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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
John Reck3b202512014-06-23 13:13:08 -070021#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050022#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070023#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070024#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080025#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070026#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040027#include "pipeline/skia/SkiaOpenGLPipeline.h"
28#include "pipeline/skia/SkiaPipeline.h"
29#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck1bcacfd2017-11-03 10:12:19 -070030#include "renderstate/RenderState.h"
John Reck9372ac32016-01-19 11:46:52 -080031#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070032#include "utils/TimeUtils.h"
John Reck1a4a9812018-04-18 16:13:31 -070033#include "../Properties.h"
John Recke248bd12015-08-05 13:53:53 -070034
35#include <cutils/properties.h>
John Recke248bd12015-08-05 13:53:53 -070036#include <private/hwui/DrawGlInfo.h>
37#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080038
John Recke248bd12015-08-05 13:53:53 -070039#include <fcntl.h>
40#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070041#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080042
Colin Cross290b23a2015-11-05 14:10:47 -080043#include <cstdlib>
John Reckcc2eee82018-05-17 10:44:00 -070044#include <functional>
Colin Cross290b23a2015-11-05 14:10:47 -080045
John Reckf47a5942014-06-30 16:20:04 -070046#define TRIM_MEMORY_COMPLETE 80
47#define TRIM_MEMORY_UI_HIDDEN 20
48
John Reck149173d2015-08-10 09:52:29 -070049#define LOG_FRAMETIME_MMA 0
50
51#if LOG_FRAMETIME_MMA
52static float sBenchMma = 0;
53static int sFrameCount = 0;
54static const float NANOS_PER_MILLIS_F = 1000000.0f;
55#endif
56
John Reck23b797a2014-01-03 18:08:34 -080057namespace android {
58namespace uirenderer {
59namespace renderthread {
60
John Reck1bcacfd2017-11-03 10:12:19 -070061CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
62 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040063 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040064
Stan Iliev03de0742016-07-07 12:35:54 -040065 switch (renderType) {
Stan Iliev03de0742016-07-07 12:35:54 -040066 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040067 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070068 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040069 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040070 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070071 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040072 default:
John Reck1bcacfd2017-11-03 10:12:19 -070073 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040074 break;
75 }
76 return nullptr;
77}
78
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040079void CanvasContext::destroyLayer(RenderNode* node) {
John Reck18f442e2018-04-09 16:56:34 -070080 skiapipeline::SkiaPipeline::destroyLayer(node);
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040081}
82
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040083void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
84 ATRACE_CALL();
85 auto renderType = Properties::getRenderPipelineType();
86 switch (renderType) {
Stan Iliev500a0c32016-10-26 10:30:09 -040087 case RenderPipelineType::SkiaGL:
88 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
89 break;
90 case RenderPipelineType::SkiaVulkan:
91 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
92 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040093 default:
John Reck1bcacfd2017-11-03 10:12:19 -070094 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040095 break;
96 }
97}
98
99void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
John Reck18f442e2018-04-09 16:56:34 -0700100 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400101}
102
John Reck1bcacfd2017-11-03 10:12:19 -0700103CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
104 IContextFactory* contextFactory,
105 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700106 : mRenderThread(thread)
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400107 , mGenerationID(0)
John Reck4f02bf42014-01-03 18:09:17 -0800108 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800109 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700110 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
111 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400112 , mContentDrawBounds(0, 0, 0, 0)
113 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800114 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700115 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700116 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700117 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800118}
119
120CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800121 destroy();
John Reck443a7142014-09-04 17:40:05 -0700122 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800123 for (auto& node : mRenderNodes) {
124 node->clearRoot();
125 }
126 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800127}
128
John Reck2de950d2017-01-25 10:58:30 -0800129void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
130 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
131 node->makeRoot();
132 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
133}
134
135void CanvasContext::removeRenderNode(RenderNode* node) {
136 node->clearRoot();
137 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700138 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800139}
140
141void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700142 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800143 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800144 freePrefetchedLayers();
145 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700146 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800147}
148
John Reckf8441e62017-10-23 13:10:41 -0700149void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800150 ATRACE_CALL();
151
John Reckf8441e62017-10-23 13:10:41 -0700152 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700153
Peiyong Lin1f6aa122018-09-10 16:28:08 -0700154 // TODO(b/111436479) Introduce a way for app to specify DisplayColorGamut mode.
