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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080045#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080046#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070047
Chris Craik62d307c2014-07-29 10:35:13 -070048#if DEBUG_DETAILED_EVENTS
49 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
50#else
51 #define EVENT_LOGD(...)
52#endif
53
Romain Guye4d01122010-06-16 18:44:05 -070054namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070055namespace uirenderer {
56
57///////////////////////////////////////////////////////////////////////////////
58// Defines
59///////////////////////////////////////////////////////////////////////////////
60
Chris Craik678625242014-02-28 12:26:34 -080061static GLenum getFilter(const SkPaint* paint) {
62 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
63 return GL_LINEAR;
64 }
65 return GL_NEAREST;
66}
Romain Guyd21b6e12011-11-30 20:21:23 -080067
Romain Guy9d5316e2010-06-24 19:30:36 -070068///////////////////////////////////////////////////////////////////////////////
69// Globals
70///////////////////////////////////////////////////////////////////////////////
71
Romain Guy889f8d12010-07-29 14:37:42 -070072/**
73 * Structure mapping Skia xfermodes to OpenGL blending factors.
74 */
75struct Blender {
76 SkXfermode::Mode mode;
77 GLenum src;
78 GLenum dst;
79}; // struct Blender
80
Romain Guy026c5e162010-06-28 17:12:22 -070081// In this array, the index of each Blender equals the value of the first
82// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
83static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070084 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
86 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
87 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
88 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
89 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
90 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
91 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
92 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
94 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
95 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
96 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050097 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070098 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070099};
Romain Guye4d01122010-06-16 18:44:05 -0700100
Romain Guy87a76572010-09-13 18:11:21 -0700101// This array contains the swapped version of each SkXfermode. For instance
102// this array's SrcOver blending mode is actually DstOver. You can refer to
103// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700104static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700105 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
106 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
107 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
108 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
109 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
111 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
112 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
114 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
115 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
116 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
117 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500118 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700119 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700120};
121
Romain Guyf6a11b82010-06-23 17:47:49 -0700122///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700123// Functions
124///////////////////////////////////////////////////////////////////////////////
125
126template<typename T>
127static inline T min(T a, T b) {
128 return a < b ? a : b;
129}
130
131///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700132// Constructors/destructor
133///////////////////////////////////////////////////////////////////////////////
134
John Reck3b202512014-06-23 13:13:08 -0700135OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700136 : mFrameStarted(false)
137 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700138 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700139 , mRenderState(renderState)
140 , mScissorOptimizationDisabled(false)
141 , mCountOverdraw(false)
John Reck1aa5d2d2014-07-24 13:38:28 -0700142 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700143 , mLightRadius(FLT_MIN)
144 , mAmbientShadowAlpha(0)
145 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800146 // *set* draw modifiers to be 0
147 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700148 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700149
Romain Guyac670c02010-07-27 17:39:27 -0700150 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700151}
152
Romain Guy85bf02f2010-06-22 13:11:24 -0700153OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700154 // The context has already been destroyed at this point, do not call
155 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700156}
157
Romain Guy87e2f7572012-09-24 11:37:12 -0700158void OpenGLRenderer::initProperties() {
159 char property[PROPERTY_VALUE_MAX];
160 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
161 mScissorOptimizationDisabled = !strcasecmp(property, "true");
162 INIT_LOGD(" Scissor optimization %s",
163 mScissorOptimizationDisabled ? "disabled" : "enabled");
164 } else {
165 INIT_LOGD(" Scissor optimization enabled");
166 }
Romain Guy13631f32012-01-30 17:41:55 -0800167}
168
Chris Craik058fc642014-07-23 18:19:28 -0700169void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
170 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
171 mLightCenter = lightCenter;
172 mLightRadius = lightRadius;
173 mAmbientShadowAlpha = ambientShadowAlpha;
174 mSpotShadowAlpha = spotShadowAlpha;
175}
176
Romain Guy13631f32012-01-30 17:41:55 -0800177///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700178// Setup
179///////////////////////////////////////////////////////////////////////////////
180
Chris Craik797b95b22014-05-20 18:10:25 -0700181void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700182 glDisable(GL_DITHER);
183 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
184
185 glEnableVertexAttribArray(Program::kBindingPosition);
186}
187
Romain Guy96885eb2013-03-26 15:05:58 -0700188void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800189 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800190 mCaches.clearGarbage();
191
Chris Craik14e51302013-12-30 15:32:54 -0800192 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
John Reck3b202512014-06-23 13:13:08 -0700205 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700254 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Romain Guyca89e2a2013-03-08 17:44:20 -0800314 // When finish() is invoked on FBO 0 we've reached the end
315 // of the current frame
316 if (getTargetFbo() == 0) {
317 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700318 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 }
320
Romain Guy11cb6422012-09-21 00:39:43 -0700321 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700322#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700323 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700324#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700325
Romain Guyc15008e2010-11-10 11:59:15 -0800326#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800327 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700328#else
329 if (mCaches.getDebugLevel() & kDebugMemory) {
330 mCaches.dumpMemoryUsage();
331 }
Romain Guyc15008e2010-11-10 11:59:15 -0800332#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700333 }
Romain Guy96885eb2013-03-26 15:05:58 -0700334
Romain Guy78dd96d2013-05-03 14:24:16 -0700335 if (mCountOverdraw) {
336 countOverdraw();
337 }
338
Romain Guy96885eb2013-03-26 15:05:58 -0700339 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700340}
341
Romain Guy35643dd2012-09-18 15:40:58 -0700342void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700343 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
344 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700345 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700346
347 mCaches.resetScissor();
348 dirtyClip();
349}
350
Romain Guy8f3b8e32012-03-27 16:33:45 -0700351status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800352 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700353
Chris Craikd6b65f62014-01-01 14:45:21 -0800354 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700355 clip.snapToPixelBoundaries();
356
Romain Guyd643bb52011-03-01 14:55:21 -0800357 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800358 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800359 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800360 dirtyLayerUnchecked(clip, getRegion());
361 }
Romain Guyd643bb52011-03-01 14:55:21 -0800362
Romain Guy08aa2cb2011-03-17 11:06:57 -0700363 DrawGlInfo info;
364 info.clipLeft = clip.left;
365 info.clipTop = clip.top;
366 info.clipRight = clip.right;
367 info.clipBottom = clip.bottom;
368 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700369 info.width = getViewportWidth();
370 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800371 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700372
John Reck3b202512014-06-23 13:13:08 -0700373 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700374 // setup GL state for functor
375 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700376 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
377 }
John Reck3b202512014-06-23 13:13:08 -0700378 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700379 setScissorFromClip();
380 }
Chris Craik54f574a2013-08-26 11:23:46 -0700381
John Reck3b202512014-06-23 13:13:08 -0700382 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
383 // Scissor may have been modified, reset dirty clip
384 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800385
John Reck750ca6d2014-03-28 16:33:18 -0700386 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800387}
388
Romain Guyf6a11b82010-06-23 17:47:49 -0700389///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700390// Debug
391///////////////////////////////////////////////////////////////////////////////
392
Chris Craik62d307c2014-07-29 10:35:13 -0700393void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
394#if DEBUG_DETAILED_EVENTS
395 const int BUFFER_SIZE = 256;
396 va_list ap;
397 char buf[BUFFER_SIZE];
398
399 va_start(ap, fmt);
400 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
401 va_end(ap);
402
403 eventMark(buf);
404#endif
405}
406
407
Romain Guy0f6675332013-03-01 14:31:04 -0800408void OpenGLRenderer::eventMark(const char* name) const {
409 mCaches.eventMark(0, name);
410}
411
Romain Guy87e2f7572012-09-24 11:37:12 -0700412void OpenGLRenderer::startMark(const char* name) const {
413 mCaches.startMark(0, name);
414}
415
416void OpenGLRenderer::endMark() const {
417 mCaches.endMark();
418}
419
420void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700421 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700422}
423
424void OpenGLRenderer::renderOverdraw() {
425 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700426 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700427
428 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700429 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700430 clip->right - clip->left, clip->bottom - clip->top);
431
Romain Guy627c6fd2013-08-21 11:53:18 -0700432 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700433 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700434 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
435
436 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
439
440 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
443
444 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700445 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700446 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
447
Romain Guy87e2f7572012-09-24 11:37:12 -0700448 mCaches.stencil.disable();
449 }
450}
451
Romain Guy78dd96d2013-05-03 14:24:16 -0700452void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800453 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700454 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800455 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700456
457 size_t total = 0;
458 for (size_t i = 0; i < count; i++) {
459 total += buffer[i] & 0xff;
460 }
461
462 mOverdraw = total / float(count);
463
464 delete[] buffer;
465}
466
Romain Guy87e2f7572012-09-24 11:37:12 -0700467///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700468// Layers
469///////////////////////////////////////////////////////////////////////////////
470
471bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700472 if (layer->deferredUpdateScheduled && layer->renderer
473 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700474 ATRACE_CALL();
475
Romain Guy11cb6422012-09-21 00:39:43 -0700476 Rect& dirty = layer->dirtyRect;
477
Romain Guy7c450aa2012-09-21 19:15:00 -0700478 if (inFrame) {
479 endTiling();
480 debugOverdraw(false, false);
481 }
Romain Guy11cb6422012-09-21 00:39:43 -0700482
Romain Guy96885eb2013-03-26 15:05:58 -0700483 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700484 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700485 } else {
486 layer->defer();
487 }
Romain Guy11cb6422012-09-21 00:39:43 -0700488
489 if (inFrame) {
490 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800491 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700492 }
493
Romain Guy5bb3c732012-11-29 17:52:58 -0800494 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700495 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700496
497 return true;
498 }
499
500 return false;
501}
502
503void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700504 // If draw deferring is enabled this method will simply defer
505 // the display list of each individual layer. The layers remain
506 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700507 int count = mLayerUpdates.size();
508 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700509 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
510 startMark("Layer Updates");
511 } else {
512 startMark("Defer Layer Updates");
513 }
Romain Guy11cb6422012-09-21 00:39:43 -0700514
Chris Craik1206b9b2013-04-04 14:46:24 -0700515 // Note: it is very important to update the layers in order
516 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700517 Layer* layer = mLayerUpdates.itemAt(i);
518 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700519 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
520 mCaches.resourceCache.decrementRefcount(layer);
521 }
Romain Guy11cb6422012-09-21 00:39:43 -0700522 }
Romain Guy11cb6422012-09-21 00:39:43 -0700523
Romain Guy96885eb2013-03-26 15:05:58 -0700524 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
525 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700526 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700527 }
528 endMark();
529 }
530}
531
532void OpenGLRenderer::flushLayers() {
533 int count = mLayerUpdates.size();
534 if (count > 0) {
535 startMark("Apply Layer Updates");
536 char layerName[12];
537
Chris Craik1206b9b2013-04-04 14:46:24 -0700538 // Note: it is very important to update the layers in order
539 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700540 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700541 startMark(layerName);
542
Romain Guy40543602013-06-12 15:31:28 -0700543 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700544 Layer* layer = mLayerUpdates.itemAt(i);
545 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700546 ATRACE_END();
547
Romain Guy02b49b72013-03-29 12:37:16 -0700548 mCaches.resourceCache.decrementRefcount(layer);
549
Romain Guy96885eb2013-03-26 15:05:58 -0700550 endMark();
551 }
552
553 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700554 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700555
Romain Guy11cb6422012-09-21 00:39:43 -0700556 endMark();
557 }
558}
559
560void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
561 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700562 // Make sure we don't introduce duplicates.
