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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_CONSUMER_H
18#define ANDROID_GUI_CONSUMER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080022
Mathias Agopiana9347642017-02-13 16:42:28 -080023#include <gui/BufferQueueDefs.h>
Jamie Gennis9fea3422012-08-07 18:03:04 -070024#include <gui/ConsumerBase.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080025
26#include <ui/GraphicBuffer.h>
27
Jamie Gennisfa28c352011-09-16 17:30:26 -070028#include <utils/String8.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080029#include <utils/Vector.h>
Jamie Gennisfa28c352011-09-16 17:30:26 -070030#include <utils/threads.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080031
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032namespace android {
33// ----------------------------------------------------------------------------
34
Daniel Lam6b091c52012-01-22 15:26:27 -080035
Mathias Agopian68c77942011-05-09 19:08:33 -070036class String8;
Jamie Gennis9a78c902011-01-12 18:30:40 -080037
Andy McFadden0273adb2012-12-12 17:10:08 -080038/*
Andy McFadden2adaf042012-12-18 09:49:45 -080039 * GLConsumer consumes buffers of graphics data from a BufferQueue,
Andy McFadden0273adb2012-12-12 17:10:08 -080040 * and makes them available to OpenGL as a texture.
41 *
Andy McFadden2adaf042012-12-18 09:49:45 -080042 * A typical usage pattern is to set up the GLConsumer with the
Andy McFadden0273adb2012-12-12 17:10:08 -080043 * desired options, and call updateTexImage() when a new frame is desired.
44 * If a new frame is available, the texture will be updated. If not,
45 * the previous contents are retained.
46 *
47 * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
48 * texture target, in the EGL context of the first thread that calls
49 * updateTexImage().
50 *
Andy McFadden2adaf042012-12-18 09:49:45 -080051 * This class was previously called SurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080052 */
Andy McFadden2adaf042012-12-18 09:49:45 -080053class GLConsumer : public ConsumerBase {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080054public:
Dan Stozae49ba8e2014-06-24 13:09:19 -070055 enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
Jamie Gennis9fea3422012-08-07 18:03:04 -070056 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080057
Dan Stozaab574912014-06-25 14:21:45 -070058 // GLConsumer constructs a new GLConsumer object. If the constructor with
59 // the tex parameter is used, tex indicates the name of the OpenGL ES
60 // texture to which images are to be streamed. texTarget specifies the
61 // OpenGL ES texture target to which the texture will be bound in
62 // updateTexImage. useFenceSync specifies whether fences should be used to
63 // synchronize access to buffers if that behavior is enabled at
64 // compile-time.
Jamie Gennis74bed552012-03-28 19:05:54 -070065 //
Andy McFadden2adaf042012-12-18 09:49:45 -080066 // A GLConsumer may be detached from one OpenGL ES context and then
Jamie Gennis74bed552012-03-28 19:05:54 -070067 // attached to a different context using the detachFromContext and
68 // attachToContext methods, respectively. The intention of these methods is
Andy McFadden2adaf042012-12-18 09:49:45 -080069 // purely to allow a GLConsumer to be transferred from one consumer
Jamie Gennis74bed552012-03-28 19:05:54 -070070 // context to another. If such a transfer is not needed there is no
71 // requirement that either of these methods be called.
Dan Stozaab574912014-06-25 14:21:45 -070072 //
73 // If the constructor with the tex parameter is used, the GLConsumer is
74 // created in a state where it is considered attached to an OpenGL ES
75 // context for the purposes of the attachToContext and detachFromContext
76 // methods. However, despite being considered "attached" to a context, the
77 // specific OpenGL ES context doesn't get latched until the first call to
78 // updateTexImage. After that point, all calls to updateTexImage must be
79 // made with the same OpenGL ES context current.
80 //
81 // If the constructor without the tex parameter is used, the GLConsumer is
82 // created in a detached state, and attachToContext must be called before
83 // calls to updateTexImage.
