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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_CONSUMER_H
18#define ANDROID_GUI_CONSUMER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080022
Andy McFadden2adaf042012-12-18 09:49:45 -080023#include <gui/IGraphicBufferProducer.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080024#include <gui/BufferQueue.h>
Jamie Gennis9fea3422012-08-07 18:03:04 -070025#include <gui/ConsumerBase.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080026
27#include <ui/GraphicBuffer.h>
28
Jamie Gennisfa28c352011-09-16 17:30:26 -070029#include <utils/String8.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080030#include <utils/Vector.h>
Jamie Gennisfa28c352011-09-16 17:30:26 -070031#include <utils/threads.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080033namespace android {
34// ----------------------------------------------------------------------------
35
Daniel Lam6b091c52012-01-22 15:26:27 -080036
Mathias Agopian68c77942011-05-09 19:08:33 -070037class String8;
Jamie Gennis9a78c902011-01-12 18:30:40 -080038
Andy McFadden0273adb2012-12-12 17:10:08 -080039/*
Andy McFadden2adaf042012-12-18 09:49:45 -080040 * GLConsumer consumes buffers of graphics data from a BufferQueue,
Andy McFadden0273adb2012-12-12 17:10:08 -080041 * and makes them available to OpenGL as a texture.
42 *
Andy McFadden2adaf042012-12-18 09:49:45 -080043 * A typical usage pattern is to set up the GLConsumer with the
Andy McFadden0273adb2012-12-12 17:10:08 -080044 * desired options, and call updateTexImage() when a new frame is desired.
45 * If a new frame is available, the texture will be updated. If not,
46 * the previous contents are retained.
47 *
48 * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
49 * texture target, in the EGL context of the first thread that calls
50 * updateTexImage().
51 *
Andy McFadden2adaf042012-12-18 09:49:45 -080052 * This class was previously called SurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080053 */
Andy McFadden2adaf042012-12-18 09:49:45 -080054class GLConsumer : public ConsumerBase {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080055public:
Dan Stozae49ba8e2014-06-24 13:09:19 -070056 enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
Jamie Gennis9fea3422012-08-07 18:03:04 -070057 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080058
Dan Stozaab574912014-06-25 14:21:45 -070059 // GLConsumer constructs a new GLConsumer object. If the constructor with
60 // the tex parameter is used, tex indicates the name of the OpenGL ES
61 // texture to which images are to be streamed. texTarget specifies the
62 // OpenGL ES texture target to which the texture will be bound in
63 // updateTexImage. useFenceSync specifies whether fences should be used to
64 // synchronize access to buffers if that behavior is enabled at
65 // compile-time.
Jamie Gennis74bed552012-03-28 19:05:54 -070066 //
Andy McFadden2adaf042012-12-18 09:49:45 -080067 // A GLConsumer may be detached from one OpenGL ES context and then
Jamie Gennis74bed552012-03-28 19:05:54 -070068 // attached to a different context using the detachFromContext and
69 // attachToContext methods, respectively. The intention of these methods is
Andy McFadden2adaf042012-12-18 09:49:45 -080070 // purely to allow a GLConsumer to be transferred from one consumer
Jamie Gennis74bed552012-03-28 19:05:54 -070071 // context to another. If such a transfer is not needed there is no
72 // requirement that either of these methods be called.
Dan Stozaab574912014-06-25 14:21:45 -070073 //
74 // If the constructor with the tex parameter is used, the GLConsumer is
75 // created in a state where it is considered attached to an OpenGL ES
76 // context for the purposes of the attachToContext and detachFromContext
77 // methods. However, despite being considered "attached" to a context, the
78 // specific OpenGL ES context doesn't get latched until the first call to
79 // updateTexImage. After that point, all calls to updateTexImage must be
80 // made with the same OpenGL ES context current.
81 //
82 // If the constructor without the tex parameter is used, the GLConsumer is
83 // created in a detached state, and attachToContext must be called before
84 // calls to updateTexImage.
