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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Chris Craik70850ea2014-11-18 10:49:23 -080045#include "utils/TraceUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080046#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080047#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070048
Chris Craik62d307c2014-07-29 10:35:13 -070049#if DEBUG_DETAILED_EVENTS
50 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
51#else
52 #define EVENT_LOGD(...)
53#endif
54
Romain Guye4d01122010-06-16 18:44:05 -070055namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070056namespace uirenderer {
57
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
John Reck3b202512014-06-23 13:13:08 -0700132OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700133 : mFrameStarted(false)
134 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700135 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700136 , mRenderState(renderState)
137 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700138 , mSuppressTiling(false)
139 , mFirstFrameAfterResize(true)
John Reck1aa5d2d2014-07-24 13:38:28 -0700140 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700141 , mLightRadius(FLT_MIN)
142 , mAmbientShadowAlpha(0)
143 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800144 // *set* draw modifiers to be 0
145 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700146 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700147
Romain Guyac670c02010-07-27 17:39:27 -0700148 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy85bf02f2010-06-22 13:11:24 -0700151OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700152 // The context has already been destroyed at this point, do not call
153 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700154}
155
Romain Guy87e2f7572012-09-24 11:37:12 -0700156void OpenGLRenderer::initProperties() {
157 char property[PROPERTY_VALUE_MAX];
158 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
159 mScissorOptimizationDisabled = !strcasecmp(property, "true");
160 INIT_LOGD(" Scissor optimization %s",
161 mScissorOptimizationDisabled ? "disabled" : "enabled");
162 } else {
163 INIT_LOGD(" Scissor optimization enabled");
164 }
Romain Guy13631f32012-01-30 17:41:55 -0800165}
166
Chris Craik058fc642014-07-23 18:19:28 -0700167void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
168 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
169 mLightCenter = lightCenter;
170 mLightRadius = lightRadius;
171 mAmbientShadowAlpha = ambientShadowAlpha;
172 mSpotShadowAlpha = spotShadowAlpha;
173}
174
Romain Guy13631f32012-01-30 17:41:55 -0800175///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700176// Setup
177///////////////////////////////////////////////////////////////////////////////
178
Chris Craik797b95b22014-05-20 18:10:25 -0700179void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700180 glDisable(GL_DITHER);
181 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
182
183 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700184 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700185}
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800188 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800189 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700191 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700192 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193}
194
195status_t OpenGLRenderer::startFrame() {
196 if (mFrameStarted) return DrawGlInfo::kStatusDone;
197 mFrameStarted = true;
198
Romain Guy41308e22012-10-22 20:02:43 -0700199 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700202
John Reck3b202512014-06-23 13:13:08 -0700203 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800204
Romain Guy54c1a642012-09-27 17:55:46 -0700205 // Functors break the tiling extension in pretty spectacular ways
206 // This ensures we don't use tiling when a functor is going to be
207 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700208 mSuppressTiling = mCaches.hasRegisteredFunctors()
209 || mFirstFrameAfterResize;
210 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
John Reck23d307c2014-10-27 12:38:48 -0700254 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Chris Craik4ac36f82014-12-09 16:54:03 -0800314 for (size_t i = 0; i < mTempPaths.size(); i++) {
315 delete mTempPaths[i];
316 }
317 mTempPaths.clear();
318
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 // When finish() is invoked on FBO 0 we've reached the end
320 // of the current frame
321 if (getTargetFbo() == 0) {
322 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700323 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800324 }
325
Romain Guy11cb6422012-09-21 00:39:43 -0700326 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700327#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700328 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
340 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700341}
342
Romain Guy35643dd2012-09-18 15:40:58 -0700343void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700344 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
345 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700346 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700347
348 mCaches.resetScissor();
349 dirtyClip();
350}
351
Romain Guy8f3b8e32012-03-27 16:33:45 -0700352status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800353 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700354
Chris Craikd6b65f62014-01-01 14:45:21 -0800355 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700356 clip.snapToPixelBoundaries();
357
Romain Guyd643bb52011-03-01 14:55:21 -0800358 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800359 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800360 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800361 dirtyLayerUnchecked(clip, getRegion());
362 }
Romain Guyd643bb52011-03-01 14:55:21 -0800363
Romain Guy08aa2cb2011-03-17 11:06:57 -0700364 DrawGlInfo info;
365 info.clipLeft = clip.left;
366 info.clipTop = clip.top;
367 info.clipRight = clip.right;
368 info.clipBottom = clip.bottom;
369 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700370 info.width = getViewportWidth();
371 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800372 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700373
John Reck3b202512014-06-23 13:13:08 -0700374 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700375 // setup GL state for functor
376 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700377 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
378 }
John Reck3b202512014-06-23 13:13:08 -0700379 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700380 setScissorFromClip();
381 }
Chris Craik54f574a2013-08-26 11:23:46 -0700382
John Reck3b202512014-06-23 13:13:08 -0700383 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
384 // Scissor may have been modified, reset dirty clip
385 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800386
John Reck750ca6d2014-03-28 16:33:18 -0700387 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800388}
389
Romain Guyf6a11b82010-06-23 17:47:49 -0700390///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700391// Debug
392///////////////////////////////////////////////////////////////////////////////
393
Chris Craik62d307c2014-07-29 10:35:13 -0700394void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
395#if DEBUG_DETAILED_EVENTS
396 const int BUFFER_SIZE = 256;
397 va_list ap;
398 char buf[BUFFER_SIZE];
399
400 va_start(ap, fmt);
401 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
402 va_end(ap);
403
404 eventMark(buf);
405#endif
406}
407
408
Romain Guy0f6675332013-03-01 14:31:04 -0800409void OpenGLRenderer::eventMark(const char* name) const {
410 mCaches.eventMark(0, name);
411}
412
Romain Guy87e2f7572012-09-24 11:37:12 -0700413void OpenGLRenderer::startMark(const char* name) const {
414 mCaches.startMark(0, name);
415}
416
417void OpenGLRenderer::endMark() const {
418 mCaches.endMark();
419}
420
421void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700422 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700423}
424
425void OpenGLRenderer::renderOverdraw() {
426 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700427 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700428
429 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700430 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700431 clip->right - clip->left, clip->bottom - clip->top);
432
Romain Guy627c6fd2013-08-21 11:53:18 -0700433 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700434 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700435 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
436
437 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700438 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700439 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
440
441 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700442 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700443 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
444
445 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700446 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700447 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
448
Romain Guy87e2f7572012-09-24 11:37:12 -0700449 mCaches.stencil.disable();
450 }
451}
452
453///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700454// Layers
455///////////////////////////////////////////////////////////////////////////////
456
457bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700458 if (layer->deferredUpdateScheduled && layer->renderer
459 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy11cb6422012-09-21 00:39:43 -0700460 Rect& dirty = layer->dirtyRect;
461
Romain Guy7c450aa2012-09-21 19:15:00 -0700462 if (inFrame) {
463 endTiling();
464 debugOverdraw(false, false);
465 }
Romain Guy11cb6422012-09-21 00:39:43 -0700466
Romain Guy96885eb2013-03-26 15:05:58 -0700467 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700468 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700469 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700470 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700471 }
Romain Guy11cb6422012-09-21 00:39:43 -0700472
473 if (inFrame) {
474 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800475 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700476 }
477
Romain Guy5bb3c732012-11-29 17:52:58 -0800478 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700479 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700480
481 return true;
482 }
483
484 return false;
485}
486
487void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700488 // If draw deferring is enabled this method will simply defer
489 // the display list of each individual layer. The layers remain
490 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700491 int count = mLayerUpdates.size();
492 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700493 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
494 startMark("Layer Updates");
495 } else {
496 startMark("Defer Layer Updates");
497 }
Romain Guy11cb6422012-09-21 00:39:43 -0700498
Chris Craik1206b9b2013-04-04 14:46:24 -0700499 // Note: it is very important to update the layers in order
500 for (int i = 0; i < count; i++) {
John Reck0e89e2b2014-10-31 14:49:06 -0700501 Layer* layer = mLayerUpdates.itemAt(i).get();
Romain Guy11cb6422012-09-21 00:39:43 -0700502 updateLayer(layer, false);
Romain Guy11cb6422012-09-21 00:39:43 -0700503 }
Romain Guy11cb6422012-09-21 00:39:43 -0700504
Romain Guy96885eb2013-03-26 15:05:58 -0700505 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
506 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700507 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700508 }
509 endMark();
510 }
511}
512
513void OpenGLRenderer::flushLayers() {
514 int count = mLayerUpdates.size();
515 if (count > 0) {
516 startMark("Apply Layer Updates");
Romain Guy96885eb2013-03-26 15:05:58 -0700517
Chris Craik1206b9b2013-04-04 14:46:24 -0700518 // Note: it is very important to update the layers in order
519 for (int i = 0; i < count; i++) {
Chris Craik70850ea2014-11-18 10:49:23 -0800520 mLayerUpdates.itemAt(i)->flush();
Romain Guy96885eb2013-03-26 15:05:58 -0700521 }
522
523 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700524 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700525
Romain Guy11cb6422012-09-21 00:39:43 -0700526 endMark();
527 }
528}
529
530void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
531 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700532 // Make sure we don't introduce duplicates.
