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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
John Reck3b202512014-06-23 13:13:08 -070021#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050022#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070023#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070024#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080025#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070026#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040027#include "pipeline/skia/SkiaOpenGLPipeline.h"
28#include "pipeline/skia/SkiaPipeline.h"
29#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck9372ac32016-01-19 11:46:52 -080030#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070031#include "utils/TimeUtils.h"
John Reck1a4a9812018-04-18 16:13:31 -070032#include "../Properties.h"
John Recke248bd12015-08-05 13:53:53 -070033
34#include <cutils/properties.h>
John Recke248bd12015-08-05 13:53:53 -070035#include <private/hwui/DrawGlInfo.h>
36#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080037
John Recke248bd12015-08-05 13:53:53 -070038#include <fcntl.h>
39#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070040#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080041
Colin Cross290b23a2015-11-05 14:10:47 -080042#include <cstdlib>
John Reckcc2eee82018-05-17 10:44:00 -070043#include <functional>
Colin Cross290b23a2015-11-05 14:10:47 -080044
John Reckf47a5942014-06-30 16:20:04 -070045#define TRIM_MEMORY_COMPLETE 80
46#define TRIM_MEMORY_UI_HIDDEN 20
47
John Reck149173d2015-08-10 09:52:29 -070048#define LOG_FRAMETIME_MMA 0
49
50#if LOG_FRAMETIME_MMA
51static float sBenchMma = 0;
52static int sFrameCount = 0;
53static const float NANOS_PER_MILLIS_F = 1000000.0f;
54#endif
55
John Reck23b797a2014-01-03 18:08:34 -080056namespace android {
57namespace uirenderer {
58namespace renderthread {
59
John Reck1bcacfd2017-11-03 10:12:19 -070060CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
61 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040062 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040063
Stan Iliev03de0742016-07-07 12:35:54 -040064 switch (renderType) {
Stan Iliev03de0742016-07-07 12:35:54 -040065 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040066 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070067 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040068 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040069 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070070 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040071 default:
John Reck1bcacfd2017-11-03 10:12:19 -070072 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040073 break;
74 }
75 return nullptr;
76}
77
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040078void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
79 ATRACE_CALL();
80 auto renderType = Properties::getRenderPipelineType();
81 switch (renderType) {
Stan Iliev500a0c32016-10-26 10:30:09 -040082 case RenderPipelineType::SkiaGL:
83 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
84 break;
85 case RenderPipelineType::SkiaVulkan:
86 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
87 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040088 default:
John Reck1bcacfd2017-11-03 10:12:19 -070089 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040090 break;
91 }
92}
93
94void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
John Reck18f442e2018-04-09 16:56:34 -070095 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040096}
97
John Reck1bcacfd2017-11-03 10:12:19 -070098CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
99 IContextFactory* contextFactory,
100 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700101 : mRenderThread(thread)
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400102 , mGenerationID(0)
John Reck4f02bf42014-01-03 18:09:17 -0800103 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800104 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700105 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
106 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400107 , mContentDrawBounds(0, 0, 0, 0)
108 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800109 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700110 mRenderNodes.emplace_back(rootRenderNode);
John Reckb36016c2015-03-11 08:50:53 -0700111 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800112}
113
114CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800115 destroy();
John Reck2de950d2017-01-25 10:58:30 -0800116 for (auto& node : mRenderNodes) {
117 node->clearRoot();
118 }
119 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800120}
121
John Reck2de950d2017-01-25 10:58:30 -0800122void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
123 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
124 node->makeRoot();
125 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
126}
127
128void CanvasContext::removeRenderNode(RenderNode* node) {
129 node->clearRoot();
130 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700131 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800132}
133
134void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700135 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800136 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800137 freePrefetchedLayers();
138 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700139 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800140}
141
John Reckf8441e62017-10-23 13:10:41 -0700142void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800143 ATRACE_CALL();
144
John Reckf8441e62017-10-23 13:10:41 -0700145 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700146
Peiyong Lin189021b2018-09-27 16:41:40 -0700147 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::SRGB;
John Reckf8441e62017-10-23 13:10:41 -0700148 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800149
