 setupDrawAlpha8Color(color, alpha);
3474 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003475 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003476 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003477 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003478 setupDrawProgram();
3479 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003480 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003481 setupDrawTexture(texture);
3482 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003483 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003484 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003485 setupDrawMesh(vertices, texCoords);
3486
3487 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003488}
3489
Romain Guya5aed0d2010-09-09 14:42:43 -07003490void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003491 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003492
3493 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3494 blend = true;
3495 mDescription.hasRoundRectClip = true;
3496 }
3497 mSkipOutlineClip = true;
3498
Romain Guy78dd96d2013-05-03 14:24:16 -07003499 if (mCountOverdraw) {
3500 if (!mCaches.blend) glEnable(GL_BLEND);
3501 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3502 glBlendFunc(GL_ONE, GL_ONE);
3503 }
3504
3505 mCaches.blend = true;
3506 mCaches.lastSrcMode = GL_ONE;
3507 mCaches.lastDstMode = GL_ONE;
3508
3509 return;
3510 }
3511
Romain Guy82ba8142010-07-09 13:25:56 -07003512 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003513
Romain Guy82ba8142010-07-09 13:25:56 -07003514 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003515 // These blend modes are not supported by OpenGL directly and have
3516 // to be implemented using shaders. Since the shader will perform
3517 // the blending, turn blending off here
3518 // If the blend mode cannot be implemented using shaders, fall
3519 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003520 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003521 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003522 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003523 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003524
Romain Guy82bc7a72012-01-03 14:13:39 -08003525 if (mCaches.blend) {
3526 glDisable(GL_BLEND);
3527 mCaches.blend = false;
3528 }
3529
3530 return;
3531 } else {
3532 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003533 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003534 }
3535
3536 if (!mCaches.blend) {
3537 glEnable(GL_BLEND);
3538 }
3539
3540 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3541 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3542
3543 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3544 glBlendFunc(sourceMode, destMode);
3545 mCaches.lastSrcMode = sourceMode;
3546 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003547 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003548 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003549 glDisable(GL_BLEND);
3550 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003551 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003552}
3553
Romain Guy889f8d12010-07-29 14:37:42 -07003554bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003555 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003556 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003557 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003558 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003559 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003560 }
Romain Guy6926c722010-07-12 20:20:03 -07003561 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003562}
3563
Romain Guy026c5e162010-06-28 17:12:22 -07003564void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003565 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003566 TextureVertex::setUV(v++, u1, v1);
3567 TextureVertex::setUV(v++, u2, v1);
3568 TextureVertex::setUV(v++, u1, v2);
3569 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003570}
3571
Chris Craikd218a922014-01-02 17:13:34 -08003572void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003573 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003574 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3575 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003576 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003577 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003578 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003579}
3580
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003581float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003582 float alpha;
3583 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3584 alpha = mDrawModifiers.mOverrideLayerAlpha;
3585 } else {
3586 alpha = layer->getAlpha() / 255.0f;
3587 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003588 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003589}
3590
Romain Guy9d5316e2010-06-24 19:30:36 -07003591}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003592}; // namespace android