Mathias Agopiandb89edc2013-08-02 01:40:18 -070085 GLConsumer(const sp<IGraphicBufferConsumer>& bq,
Dan Stozae49ba8e2014-06-24 13:09:19 -070086 uint32_t tex, uint32_t texureTarget, bool useFenceSync,
87 bool isControlledByApp);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080088
Dan Stozaab574912014-06-25 14:21:45 -070089 GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
90 bool useFenceSync, bool isControlledByApp);
91
Andy McFaddenbf974ab2012-12-04 16:51:15 -080092 // updateTexImage acquires the most recently queued buffer, and sets the
93 // image contents of the target texture to it.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080094 //
95 // This call may only be made while the OpenGL ES context to which the
96 // target texture belongs is bound to the calling thread.
Jamie Gennis61e04b92012-09-09 17:48:42 -070097 //
Andy McFaddenbf974ab2012-12-04 16:51:15 -080098 // This calls doGLFenceWait to ensure proper synchronization.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080099 status_t updateTexImage();
100
Mathias Agopianad678e12013-07-23 17:28:53 -0700101 // releaseTexImage releases the texture acquired in updateTexImage().
102 // This is intended to be used in single buffer mode.
103 //
104 // This call may only be made while the OpenGL ES context to which the
105 // target texture belongs is bound to the calling thread.
106 status_t releaseTexImage();
107
Jesse Hall13f01cb2013-03-20 11:37:21 -0700108 // setReleaseFence stores a fence that will signal when the current buffer
109 // is no longer being read. This fence will be returned to the producer
110 // when the current buffer is released by updateTexImage(). Multiple
111 // fences can be set for a given buffer; they will be merged into a single
112 // union fence.
Dan Stoza9e56aa02015-11-02 13:00:03 -0800113 virtual void setReleaseFence(const sp<Fence>& fence);
Jesse Hallef194142012-06-14 14:45:17 -0700114
Jamie Gennisf238e282011-01-09 16:33:17 -0800115 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
116 // associated with the texture image set by the most recent call to
117 // updateTexImage.
118 //
119 // This transform matrix maps 2D homogeneous texture coordinates of the form
120 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
121 // coordinate that should be used to sample that location from the texture.
122 // Sampling the texture outside of the range of this transform is undefined.
123 //
124 // This transform is necessary to compensate for transforms that the stream
125 // content producer may implicitly apply to the content. By forcing users of
Andy McFadden2adaf042012-12-18 09:49:45 -0800126 // a GLConsumer to apply this transform we avoid performing an extra
Jamie Gennisf238e282011-01-09 16:33:17 -0800127 // copy of the data that would be needed to hide the transform from the
128 // user.
129 //
130 // The matrix is stored in column-major order so that it may be passed
131 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
132 // functions.
133 void getTransformMatrix(float mtx[16]);
134
John Reck1a61da52016-04-28 13:18:15 -0700135 // Computes the transform matrix documented by getTransformMatrix
136 // from the BufferItem sub parts.
137 static void computeTransformMatrix(float outTransform[16],
138 const sp<GraphicBuffer>& buf, const Rect& cropRect,
139 uint32_t transform, bool filtering);
140
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800141 // getTimestamp retrieves the timestamp associated with the texture image
142 // set by the most recent call to updateTexImage.
143 //
144 // The timestamp is in nanoseconds, and is monotonically increasing. Its
145 // other semantics (zero point, etc) are source-dependent and should be
146 // documented by the source.
147 int64_t getTimestamp();
148
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700149 // getFrameNumber retrieves the frame number associated with the texture
150 // image set by the most recent call to updateTexImage.
151 //
152 // The frame number is an incrementing counter set to 0 at the creation of
153 // the BufferQueue associated with this consumer.
Dan Stozad723bd72014-11-18 10:24:03 -0800154 uint64_t getFrameNumber();
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700155
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700156 // setDefaultBufferSize is used to set the size of buffers returned by
157 // requestBuffers when a with and height of zero is requested.
