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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Chris Craik70850ea2014-11-18 10:49:23 -080045#include "utils/TraceUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080046#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080047#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070048
Chris Craik62d307c2014-07-29 10:35:13 -070049#if DEBUG_DETAILED_EVENTS
50 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
51#else
52 #define EVENT_LOGD(...)
53#endif
54
Romain Guye4d01122010-06-16 18:44:05 -070055namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070056namespace uirenderer {
57
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
John Reck3b202512014-06-23 13:13:08 -0700132OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700133 : mFrameStarted(false)
134 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700135 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700136 , mRenderState(renderState)
137 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700138 , mSuppressTiling(false)
139 , mFirstFrameAfterResize(true)
John Reck1aa5d2d2014-07-24 13:38:28 -0700140 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700141 , mLightRadius(FLT_MIN)
142 , mAmbientShadowAlpha(0)
143 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800144 // *set* draw modifiers to be 0
145 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700146 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700147
Romain Guyac670c02010-07-27 17:39:27 -0700148 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy85bf02f2010-06-22 13:11:24 -0700151OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700152 // The context has already been destroyed at this point, do not call
153 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700154}
155
Romain Guy87e2f7572012-09-24 11:37:12 -0700156void OpenGLRenderer::initProperties() {
157 char property[PROPERTY_VALUE_MAX];
158 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
159 mScissorOptimizationDisabled = !strcasecmp(property, "true");
160 INIT_LOGD(" Scissor optimization %s",
161 mScissorOptimizationDisabled ? "disabled" : "enabled");
162 } else {
163 INIT_LOGD(" Scissor optimization enabled");
164 }
Romain Guy13631f32012-01-30 17:41:55 -0800165}
166
Chris Craik058fc642014-07-23 18:19:28 -0700167void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
168 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
169 mLightCenter = lightCenter;
170 mLightRadius = lightRadius;
171 mAmbientShadowAlpha = ambientShadowAlpha;
172 mSpotShadowAlpha = spotShadowAlpha;
173}
174
Romain Guy13631f32012-01-30 17:41:55 -0800175///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700176// Setup
177///////////////////////////////////////////////////////////////////////////////
178
Chris Craik797b95b22014-05-20 18:10:25 -0700179void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700180 glDisable(GL_DITHER);
181 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
182
183 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700184 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700185}
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800188 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800189 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700191 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700192 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193}
194
195status_t OpenGLRenderer::startFrame() {
196 if (mFrameStarted) return DrawGlInfo::kStatusDone;
197 mFrameStarted = true;
198
Romain Guy41308e22012-10-22 20:02:43 -0700199 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700202
John Reck3b202512014-06-23 13:13:08 -0700203 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800204
Romain Guy54c1a642012-09-27 17:55:46 -0700205 // Functors break the tiling extension in pretty spectacular ways
206 // This ensures we don't use tiling when a functor is going to be
207 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700208 mSuppressTiling = mCaches.hasRegisteredFunctors()
209 || mFirstFrameAfterResize;
210 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
John Reck23d307c2014-10-27 12:38:48 -0700254 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Romain Guyca89e2a2013-03-08 17:44:20 -0800314 // When finish() is invoked on FBO 0 we've reached the end
315 // of the current frame
316 if (getTargetFbo() == 0) {
317 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700318 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 }
320
Romain Guy11cb6422012-09-21 00:39:43 -0700321 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700322#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700323 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700324#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700325
Romain Guyc15008e2010-11-10 11:59:15 -0800326#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800327 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700328#else
329 if (mCaches.getDebugLevel() & kDebugMemory) {
330 mCaches.dumpMemoryUsage();
331 }
Romain Guyc15008e2010-11-10 11:59:15 -0800332#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700333 }
Romain Guy96885eb2013-03-26 15:05:58 -0700334
335 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700336}
337
Romain Guy35643dd2012-09-18 15:40:58 -0700338void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700339 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
340 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700341 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700342
343 mCaches.resetScissor();
344 dirtyClip();
345}
346
Romain Guy8f3b8e32012-03-27 16:33:45 -0700347status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800348 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700349
Chris Craikd6b65f62014-01-01 14:45:21 -0800350 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700351 clip.snapToPixelBoundaries();
352
Romain Guyd643bb52011-03-01 14:55:21 -0800353 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800354 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800355 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800356 dirtyLayerUnchecked(clip, getRegion());
357 }
Romain Guyd643bb52011-03-01 14:55:21 -0800358
Romain Guy08aa2cb2011-03-17 11:06:57 -0700359 DrawGlInfo info;
360 info.clipLeft = clip.left;
361 info.clipTop = clip.top;
362 info.clipRight = clip.right;
363 info.clipBottom = clip.bottom;
364 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700365 info.width = getViewportWidth();
366 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800367 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700368
John Reck3b202512014-06-23 13:13:08 -0700369 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700370 // setup GL state for functor
371 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700372 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
373 }
John Reck3b202512014-06-23 13:13:08 -0700374 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700375 setScissorFromClip();
376 }
Chris Craik54f574a2013-08-26 11:23:46 -0700377
John Reck3b202512014-06-23 13:13:08 -0700378 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
379 // Scissor may have been modified, reset dirty clip
380 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800381
John Reck750ca6d2014-03-28 16:33:18 -0700382 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800383}
384
Romain Guyf6a11b82010-06-23 17:47:49 -0700385///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700386// Debug
387///////////////////////////////////////////////////////////////////////////////
388
Chris Craik62d307c2014-07-29 10:35:13 -0700389void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
390#if DEBUG_DETAILED_EVENTS
391 const int BUFFER_SIZE = 256;
392 va_list ap;
393 char buf[BUFFER_SIZE];
394
395 va_start(ap, fmt);
396 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
397 va_end(ap);
398
399 eventMark(buf);
400#endif
401}
402
403
Romain Guy0f6675332013-03-01 14:31:04 -0800404void OpenGLRenderer::eventMark(const char* name) const {
405 mCaches.eventMark(0, name);
406}
407
Romain Guy87e2f7572012-09-24 11:37:12 -0700408void OpenGLRenderer::startMark(const char* name) const {
409 mCaches.startMark(0, name);
410}
411
412void OpenGLRenderer::endMark() const {
413 mCaches.endMark();
414}
415
416void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700417 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700418}
419
420void OpenGLRenderer::renderOverdraw() {
421 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700422 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700423
424 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700425 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700426 clip->right - clip->left, clip->bottom - clip->top);
427
Romain Guy627c6fd2013-08-21 11:53:18 -0700428 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700429 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700430 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
431
432 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700433 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700434 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
435
436 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
439
440 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
443
Romain Guy87e2f7572012-09-24 11:37:12 -0700444 mCaches.stencil.disable();
445 }
446}
447
448///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700449// Layers
450///////////////////////////////////////////////////////////////////////////////
451
452bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700453 if (layer->deferredUpdateScheduled && layer->renderer
454 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700455
Romain Guy7c450aa2012-09-21 19:15:00 -0700456 if (inFrame) {
457 endTiling();
458 debugOverdraw(false, false);
459 }
Romain Guy11cb6422012-09-21 00:39:43 -0700460
Romain Guy96885eb2013-03-26 15:05:58 -0700461 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700462 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700463 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700464 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700465 }
Romain Guy11cb6422012-09-21 00:39:43 -0700466
467 if (inFrame) {
468 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800469 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700470 }
471
Romain Guy5bb3c732012-11-29 17:52:58 -0800472 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700473 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700474
475 return true;
476 }
477
478 return false;
479}
480
481void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700482 // If draw deferring is enabled this method will simply defer
483 // the display list of each individual layer. The layers remain
484 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700485 int count = mLayerUpdates.size();
486 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700487 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
488 startMark("Layer Updates");
489 } else {
490 startMark("Defer Layer Updates");
491 }
Romain Guy11cb6422012-09-21 00:39:43 -0700492
Chris Craik1206b9b2013-04-04 14:46:24 -0700493 // Note: it is very important to update the layers in order
494 for (int i = 0; i < count; i++) {
John Reck0e89e2b2014-10-31 14:49:06 -0700495 Layer* layer = mLayerUpdates.itemAt(i).get();
Romain Guy11cb6422012-09-21 00:39:43 -0700496 updateLayer(layer, false);
Romain Guy11cb6422012-09-21 00:39:43 -0700497 }
Romain Guy11cb6422012-09-21 00:39:43 -0700498
Romain Guy96885eb2013-03-26 15:05:58 -0700499 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
500 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700501 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700502 }
503 endMark();
504 }
505}
506
507void OpenGLRenderer::flushLayers() {
508 int count = mLayerUpdates.size();
509 if (count > 0) {
510 startMark("Apply Layer Updates");
Romain Guy96885eb2013-03-26 15:05:58 -0700511
Chris Craik1206b9b2013-04-04 14:46:24 -0700512 // Note: it is very important to update the layers in order
513 for (int i = 0; i < count; i++) {
Chris Craik70850ea2014-11-18 10:49:23 -0800514 mLayerUpdates.itemAt(i)->flush();
Romain Guy96885eb2013-03-26 15:05:58 -0700515 }
516
517 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700518 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700519
Romain Guy11cb6422012-09-21 00:39:43 -0700520 endMark();
521 }
522}
523
524void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
525 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700526 // Make sure we don't introduce duplicates.