563 // SortedVector would do this automatically but we need to respect
564 // the insertion order. The linear search is not an issue since
565 // this list is usually very short (typically one item, at most a few)
566 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
567 if (mLayerUpdates.itemAt(i) == layer) {
568 return;
569 }
570 }
Romain Guy11cb6422012-09-21 00:39:43 -0700571 mLayerUpdates.push_back(layer);
572 mCaches.resourceCache.incrementRefcount(layer);
573 }
574}
575
Romain Guye93482f2013-06-17 13:14:51 -0700576void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
577 if (layer) {
578 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
579 if (mLayerUpdates.itemAt(i) == layer) {
580 mLayerUpdates.removeAt(i);
581 mCaches.resourceCache.decrementRefcount(layer);
582 break;
583 }
584 }
585 }
586}
587
Romain Guy11cb6422012-09-21 00:39:43 -0700588void OpenGLRenderer::clearLayerUpdates() {
589 size_t count = mLayerUpdates.size();
590 if (count > 0) {
591 mCaches.resourceCache.lock();
592 for (size_t i = 0; i < count; i++) {
593 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
594 }
595 mCaches.resourceCache.unlock();
596 mLayerUpdates.clear();
597 }
598}
599
Romain Guy40543602013-06-12 15:31:28 -0700600void OpenGLRenderer::flushLayerUpdates() {
John Recka7c2ea22014-08-08 13:21:00 -0700601 ATRACE_CALL();
Romain Guy40543602013-06-12 15:31:28 -0700602 syncState();
603 updateLayers();
604 flushLayers();
605 // Wait for all the layer updates to be executed
606 AutoFence fence;
607}
608
Romain Guy11cb6422012-09-21 00:39:43 -0700609///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700610// State management
611///////////////////////////////////////////////////////////////////////////////
612
Chris Craik14e51302013-12-30 15:32:54 -0800613void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700614 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800615 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
616 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700617
Chris Craika64a2be2014-05-14 14:17:01 -0700618 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700619 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700620 }
621
Romain Guy2542d192010-08-18 11:47:12 -0700622 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700623 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700624 }
Romain Guy2542d192010-08-18 11:47:12 -0700625
Romain Guy5ec99242010-11-03 16:19:08 -0700626 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700627 endMark(); // Savelayer
628 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800629 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700630 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700631 }
Romain Guybb9524b2010-06-22 18:56:38 -0700632}
633
Romain Guyf6a11b82010-06-23 17:47:49 -0700634///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700635// Layers
636///////////////////////////////////////////////////////////////////////////////
637
638int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700639 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700640 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700641
Chris Craikd6b65f62014-01-01 14:45:21 -0800642 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700643 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700644 }
Romain Guyd55a8612010-06-28 17:42:46 -0700645
646 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700647}
648
Chris Craikd90144d2013-03-19 15:03:48 -0700649void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
650 const Rect untransformedBounds(bounds);
651
Chris Craikd6b65f62014-01-01 14:45:21 -0800652 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700653
654 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800655 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700656 // We cannot work with sub-pixels in this case
657 bounds.snapToPixelBoundaries();
658
659 // When the layer is not an FBO, we may use glCopyTexImage so we
660 // need to make sure the layer does not extend outside the bounds
661 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700662 const Snapshot& previous = *(currentSnapshot()->previous);
663 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
664 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700665 bounds.setEmpty();
666 } else if (fboLayer) {
667 clip.set(bounds);
668 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800669 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700670 inverse.mapRect(clip);
671 clip.snapToPixelBoundaries();
672 if (clip.intersect(untransformedBounds)) {
673 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
674 bounds.set(untransformedBounds);
675 } else {
676 clip.setEmpty();
677 }
678 }
679 } else {
680 bounds.setEmpty();
681 }
682}
683
Chris Craik408eb122013-03-26 18:55:15 -0700684void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
685 bool fboLayer, int alpha) {
686 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
687 bounds.getHeight() > mCaches.maxTextureSize ||
688 (fboLayer && clip.isEmpty())) {
689 mSnapshot->empty = fboLayer;
690 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700691 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700692 }
693}
694
Chris Craikd90144d2013-03-19 15:03:48 -0700695int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500696 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700697 const int count = saveSnapshot(flags);
698
Chris Craikd6b65f62014-01-01 14:45:21 -0800699 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700700 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
701 // operations will be able to store and restore the current clip and transform info, and
702 // quick rejection will be correct (for display lists)
703
704 Rect bounds(left, top, right, bottom);
705 Rect clip;
706 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500707 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700708
Chris Craikd6b65f62014-01-01 14:45:21 -0800709 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700710 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
711 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700712 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700713 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700714 }
715 }
716
717 return count;
718}
719
Romain Guy1c740bc2010-09-13 18:00:09 -0700720/**
721 * Layers are viewed by Skia are slightly different than layers in image editing
722 * programs (for instance.) When a layer is created, previously created layers
723 * and the frame buffer still receive every drawing command. For instance, if a
724 * layer is created and a shape intersecting the bounds of the layers and the
725 * framebuffer is draw, the shape will be drawn on both (unless the layer was
726 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
727 *
728 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
729 * texture. Unfortunately, this is inefficient as it requires every primitive to
730 * be drawn n + 1 times, where n is the number of active layers. In practice this
731 * means, for every primitive:
732 * - Switch active frame buffer
733 * - Change viewport, clip and projection matrix
734 * - Issue the drawing
735 *
736 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700737 * To avoid this, layers are implemented in a different way here, at least in the
738 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
739 * is set. When this flag is set we can redirect all drawing operations into a
740 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700741 *
742 * This implementation relies on the frame buffer being at least RGBA 8888. When
743 * a layer is created, only a texture is created, not an FBO. The content of the
744 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700745 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700746 * buffer and drawing continues as normal. This technique therefore treats the
747 * frame buffer as a scratch buffer for the layers.
748 *
749 * To compose the layers back onto the frame buffer, each layer texture
750 * (containing the original frame buffer data) is drawn as a simple quad over
751 * the frame buffer. The trick is that the quad is set as the composition
752 * destination in the blending equation, and the frame buffer becomes the source
753 * of the composition.
754 *
755 * Drawing layers with an alpha value requires an extra step before composition.
756 * An empty quad is drawn over the layer's region in the frame buffer. This quad
757 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
758 * quad is used to multiply the colors in the frame buffer. This is achieved by
759 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
760 * GL_ZERO, GL_SRC_ALPHA.
761 *
762 * Because glCopyTexImage2D() can be slow, an alternative implementation might
763 * be use to draw a single clipped layer. The implementation described above
764 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700765 *
766 * (1) The frame buffer is actually not cleared right away. To allow the GPU
767 * to potentially optimize series of calls to glCopyTexImage2D, the frame
768 * buffer is left untouched until the first drawing operation. Only when
769 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700770 */
Chet Haased48885a2012-08-28 17:43:28 -0700771bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700772 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700773 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700774 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700775
Romain Guyeb993562010-10-05 18:14:38 -0700776 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
777
Romain Guyf607bdc2010-09-10 19:20:06 -0700778 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700779 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700780 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700781 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000782 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700783
784 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800785 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700786 return false;
787 }
Romain Guyf18fd992010-07-08 11:45:51 -0700788
Romain Guya1d3c912011-12-13 14:55:06 -0800789 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700790 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700791 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700792 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700793 }
794
Derek Sollenberger674554f2014-02-19 16:47:32 +0000795 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700796 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700797 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
798 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500799
Chet Haasea23eed82012-04-12 15:19:04 -0700800 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700801 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700802 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda570202010-07-06 11:39:32 -0700803
Romain Guy8fb95422010-08-17 18:38:51 -0700804 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700805 mSnapshot->flags |= Snapshot::kFlagIsLayer;
806 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700807
Chris Craik7273daa2013-03-28 11:25:24 -0700808 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700809 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700810 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700811 } else {
812 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700813 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800814 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700815 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700816 // Workaround for some GL drivers. When reading pixels lying outside
817 // of the window we should get undefined values for those pixels.
818 // Unfortunately some drivers will turn the entire target texture black
819 // when reading outside of the window.
820 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
821 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800823 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700824
Chris Craika64a2be2014-05-14 14:17:01 -0700825 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
826 bounds.left, getViewportHeight() - bounds.bottom,
827 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700828
Romain Guy54be1cd2011-06-13 19:04:27 -0700829 // Enqueue the buffer coordinates to clear the corresponding region later
830 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700831 }
Romain Guyeb993562010-10-05 18:14:38 -0700832 }
Romain Guyf86ef572010-07-01 11:05:42 -0700833
Romain Guyd55a8612010-06-28 17:42:46 -0700834 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700835}
836
Chris Craike63f7c622013-10-17 10:30:55 -0700837bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800838 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700839 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700840
Chet Haased48885a2012-08-28 17:43:28 -0700841 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700842 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700843 mSnapshot->fbo = layer->getFbo();
844 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
845 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700846 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700847 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700848
Romain Guy2b7028e2012-09-19 17:25:38 -0700849 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700850 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700851 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700852 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700853 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700854
855 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700856 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700857 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700858 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700859 }
860
861 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700862 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700863
henry.uh_chen33f5a592014-07-02 19:36:56 +0800864 // Expand the startTiling region by 1
865 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700866
867 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700868 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800869 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700870 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700871 glClear(GL_COLOR_BUFFER_BIT);
872
873 dirtyClip();
874
875 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700876 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700877 return true;
878}
879
Romain Guy1c740bc2010-09-13 18:00:09 -0700880/**
881 * Read the documentation of createLayer() before doing anything in this method.