155 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::Legacy;
John Reckf8441e62017-10-23 13:10:41 -0700156 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800157
John Reck28912a52016-04-18 14:34:18 -0700158 mFrameNumber = -1;
159
Stan Iliev768e3932016-07-08 21:34:52 -0400160 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700161 mHaveNewSurface = true;
162 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700163 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700164 mRenderThread.removeFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400165 mGenerationID++;
John Reck23b797a2014-01-03 18:08:34 -0800166 }
John Reck23b797a2014-01-03 18:08:34 -0800167}
168
John Reck1125d1f2014-10-23 11:02:19 -0700169void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
170 mSwapBehavior = swapBehavior;
171}
172
John Reckf8441e62017-10-23 13:10:41 -0700173bool CanvasContext::pauseSurface() {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400174 mGenerationID++;
John Reck01a5ea32014-12-03 13:01:07 -0800175 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800176}
177
John Reck8afcc762016-04-13 10:24:06 -0700178void CanvasContext::setStopped(bool stopped) {
179 if (mStopped != stopped) {
180 mStopped = stopped;
181 if (mStopped) {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400182 mGenerationID++;
John Reck8afcc762016-04-13 10:24:06 -0700183 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400184 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700185 } else if (mIsDirty && hasSurface()) {
186 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700187 }
188 }
189}
190
John Reck1bcacfd2017-11-03 10:12:19 -0700191void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800192 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800193 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
194 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700195}
196
197void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800198 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800199}
200
John Reck63a06672014-05-07 13:45:54 -0700201void CanvasContext::setOpaque(bool opaque) {
202 mOpaque = opaque;
203}
204
Romain Guy26a2b972017-04-17 09:39:51 -0700205void CanvasContext::setWideGamut(bool wideGamut) {
206 mWideColorGamut = wideGamut;
207}
208
John Reck8afcc762016-04-13 10:24:06 -0700209bool CanvasContext::makeCurrent() {
210 if (mStopped) return false;
211
Stan Iliev768e3932016-07-08 21:34:52 -0400212 auto result = mRenderPipeline->makeCurrent();
213 switch (result) {
214 case MakeCurrentResult::AlreadyCurrent:
215 return true;
216 case MakeCurrentResult::Failed:
217 mHaveNewSurface = true;
218 setSurface(nullptr);
219 return false;
220 case MakeCurrentResult::Succeeded:
221 mHaveNewSurface = true;
222 return true;
223 default:
224 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700225 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700226 }
Stan Iliev768e3932016-07-08 21:34:52 -0400227
228 return true;
John Reck860d1552014-04-11 19:15:05 -0700229}
230
John Reckbf3c6022015-06-02 15:55:00 -0700231static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700232 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700233}
234
John Reck0def73a2016-07-01 16:19:13 -0700235bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700236 static const auto SLOW_THRESHOLD = 6_ms;
237
John Reck0def73a2016-07-01 16:19:13 -0700238 if (mSwapHistory.size() != mSwapHistory.capacity()) {
239 // We want at least 3 frames of history before attempting to
240 // guess if the queue is stuffed
241 return false;
242 }
243 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
244 auto& swapA = mSwapHistory[0];
245
246 // Was there a happy queue & dequeue time? If so, don't
247 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700248 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700249 return false;
250 }
251
252 for (size_t i = 1; i < mSwapHistory.size(); i++) {
253 auto& swapB = mSwapHistory[i];
254
Chris Craik31635682016-07-19 17:59:12 -0700255 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700256 // so consider the queue healthy.
Yu Jiae57493a2018-05-30 11:18:05 +0800257 if (std::abs(swapA.swapCompletedTime - swapB.swapCompletedTime) > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700258 return false;
259 }
260
261 // Was there a happy queue & dequeue time? If so, don't
262 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700263 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700264 return false;
265 }
266
267 swapA = swapB;
268 }
269
270 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700271 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700272 return true;
273}
274
John Reck1bcacfd2017-11-03 10:12:19 -0700275void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
276 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700277 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700278
John Reckbf3c6022015-06-02 15:55:00 -0700279 // If the previous frame was dropped we don't need to hold onto it, so
280 // just keep using the previous frame's structure instead
281 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700282 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700283 }
John Reckba6adf62015-02-19 14:36:50 -0800284 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700285 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800286 mCurrentFrameInfo->markSyncStart();
287
John Recke4267ea2014-06-03 15:53:15 -0700288 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700289 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700290
John Reckec845a22014-09-05 15:23:38 -0700291 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400292 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700293 for (const sp<RenderNode>& node : mRenderNodes) {
294 // Only the primary target node will be drawn full - all other nodes would get drawn in
295 // real time mode. In case of a window, the primary node is the window content and the other
296 // node(s) are non client / filler nodes.