527 // SortedVector would do this automatically but we need to respect
528 // the insertion order. The linear search is not an issue since
529 // this list is usually very short (typically one item, at most a few)
530 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
531 if (mLayerUpdates.itemAt(i) == layer) {
532 return;
533 }
534 }
Romain Guy11cb6422012-09-21 00:39:43 -0700535 mLayerUpdates.push_back(layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700536 }
537}
538
Romain Guye93482f2013-06-17 13:14:51 -0700539void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
540 if (layer) {
541 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
542 if (mLayerUpdates.itemAt(i) == layer) {
543 mLayerUpdates.removeAt(i);
Romain Guye93482f2013-06-17 13:14:51 -0700544 break;
545 }
546 }
547 }
548}
549
Romain Guy40543602013-06-12 15:31:28 -0700550void OpenGLRenderer::flushLayerUpdates() {
Chris Craik70850ea2014-11-18 10:49:23 -0800551 ATRACE_NAME("Update HW Layers");
Romain Guy40543602013-06-12 15:31:28 -0700552 syncState();
553 updateLayers();
554 flushLayers();
555 // Wait for all the layer updates to be executed
556 AutoFence fence;
557}
558
John Reck443a7142014-09-04 17:40:05 -0700559void OpenGLRenderer::markLayersAsBuildLayers() {
560 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
561 mLayerUpdates[i]->wasBuildLayered = true;
562 }
563}
564
Romain Guy11cb6422012-09-21 00:39:43 -0700565///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700566// State management
567///////////////////////////////////////////////////////////////////////////////
568
Chris Craik14e51302013-12-30 15:32:54 -0800569void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700570 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800571 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
572 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700573
Chris Craika64a2be2014-05-14 14:17:01 -0700574 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700575 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700576 }
577
Romain Guy2542d192010-08-18 11:47:12 -0700578 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700579 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700580 }
Romain Guy2542d192010-08-18 11:47:12 -0700581
Romain Guy5ec99242010-11-03 16:19:08 -0700582 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700583 endMark(); // Savelayer
Chris Craika8bea8e2014-09-24 11:29:43 -0700584 ATRACE_END(); // SaveLayer
Chris Craik7273daa2013-03-28 11:25:24 -0700585 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800586 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700587 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700588 }
Romain Guybb9524b2010-06-22 18:56:38 -0700589}
590
Romain Guyf6a11b82010-06-23 17:47:49 -0700591///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700592// Layers
593///////////////////////////////////////////////////////////////////////////////
594
595int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700596 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700597 // force matrix/clip isolation for layer
598 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
599
Romain Guyeb993562010-10-05 18:14:38 -0700600 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700601
Chris Craikd6b65f62014-01-01 14:45:21 -0800602 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700603 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700604 }
Romain Guyd55a8612010-06-28 17:42:46 -0700605
606 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700607}
608
Chris Craikd90144d2013-03-19 15:03:48 -0700609void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
610 const Rect untransformedBounds(bounds);
611
Chris Craikd6b65f62014-01-01 14:45:21 -0800612 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700613
614 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800615 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700616 // We cannot work with sub-pixels in this case
617 bounds.snapToPixelBoundaries();
618
619 // When the layer is not an FBO, we may use glCopyTexImage so we
620 // need to make sure the layer does not extend outside the bounds
621 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700622 const Snapshot& previous = *(currentSnapshot()->previous);
623 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
624 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700625 bounds.setEmpty();
626 } else if (fboLayer) {
627 clip.set(bounds);
628 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800629 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700630 inverse.mapRect(clip);
631 clip.snapToPixelBoundaries();
632 if (clip.intersect(untransformedBounds)) {
633 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
634 bounds.set(untransformedBounds);
635 } else {
636 clip.setEmpty();
637 }
638 }
639 } else {
640 bounds.setEmpty();
641 }
642}
643
Chris Craik408eb122013-03-26 18:55:15 -0700644void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
645 bool fboLayer, int alpha) {
646 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
647 bounds.getHeight() > mCaches.maxTextureSize ||
648 (fboLayer && clip.isEmpty())) {
649 mSnapshot->empty = fboLayer;
650 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700651 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700652 }
653}
654
Chris Craikd90144d2013-03-19 15:03:48 -0700655int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500656 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700657 const int count = saveSnapshot(flags);
658
Chris Craikd6b65f62014-01-01 14:45:21 -0800659 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700660 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
661 // operations will be able to store and restore the current clip and transform info, and
662 // quick rejection will be correct (for display lists)
663
664 Rect bounds(left, top, right, bottom);
665 Rect clip;
666 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500667 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700668
Chris Craikd6b65f62014-01-01 14:45:21 -0800669 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700670 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
671 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700672 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700673 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700674 }
675 }
676
677 return count;
678}
679
Romain Guy1c740bc2010-09-13 18:00:09 -0700680/**
681 * Layers are viewed by Skia are slightly different than layers in image editing
682 * programs (for instance.) When a layer is created, previously created layers
683 * and the frame buffer still receive every drawing command. For instance, if a
684 * layer is created and a shape intersecting the bounds of the layers and the
685 * framebuffer is draw, the shape will be drawn on both (unless the layer was
686 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
687 *
688 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
689 * texture. Unfortunately, this is inefficient as it requires every primitive to
690 * be drawn n + 1 times, where n is the number of active layers. In practice this
691 * means, for every primitive:
692 * - Switch active frame buffer
693 * - Change viewport, clip and projection matrix
694 * - Issue the drawing
695 *
696 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700697 * To avoid this, layers are implemented in a different way here, at least in the
698 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
699 * is set. When this flag is set we can redirect all drawing operations into a
700 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700701 *
702 * This implementation relies on the frame buffer being at least RGBA 8888. When
703 * a layer is created, only a texture is created, not an FBO. The content of the
704 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700705 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700706 * buffer and drawing continues as normal. This technique therefore treats the
707 * frame buffer as a scratch buffer for the layers.
708 *
709 * To compose the layers back onto the frame buffer, each layer texture
710 * (containing the original frame buffer data) is drawn as a simple quad over
711 * the frame buffer. The trick is that the quad is set as the composition
712 * destination in the blending equation, and the frame buffer becomes the source
713 * of the composition.
714 *
715 * Drawing layers with an alpha value requires an extra step before composition.
716 * An empty quad is drawn over the layer's region in the frame buffer. This quad
717 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
718 * quad is used to multiply the colors in the frame buffer. This is achieved by
719 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
720 * GL_ZERO, GL_SRC_ALPHA.
721 *
722 * Because glCopyTexImage2D() can be slow, an alternative implementation might
723 * be use to draw a single clipped layer. The implementation described above
724 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700725 *
726 * (1) The frame buffer is actually not cleared right away. To allow the GPU
727 * to potentially optimize series of calls to glCopyTexImage2D, the frame
728 * buffer is left untouched until the first drawing operation. Only when
729 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700730 */
Chet Haased48885a2012-08-28 17:43:28 -0700731bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700732 const SkPaint* paint, int flags, const SkPath* convexMask) {
Andreas Gampe1e196742014-11-10 15:23:43 -0800733 if (kDebugLayers) {
734 ALOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
735 ALOGD("Layer cache size = %d", mCaches.layerCache.getSize());
736 }
Romain Guy8ba548f2010-06-30 19:21:21 -0700737
Romain Guyeb993562010-10-05 18:14:38 -0700738 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
739
Romain Guyf607bdc2010-09-10 19:20:06 -0700740 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700741 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700742 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700743 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000744 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700745
746 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800747 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700748 return false;
749 }
Romain Guyf18fd992010-07-08 11:45:51 -0700750
Romain Guya1d3c912011-12-13 14:55:06 -0800751 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700752 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700753 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700754 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700755 }
756
Derek Sollenberger674554f2014-02-19 16:47:32 +0000757 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700758 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700759 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
760 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500761
Chet Haasea23eed82012-04-12 15:19:04 -0700762 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700763 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700764 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda570202010-07-06 11:39:32 -0700765
Romain Guy8fb95422010-08-17 18:38:51 -0700766 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700767 mSnapshot->flags |= Snapshot::kFlagIsLayer;
768 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700769
Chris Craika8bea8e2014-09-24 11:29:43 -0700770 ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
771 fboLayer ? "" : "unclipped ",
772 layer->getWidth(), layer->getHeight());
Chris Craik7273daa2013-03-28 11:25:24 -0700773 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700774 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700775 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700776 } else {
777 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700778 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800779 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700780 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700781 // Workaround for some GL drivers. When reading pixels lying outside
782 // of the window we should get undefined values for those pixels.
783 // Unfortunately some drivers will turn the entire target texture black
784 // when reading outside of the window.
785 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
786 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700787 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800788 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700789
Chris Craika64a2be2014-05-14 14:17:01 -0700790 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
791 bounds.left, getViewportHeight() - bounds.bottom,
792 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700793
Romain Guy54be1cd2011-06-13 19:04:27 -0700794 // Enqueue the buffer coordinates to clear the corresponding region later
795 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700796 }
Romain Guyeb993562010-10-05 18:14:38 -0700797 }
Romain Guyf86ef572010-07-01 11:05:42 -0700798
Romain Guyd55a8612010-06-28 17:42:46 -0700799 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700800}
801
Chris Craike63f7c622013-10-17 10:30:55 -0700802bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800803 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700804 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700805
Chet Haased48885a2012-08-28 17:43:28 -0700806 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700807 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700808 mSnapshot->fbo = layer->getFbo();
809 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
810 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700811 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700812 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700813
Romain Guy2b7028e2012-09-19 17:25:38 -0700814 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700815 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700816 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700817 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700818 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700819
820 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700821 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700822 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700823 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700824 }
825
826 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700827 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700828
henry.uh_chen33f5a592014-07-02 19:36:56 +0800829 // Expand the startTiling region by 1
830 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700831
832 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700833 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800834 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700835 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700836 glClear(GL_COLOR_BUFFER_BIT);
837
838 dirtyClip();
839
840 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700841 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700842 return true;
843}
844
Romain Guy1c740bc2010-09-13 18:00:09 -0700845/**
846 * Read the documentation of createLayer() before doing anything in this method.
847 */
Chris Craik14e51302013-12-30 15:32:54 -0800848void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
849 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000850 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700851 return;
852 }
853
Chris Craik14e51302013-12-30 15:32:54 -0800854 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800855 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800856 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700857
Chris Craik39a908c2013-06-13 14:39:01 -0700858 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800859 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700860 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700861 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
862
Romain Guyeb993562010-10-05 18:14:38 -0700863 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700864 endTiling();
865
Romain Guye0aa84b2012-04-03 19:30:26 -0700866 // Detach the texture from the FBO
867 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800868
869 layer->removeFbo(false);
870
Romain Guyeb993562010-10-05 18:14:38 -0700871 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700872 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700873 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700874
Chris Craikd6b65f62014-01-01 14:45:21 -0800875 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700876 }
877
Romain Guy9ace8f52011-07-07 20:50:11 -0700878 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500879 SkPaint layerPaint;
880 layerPaint.setAlpha(layer->getAlpha());
881 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
882 layerPaint.setColorFilter(layer->getColorFilter());
883
884 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700885 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700886 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700887 }
888
Romain Guy03750a02010-10-18 14:06:08 -0700889 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700890
Romain Guya1d3c912011-12-13 14:55:06 -0800891 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700892
Romain Guy5b3b3522010-10-27 18:57:51 -0700893 // When the layer is stored in an FBO, we can save a bit of fillrate by
894 // drawing only the dirty region
895 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800896 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700897 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700898 } else if (!rect.isEmpty()) {
899 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530900
901 save(0);
902 // the layer contains screen buffer content that shouldn't be alpha modulated
903 // (and any necessary alpha modulation was handled drawing into the layer)
904 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700905 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530906 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700907 }
Romain Guy8b55f372010-08-18 17:10:07 -0700908
Romain Guy746b7402010-10-26 16:27:31 -0700909 dirtyClip();
910
Romain Guyeb993562010-10-05 18:14:38 -0700911 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700912 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700913 if (!mCaches.layerCache.put(layer)) {
Andreas Gampe1e196742014-11-10 15:23:43 -0800914 if (kDebugLayers) {
915 ALOGD("Deleting layer");
916 }
John Reck0e89e2b2014-10-31 14:49:06 -0700917 layer->decStrong(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700918 }
919}
920
Romain Guyaa6c24c2011-04-28 18:40:04 -0700921void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700922 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700923
924 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700925 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700926 setupDrawWithTexture();
927 } else {
928 setupDrawWithExternalTexture();
929 }
930 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700931 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500932 setupDrawColorFilter(layer->getColorFilter());
933 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700934 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700935 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500936 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700937 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
938 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700939 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700940 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700941 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800942 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800943 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700944 layer->getWidth() == (uint32_t) rect.getWidth() &&
945 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800946 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
947 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700948
Romain Guyd21b6e12011-11-30 20:21:23 -0800949 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800950 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
951 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700952 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800953 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800954 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
955 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700956 }
957 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700958 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700959
960 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700961}
962
Romain Guy5b3b3522010-10-27 18:57:51 -0700963void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700964 if (layer->isTextureLayer()) {
965 EVENT_LOGD("composeTextureLayerRect");
966 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
967 drawTextureLayer(layer, rect);
968 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
969 } else {
970 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -0700971 const Rect& texCoords = layer->texCoords;
972 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
973 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700974
Romain Guy9ace8f52011-07-07 20:50:11 -0700975 float x = rect.left;
976 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -0800977 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700978 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700979 layer->getHeight() == (uint32_t) rect.getHeight();
980
981 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700982 // When we're swapping, the layer is already in screen coordinates
983 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800984 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
985 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700986 }
987
Romain Guyd21b6e12011-11-30 20:21:23 -0800988 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700989 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800990 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700991 }
992
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500993 SkPaint layerPaint;
994 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
995 layerPaint.setXfermodeMode(layer->getMode());
996 layerPaint.setColorFilter(layer->getColorFilter());
997
998 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700999 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001000 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001001 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001002 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001003
Romain Guyaa6c24c2011-04-28 18:40:04 -07001004 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001005 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001006}
1007
Chris Craik34416ea2013-04-15 16:08:28 -07001008/**
1009 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1010 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1011 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1012 * by saveLayer's restore
1013 */
1014#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1015 DRAW_COMMAND; \
1016 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1017 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1018 DRAW_COMMAND; \
1019 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1020 } \
1021 }
1022
1023#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1024
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001025// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1026// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1027class LayerShader : public SkShader {
1028public:
1029 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1030 : INHERITED(localMatrix)
1031 , mLayer(layer) {
1032 }
1033
1034 virtual bool asACustomShader(void** data) const {
1035 if (data) {
1036 *data = static_cast<void*>(mLayer);
1037 }
1038 return true;
1039 }
1040
1041 virtual bool isOpaque() const {
1042 return !mLayer->isBlend();
1043 }
1044
1045protected:
1046 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1047 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1048 }
1049
1050 virtual void flatten(SkWriteBuffer&) const {
1051 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1052 }
1053
1054 virtual Factory getFactory() const {
1055 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1056 return NULL;
1057 }
1058private:
1059 // Unowned.