Mathias Agopiandb89edc2013-08-02 01:40:18 -070084 GLConsumer(const sp<IGraphicBufferConsumer>& bq,
Dan Stozae49ba8e2014-06-24 13:09:19 -070085 uint32_t tex, uint32_t texureTarget, bool useFenceSync,
86 bool isControlledByApp);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080087
Dan Stozaab574912014-06-25 14:21:45 -070088 GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
89 bool useFenceSync, bool isControlledByApp);
90
Andy McFaddenbf974ab2012-12-04 16:51:15 -080091 // updateTexImage acquires the most recently queued buffer, and sets the
92 // image contents of the target texture to it.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080093 //
94 // This call may only be made while the OpenGL ES context to which the
95 // target texture belongs is bound to the calling thread.
Jamie Gennis61e04b92012-09-09 17:48:42 -070096 //
Andy McFaddenbf974ab2012-12-04 16:51:15 -080097 // This calls doGLFenceWait to ensure proper synchronization.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080098 status_t updateTexImage();
99
Mathias Agopianad678e12013-07-23 17:28:53 -0700100 // releaseTexImage releases the texture acquired in updateTexImage().
101 // This is intended to be used in single buffer mode.
102 //
103 // This call may only be made while the OpenGL ES context to which the
104 // target texture belongs is bound to the calling thread.
105 status_t releaseTexImage();
106
Jesse Hall13f01cb2013-03-20 11:37:21 -0700107 // setReleaseFence stores a fence that will signal when the current buffer
108 // is no longer being read. This fence will be returned to the producer
109 // when the current buffer is released by updateTexImage(). Multiple
110 // fences can be set for a given buffer; they will be merged into a single
111 // union fence.
Dan Stoza9e56aa02015-11-02 13:00:03 -0800112 virtual void setReleaseFence(const sp<Fence>& fence);
Jesse Hallef194142012-06-14 14:45:17 -0700113
Jamie Gennisf238e282011-01-09 16:33:17 -0800114 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
115 // associated with the texture image set by the most recent call to
116 // updateTexImage.
117 //
118 // This transform matrix maps 2D homogeneous texture coordinates of the form
119 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
120 // coordinate that should be used to sample that location from the texture.
121 // Sampling the texture outside of the range of this transform is undefined.
122 //
123 // This transform is necessary to compensate for transforms that the stream
124 // content producer may implicitly apply to the content. By forcing users of
Andy McFadden2adaf042012-12-18 09:49:45 -0800125 // a GLConsumer to apply this transform we avoid performing an extra
Jamie Gennisf238e282011-01-09 16:33:17 -0800126 // copy of the data that would be needed to hide the transform from the
127 // user.
128 //
129 // The matrix is stored in column-major order so that it may be passed
130 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
131 // functions.
132 void getTransformMatrix(float mtx[16]);
133
John Reck1a61da52016-04-28 13:18:15 -0700134 // Computes the transform matrix documented by getTransformMatrix
135 // from the BufferItem sub parts.
136 static void computeTransformMatrix(float outTransform[16],
137 const sp<GraphicBuffer>& buf, const Rect& cropRect,
138 uint32_t transform, bool filtering);
139
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800140 // getTimestamp retrieves the timestamp associated with the texture image
141 // set by the most recent call to updateTexImage.
142 //
143 // The timestamp is in nanoseconds, and is monotonically increasing. Its
144 // other semantics (zero point, etc) are source-dependent and should be
145 // documented by the source.
146 int64_t getTimestamp();
147
Courtney Goeltzenleuchterbb09b432016-11-30 13:51:28 -0700148 // getDataSpace retrieves the DataSpace associated with the texture image
149 // set by the most recent call to updateTexImage.
150 android_dataspace getCurrentDataSpace();
151
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700152 // getFrameNumber retrieves the frame number associated with the texture
153 // image set by the most recent call to updateTexImage.
154 //
155 // The frame number is an incrementing counter set to 0 at the creation of
156 // the BufferQueue associated with this consumer.
Dan Stozad723bd72014-11-18 10:24:03 -0800157 uint64_t getFrameNumber();
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700158
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700159 // setDefaultBufferSize is used to set the size of buffers returned by
160 // requestBuffers when a with and height of zero is requested.
161 // A call to setDefaultBufferSize() may trigger requestBuffers() to
162 // be called from the client.