533 // SortedVector would do this automatically but we need to respect
534 // the insertion order. The linear search is not an issue since
535 // this list is usually very short (typically one item, at most a few)
536 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
537 if (mLayerUpdates.itemAt(i) == layer) {
538 return;
539 }
540 }
Romain Guy11cb6422012-09-21 00:39:43 -0700541 mLayerUpdates.push_back(layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700542 }
543}
544
Romain Guye93482f2013-06-17 13:14:51 -0700545void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
546 if (layer) {
547 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
548 if (mLayerUpdates.itemAt(i) == layer) {
549 mLayerUpdates.removeAt(i);
Romain Guye93482f2013-06-17 13:14:51 -0700550 break;
551 }
552 }
553 }
554}
555
Romain Guy40543602013-06-12 15:31:28 -0700556void OpenGLRenderer::flushLayerUpdates() {
Chris Craik70850ea2014-11-18 10:49:23 -0800557 ATRACE_NAME("Update HW Layers");
Romain Guy40543602013-06-12 15:31:28 -0700558 syncState();
559 updateLayers();
560 flushLayers();
561 // Wait for all the layer updates to be executed
562 AutoFence fence;
563}
564
John Reck443a7142014-09-04 17:40:05 -0700565void OpenGLRenderer::markLayersAsBuildLayers() {
566 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
567 mLayerUpdates[i]->wasBuildLayered = true;
568 }
569}
570
Romain Guy11cb6422012-09-21 00:39:43 -0700571///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700572// State management
573///////////////////////////////////////////////////////////////////////////////
574
Chris Craik14e51302013-12-30 15:32:54 -0800575void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700576 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800577 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
578 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700579
Chris Craika64a2be2014-05-14 14:17:01 -0700580 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700581 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700582 }
583
Romain Guy2542d192010-08-18 11:47:12 -0700584 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700585 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700586 }
Romain Guy2542d192010-08-18 11:47:12 -0700587
Romain Guy5ec99242010-11-03 16:19:08 -0700588 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700589 endMark(); // Savelayer
Chris Craika8bea8e2014-09-24 11:29:43 -0700590 ATRACE_END(); // SaveLayer
Chris Craik7273daa2013-03-28 11:25:24 -0700591 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800592 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700593 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700594 }
Romain Guybb9524b2010-06-22 18:56:38 -0700595}
596
Romain Guyf6a11b82010-06-23 17:47:49 -0700597///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700598// Layers
599///////////////////////////////////////////////////////////////////////////////
600
601int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700602 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700603 // force matrix/clip isolation for layer
604 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
605
Romain Guyeb993562010-10-05 18:14:38 -0700606 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700607
Chris Craikd6b65f62014-01-01 14:45:21 -0800608 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700609 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700610 }
Romain Guyd55a8612010-06-28 17:42:46 -0700611
612 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700613}
614
Chris Craikd90144d2013-03-19 15:03:48 -0700615void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
616 const Rect untransformedBounds(bounds);
617
Chris Craikd6b65f62014-01-01 14:45:21 -0800618 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700619
620 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800621 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700622 // We cannot work with sub-pixels in this case
623 bounds.snapToPixelBoundaries();
624
625 // When the layer is not an FBO, we may use glCopyTexImage so we
626 // need to make sure the layer does not extend outside the bounds
627 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700628 const Snapshot& previous = *(currentSnapshot()->previous);
629 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
630 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700631 bounds.setEmpty();
632 } else if (fboLayer) {
633 clip.set(bounds);
634 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800635 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700636 inverse.mapRect(clip);
637 clip.snapToPixelBoundaries();
638 if (clip.intersect(untransformedBounds)) {
639 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
640 bounds.set(untransformedBounds);
641 } else {
642 clip.setEmpty();
643 }
644 }
645 } else {
646 bounds.setEmpty();
647 }
648}
649
Chris Craik408eb122013-03-26 18:55:15 -0700650void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
651 bool fboLayer, int alpha) {
652 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
653 bounds.getHeight() > mCaches.maxTextureSize ||
654 (fboLayer && clip.isEmpty())) {
655 mSnapshot->empty = fboLayer;
656 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700657 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700658 }
659}
660
Chris Craikd90144d2013-03-19 15:03:48 -0700661int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500662 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700663 const int count = saveSnapshot(flags);
664
Chris Craikd6b65f62014-01-01 14:45:21 -0800665 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700666 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
667 // operations will be able to store and restore the current clip and transform info, and
668 // quick rejection will be correct (for display lists)
669
670 Rect bounds(left, top, right, bottom);
671 Rect clip;
672 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500673 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700674
Chris Craikd6b65f62014-01-01 14:45:21 -0800675 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700676 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
677 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700678 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700679 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700680 }
681 }
682
683 return count;
684}
685
Romain Guy1c740bc2010-09-13 18:00:09 -0700686/**
687 * Layers are viewed by Skia are slightly different than layers in image editing
688 * programs (for instance.) When a layer is created, previously created layers
689 * and the frame buffer still receive every drawing command. For instance, if a
690 * layer is created and a shape intersecting the bounds of the layers and the
691 * framebuffer is draw, the shape will be drawn on both (unless the layer was
692 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
693 *
694 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
695 * texture. Unfortunately, this is inefficient as it requires every primitive to
696 * be drawn n + 1 times, where n is the number of active layers. In practice this
697 * means, for every primitive:
698 * - Switch active frame buffer
699 * - Change viewport, clip and projection matrix
700 * - Issue the drawing
701 *
702 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700703 * To avoid this, layers are implemented in a different way here, at least in the
704 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
705 * is set. When this flag is set we can redirect all drawing operations into a
706 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700707 *
708 * This implementation relies on the frame buffer being at least RGBA 8888. When
709 * a layer is created, only a texture is created, not an FBO. The content of the
710 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700711 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700712 * buffer and drawing continues as normal. This technique therefore treats the
713 * frame buffer as a scratch buffer for the layers.
714 *
715 * To compose the layers back onto the frame buffer, each layer texture
716 * (containing the original frame buffer data) is drawn as a simple quad over
717 * the frame buffer. The trick is that the quad is set as the composition
718 * destination in the blending equation, and the frame buffer becomes the source
719 * of the composition.
720 *
721 * Drawing layers with an alpha value requires an extra step before composition.
722 * An empty quad is drawn over the layer's region in the frame buffer. This quad
723 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
724 * quad is used to multiply the colors in the frame buffer. This is achieved by
725 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
726 * GL_ZERO, GL_SRC_ALPHA.
727 *
728 * Because glCopyTexImage2D() can be slow, an alternative implementation might
729 * be use to draw a single clipped layer. The implementation described above
730 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700731 *
732 * (1) The frame buffer is actually not cleared right away. To allow the GPU
733 * to potentially optimize series of calls to glCopyTexImage2D, the frame
734 * buffer is left untouched until the first drawing operation. Only when
735 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700736 */
Chet Haased48885a2012-08-28 17:43:28 -0700737bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700738 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700739 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700740 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700741
Romain Guyeb993562010-10-05 18:14:38 -0700742 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
743
Romain Guyf607bdc2010-09-10 19:20:06 -0700744 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700745 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700746 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700747 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000748 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700749
750 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800751 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700752 return false;
753 }
Romain Guyf18fd992010-07-08 11:45:51 -0700754
Romain Guya1d3c912011-12-13 14:55:06 -0800755 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700756 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700757 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700758 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700759 }
760
Derek Sollenberger674554f2014-02-19 16:47:32 +0000761 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700762 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700763 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
764 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500765
Chet Haasea23eed82012-04-12 15:19:04 -0700766 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700767 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700768 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda570202010-07-06 11:39:32 -0700769
Romain Guy8fb95422010-08-17 18:38:51 -0700770 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700771 mSnapshot->flags |= Snapshot::kFlagIsLayer;
772 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700773
Chris Craika8bea8e2014-09-24 11:29:43 -0700774 ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
775 fboLayer ? "" : "unclipped ",
776 layer->getWidth(), layer->getHeight());
Chris Craik7273daa2013-03-28 11:25:24 -0700777 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700778 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700779 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700780 } else {
781 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700782 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800783 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700784 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700785 // Workaround for some GL drivers. When reading pixels lying outside
786 // of the window we should get undefined values for those pixels.
787 // Unfortunately some drivers will turn the entire target texture black
788 // when reading outside of the window.
789 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
790 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700791 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800792 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700793
Chris Craika64a2be2014-05-14 14:17:01 -0700794 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
795 bounds.left, getViewportHeight() - bounds.bottom,
796 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700797
Romain Guy54be1cd2011-06-13 19:04:27 -0700798 // Enqueue the buffer coordinates to clear the corresponding region later
799 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700800 }
Romain Guyeb993562010-10-05 18:14:38 -0700801 }
Romain Guyf86ef572010-07-01 11:05:42 -0700802
Romain Guyd55a8612010-06-28 17:42:46 -0700803 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700804}
805
Chris Craike63f7c622013-10-17 10:30:55 -0700806bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800807 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700808 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700809
Chet Haased48885a2012-08-28 17:43:28 -0700810 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700811 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700812 mSnapshot->fbo = layer->getFbo();
813 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
814 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700815 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700816 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700817
Romain Guy2b7028e2012-09-19 17:25:38 -0700818 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700819 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700820 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700821 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700823
824 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700825 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700826 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700827 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700828 }
829
830 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700831 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700832
henry.uh_chen33f5a592014-07-02 19:36:56 +0800833 // Expand the startTiling region by 1
834 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700835
836 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700837 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800838 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700839 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700840 glClear(GL_COLOR_BUFFER_BIT);
841
842 dirtyClip();
843
844 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700845 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700846 return true;
847}
848
Romain Guy1c740bc2010-09-13 18:00:09 -0700849/**
850 * Read the documentation of createLayer() before doing anything in this method.
851 */
Chris Craik14e51302013-12-30 15:32:54 -0800852void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
853 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000854 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700855 return;
856 }
857
Chris Craik14e51302013-12-30 15:32:54 -0800858 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800859 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800860 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700861
Chris Craik39a908c2013-06-13 14:39:01 -0700862 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800863 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700864 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700865 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
866
Romain Guyeb993562010-10-05 18:14:38 -0700867 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700868 endTiling();
869
Romain Guye0aa84b2012-04-03 19:30:26 -0700870 // Detach the texture from the FBO
871 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800872
873 layer->removeFbo(false);
874
Romain Guyeb993562010-10-05 18:14:38 -0700875 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700876 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700877 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700878
Chris Craikd6b65f62014-01-01 14:45:21 -0800879 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700880 }
881
Romain Guy9ace8f52011-07-07 20:50:11 -0700882 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500883 SkPaint layerPaint;
884 layerPaint.setAlpha(layer->getAlpha());
885 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
886 layerPaint.setColorFilter(layer->getColorFilter());
887
888 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700889 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700890 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700891 }
892
Romain Guy03750a02010-10-18 14:06:08 -0700893 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700894
Romain Guya1d3c912011-12-13 14:55:06 -0800895 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700896
Romain Guy5b3b3522010-10-27 18:57:51 -0700897 // When the layer is stored in an FBO, we can save a bit of fillrate by
898 // drawing only the dirty region
899 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800900 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700901 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700902 } else if (!rect.isEmpty()) {
903 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530904
905 save(0);
906 // the layer contains screen buffer content that shouldn't be alpha modulated
907 // (and any necessary alpha modulation was handled drawing into the layer)
908 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700909 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530910 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700911 }
Romain Guy8b55f372010-08-18 17:10:07 -0700912
Romain Guy746b7402010-10-26 16:27:31 -0700913 dirtyClip();
914
Romain Guyeb993562010-10-05 18:14:38 -0700915 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700916 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700917 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700918 LAYER_LOGD("Deleting layer");
John Reck0e89e2b2014-10-31 14:49:06 -0700919 layer->decStrong(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700920 }
921}
922
Romain Guyaa6c24c2011-04-28 18:40:04 -0700923void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700924 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700925
926 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700927 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700928 setupDrawWithTexture();
929 } else {
930 setupDrawWithExternalTexture();
931 }
932 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700933 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500934 setupDrawColorFilter(layer->getColorFilter());
935 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700936 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700937 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500938 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700939 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
940 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700941 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700942 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700943 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800944 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800945 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700946 layer->getWidth() == (uint32_t) rect.getWidth() &&
947 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800948 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
949 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700950
Romain Guyd21b6e12011-11-30 20:21:23 -0800951 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800952 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
953 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700954 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800955 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800956 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
957 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700958 }
959 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700960 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700961
962 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700963}
964
Romain Guy5b3b3522010-10-27 18:57:51 -0700965void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700966 if (layer->isTextureLayer()) {
967 EVENT_LOGD("composeTextureLayerRect");
968 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
969 drawTextureLayer(layer, rect);
970 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
971 } else {
972 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -0700973 const Rect& texCoords = layer->texCoords;
974 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
975 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700976
Romain Guy9ace8f52011-07-07 20:50:11 -0700977 float x = rect.left;
978 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -0800979 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700980 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700981 layer->getHeight() == (uint32_t) rect.getHeight();
982
983 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700984 // When we're swapping, the layer is already in screen coordinates
985 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800986 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
987 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 }
989
Romain Guyd21b6e12011-11-30 20:21:23 -0800990 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700991 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800992 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700993 }
994
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500995 SkPaint layerPaint;
996 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
997 layerPaint.setXfermodeMode(layer->getMode());
998 layerPaint.setColorFilter(layer->getColorFilter());
999
1000 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001001 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001002 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001003 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001004 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001005
Romain Guyaa6c24c2011-04-28 18:40:04 -07001006 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001007 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001008}
1009
Chris Craik34416ea2013-04-15 16:08:28 -07001010/**
1011 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1012 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1013 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1014 * by saveLayer's restore
1015 */
1016#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1017 DRAW_COMMAND; \
1018 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1019 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1020 DRAW_COMMAND; \
1021 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1022 } \
1023 }
1024
1025#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1026
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001027// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1028// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1029class LayerShader : public SkShader {
1030public:
1031 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1032 : INHERITED(localMatrix)
1033 , mLayer(layer) {
1034 }
1035
1036 virtual bool asACustomShader(void** data) const {
1037 if (data) {
1038 *data = static_cast<void*>(mLayer);
1039 }
1040 return true;
1041 }
1042
1043 virtual bool isOpaque() const {
1044 return !mLayer->isBlend();
1045 }
1046
1047protected:
1048 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1049 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1050 }
1051
1052 virtual void flatten(SkWriteBuffer&) const {
1053 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1054 }
1055
1056 virtual Factory getFactory() const {
1057 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1058 return NULL;
1059 }
1060private:
1061 // Unowned.