158 // A call to setDefaultBufferSize() may trigger requestBuffers() to
159 // be called from the client.
Mathias Agopian194c76c2011-11-10 14:34:26 -0800160 // The width and height parameters must be no greater than the minimum of
161 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
162 // An error due to invalid dimensions might not be reported until
163 // updateTexImage() is called.
164 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700165
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700166 // setFilteringEnabled sets whether the transform matrix should be computed
167 // for use with bilinear filtering.
168 void setFilteringEnabled(bool enabled);
169
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700170 // getCurrentBuffer returns the buffer associated with the current image.
171 sp<GraphicBuffer> getCurrentBuffer() const;
172
173 // getCurrentTextureTarget returns the texture target of the current
174 // texture as returned by updateTexImage().
Mathias Agopian3f844832013-08-07 21:24:32 -0700175 uint32_t getCurrentTextureTarget() const;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700176
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700177 // getCurrentCrop returns the cropping rectangle of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700178 Rect getCurrentCrop() const;
179
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700180 // getCurrentTransform returns the transform of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700181 uint32_t getCurrentTransform() const;
182
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700183 // getCurrentScalingMode returns the scaling mode of the current buffer.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700184 uint32_t getCurrentScalingMode() const;
185
Jesse Halldc5b4852012-06-29 15:21:18 -0700186 // getCurrentFence returns the fence indicating when the current buffer is
187 // ready to be read from.
188 sp<Fence> getCurrentFence() const;
189
Jamie Gennis61e04b92012-09-09 17:48:42 -0700190 // doGLFenceWait inserts a wait command into the OpenGL ES command stream
191 // to ensure that it is safe for future OpenGL ES commands to access the
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800192 // current texture buffer.
Jamie Gennis61e04b92012-09-09 17:48:42 -0700193 status_t doGLFenceWait() const;
194
Andy McFadden2adaf042012-12-18 09:49:45 -0800195 // set the name of the GLConsumer that will be used to identify it in
Jamie Gennisfa28c352011-09-16 17:30:26 -0700196 // log messages.
197 void setName(const String8& name);
198
Daniel Lamb2675792012-02-23 14:35:13 -0800199 // These functions call the corresponding BufferQueue implementation
200 // so the refactoring can proceed smoothly
Dan Stozad723bd72014-11-18 10:24:03 -0800201 status_t setDefaultBufferFormat(PixelFormat defaultFormat);
Eino-Ville Talvala5b75a512015-02-19 16:10:43 -0800202 status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace);
Daniel Lamb2675792012-02-23 14:35:13 -0800203 status_t setConsumerUsageBits(uint32_t usage);
204 status_t setTransformHint(uint32_t hint);
Pablo Ceballos19e3e062015-08-19 16:16:06 -0700205 status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
Daniel Lamb2675792012-02-23 14:35:13 -0800206
Andy McFadden2adaf042012-12-18 09:49:45 -0800207 // detachFromContext detaches the GLConsumer from the calling thread's
Jamie Gennis74bed552012-03-28 19:05:54 -0700208 // current OpenGL ES context. This context must be the same as the context
209 // that was current for previous calls to updateTexImage.
210 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800211 // Detaching a GLConsumer from an OpenGL ES context will result in the
Jamie Gennis74bed552012-03-28 19:05:54 -0700212 // deletion of the OpenGL ES texture object into which the images were being
Andy McFadden2adaf042012-12-18 09:49:45 -0800213 // streamed. After a GLConsumer has been detached from the OpenGL ES
Jamie Gennis74bed552012-03-28 19:05:54 -0700214 // context calls to updateTexImage will fail returning INVALID_OPERATION
Andy McFadden2adaf042012-12-18 09:49:45 -0800215 // until the GLConsumer is attached to a new OpenGL ES context using the
Jamie Gennis74bed552012-03-28 19:05:54 -0700216 // attachToContext method.