882 */
Chris Craik14e51302013-12-30 15:32:54 -0800883void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
884 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000885 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700886 return;
887 }
888
Chris Craik14e51302013-12-30 15:32:54 -0800889 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800890 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800891 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700892
Chris Craik39a908c2013-06-13 14:39:01 -0700893 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800894 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700895 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700896 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
897
Romain Guyeb993562010-10-05 18:14:38 -0700898 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700899 endTiling();
900
Romain Guye0aa84b2012-04-03 19:30:26 -0700901 // Detach the texture from the FBO
902 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800903
904 layer->removeFbo(false);
905
Romain Guyeb993562010-10-05 18:14:38 -0700906 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700907 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700908 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700909
Chris Craikd6b65f62014-01-01 14:45:21 -0800910 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700911 }
912
Romain Guy9ace8f52011-07-07 20:50:11 -0700913 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500914 SkPaint layerPaint;
915 layerPaint.setAlpha(layer->getAlpha());
916 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
917 layerPaint.setColorFilter(layer->getColorFilter());
918
919 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700920 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700921 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700922 }
923
Romain Guy03750a02010-10-18 14:06:08 -0700924 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700925
Romain Guya1d3c912011-12-13 14:55:06 -0800926 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700927
Romain Guy5b3b3522010-10-27 18:57:51 -0700928 // When the layer is stored in an FBO, we can save a bit of fillrate by
929 // drawing only the dirty region
930 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800931 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700932 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700933 } else if (!rect.isEmpty()) {
934 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530935
936 save(0);
937 // the layer contains screen buffer content that shouldn't be alpha modulated
938 // (and any necessary alpha modulation was handled drawing into the layer)
939 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700940 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530941 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700942 }
Romain Guy8b55f372010-08-18 17:10:07 -0700943
Romain Guy746b7402010-10-26 16:27:31 -0700944 dirtyClip();
945
Romain Guyeb993562010-10-05 18:14:38 -0700946 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700947 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700948 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700949 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700950 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700951 }
952}
953
Romain Guyaa6c24c2011-04-28 18:40:04 -0700954void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700955 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956
957 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700958 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700959 setupDrawWithTexture();
960 } else {
961 setupDrawWithExternalTexture();
962 }
963 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700964 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500965 setupDrawColorFilter(layer->getColorFilter());
966 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700967 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500969 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700970 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
971 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700972 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700973 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700974 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800975 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800976 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700977 layer->getWidth() == (uint32_t) rect.getWidth() &&
978 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800979 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
980 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700981
Romain Guyd21b6e12011-11-30 20:21:23 -0800982 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800983 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
984 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700985 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800986 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800987 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
988 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700989 }
990 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700991 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700992
993 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700994}
995
Romain Guy5b3b3522010-10-27 18:57:51 -0700996void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700997 if (layer->isTextureLayer()) {
998 EVENT_LOGD("composeTextureLayerRect");
999 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1000 drawTextureLayer(layer, rect);
1001 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1002 } else {
1003 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -07001004 const Rect& texCoords = layer->texCoords;
1005 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1006 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001007
Romain Guy9ace8f52011-07-07 20:50:11 -07001008 float x = rect.left;
1009 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001010 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001011 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001012 layer->getHeight() == (uint32_t) rect.getHeight();
1013
1014 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001015 // When we're swapping, the layer is already in screen coordinates
1016 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001017 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1018 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001019 }
1020
Romain Guyd21b6e12011-11-30 20:21:23 -08001021 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001022 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001023 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001024 }
1025
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001026 SkPaint layerPaint;
1027 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1028 layerPaint.setXfermodeMode(layer->getMode());
1029 layerPaint.setColorFilter(layer->getColorFilter());
1030
1031 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001032 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001033 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001034 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001035 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001036
Romain Guyaa6c24c2011-04-28 18:40:04 -07001037 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001038 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001039}
1040
Chris Craik34416ea2013-04-15 16:08:28 -07001041/**
1042 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1043 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1044 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1045 * by saveLayer's restore
1046 */
1047#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1048 DRAW_COMMAND; \
1049 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1050 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1051 DRAW_COMMAND; \
1052 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1053 } \
1054 }
1055
1056#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1057
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001058// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1059// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1060class LayerShader : public SkShader {
1061public:
1062 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1063 : INHERITED(localMatrix)
1064 , mLayer(layer) {
1065 }
1066
1067 virtual bool asACustomShader(void** data) const {
1068 if (data) {
1069 *data = static_cast<void*>(mLayer);
1070 }
1071 return true;
1072 }
1073
1074 virtual bool isOpaque() const {
1075 return !mLayer->isBlend();
1076 }
1077
1078protected:
1079 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1080 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1081 }
1082
1083 virtual void flatten(SkWriteBuffer&) const {
1084 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1085 }
1086
1087 virtual Factory getFactory() const {
1088 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1089 return NULL;
1090 }
1091private:
1092 // Unowned.
1093 Layer* mLayer;
1094 typedef SkShader INHERITED;
1095};
1096
Romain Guy5b3b3522010-10-27 18:57:51 -07001097void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001098 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1099
1100 if (layer->getConvexMask()) {
1101 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1102
1103 // clip to the area of the layer the mask can be larger
1104 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1105
1106 SkPaint paint;
1107 paint.setAntiAlias(true);
1108 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1109
Chris Craik3f0854292014-04-15 16:18:08 -07001110 // create LayerShader to map SaveLayer content into subsequent draw
1111 SkMatrix shaderMatrix;
1112 shaderMatrix.setTranslate(rect.left, rect.bottom);
1113 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001114 LayerShader layerShader(layer, &shaderMatrix);
1115 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001116
1117 // Since the drawing primitive is defined in local drawing space,
1118 // we don't need to modify the draw matrix
1119 const SkPath* maskPath = layer->getConvexMask();
1120 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1121
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001122 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001123 restore();
1124
1125 return;
1126 }
1127
Romain Guy5b3b3522010-10-27 18:57:51 -07001128 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001129 layer->setRegionAsRect();
1130
Chris Craik34416ea2013-04-15 16:08:28 -07001131 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001132
Romain Guy5b3b3522010-10-27 18:57:51 -07001133 layer->region.clear();
1134 return;
1135 }
1136
Chris Craik62d307c2014-07-29 10:35:13 -07001137 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001138 // standard Region based draw
1139 size_t count;
1140 const android::Rect* rects;
1141 Region safeRegion;
1142 if (CC_LIKELY(hasRectToRectTransform())) {
1143 rects = layer->region.getArray(&count);
1144 } else {
1145 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1146 rects = safeRegion.getArray(&count);
1147 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 const float alpha = getLayerAlpha(layer);
1150 const float texX = 1.0f / float(layer->getWidth());
1151 const float texY = 1.0f / float(layer->getHeight());
1152 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001153
Chris Craik3f0854292014-04-15 16:18:08 -07001154 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001155
Chris Craik3f0854292014-04-15 16:18:08 -07001156 // We must get (and therefore bind) the region mesh buffer
1157 // after we setup drawing in case we need to mess with the
1158 // stencil buffer in setupDraw()
1159 TextureVertex* mesh = mCaches.getRegionMesh();
1160 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001161
Chris Craik3f0854292014-04-15 16:18:08 -07001162 setupDrawWithTexture();
1163 setupDrawColor(alpha, alpha, alpha, alpha);
1164 setupDrawColorFilter(layer->getColorFilter());
1165 setupDrawBlending(layer);
1166 setupDrawProgram();
1167 setupDrawDirtyRegionsDisabled();
1168 setupDrawPureColorUniforms();
1169 setupDrawColorFilterUniforms(layer->getColorFilter());
1170 setupDrawTexture(layer->getTexture());
1171 if (currentTransform()->isPureTranslate()) {
1172 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1173 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001174
Chris Craik3f0854292014-04-15 16:18:08 -07001175 layer->setFilter(GL_NEAREST);
1176 setupDrawModelView(kModelViewMode_Translate, false,
1177 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1178 } else {
1179 layer->setFilter(GL_LINEAR);
1180 setupDrawModelView(kModelViewMode_Translate, false,
1181 rect.left, rect.top, rect.right, rect.bottom);
1182 }
1183 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001184
Chris Craik3f0854292014-04-15 16:18:08 -07001185 for (size_t i = 0; i < count; i++) {
1186 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001187
Chris Craik3f0854292014-04-15 16:18:08 -07001188 const float u1 = r->left * texX;
1189 const float v1 = (height - r->top) * texY;
1190 const float u2 = r->right * texX;
1191 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001192
Chris Craik3f0854292014-04-15 16:18:08 -07001193 // TODO: Reject quads outside of the clip
1194 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1195 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1196 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1197 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001198
Chris Craik3f0854292014-04-15 16:18:08 -07001199 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001200
Chris Craik3f0854292014-04-15 16:18:08 -07001201 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001202 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1203 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001204 numQuads = 0;