1062 Layer* mLayer;
1063 typedef SkShader INHERITED;
1064};
1065
Romain Guy5b3b3522010-10-27 18:57:51 -07001066void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001067 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1068
1069 if (layer->getConvexMask()) {
1070 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1071
1072 // clip to the area of the layer the mask can be larger
1073 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1074
1075 SkPaint paint;
1076 paint.setAntiAlias(true);
1077 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1078
Chris Craik3f0854292014-04-15 16:18:08 -07001079 // create LayerShader to map SaveLayer content into subsequent draw
1080 SkMatrix shaderMatrix;
1081 shaderMatrix.setTranslate(rect.left, rect.bottom);
1082 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001083 LayerShader layerShader(layer, &shaderMatrix);
1084 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001085
1086 // Since the drawing primitive is defined in local drawing space,
1087 // we don't need to modify the draw matrix
1088 const SkPath* maskPath = layer->getConvexMask();
1089 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1090
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001091 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001092 restore();
1093
1094 return;
1095 }
1096
Romain Guy5b3b3522010-10-27 18:57:51 -07001097 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001098 layer->setRegionAsRect();
1099
Chris Craik34416ea2013-04-15 16:08:28 -07001100 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001101
Romain Guy5b3b3522010-10-27 18:57:51 -07001102 layer->region.clear();
1103 return;
1104 }
1105
Chris Craik62d307c2014-07-29 10:35:13 -07001106 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001107 // standard Region based draw
1108 size_t count;
1109 const android::Rect* rects;
1110 Region safeRegion;
1111 if (CC_LIKELY(hasRectToRectTransform())) {
1112 rects = layer->region.getArray(&count);
1113 } else {
1114 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1115 rects = safeRegion.getArray(&count);
1116 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001117
Chris Craik3f0854292014-04-15 16:18:08 -07001118 const float alpha = getLayerAlpha(layer);
1119 const float texX = 1.0f / float(layer->getWidth());
1120 const float texY = 1.0f / float(layer->getHeight());
1121 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001122
Chris Craik3f0854292014-04-15 16:18:08 -07001123 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001124
Chris Craik3f0854292014-04-15 16:18:08 -07001125 // We must get (and therefore bind) the region mesh buffer
1126 // after we setup drawing in case we need to mess with the
1127 // stencil buffer in setupDraw()
1128 TextureVertex* mesh = mCaches.getRegionMesh();
1129 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001130
Chris Craik3f0854292014-04-15 16:18:08 -07001131 setupDrawWithTexture();
1132 setupDrawColor(alpha, alpha, alpha, alpha);
1133 setupDrawColorFilter(layer->getColorFilter());
1134 setupDrawBlending(layer);
1135 setupDrawProgram();
1136 setupDrawDirtyRegionsDisabled();
1137 setupDrawPureColorUniforms();
1138 setupDrawColorFilterUniforms(layer->getColorFilter());
1139 setupDrawTexture(layer->getTexture());
1140 if (currentTransform()->isPureTranslate()) {
1141 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1142 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001143
Chris Craik3f0854292014-04-15 16:18:08 -07001144 layer->setFilter(GL_NEAREST);
1145 setupDrawModelView(kModelViewMode_Translate, false,
1146 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1147 } else {
1148 layer->setFilter(GL_LINEAR);
1149 setupDrawModelView(kModelViewMode_Translate, false,
1150 rect.left, rect.top, rect.right, rect.bottom);
1151 }
1152 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001153
Chris Craik3f0854292014-04-15 16:18:08 -07001154 for (size_t i = 0; i < count; i++) {
1155 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001156
Chris Craik3f0854292014-04-15 16:18:08 -07001157 const float u1 = r->left * texX;
1158 const float v1 = (height - r->top) * texY;
1159 const float u2 = r->right * texX;
1160 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001161
Chris Craik3f0854292014-04-15 16:18:08 -07001162 // TODO: Reject quads outside of the clip
1163 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1164 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1165 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1166 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001167
Chris Craik3f0854292014-04-15 16:18:08 -07001168 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001169
Chris Craik3f0854292014-04-15 16:18:08 -07001170 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001171 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1172 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001173 numQuads = 0;
1174 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001175 }
Chris Craik3f0854292014-04-15 16:18:08 -07001176 }
1177
1178 if (numQuads > 0) {
1179 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1180 GL_UNSIGNED_SHORT, NULL));
1181 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001182
Romain Guy5b3b3522010-10-27 18:57:51 -07001183#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001184 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001185#endif
1186
Chris Craik3f0854292014-04-15 16:18:08 -07001187 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001188}
1189
Romain Guy3a3133d2011-02-01 22:59:58 -08001190#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001191void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001192 size_t count;
1193 const android::Rect* rects = region.getArray(&count);
1194
1195 uint32_t colors[] = {
1196 0x7fff0000, 0x7f00ff00,
1197 0x7f0000ff, 0x7fff00ff,
1198 };
1199
1200 int offset = 0;
1201 int32_t top = rects[0].top;
1202
1203 for (size_t i = 0; i < count; i++) {
1204 if (top != rects[i].top) {
1205 offset ^= 0x2;
1206 top = rects[i].top;
1207 }
1208
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001209 SkPaint paint;
1210 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001211 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001212 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001213 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001214}
Chris Craike63f7c622013-10-17 10:30:55 -07001215#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001216
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001217void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001218 Vector<float> rects;
1219
1220 SkRegion::Iterator it(region);
1221 while (!it.done()) {
1222 const SkIRect& r = it.rect();
1223 rects.push(r.fLeft);
1224 rects.push(r.fTop);
1225 rects.push(r.fRight);
1226 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001227 it.next();
1228 }
1229
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001230 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001231}
1232
Romain Guy5b3b3522010-10-27 18:57:51 -07001233void OpenGLRenderer::dirtyLayer(const float left, const float top,
1234 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001235 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001236 Rect bounds(left, top, right, bottom);
1237 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001238 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001239 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001240}
1241
1242void OpenGLRenderer::dirtyLayer(const float left, const float top,
1243 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001244 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001245 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001246 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001247 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001248}
1249
1250void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001251 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001252 bounds.snapToPixelBoundaries();
1253 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1254 if (!dirty.isEmpty()) {
1255 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001256 }
1257 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001258}
1259
Chris Craik4063a0e2013-11-15 16:06:56 -08001260void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001261 GLsizei elementsCount = quadsCount * 6;
1262 while (elementsCount > 0) {
1263 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1264
Romain Guy3380cfd2013-08-15 16:57:57 -07001265 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001266 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1267
1268 elementsCount -= drawCount;
1269 // Though there are 4 vertices in a quad, we use 6 indices per
1270 // quad to draw with GL_TRIANGLES
1271 mesh += (drawCount / 6) * 4;
1272 }
1273}
1274
Romain Guy54be1cd2011-06-13 19:04:27 -07001275void OpenGLRenderer::clearLayerRegions() {
1276 const size_t count = mLayers.size();
1277 if (count == 0) return;
1278
Chris Craikd6b65f62014-01-01 14:45:21 -08001279 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001280 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001281 // Doing several glScissor/glClear here can negatively impact
1282 // GPUs with a tiler architecture, instead we draw quads with
1283 // the Clear blending mode
1284
1285 // The list contains bounds that have already been clipped
1286 // against their initial clip rect, and the current clip
1287 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001288 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001289
Romain Guy448455f2013-07-22 13:57:50 -07001290 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001291 Vertex* vertex = mesh;
1292
1293 for (uint32_t i = 0; i < count; i++) {
1294 Rect* bounds = mLayers.itemAt(i);
1295
Romain Guy54be1cd2011-06-13 19:04:27 -07001296 Vertex::set(vertex++, bounds->left, bounds->top);
1297 Vertex::set(vertex++, bounds->right, bounds->top);
1298 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001299 Vertex::set(vertex++, bounds->right, bounds->bottom);
1300
1301 delete bounds;
1302 }
Romain Guye67307c2013-02-11 18:01:20 -08001303 // We must clear the list of dirty rects before we
1304 // call setupDraw() to prevent stencil setup to do
1305 // the same thing again
1306 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001307
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001308 SkPaint clearPaint;
1309 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1310
Romain Guy54be1cd2011-06-13 19:04:27 -07001311 setupDraw(false);
1312 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001313 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001314 setupDrawProgram();
1315 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001316 setupDrawModelView(kModelViewMode_Translate, false,
1317 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001318
Chris Craik4063a0e2013-11-15 16:06:56 -08001319 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001320
1321 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001322 } else {
1323 for (uint32_t i = 0; i < count; i++) {
1324 delete mLayers.itemAt(i);
1325 }
Romain Guye67307c2013-02-11 18:01:20 -08001326 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001327 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001328}
1329
Romain Guybd6b79b2010-06-26 00:13:53 -07001330///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001331// State Deferral
1332///////////////////////////////////////////////////////////////////////////////
1333
Chris Craikff785832013-03-08 13:12:16 -08001334bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001335 const Rect* currentClip = currentClipRect();
1336 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001337
Chris Craikff785832013-03-08 13:12:16 -08001338 if (stateDeferFlags & kStateDeferFlag_Draw) {
1339 // state has bounds initialized in local coordinates
1340 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001341 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001342 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001343 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1344 // is used, it should more closely duplicate the quickReject logic (in how it uses
1345 // snapToPixelBoundaries)
1346
Chris Craikd6b65f62014-01-01 14:45:21 -08001347 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001348 // quick rejected
1349 return true;
1350 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001351
Chris Craika02c4ed2013-06-14 13:43:58 -07001352 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001353 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001354 int& flags = state.mClipSideFlags;
1355 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001356 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1357 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1358 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1359 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001360 }
1361 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001362 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001363 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1364 // overdraw avoidance (since we don't know what it overlaps)
1365 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001366 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001367 }
1368 }
1369
Chris Craik527a3aa2013-03-04 10:19:31 -08001370 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1371 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001372 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001373 }
1374
Chris Craik7273daa2013-03-28 11:25:24 -07001375 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1376 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001377 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001378 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001379 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001380
1381 // always store/restore, since it's just a pointer
1382 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001383 return false;
1384}
1385
Chris Craik527a3aa2013-03-04 10:19:31 -08001386void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001387 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001388 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001389 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001390 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001391
Chris Craik527a3aa2013-03-04 10:19:31 -08001392 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001393 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1394 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001395 dirtyClip();
1396 }
Chris Craikc3566d02013-02-04 16:16:33 -08001397}
1398
Chris Craik28ce94a2013-05-31 11:38:03 -07001399/**
1400 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1401 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1402 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1403 *
1404 * This method should be called when restoreDisplayState() won't be restoring the clip
1405 */
1406void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1407 if (clipRect != NULL) {
1408 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1409 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001410 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001411 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001412 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001413 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001414}
1415
Chris Craikc3566d02013-02-04 16:16:33 -08001416///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001417// Clipping
1418///////////////////////////////////////////////////////////////////////////////
1419
Romain Guybb9524b2010-06-22 18:56:38 -07001420void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001421 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001422 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001423
Chris Craika64a2be2014-05-14 14:17:01 -07001424 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001425 clip.getWidth(), clip.getHeight())) {
1426 mDirtyClip = false;
1427 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001428}
1429
Romain Guy8ce00302013-01-15 18:51:42 -08001430void OpenGLRenderer::ensureStencilBuffer() {
1431 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1432 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1433 // just hope we have one when hasLayer() returns false.