John Reck28912a52016-04-18 14:34:18 -0700150 mFrameNumber = -1;
151
Stan Iliev768e3932016-07-08 21:34:52 -0400152 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700153 mHaveNewSurface = true;
154 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700155 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700156 mRenderThread.removeFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400157 mGenerationID++;
John Reck23b797a2014-01-03 18:08:34 -0800158 }
John Reck23b797a2014-01-03 18:08:34 -0800159}
160
John Reck1125d1f2014-10-23 11:02:19 -0700161void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
162 mSwapBehavior = swapBehavior;
163}
164
John Reckf8441e62017-10-23 13:10:41 -0700165bool CanvasContext::pauseSurface() {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400166 mGenerationID++;
John Reck01a5ea32014-12-03 13:01:07 -0800167 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800168}
169
John Reck8afcc762016-04-13 10:24:06 -0700170void CanvasContext::setStopped(bool stopped) {
171 if (mStopped != stopped) {
172 mStopped = stopped;
173 if (mStopped) {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400174 mGenerationID++;
John Reck8afcc762016-04-13 10:24:06 -0700175 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400176 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700177 } else if (mIsDirty && hasSurface()) {
178 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700179 }
180 }
181}
182
John Reck1bcacfd2017-11-03 10:12:19 -0700183void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800184 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800185 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
186 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700187}
188
189void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800190 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800191}
192
John Reck63a06672014-05-07 13:45:54 -0700193void CanvasContext::setOpaque(bool opaque) {
194 mOpaque = opaque;
195}
196
Romain Guy26a2b972017-04-17 09:39:51 -0700197void CanvasContext::setWideGamut(bool wideGamut) {
198 mWideColorGamut = wideGamut;
199}
200
John Reck8afcc762016-04-13 10:24:06 -0700201bool CanvasContext::makeCurrent() {
202 if (mStopped) return false;
203
Stan Iliev768e3932016-07-08 21:34:52 -0400204 auto result = mRenderPipeline->makeCurrent();
205 switch (result) {
206 case MakeCurrentResult::AlreadyCurrent:
207 return true;
208 case MakeCurrentResult::Failed:
209 mHaveNewSurface = true;
210 setSurface(nullptr);
211 return false;
212 case MakeCurrentResult::Succeeded:
213 mHaveNewSurface = true;
214 return true;
215 default:
216 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700217 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700218 }
Stan Iliev768e3932016-07-08 21:34:52 -0400219
220 return true;
John Reck860d1552014-04-11 19:15:05 -0700221}
222
John Reckbf3c6022015-06-02 15:55:00 -0700223static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700224 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700225}
226
John Reck0def73a2016-07-01 16:19:13 -0700227bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700228 static const auto SLOW_THRESHOLD = 6_ms;
229
John Reck0def73a2016-07-01 16:19:13 -0700230 if (mSwapHistory.size() != mSwapHistory.capacity()) {
231 // We want at least 3 frames of history before attempting to
232 // guess if the queue is stuffed
233 return false;
234 }
235 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
236 auto& swapA = mSwapHistory[0];
237
238 // Was there a happy queue & dequeue time? If so, don't
239 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700240 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700241 return false;
242 }
243
244 for (size_t i = 1; i < mSwapHistory.size(); i++) {
245 auto& swapB = mSwapHistory[i];
246
Chris Craik31635682016-07-19 17:59:12 -0700247 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700248 // so consider the queue healthy.
Yu Jiae57493a2018-05-30 11:18:05 +0800249 if (std::abs(swapA.swapCompletedTime - swapB.swapCompletedTime) > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700250 return false;
251 }
252
253 // Was there a happy queue & dequeue time? If so, don't
254 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700255 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700256 return false;
257 }
258
259 swapA = swapB;
260 }
261
262 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700263 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700264 return true;
265}
266
John Reck1bcacfd2017-11-03 10:12:19 -0700267void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
268 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700269 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700270
John Reckbf3c6022015-06-02 15:55:00 -0700271 // If the previous frame was dropped we don't need to hold onto it, so
272 // just keep using the previous frame's structure instead
273 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700274 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700275 }
John Reckba6adf62015-02-19 14:36:50 -0800276 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700277 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800278 mCurrentFrameInfo->markSyncStart();
279
John Recke4267ea2014-06-03 15:53:15 -0700280 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700281 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700282
John Reckec845a22014-09-05 15:23:38 -0700283 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400284 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700285 for (const sp<RenderNode>& node : mRenderNodes) {
286 // Only the primary target node will be drawn full - all other nodes would get drawn in
287 // real time mode. In case of a window, the primary node is the window content and the other
288 // node(s) are non client / filler nodes.