Mathias Agopian194c76c2011-11-10 14:34:26 -0800163 // The width and height parameters must be no greater than the minimum of
164 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
165 // An error due to invalid dimensions might not be reported until
166 // updateTexImage() is called.
167 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700168
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700169 // setFilteringEnabled sets whether the transform matrix should be computed
170 // for use with bilinear filtering.
171 void setFilteringEnabled(bool enabled);
172
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700173 // getCurrentBuffer returns the buffer associated with the current image.
Chia-I Wu06d63de2017-01-04 14:58:51 +0800174 // When outSlot is not nullptr, the current buffer slot index is also
175 // returned.
176 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr) const;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700177
178 // getCurrentTextureTarget returns the texture target of the current
179 // texture as returned by updateTexImage().
Mathias Agopian3f844832013-08-07 21:24:32 -0700180 uint32_t getCurrentTextureTarget() const;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700181
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700182 // getCurrentCrop returns the cropping rectangle of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700183 Rect getCurrentCrop() const;
184
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700185 // getCurrentTransform returns the transform of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700186 uint32_t getCurrentTransform() const;
187
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700188 // getCurrentScalingMode returns the scaling mode of the current buffer.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700189 uint32_t getCurrentScalingMode() const;
190
Jesse Halldc5b4852012-06-29 15:21:18 -0700191 // getCurrentFence returns the fence indicating when the current buffer is
192 // ready to be read from.
193 sp<Fence> getCurrentFence() const;
194
Brian Anderson3d4039d2016-09-23 16:31:30 -0700195 // getCurrentFence returns the FenceTime indicating when the current
196 // buffer is ready to be read from.
197 std::shared_ptr<FenceTime> getCurrentFenceTime() const;
198
Jamie Gennis61e04b92012-09-09 17:48:42 -0700199 // doGLFenceWait inserts a wait command into the OpenGL ES command stream
200 // to ensure that it is safe for future OpenGL ES commands to access the
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800201 // current texture buffer.
Jamie Gennis61e04b92012-09-09 17:48:42 -0700202 status_t doGLFenceWait() const;
203
Andy McFadden2adaf042012-12-18 09:49:45 -0800204 // set the name of the GLConsumer that will be used to identify it in
Jamie Gennisfa28c352011-09-16 17:30:26 -0700205 // log messages.
206 void setName(const String8& name);
207
Daniel Lamb2675792012-02-23 14:35:13 -0800208 // These functions call the corresponding BufferQueue implementation
209 // so the refactoring can proceed smoothly
Dan Stozad723bd72014-11-18 10:24:03 -0800210 status_t setDefaultBufferFormat(PixelFormat defaultFormat);
Eino-Ville Talvala5b75a512015-02-19 16:10:43 -0800211 status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace);
Daniel Lamb2675792012-02-23 14:35:13 -0800212 status_t setConsumerUsageBits(uint32_t usage);
213 status_t setTransformHint(uint32_t hint);
Pablo Ceballos19e3e062015-08-19 16:16:06 -0700214 status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
Daniel Lamb2675792012-02-23 14:35:13 -0800215
Andy McFadden2adaf042012-12-18 09:49:45 -0800216 // detachFromContext detaches the GLConsumer from the calling thread's
Jamie Gennis74bed552012-03-28 19:05:54 -0700217 // current OpenGL ES context. This context must be the same as the context
218 // that was current for previous calls to updateTexImage.
219 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800220 // Detaching a GLConsumer from an OpenGL ES context will result in the
Jamie Gennis74bed552012-03-28 19:05:54 -0700221 // deletion of the OpenGL ES texture object into which the images were being
Andy McFadden2adaf042012-12-18 09:49:45 -0800222 // streamed. After a GLConsumer has been detached from the OpenGL ES
Jamie Gennis74bed552012-03-28 19:05:54 -0700223 // context calls to updateTexImage will fail returning INVALID_OPERATION
Andy McFadden2adaf042012-12-18 09:49:45 -0800224 // until the GLConsumer is attached to a new OpenGL ES context using the
Jamie Gennis74bed552012-03-28 19:05:54 -0700225 // attachToContext method.