1205 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001206 }
Chris Craik3f0854292014-04-15 16:18:08 -07001207 }
1208
1209 if (numQuads > 0) {
1210 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1211 GL_UNSIGNED_SHORT, NULL));
1212 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001213
Romain Guy5b3b3522010-10-27 18:57:51 -07001214#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001215 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001216#endif
1217
Chris Craik3f0854292014-04-15 16:18:08 -07001218 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001219}
1220
Romain Guy3a3133d2011-02-01 22:59:58 -08001221#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001222void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001223 size_t count;
1224 const android::Rect* rects = region.getArray(&count);
1225
1226 uint32_t colors[] = {
1227 0x7fff0000, 0x7f00ff00,
1228 0x7f0000ff, 0x7fff00ff,
1229 };
1230
1231 int offset = 0;
1232 int32_t top = rects[0].top;
1233
1234 for (size_t i = 0; i < count; i++) {
1235 if (top != rects[i].top) {
1236 offset ^= 0x2;
1237 top = rects[i].top;
1238 }
1239
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001240 SkPaint paint;
1241 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001242 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001243 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001244 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001245}
Chris Craike63f7c622013-10-17 10:30:55 -07001246#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001247
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001248void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001249 Vector<float> rects;
1250
1251 SkRegion::Iterator it(region);
1252 while (!it.done()) {
1253 const SkIRect& r = it.rect();
1254 rects.push(r.fLeft);
1255 rects.push(r.fTop);
1256 rects.push(r.fRight);
1257 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001258 it.next();
1259 }
1260
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001261 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001262}
1263
Romain Guy5b3b3522010-10-27 18:57:51 -07001264void OpenGLRenderer::dirtyLayer(const float left, const float top,
1265 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001266 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001267 Rect bounds(left, top, right, bottom);
1268 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001269 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001270 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001271}
1272
1273void OpenGLRenderer::dirtyLayer(const float left, const float top,
1274 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001275 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001276 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001277 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001278 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001279}
1280
1281void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001282 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001283 bounds.snapToPixelBoundaries();
1284 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1285 if (!dirty.isEmpty()) {
1286 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001287 }
1288 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001289}
1290
Chris Craik4063a0e2013-11-15 16:06:56 -08001291void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001292 GLsizei elementsCount = quadsCount * 6;
1293 while (elementsCount > 0) {
1294 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1295
Romain Guy3380cfd2013-08-15 16:57:57 -07001296 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001297 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1298
1299 elementsCount -= drawCount;
1300 // Though there are 4 vertices in a quad, we use 6 indices per
1301 // quad to draw with GL_TRIANGLES
1302 mesh += (drawCount / 6) * 4;
1303 }
1304}
1305
Romain Guy54be1cd2011-06-13 19:04:27 -07001306void OpenGLRenderer::clearLayerRegions() {
1307 const size_t count = mLayers.size();
1308 if (count == 0) return;
1309
Chris Craikd6b65f62014-01-01 14:45:21 -08001310 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001311 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001312 // Doing several glScissor/glClear here can negatively impact
1313 // GPUs with a tiler architecture, instead we draw quads with
1314 // the Clear blending mode
1315
1316 // The list contains bounds that have already been clipped
1317 // against their initial clip rect, and the current clip
1318 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001319 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001320
Romain Guy448455f2013-07-22 13:57:50 -07001321 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001322 Vertex* vertex = mesh;
1323
1324 for (uint32_t i = 0; i < count; i++) {
1325 Rect* bounds = mLayers.itemAt(i);
1326
Romain Guy54be1cd2011-06-13 19:04:27 -07001327 Vertex::set(vertex++, bounds->left, bounds->top);
1328 Vertex::set(vertex++, bounds->right, bounds->top);
1329 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001330 Vertex::set(vertex++, bounds->right, bounds->bottom);
1331
1332 delete bounds;
1333 }
Romain Guye67307c2013-02-11 18:01:20 -08001334 // We must clear the list of dirty rects before we
1335 // call setupDraw() to prevent stencil setup to do
1336 // the same thing again
1337 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001338
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001339 SkPaint clearPaint;
1340 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1341
Romain Guy54be1cd2011-06-13 19:04:27 -07001342 setupDraw(false);
1343 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001344 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001345 setupDrawProgram();
1346 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001347 setupDrawModelView(kModelViewMode_Translate, false,
1348 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001349
Chris Craik4063a0e2013-11-15 16:06:56 -08001350 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001351
1352 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001353 } else {
1354 for (uint32_t i = 0; i < count; i++) {
1355 delete mLayers.itemAt(i);
1356 }
Romain Guye67307c2013-02-11 18:01:20 -08001357 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001358 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001359}
1360
Romain Guybd6b79b2010-06-26 00:13:53 -07001361///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001362// State Deferral
1363///////////////////////////////////////////////////////////////////////////////
1364
Chris Craikff785832013-03-08 13:12:16 -08001365bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001366 const Rect* currentClip = currentClipRect();
1367 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001368
Chris Craikff785832013-03-08 13:12:16 -08001369 if (stateDeferFlags & kStateDeferFlag_Draw) {
1370 // state has bounds initialized in local coordinates
1371 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001372 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001373 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001374 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1375 // is used, it should more closely duplicate the quickReject logic (in how it uses
1376 // snapToPixelBoundaries)
1377
Chris Craikd6b65f62014-01-01 14:45:21 -08001378 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001379 // quick rejected
1380 return true;
1381 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001382
Chris Craika02c4ed2013-06-14 13:43:58 -07001383 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001384 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001385 int& flags = state.mClipSideFlags;
1386 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001387 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1388 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1389 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1390 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001391 }
1392 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001393 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001394 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1395 // overdraw avoidance (since we don't know what it overlaps)
1396 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001397 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001398 }
1399 }
1400
Chris Craik527a3aa2013-03-04 10:19:31 -08001401 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1402 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001403 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001404 }
1405
Chris Craik7273daa2013-03-28 11:25:24 -07001406 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1407 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001408 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001409 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001410 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001411
1412 // always store/restore, since it's just a pointer
1413 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001414 return false;
1415}
1416
Chris Craik527a3aa2013-03-04 10:19:31 -08001417void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001418 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001419 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001420 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001421 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001422
Chris Craik527a3aa2013-03-04 10:19:31 -08001423 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001424 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1425 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001426 dirtyClip();
1427 }
Chris Craikc3566d02013-02-04 16:16:33 -08001428}
1429
Chris Craik28ce94a2013-05-31 11:38:03 -07001430/**
1431 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1432 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1433 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1434 *
1435 * This method should be called when restoreDisplayState() won't be restoring the clip
1436 */
1437void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1438 if (clipRect != NULL) {
1439 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1440 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001441 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001442 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001443 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001444 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001445}
1446
Chris Craikc3566d02013-02-04 16:16:33 -08001447///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001448// Clipping
1449///////////////////////////////////////////////////////////////////////////////
1450
Romain Guybb9524b2010-06-22 18:56:38 -07001451void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001452 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001453 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001454
Chris Craika64a2be2014-05-14 14:17:01 -07001455 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001456 clip.getWidth(), clip.getHeight())) {
1457 mDirtyClip = false;
1458 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001459}
1460
Romain Guy8ce00302013-01-15 18:51:42 -08001461void OpenGLRenderer::ensureStencilBuffer() {
1462 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1463 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1464 // just hope we have one when hasLayer() returns false.
1465 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001466 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001467 }
1468}
1469
1470void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1471 // The layer's FBO is already bound when we reach this stage
1472 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001473 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1474 // is attached after we initiated tiling. We must turn it off,
1475 // attach the new render buffer then turn tiling back on
1476 endTiling();
1477
Romain Guy8d4aeb72013-02-12 16:08:55 -08001478 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001479 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001480 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001481
Romain Guyf735c8e2013-01-31 17:45:55 -08001482 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001483 }
1484}
1485
1486void OpenGLRenderer::setStencilFromClip() {
1487 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001488 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001489 EVENT_LOGD("setStencilFromClip - enabling");
1490
Romain Guy8ce00302013-01-15 18:51:42 -08001491 // NOTE: The order here is important, we must set dirtyClip to false
1492 // before any draw call to avoid calling back into this method
1493 mDirtyClip = false;
1494
1495 ensureStencilBuffer();
1496
1497 mCaches.stencil.enableWrite();
1498
Chris Craikdeeda3d2014-05-05 19:09:33 -07001499 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001500 // to the region's bounds
1501 bool resetScissor = mCaches.enableScissor();
1502 if (resetScissor) {
1503 // The scissor was not set so we now need to update it
1504 setScissorFromClip();
1505 }
1506 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001507
1508 // stash and disable the outline clip state, since stencil doesn't account for outline
1509 bool storedSkipOutlineClip = mSkipOutlineClip;
1510 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001511
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001512 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001513 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001514 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1515
Romain Guy8ce00302013-01-15 18:51:42 -08001516 // NOTE: We could use the region contour path to generate a smaller mesh
1517 // Since we are using the stencil we could use the red book path
1518 // drawing technique. It might increase bandwidth usage though.