289 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
290 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800291 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700292 }
John Reck119907c2014-08-14 09:02:01 -0700293 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800294 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700295
John Reck2de950d2017-01-25 10:58:30 -0800296 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800297 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700298
John Reck306f3312016-06-10 16:01:55 -0700299 mIsDirty = true;
300
John Reckf6481082016-02-02 15:18:23 -0800301 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700302 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800303 info.out.canDrawThisFrame = false;
304 return;
305 }
306
John Reckf1480762016-07-03 18:28:25 -0700307 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700308 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700309 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800310 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700311 // The slight fudge-factor is to deal with cases where
312 // the vsync was estimated due to being slow handling the signal.
313 // See the logic in TimeLord#computeFrameTimeNanos or in
314 // Choreographer.java for details on when this happens
315 if (vsyncDelta < 2_ms) {
316 // Already drew for this vsync pulse, UI draw request missed
317 // the deadline for RT animations
318 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700319 }
320 /* This logic exists to try and recover from a display latch miss, which essentially
321 * results in the bufferqueue being double-buffered instead of triple-buffered.
322 * SurfaceFlinger itself now tries to handle & recover from this situation, so this
323 * logic should no longer be necessary. As it's occasionally triggering when
324 * undesired disable it.
325 * TODO: Remove this entirely if the results are solid.
326 else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
John Reck1bcacfd2017-11-03 10:12:19 -0700327 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700328 // It's been several frame intervals, assume the buffer queue is fine
329 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700330 info.out.canDrawThisFrame = true;
331 } else {
John Reck0def73a2016-07-01 16:19:13 -0700332 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700333 if (!info.out.canDrawThisFrame) {
334 // dropping frame
335 mLastDropVsync = mRenderThread.timeLord().latestVsync();
336 }
John Recke486d932015-10-28 09:21:19 -0700337 }
John Reck6f75da02018-03-21 14:43:40 -0700338 */
John Recke486d932015-10-28 09:21:19 -0700339 } else {
340 info.out.canDrawThisFrame = true;
341 }
John Recka5dda642014-05-22 15:43:54 -0700342
John Reckcc2eee82018-05-17 10:44:00 -0700343 // TODO: Do we need to abort out if the backdrop is added but not ready? Should that even
344 // be an allowable combination?
345 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) {
346 info.out.canDrawThisFrame = false;
347 }
348
John Reckaef9dc82015-05-08 14:10:57 -0700349 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700350 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700351 }
352
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400353 bool postedFrameCallback = false;
John Recka5dda642014-05-22 15:43:54 -0700354 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700355 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
356 info.out.requiresUiRedraw = true;
357 }
John Reckcd028f32014-06-24 08:44:29 -0700358 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700359 // If animationsNeedsRedraw is set don't bother posting for an RT anim
360 // as we will just end up fighting the UI thread.
361 mRenderThread.postFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400362 postedFrameCallback = true;
363 }
364 }
365
366 if (!postedFrameCallback &&
367 info.out.animatedImageDelay != TreeInfo::Out::kNoAnimatedImageDelay) {
368 // Subtract the time of one frame so it can be displayed on time.