297 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
298 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800299 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700300 }
John Reck119907c2014-08-14 09:02:01 -0700301 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800302 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700303
John Reck2de950d2017-01-25 10:58:30 -0800304 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800305 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700306
John Reck306f3312016-06-10 16:01:55 -0700307 mIsDirty = true;
308
John Reckf6481082016-02-02 15:18:23 -0800309 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700310 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800311 info.out.canDrawThisFrame = false;
312 return;
313 }
314
John Reckf1480762016-07-03 18:28:25 -0700315 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700316 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700317 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800318 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700319 // The slight fudge-factor is to deal with cases where
320 // the vsync was estimated due to being slow handling the signal.
321 // See the logic in TimeLord#computeFrameTimeNanos or in
322 // Choreographer.java for details on when this happens
323 if (vsyncDelta < 2_ms) {
324 // Already drew for this vsync pulse, UI draw request missed
325 // the deadline for RT animations
326 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700327 }
328 /* This logic exists to try and recover from a display latch miss, which essentially
329 * results in the bufferqueue being double-buffered instead of triple-buffered.
330 * SurfaceFlinger itself now tries to handle & recover from this situation, so this
331 * logic should no longer be necessary. As it's occasionally triggering when
332 * undesired disable it.
333 * TODO: Remove this entirely if the results are solid.
334 else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
John Reck1bcacfd2017-11-03 10:12:19 -0700335 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700336 // It's been several frame intervals, assume the buffer queue is fine
337 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700338 info.out.canDrawThisFrame = true;
339 } else {
John Reck0def73a2016-07-01 16:19:13 -0700340 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700341 if (!info.out.canDrawThisFrame) {
342 // dropping frame
343 mLastDropVsync = mRenderThread.timeLord().latestVsync();
344 }
John Recke486d932015-10-28 09:21:19 -0700345 }
John Reck6f75da02018-03-21 14:43:40 -0700346 */
John Recke486d932015-10-28 09:21:19 -0700347 } else {
348 info.out.canDrawThisFrame = true;
349 }
John Recka5dda642014-05-22 15:43:54 -0700350
John Reckcc2eee82018-05-17 10:44:00 -0700351 // TODO: Do we need to abort out if the backdrop is added but not ready? Should that even
352 // be an allowable combination?
353 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) {
354 info.out.canDrawThisFrame = false;
355 }
356
John Reckaef9dc82015-05-08 14:10:57 -0700357 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700358 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700359 }
360
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400361 bool postedFrameCallback = false;
John Recka5dda642014-05-22 15:43:54 -0700362 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700363 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
364 info.out.requiresUiRedraw = true;
365 }
John Reckcd028f32014-06-24 08:44:29 -0700366 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700367 // If animationsNeedsRedraw is set don't bother posting for an RT anim
368 // as we will just end up fighting the UI thread.
369 mRenderThread.postFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400370 postedFrameCallback = true;
371 }
372 }
373
374 if (!postedFrameCallback &&
375 info.out.animatedImageDelay != TreeInfo::Out::kNoAnimatedImageDelay) {
376 // Subtract the time of one frame so it can be displayed on time.