1060 Layer* mLayer;
1061 typedef SkShader INHERITED;
1062};
1063
Romain Guy5b3b3522010-10-27 18:57:51 -07001064void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001065 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1066
1067 if (layer->getConvexMask()) {
1068 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1069
1070 // clip to the area of the layer the mask can be larger
1071 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1072
1073 SkPaint paint;
1074 paint.setAntiAlias(true);
1075 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1076
Chris Craik3f0854292014-04-15 16:18:08 -07001077 // create LayerShader to map SaveLayer content into subsequent draw
1078 SkMatrix shaderMatrix;
1079 shaderMatrix.setTranslate(rect.left, rect.bottom);
1080 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001081 LayerShader layerShader(layer, &shaderMatrix);
1082 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001083
1084 // Since the drawing primitive is defined in local drawing space,
1085 // we don't need to modify the draw matrix
1086 const SkPath* maskPath = layer->getConvexMask();
1087 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1088
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001089 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001090 restore();
1091
1092 return;
1093 }
1094
Romain Guy5b3b3522010-10-27 18:57:51 -07001095 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001096 layer->setRegionAsRect();
1097
Chris Craik34416ea2013-04-15 16:08:28 -07001098 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001099
Romain Guy5b3b3522010-10-27 18:57:51 -07001100 layer->region.clear();
1101 return;
1102 }
1103
Chris Craik62d307c2014-07-29 10:35:13 -07001104 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001105 // standard Region based draw
1106 size_t count;
1107 const android::Rect* rects;
1108 Region safeRegion;
1109 if (CC_LIKELY(hasRectToRectTransform())) {
1110 rects = layer->region.getArray(&count);
1111 } else {
1112 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1113 rects = safeRegion.getArray(&count);
1114 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001115
Chris Craik3f0854292014-04-15 16:18:08 -07001116 const float alpha = getLayerAlpha(layer);
1117 const float texX = 1.0f / float(layer->getWidth());
1118 const float texY = 1.0f / float(layer->getHeight());
1119 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001120
Chris Craik3f0854292014-04-15 16:18:08 -07001121 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001122
Chris Craik3f0854292014-04-15 16:18:08 -07001123 // We must get (and therefore bind) the region mesh buffer
1124 // after we setup drawing in case we need to mess with the
1125 // stencil buffer in setupDraw()
1126 TextureVertex* mesh = mCaches.getRegionMesh();
1127 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001128
Chris Craik3f0854292014-04-15 16:18:08 -07001129 setupDrawWithTexture();
1130 setupDrawColor(alpha, alpha, alpha, alpha);
1131 setupDrawColorFilter(layer->getColorFilter());
1132 setupDrawBlending(layer);
1133 setupDrawProgram();
1134 setupDrawDirtyRegionsDisabled();
1135 setupDrawPureColorUniforms();
1136 setupDrawColorFilterUniforms(layer->getColorFilter());
1137 setupDrawTexture(layer->getTexture());
1138 if (currentTransform()->isPureTranslate()) {
1139 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1140 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001141
Chris Craik3f0854292014-04-15 16:18:08 -07001142 layer->setFilter(GL_NEAREST);
1143 setupDrawModelView(kModelViewMode_Translate, false,
1144 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1145 } else {
1146 layer->setFilter(GL_LINEAR);
1147 setupDrawModelView(kModelViewMode_Translate, false,
1148 rect.left, rect.top, rect.right, rect.bottom);
1149 }
1150 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001151
Chris Craik3f0854292014-04-15 16:18:08 -07001152 for (size_t i = 0; i < count; i++) {
1153 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001154
Chris Craik3f0854292014-04-15 16:18:08 -07001155 const float u1 = r->left * texX;
1156 const float v1 = (height - r->top) * texY;
1157 const float u2 = r->right * texX;
1158 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001159
Chris Craik3f0854292014-04-15 16:18:08 -07001160 // TODO: Reject quads outside of the clip
1161 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1162 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1163 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1164 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001165
Chris Craik3f0854292014-04-15 16:18:08 -07001166 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001167
Chris Craik3f0854292014-04-15 16:18:08 -07001168 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001169 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1170 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001171 numQuads = 0;
1172 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001173 }
Chris Craik3f0854292014-04-15 16:18:08 -07001174 }
1175
1176 if (numQuads > 0) {
1177 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1178 GL_UNSIGNED_SHORT, NULL));
1179 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001180
Romain Guy5b3b3522010-10-27 18:57:51 -07001181#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001182 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001183#endif
1184
Chris Craik3f0854292014-04-15 16:18:08 -07001185 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001186}
1187
Romain Guy3a3133d2011-02-01 22:59:58 -08001188#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001189void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001190 size_t count;
1191 const android::Rect* rects = region.getArray(&count);
1192
1193 uint32_t colors[] = {
1194 0x7fff0000, 0x7f00ff00,
1195 0x7f0000ff, 0x7fff00ff,
1196 };
1197
1198 int offset = 0;
1199 int32_t top = rects[0].top;
1200
1201 for (size_t i = 0; i < count; i++) {
1202 if (top != rects[i].top) {
1203 offset ^= 0x2;
1204 top = rects[i].top;
1205 }
1206
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001207 SkPaint paint;
1208 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001209 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001210 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001211 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001212}
Chris Craike63f7c622013-10-17 10:30:55 -07001213#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001214
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001215void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001216 Vector<float> rects;
1217
1218 SkRegion::Iterator it(region);
1219 while (!it.done()) {
1220 const SkIRect& r = it.rect();
1221 rects.push(r.fLeft);
1222 rects.push(r.fTop);
1223 rects.push(r.fRight);
1224 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001225 it.next();
1226 }
1227
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001228 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001229}
1230
Romain Guy5b3b3522010-10-27 18:57:51 -07001231void OpenGLRenderer::dirtyLayer(const float left, const float top,
1232 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001233 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001234 Rect bounds(left, top, right, bottom);
1235 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001236 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001237 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001238}
1239
1240void OpenGLRenderer::dirtyLayer(const float left, const float top,
1241 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001242 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001243 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001244 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001245 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001246}
1247
1248void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001249 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001250 bounds.snapToPixelBoundaries();
1251 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1252 if (!dirty.isEmpty()) {
1253 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001254 }
1255 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001256}
1257
Chris Craik4063a0e2013-11-15 16:06:56 -08001258void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001259 GLsizei elementsCount = quadsCount * 6;
1260 while (elementsCount > 0) {
1261 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1262
Romain Guy3380cfd2013-08-15 16:57:57 -07001263 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001264 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1265
1266 elementsCount -= drawCount;
1267 // Though there are 4 vertices in a quad, we use 6 indices per
1268 // quad to draw with GL_TRIANGLES
1269 mesh += (drawCount / 6) * 4;
1270 }
1271}
1272
Romain Guy54be1cd2011-06-13 19:04:27 -07001273void OpenGLRenderer::clearLayerRegions() {
1274 const size_t count = mLayers.size();
1275 if (count == 0) return;
1276
Chris Craikd6b65f62014-01-01 14:45:21 -08001277 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001278 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001279 // Doing several glScissor/glClear here can negatively impact
1280 // GPUs with a tiler architecture, instead we draw quads with
1281 // the Clear blending mode
1282
1283 // The list contains bounds that have already been clipped
1284 // against their initial clip rect, and the current clip
1285 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001286 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001287
Romain Guy448455f2013-07-22 13:57:50 -07001288 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001289 Vertex* vertex = mesh;
1290
1291 for (uint32_t i = 0; i < count; i++) {
1292 Rect* bounds = mLayers.itemAt(i);
1293
Romain Guy54be1cd2011-06-13 19:04:27 -07001294 Vertex::set(vertex++, bounds->left, bounds->top);
1295 Vertex::set(vertex++, bounds->right, bounds->top);
1296 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001297 Vertex::set(vertex++, bounds->right, bounds->bottom);
1298
1299 delete bounds;
1300 }
Romain Guye67307c2013-02-11 18:01:20 -08001301 // We must clear the list of dirty rects before we
1302 // call setupDraw() to prevent stencil setup to do
1303 // the same thing again
1304 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001305
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001306 SkPaint clearPaint;
1307 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1308
Romain Guy54be1cd2011-06-13 19:04:27 -07001309 setupDraw(false);
1310 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001311 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001312 setupDrawProgram();
1313 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001314 setupDrawModelView(kModelViewMode_Translate, false,
1315 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001316
Chris Craik4063a0e2013-11-15 16:06:56 -08001317 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001318
1319 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001320 } else {
1321 for (uint32_t i = 0; i < count; i++) {
1322 delete mLayers.itemAt(i);
1323 }
Romain Guye67307c2013-02-11 18:01:20 -08001324 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001325 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001326}
1327
Romain Guybd6b79b2010-06-26 00:13:53 -07001328///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001329// State Deferral
1330///////////////////////////////////////////////////////////////////////////////
1331
Chris Craikff785832013-03-08 13:12:16 -08001332bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001333 const Rect* currentClip = currentClipRect();
1334 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001335
Chris Craikff785832013-03-08 13:12:16 -08001336 if (stateDeferFlags & kStateDeferFlag_Draw) {
1337 // state has bounds initialized in local coordinates
1338 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001339 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001340 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001341 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1342 // is used, it should more closely duplicate the quickReject logic (in how it uses
1343 // snapToPixelBoundaries)
1344
Chris Craikd6b65f62014-01-01 14:45:21 -08001345 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001346 // quick rejected
1347 return true;
1348 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001349
Chris Craika02c4ed2013-06-14 13:43:58 -07001350 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001351 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001352 int& flags = state.mClipSideFlags;
1353 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001354 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1355 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1356 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1357 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001358 }
1359 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001360 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001361 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1362 // overdraw avoidance (since we don't know what it overlaps)
1363 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001364 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001365 }
1366 }
1367
Chris Craik527a3aa2013-03-04 10:19:31 -08001368 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1369 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001370 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001371 }
1372
Chris Craik7273daa2013-03-28 11:25:24 -07001373 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1374 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001375 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001376 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001377 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001378
1379 // always store/restore, since it's just a pointer
1380 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001381 return false;
1382}
1383
Chris Craik527a3aa2013-03-04 10:19:31 -08001384void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001385 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001386 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001387 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001388 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001389
Chris Craik527a3aa2013-03-04 10:19:31 -08001390 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001391 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1392 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001393 dirtyClip();
1394 }
Chris Craikc3566d02013-02-04 16:16:33 -08001395}
1396
Chris Craik28ce94a2013-05-31 11:38:03 -07001397/**
1398 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1399 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1400 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1401 *
1402 * This method should be called when restoreDisplayState() won't be restoring the clip
1403 */
1404void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1405 if (clipRect != NULL) {
1406 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1407 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001408 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001409 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001410 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001411 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001412}
1413
Chris Craikc3566d02013-02-04 16:16:33 -08001414///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001415// Clipping
1416///////////////////////////////////////////////////////////////////////////////
1417
Romain Guybb9524b2010-06-22 18:56:38 -07001418void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001419 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001420 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001421
Chris Craika64a2be2014-05-14 14:17:01 -07001422 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001423 clip.getWidth(), clip.getHeight())) {
1424 mDirtyClip = false;
1425 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001426}
1427
Romain Guy8ce00302013-01-15 18:51:42 -08001428void OpenGLRenderer::ensureStencilBuffer() {
1429 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1430 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1431 // just hope we have one when hasLayer() returns false.