1519
1520 // The last parameter is important: we are not drawing in the color buffer
1521 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001522 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001523 if (resetScissor) mCaches.disableScissor();
1524 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001525
1526 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001527
1528 // Draw the region used to generate the stencil if the appropriate debug
1529 // mode is enabled
1530 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001531 paint.setColor(0x7f0000ff);
1532 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1533 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001534 }
Romain Guy8ce00302013-01-15 18:51:42 -08001535 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001536 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001537 mCaches.stencil.disable();
1538 }
1539 }
1540}
1541
Chris Craikf0a59072013-11-19 18:00:46 -08001542/**
1543 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1544 *
1545 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1546 * style, and tessellated AA ramp
1547 */
1548bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001549 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001550 bool snapOut = paint && paint->isAntiAlias();
1551
1552 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1553 float outset = paint->getStrokeWidth() * 0.5f;
1554 left -= outset;
1555 top -= outset;
1556 right += outset;
1557 bottom += outset;
1558 }
1559
Chris Craikdeeda3d2014-05-05 19:09:33 -07001560 bool clipRequired = false;
1561 bool roundRectClipRequired = false;
1562 if (calculateQuickRejectForScissor(left, top, right, bottom,
1563 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001564 return true;
1565 }
1566
Chris Craikf23b25a2014-06-26 15:46:20 -07001567 // not quick rejected, so enable the scissor if clipRequired
1568 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1569 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001570 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001571}
1572
Romain Guy8ce00302013-01-15 18:51:42 -08001573void OpenGLRenderer::debugClip() {
1574#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001575 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001576 SkPaint paint;
1577 paint.setColor(0x7f00ff00);
1578 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1579
Romain Guy8ce00302013-01-15 18:51:42 -08001580 }
1581#endif
1582}
1583
Romain Guyf6a11b82010-06-23 17:47:49 -07001584///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001585// Drawing commands
1586///////////////////////////////////////////////////////////////////////////////
1587
Chris Craik62d307c2014-07-29 10:35:13 -07001588void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001589 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001590 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001591 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001592 // Make sure setScissor & setStencil happen at the beginning of
1593 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001594 if (mDirtyClip) {
1595 if (mCaches.scissorEnabled) {
1596 setScissorFromClip();
1597 }
Chris Craik62d307c2014-07-29 10:35:13 -07001598
1599 if (clearLayer) {
1600 setStencilFromClip();
1601 } else {
1602 // While clearing layer, force disable stencil buffer, since
1603 // it's invalid to stencil-clip *during* the layer clear
1604 mCaches.stencil.disable();
1605 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001606 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001607
Romain Guy70ca14e2010-12-13 18:24:33 -08001608 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001609
Romain Guy70ca14e2010-12-13 18:24:33 -08001610 mSetShaderColor = false;
1611 mColorSet = false;
1612 mColorA = mColorR = mColorG = mColorB = 0.0f;
1613 mTextureUnit = 0;
1614 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001615
1616 // Enable debug highlight when what we're about to draw is tested against
1617 // the stencil buffer and if stencil highlight debugging is on
1618 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1619 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1620 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001621
1622 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001623}
1624
1625void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1626 mDescription.hasTexture = true;
1627 mDescription.hasAlpha8Texture = isAlpha8;
1628}
1629
Romain Guyff316ec2013-02-13 18:39:43 -08001630void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1631 mDescription.hasTexture = true;
1632 mDescription.hasColors = true;
1633 mDescription.hasAlpha8Texture = isAlpha8;
1634}
1635
Romain Guyaa6c24c2011-04-28 18:40:04 -07001636void OpenGLRenderer::setupDrawWithExternalTexture() {
1637 mDescription.hasExternalTexture = true;
1638}
1639
Romain Guy15bc6432011-12-13 13:11:32 -08001640void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001641 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001642}
1643
Chris Craik710f46d2012-09-17 17:25:49 -07001644void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001645 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001646}
1647
Romain Guy8d0d4782010-12-14 20:13:35 -08001648void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1649 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001650 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1651 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1652 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001653 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001654 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001655}
1656
Romain Guy86568192010-12-14 15:55:39 -08001657void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1658 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001659 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1660 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1661 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001662 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001663 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001664}
1665
Romain Guy41210632012-07-16 17:04:24 -07001666void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1667 mCaches.fontRenderer->describe(mDescription, paint);
1668}
1669
Romain Guy70ca14e2010-12-13 18:24:33 -08001670void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1671 mColorA = a;
1672 mColorR = r;
1673 mColorG = g;
1674 mColorB = b;
1675 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001676 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001677}
1678
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001679void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1680 if (shader != NULL) {
1681 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001682 }
1683}
1684
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001685void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1686 if (filter == NULL) {
1687 return;
1688 }
1689
1690 SkXfermode::Mode mode;
1691 if (filter->asColorMode(NULL, &mode)) {
1692 mDescription.colorOp = ProgramDescription::kColorBlend;
1693 mDescription.colorMode = mode;
1694 } else if (filter->asColorMatrix(NULL)) {
1695 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001696 }
1697}
1698
Romain Guyf09ef512011-05-27 11:43:46 -07001699void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1700 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1701 mColorA = 1.0f;
1702 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001703 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001704 }
1705}
1706
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001707static bool isBlendedColorFilter(const SkColorFilter* filter) {
1708 if (filter == NULL) {
1709 return false;
1710 }
1711 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1712}
1713
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001714void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1715 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001716 // When the blending mode is kClear_Mode, we need to use a modulate color
1717 // argb=1,0,0,0
1718 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001719 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001720 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001721 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001722 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001723}
1724
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001725void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1726 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001727 // When the blending mode is kClear_Mode, we need to use a modulate color
1728 // argb=1,0,0,0
1729 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001730 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001731 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1732 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001733 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001734}
1735
1736void OpenGLRenderer::setupDrawProgram() {
1737 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001738 if (mDescription.hasRoundRectClip) {
1739 // TODO: avoid doing this repeatedly, stashing state pointer in program
1740 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001741 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001742 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001743 innerRect.left, innerRect.top,
1744 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001745 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001746 state->radius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001747 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1748 1, GL_FALSE, &state->matrix.data[0]);
1749 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001750}
1751
1752void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1753 mTrackDirtyRegions = false;
1754}
1755
Chris Craik4063a0e2013-11-15 16:06:56 -08001756void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1757 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001758 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001759 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001760 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001761 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001762
Romain Guy86568192010-12-14 15:55:39 -08001763 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001764 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1765 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1766 if (dirty && mTrackDirtyRegions) {
1767 if (!ignoreTransform) {
1768 dirtyLayer(left, top, right, bottom, *currentTransform());
1769 } else {
1770 dirtyLayer(left, top, right, bottom);
1771 }
Romain Guy86568192010-12-14 15:55:39 -08001772 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001773}
1774
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001775void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1776 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001777 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1778 }
1779}
1780
Romain Guy86568192010-12-14 15:55:39 -08001781void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001782 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001783 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001784 }
1785}
1786
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001787void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1788 if (shader == NULL) {
1789 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001790 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001791
1792 if (ignoreTransform) {
1793 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1794 // because it was built into modelView / the geometry, and the description needs to
1795 // compensate.
1796 mat4 modelViewWithoutTransform;
1797 modelViewWithoutTransform.loadInverse(*currentTransform());
1798 modelViewWithoutTransform.multiply(mModelViewMatrix);
1799 mModelViewMatrix.load(modelViewWithoutTransform);
1800 }
1801
1802 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001803}
1804
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001805void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1806 if (NULL == filter) {
1807 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001808 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001809
1810 SkColor color;
1811 SkXfermode::Mode mode;
1812 if (filter->asColorMode(&color, &mode)) {
1813 const int alpha = SkColorGetA(color);
1814 const GLfloat a = alpha / 255.0f;
1815 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1816 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1817 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1818 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1819 return;
1820 }
1821
1822 SkScalar srcColorMatrix[20];
1823 if (filter->asColorMatrix(srcColorMatrix)) {
1824
1825 float colorMatrix[16];
1826 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1827 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1828 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1829 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1830
1831 // Skia uses the range [0..255] for the addition vector, but we need
1832 // the [0..1] range to apply the vector in GLSL
1833 float colorVector[4];
1834 colorVector[0] = srcColorMatrix[4] / 255.0f;
1835 colorVector[1] = srcColorMatrix[9] / 255.0f;
1836 colorVector[2] = srcColorMatrix[14] / 255.0f;
1837 colorVector[3] = srcColorMatrix[19] / 255.0f;
1838
1839 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1840 GL_FALSE, colorMatrix);
1841 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1842 return;
1843 }
1844
1845 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001846}
1847
Romain Guy41210632012-07-16 17:04:24 -07001848void OpenGLRenderer::setupDrawTextGammaUniforms() {
1849 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1850}
1851
Romain Guy70ca14e2010-12-13 18:24:33 -08001852void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001853 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001854 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001855 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001856}
1857
1858void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001859 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001860 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001861 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001862}
1863
Romain Guyaa6c24c2011-04-28 18:40:04 -07001864void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1865 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001866 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001867 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001868}
1869
Romain Guy8f0095c2011-05-02 17:24:22 -07001870void OpenGLRenderer::setupDrawTextureTransform() {
1871 mDescription.hasTextureTransform = true;
1872}
1873
1874void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001875 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1876 GL_FALSE, &transform.data[0]);
1877}
1878
Chris Craik564acf72014-01-02 16:46:18 -08001879void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1880 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001881 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001882 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001883 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001884 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001885 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001886 }
Romain Guyd71dd362011-12-12 19:03:35 -08001887
Chris Craikcb4d6002012-09-25 12:00:29 -07001888 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001889 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001890 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001891 }
1892
1893 mCaches.unbindIndicesBuffer();
1894}
1895
Chris Craik564acf72014-01-02 16:46:18 -08001896void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1897 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001898 bool force = mCaches.unbindMeshBuffer();
1899 GLsizei stride = sizeof(ColorTextureVertex);
1900
1901 mCaches.bindPositionVertexPointer(force, vertices, stride);
1902 if (mCaches.currentProgram->texCoords >= 0) {
1903 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1904 }
1905 int slot = mCaches.currentProgram->getAttrib("colors");
1906 if (slot >= 0) {
1907 glEnableVertexAttribArray(slot);
1908 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1909 }
1910
1911 mCaches.unbindIndicesBuffer();
1912}
1913
Chris Craik564acf72014-01-02 16:46:18 -08001914void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1915 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001916 bool force = false;
1917 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1918 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1919 // use the default VBO found in Caches
1920 if (!vertices || vbo) {
1921 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1922 } else {
1923 force = mCaches.unbindMeshBuffer();
1924 }
ztenghui63d41ab2014-02-14 13:13:41 -08001925 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001926
Chris Craikcb4d6002012-09-25 12:00:29 -07001927 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001928 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001929 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001930 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001931}
1932
Romain Guy448455f2013-07-22 13:57:50 -07001933void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001934 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001935 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001936 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001937}
1938
Romain Guy70ca14e2010-12-13 18:24:33 -08001939///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001940// Drawing
1941///////////////////////////////////////////////////////////////////////////////
1942
Chris Craika7090e02014-06-20 16:01:00 -07001943status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001944 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001945 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1946 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001947 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001948 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001949 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001950 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001951 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001952 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001953 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001954 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001955 }
1956
Chris Craik28ce94a2013-05-31 11:38:03 -07001957 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001958 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001959 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001960 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001961
1962 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001963 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001964
Chris Craikf57776b2013-10-25 18:30:17 -07001965 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001966 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001967
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001968 // Even if there is no drawing command(Ex: invisible),
1969 // it still needs startFrame to clear buffer and start tiling.
1970 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001971}
1972
Chris Craikd218a922014-01-02 17:13:34 -08001973void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001974 int color = paint != NULL ? paint->getColor() : 0;
1975
Romain Guya168d732011-03-18 16:50:13 -07001976 float x = left;
1977 float y = top;
1978
Romain Guy886b2752013-01-04 12:26:18 -08001979 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1980
Romain Guya168d732011-03-18 16:50:13 -07001981 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001982 if (currentTransform()->isPureTranslate()) {
1983 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1984 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001985 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001986
1987 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001988 } else {
Chris Craik678625242014-02-28 12:26:34 -08001989 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001990 }
1991
Romain Guy3b748a42013-04-17 18:54:38 -07001992 // No need to check for a UV mapper on the texture object, only ARGB_8888
1993 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001994 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001995 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001996 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001997}
1998
Romain Guy03c00b52013-06-20 18:30:28 -07001999/**
2000 * Important note: this method is intended to draw batches of bitmaps and
2001 * will not set the scissor enable or dirty the current layer, if any.