217 status_t detachFromContext();
218
Andy McFadden2adaf042012-12-18 09:49:45 -0800219 // attachToContext attaches a GLConsumer that is currently in the
220 // 'detached' state to the current OpenGL ES context. A GLConsumer is
Jamie Gennis74bed552012-03-28 19:05:54 -0700221 // in the 'detached' state iff detachFromContext has successfully been
222 // called and no calls to attachToContext have succeeded since the last
223 // detachFromContext call. Calls to attachToContext made on a
Andy McFadden2adaf042012-12-18 09:49:45 -0800224 // GLConsumer that is not in the 'detached' state will result in an
Jamie Gennis74bed552012-03-28 19:05:54 -0700225 // INVALID_OPERATION error.
226 //
227 // The tex argument specifies the OpenGL ES texture object name in the
228 // new context into which the image contents will be streamed. A successful
229 // call to attachToContext will result in this texture object being bound to
230 // the texture target and populated with the image contents that were
231 // current at the time of the last call to detachFromContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700232 status_t attachToContext(uint32_t tex);
Jamie Gennis74bed552012-03-28 19:05:54 -0700233
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700234protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800235
Jamie Gennis9fea3422012-08-07 18:03:04 -0700236 // abandonLocked overrides the ConsumerBase method to clear
Eric Penner5c3d2432014-07-11 19:08:04 -0700237 // mCurrentTextureImage in addition to the ConsumerBase behavior.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700238 virtual void abandonLocked();
239
Andy McFadden2adaf042012-12-18 09:49:45 -0800240 // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
Jamie Gennis9fea3422012-08-07 18:03:04 -0700241 // specific info in addition to the ConsumerBase behavior.
Mathias Agopian74d211a2013-04-22 16:55:35 +0200242 virtual void dumpLocked(String8& result, const char* prefix) const;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700243
244 // acquireBufferLocked overrides the ConsumerBase method to update the
245 // mEglSlots array in addition to the ConsumerBase behavior.
Dan Stozaa4650a52015-05-12 12:56:16 -0700246 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
247 uint64_t maxFrameNumber = 0) override;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700248
249 // releaseBufferLocked overrides the ConsumerBase method to update the
250 // mEglSlots array in addition to the ConsumerBase.
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700251 virtual status_t releaseBufferLocked(int slot,
252 const sp<GraphicBuffer> graphicBuffer,
Brian Anderson3546a3f2016-07-14 11:51:14 -0700253 EGLDisplay display, EGLSyncKHR eglFence) override;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700254
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700255 status_t releaseBufferLocked(int slot,
256 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
257 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800258 }
259
Dan Stozad723bd72014-11-18 10:24:03 -0800260 static bool isExternalFormat(PixelFormat format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700261
Dan Stoza3ce46042015-11-17 17:00:45 -0800262 struct PendingRelease {
263 PendingRelease() : isPending(false), currentTexture(-1),
264 graphicBuffer(), display(nullptr), fence(nullptr) {}
265
266 bool isPending;
267 int currentTexture;
268 sp<GraphicBuffer> graphicBuffer;
269 EGLDisplay display;
270 EGLSyncKHR fence;
271 };
272
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800273 // This releases the buffer in the slot referenced by mCurrentTexture,
274 // then updates state to refer to the BufferItem, which must be a
Dan Stoza3ce46042015-11-17 17:00:45 -0800275 // newly-acquired buffer. If pendingRelease is not null, the parameters
276 // which would have been passed to releaseBufferLocked upon the successful
277 // completion of the method will instead be returned to the caller, so that
278 // it may call releaseBufferLocked itself later.
279 status_t updateAndReleaseLocked(const BufferItem& item,
280 PendingRelease* pendingRelease = nullptr);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800281
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800282 // Binds mTexName and the current buffer to mTexTarget. Uses
Eric Penner5c3d2432014-07-11 19:08:04 -0700283 // mCurrentTexture if it's set, mCurrentTextureImage if not. If the
Andy McFadden97eba892012-12-11 15:21:45 -0800284 // bind succeeds, this calls doGLFenceWait.