1432 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001433 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001434 }
1435}
1436
1437void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1438 // The layer's FBO is already bound when we reach this stage
1439 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001440 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1441 // is attached after we initiated tiling. We must turn it off,
1442 // attach the new render buffer then turn tiling back on
1443 endTiling();
1444
Romain Guy8d4aeb72013-02-12 16:08:55 -08001445 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001446 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001447 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001448
Romain Guyf735c8e2013-01-31 17:45:55 -08001449 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001450 }
1451}
1452
1453void OpenGLRenderer::setStencilFromClip() {
1454 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001455 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001456 EVENT_LOGD("setStencilFromClip - enabling");
1457
Romain Guy8ce00302013-01-15 18:51:42 -08001458 // NOTE: The order here is important, we must set dirtyClip to false
1459 // before any draw call to avoid calling back into this method
1460 mDirtyClip = false;
1461
1462 ensureStencilBuffer();
1463
1464 mCaches.stencil.enableWrite();
1465
Chris Craikdeeda3d2014-05-05 19:09:33 -07001466 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001467 // to the region's bounds
1468 bool resetScissor = mCaches.enableScissor();
1469 if (resetScissor) {
1470 // The scissor was not set so we now need to update it
1471 setScissorFromClip();
1472 }
1473 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001474
1475 // stash and disable the outline clip state, since stencil doesn't account for outline
1476 bool storedSkipOutlineClip = mSkipOutlineClip;
1477 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001478
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001479 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001480 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001481 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1482
Romain Guy8ce00302013-01-15 18:51:42 -08001483 // NOTE: We could use the region contour path to generate a smaller mesh
1484 // Since we are using the stencil we could use the red book path
1485 // drawing technique. It might increase bandwidth usage though.
1486
1487 // The last parameter is important: we are not drawing in the color buffer
1488 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001489 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001490 if (resetScissor) mCaches.disableScissor();
1491 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001492
1493 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001494
1495 // Draw the region used to generate the stencil if the appropriate debug
1496 // mode is enabled
1497 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001498 paint.setColor(0x7f0000ff);
1499 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1500 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001501 }
Romain Guy8ce00302013-01-15 18:51:42 -08001502 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001503 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001504 mCaches.stencil.disable();
1505 }
1506 }
1507}
1508
Chris Craikf0a59072013-11-19 18:00:46 -08001509/**
1510 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1511 *
1512 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1513 * style, and tessellated AA ramp
1514 */
1515bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001516 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001517 bool snapOut = paint && paint->isAntiAlias();
1518
1519 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1520 float outset = paint->getStrokeWidth() * 0.5f;
1521 left -= outset;
1522 top -= outset;
1523 right += outset;
1524 bottom += outset;
1525 }
1526
Chris Craikdeeda3d2014-05-05 19:09:33 -07001527 bool clipRequired = false;
1528 bool roundRectClipRequired = false;
1529 if (calculateQuickRejectForScissor(left, top, right, bottom,
1530 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001531 return true;
1532 }
1533
Chris Craikf23b25a2014-06-26 15:46:20 -07001534 // not quick rejected, so enable the scissor if clipRequired
1535 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1536 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001537 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001538}
1539
Romain Guy8ce00302013-01-15 18:51:42 -08001540void OpenGLRenderer::debugClip() {
1541#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001542 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001543 SkPaint paint;
1544 paint.setColor(0x7f00ff00);
1545 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1546
Romain Guy8ce00302013-01-15 18:51:42 -08001547 }
1548#endif
1549}
1550
Romain Guyf6a11b82010-06-23 17:47:49 -07001551///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001552// Drawing commands
1553///////////////////////////////////////////////////////////////////////////////
1554
Chris Craik62d307c2014-07-29 10:35:13 -07001555void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001556 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001557 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001558 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001559 // Make sure setScissor & setStencil happen at the beginning of
1560 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001561 if (mDirtyClip) {
1562 if (mCaches.scissorEnabled) {
1563 setScissorFromClip();
1564 }
Chris Craik62d307c2014-07-29 10:35:13 -07001565
1566 if (clearLayer) {
1567 setStencilFromClip();
1568 } else {
1569 // While clearing layer, force disable stencil buffer, since
1570 // it's invalid to stencil-clip *during* the layer clear
1571 mCaches.stencil.disable();
1572 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001573 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001574
Romain Guy70ca14e2010-12-13 18:24:33 -08001575 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001576
Romain Guy70ca14e2010-12-13 18:24:33 -08001577 mSetShaderColor = false;
1578 mColorSet = false;
1579 mColorA = mColorR = mColorG = mColorB = 0.0f;
1580 mTextureUnit = 0;
1581 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001582
1583 // Enable debug highlight when what we're about to draw is tested against
1584 // the stencil buffer and if stencil highlight debugging is on
1585 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1586 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1587 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001588}
1589
1590void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1591 mDescription.hasTexture = true;
1592 mDescription.hasAlpha8Texture = isAlpha8;
1593}
1594
Romain Guyff316ec2013-02-13 18:39:43 -08001595void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1596 mDescription.hasTexture = true;
1597 mDescription.hasColors = true;
1598 mDescription.hasAlpha8Texture = isAlpha8;
1599}
1600
Romain Guyaa6c24c2011-04-28 18:40:04 -07001601void OpenGLRenderer::setupDrawWithExternalTexture() {
1602 mDescription.hasExternalTexture = true;
1603}
1604
Romain Guy15bc6432011-12-13 13:11:32 -08001605void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001606 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001607}
1608
Chris Craik91a8c7c2014-08-12 14:31:35 -07001609void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1610 mDescription.hasVertexAlpha = true;
1611 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001612}
1613
Romain Guy8d0d4782010-12-14 20:13:35 -08001614void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1615 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001616 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1617 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1618 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001619 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001620 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001621}
1622
Romain Guy86568192010-12-14 15:55:39 -08001623void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1624 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001625 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1626 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1627 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001628 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001629 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001630}
1631
Romain Guy41210632012-07-16 17:04:24 -07001632void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1633 mCaches.fontRenderer->describe(mDescription, paint);
1634}
1635
Romain Guy70ca14e2010-12-13 18:24:33 -08001636void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1637 mColorA = a;
1638 mColorR = r;
1639 mColorG = g;
1640 mColorB = b;
1641 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001642 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001643}
1644
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001645void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1646 if (shader != NULL) {
1647 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001648 }
1649}
1650
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001651void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1652 if (filter == NULL) {
1653 return;
1654 }
1655
1656 SkXfermode::Mode mode;
1657 if (filter->asColorMode(NULL, &mode)) {
1658 mDescription.colorOp = ProgramDescription::kColorBlend;
1659 mDescription.colorMode = mode;
1660 } else if (filter->asColorMatrix(NULL)) {
1661 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001662 }
1663}
1664
Romain Guyf09ef512011-05-27 11:43:46 -07001665void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1666 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1667 mColorA = 1.0f;
1668 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001669 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001670 }
1671}
1672
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001673void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1674 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001675 // When the blending mode is kClear_Mode, we need to use a modulate color
1676 // argb=1,0,0,0
1677 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001678 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001679 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001680 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001681 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001682}
1683
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001684void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1685 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001686 // When the blending mode is kClear_Mode, we need to use a modulate color
1687 // argb=1,0,0,0
1688 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001689 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001690 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1691 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001692 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001693}
1694
1695void OpenGLRenderer::setupDrawProgram() {
1696 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001697 if (mDescription.hasRoundRectClip) {
1698 // TODO: avoid doing this repeatedly, stashing state pointer in program
1699 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001700 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001701 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001702 innerRect.left, innerRect.top,
1703 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001704 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1705 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001706
1707 // add half pixel to round out integer rect space to cover pixel centers
1708 float roundedOutRadius = state->radius + 0.5f;
1709 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1710 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001711 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001712}
1713
1714void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1715 mTrackDirtyRegions = false;
1716}
1717
Chris Craik4063a0e2013-11-15 16:06:56 -08001718void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1719 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001720 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001721 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001722 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001723 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001724
Romain Guy86568192010-12-14 15:55:39 -08001725 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001726 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1727 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1728 if (dirty && mTrackDirtyRegions) {
1729 if (!ignoreTransform) {
1730 dirtyLayer(left, top, right, bottom, *currentTransform());
1731 } else {
1732 dirtyLayer(left, top, right, bottom);
1733 }
Romain Guy86568192010-12-14 15:55:39 -08001734 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001735}
1736
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001737void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1738 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001739 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1740 }
1741}
1742
Romain Guy86568192010-12-14 15:55:39 -08001743void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001744 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001745 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001746 }
1747}
1748
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001749void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1750 if (shader == NULL) {
1751 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001752 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001753
1754 if (ignoreTransform) {
1755 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1756 // because it was built into modelView / the geometry, and the description needs to
1757 // compensate.