226 status_t detachFromContext();
227
Andy McFadden2adaf042012-12-18 09:49:45 -0800228 // attachToContext attaches a GLConsumer that is currently in the
229 // 'detached' state to the current OpenGL ES context. A GLConsumer is
Jamie Gennis74bed552012-03-28 19:05:54 -0700230 // in the 'detached' state iff detachFromContext has successfully been
231 // called and no calls to attachToContext have succeeded since the last
232 // detachFromContext call. Calls to attachToContext made on a
Andy McFadden2adaf042012-12-18 09:49:45 -0800233 // GLConsumer that is not in the 'detached' state will result in an
Jamie Gennis74bed552012-03-28 19:05:54 -0700234 // INVALID_OPERATION error.
235 //
236 // The tex argument specifies the OpenGL ES texture object name in the
237 // new context into which the image contents will be streamed. A successful
238 // call to attachToContext will result in this texture object being bound to
239 // the texture target and populated with the image contents that were
240 // current at the time of the last call to detachFromContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700241 status_t attachToContext(uint32_t tex);
Jamie Gennis74bed552012-03-28 19:05:54 -0700242
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700243protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800244
Jamie Gennis9fea3422012-08-07 18:03:04 -0700245 // abandonLocked overrides the ConsumerBase method to clear
Eric Penner5c3d2432014-07-11 19:08:04 -0700246 // mCurrentTextureImage in addition to the ConsumerBase behavior.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700247 virtual void abandonLocked();
248
Andy McFadden2adaf042012-12-18 09:49:45 -0800249 // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
Jamie Gennis9fea3422012-08-07 18:03:04 -0700250 // specific info in addition to the ConsumerBase behavior.
Mathias Agopian74d211a2013-04-22 16:55:35 +0200251 virtual void dumpLocked(String8& result, const char* prefix) const;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700252
253 // acquireBufferLocked overrides the ConsumerBase method to update the
254 // mEglSlots array in addition to the ConsumerBase behavior.
Dan Stozaa4650a52015-05-12 12:56:16 -0700255 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
256 uint64_t maxFrameNumber = 0) override;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700257
258 // releaseBufferLocked overrides the ConsumerBase method to update the
259 // mEglSlots array in addition to the ConsumerBase.
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700260 virtual status_t releaseBufferLocked(int slot,
261 const sp<GraphicBuffer> graphicBuffer,
Brian Anderson3546a3f2016-07-14 11:51:14 -0700262 EGLDisplay display, EGLSyncKHR eglFence) override;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700263
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700264 status_t releaseBufferLocked(int slot,
265 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
266 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800267 }
268
Dan Stozad723bd72014-11-18 10:24:03 -0800269 static bool isExternalFormat(PixelFormat format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700270
Dan Stoza3ce46042015-11-17 17:00:45 -0800271 struct PendingRelease {
272 PendingRelease() : isPending(false), currentTexture(-1),
273 graphicBuffer(), display(nullptr), fence(nullptr) {}
274
275 bool isPending;
276 int currentTexture;
277 sp<GraphicBuffer> graphicBuffer;
278 EGLDisplay display;
279 EGLSyncKHR fence;
280 };
281
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800282 // This releases the buffer in the slot referenced by mCurrentTexture,
283 // then updates state to refer to the BufferItem, which must be a
Dan Stoza3ce46042015-11-17 17:00:45 -0800284 // newly-acquired buffer. If pendingRelease is not null, the parameters
285 // which would have been passed to releaseBufferLocked upon the successful
286 // completion of the method will instead be returned to the caller, so that
287 // it may call releaseBufferLocked itself later.
288 status_t updateAndReleaseLocked(const BufferItem& item,
289 PendingRelease* pendingRelease = nullptr);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800290
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800291 // Binds mTexName and the current buffer to mTexTarget. Uses
Eric Penner5c3d2432014-07-11 19:08:04 -0700292 // mCurrentTexture if it's set, mCurrentTextureImage if not. If the
Andy McFadden97eba892012-12-11 15:21:45 -0800293 // bind succeeds, this calls doGLFenceWait.