369 const nsecs_t kFrameTime = mRenderThread.timeLord().frameIntervalNanos();
370 if (info.out.animatedImageDelay <= kFrameTime) {
371 mRenderThread.postFrameCallback(this);
372 } else {
373 const auto delay = info.out.animatedImageDelay - kFrameTime;
374 int genId = mGenerationID;
375 mRenderThread.queue().postDelayed(delay, [this, genId]() {
376 if (mGenerationID == genId) {
377 mRenderThread.postFrameCallback(this);
378 }
379 });
John Reckf9be7792014-05-02 18:21:16 -0700380 }
John Recke45b1fd2014-04-15 09:50:16 -0700381 }
382}
383
John Reckf47a5942014-06-30 16:20:04 -0700384void CanvasContext::stopDrawing() {
385 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700386 mAnimationContext->pauseAnimators();
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400387 mGenerationID++;
John Reckf47a5942014-06-30 16:20:04 -0700388}
389
John Recka5dda642014-05-22 15:43:54 -0700390void CanvasContext::notifyFramePending() {
391 ATRACE_CALL();
392 mRenderThread.pushBackFrameCallback(this);
393}
394
John Recke4267ea2014-06-03 15:53:15 -0700395void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700396 SkRect dirty;
397 mDamageAccumulator.finish(&dirty);
398
John Reck6d4d0db2015-08-03 15:34:52 -0700399 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700400 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
401 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
402 // return;
403 // }
John Reck240ff622015-04-28 13:50:00 -0700404
John Reck240ff622015-04-28 13:50:00 -0700405 mCurrentFrameInfo->markIssueDrawCommandsStart();
406
Stan Iliev768e3932016-07-08 21:34:52 -0400407 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700408
Stan Iliev768e3932016-07-08 21:34:52 -0400409 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800410
Stan Iliev768e3932016-07-08 21:34:52 -0400411 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
Peiyong Lin1f6aa122018-09-10 16:28:08 -0700412 mContentDrawBounds, mOpaque, mLightInfo,
John Reck1bcacfd2017-11-03 10:12:19 -0700413 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800414
John Reckcc2eee82018-05-17 10:44:00 -0700415 int64_t frameCompleteNr = mFrameCompleteCallbacks.size() ? getFrameNumber() : -1;
416
John Reck38f6c032016-03-17 10:23:49 -0700417 waitOnFences();
418
Stan Iliev768e3932016-07-08 21:34:52 -0400419 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700420 bool didSwap =
421 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800422
John Reck306f3312016-06-10 16:01:55 -0700423 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800424
Stan Iliev768e3932016-07-08 21:34:52 -0400425 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700426 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700427 setSurface(nullptr);
428 }
John Recke486d932015-10-28 09:21:19 -0700429 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400430 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700431 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700432 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700433 if (mNativeSurface.get()) {
434 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700435 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700436 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
437 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700438 // and thus is not part of the frame.
439 swap.dequeueDuration = 0;
440 } else {
441 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
442 swap.dequeueDuration = us2ns(durationUs);
443 }
John Reck882d5152016-08-01 14:41:08 -0700444 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
445 swap.queueDuration = us2ns(durationUs);
446 } else {
447 swap.dequeueDuration = 0;
448 swap.queueDuration = 0;
449 }
John Reck1bcacfd2017-11-03 10:12:19 -0700450 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
451 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700452 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700453 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700454 } else {
455 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
456 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800457 }
John Reckfe5e7b72014-05-23 17:42:28 -0700458
John Reckba6adf62015-02-19 14:36:50 -0800459 // TODO: Use a fence for real completion?
460 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700461
462#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700463 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
464 FrameInfoIndex::FrameCompleted) /
465 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700466 if (sFrameCount) {
467 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
468 } else {
469 sBenchMma = thisFrame;
470 }
471 if (++sFrameCount == 10) {
472 sFrameCount = 1;
473 ALOGD("Average frame time: %.4f", sBenchMma);
474 }
475#endif
476
John Reckcc2eee82018-05-17 10:44:00 -0700477 if (didSwap) {
478 for (auto& func : mFrameCompleteCallbacks) {
479 std::invoke(func, frameCompleteNr);
480 }
481 mFrameCompleteCallbacks.clear();
482 }
483
John Reck34781b22017-07-05 16:39:36 -0700484 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800485 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
486 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800487 }
John Reck38e0c322015-11-10 12:19:17 -0800488
489 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800490}
491
John Recke45b1fd2014-04-15 09:50:16 -0700492// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700493void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400494 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700495 prepareAndDraw(nullptr);
496}
John Reck368cdd82014-05-07 13:11:00 -0700497
Skuhneea7a7fb2015-08-28 07:10:31 -0700498void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700499 ATRACE_CALL();
500
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800501 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800502 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700503 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700504
Chris Craike2e53a72015-10-28 15:55:40 -0700505 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700506 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700507 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700508 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700509 } else {
510 // wait on fences so tasks don't overlap next frame
511 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700512 }
John Recke45b1fd2014-04-15 09:50:16 -0700513}
514
John Reck998a6d82014-08-28 15:35:53 -0700515void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700516 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800517 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700518 }
519}
520