1758 mat4 modelViewWithoutTransform;
1759 modelViewWithoutTransform.loadInverse(*currentTransform());
1760 modelViewWithoutTransform.multiply(mModelViewMatrix);
1761 mModelViewMatrix.load(modelViewWithoutTransform);
1762 }
1763
1764 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001765}
1766
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001767void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1768 if (NULL == filter) {
1769 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001770 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001771
1772 SkColor color;
1773 SkXfermode::Mode mode;
1774 if (filter->asColorMode(&color, &mode)) {
1775 const int alpha = SkColorGetA(color);
1776 const GLfloat a = alpha / 255.0f;
1777 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1778 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1779 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1780 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1781 return;
1782 }
1783
1784 SkScalar srcColorMatrix[20];
1785 if (filter->asColorMatrix(srcColorMatrix)) {
1786
1787 float colorMatrix[16];
1788 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1789 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1790 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1791 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1792
1793 // Skia uses the range [0..255] for the addition vector, but we need
1794 // the [0..1] range to apply the vector in GLSL
1795 float colorVector[4];
1796 colorVector[0] = srcColorMatrix[4] / 255.0f;
1797 colorVector[1] = srcColorMatrix[9] / 255.0f;
1798 colorVector[2] = srcColorMatrix[14] / 255.0f;
1799 colorVector[3] = srcColorMatrix[19] / 255.0f;
1800
1801 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1802 GL_FALSE, colorMatrix);
1803 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1804 return;
1805 }
1806
1807 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001808}
1809
Romain Guy41210632012-07-16 17:04:24 -07001810void OpenGLRenderer::setupDrawTextGammaUniforms() {
1811 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1812}
1813
Romain Guy70ca14e2010-12-13 18:24:33 -08001814void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001815 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001816 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001817 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001818}
1819
1820void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001821 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001822 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001823 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001824}
1825
Romain Guyaa6c24c2011-04-28 18:40:04 -07001826void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1827 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001828 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001829 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001830}
1831
Romain Guy8f0095c2011-05-02 17:24:22 -07001832void OpenGLRenderer::setupDrawTextureTransform() {
1833 mDescription.hasTextureTransform = true;
1834}
1835
1836void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001837 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1838 GL_FALSE, &transform.data[0]);
1839}
1840
Chris Craik564acf72014-01-02 16:46:18 -08001841void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1842 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001843 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001844 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001845 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001846 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001847 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001848 }
Romain Guyd71dd362011-12-12 19:03:35 -08001849
Chris Craikcb4d6002012-09-25 12:00:29 -07001850 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001851 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001852 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001853 }
1854
1855 mCaches.unbindIndicesBuffer();
1856}
1857
Chris Craik564acf72014-01-02 16:46:18 -08001858void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1859 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001860 bool force = mCaches.unbindMeshBuffer();
1861 GLsizei stride = sizeof(ColorTextureVertex);
1862
1863 mCaches.bindPositionVertexPointer(force, vertices, stride);
1864 if (mCaches.currentProgram->texCoords >= 0) {
1865 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1866 }
1867 int slot = mCaches.currentProgram->getAttrib("colors");
1868 if (slot >= 0) {
1869 glEnableVertexAttribArray(slot);
1870 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1871 }
1872
1873 mCaches.unbindIndicesBuffer();
1874}
1875
Chris Craik564acf72014-01-02 16:46:18 -08001876void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1877 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001878 bool force = false;
1879 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1880 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1881 // use the default VBO found in Caches
1882 if (!vertices || vbo) {
1883 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1884 } else {
1885 force = mCaches.unbindMeshBuffer();
1886 }
ztenghui63d41ab2014-02-14 13:13:41 -08001887 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001888
Chris Craikcb4d6002012-09-25 12:00:29 -07001889 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001890 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001891 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001892 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001893}
1894
Romain Guy448455f2013-07-22 13:57:50 -07001895void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001896 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001897 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001898 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001899}
1900
Romain Guy70ca14e2010-12-13 18:24:33 -08001901///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001902// Drawing
1903///////////////////////////////////////////////////////////////////////////////
1904
Chris Craika7090e02014-06-20 16:01:00 -07001905status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001906 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001907 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1908 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001909 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001910 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001911 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001912 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001913 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001914 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001915 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001916 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001917 }
1918
John Reck23d307c2014-10-27 12:38:48 -07001919 DeferredDisplayList deferredList(*currentClipRect());
Chris Craikff785832013-03-08 13:12:16 -08001920 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001921 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001922
1923 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001924 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001925
Chris Craikf57776b2013-10-25 18:30:17 -07001926 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001927 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001928
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001929 // Even if there is no drawing command(Ex: invisible),
1930 // it still needs startFrame to clear buffer and start tiling.
1931 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001932}
1933
Chris Craikd218a922014-01-02 17:13:34 -08001934void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guya168d732011-03-18 16:50:13 -07001935 float x = left;
1936 float y = top;
1937
Romain Guy886b2752013-01-04 12:26:18 -08001938 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1939
Romain Guya168d732011-03-18 16:50:13 -07001940 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001941 if (currentTransform()->isPureTranslate()) {
1942 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1943 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001944 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001945
1946 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001947 } else {
Chris Craik678625242014-02-28 12:26:34 -08001948 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001949 }
1950
Romain Guy3b748a42013-04-17 18:54:38 -07001951 // No need to check for a UV mapper on the texture object, only ARGB_8888
1952 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001953 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001954 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001955 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001956}
1957
Romain Guy03c00b52013-06-20 18:30:28 -07001958/**
1959 * Important note: this method is intended to draw batches of bitmaps and
1960 * will not set the scissor enable or dirty the current layer, if any.
1961 * The caller is responsible for properly dirtying the current layer.
1962 */
Chris Craikd218a922014-01-02 17:13:34 -08001963status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1964 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1965 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001966 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001967 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001968 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001969
Chris Craik527a3aa2013-03-04 10:19:31 -08001970 const AutoTexture autoCleanup(texture);
1971
Chris Craik527a3aa2013-03-04 10:19:31 -08001972 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001973 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001974
1975 const float x = (int) floorf(bounds.left + 0.5f);
1976 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04001977 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001978 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001979 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001980 GL_TRIANGLES, bitmapCount * 6, true,
1981 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001982 } else {
1983 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001984 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001985 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1986 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001987 }
1988
1989 return DrawGlInfo::kStatusDrew;
1990}
1991
Chris Craik79647502014-08-06 13:42:24 -07001992status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
1993 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07001994 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001995 }
1996
Romain Guya1d3c912011-12-13 14:55:06 -08001997 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001998 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001999 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002000 const AutoTexture autoCleanup(texture);
2001
Mike Reed1103b322014-07-08 12:36:44 -04002002 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002003 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002004 } else {
Chris Craik79647502014-08-06 13:42:24 -07002005 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002006 }
Chet Haase48659092012-05-31 15:21:51 -07002007
2008 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002009}
2010
Chris Craik79647502014-08-06 13:42:24 -07002011status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2012 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002013 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002014 }
2015
2016 mCaches.activeTexture(0);
2017 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2018 const AutoTexture autoCleanup(texture);
2019
Mike Reed1103b322014-07-08 12:36:44 -04002020 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002021 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002022 } else {
Chris Craik79647502014-08-06 13:42:24 -07002023 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002024 }
Chet Haase48659092012-05-31 15:21:51 -07002025
2026 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002027}
2028
Chris Craikd218a922014-01-02 17:13:34 -08002029status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2030 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002031 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002032 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002033 }
2034
Chris Craik39a908c2013-06-13 14:39:01 -07002035 // TODO: use quickReject on bounds from vertices
2036 mCaches.enableScissor();
2037
Romain Guyb18d2d02011-02-10 15:52:54 -08002038 float left = FLT_MAX;
2039 float top = FLT_MAX;
2040 float right = FLT_MIN;
2041 float bottom = FLT_MIN;
2042
Romain Guya92bb4d2012-10-16 11:08:44 -07002043 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002044
Chris Craik564acf72014-01-02 16:46:18 -08002045 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2046 mesh.setCapacity(count);
2047 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002048
2049 bool cleanupColors = false;
2050 if (!colors) {
2051 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002052 int* newColors = new int[colorsCount];
2053 memset(newColors, 0xff, colorsCount * sizeof(int));
2054 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002055 cleanupColors = true;
2056 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002057
Romain Guy3b748a42013-04-17 18:54:38 -07002058 mCaches.activeTexture(0);
2059 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2060 const UvMapper& mapper(getMapper(texture));
2061
Romain Guy5a7b4662011-01-20 19:09:30 -08002062 for (int32_t y = 0; y < meshHeight; y++) {
2063 for (int32_t x = 0; x < meshWidth; x++) {
2064 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2065
2066 float u1 = float(x) / meshWidth;
2067 float u2 = float(x + 1) / meshWidth;
2068 float v1 = float(y) / meshHeight;
2069 float v2 = float(y + 1) / meshHeight;
2070
Romain Guy3b748a42013-04-17 18:54:38 -07002071 mapper.map(u1, v1, u2, v2);
2072
Romain Guy5a7b4662011-01-20 19:09:30 -08002073 int ax = i + (meshWidth + 1) * 2;
2074 int ay = ax + 1;
2075 int bx = i;
2076 int by = bx + 1;
2077 int cx = i + 2;
2078 int cy = cx + 1;
2079 int dx = i + (meshWidth + 1) * 2 + 2;
2080 int dy = dx + 1;
2081
Romain Guyff316ec2013-02-13 18:39:43 -08002082 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2083 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2084 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002085
Romain Guyff316ec2013-02-13 18:39:43 -08002086 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2087 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2088 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002089
Romain Guya92bb4d2012-10-16 11:08:44 -07002090 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2091 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2092 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2093 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002094 }
2095 }
2096
Chris Craikf0a59072013-11-19 18:00:46 -08002097 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002098 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002099 return DrawGlInfo::kStatusDone;
2100 }
2101
Romain Guyff316ec2013-02-13 18:39:43 -08002102 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002103 texture = mCaches.textureCache.get(bitmap);
2104 if (!texture) {
2105 if (cleanupColors) delete[] colors;
2106 return DrawGlInfo::kStatusDone;
2107 }
Romain Guyff316ec2013-02-13 18:39:43 -08002108 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002109 const AutoTexture autoCleanup(texture);
2110
2111 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002112 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002113
2114 int alpha;
2115 SkXfermode::Mode mode;
2116 getAlphaAndMode(paint, &alpha, &mode);
2117
Romain Guyff316ec2013-02-13 18:39:43 -08002118 float a = alpha / 255.0f;
2119
Romain Guya92bb4d2012-10-16 11:08:44 -07002120 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002121 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002122 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002123
Romain Guyff316ec2013-02-13 18:39:43 -08002124 setupDraw();
2125 setupDrawWithTextureAndColor();
2126 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002127 setupDrawColorFilter(getColorFilter(paint));
2128 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002129 setupDrawProgram();
2130 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002131 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002132 setupDrawTexture(texture->id);
2133 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002134 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002135 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002136
2137 glDrawArrays(GL_TRIANGLES, 0, count);
2138
Romain Guyff316ec2013-02-13 18:39:43 -08002139 int slot = mCaches.currentProgram->getAttrib("colors");
2140 if (slot >= 0) {
2141 glDisableVertexAttribArray(slot);
2142 }
2143
2144 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002145
2146 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002147}
2148
Chris Craikd218a922014-01-02 17:13:34 -08002149status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002150 float srcLeft, float srcTop, float srcRight, float srcBottom,
2151 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002152 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002153 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002154 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002155 }
2156
Romain Guya1d3c912011-12-13 14:55:06 -08002157 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002158 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002159 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002160 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002161
Romain Guy8ba548f2010-06-30 19:21:21 -07002162 const float width = texture->width;
2163 const float height = texture->height;
2164
Romain Guy3b748a42013-04-17 18:54:38 -07002165 float u1 = fmax(0.0f, srcLeft / width);
2166 float v1 = fmax(0.0f, srcTop / height);
2167 float u2 = fmin(1.0f, srcRight / width);
2168 float v2 = fmin(1.0f, srcBottom / height);
2169
2170 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002171
Romain Guy03750a02010-10-18 14:06:08 -07002172 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002173 resetDrawTextureTexCoords(u1, v1, u2, v2);
2174
Romain Guyd21b6e12011-11-30 20:21:23 -08002175 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2176
Romain Guy886b2752013-01-04 12:26:18 -08002177 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2178 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002179
Romain Guy886b2752013-01-04 12:26:18 -08002180 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2181 // Apply a scale transform on the canvas only when a shader is in use
2182 // Skia handles the ratio between the dst and src rects as a scale factor
2183 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002184 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002185 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002186
Chris Craikd6b65f62014-01-01 14:45:21 -08002187 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2188 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2189 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002190
2191 dstRight = x + (dstRight - dstLeft);
2192 dstBottom = y + (dstBottom - dstTop);
2193
2194 dstLeft = x;
2195 dstTop = y;
2196
Chris Craik678625242014-02-28 12:26:34 -08002197 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002198 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002199 } else {
Chris Craik678625242014-02-28 12:26:34 -08002200 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002201 }
2202
2203 if (CC_UNLIKELY(useScaleTransform)) {
2204 save(SkCanvas::kMatrix_SaveFlag);
2205 translate(dstLeft, dstTop);
2206 scale(scaleX, scaleY);
2207
2208 dstLeft = 0.0f;
2209 dstTop = 0.0f;
2210
2211 dstRight = srcRight - srcLeft;
2212 dstBottom = srcBottom - srcTop;
2213 }
2214
Mike Reed1103b322014-07-08 12:36:44 -04002215 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002216 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002217 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002218 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002219 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2220 } else {
2221 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002222 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002223 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002224 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2225 }
2226
2227 if (CC_UNLIKELY(useScaleTransform)) {
2228 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002229 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002230
2231 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002232
2233 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002234}
2235
Chris Craikd218a922014-01-02 17:13:34 -08002236status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2237 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002238 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002239 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002240 }
2241
Romain Guy4c2547f2013-06-11 16:19:24 -07002242 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002243 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2244 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002245
Romain Guy03c00b52013-06-20 18:30:28 -07002246 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002247}
2248
Chris Craikd218a922014-01-02 17:13:34 -08002249status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2250 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2251 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002252 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002253 return DrawGlInfo::kStatusDone;
2254 }
2255
Romain Guy211370f2012-02-01 16:10:55 -08002256 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002257 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002258 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002259 if (!texture) return DrawGlInfo::kStatusDone;
2260 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002261
Romain Guya4adcf02013-02-28 12:15:35 -08002262 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2263 texture->setFilter(GL_LINEAR, true);
2264
Chris Craikd6b65f62014-01-01 14:45:21 -08002265 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002266 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002267 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002268 const float offsetX = left + currentTransform()->getTranslateX();
2269 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002270 const size_t count = mesh->quads.size();
2271 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002272 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002273 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002274 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2275 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2276 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002277 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002278 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002279 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002280 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002281 }
2282 }
2283
Chris Craik4063a0e2013-11-15 16:06:56 -08002284 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002285 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002286 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2287 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002288
Romain Guy3b748a42013-04-17 18:54:38 -07002289 right = x + right - left;
2290 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002291 left = x;
2292 top = y;
2293 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002294 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002295 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2296 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002297 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2298 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002299 }
Chet Haase48659092012-05-31 15:21:51 -07002300
2301 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002302}
2303
Romain Guy03c00b52013-06-20 18:30:28 -07002304/**
2305 * Important note: this method is intended to draw batches of 9-patch objects and
2306 * will not set the scissor enable or dirty the current layer, if any.