294 status_t bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800295
296 // Gets the current EGLDisplay and EGLContext values, and compares them
297 // to mEglDisplay and mEglContext. If the fields have been previously
298 // set, the values must match; if not, the fields are set to the current
299 // values.
Mathias Agopian45155962013-08-08 18:16:21 -0700300 // The contextCheck argument is used to ensure that a GL context is
301 // properly set; when set to false, the check is not performed.
302 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800303
304private:
Eric Penner5c3d2432014-07-11 19:08:04 -0700305 // EglImage is a utility class for tracking and creating EGLImageKHRs. There
306 // is primarily just one image per slot, but there is also special cases:
307 // - For releaseTexImage, we use a debug image (mReleasedTexImage)
308 // - After freeBuffer, we must still keep the current image/buffer
309 // Reference counting EGLImages lets us handle all these cases easily while
310 // also only creating new EGLImages from buffers when required.
311 class EglImage : public LightRefBase<EglImage> {
312 public:
313 EglImage(sp<GraphicBuffer> graphicBuffer);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800314
Eric Penner5c3d2432014-07-11 19:08:04 -0700315 // createIfNeeded creates an EGLImage if required (we haven't created
316 // one yet, or the EGLDisplay or crop-rect has changed).
Eric Penner2d14a0e2014-08-25 20:16:37 -0700317 status_t createIfNeeded(EGLDisplay display,
318 const Rect& cropRect,
319 bool forceCreate = false);
Eric Penner5c3d2432014-07-11 19:08:04 -0700320
321 // This calls glEGLImageTargetTexture2DOES to bind the image to the
322 // texture in the specified texture target.
323 void bindToTextureTarget(uint32_t texTarget);
324
325 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
326 const native_handle* graphicBufferHandle() {
327 return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle;
328 }
329
330 private:
331 // Only allow instantiation using ref counting.
332 friend class LightRefBase<EglImage>;
333 virtual ~EglImage();
334
335 // createImage creates a new EGLImage from a GraphicBuffer.
336 EGLImageKHR createImage(EGLDisplay dpy,
337 const sp<GraphicBuffer>& graphicBuffer, const Rect& crop);
338
339 // Disallow copying
340 EglImage(const EglImage& rhs);
341 void operator = (const EglImage& rhs);
342
343 // mGraphicBuffer is the buffer that was used to create this image.
344 sp<GraphicBuffer> mGraphicBuffer;
345
346 // mEglImage is the EGLImage created from mGraphicBuffer.
347 EGLImageKHR mEglImage;
348
349 // mEGLDisplay is the EGLDisplay that was used to create mEglImage.
350 EGLDisplay mEglDisplay;
351
352 // mCropRect is the crop rectangle passed to EGL when mEglImage
353 // was created.
354 Rect mCropRect;
355 };
356
357 // freeBufferLocked frees up the given buffer slot. If the slot has been
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700358 // initialized this will release the reference to the GraphicBuffer in that
359 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
360 //
361 // This method must be called with mMutex locked.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700362 virtual void freeBufferLocked(int slotIndex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700363
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700364 // computeCurrentTransformMatrixLocked computes the transform matrix for the
Jamie Gennis736aa952011-06-12 17:03:06 -0700365 // current texture. It uses mCurrentTransform and the current GraphicBuffer
366 // to compute this matrix and stores it in mCurrentTransformMatrix.
Eric Penner5c3d2432014-07-11 19:08:04 -0700367 // mCurrentTextureImage must not be NULL.
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700368 void computeCurrentTransformMatrixLocked();
Jamie Gennis736aa952011-06-12 17:03:06 -0700369
Andy McFadden97eba892012-12-11 15:21:45 -0800370 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
371 // stream to ensure that it is safe for future OpenGL ES commands to
372 // access the current texture buffer.
373 status_t doGLFenceWaitLocked() const;
374
Jamie Gennis74bed552012-03-28 19:05:54 -0700375 // syncForReleaseLocked performs the synchronization needed to release the
376 // current slot from an OpenGL ES context. If needed it will set the
377 // current slot's fence to guard against a producer accessing the buffer
378 // before the outstanding accesses have completed.