1434 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001435 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001436 }
1437}
1438
1439void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1440 // The layer's FBO is already bound when we reach this stage
1441 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001442 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1443 // is attached after we initiated tiling. We must turn it off,
1444 // attach the new render buffer then turn tiling back on
1445 endTiling();
1446
Romain Guy8d4aeb72013-02-12 16:08:55 -08001447 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001448 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001449 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001450
Romain Guyf735c8e2013-01-31 17:45:55 -08001451 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001452 }
1453}
1454
1455void OpenGLRenderer::setStencilFromClip() {
1456 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001457 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001458 EVENT_LOGD("setStencilFromClip - enabling");
1459
Romain Guy8ce00302013-01-15 18:51:42 -08001460 // NOTE: The order here is important, we must set dirtyClip to false
1461 // before any draw call to avoid calling back into this method
1462 mDirtyClip = false;
1463
1464 ensureStencilBuffer();
1465
1466 mCaches.stencil.enableWrite();
1467
Chris Craikdeeda3d2014-05-05 19:09:33 -07001468 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001469 // to the region's bounds
1470 bool resetScissor = mCaches.enableScissor();
1471 if (resetScissor) {
1472 // The scissor was not set so we now need to update it
1473 setScissorFromClip();
1474 }
1475 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001476
1477 // stash and disable the outline clip state, since stencil doesn't account for outline
1478 bool storedSkipOutlineClip = mSkipOutlineClip;
1479 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001480
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001481 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001482 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001483 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1484
Romain Guy8ce00302013-01-15 18:51:42 -08001485 // NOTE: We could use the region contour path to generate a smaller mesh
1486 // Since we are using the stencil we could use the red book path
1487 // drawing technique. It might increase bandwidth usage though.
1488
1489 // The last parameter is important: we are not drawing in the color buffer
1490 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001491 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001492 if (resetScissor) mCaches.disableScissor();
1493 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001494
1495 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001496
1497 // Draw the region used to generate the stencil if the appropriate debug
1498 // mode is enabled
1499 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001500 paint.setColor(0x7f0000ff);
1501 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1502 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001503 }
Romain Guy8ce00302013-01-15 18:51:42 -08001504 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001505 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001506 mCaches.stencil.disable();
1507 }
1508 }
1509}
1510
Chris Craikf0a59072013-11-19 18:00:46 -08001511/**
1512 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1513 *
1514 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1515 * style, and tessellated AA ramp
1516 */
1517bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001518 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001519 bool snapOut = paint && paint->isAntiAlias();
1520
1521 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1522 float outset = paint->getStrokeWidth() * 0.5f;
1523 left -= outset;
1524 top -= outset;
1525 right += outset;
1526 bottom += outset;
1527 }
1528
Chris Craikdeeda3d2014-05-05 19:09:33 -07001529 bool clipRequired = false;
1530 bool roundRectClipRequired = false;
1531 if (calculateQuickRejectForScissor(left, top, right, bottom,
1532 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001533 return true;
1534 }
1535
Chris Craikf23b25a2014-06-26 15:46:20 -07001536 // not quick rejected, so enable the scissor if clipRequired
1537 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1538 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001539 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001540}
1541
Romain Guy8ce00302013-01-15 18:51:42 -08001542void OpenGLRenderer::debugClip() {
1543#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001544 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001545 SkPaint paint;
1546 paint.setColor(0x7f00ff00);
1547 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1548
Romain Guy8ce00302013-01-15 18:51:42 -08001549 }
1550#endif
1551}
1552
Romain Guyf6a11b82010-06-23 17:47:49 -07001553///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001554// Drawing commands
1555///////////////////////////////////////////////////////////////////////////////
1556
Chris Craik62d307c2014-07-29 10:35:13 -07001557void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001558 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001559 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001560 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001561 // Make sure setScissor & setStencil happen at the beginning of
1562 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001563 if (mDirtyClip) {
1564 if (mCaches.scissorEnabled) {
1565 setScissorFromClip();
1566 }
Chris Craik62d307c2014-07-29 10:35:13 -07001567
Dohyun Lee52b2cf92014-11-24 21:08:15 +09001568 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001569 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001570
Romain Guy70ca14e2010-12-13 18:24:33 -08001571 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001572
Romain Guy70ca14e2010-12-13 18:24:33 -08001573 mSetShaderColor = false;
1574 mColorSet = false;
1575 mColorA = mColorR = mColorG = mColorB = 0.0f;
1576 mTextureUnit = 0;
1577 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001578
1579 // Enable debug highlight when what we're about to draw is tested against
1580 // the stencil buffer and if stencil highlight debugging is on
1581 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1582 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1583 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001584}
1585
1586void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1587 mDescription.hasTexture = true;
1588 mDescription.hasAlpha8Texture = isAlpha8;
1589}
1590
Romain Guyff316ec2013-02-13 18:39:43 -08001591void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1592 mDescription.hasTexture = true;
1593 mDescription.hasColors = true;
1594 mDescription.hasAlpha8Texture = isAlpha8;
1595}
1596
Romain Guyaa6c24c2011-04-28 18:40:04 -07001597void OpenGLRenderer::setupDrawWithExternalTexture() {
1598 mDescription.hasExternalTexture = true;
1599}
1600
Romain Guy15bc6432011-12-13 13:11:32 -08001601void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001602 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001603}
1604
Chris Craik91a8c7c2014-08-12 14:31:35 -07001605void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1606 mDescription.hasVertexAlpha = true;
1607 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001608}
1609
Romain Guy8d0d4782010-12-14 20:13:35 -08001610void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1611 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001612 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1613 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1614 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001615 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001616 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001617}
1618
Romain Guy86568192010-12-14 15:55:39 -08001619void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1620 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001621 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1622 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1623 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001624 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001625 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001626}
1627
Romain Guy41210632012-07-16 17:04:24 -07001628void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1629 mCaches.fontRenderer->describe(mDescription, paint);
1630}
1631
Romain Guy70ca14e2010-12-13 18:24:33 -08001632void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1633 mColorA = a;
1634 mColorR = r;
1635 mColorG = g;
1636 mColorB = b;
1637 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001638 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001639}
1640
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001641void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1642 if (shader != NULL) {
1643 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001644 }
1645}
1646
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001647void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1648 if (filter == NULL) {
1649 return;
1650 }
1651
1652 SkXfermode::Mode mode;
1653 if (filter->asColorMode(NULL, &mode)) {
1654 mDescription.colorOp = ProgramDescription::kColorBlend;
1655 mDescription.colorMode = mode;
1656 } else if (filter->asColorMatrix(NULL)) {
1657 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001658 }
1659}
1660
Romain Guyf09ef512011-05-27 11:43:46 -07001661void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1662 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1663 mColorA = 1.0f;
1664 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001665 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001666 }
1667}
1668
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001669void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1670 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001671 // When the blending mode is kClear_Mode, we need to use a modulate color
1672 // argb=1,0,0,0
1673 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001674 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001675 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001676 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001677 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001678}
1679
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001680void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1681 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001682 // When the blending mode is kClear_Mode, we need to use a modulate color
1683 // argb=1,0,0,0
1684 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001685 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001686 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1687 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001688 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001689}
1690
1691void OpenGLRenderer::setupDrawProgram() {
1692 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001693 if (mDescription.hasRoundRectClip) {
1694 // TODO: avoid doing this repeatedly, stashing state pointer in program
1695 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001696 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001697 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001698 innerRect.left, innerRect.top,
1699 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001700 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1701 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001702
1703 // add half pixel to round out integer rect space to cover pixel centers
1704 float roundedOutRadius = state->radius + 0.5f;
1705 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1706 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001707 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001708}
1709
1710void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1711 mTrackDirtyRegions = false;
1712}
1713
Chris Craik4063a0e2013-11-15 16:06:56 -08001714void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1715 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001716 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001717 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001718 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001719 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001720
Romain Guy86568192010-12-14 15:55:39 -08001721 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001722 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1723 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1724 if (dirty && mTrackDirtyRegions) {
1725 if (!ignoreTransform) {
1726 dirtyLayer(left, top, right, bottom, *currentTransform());
1727 } else {
1728 dirtyLayer(left, top, right, bottom);
1729 }
Romain Guy86568192010-12-14 15:55:39 -08001730 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001731}
1732
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001733void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1734 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001735 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1736 }
1737}
1738
Romain Guy86568192010-12-14 15:55:39 -08001739void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001740 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001741 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001742 }
1743}
1744
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001745void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1746 if (shader == NULL) {
1747 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001748 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001749
1750 if (ignoreTransform) {
1751 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1752 // because it was built into modelView / the geometry, and the description needs to
1753 // compensate.