2307 * The caller is responsible for properly dirtying the current layer.
2308 */
Chris Craikd218a922014-01-02 17:13:34 -08002309status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2310 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002311 mCaches.activeTexture(0);
2312 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2313 if (!texture) return DrawGlInfo::kStatusDone;
2314 const AutoTexture autoCleanup(texture);
2315
2316 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2317 texture->setFilter(GL_LINEAR, true);
2318
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002319 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2320 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002321 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002322
2323 return DrawGlInfo::kStatusDrew;
2324}
2325
Chris Craik05f3d6e2014-06-02 16:27:04 -07002326status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002327 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002328 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002329 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002330 // no vertices to draw
2331 return DrawGlInfo::kStatusDone;
2332 }
2333
Chris Craik0d5ac952014-07-15 13:01:02 -07002334 Rect bounds(vertexBuffer.getBounds());
2335 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002336 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2337
Chris Craikcb4d6002012-09-25 12:00:29 -07002338 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002339 bool isAA = paint->isAntiAlias();
2340
Chris Craik710f46d2012-09-17 17:25:49 -07002341 setupDraw();
2342 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002343 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002344 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002345 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002346 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002347 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002348 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002349 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2350 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002351 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002352 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002353 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002354
ztenghui55bfb4e2013-12-03 10:38:55 -08002355 const void* vertices = vertexBuffer.getBuffer();
Andreas Gampe1e196742014-11-10 15:23:43 -08002356 mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002357 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002358 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002359
Chris Craik710f46d2012-09-17 17:25:49 -07002360 int alphaSlot = -1;
2361 if (isAA) {
2362 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2363 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002364 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002365 glEnableVertexAttribArray(alphaSlot);
2366 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002367 }
Romain Guy04299382012-07-18 17:15:41 -07002368
Chris Craik05f3d6e2014-06-02 16:27:04 -07002369 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2370 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002371 mCaches.unbindIndicesBuffer();
2372 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002373 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002374 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002375 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002376 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002377 mCaches.bindShadowIndicesBuffer();
2378 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002379 } else if (mode == VertexBuffer::kIndices) {
2380 mCaches.unbindIndicesBuffer();
2381 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2382 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002383 }
Romain Guy04299382012-07-18 17:15:41 -07002384
Chris Craik710f46d2012-09-17 17:25:49 -07002385 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002386 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002387 }
Chris Craik65cd6122012-12-10 17:56:27 -08002388
2389 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002390}
2391
2392/**
Chris Craik65cd6122012-12-10 17:56:27 -08002393 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2394 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2395 * screen space in all directions. However, instead of using a fragment shader to compute the
2396 * translucency of the color from its position, we simply use a varying parameter to define how far
2397 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2398 *
2399 * Doesn't yet support joins, caps, or path effects.
2400 */
Chris Craikd218a922014-01-02 17:13:34 -08002401status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002402 VertexBuffer vertexBuffer;
2403 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002404 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002405 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002406}
2407
2408/**
2409 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2410 * and additional geometry for defining an alpha slope perimeter.
2411 *
2412 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2413 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2414 * in-shader alpha region, but found it to be taxing on some GPUs.
2415 *
2416 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2417 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002418 */
Chris Craikd218a922014-01-02 17:13:34 -08002419status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002420 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002421
Chris Craik65cd6122012-12-10 17:56:27 -08002422 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002423
Chris Craik65cd6122012-12-10 17:56:27 -08002424 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002425 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2426 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002427
Chris Craik05f3d6e2014-06-02 16:27:04 -07002428 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002429 return DrawGlInfo::kStatusDone;
2430 }
2431
Chris Craikbf759452014-08-11 16:00:44 -07002432 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2433 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002434}
2435
Chris Craikd218a922014-01-02 17:13:34 -08002436status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002437 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002438
Chris Craik6d29c8d2013-05-08 18:35:44 -07002439 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002440
Chris Craik6d29c8d2013-05-08 18:35:44 -07002441 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002442 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002443
Chris Craik05f3d6e2014-06-02 16:27:04 -07002444 const Rect& bounds = buffer.getBounds();
2445 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002446 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002447 }
2448
Chris Craikbf759452014-08-11 16:00:44 -07002449 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2450 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002451}
2452
Chet Haase48659092012-05-31 15:21:51 -07002453status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002454 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002455 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002456
Chris Craikd6b65f62014-01-01 14:45:21 -08002457 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002458 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002459
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002460 SkPaint paint;
2461 paint.setColor(color);
2462 paint.setXfermodeMode(mode);
2463
2464 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002465
2466 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002467}
Romain Guy9d5316e2010-06-24 19:30:36 -07002468
Chet Haase48659092012-05-31 15:21:51 -07002469status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002470 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002471 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002472 const AutoTexture autoCleanup(texture);
2473
2474 const float x = left + texture->left - texture->offset;
2475 const float y = top + texture->top - texture->offset;
2476
2477 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002478
2479 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002480}
2481
Chet Haase48659092012-05-31 15:21:51 -07002482status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002483 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002484 if (currentSnapshot()->isIgnored()
2485 || quickRejectSetupScissor(left, top, right, bottom, p)
2486 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002487 return DrawGlInfo::kStatusDone;
2488 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002489
Chris Craikcb4d6002012-09-25 12:00:29 -07002490 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002491 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002492 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002493 right - left, bottom - top, rx, ry, p);
2494 return drawShape(left, top, texture, p);
2495 }
2496
Chris Craik6ac174b2014-06-17 13:47:05 -07002497 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2498 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002499 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002500}
2501
Chris Craikd218a922014-01-02 17:13:34 -08002502status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002503 if (currentSnapshot()->isIgnored()
2504 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2505 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002506 return DrawGlInfo::kStatusDone;
2507 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002508 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002509 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002510 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002511 return drawShape(x - radius, y - radius, texture, p);
2512 }
2513
2514 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002515 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2516 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2517 } else {
2518 path.addCircle(x, y, radius);
2519 }
Chris Craik65cd6122012-12-10 17:56:27 -08002520 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002521}
Romain Guy01d58e42011-01-19 21:54:02 -08002522
Chet Haase48659092012-05-31 15:21:51 -07002523status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002524 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002525 if (currentSnapshot()->isIgnored()
2526 || quickRejectSetupScissor(left, top, right, bottom, p)
2527 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002528 return DrawGlInfo::kStatusDone;
2529 }
Romain Guy01d58e42011-01-19 21:54:02 -08002530
Chris Craikcb4d6002012-09-25 12:00:29 -07002531 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002532 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002533 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002534 return drawShape(left, top, texture, p);
2535 }
2536
2537 SkPath path;
2538 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002539 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2540 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2541 }
Chris Craik710f46d2012-09-17 17:25:49 -07002542 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002543 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002544}
2545
Chet Haase48659092012-05-31 15:21:51 -07002546status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002547 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002548 if (currentSnapshot()->isIgnored()
2549 || quickRejectSetupScissor(left, top, right, bottom, p)
2550 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002551 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002552 }
2553
Chris Craik780c1282012-10-04 14:10:49 -07002554 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002555 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002556 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002557 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002558 startAngle, sweepAngle, useCenter, p);
2559 return drawShape(left, top, texture, p);
2560 }
2561
2562 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2563 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2564 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2565 }
2566
2567 SkPath path;
2568 if (useCenter) {
2569 path.moveTo(rect.centerX(), rect.centerY());
2570 }
2571 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2572 if (useCenter) {
2573 path.close();
2574 }
Chris Craik65cd6122012-12-10 17:56:27 -08002575 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002576}
2577
Romain Guycf8675e2012-10-02 12:32:25 -07002578// See SkPaintDefaults.h
2579#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2580
Chris Craikd218a922014-01-02 17:13:34 -08002581status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2582 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002583 if (currentSnapshot()->isIgnored()
2584 || quickRejectSetupScissor(left, top, right, bottom, p)
2585 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002586 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002587 }
2588
Chris Craik710f46d2012-09-17 17:25:49 -07002589 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002590 // only fill style is supported by drawConvexPath, since others have to handle joins
2591 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2592 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2593 mCaches.activeTexture(0);
2594 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002595 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002596 return drawShape(left, top, texture, p);
2597 }
2598
2599 SkPath path;
2600 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2601 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2602 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2603 }
2604 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002605 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002606 }
2607
Chris Craikd6b65f62014-01-01 14:45:21 -08002608 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002609 SkPath path;
2610 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002611 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002612 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002613 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002614 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002615 }
Romain Guyc7d53492010-06-25 13:41:57 -07002616}
Romain Guy9d5316e2010-06-24 19:30:36 -07002617
Chris Craikd218a922014-01-02 17:13:34 -08002618void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2619 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002620 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002621 mCaches.activeTexture(0);
2622
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002623 TextShadow textShadow;
2624 if (!getTextShadow(paint, &textShadow)) {
2625 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2626 }
2627
Raph Levien416a8472012-07-19 22:48:17 -07002628 // NOTE: The drop shadow will not perform gamma correction
2629 // if shader-based correction is enabled
2630 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2631 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002632 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002633 // If the drop shadow exceeds the max texture size or couldn't be
2634 // allocated, skip drawing
2635 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002636 const AutoTexture autoCleanup(shadow);
2637
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002638 const float sx = x - shadow->left + textShadow.dx;
2639 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002640
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002641 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002642 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002643 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002644 }
2645
2646 setupDraw();
2647 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002648 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002649 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002650 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002651 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002652 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002653 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2654 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002655 setupDrawTexture(shadow->id);
2656 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002657 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002658 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002659 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2660