285 status_t bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800286
287 // Gets the current EGLDisplay and EGLContext values, and compares them
288 // to mEglDisplay and mEglContext. If the fields have been previously
289 // set, the values must match; if not, the fields are set to the current
290 // values.
Mathias Agopian45155962013-08-08 18:16:21 -0700291 // The contextCheck argument is used to ensure that a GL context is
292 // properly set; when set to false, the check is not performed.
293 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800294
295private:
Eric Penner5c3d2432014-07-11 19:08:04 -0700296 // EglImage is a utility class for tracking and creating EGLImageKHRs. There
297 // is primarily just one image per slot, but there is also special cases:
298 // - For releaseTexImage, we use a debug image (mReleasedTexImage)
299 // - After freeBuffer, we must still keep the current image/buffer
300 // Reference counting EGLImages lets us handle all these cases easily while
301 // also only creating new EGLImages from buffers when required.
302 class EglImage : public LightRefBase<EglImage> {
303 public:
304 EglImage(sp<GraphicBuffer> graphicBuffer);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800305
Eric Penner5c3d2432014-07-11 19:08:04 -0700306 // createIfNeeded creates an EGLImage if required (we haven't created
307 // one yet, or the EGLDisplay or crop-rect has changed).
Eric Penner2d14a0e2014-08-25 20:16:37 -0700308 status_t createIfNeeded(EGLDisplay display,
309 const Rect& cropRect,
310 bool forceCreate = false);
Eric Penner5c3d2432014-07-11 19:08:04 -0700311
312 // This calls glEGLImageTargetTexture2DOES to bind the image to the
313 // texture in the specified texture target.
314 void bindToTextureTarget(uint32_t texTarget);
315
316 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
317 const native_handle* graphicBufferHandle() {
318 return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle;
319 }
320
321 private:
322 // Only allow instantiation using ref counting.
323 friend class LightRefBase<EglImage>;
324 virtual ~EglImage();
325
326 // createImage creates a new EGLImage from a GraphicBuffer.
327 EGLImageKHR createImage(EGLDisplay dpy,
328 const sp<GraphicBuffer>& graphicBuffer, const Rect& crop);
329
330 // Disallow copying
331 EglImage(const EglImage& rhs);
332 void operator = (const EglImage& rhs);
333
334 // mGraphicBuffer is the buffer that was used to create this image.
335 sp<GraphicBuffer> mGraphicBuffer;
336
337 // mEglImage is the EGLImage created from mGraphicBuffer.
338 EGLImageKHR mEglImage;
339
340 // mEGLDisplay is the EGLDisplay that was used to create mEglImage.
341 EGLDisplay mEglDisplay;
342
343 // mCropRect is the crop rectangle passed to EGL when mEglImage
344 // was created.
345 Rect mCropRect;
346 };
347
348 // freeBufferLocked frees up the given buffer slot. If the slot has been
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700349 // initialized this will release the reference to the GraphicBuffer in that
350 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
351 //
352 // This method must be called with mMutex locked.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700353 virtual void freeBufferLocked(int slotIndex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700354
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700355 // computeCurrentTransformMatrixLocked computes the transform matrix for the
Jamie Gennis736aa952011-06-12 17:03:06 -0700356 // current texture. It uses mCurrentTransform and the current GraphicBuffer
357 // to compute this matrix and stores it in mCurrentTransformMatrix.
Eric Penner5c3d2432014-07-11 19:08:04 -0700358 // mCurrentTextureImage must not be NULL.
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700359 void computeCurrentTransformMatrixLocked();
Jamie Gennis736aa952011-06-12 17:03:06 -0700360
Andy McFadden97eba892012-12-11 15:21:45 -0800361 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
362 // stream to ensure that it is safe for future OpenGL ES commands to
363 // access the current texture buffer.