1754 mat4 modelViewWithoutTransform;
1755 modelViewWithoutTransform.loadInverse(*currentTransform());
1756 modelViewWithoutTransform.multiply(mModelViewMatrix);
1757 mModelViewMatrix.load(modelViewWithoutTransform);
1758 }
1759
1760 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001761}
1762
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001763void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1764 if (NULL == filter) {
1765 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001766 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001767
1768 SkColor color;
1769 SkXfermode::Mode mode;
1770 if (filter->asColorMode(&color, &mode)) {
1771 const int alpha = SkColorGetA(color);
1772 const GLfloat a = alpha / 255.0f;
1773 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1774 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1775 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1776 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1777 return;
1778 }
1779
1780 SkScalar srcColorMatrix[20];
1781 if (filter->asColorMatrix(srcColorMatrix)) {
1782
1783 float colorMatrix[16];
1784 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1785 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1786 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1787 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1788
1789 // Skia uses the range [0..255] for the addition vector, but we need
1790 // the [0..1] range to apply the vector in GLSL
1791 float colorVector[4];
1792 colorVector[0] = srcColorMatrix[4] / 255.0f;
1793 colorVector[1] = srcColorMatrix[9] / 255.0f;
1794 colorVector[2] = srcColorMatrix[14] / 255.0f;
1795 colorVector[3] = srcColorMatrix[19] / 255.0f;
1796
1797 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1798 GL_FALSE, colorMatrix);
1799 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1800 return;
1801 }
1802
1803 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001804}
1805
Romain Guy41210632012-07-16 17:04:24 -07001806void OpenGLRenderer::setupDrawTextGammaUniforms() {
1807 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1808}
1809
Romain Guy70ca14e2010-12-13 18:24:33 -08001810void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001811 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001812 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001813 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001814}
1815
1816void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001817 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001818 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001819 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001820}
1821
Romain Guyaa6c24c2011-04-28 18:40:04 -07001822void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1823 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001824 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001825 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001826}
1827
Romain Guy8f0095c2011-05-02 17:24:22 -07001828void OpenGLRenderer::setupDrawTextureTransform() {
1829 mDescription.hasTextureTransform = true;
1830}
1831
1832void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001833 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1834 GL_FALSE, &transform.data[0]);
1835}
1836
Chris Craik564acf72014-01-02 16:46:18 -08001837void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1838 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001839 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001840 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001841 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001842 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001843 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001844 }
Romain Guyd71dd362011-12-12 19:03:35 -08001845
Chris Craikcb4d6002012-09-25 12:00:29 -07001846 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001847 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001848 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001849 }
1850
1851 mCaches.unbindIndicesBuffer();
1852}
1853
Chris Craik564acf72014-01-02 16:46:18 -08001854void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1855 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001856 bool force = mCaches.unbindMeshBuffer();
1857 GLsizei stride = sizeof(ColorTextureVertex);
1858
1859 mCaches.bindPositionVertexPointer(force, vertices, stride);
1860 if (mCaches.currentProgram->texCoords >= 0) {
1861 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1862 }
1863 int slot = mCaches.currentProgram->getAttrib("colors");
1864 if (slot >= 0) {
1865 glEnableVertexAttribArray(slot);
1866 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1867 }
1868
1869 mCaches.unbindIndicesBuffer();
1870}
1871
Chris Craik564acf72014-01-02 16:46:18 -08001872void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1873 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001874 bool force = false;
1875 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1876 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1877 // use the default VBO found in Caches
1878 if (!vertices || vbo) {
1879 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1880 } else {
1881 force = mCaches.unbindMeshBuffer();
1882 }
ztenghui63d41ab2014-02-14 13:13:41 -08001883 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001884
Chris Craikcb4d6002012-09-25 12:00:29 -07001885 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001886 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001887 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001888 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001889}
1890
Romain Guy448455f2013-07-22 13:57:50 -07001891void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001892 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001893 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001894 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001895}
1896
Romain Guy70ca14e2010-12-13 18:24:33 -08001897///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001898// Drawing
1899///////////////////////////////////////////////////////////////////////////////
1900
Chris Craika7090e02014-06-20 16:01:00 -07001901status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001902 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001903 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1904 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001905 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001906 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001907 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001908 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001909 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001910 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001911 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001912 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001913 }
1914
Chris Craikef8d6f22014-12-17 11:10:28 -08001915 // Don't avoid overdraw when visualizing, since that makes it harder to
1916 // debug where it's coming from, and when the problem occurs.
1917 bool avoidOverdraw = !mCaches.debugOverdraw;
1918 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001919 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001920 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001921
1922 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001923 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001924
Chris Craikf57776b2013-10-25 18:30:17 -07001925 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001926 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001927
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001928 // Even if there is no drawing command(Ex: invisible),
1929 // it still needs startFrame to clear buffer and start tiling.
1930 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001931}
1932
Chris Craikd218a922014-01-02 17:13:34 -08001933void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001934 int color = paint != NULL ? paint->getColor() : 0;
1935
Romain Guya168d732011-03-18 16:50:13 -07001936 float x = left;
1937 float y = top;
1938
Romain Guy886b2752013-01-04 12:26:18 -08001939 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1940
Romain Guya168d732011-03-18 16:50:13 -07001941 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001942 if (currentTransform()->isPureTranslate()) {
1943 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1944 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001945 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001946
1947 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001948 } else {
Chris Craik678625242014-02-28 12:26:34 -08001949 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001950 }
1951
Romain Guy3b748a42013-04-17 18:54:38 -07001952 // No need to check for a UV mapper on the texture object, only ARGB_8888
1953 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001954 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001955 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001956 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001957}
1958
Romain Guy03c00b52013-06-20 18:30:28 -07001959/**
1960 * Important note: this method is intended to draw batches of bitmaps and
1961 * will not set the scissor enable or dirty the current layer, if any.
1962 * The caller is responsible for properly dirtying the current layer.
1963 */
Chris Craikd218a922014-01-02 17:13:34 -08001964status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1965 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1966 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001967 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001968 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001969 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001970
Chris Craik527a3aa2013-03-04 10:19:31 -08001971 const AutoTexture autoCleanup(texture);
1972
Chris Craik527a3aa2013-03-04 10:19:31 -08001973 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001974 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001975
1976 const float x = (int) floorf(bounds.left + 0.5f);
1977 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04001978 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001979 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001980 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001981 GL_TRIANGLES, bitmapCount * 6, true,
1982 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001983 } else {
1984 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001985 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001986 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1987 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001988 }
1989
1990 return DrawGlInfo::kStatusDrew;
1991}
1992
Chris Craik79647502014-08-06 13:42:24 -07001993status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
1994 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07001995 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001996 }
1997
Romain Guya1d3c912011-12-13 14:55:06 -08001998 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001999 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002000 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002001 const AutoTexture autoCleanup(texture);
2002
Mike Reed1103b322014-07-08 12:36:44 -04002003 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002004 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002005 } else {
Chris Craik79647502014-08-06 13:42:24 -07002006 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002007 }
Chet Haase48659092012-05-31 15:21:51 -07002008
2009 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002010}
2011
Chris Craik79647502014-08-06 13:42:24 -07002012status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2013 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002014 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002015 }
2016
2017 mCaches.activeTexture(0);
2018 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2019 const AutoTexture autoCleanup(texture);
2020
Mike Reed1103b322014-07-08 12:36:44 -04002021 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002022 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002023 } else {
Chris Craik79647502014-08-06 13:42:24 -07002024 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002025 }
Chet Haase48659092012-05-31 15:21:51 -07002026
2027 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002028}
2029
Chris Craikd218a922014-01-02 17:13:34 -08002030status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2031 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002032 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002033 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002034 }
2035
Chris Craik39a908c2013-06-13 14:39:01 -07002036 // TODO: use quickReject on bounds from vertices
2037 mCaches.enableScissor();
2038
Romain Guyb18d2d02011-02-10 15:52:54 -08002039 float left = FLT_MAX;
2040 float top = FLT_MAX;
2041 float right = FLT_MIN;
2042 float bottom = FLT_MIN;
2043
Romain Guya92bb4d2012-10-16 11:08:44 -07002044 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002045
Chris Craik564acf72014-01-02 16:46:18 -08002046 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2047 mesh.setCapacity(count);
2048 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002049
2050 bool cleanupColors = false;
2051 if (!colors) {
2052 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002053 int* newColors = new int[colorsCount];
2054 memset(newColors, 0xff, colorsCount * sizeof(int));
2055 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002056 cleanupColors = true;
2057 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002058
Romain Guy3b748a42013-04-17 18:54:38 -07002059 mCaches.activeTexture(0);
John Reckebd52612014-12-10 16:47:36 -08002060 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002061 const UvMapper& mapper(getMapper(texture));
2062
Romain Guy5a7b4662011-01-20 19:09:30 -08002063 for (int32_t y = 0; y < meshHeight; y++) {
2064 for (int32_t x = 0; x < meshWidth; x++) {
2065 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2066
2067 float u1 = float(x) / meshWidth;
2068 float u2 = float(x + 1) / meshWidth;
2069 float v1 = float(y) / meshHeight;
2070 float v2 = float(y + 1) / meshHeight;
2071
Romain Guy3b748a42013-04-17 18:54:38 -07002072 mapper.map(u1, v1, u2, v2);
2073
Romain Guy5a7b4662011-01-20 19:09:30 -08002074 int ax = i + (meshWidth + 1) * 2;
2075 int ay = ax + 1;
2076 int bx = i;
2077 int by = bx + 1;
2078 int cx = i + 2;
2079 int cy = cx + 1;
2080 int dx = i + (meshWidth + 1) * 2 + 2;
2081 int dy = dx + 1;
2082
Romain Guyff316ec2013-02-13 18:39:43 -08002083 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2084 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2085 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002086
Romain Guyff316ec2013-02-13 18:39:43 -08002087 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2088 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2089 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002090
Romain Guya92bb4d2012-10-16 11:08:44 -07002091 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2092 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2093 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2094 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002095 }
2096 }
2097
Chris Craikf0a59072013-11-19 18:00:46 -08002098 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002099 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002100 return DrawGlInfo::kStatusDone;
2101 }
2102
Romain Guyff316ec2013-02-13 18:39:43 -08002103 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002104 texture = mCaches.textureCache.get(bitmap);
2105 if (!texture) {
2106 if (cleanupColors) delete[] colors;
2107 return DrawGlInfo::kStatusDone;
2108 }
Romain Guyff316ec2013-02-13 18:39:43 -08002109 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002110 const AutoTexture autoCleanup(texture);
2111
2112 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002113 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002114
2115 int alpha;
2116 SkXfermode::Mode mode;
2117 getAlphaAndMode(paint, &alpha, &mode);
2118
Romain Guyff316ec2013-02-13 18:39:43 -08002119 float a = alpha / 255.0f;
2120
Romain Guya92bb4d2012-10-16 11:08:44 -07002121 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002122 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002123 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002124
Romain Guyff316ec2013-02-13 18:39:43 -08002125 setupDraw();
2126 setupDrawWithTextureAndColor();
2127 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002128 setupDrawColorFilter(getColorFilter(paint));
2129 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002130 setupDrawProgram();
2131 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002132 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002133 setupDrawTexture(texture->id);
2134 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002135 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002136 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002137
2138 glDrawArrays(GL_TRIANGLES, 0, count);
2139
Romain Guyff316ec2013-02-13 18:39:43 -08002140 int slot = mCaches.currentProgram->getAttrib("colors");
2141 if (slot >= 0) {
2142 glDisableVertexAttribArray(slot);
2143 }
2144
2145 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002146
2147 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002148}
2149
Chris Craikd218a922014-01-02 17:13:34 -08002150status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002151 float srcLeft, float srcTop, float srcRight, float srcBottom,
2152 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002153 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002154 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002155 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002156 }
2157
Romain Guya1d3c912011-12-13 14:55:06 -08002158 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002159 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002160 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002161 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002162
Romain Guy8ba548f2010-06-30 19:21:21 -07002163 const float width = texture->width;
2164 const float height = texture->height;
2165
Romain Guy3b748a42013-04-17 18:54:38 -07002166 float u1 = fmax(0.0f, srcLeft / width);
2167 float v1 = fmax(0.0f, srcTop / height);
2168 float u2 = fmin(1.0f, srcRight / width);
2169 float v2 = fmin(1.0f, srcBottom / height);
2170
2171 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002172
Romain Guy03750a02010-10-18 14:06:08 -07002173 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002174 resetDrawTextureTexCoords(u1, v1, u2, v2);
2175
Romain Guyd21b6e12011-11-30 20:21:23 -08002176 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2177
Romain Guy886b2752013-01-04 12:26:18 -08002178 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2179 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002180
Romain Guy886b2752013-01-04 12:26:18 -08002181 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2182 // Apply a scale transform on the canvas only when a shader is in use
2183 // Skia handles the ratio between the dst and src rects as a scale factor
2184 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002185 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002186 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002187
Chris Craikd6b65f62014-01-01 14:45:21 -08002188 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2189 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2190 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002191
2192 dstRight = x + (dstRight - dstLeft);
2193 dstBottom = y + (dstBottom - dstTop);
2194
2195 dstLeft = x;
2196 dstTop = y;
2197
Chris Craik678625242014-02-28 12:26:34 -08002198 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002199 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002200 } else {
Chris Craik678625242014-02-28 12:26:34 -08002201 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002202 }
2203
2204 if (CC_UNLIKELY(useScaleTransform)) {
2205 save(SkCanvas::kMatrix_SaveFlag);
2206 translate(dstLeft, dstTop);
2207 scale(scaleX, scaleY);
2208
2209 dstLeft = 0.0f;
2210 dstTop = 0.0f;
2211
2212 dstRight = srcRight - srcLeft;
2213 dstBottom = srcBottom - srcTop;
2214 }
2215
Mike Reed1103b322014-07-08 12:36:44 -04002216 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002217 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002218 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002219 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002220 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2221 } else {
2222 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002223 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002224 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002225 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2226 }
2227
2228 if (CC_UNLIKELY(useScaleTransform)) {
2229 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002230 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002231
2232 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002233
2234 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002235}
2236
Chris Craikd218a922014-01-02 17:13:34 -08002237status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2238 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002239 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002240 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002241 }
2242
John Reckebd52612014-12-10 16:47:36 -08002243 AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002244 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2245 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002246
Romain Guy03c00b52013-06-20 18:30:28 -07002247 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002248}
2249
Chris Craikd218a922014-01-02 17:13:34 -08002250status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2251 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2252 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002253 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002254 return DrawGlInfo::kStatusDone;
2255 }
2256
Romain Guy211370f2012-02-01 16:10:55 -08002257 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002258 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002259 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002260 if (!texture) return DrawGlInfo::kStatusDone;
2261 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002262
Romain Guya4adcf02013-02-28 12:15:35 -08002263 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2264 texture->setFilter(GL_LINEAR, true);
2265
Chris Craikd6b65f62014-01-01 14:45:21 -08002266 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002267 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002268 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002269 const float offsetX = left + currentTransform()->getTranslateX();
2270 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002271 const size_t count = mesh->quads.size();
2272 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002273 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002274 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002275 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2276 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2277 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002278 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002279 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002280 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002281 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002282 }
2283 }
2284
Chris Craik4063a0e2013-11-15 16:06:56 -08002285 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002286 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002287 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2288 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002289
Romain Guy3b748a42013-04-17 18:54:38 -07002290 right = x + right - left;
2291 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002292 left = x;
2293 top = y;
2294 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002295 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002296 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2297 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002298 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2299 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002300 }
Chet Haase48659092012-05-31 15:21:51 -07002301
2302 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002303}
2304
Romain Guy03c00b52013-06-20 18:30:28 -07002305/**
2306 * Important note: this method is intended to draw batches of 9-patch objects and
2307 * will not set the scissor enable or dirty the current layer, if any.