2661 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2662}
2663
Romain Guy768bffc2013-02-27 13:50:45 -08002664bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002665 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002666 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2667}
2668
Chet Haase48659092012-05-31 15:21:51 -07002669status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002670 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002671 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002672 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002673 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002674
Romain Guy671d6cf2012-01-18 12:39:17 -08002675 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002676 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002677 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002678 }
2679
Chris Craik39a908c2013-06-13 14:39:01 -07002680 mCaches.enableScissor();
2681
Romain Guy671d6cf2012-01-18 12:39:17 -08002682 float x = 0.0f;
2683 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002684 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002685 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002686 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2687 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002688 }
2689
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002690 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002691 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002692
2693 int alpha;
2694 SkXfermode::Mode mode;
2695 getAlphaAndMode(paint, &alpha, &mode);
2696
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002697 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002698 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002699 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002700 }
2701
Romain Guy671d6cf2012-01-18 12:39:17 -08002702 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002703 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002704 if (pureTranslate && !linearFilter) {
2705 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2706 }
Romain Guy257ae352013-03-20 16:31:12 -07002707 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002708
2709 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2710 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2711
Romain Guy211370f2012-02-01 16:10:55 -08002712 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002713
Victoria Lease1e546812013-06-25 14:25:17 -07002714 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002715 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002716 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002717 if (hasActiveLayer) {
2718 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002719 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002720 }
2721 dirtyLayerUnchecked(bounds, getRegion());
2722 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002723 }
Chet Haase48659092012-05-31 15:21:51 -07002724
2725 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002726}
2727
Chris Craik59744b72014-07-01 17:56:52 -07002728bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002729 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002730 outMatrix->setIdentity();
2731 return false;
2732 } else if (CC_UNLIKELY(transform.isPerspective())) {
2733 outMatrix->setIdentity();
2734 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002735 }
Chris Craik59744b72014-07-01 17:56:52 -07002736
2737 /**
Chris Craika736cd92014-08-04 13:18:38 -07002738 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2739 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002740 */
2741 float sx, sy;
2742 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002743 outMatrix->setScale(
2744 roundf(fmaxf(1.0f, sx)),
2745 roundf(fmaxf(1.0f, sy)));
2746 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002747}
2748
Chris Craik41541822013-05-03 16:35:54 -07002749status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002750 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002751 DrawOpMode drawOpMode) {
2752
Chris Craik527a3aa2013-03-04 10:19:31 -08002753 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002754 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2755 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002756 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002757 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002758 return DrawGlInfo::kStatusDone;
2759 }
Romain Guycac5fd32011-12-01 20:08:50 -08002760 }
2761
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002762 const float oldX = x;
2763 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002764
Chris Craikd6b65f62014-01-01 14:45:21 -08002765 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002766 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002767
Romain Guy211370f2012-02-01 16:10:55 -08002768 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002769 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2770 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002771 }
2772
Romain Guy86568192010-12-14 15:55:39 -08002773 int alpha;
2774 SkXfermode::Mode mode;
2775 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002776
Romain Guyc74f45a2013-02-26 19:10:14 -08002777 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2778
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002779 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002780 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002781 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002782 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002783 }
2784
Romain Guy19d4dd82013-03-04 11:14:26 -08002785 const bool hasActiveLayer = hasLayer();
2786
Romain Guy624234f2013-03-05 16:43:31 -08002787 // We only pass a partial transform to the font renderer. That partial
2788 // matrix defines how glyphs are rasterized. Typically we want glyphs
2789 // to be rasterized at their final size on screen, which means the partial
2790 // matrix needs to take the scale factor into account.
2791 // When a partial matrix is used to transform glyphs during rasterization,
2792 // the mesh is generated with the inverse transform (in the case of scale,
2793 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2794 // apply the full transform matrix at draw time in the vertex shader.
2795 // Applying the full matrix in the shader is the easiest way to handle
2796 // rotation and perspective and allows us to always generated quads in the
2797 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002798 SkMatrix fontTransform;
2799 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2800 || fabs(y - (int) y) > 0.0f
2801 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002802 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002803 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002804
Romain Guy624234f2013-03-05 16:43:31 -08002805 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002806 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002807 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002808
Raph Levien996e57c2012-07-23 15:22:52 -07002809 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002810 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002811
2812 // don't call issuedrawcommand, do it at end of batch
2813 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002814 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002815 SkPaint paintCopy(*paint);
2816 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2817 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002818 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002819 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002820 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002821 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002822 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002823
Chris Craik527a3aa2013-03-04 10:19:31 -08002824 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002825 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002826 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002827 }
Chris Craik41541822013-05-03 16:35:54 -07002828 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002829 }
Romain Guy694b5192010-07-21 21:33:20 -07002830
Chris Craike63f7c622013-10-17 10:30:55 -07002831 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002832
2833 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002834}
2835
Chris Craikd218a922014-01-02 17:13:34 -08002836status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2837 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002838 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002839 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002840 }
2841
Chris Craik39a908c2013-06-13 14:39:01 -07002842 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2843 mCaches.enableScissor();
2844
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002845 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002846 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002847 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002848
2849 int alpha;
2850 SkXfermode::Mode mode;
2851 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002852 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002853
Romain Guy97771732012-02-28 18:17:02 -08002854 const Rect* clip = &mSnapshot->getLocalClip();
2855 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002856
Romain Guy97771732012-02-28 18:17:02 -08002857 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002858
2859 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002860 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002861 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002862 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002863 dirtyLayerUnchecked(bounds, getRegion());
2864 }
Romain Guy97771732012-02-28 18:17:02 -08002865 }
Chet Haase48659092012-05-31 15:21:51 -07002866
2867 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002868}
2869
Chris Craikd218a922014-01-02 17:13:34 -08002870status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002871 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002872
Romain Guya1d3c912011-12-13 14:55:06 -08002873 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002874
Romain Guyfb8b7632010-08-23 21:05:08 -07002875 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002876 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002877 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002878
Romain Guy8b55f372010-08-18 17:10:07 -07002879 const float x = texture->left - texture->offset;
2880 const float y = texture->top - texture->offset;
2881
Romain Guy01d58e42011-01-19 21:54:02 -08002882 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002883
2884 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002885}
2886
Chris Craika08f95c2013-03-15 17:24:33 -07002887status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002888 if (!layer) {
2889 return DrawGlInfo::kStatusDone;
2890 }
2891
Romain Guyb2e2f242012-10-17 18:18:35 -07002892 mat4* transform = NULL;
2893 if (layer->isTextureLayer()) {
2894 transform = &layer->getTransform();
2895 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002896 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002897 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002898 }
2899 }
2900
Chris Craik39a908c2013-06-13 14:39:01 -07002901 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002902 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002903 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002904
2905 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002906 if (transform && !transform->isIdentity()) {
2907 restore();
2908 }
Chet Haase48659092012-05-31 15:21:51 -07002909 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002910 }
2911
Chris Craik62d307c2014-07-29 10:35:13 -07002912 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2913 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2914
Romain Guy5bb3c732012-11-29 17:52:58 -08002915 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002916
Chris Craik39a908c2013-06-13 14:39:01 -07002917 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002918 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002919
Romain Guy211370f2012-02-01 16:10:55 -08002920 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002921 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002922 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2923 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002924 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002925
Chris Craik16ecda52013-03-29 10:59:59 -07002926 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002927 setupDraw();
2928 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002929 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002930 setupDrawColorFilter(layer->getColorFilter());
2931 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002932 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002933 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002934 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002935 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002936 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2937 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2938 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002939
Romain Guyd21b6e12011-11-30 20:21:23 -08002940 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002941 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002942 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002943 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002944 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002945 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002946 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2947 }
Romain Guyf219da52011-01-16 12:54:25 -08002948
Romain Guy448455f2013-07-22 13:57:50 -07002949 TextureVertex* mesh = &layer->mesh[0];
2950 GLsizei elementsCount = layer->meshElementCount;
2951
2952 while (elementsCount > 0) {
2953 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2954
Romain Guy3380cfd2013-08-15 16:57:57 -07002955 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002956 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2957 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2958
2959 elementsCount -= drawCount;
2960 // Though there are 4 vertices in a quad, we use 6 indices per
2961 // quad to draw with GL_TRIANGLES
2962 mesh += (drawCount / 6) * 4;
2963 }
Romain Guyf219da52011-01-16 12:54:25 -08002964
Romain Guy3a3133d2011-02-01 22:59:58 -08002965#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002966 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002967#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002968 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002969
Romain Guy5bb3c732012-11-29 17:52:58 -08002970 if (layer->debugDrawUpdate) {
2971 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002972
2973 SkPaint paint;
2974 paint.setColor(0x7f00ff00);
2975 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002976 }
Romain Guyf219da52011-01-16 12:54:25 -08002977 }
Chris Craik34416ea2013-04-15 16:08:28 -07002978 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07002979
Romain Guyb2e2f242012-10-17 18:18:35 -07002980 if (transform && !transform->isIdentity()) {
2981 restore();
2982 }
2983
Chet Haase48659092012-05-31 15:21:51 -07002984 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002985}
2986
Romain Guy6926c722010-07-12 20:20:03 -07002987///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002988// Draw filters
2989///////////////////////////////////////////////////////////////////////////////
2990
2991void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08002992 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
2993 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08002994 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08002995 mDrawModifiers.mPaintFilterClearBits = 0;
2996 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08002997}
2998
2999void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craik591be6c2014-09-11 11:09:34 -07003000 // TODO: don't bother with boolean, it's redundant with clear/set bits
Chris Craikc3566d02013-02-04 16:16:33 -08003001 mDrawModifiers.mHasDrawFilter = true;
3002 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3003 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003004}
3005
Chris Craikd218a922014-01-02 17:13:34 -08003006const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Chris Craik591be6c2014-09-11 11:09:34 -07003007 // TODO: use CompatFlagsDrawFilter here, and combine logic with android/graphics/DrawFilter.cpp
3008 // to avoid clobbering 0x02 paint flag
3009
3010 // Equivalent to the Java Paint's FILTER_BITMAP_FLAG.