377 const nsecs_t kFrameTime = mRenderThread.timeLord().frameIntervalNanos();
378 if (info.out.animatedImageDelay <= kFrameTime) {
379 mRenderThread.postFrameCallback(this);
380 } else {
381 const auto delay = info.out.animatedImageDelay - kFrameTime;
382 int genId = mGenerationID;
383 mRenderThread.queue().postDelayed(delay, [this, genId]() {
384 if (mGenerationID == genId) {
385 mRenderThread.postFrameCallback(this);
386 }
387 });
John Reckf9be7792014-05-02 18:21:16 -0700388 }
John Recke45b1fd2014-04-15 09:50:16 -0700389 }
390}
391
John Reckf47a5942014-06-30 16:20:04 -0700392void CanvasContext::stopDrawing() {
393 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700394 mAnimationContext->pauseAnimators();
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400395 mGenerationID++;
John Reckf47a5942014-06-30 16:20:04 -0700396}
397
John Recka5dda642014-05-22 15:43:54 -0700398void CanvasContext::notifyFramePending() {
399 ATRACE_CALL();
400 mRenderThread.pushBackFrameCallback(this);
401}
402
John Recke4267ea2014-06-03 15:53:15 -0700403void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700404 SkRect dirty;
405 mDamageAccumulator.finish(&dirty);
406
John Reck6d4d0db2015-08-03 15:34:52 -0700407 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700408 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
409 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
410 // return;
411 // }
John Reck240ff622015-04-28 13:50:00 -0700412
John Reck240ff622015-04-28 13:50:00 -0700413 mCurrentFrameInfo->markIssueDrawCommandsStart();
414
Stan Iliev768e3932016-07-08 21:34:52 -0400415 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700416
Stan Iliev768e3932016-07-08 21:34:52 -0400417 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800418
Stan Iliev768e3932016-07-08 21:34:52 -0400419 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
Peiyong Lin1f6aa122018-09-10 16:28:08 -0700420 mContentDrawBounds, mOpaque, mLightInfo,
John Reck1bcacfd2017-11-03 10:12:19 -0700421 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800422
John Reckcc2eee82018-05-17 10:44:00 -0700423 int64_t frameCompleteNr = mFrameCompleteCallbacks.size() ? getFrameNumber() : -1;
424
John Reck38f6c032016-03-17 10:23:49 -0700425 waitOnFences();
426
Stan Iliev768e3932016-07-08 21:34:52 -0400427 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700428 bool didSwap =
429 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800430
John Reck306f3312016-06-10 16:01:55 -0700431 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800432
Stan Iliev768e3932016-07-08 21:34:52 -0400433 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700434 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700435 setSurface(nullptr);
436 }
John Recke486d932015-10-28 09:21:19 -0700437 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400438 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700439 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700440 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700441 if (mNativeSurface.get()) {
442 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700443 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700444 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
445 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700446 // and thus is not part of the frame.
447 swap.dequeueDuration = 0;
448 } else {
449 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
450 swap.dequeueDuration = us2ns(durationUs);
451 }
John Reck882d5152016-08-01 14:41:08 -0700452 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
453 swap.queueDuration = us2ns(durationUs);
454 } else {
455 swap.dequeueDuration = 0;
456 swap.queueDuration = 0;
457 }
John Reck1bcacfd2017-11-03 10:12:19 -0700458 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
459 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700460 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700461 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700462 } else {
463 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
464 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800465 }
John Reckfe5e7b72014-05-23 17:42:28 -0700466
John Reckba6adf62015-02-19 14:36:50 -0800467 // TODO: Use a fence for real completion?
468 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700469
470#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700471 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
472 FrameInfoIndex::FrameCompleted) /
473 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700474 if (sFrameCount) {
475 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
476 } else {
477 sBenchMma = thisFrame;
478 }
479 if (++sFrameCount == 10) {
480 sFrameCount = 1;
481 ALOGD("Average frame time: %.4f", sBenchMma);
482 }
483#endif
484
John Reckcc2eee82018-05-17 10:44:00 -0700485 if (didSwap) {
486 for (auto& func : mFrameCompleteCallbacks) {
487 std::invoke(func, frameCompleteNr);
488 }
489 mFrameCompleteCallbacks.clear();
490 }
491
John Reck34781b22017-07-05 16:39:36 -0700492 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800493 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
494 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800495 }
John Reck38e0c322015-11-10 12:19:17 -0800496
497 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800498}
499
John Recke45b1fd2014-04-15 09:50:16 -0700500// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700501void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400502 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700503 prepareAndDraw(nullptr);
504}
John Reck368cdd82014-05-07 13:11:00 -0700505
Skuhneea7a7fb2015-08-28 07:10:31 -0700506void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700507 ATRACE_CALL();
508
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800509 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800510 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700511 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700512
Chris Craike2e53a72015-10-28 15:55:40 -0700513 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700514 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700515 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700516 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700517 } else {
518 // wait on fences so tasks don't overlap next frame
519 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700520 }
John Recke45b1fd2014-04-15 09:50:16 -0700521}
522
John Reck998a6d82014-08-28 15:35:53 -0700523void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700524 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800525 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700526 }
527}
528