379 status_t syncForReleaseLocked(EGLDisplay dpy);
380
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700381 // returns a graphic buffer used when the texture image has been released
382 static sp<GraphicBuffer> getDebugTexImageBuffer();
383
Andy McFadden2adaf042012-12-18 09:49:45 -0800384 // The default consumer usage flags that GLConsumer always sets on its
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700385 // BufferQueue instance; these will be OR:d with any additional flags passed
Andy McFadden2adaf042012-12-18 09:49:45 -0800386 // from the GLConsumer user. In particular, GLConsumer will always
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700387 // consume buffers as hardware textures.
388 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
389
Eric Penner5c3d2432014-07-11 19:08:04 -0700390 // mCurrentTextureImage is the EglImage/buffer of the current texture. It's
Jamie Gennis9a78c902011-01-12 18:30:40 -0800391 // possible that this buffer is not associated with any buffer slot, so we
Jamie Gennis29c87022011-07-19 12:11:52 -0700392 // must track it separately in order to support the getCurrentBuffer method.
Eric Penner5c3d2432014-07-11 19:08:04 -0700393 sp<EglImage> mCurrentTextureImage;
Jamie Gennis9a78c902011-01-12 18:30:40 -0800394
Jamie Gennisf238e282011-01-09 16:33:17 -0800395 // mCurrentCrop is the crop rectangle that applies to the current texture.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700396 // It gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800397 Rect mCurrentCrop;
398
399 // mCurrentTransform is the transform identifier for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700400 // gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800401 uint32_t mCurrentTransform;
402
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700403 // mCurrentScalingMode is the scaling mode for the current texture. It gets
Mathias Agopiane692ab92013-04-22 11:24:02 +0200404 // set each time updateTexImage is called.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700405 uint32_t mCurrentScalingMode;
406
Jesse Halldc5b4852012-06-29 15:21:18 -0700407 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
408 sp<Fence> mCurrentFence;
409
Brian Anderson3d4039d2016-09-23 16:31:30 -0700410 // The FenceTime wrapper around mCurrentFence.
411 std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
412
Jamie Gennis736aa952011-06-12 17:03:06 -0700413 // mCurrentTransformMatrix is the transform matrix for the current texture.
414 // It gets computed by computeTransformMatrix each time updateTexImage is
415 // called.
416 float mCurrentTransformMatrix[16];
417
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800418 // mCurrentTimestamp is the timestamp for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700419 // gets set each time updateTexImage is called.
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800420 int64_t mCurrentTimestamp;
421
Courtney Goeltzenleuchterbb09b432016-11-30 13:51:28 -0700422 // mCurrentDataSpace is the dataspace for the current texture. It
423 // gets set each time updateTexImage is called.
424 android_dataspace mCurrentDataSpace;
425
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700426 // mCurrentFrameNumber is the frame counter for the current texture.
427 // It gets set each time updateTexImage is called.
Dan Stozad723bd72014-11-18 10:24:03 -0800428 uint64_t mCurrentFrameNumber;
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700429
Daniel Lam016c8cb2012-04-03 15:54:58 -0700430 uint32_t mDefaultWidth, mDefaultHeight;
431
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700432 // mFilteringEnabled indicates whether the transform matrix is computed for
433 // use with bilinear filtering. It defaults to true and is changed by
434 // setFilteringEnabled().
435 bool mFilteringEnabled;
436
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800437 // mTexName is the name of the OpenGL texture to which streamed images will
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700438 // be bound when updateTexImage is called. It is set at construction time
Jamie Gennis74bed552012-03-28 19:05:54 -0700439 // and can be changed with a call to attachToContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700440 uint32_t mTexName;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800441
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800442 // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
443 // extension should be used to prevent buffers from being dequeued before
444 // it's safe for them to be written. It gets set at construction time and
445 // never changes.
446 const bool mUseFenceSync;
447
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700448 // mTexTarget is the GL texture target with which the GL texture object is
449 // associated. It is set in the constructor and never changed. It is
450 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
451 // Browser. In that case it is set to GL_TEXTURE_2D to allow
452 // glCopyTexSubImage to read from the texture. This is a hack to work
453 // around a GL driver limitation on the number of FBO attachments, which the
454 // browser's tile cache exceeds.