2002 * The caller is responsible for properly dirtying the current layer.
2003 */
Chris Craikd218a922014-01-02 17:13:34 -08002004status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2005 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
2006 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002007 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002008 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002009 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002010
Chris Craik527a3aa2013-03-04 10:19:31 -08002011 const AutoTexture autoCleanup(texture);
2012
Chris Craik527a3aa2013-03-04 10:19:31 -08002013 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002014 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002015
2016 const float x = (int) floorf(bounds.left + 0.5f);
2017 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04002018 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002019 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002020 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002021 GL_TRIANGLES, bitmapCount * 6, true,
2022 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002023 } else {
2024 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002025 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002026 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2027 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002028 }
2029
2030 return DrawGlInfo::kStatusDrew;
2031}
2032
Chris Craik79647502014-08-06 13:42:24 -07002033status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2034 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002035 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002036 }
2037
Romain Guya1d3c912011-12-13 14:55:06 -08002038 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002039 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002040 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002041 const AutoTexture autoCleanup(texture);
2042
Mike Reed1103b322014-07-08 12:36:44 -04002043 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002044 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002045 } else {
Chris Craik79647502014-08-06 13:42:24 -07002046 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002047 }
Chet Haase48659092012-05-31 15:21:51 -07002048
2049 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002050}
2051
Chris Craik79647502014-08-06 13:42:24 -07002052status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2053 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002054 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002055 }
2056
2057 mCaches.activeTexture(0);
2058 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2059 const AutoTexture autoCleanup(texture);
2060
Mike Reed1103b322014-07-08 12:36:44 -04002061 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002062 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002063 } else {
Chris Craik79647502014-08-06 13:42:24 -07002064 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002065 }
Chet Haase48659092012-05-31 15:21:51 -07002066
2067 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002068}
2069
Chris Craikd218a922014-01-02 17:13:34 -08002070status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2071 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002072 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002073 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002074 }
2075
Chris Craik39a908c2013-06-13 14:39:01 -07002076 // TODO: use quickReject on bounds from vertices
2077 mCaches.enableScissor();
2078
Romain Guyb18d2d02011-02-10 15:52:54 -08002079 float left = FLT_MAX;
2080 float top = FLT_MAX;
2081 float right = FLT_MIN;
2082 float bottom = FLT_MIN;
2083
Romain Guya92bb4d2012-10-16 11:08:44 -07002084 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002085
Chris Craik564acf72014-01-02 16:46:18 -08002086 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2087 mesh.setCapacity(count);
2088 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002089
2090 bool cleanupColors = false;
2091 if (!colors) {
2092 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002093 int* newColors = new int[colorsCount];
2094 memset(newColors, 0xff, colorsCount * sizeof(int));
2095 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002096 cleanupColors = true;
2097 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002098
Romain Guy3b748a42013-04-17 18:54:38 -07002099 mCaches.activeTexture(0);
2100 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2101 const UvMapper& mapper(getMapper(texture));
2102
Romain Guy5a7b4662011-01-20 19:09:30 -08002103 for (int32_t y = 0; y < meshHeight; y++) {
2104 for (int32_t x = 0; x < meshWidth; x++) {
2105 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2106
2107 float u1 = float(x) / meshWidth;
2108 float u2 = float(x + 1) / meshWidth;
2109 float v1 = float(y) / meshHeight;
2110 float v2 = float(y + 1) / meshHeight;
2111
Romain Guy3b748a42013-04-17 18:54:38 -07002112 mapper.map(u1, v1, u2, v2);
2113
Romain Guy5a7b4662011-01-20 19:09:30 -08002114 int ax = i + (meshWidth + 1) * 2;
2115 int ay = ax + 1;
2116 int bx = i;
2117 int by = bx + 1;
2118 int cx = i + 2;
2119 int cy = cx + 1;
2120 int dx = i + (meshWidth + 1) * 2 + 2;
2121 int dy = dx + 1;
2122
Romain Guyff316ec2013-02-13 18:39:43 -08002123 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2124 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2125 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002126
Romain Guyff316ec2013-02-13 18:39:43 -08002127 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2128 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2129 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002130
Romain Guya92bb4d2012-10-16 11:08:44 -07002131 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2132 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2133 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2134 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002135 }
2136 }
2137
Chris Craikf0a59072013-11-19 18:00:46 -08002138 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002139 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002140 return DrawGlInfo::kStatusDone;
2141 }
2142
Romain Guyff316ec2013-02-13 18:39:43 -08002143 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002144 texture = mCaches.textureCache.get(bitmap);
2145 if (!texture) {
2146 if (cleanupColors) delete[] colors;
2147 return DrawGlInfo::kStatusDone;
2148 }
Romain Guyff316ec2013-02-13 18:39:43 -08002149 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002150 const AutoTexture autoCleanup(texture);
2151
2152 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002153 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002154
2155 int alpha;
2156 SkXfermode::Mode mode;
2157 getAlphaAndMode(paint, &alpha, &mode);
2158
Romain Guyff316ec2013-02-13 18:39:43 -08002159 float a = alpha / 255.0f;
2160
Romain Guya92bb4d2012-10-16 11:08:44 -07002161 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002162 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002163 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002164
Romain Guyff316ec2013-02-13 18:39:43 -08002165 setupDraw();
2166 setupDrawWithTextureAndColor();
2167 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002168 setupDrawColorFilter(getColorFilter(paint));
2169 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002170 setupDrawProgram();
2171 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002172 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002173 setupDrawTexture(texture->id);
2174 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002175 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002176 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002177
2178 glDrawArrays(GL_TRIANGLES, 0, count);
2179
Romain Guyff316ec2013-02-13 18:39:43 -08002180 int slot = mCaches.currentProgram->getAttrib("colors");
2181 if (slot >= 0) {
2182 glDisableVertexAttribArray(slot);
2183 }
2184
2185 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002186
2187 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002188}
2189
Chris Craikd218a922014-01-02 17:13:34 -08002190status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002191 float srcLeft, float srcTop, float srcRight, float srcBottom,
2192 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002193 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002194 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002195 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002196 }
2197
Romain Guya1d3c912011-12-13 14:55:06 -08002198 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002199 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002200 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002201 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002202
Romain Guy8ba548f2010-06-30 19:21:21 -07002203 const float width = texture->width;
2204 const float height = texture->height;
2205
Romain Guy3b748a42013-04-17 18:54:38 -07002206 float u1 = fmax(0.0f, srcLeft / width);
2207 float v1 = fmax(0.0f, srcTop / height);
2208 float u2 = fmin(1.0f, srcRight / width);
2209 float v2 = fmin(1.0f, srcBottom / height);
2210
2211 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002212
Romain Guy03750a02010-10-18 14:06:08 -07002213 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002214 resetDrawTextureTexCoords(u1, v1, u2, v2);
2215
Romain Guyd21b6e12011-11-30 20:21:23 -08002216 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2217
Romain Guy886b2752013-01-04 12:26:18 -08002218 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2219 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002220
Romain Guy886b2752013-01-04 12:26:18 -08002221 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2222 // Apply a scale transform on the canvas only when a shader is in use
2223 // Skia handles the ratio between the dst and src rects as a scale factor
2224 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002225 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002226 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002227
Chris Craikd6b65f62014-01-01 14:45:21 -08002228 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2229 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2230 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002231
2232 dstRight = x + (dstRight - dstLeft);
2233 dstBottom = y + (dstBottom - dstTop);
2234
2235 dstLeft = x;
2236 dstTop = y;
2237
Chris Craik678625242014-02-28 12:26:34 -08002238 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002239 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002240 } else {
Chris Craik678625242014-02-28 12:26:34 -08002241 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002242 }
2243
2244 if (CC_UNLIKELY(useScaleTransform)) {
2245 save(SkCanvas::kMatrix_SaveFlag);
2246 translate(dstLeft, dstTop);
2247 scale(scaleX, scaleY);
2248
2249 dstLeft = 0.0f;
2250 dstTop = 0.0f;
2251
2252 dstRight = srcRight - srcLeft;
2253 dstBottom = srcBottom - srcTop;
2254 }
2255
Mike Reed1103b322014-07-08 12:36:44 -04002256 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002257 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002258 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002259 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002260 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2261 } else {
2262 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002263 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002264 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002265 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2266 }
2267
2268 if (CC_UNLIKELY(useScaleTransform)) {
2269 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002270 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002271
2272 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002273
2274 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002275}
2276
Chris Craikd218a922014-01-02 17:13:34 -08002277status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2278 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002279 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002280 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002281 }
2282
Romain Guy4c2547f2013-06-11 16:19:24 -07002283 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002284 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2285 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002286
Romain Guy03c00b52013-06-20 18:30:28 -07002287 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002288}
2289
Chris Craikd218a922014-01-02 17:13:34 -08002290status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2291 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2292 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002293 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002294 return DrawGlInfo::kStatusDone;
2295 }
2296
Romain Guy211370f2012-02-01 16:10:55 -08002297 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002298 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002299 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002300 if (!texture) return DrawGlInfo::kStatusDone;
2301 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002302
Romain Guya4adcf02013-02-28 12:15:35 -08002303 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2304 texture->setFilter(GL_LINEAR, true);
2305
Chris Craikd6b65f62014-01-01 14:45:21 -08002306 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002307 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002308 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002309 const float offsetX = left + currentTransform()->getTranslateX();
2310 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002311 const size_t count = mesh->quads.size();
2312 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002313 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002314 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002315 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2316 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2317 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002318 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002319 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002320 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002321 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002322 }
2323 }
2324
Chris Craik4063a0e2013-11-15 16:06:56 -08002325 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002326 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002327 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2328 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002329
Romain Guy3b748a42013-04-17 18:54:38 -07002330 right = x + right - left;
2331 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002332 left = x;
2333 top = y;
2334 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002335 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002336 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2337 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002338 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2339 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002340 }
Chet Haase48659092012-05-31 15:21:51 -07002341
2342 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002343}
2344
Romain Guy03c00b52013-06-20 18:30:28 -07002345/**
2346 * Important note: this method is intended to draw batches of 9-patch objects and
2347 * will not set the scissor enable or dirty the current layer, if any.
2348 * The caller is responsible for properly dirtying the current layer.