3011 static const uint32_t sFilterBitmapFlag = 0x02;
3012
Romain Guy758724f2013-02-27 11:53:12 -08003013 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003014 return paint;
3015 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003016
Chris Craik591be6c2014-09-11 11:09:34 -07003017 const uint32_t clearBits = mDrawModifiers.mPaintFilterClearBits;
3018 const uint32_t setBits = mDrawModifiers.mPaintFilterSetBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003019
Chris Craik591be6c2014-09-11 11:09:34 -07003020 const uint32_t flags = (paint->getFlags() & ~clearBits) | setBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003021 mFilteredPaint = *paint;
Chris Craik591be6c2014-09-11 11:09:34 -07003022 mFilteredPaint.setFlags(flags);
3023
3024 // check if paint filter trying to override bitmap filter
3025 if ((clearBits | setBits) & sFilterBitmapFlag) {
3026 mFilteredPaint.setFilterLevel(flags & sFilterBitmapFlag
3027 ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
3028 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003029
3030 return &mFilteredPaint;
3031}
3032
3033///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003034// Drawing implementation
3035///////////////////////////////////////////////////////////////////////////////
3036
Chris Craikd218a922014-01-02 17:13:34 -08003037Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003038 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3039 if (!texture) {
3040 return mCaches.textureCache.get(bitmap);
3041 }
3042 return texture;
3043}
3044
Romain Guy01d58e42011-01-19 21:54:02 -08003045void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003046 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003047 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003048 return;
3049 }
3050
3051 int alpha;
3052 SkXfermode::Mode mode;
3053 getAlphaAndMode(paint, &alpha, &mode);
3054
3055 setupDraw();
3056 setupDrawWithTexture(true);
3057 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003058 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003059 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003060 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003061 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003062 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3063 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003064 setupDrawTexture(texture->id);
3065 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003066 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003067 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003068 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3069
3070 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003071}
3072
Romain Guyf607bdc2010-09-10 19:20:06 -07003073// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003074#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3075#define kStdUnderline_Offset (1.0f / 9.0f)
3076#define kStdUnderline_Thickness (1.0f / 18.0f)
3077
Chris Craikd218a922014-01-02 17:13:34 -08003078void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3079 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003080 // Handle underline and strike-through
3081 uint32_t flags = paint->getFlags();
3082 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003083 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003084
Romain Guy211370f2012-02-01 16:10:55 -08003085 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003086 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003087 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003088
Raph Levien8b4072d2012-07-30 15:50:00 -07003089 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003090 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003091
Romain Guyf6834472011-01-23 13:32:12 -08003092 int linesCount = 0;
3093 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3094 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3095
3096 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003097 float points[pointsCount];
3098 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003099
3100 if (flags & SkPaint::kUnderlineText_Flag) {
3101 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003102 points[currentPoint++] = left;
3103 points[currentPoint++] = top;
3104 points[currentPoint++] = left + underlineWidth;
3105 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003106 }
3107
3108 if (flags & SkPaint::kStrikeThruText_Flag) {
3109 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003110 points[currentPoint++] = left;
3111 points[currentPoint++] = top;
3112 points[currentPoint++] = left + underlineWidth;
3113 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003114 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003115
Romain Guy726aeba2011-06-01 14:52:00 -07003116 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003117
Romain Guy726aeba2011-06-01 14:52:00 -07003118 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003119 }
3120 }
3121}
3122
Chris Craikd218a922014-01-02 17:13:34 -08003123status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003124 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003125 return DrawGlInfo::kStatusDone;
3126 }
3127
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003128 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003129}
3130
Chris Craik05f3d6e2014-06-02 16:27:04 -07003131status_t OpenGLRenderer::drawShadow(float casterAlpha,
3132 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003133 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003134
Chris Craik15a07a22014-01-26 13:43:53 -08003135 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003136 mCaches.enableScissor();
3137
3138 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003139 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003140
ztenghui14a4e352014-08-13 10:44:39 -07003141 // The caller has made sure casterAlpha > 0.
3142 float ambientShadowAlpha = mAmbientShadowAlpha;
3143 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3144 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3145 }
3146 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3147 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003148 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003149 }
ztenghui7b4516e2014-01-07 10:42:55 -08003150
ztenghui14a4e352014-08-13 10:44:39 -07003151 float spotShadowAlpha = mSpotShadowAlpha;
3152 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3153 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3154 }
3155 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3156 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003157 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003158 }
ztenghui7b4516e2014-01-07 10:42:55 -08003159
3160 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003161}
3162
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003163status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3164 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003165 if (count == 0) {
3166 return DrawGlInfo::kStatusDone;
3167 }
Romain Guy735738c2012-12-03 12:34:51 -08003168
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003169 int color = paint->getColor();
3170 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003171 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003172 color |= 0x00ffffff;
3173 }
3174
Romain Guy672433d2013-01-04 19:05:13 -08003175 float left = FLT_MAX;
3176 float top = FLT_MAX;
3177 float right = FLT_MIN;
3178 float bottom = FLT_MIN;
3179
Romain Guy448455f2013-07-22 13:57:50 -07003180 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003181 Vertex* vertex = mesh;
3182
Chris Craik2af46352012-11-26 18:30:17 -08003183 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003184 float l = rects[index + 0];
3185 float t = rects[index + 1];
3186 float r = rects[index + 2];
3187 float b = rects[index + 3];
3188
Romain Guy3b753822013-03-05 10:27:35 -08003189 Vertex::set(vertex++, l, t);
3190 Vertex::set(vertex++, r, t);
3191 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003192 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003193
Romain Guy3b753822013-03-05 10:27:35 -08003194 left = fminf(left, l);
3195 top = fminf(top, t);
3196 right = fmaxf(right, r);
3197 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003198 }
3199
Chris Craikf0a59072013-11-19 18:00:46 -08003200 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003201 return DrawGlInfo::kStatusDone;
3202 }
Romain Guy672433d2013-01-04 19:05:13 -08003203
Romain Guy672433d2013-01-04 19:05:13 -08003204 setupDraw();
3205 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003206 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003207 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003208 setupDrawColorFilter(getColorFilter(paint));
3209 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003210 setupDrawProgram();
3211 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003212 setupDrawModelView(kModelViewMode_Translate, false,
3213 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003214 setupDrawColorUniforms(getShader(paint));
3215 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003216 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003217
Romain Guy8ce00302013-01-15 18:51:42 -08003218 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003219 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003220 }
3221
Chris Craik4063a0e2013-11-15 16:06:56 -08003222 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003223
3224 return DrawGlInfo::kStatusDrew;
3225}
3226
Romain Guy026c5e162010-06-28 17:12:22 -07003227void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003228 const SkPaint* paint, bool ignoreTransform) {
3229 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003230 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003231 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003232 color |= 0x00ffffff;
3233 }
3234
Romain Guy70ca14e2010-12-13 18:24:33 -08003235 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003236 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003237 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003238 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003239 setupDrawColorFilter(getColorFilter(paint));
3240 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003241 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003242 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3243 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003244 setupDrawColorUniforms(getShader(paint));
3245 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003246 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003247 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003248
Romain Guyc95c8d62010-09-17 15:31:32 -07003249 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3250}
3251
Romain Guy82ba8142010-07-09 13:25:56 -07003252void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003253 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003254 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003255
Romain Guy3b748a42013-04-17 18:54:38 -07003256 GLvoid* vertices = (GLvoid*) NULL;
3257 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3258
3259 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003260 vertices = &mMeshVertices[0].x;
3261 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003262
3263 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3264 texture->uvMapper->map(uvs);
3265
3266 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3267 }
3268
Chris Craikd6b65f62014-01-01 14:45:21 -08003269 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3270 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3271 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003272
Romain Guyd21b6e12011-11-30 20:21:23 -08003273 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003274 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003275 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003276 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003277 } else {
Chris Craik678625242014-02-28 12:26:34 -08003278 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003279 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003280 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3281 }
3282
3283 if (texture->uvMapper) {
3284 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003285 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003286}
3287
Romain Guyf7f93552010-07-08 19:17:03 -07003288void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003289 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003290 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003291 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3292 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003293
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003294 int a;
3295 SkXfermode::Mode mode;
3296 getAlphaAndMode(paint, &a, &mode);
3297 const float alpha = a / 255.0f;
3298
Romain Guy746b7402010-10-26 16:27:31 -07003299 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003300 setupDrawWithTexture();
3301 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003302 setupDrawColorFilter(getColorFilter(paint));
3303 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003304 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003305 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003306 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003307 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003308 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003309 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003310 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003311
Romain Guy6820ac82010-09-15 18:11:50 -07003312 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003313}
3314
Romain Guy3b748a42013-04-17 18:54:38 -07003315void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003316 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003317 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003318 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3319 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003320
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003321 int a;
3322 SkXfermode::Mode mode;
3323 getAlphaAndMode(paint, &a, &mode);
3324 const float alpha = a / 255.0f;
3325
Romain Guy3b748a42013-04-17 18:54:38 -07003326 setupDraw();
3327 setupDrawWithTexture();
3328 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003329 setupDrawColorFilter(getColorFilter(paint));
3330 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003331 setupDrawProgram();
3332 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003333 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003334 setupDrawTexture(texture);
3335 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003336 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003337 setupDrawMeshIndices(vertices, texCoords, vbo);
3338
3339 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003340}
3341
Romain Guy886b2752013-01-04 12:26:18 -08003342void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003343 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003344 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003345 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003346
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003347 int color = paint != NULL ? paint->getColor() : 0;
3348 int alpha;
3349 SkXfermode::Mode mode;
3350 getAlphaAndMode(paint, &alpha, &mode);
3351
Romain Guy886b2752013-01-04 12:26:18 -08003352 setupDraw();
3353 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003354 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003355 setupDrawAlpha8Color(color, alpha);
3356 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003357 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003358 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003359 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003360 setupDrawProgram();
3361 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003362 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003363 setupDrawTexture(texture);
3364 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003365 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003366 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003367 setupDrawMesh(vertices, texCoords);
3368
3369 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003370}
3371
Romain Guya5aed0d2010-09-09 14:42:43 -07003372void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003373 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003374
3375 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3376 blend = true;
3377 mDescription.hasRoundRectClip = true;
3378 }
3379 mSkipOutlineClip = true;
3380
Romain Guy82ba8142010-07-09 13:25:56 -07003381 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003382
Romain Guy82ba8142010-07-09 13:25:56 -07003383 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003384 // These blend modes are not supported by OpenGL directly and have
3385 // to be implemented using shaders. Since the shader will perform
3386 // the blending, turn blending off here
3387 // If the blend mode cannot be implemented using shaders, fall
3388 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003389 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003390 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003391 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003392 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003393
Romain Guy82bc7a72012-01-03 14:13:39 -08003394 if (mCaches.blend) {
3395 glDisable(GL_BLEND);
3396 mCaches.blend = false;
3397 }
3398
3399 return;
3400 } else {
3401 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003402 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003403 }
3404
3405 if (!mCaches.blend) {
3406 glEnable(GL_BLEND);
3407 }
3408
3409 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3410 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3411
3412 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3413 glBlendFunc(sourceMode, destMode);
3414 mCaches.lastSrcMode = sourceMode;
3415 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003416 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003417 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003418 glDisable(GL_BLEND);
3419 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003420 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003421}
3422
Romain Guy889f8d12010-07-29 14:37:42 -07003423bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003424 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003425 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003426 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003427 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003428 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003429 }
Romain Guy6926c722010-07-12 20:20:03 -07003430 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003431}
3432
Romain Guy026c5e162010-06-28 17:12:22 -07003433void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003434 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003435 TextureVertex::setUV(v++, u1, v1);
3436 TextureVertex::setUV(v++, u2, v1);
3437 TextureVertex::setUV(v++, u1, v2);
3438 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003439}
3440
Chris Craikd218a922014-01-02 17:13:34 -08003441void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003442 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003443 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3444 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003445 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003446 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003447 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003448}
3449
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003450float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003451 float alpha;
3452 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3453 alpha = mDrawModifiers.mOverrideLayerAlpha;
3454 } else {
3455 alpha = layer->getAlpha() / 255.0f;
3456 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003457 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003458}
3459
Romain Guy9d5316e2010-06-24 19:30:36 -07003460}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003461}; // namespace android