2308 * The caller is responsible for properly dirtying the current layer.
2309 */
Chris Craikd218a922014-01-02 17:13:34 -08002310status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2311 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002312 mCaches.activeTexture(0);
2313 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2314 if (!texture) return DrawGlInfo::kStatusDone;
2315 const AutoTexture autoCleanup(texture);
2316
2317 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2318 texture->setFilter(GL_LINEAR, true);
2319
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002320 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2321 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002322 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002323
2324 return DrawGlInfo::kStatusDrew;
2325}
2326
Chris Craik05f3d6e2014-06-02 16:27:04 -07002327status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002328 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002329 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002330 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002331 // no vertices to draw
2332 return DrawGlInfo::kStatusDone;
2333 }
2334
Chris Craik0d5ac952014-07-15 13:01:02 -07002335 Rect bounds(vertexBuffer.getBounds());
2336 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002337 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2338
Chris Craikcb4d6002012-09-25 12:00:29 -07002339 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002340 bool isAA = paint->isAntiAlias();
2341
Chris Craik710f46d2012-09-17 17:25:49 -07002342 setupDraw();
2343 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002344 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002345 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002346 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002347 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002348 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002349 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002350 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2351 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002352 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002353 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002354 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002355
ztenghui55bfb4e2013-12-03 10:38:55 -08002356 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002357 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002358 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002359 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002360
Chris Craik710f46d2012-09-17 17:25:49 -07002361 int alphaSlot = -1;
2362 if (isAA) {
2363 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2364 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002365 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002366 glEnableVertexAttribArray(alphaSlot);
2367 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002368 }
Romain Guy04299382012-07-18 17:15:41 -07002369
Chris Craik05f3d6e2014-06-02 16:27:04 -07002370 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2371 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002372 mCaches.unbindIndicesBuffer();
2373 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002374 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002375 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002376 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002377 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002378 mCaches.bindShadowIndicesBuffer();
2379 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002380 } else if (mode == VertexBuffer::kIndices) {
2381 mCaches.unbindIndicesBuffer();
2382 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2383 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002384 }
Romain Guy04299382012-07-18 17:15:41 -07002385
Chris Craik710f46d2012-09-17 17:25:49 -07002386 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002387 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002388 }
Chris Craik65cd6122012-12-10 17:56:27 -08002389
2390 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002391}
2392
2393/**
Chris Craik65cd6122012-12-10 17:56:27 -08002394 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2395 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2396 * screen space in all directions. However, instead of using a fragment shader to compute the
2397 * translucency of the color from its position, we simply use a varying parameter to define how far
2398 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2399 *
2400 * Doesn't yet support joins, caps, or path effects.
2401 */
Chris Craikd218a922014-01-02 17:13:34 -08002402status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002403 VertexBuffer vertexBuffer;
2404 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002405 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002406 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002407}
2408
2409/**
2410 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2411 * and additional geometry for defining an alpha slope perimeter.
2412 *
2413 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2414 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2415 * in-shader alpha region, but found it to be taxing on some GPUs.
2416 *
2417 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2418 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002419 */
Chris Craikd218a922014-01-02 17:13:34 -08002420status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002421 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002422
Chris Craik65cd6122012-12-10 17:56:27 -08002423 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002424
Chris Craik65cd6122012-12-10 17:56:27 -08002425 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002426 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2427 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002428
Chris Craik05f3d6e2014-06-02 16:27:04 -07002429 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002430 return DrawGlInfo::kStatusDone;
2431 }
2432
Chris Craikbf759452014-08-11 16:00:44 -07002433 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2434 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002435}
2436
Chris Craikd218a922014-01-02 17:13:34 -08002437status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002438 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002439
Chris Craik6d29c8d2013-05-08 18:35:44 -07002440 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002441
Chris Craik6d29c8d2013-05-08 18:35:44 -07002442 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002443 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002444
Chris Craik05f3d6e2014-06-02 16:27:04 -07002445 const Rect& bounds = buffer.getBounds();
2446 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002447 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002448 }
2449
Chris Craikbf759452014-08-11 16:00:44 -07002450 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2451 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002452}
2453
Chet Haase48659092012-05-31 15:21:51 -07002454status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002455 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002456 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002457
Chris Craikd6b65f62014-01-01 14:45:21 -08002458 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002459 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002460
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002461 SkPaint paint;
2462 paint.setColor(color);
2463 paint.setXfermodeMode(mode);
2464
2465 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002466
2467 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002468}
Romain Guy9d5316e2010-06-24 19:30:36 -07002469
Chet Haase48659092012-05-31 15:21:51 -07002470status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002471 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002472 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002473 const AutoTexture autoCleanup(texture);
2474
2475 const float x = left + texture->left - texture->offset;
2476 const float y = top + texture->top - texture->offset;
2477
2478 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002479
2480 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002481}
2482
Chet Haase48659092012-05-31 15:21:51 -07002483status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002484 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002485 if (currentSnapshot()->isIgnored()
2486 || quickRejectSetupScissor(left, top, right, bottom, p)
2487 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002488 return DrawGlInfo::kStatusDone;
2489 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002490
Chris Craikcb4d6002012-09-25 12:00:29 -07002491 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002492 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002493 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002494 right - left, bottom - top, rx, ry, p);
2495 return drawShape(left, top, texture, p);
2496 }
2497
Chris Craik6ac174b2014-06-17 13:47:05 -07002498 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2499 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002500 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002501}
2502
Chris Craikd218a922014-01-02 17:13:34 -08002503status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002504 if (currentSnapshot()->isIgnored()
2505 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2506 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002507 return DrawGlInfo::kStatusDone;
2508 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002509 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002510 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002511 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002512 return drawShape(x - radius, y - radius, texture, p);
2513 }
2514
2515 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002516 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2517 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2518 } else {
2519 path.addCircle(x, y, radius);
2520 }
Chris Craik65cd6122012-12-10 17:56:27 -08002521 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002522}
Romain Guy01d58e42011-01-19 21:54:02 -08002523
Chet Haase48659092012-05-31 15:21:51 -07002524status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002525 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002526 if (currentSnapshot()->isIgnored()
2527 || quickRejectSetupScissor(left, top, right, bottom, p)
2528 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002529 return DrawGlInfo::kStatusDone;
2530 }
Romain Guy01d58e42011-01-19 21:54:02 -08002531
Chris Craikcb4d6002012-09-25 12:00:29 -07002532 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002533 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002534 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002535 return drawShape(left, top, texture, p);
2536 }
2537
2538 SkPath path;
2539 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002540 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2541 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2542 }
Chris Craik710f46d2012-09-17 17:25:49 -07002543 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002544 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002545}
2546
Chet Haase48659092012-05-31 15:21:51 -07002547status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002548 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002549 if (currentSnapshot()->isIgnored()
2550 || quickRejectSetupScissor(left, top, right, bottom, p)
2551 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002552 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002553 }
2554
Chris Craik780c1282012-10-04 14:10:49 -07002555 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002556 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002557 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002558 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002559 startAngle, sweepAngle, useCenter, p);
2560 return drawShape(left, top, texture, p);
2561 }
2562
2563 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2564 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2565 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2566 }
2567
2568 SkPath path;
2569 if (useCenter) {
2570 path.moveTo(rect.centerX(), rect.centerY());
2571 }
2572 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2573 if (useCenter) {
2574 path.close();
2575 }
Chris Craik65cd6122012-12-10 17:56:27 -08002576 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002577}
2578
Romain Guycf8675e2012-10-02 12:32:25 -07002579// See SkPaintDefaults.h
2580#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2581
Chris Craikd218a922014-01-02 17:13:34 -08002582status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2583 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002584 if (currentSnapshot()->isIgnored()
2585 || quickRejectSetupScissor(left, top, right, bottom, p)
2586 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002587 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002588 }
2589
Chris Craik710f46d2012-09-17 17:25:49 -07002590 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002591 // only fill style is supported by drawConvexPath, since others have to handle joins
2592 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2593 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2594 mCaches.activeTexture(0);
2595 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002596 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002597 return drawShape(left, top, texture, p);
2598 }
2599
2600 SkPath path;
2601 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2602 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2603 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2604 }
2605 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002606 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002607 }
2608
Chris Craikd6b65f62014-01-01 14:45:21 -08002609 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002610 SkPath path;
2611 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002612 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002613 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002614 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002615 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002616 }
Romain Guyc7d53492010-06-25 13:41:57 -07002617}
Romain Guy9d5316e2010-06-24 19:30:36 -07002618
Chris Craikd218a922014-01-02 17:13:34 -08002619void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2620 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002621 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002622 mCaches.activeTexture(0);
2623
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002624 TextShadow textShadow;
2625 if (!getTextShadow(paint, &textShadow)) {
2626 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2627 }
2628
Raph Levien416a8472012-07-19 22:48:17 -07002629 // NOTE: The drop shadow will not perform gamma correction
2630 // if shader-based correction is enabled
2631 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2632 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002633 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002634 // If the drop shadow exceeds the max texture size or couldn't be
2635 // allocated, skip drawing
2636 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002637 const AutoTexture autoCleanup(shadow);
2638
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002639 const float sx = x - shadow->left + textShadow.dx;
2640 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002641
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002642 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002643 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002644 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002645 }
2646
2647 setupDraw();
2648 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002649 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002650 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002651 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002652 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002653 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002654 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2655 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002656 setupDrawTexture(shadow->id);
2657 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002658 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002659 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002660 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2661
2662 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2663}