John Reck2de950d2017-01-25 10:58:30 -0800529void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700530 if (mPrefetchedLayers.size()) {
531 for (auto& node : mPrefetchedLayers) {
532 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700533 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800534 node->destroyLayers();
535 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700536 }
537 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700538 }
539}
540
John Reck2de950d2017-01-25 10:58:30 -0800541void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700542 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400543 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700544
John Reck3e824952014-08-20 10:08:39 -0700545 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
546 stopDrawing();
547
Chris Craike2e53a72015-10-28 15:55:40 -0700548 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700549 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700550 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700551 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700552 node->prepareTree(info);
553 SkRect ignore;
554 mDamageAccumulator.finish(&ignore);
555 // Tickle the GENERIC property on node to mark it as dirty for damaging
556 // purposes when the frame is actually drawn
557 node->setPropertyFieldsDirty(RenderNode::GENERIC);
558
Peiyong Lin1f6aa122018-09-10 16:28:08 -0700559 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700560
Chris Craikd41c4d82015-01-05 15:51:13 -0800561 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700562 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700563}
564
John Reck2de950d2017-01-25 10:58:30 -0800565void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700566 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400567 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800568 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700569 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800570 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700571 }
Stan Iliev768e3932016-07-08 21:34:52 -0400572 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700573 }
574}
575
576void CanvasContext::trimMemory(RenderThread& thread, int level) {
John Reck18f442e2018-04-09 16:56:34 -0700577 ATRACE_CALL();
578 if (!thread.getGrContext()) return;
579 ATRACE_CALL();
580 if (level >= TRIM_MEMORY_COMPLETE) {
581 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
John Reck1e510712018-04-23 08:15:03 -0700582 thread.destroyGlContext();
John Reck18f442e2018-04-09 16:56:34 -0700583 thread.vulkanManager().destroy();
584 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
585 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
John Recke1628b72014-05-23 15:11:19 -0700586 }
587}
588
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400589DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400590 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700591}
592
John Reckba6adf62015-02-19 14:36:50 -0800593void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700594 mJankTracker.dumpStats(fd);
595 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800596}
597
598void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700599 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800600}
601
John Reckdf1742e2017-01-19 15:56:21 -0800602void CanvasContext::setName(const std::string&& name) {
603 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
604}
605
John Reck38f6c032016-03-17 10:23:49 -0700606void CanvasContext::waitOnFences() {
607 if (mFrameFences.size()) {
608 ATRACE_CALL();
609 for (auto& fence : mFrameFences) {
610 fence->getResult();
611 }
612 mFrameFences.clear();
613 }
614}
615
616class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
617public:
John Reck1bcacfd2017-11-03 10:12:19 -0700618 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700619
620 virtual void onProcess(const sp<Task<bool> >& task) override {
621 FuncTask* t = static_cast<FuncTask*>(task.get());
622 t->func();
623 task->setResult(true);
624 }
625};
626
627void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
628 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400629 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700630 }
631 sp<FuncTask> task(new FuncTask());
632 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700633 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700634 mFrameWorkProcessor->add(task);
635}
636
John Reck28912a52016-04-18 14:34:18 -0700637int64_t CanvasContext::getFrameNumber() {
638 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
639 if (mFrameNumber == -1 && mNativeSurface.get()) {
640 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
641 }
642 return mFrameNumber;
643}
644
Stan Iliev768e3932016-07-08 21:34:52 -0400645SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
646 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
647 // can't rely on prior content of window if viewport size changes
648 dirty->setEmpty();
649 mLastFrameWidth = frame.width();
650 mLastFrameHeight = frame.height();
651 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
652 // New surface needs a full draw
653 dirty->setEmpty();
654 } else {
655 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700656 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
657 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400658 dirty->setEmpty();
659 }
660 profiler().unionDirty(dirty);
661 }
662
663 if (dirty->isEmpty()) {
664 dirty->set(0, 0, frame.width(), frame.height());
665 }
666
667 // At this point dirty is the area of the window to update. However,
668 // the area of the frame we need to repaint is potentially different, so
669 // stash the screen area for later
670 SkRect windowDirty(*dirty);
671
672 // If the buffer age is 0 we do a full-screen repaint (handled above)
673 // If the buffer age is 1 the buffer contents are the same as they were
674 // last frame so there's nothing to union() against
675 // Therefore we only care about the > 1 case.
676 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700677 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400678 // We don't have enough history to handle this old of a buffer
679 // Just do a full-draw
680 dirty->set(0, 0, frame.width(), frame.height());
681 } else {
682 // At this point we haven't yet added the latest frame
683 // to the damage history (happens below)
684 // So we need to damage
685 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700686 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400687 dirty->join(mSwapHistory[i].damage);
688 }
689 }
690 }
691
692 return windowDirty;
693}
694
John Reck23b797a2014-01-03 18:08:34 -0800695} /* namespace renderthread */
696} /* namespace uirenderer */
697} /* namespace android */