2349 */
Chris Craikd218a922014-01-02 17:13:34 -08002350status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2351 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002352 mCaches.activeTexture(0);
2353 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2354 if (!texture) return DrawGlInfo::kStatusDone;
2355 const AutoTexture autoCleanup(texture);
2356
2357 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2358 texture->setFilter(GL_LINEAR, true);
2359
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002360 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2361 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002362 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002363
2364 return DrawGlInfo::kStatusDrew;
2365}
2366
Chris Craik05f3d6e2014-06-02 16:27:04 -07002367status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
ztenghui63d41ab2014-02-14 13:13:41 -08002368 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002369 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002370 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002371 // no vertices to draw
2372 return DrawGlInfo::kStatusDone;
2373 }
2374
Chris Craik0d5ac952014-07-15 13:01:02 -07002375 Rect bounds(vertexBuffer.getBounds());
2376 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002377 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2378
Chris Craikcb4d6002012-09-25 12:00:29 -07002379 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002380 bool isAA = paint->isAntiAlias();
2381
Chris Craik710f46d2012-09-17 17:25:49 -07002382 setupDraw();
2383 setupDrawNoTexture();
2384 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002385 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002386 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002387 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002388 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002389 setupDrawProgram();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002390 setupDrawModelView(kModelViewMode_Translate, useOffset, translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002391 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002392 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002393 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002394
ztenghui55bfb4e2013-12-03 10:38:55 -08002395 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002396 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002397 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002398 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002399
Chet Haase858aa932011-05-12 09:06:00 -07002400
Chris Craik710f46d2012-09-17 17:25:49 -07002401 int alphaSlot = -1;
2402 if (isAA) {
2403 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2404 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002405 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002406 glEnableVertexAttribArray(alphaSlot);
2407 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002408 }
Romain Guy04299382012-07-18 17:15:41 -07002409
Chris Craik05f3d6e2014-06-02 16:27:04 -07002410 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2411 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002412 mCaches.unbindIndicesBuffer();
2413 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002414 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002415 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002416 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002417 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002418 mCaches.bindShadowIndicesBuffer();
2419 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002420 }
Romain Guy04299382012-07-18 17:15:41 -07002421
Chris Craik710f46d2012-09-17 17:25:49 -07002422 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002423 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002424 }
Chris Craik65cd6122012-12-10 17:56:27 -08002425
2426 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002427}
2428
2429/**
Chris Craik65cd6122012-12-10 17:56:27 -08002430 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2431 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2432 * screen space in all directions. However, instead of using a fragment shader to compute the
2433 * translucency of the color from its position, we simply use a varying parameter to define how far
2434 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2435 *
2436 * Doesn't yet support joins, caps, or path effects.
2437 */
Chris Craikd218a922014-01-02 17:13:34 -08002438status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002439 VertexBuffer vertexBuffer;
2440 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002441 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002442 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002443}
2444
2445/**
2446 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2447 * and additional geometry for defining an alpha slope perimeter.
2448 *
2449 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2450 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2451 * in-shader alpha region, but found it to be taxing on some GPUs.
2452 *
2453 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2454 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002455 */
Chris Craikd218a922014-01-02 17:13:34 -08002456status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002457 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002458
Chris Craik65cd6122012-12-10 17:56:27 -08002459 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002460
Chris Craik65cd6122012-12-10 17:56:27 -08002461 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002462 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2463 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002464
Chris Craik05f3d6e2014-06-02 16:27:04 -07002465 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002466 return DrawGlInfo::kStatusDone;
2467 }
2468
Chris Craik65cd6122012-12-10 17:56:27 -08002469 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002470 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002471}
2472
Chris Craikd218a922014-01-02 17:13:34 -08002473status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002474 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002475
Chris Craik6d29c8d2013-05-08 18:35:44 -07002476 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002477
Chris Craik6d29c8d2013-05-08 18:35:44 -07002478 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002479 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002480
Chris Craik05f3d6e2014-06-02 16:27:04 -07002481 const Rect& bounds = buffer.getBounds();
2482 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002483 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002484 }
2485
Chris Craik6d29c8d2013-05-08 18:35:44 -07002486 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002487 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002488}
2489
Chet Haase48659092012-05-31 15:21:51 -07002490status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002491 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002492 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002493
Chris Craikd6b65f62014-01-01 14:45:21 -08002494 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002495 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002496
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002497 SkPaint paint;
2498 paint.setColor(color);
2499 paint.setXfermodeMode(mode);
2500
2501 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002502
2503 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002504}
Romain Guy9d5316e2010-06-24 19:30:36 -07002505
Chet Haase48659092012-05-31 15:21:51 -07002506status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002507 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002508 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002509 const AutoTexture autoCleanup(texture);
2510
2511 const float x = left + texture->left - texture->offset;
2512 const float y = top + texture->top - texture->offset;
2513
2514 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002515
2516 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002517}
2518
Chet Haase48659092012-05-31 15:21:51 -07002519status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002520 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002521 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002522 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002523 return DrawGlInfo::kStatusDone;
2524 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002525
Chris Craikcb4d6002012-09-25 12:00:29 -07002526 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002527 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002528 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002529 right - left, bottom - top, rx, ry, p);
2530 return drawShape(left, top, texture, p);
2531 }
2532
Chris Craik6ac174b2014-06-17 13:47:05 -07002533 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2534 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002535 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002536}
2537
Chris Craikd218a922014-01-02 17:13:34 -08002538status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002539 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002540 x + radius, y + radius, p) ||
2541 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002542 return DrawGlInfo::kStatusDone;
2543 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002544 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002545 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002546 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002547 return drawShape(x - radius, y - radius, texture, p);
2548 }
2549
2550 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002551 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2552 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2553 } else {
2554 path.addCircle(x, y, radius);
2555 }
Chris Craik65cd6122012-12-10 17:56:27 -08002556 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002557}
Romain Guy01d58e42011-01-19 21:54:02 -08002558
Chet Haase48659092012-05-31 15:21:51 -07002559status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002560 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002561 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002562 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002563 return DrawGlInfo::kStatusDone;
2564 }
Romain Guy01d58e42011-01-19 21:54:02 -08002565
Chris Craikcb4d6002012-09-25 12:00:29 -07002566 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002567 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002568 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002569 return drawShape(left, top, texture, p);
2570 }
2571
2572 SkPath path;
2573 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002574 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2575 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2576 }
Chris Craik710f46d2012-09-17 17:25:49 -07002577 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002578 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002579}
2580
Chet Haase48659092012-05-31 15:21:51 -07002581status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002582 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002583 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002584 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002585 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002586 }
2587
Chris Craik780c1282012-10-04 14:10:49 -07002588 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002589 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002590 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002591 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002592 startAngle, sweepAngle, useCenter, p);
2593 return drawShape(left, top, texture, p);
2594 }
2595
2596 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2597 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2598 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2599 }
2600
2601 SkPath path;
2602 if (useCenter) {
2603 path.moveTo(rect.centerX(), rect.centerY());
2604 }
2605 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2606 if (useCenter) {
2607 path.close();
2608 }
Chris Craik65cd6122012-12-10 17:56:27 -08002609 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002610}
2611
Romain Guycf8675e2012-10-02 12:32:25 -07002612// See SkPaintDefaults.h
2613#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2614
Chris Craikd218a922014-01-02 17:13:34 -08002615status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2616 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002617 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002618 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002619 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002620 }
2621
Chris Craik710f46d2012-09-17 17:25:49 -07002622 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002623 // only fill style is supported by drawConvexPath, since others have to handle joins
2624 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2625 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2626 mCaches.activeTexture(0);
2627 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002628 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002629 return drawShape(left, top, texture, p);
2630 }
2631
2632 SkPath path;
2633 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2634 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2635 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2636 }
2637 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002638 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002639 }
2640
Chris Craikd6b65f62014-01-01 14:45:21 -08002641 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002642 SkPath path;
2643 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002644 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002645 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002646 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002647 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002648 }
Romain Guyc7d53492010-06-25 13:41:57 -07002649}
Romain Guy9d5316e2010-06-24 19:30:36 -07002650
Chris Craikd218a922014-01-02 17:13:34 -08002651void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2652 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002653 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002654 mCaches.activeTexture(0);
2655
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002656 TextShadow textShadow;
2657 if (!getTextShadow(paint, &textShadow)) {
2658 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2659 }
2660
Raph Levien416a8472012-07-19 22:48:17 -07002661 // NOTE: The drop shadow will not perform gamma correction
2662 // if shader-based correction is enabled
2663 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2664 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002665 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002666 // If the drop shadow exceeds the max texture size or couldn't be
2667 // allocated, skip drawing
2668 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002669 const AutoTexture autoCleanup(shadow);
2670
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002671 const float sx = x - shadow->left + textShadow.dx;
2672 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002673
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002674 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002675 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002676 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002677 }
2678
2679 setupDraw();
2680 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002681 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002682 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002683 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002684 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002685 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002686 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2687 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002688 setupDrawTexture(shadow->id);
2689 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002690 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002691 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002692 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2693
2694 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2695}
2696
Romain Guy768bffc2013-02-27 13:50:45 -08002697bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002698 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002699 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2700}
2701
Chet Haase48659092012-05-31 15:21:51 -07002702status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002703 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002704 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002705 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002706 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002707
Romain Guy671d6cf2012-01-18 12:39:17 -08002708 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002709 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002710 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002711 }
2712
Chris Craik39a908c2013-06-13 14:39:01 -07002713 mCaches.enableScissor();
2714
Romain Guy671d6cf2012-01-18 12:39:17 -08002715 float x = 0.0f;
2716 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002717 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002718 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002719 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2720 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002721 }
2722
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002723 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002724 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002725
2726 int alpha;
2727 SkXfermode::Mode mode;
2728 getAlphaAndMode(paint, &alpha, &mode);
2729
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002730 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002731 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002732 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002733 }
2734
Romain Guy671d6cf2012-01-18 12:39:17 -08002735 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002736 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002737 if (pureTranslate && !linearFilter) {
2738 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2739 }
Romain Guy257ae352013-03-20 16:31:12 -07002740 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002741
2742 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2743 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2744
Romain Guy211370f2012-02-01 16:10:55 -08002745 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002746
Victoria Lease1e546812013-06-25 14:25:17 -07002747 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002748 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002749 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002750 if (hasActiveLayer) {
2751 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002752 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002753 }
2754 dirtyLayerUnchecked(bounds, getRegion());
2755 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002756 }
Chet Haase48659092012-05-31 15:21:51 -07002757
2758 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002759}
2760
Chris Craik59744b72014-07-01 17:56:52 -07002761bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002762 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002763 outMatrix->setIdentity();
2764 return false;
2765 } else if (CC_UNLIKELY(transform.isPerspective())) {
2766 outMatrix->setIdentity();
2767 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002768 }
Chris Craik59744b72014-07-01 17:56:52 -07002769
2770 /**
Chris Craika736cd92014-08-04 13:18:38 -07002771 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2772 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002773 */
2774 float sx, sy;
2775 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002776 outMatrix->setScale(
2777 roundf(fmaxf(1.0f, sx)),
2778 roundf(fmaxf(1.0f, sy)));
2779 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002780}
2781
Chris Craik41541822013-05-03 16:35:54 -07002782status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002783 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002784 DrawOpMode drawOpMode) {
2785
Chris Craik527a3aa2013-03-04 10:19:31 -08002786 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002787 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2788 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002789 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002790 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002791 return DrawGlInfo::kStatusDone;
2792 }
Romain Guycac5fd32011-12-01 20:08:50 -08002793 }
2794
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002795 const float oldX = x;
2796 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002797
Chris Craikd6b65f62014-01-01 14:45:21 -08002798 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002799 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002800
Romain Guy211370f2012-02-01 16:10:55 -08002801 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002802 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2803 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002804 }
2805
Romain Guy86568192010-12-14 15:55:39 -08002806 int alpha;
2807 SkXfermode::Mode mode;
2808 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002809
Romain Guyc74f45a2013-02-26 19:10:14 -08002810 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2811
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002812 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002813 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002814 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002815 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002816 }
2817
Romain Guy19d4dd82013-03-04 11:14:26 -08002818 const bool hasActiveLayer = hasLayer();
2819
Romain Guy624234f2013-03-05 16:43:31 -08002820 // We only pass a partial transform to the font renderer. That partial
2821 // matrix defines how glyphs are rasterized. Typically we want glyphs
2822 // to be rasterized at their final size on screen, which means the partial
2823 // matrix needs to take the scale factor into account.