2664
Romain Guy768bffc2013-02-27 13:50:45 -08002665bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002666 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002667 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2668}
2669
Chet Haase48659092012-05-31 15:21:51 -07002670status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002671 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002672 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002673 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002674 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002675
Romain Guy671d6cf2012-01-18 12:39:17 -08002676 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002677 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002678 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002679 }
2680
Chris Craik39a908c2013-06-13 14:39:01 -07002681 mCaches.enableScissor();
2682
Romain Guy671d6cf2012-01-18 12:39:17 -08002683 float x = 0.0f;
2684 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002685 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002686 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002687 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2688 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002689 }
2690
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002691 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002692 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002693
2694 int alpha;
2695 SkXfermode::Mode mode;
2696 getAlphaAndMode(paint, &alpha, &mode);
2697
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002698 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002699 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002700 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002701 }
2702
Romain Guy671d6cf2012-01-18 12:39:17 -08002703 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002704 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002705 if (pureTranslate && !linearFilter) {
2706 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2707 }
Romain Guy257ae352013-03-20 16:31:12 -07002708 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002709
2710 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2711 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2712
Romain Guy211370f2012-02-01 16:10:55 -08002713 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002714
Victoria Lease1e546812013-06-25 14:25:17 -07002715 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002716 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002717 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002718 if (hasActiveLayer) {
2719 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002720 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002721 }
2722 dirtyLayerUnchecked(bounds, getRegion());
2723 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002724 }
Chet Haase48659092012-05-31 15:21:51 -07002725
2726 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002727}
2728
Chris Craik59744b72014-07-01 17:56:52 -07002729bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002730 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002731 outMatrix->setIdentity();
2732 return false;
2733 } else if (CC_UNLIKELY(transform.isPerspective())) {
2734 outMatrix->setIdentity();
2735 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002736 }
Chris Craik59744b72014-07-01 17:56:52 -07002737
2738 /**
Chris Craika736cd92014-08-04 13:18:38 -07002739 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2740 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002741 */
2742 float sx, sy;
2743 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002744 outMatrix->setScale(
2745 roundf(fmaxf(1.0f, sx)),
2746 roundf(fmaxf(1.0f, sy)));
2747 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002748}
2749
Chris Craik41541822013-05-03 16:35:54 -07002750status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002751 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002752 DrawOpMode drawOpMode) {
2753
Chris Craik527a3aa2013-03-04 10:19:31 -08002754 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002755 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2756 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002757 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002758 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002759 return DrawGlInfo::kStatusDone;
2760 }
Romain Guycac5fd32011-12-01 20:08:50 -08002761 }
2762
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002763 const float oldX = x;
2764 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002765
Chris Craikd6b65f62014-01-01 14:45:21 -08002766 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002767 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002768
Romain Guy211370f2012-02-01 16:10:55 -08002769 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002770 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2771 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002772 }
2773
Romain Guy86568192010-12-14 15:55:39 -08002774 int alpha;
2775 SkXfermode::Mode mode;
2776 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002777
Romain Guyc74f45a2013-02-26 19:10:14 -08002778 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2779
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002780 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002781 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002782 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002783 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002784 }
2785
Romain Guy19d4dd82013-03-04 11:14:26 -08002786 const bool hasActiveLayer = hasLayer();
2787
Romain Guy624234f2013-03-05 16:43:31 -08002788 // We only pass a partial transform to the font renderer. That partial
2789 // matrix defines how glyphs are rasterized. Typically we want glyphs
2790 // to be rasterized at their final size on screen, which means the partial
2791 // matrix needs to take the scale factor into account.
2792 // When a partial matrix is used to transform glyphs during rasterization,
2793 // the mesh is generated with the inverse transform (in the case of scale,
2794 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2795 // apply the full transform matrix at draw time in the vertex shader.
2796 // Applying the full matrix in the shader is the easiest way to handle
2797 // rotation and perspective and allows us to always generated quads in the
2798 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002799 SkMatrix fontTransform;
2800 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2801 || fabs(y - (int) y) > 0.0f
2802 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002803 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002804 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002805
Romain Guy624234f2013-03-05 16:43:31 -08002806 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002807 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002808 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002809
Raph Levien996e57c2012-07-23 15:22:52 -07002810 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002811 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002812
2813 // don't call issuedrawcommand, do it at end of batch
2814 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002815 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002816 SkPaint paintCopy(*paint);
2817 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2818 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002819 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002820 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002821 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002822 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002823 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002824
Chris Craik527a3aa2013-03-04 10:19:31 -08002825 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002826 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002827 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002828 }
Chris Craik41541822013-05-03 16:35:54 -07002829 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002830 }
Romain Guy694b5192010-07-21 21:33:20 -07002831
Chris Craike63f7c622013-10-17 10:30:55 -07002832 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002833
2834 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002835}
2836
Chris Craikd218a922014-01-02 17:13:34 -08002837status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2838 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002839 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002840 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002841 }
2842
Chris Craik39a908c2013-06-13 14:39:01 -07002843 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2844 mCaches.enableScissor();
2845
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002846 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002847 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002848 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002849
2850 int alpha;
2851 SkXfermode::Mode mode;
2852 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002853 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002854
Romain Guy97771732012-02-28 18:17:02 -08002855 const Rect* clip = &mSnapshot->getLocalClip();
2856 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002857
Romain Guy97771732012-02-28 18:17:02 -08002858 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002859
2860 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002861 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002862 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002863 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002864 dirtyLayerUnchecked(bounds, getRegion());
2865 }
Romain Guy97771732012-02-28 18:17:02 -08002866 }
Chet Haase48659092012-05-31 15:21:51 -07002867
2868 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002869}
2870
Chris Craikd218a922014-01-02 17:13:34 -08002871status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002872 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002873
Romain Guya1d3c912011-12-13 14:55:06 -08002874 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002875
Romain Guyfb8b7632010-08-23 21:05:08 -07002876 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002877 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002878 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002879
Romain Guy8b55f372010-08-18 17:10:07 -07002880 const float x = texture->left - texture->offset;
2881 const float y = texture->top - texture->offset;
2882
Romain Guy01d58e42011-01-19 21:54:02 -08002883 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002884
2885 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002886}
2887
Chris Craika08f95c2013-03-15 17:24:33 -07002888status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002889 if (!layer) {
2890 return DrawGlInfo::kStatusDone;
2891 }
2892
Romain Guyb2e2f242012-10-17 18:18:35 -07002893 mat4* transform = NULL;
2894 if (layer->isTextureLayer()) {
2895 transform = &layer->getTransform();
2896 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002897 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002898 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002899 }
2900 }
2901
Chris Craik39a908c2013-06-13 14:39:01 -07002902 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002903 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002904 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002905
2906 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002907 if (transform && !transform->isIdentity()) {
2908 restore();
2909 }
Chet Haase48659092012-05-31 15:21:51 -07002910 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002911 }
2912
Chris Craik62d307c2014-07-29 10:35:13 -07002913 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2914 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2915
Romain Guy5bb3c732012-11-29 17:52:58 -08002916 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002917
Chris Craik39a908c2013-06-13 14:39:01 -07002918 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002919 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002920
Romain Guy211370f2012-02-01 16:10:55 -08002921 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002922 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002923 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2924 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002925 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002926
Chris Craik16ecda52013-03-29 10:59:59 -07002927 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002928 setupDraw();
2929 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002930 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002931 setupDrawColorFilter(layer->getColorFilter());
2932 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002933 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002934 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002935 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002936 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002937 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2938 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2939 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002940
Romain Guyd21b6e12011-11-30 20:21:23 -08002941 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002942 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002943 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002944 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002945 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002946 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002947 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2948 }
Romain Guyf219da52011-01-16 12:54:25 -08002949
Romain Guy448455f2013-07-22 13:57:50 -07002950 TextureVertex* mesh = &layer->mesh[0];
2951 GLsizei elementsCount = layer->meshElementCount;
2952
2953 while (elementsCount > 0) {
2954 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2955
Romain Guy3380cfd2013-08-15 16:57:57 -07002956 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002957 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2958 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2959
2960 elementsCount -= drawCount;
2961 // Though there are 4 vertices in a quad, we use 6 indices per
2962 // quad to draw with GL_TRIANGLES
2963 mesh += (drawCount / 6) * 4;
2964 }
Romain Guyf219da52011-01-16 12:54:25 -08002965
Romain Guy3a3133d2011-02-01 22:59:58 -08002966#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002967 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002968#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002969 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002970
Romain Guy5bb3c732012-11-29 17:52:58 -08002971 if (layer->debugDrawUpdate) {
2972 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002973
2974 SkPaint paint;
2975 paint.setColor(0x7f00ff00);
2976 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002977 }
Romain Guyf219da52011-01-16 12:54:25 -08002978 }
Chris Craik34416ea2013-04-15 16:08:28 -07002979 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07002980
Romain Guyb2e2f242012-10-17 18:18:35 -07002981 if (transform && !transform->isIdentity()) {
2982 restore();
2983 }
2984
Chet Haase48659092012-05-31 15:21:51 -07002985 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002986}
2987
Romain Guy6926c722010-07-12 20:20:03 -07002988///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002989// Draw filters
2990///////////////////////////////////////////////////////////////////////////////
2991
2992void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08002993 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
2994 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08002995 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08002996 mDrawModifiers.mPaintFilterClearBits = 0;
2997 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08002998}
2999
3000void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craik591be6c2014-09-11 11:09:34 -07003001 // TODO: don't bother with boolean, it's redundant with clear/set bits
Chris Craikc3566d02013-02-04 16:16:33 -08003002 mDrawModifiers.mHasDrawFilter = true;
3003 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3004 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003005}
3006
Chris Craikd218a922014-01-02 17:13:34 -08003007const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Chris Craik591be6c2014-09-11 11:09:34 -07003008 // TODO: use CompatFlagsDrawFilter here, and combine logic with android/graphics/DrawFilter.cpp
3009 // to avoid clobbering 0x02 paint flag
3010
3011 // Equivalent to the Java Paint's FILTER_BITMAP_FLAG.