364 status_t doGLFenceWaitLocked() const;
365
Jamie Gennis74bed552012-03-28 19:05:54 -0700366 // syncForReleaseLocked performs the synchronization needed to release the
367 // current slot from an OpenGL ES context. If needed it will set the
368 // current slot's fence to guard against a producer accessing the buffer
369 // before the outstanding accesses have completed.
370 status_t syncForReleaseLocked(EGLDisplay dpy);
371
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700372 // returns a graphic buffer used when the texture image has been released
373 static sp<GraphicBuffer> getDebugTexImageBuffer();
374
Andy McFadden2adaf042012-12-18 09:49:45 -0800375 // The default consumer usage flags that GLConsumer always sets on its
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700376 // BufferQueue instance; these will be OR:d with any additional flags passed
Andy McFadden2adaf042012-12-18 09:49:45 -0800377 // from the GLConsumer user. In particular, GLConsumer will always
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700378 // consume buffers as hardware textures.
379 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
380
Eric Penner5c3d2432014-07-11 19:08:04 -0700381 // mCurrentTextureImage is the EglImage/buffer of the current texture. It's
Jamie Gennis9a78c902011-01-12 18:30:40 -0800382 // possible that this buffer is not associated with any buffer slot, so we
Jamie Gennis29c87022011-07-19 12:11:52 -0700383 // must track it separately in order to support the getCurrentBuffer method.
Eric Penner5c3d2432014-07-11 19:08:04 -0700384 sp<EglImage> mCurrentTextureImage;
Jamie Gennis9a78c902011-01-12 18:30:40 -0800385
Jamie Gennisf238e282011-01-09 16:33:17 -0800386 // mCurrentCrop is the crop rectangle that applies to the current texture.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700387 // It gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800388 Rect mCurrentCrop;
389
390 // mCurrentTransform is the transform identifier for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700391 // gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800392 uint32_t mCurrentTransform;
393
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700394 // mCurrentScalingMode is the scaling mode for the current texture. It gets
Mathias Agopiane692ab92013-04-22 11:24:02 +0200395 // set each time updateTexImage is called.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700396 uint32_t mCurrentScalingMode;
397
Jesse Halldc5b4852012-06-29 15:21:18 -0700398 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
399 sp<Fence> mCurrentFence;
400
Jamie Gennis736aa952011-06-12 17:03:06 -0700401 // mCurrentTransformMatrix is the transform matrix for the current texture.
402 // It gets computed by computeTransformMatrix each time updateTexImage is
403 // called.
404 float mCurrentTransformMatrix[16];
405
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800406 // mCurrentTimestamp is the timestamp for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700407 // gets set each time updateTexImage is called.
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800408 int64_t mCurrentTimestamp;
409
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700410 // mCurrentFrameNumber is the frame counter for the current texture.
411 // It gets set each time updateTexImage is called.
Dan Stozad723bd72014-11-18 10:24:03 -0800412 uint64_t mCurrentFrameNumber;
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700413
Daniel Lam016c8cb2012-04-03 15:54:58 -0700414 uint32_t mDefaultWidth, mDefaultHeight;
415
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700416 // mFilteringEnabled indicates whether the transform matrix is computed for
417 // use with bilinear filtering. It defaults to true and is changed by
418 // setFilteringEnabled().
419 bool mFilteringEnabled;
420
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800421 // mTexName is the name of the OpenGL texture to which streamed images will
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700422 // be bound when updateTexImage is called. It is set at construction time
Jamie Gennis74bed552012-03-28 19:05:54 -0700423 // and can be changed with a call to attachToContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700424 uint32_t mTexName;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800425
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800426 // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
427 // extension should be used to prevent buffers from being dequeued before
428 // it's safe for them to be written. It gets set at construction time and
429 // never changes.
430 const bool mUseFenceSync;
431
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700432 // mTexTarget is the GL texture target with which the GL texture object is
433 // associated. It is set in the constructor and never changed. It is
434 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
435 // Browser. In that case it is set to GL_TEXTURE_2D to allow
436 // glCopyTexSubImage to read from the texture. This is a hack to work
437 // around a GL driver limitation on the number of FBO attachments, which the
438 // browser's tile cache exceeds.