Mathias Agopian3f844832013-08-07 21:24:32 -0700455 const uint32_t mTexTarget;
Sunita Nadampallia9297482011-11-09 18:23:41 -0600456
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700457 // EGLSlot contains the information and object references that
Andy McFadden2adaf042012-12-18 09:49:45 -0800458 // GLConsumer maintains about a BufferQueue buffer slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800459 struct EglSlot {
Eric Penner5c3d2432014-07-11 19:08:04 -0700460 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
Daniel Lameae59d22012-01-22 15:26:27 -0800461
Daniel Lameae59d22012-01-22 15:26:27 -0800462 // mEglImage is the EGLImage created from mGraphicBuffer.
Eric Penner5c3d2432014-07-11 19:08:04 -0700463 sp<EglImage> mEglImage;
Jamie Gennisdbe92452013-09-23 17:22:10 -0700464
Daniel Lameae59d22012-01-22 15:26:27 -0800465 // mFence is the EGL sync object that must signal before the buffer
466 // associated with this buffer slot may be dequeued. It is initialized
467 // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
468 // on a compile-time option) set to a new sync object in updateTexImage.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700469 EGLSyncKHR mEglFence;
Daniel Lameae59d22012-01-22 15:26:27 -0800470 };
471
Andy McFadden2adaf042012-12-18 09:49:45 -0800472 // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
Jamie Gennisce561372012-03-19 18:33:05 -0700473 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Jamie Gennis74bed552012-03-28 19:05:54 -0700474 // current display when updateTexImage is called for the first time and when
475 // attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700476 EGLDisplay mEglDisplay;
477
Andy McFadden2adaf042012-12-18 09:49:45 -0800478 // mEglContext is the OpenGL ES context with which this GLConsumer is
Jamie Gennisce561372012-03-19 18:33:05 -0700479 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
480 // to the current GL context when updateTexImage is called for the first
Jamie Gennis74bed552012-03-28 19:05:54 -0700481 // time and when attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700482 EGLContext mEglContext;
483
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700484 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
485 // for each buffer slot. It is initialized to null pointers, and gets
486 // filled in with the result of BufferQueue::acquire when the
487 // client dequeues a buffer from a
488 // slot that has not yet been used. The buffer allocated to a slot will also
489 // be replaced if the requested buffer usage or geometry differs from that
490 // of the buffer allocated to a slot.
Mathias Agopiana9347642017-02-13 16:42:28 -0800491 EglSlot mEglSlots[BufferQueueDefs::NUM_BUFFER_SLOTS];
Daniel Lameae59d22012-01-22 15:26:27 -0800492
493 // mCurrentTexture is the buffer slot index of the buffer that is currently
494 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
495 // indicating that no buffer slot is currently bound to the texture. Note,
496 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
497 // that no buffer is bound to the texture. A call to setBufferCount will
498 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
499 int mCurrentTexture;
500
Jamie Gennis9fea3422012-08-07 18:03:04 -0700501 // mAttached indicates whether the ConsumerBase is currently attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700502 // an OpenGL ES context. For legacy reasons, this is initialized to true,
Jamie Gennis9fea3422012-08-07 18:03:04 -0700503 // indicating that the ConsumerBase is considered to be attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700504 // whatever context is current at the time of the first updateTexImage call.
505 // It is set to false by detachFromContext, and then set to true again by
506 // attachToContext.
507 bool mAttached;
Mathias Agopianad678e12013-07-23 17:28:53 -0700508
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700509 // protects static initialization
510 static Mutex sStaticInitLock;
511
Mathias Agopianad678e12013-07-23 17:28:53 -0700512 // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
513 // mode and releaseTexImage() has been called
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700514 static sp<GraphicBuffer> sReleasedTexImageBuffer;
Eric Penner5c3d2432014-07-11 19:08:04 -0700515 sp<EglImage> mReleasedTexImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800516};
517
518// ----------------------------------------------------------------------------
519}; // namespace android
520
Andy McFadden2adaf042012-12-18 09:49:45 -0800521#endif // ANDROID_GUI_CONSUMER_H