John Reck2de950d2017-01-25 10:58:30 -0800521void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700522 if (mPrefetchedLayers.size()) {
523 for (auto& node : mPrefetchedLayers) {
524 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700525 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800526 node->destroyLayers();
527 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700528 }
529 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700530 }
531}
532
John Reck2de950d2017-01-25 10:58:30 -0800533void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700534 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400535 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700536
John Reck3e824952014-08-20 10:08:39 -0700537 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
538 stopDrawing();
539
Chris Craike2e53a72015-10-28 15:55:40 -0700540 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700541 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700542 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700543 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700544 node->prepareTree(info);
545 SkRect ignore;
546 mDamageAccumulator.finish(&ignore);
547 // Tickle the GENERIC property on node to mark it as dirty for damaging
548 // purposes when the frame is actually drawn
549 node->setPropertyFieldsDirty(RenderNode::GENERIC);
550
Peiyong Lin1f6aa122018-09-10 16:28:08 -0700551 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700552
Chris Craikd41c4d82015-01-05 15:51:13 -0800553 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700554 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700555}
556
John Reck2de950d2017-01-25 10:58:30 -0800557void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700558 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400559 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800560 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700561 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800562 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700563 }
Stan Iliev768e3932016-07-08 21:34:52 -0400564 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700565 }
566}
567
568void CanvasContext::trimMemory(RenderThread& thread, int level) {
John Reck18f442e2018-04-09 16:56:34 -0700569 ATRACE_CALL();
570 if (!thread.getGrContext()) return;
571 ATRACE_CALL();
572 if (level >= TRIM_MEMORY_COMPLETE) {
573 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
John Reck1e510712018-04-23 08:15:03 -0700574 thread.destroyGlContext();
John Reck18f442e2018-04-09 16:56:34 -0700575 thread.vulkanManager().destroy();
576 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
577 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
John Recke1628b72014-05-23 15:11:19 -0700578 }
579}
580
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400581DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400582 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700583}
584
John Reckba6adf62015-02-19 14:36:50 -0800585void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700586 mJankTracker.dumpStats(fd);
587 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800588}
589
590void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700591 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800592}
593
John Reckdf1742e2017-01-19 15:56:21 -0800594void CanvasContext::setName(const std::string&& name) {
595 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
596}
597
John Reck38f6c032016-03-17 10:23:49 -0700598void CanvasContext::waitOnFences() {
599 if (mFrameFences.size()) {
600 ATRACE_CALL();
601 for (auto& fence : mFrameFences) {
602 fence->getResult();
603 }
604 mFrameFences.clear();
605 }
606}
607
608class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
609public:
John Reck1bcacfd2017-11-03 10:12:19 -0700610 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700611
612 virtual void onProcess(const sp<Task<bool> >& task) override {
613 FuncTask* t = static_cast<FuncTask*>(task.get());
614 t->func();
615 task->setResult(true);
616 }
617};
618
619void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
620 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400621 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700622 }
623 sp<FuncTask> task(new FuncTask());
624 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700625 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700626 mFrameWorkProcessor->add(task);
627}
628
John Reck28912a52016-04-18 14:34:18 -0700629int64_t CanvasContext::getFrameNumber() {
630 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
631 if (mFrameNumber == -1 && mNativeSurface.get()) {
632 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
633 }
634 return mFrameNumber;
635}
636
Stan Iliev768e3932016-07-08 21:34:52 -0400637SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
638 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
639 // can't rely on prior content of window if viewport size changes
640 dirty->setEmpty();
641 mLastFrameWidth = frame.width();
642 mLastFrameHeight = frame.height();
643 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
644 // New surface needs a full draw
645 dirty->setEmpty();
646 } else {
647 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700648 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
649 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400650 dirty->setEmpty();
651 }
652 profiler().unionDirty(dirty);
653 }
654
655 if (dirty->isEmpty()) {
656 dirty->set(0, 0, frame.width(), frame.height());
657 }
658
659 // At this point dirty is the area of the window to update. However,
660 // the area of the frame we need to repaint is potentially different, so
661 // stash the screen area for later
662 SkRect windowDirty(*dirty);
663
664 // If the buffer age is 0 we do a full-screen repaint (handled above)
665 // If the buffer age is 1 the buffer contents are the same as they were
666 // last frame so there's nothing to union() against
667 // Therefore we only care about the > 1 case.
668 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700669 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400670 // We don't have enough history to handle this old of a buffer
671 // Just do a full-draw
672 dirty->set(0, 0, frame.width(), frame.height());
673 } else {
674 // At this point we haven't yet added the latest frame
675 // to the damage history (happens below)
676 // So we need to damage
677 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700678 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400679 dirty->join(mSwapHistory[i].damage);
680 }
681 }
682 }
683
684 return windowDirty;
685}
686
John Reck23b797a2014-01-03 18:08:34 -0800687} /* namespace renderthread */
688} /* namespace uirenderer */
689} /* namespace android */