Mathias Agopian3f844832013-08-07 21:24:32 -0700439 const uint32_t mTexTarget;
Sunita Nadampallia9297482011-11-09 18:23:41 -0600440
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700441 // EGLSlot contains the information and object references that
Andy McFadden2adaf042012-12-18 09:49:45 -0800442 // GLConsumer maintains about a BufferQueue buffer slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800443 struct EglSlot {
Eric Penner5c3d2432014-07-11 19:08:04 -0700444 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
Daniel Lameae59d22012-01-22 15:26:27 -0800445
Daniel Lameae59d22012-01-22 15:26:27 -0800446 // mEglImage is the EGLImage created from mGraphicBuffer.
Eric Penner5c3d2432014-07-11 19:08:04 -0700447 sp<EglImage> mEglImage;
Jamie Gennisdbe92452013-09-23 17:22:10 -0700448
Daniel Lameae59d22012-01-22 15:26:27 -0800449 // mFence is the EGL sync object that must signal before the buffer
450 // associated with this buffer slot may be dequeued. It is initialized
451 // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
452 // on a compile-time option) set to a new sync object in updateTexImage.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700453 EGLSyncKHR mEglFence;
Daniel Lameae59d22012-01-22 15:26:27 -0800454 };
455
Andy McFadden2adaf042012-12-18 09:49:45 -0800456 // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
Jamie Gennisce561372012-03-19 18:33:05 -0700457 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Jamie Gennis74bed552012-03-28 19:05:54 -0700458 // current display when updateTexImage is called for the first time and when
459 // attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700460 EGLDisplay mEglDisplay;
461
Andy McFadden2adaf042012-12-18 09:49:45 -0800462 // mEglContext is the OpenGL ES context with which this GLConsumer is
Jamie Gennisce561372012-03-19 18:33:05 -0700463 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
464 // to the current GL context when updateTexImage is called for the first
Jamie Gennis74bed552012-03-28 19:05:54 -0700465 // time and when attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700466 EGLContext mEglContext;
467
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700468 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
469 // for each buffer slot. It is initialized to null pointers, and gets
470 // filled in with the result of BufferQueue::acquire when the
471 // client dequeues a buffer from a
472 // slot that has not yet been used. The buffer allocated to a slot will also
473 // be replaced if the requested buffer usage or geometry differs from that
474 // of the buffer allocated to a slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800475 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
Daniel Lameae59d22012-01-22 15:26:27 -0800476
477 // mCurrentTexture is the buffer slot index of the buffer that is currently
478 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
479 // indicating that no buffer slot is currently bound to the texture. Note,
480 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
481 // that no buffer is bound to the texture. A call to setBufferCount will
482 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
483 int mCurrentTexture;
484
Jamie Gennis9fea3422012-08-07 18:03:04 -0700485 // mAttached indicates whether the ConsumerBase is currently attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700486 // an OpenGL ES context. For legacy reasons, this is initialized to true,
Jamie Gennis9fea3422012-08-07 18:03:04 -0700487 // indicating that the ConsumerBase is considered to be attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700488 // whatever context is current at the time of the first updateTexImage call.
489 // It is set to false by detachFromContext, and then set to true again by
490 // attachToContext.
491 bool mAttached;
Mathias Agopianad678e12013-07-23 17:28:53 -0700492
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700493 // protects static initialization
494 static Mutex sStaticInitLock;
495
Mathias Agopianad678e12013-07-23 17:28:53 -0700496 // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
497 // mode and releaseTexImage() has been called
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700498 static sp<GraphicBuffer> sReleasedTexImageBuffer;
Eric Penner5c3d2432014-07-11 19:08:04 -0700499 sp<EglImage> mReleasedTexImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800500};
501
502// ----------------------------------------------------------------------------
503}; // namespace android
504
Andy McFadden2adaf042012-12-18 09:49:45 -0800505#endif // ANDROID_GUI_CONSUMER_H