3012 static const uint32_t sFilterBitmapFlag = 0x02;
3013
Romain Guy758724f2013-02-27 11:53:12 -08003014 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003015 return paint;
3016 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003017
Chris Craik591be6c2014-09-11 11:09:34 -07003018 const uint32_t clearBits = mDrawModifiers.mPaintFilterClearBits;
3019 const uint32_t setBits = mDrawModifiers.mPaintFilterSetBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003020
Chris Craik591be6c2014-09-11 11:09:34 -07003021 const uint32_t flags = (paint->getFlags() & ~clearBits) | setBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003022 mFilteredPaint = *paint;
Chris Craik591be6c2014-09-11 11:09:34 -07003023 mFilteredPaint.setFlags(flags);
3024
3025 // check if paint filter trying to override bitmap filter
3026 if ((clearBits | setBits) & sFilterBitmapFlag) {
3027 mFilteredPaint.setFilterLevel(flags & sFilterBitmapFlag
3028 ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
3029 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003030
3031 return &mFilteredPaint;
3032}
3033
3034///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003035// Drawing implementation
3036///////////////////////////////////////////////////////////////////////////////
3037
Chris Craikd218a922014-01-02 17:13:34 -08003038Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
John Reckebd52612014-12-10 16:47:36 -08003039 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07003040 if (!texture) {
3041 return mCaches.textureCache.get(bitmap);
3042 }
3043 return texture;
3044}
3045
Romain Guy01d58e42011-01-19 21:54:02 -08003046void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003047 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003048 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003049 return;
3050 }
3051
3052 int alpha;
3053 SkXfermode::Mode mode;
3054 getAlphaAndMode(paint, &alpha, &mode);
3055
3056 setupDraw();
3057 setupDrawWithTexture(true);
3058 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003059 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003060 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003061 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003062 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003063 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3064 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003065 setupDrawTexture(texture->id);
3066 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003067 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003068 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003069 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3070
3071 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003072}
3073
Romain Guyf607bdc2010-09-10 19:20:06 -07003074// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003075#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3076#define kStdUnderline_Offset (1.0f / 9.0f)
3077#define kStdUnderline_Thickness (1.0f / 18.0f)
3078
Chris Craikd218a922014-01-02 17:13:34 -08003079void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3080 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003081 // Handle underline and strike-through
3082 uint32_t flags = paint->getFlags();
3083 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003084 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003085
Romain Guy211370f2012-02-01 16:10:55 -08003086 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003087 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003088 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003089
Raph Levien8b4072d2012-07-30 15:50:00 -07003090 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003091 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003092
Romain Guyf6834472011-01-23 13:32:12 -08003093 int linesCount = 0;
3094 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3095 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3096
3097 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003098 float points[pointsCount];
3099 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003100
3101 if (flags & SkPaint::kUnderlineText_Flag) {
3102 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003103 points[currentPoint++] = left;
3104 points[currentPoint++] = top;
3105 points[currentPoint++] = left + underlineWidth;
3106 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003107 }
3108
3109 if (flags & SkPaint::kStrikeThruText_Flag) {
3110 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003111 points[currentPoint++] = left;
3112 points[currentPoint++] = top;
3113 points[currentPoint++] = left + underlineWidth;
3114 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003115 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003116
Romain Guy726aeba2011-06-01 14:52:00 -07003117 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003118
Romain Guy726aeba2011-06-01 14:52:00 -07003119 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003120 }
3121 }
3122}
3123
Chris Craikd218a922014-01-02 17:13:34 -08003124status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003125 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003126 return DrawGlInfo::kStatusDone;
3127 }
3128
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003129 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003130}
3131
Chris Craikb79a3e32014-03-11 12:20:17 -07003132static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3133 // map z coordinate with true 3d matrix
3134 point.z = transformZ.mapZ(point);
3135
3136 // map x,y coordinates with draw/Skia matrix
3137 transformXY.mapPoint(point.x, point.y);
3138}
3139
Chris Craik05f3d6e2014-06-02 16:27:04 -07003140status_t OpenGLRenderer::drawShadow(float casterAlpha,
3141 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003142 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003143
Chris Craik15a07a22014-01-26 13:43:53 -08003144 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003145 mCaches.enableScissor();
3146
3147 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003148 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003149
ztenghui14a4e352014-08-13 10:44:39 -07003150 // The caller has made sure casterAlpha > 0.
3151 float ambientShadowAlpha = mAmbientShadowAlpha;
3152 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3153 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3154 }
3155 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3156 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003157 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003158 }
ztenghui7b4516e2014-01-07 10:42:55 -08003159
ztenghui14a4e352014-08-13 10:44:39 -07003160 float spotShadowAlpha = mSpotShadowAlpha;
3161 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3162 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3163 }
3164 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3165 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003166 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003167 }
ztenghui7b4516e2014-01-07 10:42:55 -08003168
3169 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003170}
3171
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003172status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3173 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003174 if (count == 0) {
3175 return DrawGlInfo::kStatusDone;
3176 }
Romain Guy735738c2012-12-03 12:34:51 -08003177
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003178 int color = paint->getColor();
3179 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003180 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003181 color |= 0x00ffffff;
3182 }
3183
Romain Guy672433d2013-01-04 19:05:13 -08003184 float left = FLT_MAX;
3185 float top = FLT_MAX;
3186 float right = FLT_MIN;
3187 float bottom = FLT_MIN;
3188
Romain Guy448455f2013-07-22 13:57:50 -07003189 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003190 Vertex* vertex = mesh;
3191
Chris Craik2af46352012-11-26 18:30:17 -08003192 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003193 float l = rects[index + 0];
3194 float t = rects[index + 1];
3195 float r = rects[index + 2];
3196 float b = rects[index + 3];
3197
Romain Guy3b753822013-03-05 10:27:35 -08003198 Vertex::set(vertex++, l, t);
3199 Vertex::set(vertex++, r, t);
3200 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003201 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003202
Romain Guy3b753822013-03-05 10:27:35 -08003203 left = fminf(left, l);
3204 top = fminf(top, t);
3205 right = fmaxf(right, r);
3206 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003207 }
3208
Chris Craikf0a59072013-11-19 18:00:46 -08003209 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003210 return DrawGlInfo::kStatusDone;
3211 }
Romain Guy672433d2013-01-04 19:05:13 -08003212
Romain Guy672433d2013-01-04 19:05:13 -08003213 setupDraw();
3214 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003215 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003216 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003217 setupDrawColorFilter(getColorFilter(paint));
3218 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003219 setupDrawProgram();
3220 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003221 setupDrawModelView(kModelViewMode_Translate, false,
3222 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003223 setupDrawColorUniforms(getShader(paint));
3224 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003225 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003226
Romain Guy8ce00302013-01-15 18:51:42 -08003227 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003228 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003229 }
3230
Chris Craik4063a0e2013-11-15 16:06:56 -08003231 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003232
3233 return DrawGlInfo::kStatusDrew;
3234}
3235
Romain Guy026c5e162010-06-28 17:12:22 -07003236void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003237 const SkPaint* paint, bool ignoreTransform) {
3238 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003239 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003240 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003241 color |= 0x00ffffff;
3242 }
3243
Romain Guy70ca14e2010-12-13 18:24:33 -08003244 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003245 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003246 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003247 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003248 setupDrawColorFilter(getColorFilter(paint));
3249 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003250 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003251 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3252 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003253 setupDrawColorUniforms(getShader(paint));
3254 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003255 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003256 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003257
Romain Guyc95c8d62010-09-17 15:31:32 -07003258 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3259}
3260
Romain Guy82ba8142010-07-09 13:25:56 -07003261void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003262 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003263 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003264
Romain Guy3b748a42013-04-17 18:54:38 -07003265 GLvoid* vertices = (GLvoid*) NULL;
3266 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3267
3268 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003269 vertices = &mMeshVertices[0].x;
3270 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003271
3272 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3273 texture->uvMapper->map(uvs);
3274
3275 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3276 }
3277
Chris Craikd6b65f62014-01-01 14:45:21 -08003278 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3279 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3280 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003281
Romain Guyd21b6e12011-11-30 20:21:23 -08003282 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003283 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003284 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003285 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003286 } else {
Chris Craik678625242014-02-28 12:26:34 -08003287 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003288 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003289 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3290 }
3291
3292 if (texture->uvMapper) {
3293 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003294 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003295}
3296
Romain Guyf7f93552010-07-08 19:17:03 -07003297void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003298 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003299 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003300 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3301 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003302
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003303 int a;
3304 SkXfermode::Mode mode;
3305 getAlphaAndMode(paint, &a, &mode);
3306 const float alpha = a / 255.0f;
3307
Romain Guy746b7402010-10-26 16:27:31 -07003308 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003309 setupDrawWithTexture();
3310 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003311 setupDrawColorFilter(getColorFilter(paint));
3312 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003313 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003314 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003315 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003316 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003317 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003318 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003319 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003320
Romain Guy6820ac82010-09-15 18:11:50 -07003321 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003322}
3323
Romain Guy3b748a42013-04-17 18:54:38 -07003324void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003325 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003326 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003327 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3328 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003329
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003330 int a;
3331 SkXfermode::Mode mode;
3332 getAlphaAndMode(paint, &a, &mode);
3333 const float alpha = a / 255.0f;
3334
Romain Guy3b748a42013-04-17 18:54:38 -07003335 setupDraw();
3336 setupDrawWithTexture();
3337 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003338 setupDrawColorFilter(getColorFilter(paint));
3339 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003340 setupDrawProgram();
3341 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003342 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003343 setupDrawTexture(texture);
3344 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003345 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003346 setupDrawMeshIndices(vertices, texCoords, vbo);
3347
3348 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003349}
3350
Romain Guy886b2752013-01-04 12:26:18 -08003351void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003352 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003353 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003354 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003355
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003356 int color = paint != NULL ? paint->getColor() : 0;
3357 int alpha;
3358 SkXfermode::Mode mode;
3359 getAlphaAndMode(paint, &alpha, &mode);
3360
Romain Guy886b2752013-01-04 12:26:18 -08003361 setupDraw();
3362 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003363 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003364 setupDrawAlpha8Color(color, alpha);
3365 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003366 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003367 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003368 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003369 setupDrawProgram();
3370 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003371 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003372 setupDrawTexture(texture);
3373 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003374 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003375 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003376 setupDrawMesh(vertices, texCoords);
3377
3378 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003379}
3380
Romain Guya5aed0d2010-09-09 14:42:43 -07003381void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003382 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003383
3384 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3385 blend = true;
3386 mDescription.hasRoundRectClip = true;
3387 }
3388 mSkipOutlineClip = true;
3389
Romain Guy82ba8142010-07-09 13:25:56 -07003390 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003391
Romain Guy82ba8142010-07-09 13:25:56 -07003392 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003393 // These blend modes are not supported by OpenGL directly and have
3394 // to be implemented using shaders. Since the shader will perform
3395 // the blending, turn blending off here
3396 // If the blend mode cannot be implemented using shaders, fall
3397 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003398 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003399 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003400 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003401 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003402
Romain Guy82bc7a72012-01-03 14:13:39 -08003403 if (mCaches.blend) {
3404 glDisable(GL_BLEND);
3405 mCaches.blend = false;
3406 }
3407
3408 return;
3409 } else {
3410 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003411 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003412 }
3413
3414 if (!mCaches.blend) {
3415 glEnable(GL_BLEND);
3416 }
3417
3418 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3419 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3420
3421 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3422 glBlendFunc(sourceMode, destMode);
3423 mCaches.lastSrcMode = sourceMode;
3424 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003425 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003426 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003427 glDisable(GL_BLEND);
3428 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003429 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003430}
3431
Romain Guy889f8d12010-07-29 14:37:42 -07003432bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003433 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003434 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003435 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003436 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003437 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003438 }
Romain Guy6926c722010-07-12 20:20:03 -07003439 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003440}
3441
Romain Guy026c5e162010-06-28 17:12:22 -07003442void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003443 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003444 TextureVertex::setUV(v++, u1, v1);
3445 TextureVertex::setUV(v++, u2, v1);
3446 TextureVertex::setUV(v++, u1, v2);
3447 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003448}
3449
Chris Craikd218a922014-01-02 17:13:34 -08003450void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003451 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003452 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3453 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003454 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003455 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003456 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003457}
3458
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003459float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003460 float alpha;
3461 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3462 alpha = mDrawModifiers.mOverrideLayerAlpha;
3463 } else {
3464 alpha = layer->getAlpha() / 255.0f;
3465 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003466 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003467}
3468
Romain Guy9d5316e2010-06-24 19:30:36 -07003469}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003470}; // namespace android