2824 // When a partial matrix is used to transform glyphs during rasterization,
2825 // the mesh is generated with the inverse transform (in the case of scale,
2826 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2827 // apply the full transform matrix at draw time in the vertex shader.
2828 // Applying the full matrix in the shader is the easiest way to handle
2829 // rotation and perspective and allows us to always generated quads in the
2830 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002831 SkMatrix fontTransform;
2832 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2833 || fabs(y - (int) y) > 0.0f
2834 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002835 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002836 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002837
Romain Guy624234f2013-03-05 16:43:31 -08002838 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002839 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002840 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002841
Raph Levien996e57c2012-07-23 15:22:52 -07002842 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002843 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002844
2845 // don't call issuedrawcommand, do it at end of batch
2846 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002847 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002848 SkPaint paintCopy(*paint);
2849 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2850 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002851 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002852 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002853 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002854 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002855 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002856
Chris Craik527a3aa2013-03-04 10:19:31 -08002857 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002858 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002859 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002860 }
Chris Craik41541822013-05-03 16:35:54 -07002861 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002862 }
Romain Guy694b5192010-07-21 21:33:20 -07002863
Chris Craike63f7c622013-10-17 10:30:55 -07002864 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002865
2866 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002867}
2868
Chris Craikd218a922014-01-02 17:13:34 -08002869status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2870 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002871 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002872 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002873 }
2874
Chris Craik39a908c2013-06-13 14:39:01 -07002875 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2876 mCaches.enableScissor();
2877
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002878 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002879 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002880 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002881
2882 int alpha;
2883 SkXfermode::Mode mode;
2884 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002885 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002886
Romain Guy97771732012-02-28 18:17:02 -08002887 const Rect* clip = &mSnapshot->getLocalClip();
2888 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002889
Romain Guy97771732012-02-28 18:17:02 -08002890 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002891
2892 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002893 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002894 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002895 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002896 dirtyLayerUnchecked(bounds, getRegion());
2897 }
Romain Guy97771732012-02-28 18:17:02 -08002898 }
Chet Haase48659092012-05-31 15:21:51 -07002899
2900 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002901}
2902
Chris Craikd218a922014-01-02 17:13:34 -08002903status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002904 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002905
Romain Guya1d3c912011-12-13 14:55:06 -08002906 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002907
Romain Guyfb8b7632010-08-23 21:05:08 -07002908 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002909 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002910 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002911
Romain Guy8b55f372010-08-18 17:10:07 -07002912 const float x = texture->left - texture->offset;
2913 const float y = texture->top - texture->offset;
2914
Romain Guy01d58e42011-01-19 21:54:02 -08002915 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002916
2917 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002918}
2919
Chris Craika08f95c2013-03-15 17:24:33 -07002920status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002921 if (!layer) {
2922 return DrawGlInfo::kStatusDone;
2923 }
2924
Romain Guyb2e2f242012-10-17 18:18:35 -07002925 mat4* transform = NULL;
2926 if (layer->isTextureLayer()) {
2927 transform = &layer->getTransform();
2928 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002929 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002930 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002931 }
2932 }
2933
Chris Craik39a908c2013-06-13 14:39:01 -07002934 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002935 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002936 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002937
2938 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002939 if (transform && !transform->isIdentity()) {
2940 restore();
2941 }
Chet Haase48659092012-05-31 15:21:51 -07002942 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002943 }
2944
Chris Craik62d307c2014-07-29 10:35:13 -07002945 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2946 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2947
Romain Guy5bb3c732012-11-29 17:52:58 -08002948 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002949
Chris Craik39a908c2013-06-13 14:39:01 -07002950 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002951 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002952
Romain Guy211370f2012-02-01 16:10:55 -08002953 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002954 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002955 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2956 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002957 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002958
Chris Craik16ecda52013-03-29 10:59:59 -07002959 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002960 setupDraw();
2961 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002962 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002963 setupDrawColorFilter(layer->getColorFilter());
2964 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002965 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002966 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002967 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002968 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002969 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2970 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2971 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002972
Romain Guyd21b6e12011-11-30 20:21:23 -08002973 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002974 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002975 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002976 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002977 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002978 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002979 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2980 }
Romain Guyf219da52011-01-16 12:54:25 -08002981
Romain Guy448455f2013-07-22 13:57:50 -07002982 TextureVertex* mesh = &layer->mesh[0];
2983 GLsizei elementsCount = layer->meshElementCount;
2984
2985 while (elementsCount > 0) {
2986 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2987
Romain Guy3380cfd2013-08-15 16:57:57 -07002988 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002989 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2990 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2991
2992 elementsCount -= drawCount;
2993 // Though there are 4 vertices in a quad, we use 6 indices per
2994 // quad to draw with GL_TRIANGLES
2995 mesh += (drawCount / 6) * 4;
2996 }
Romain Guyf219da52011-01-16 12:54:25 -08002997
Romain Guy3a3133d2011-02-01 22:59:58 -08002998#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002999 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003000#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003001 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003002
Romain Guy5bb3c732012-11-29 17:52:58 -08003003 if (layer->debugDrawUpdate) {
3004 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003005
3006 SkPaint paint;
3007 paint.setColor(0x7f00ff00);
3008 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003009 }
Romain Guyf219da52011-01-16 12:54:25 -08003010 }
Chris Craik34416ea2013-04-15 16:08:28 -07003011 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003012
Romain Guyb2e2f242012-10-17 18:18:35 -07003013 if (transform && !transform->isIdentity()) {
3014 restore();
3015 }
3016
Chet Haase48659092012-05-31 15:21:51 -07003017 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003018}
3019
Romain Guy6926c722010-07-12 20:20:03 -07003020///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003021// Draw filters
3022///////////////////////////////////////////////////////////////////////////////
3023
3024void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003025 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3026 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003027 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003028 mDrawModifiers.mPaintFilterClearBits = 0;
3029 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003030}
3031
3032void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003033 mDrawModifiers.mHasDrawFilter = true;
3034 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3035 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003036}
3037
Chris Craikd218a922014-01-02 17:13:34 -08003038const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003039 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003040 return paint;
3041 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003042
3043 uint32_t flags = paint->getFlags();
3044
3045 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003046 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3047 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003048
3049 return &mFilteredPaint;
3050}
3051
3052///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003053// Drawing implementation
3054///////////////////////////////////////////////////////////////////////////////
3055
Chris Craikd218a922014-01-02 17:13:34 -08003056Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003057 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3058 if (!texture) {
3059 return mCaches.textureCache.get(bitmap);
3060 }
3061 return texture;
3062}
3063
Romain Guy01d58e42011-01-19 21:54:02 -08003064void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003065 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003066 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003067 return;
3068 }
3069
3070 int alpha;
3071 SkXfermode::Mode mode;
3072 getAlphaAndMode(paint, &alpha, &mode);
3073
3074 setupDraw();
3075 setupDrawWithTexture(true);
3076 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003077 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003078 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003079 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003080 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003081 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3082 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003083 setupDrawTexture(texture->id);
3084 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003085 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003086 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003087 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3088
3089 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003090}
3091
Romain Guyf607bdc2010-09-10 19:20:06 -07003092// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003093#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3094#define kStdUnderline_Offset (1.0f / 9.0f)
3095#define kStdUnderline_Thickness (1.0f / 18.0f)
3096
Chris Craikd218a922014-01-02 17:13:34 -08003097void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3098 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003099 // Handle underline and strike-through
3100 uint32_t flags = paint->getFlags();
3101 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003102 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003103
Romain Guy211370f2012-02-01 16:10:55 -08003104 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003105 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003106 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003107
Raph Levien8b4072d2012-07-30 15:50:00 -07003108 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003109 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003110
Romain Guyf6834472011-01-23 13:32:12 -08003111 int linesCount = 0;
3112 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3113 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3114
3115 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003116 float points[pointsCount];
3117 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003118
3119 if (flags & SkPaint::kUnderlineText_Flag) {
3120 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003121 points[currentPoint++] = left;
3122 points[currentPoint++] = top;
3123 points[currentPoint++] = left + underlineWidth;
3124 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003125 }
3126
3127 if (flags & SkPaint::kStrikeThruText_Flag) {
3128 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003129 points[currentPoint++] = left;
3130 points[currentPoint++] = top;
3131 points[currentPoint++] = left + underlineWidth;
3132 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003133 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003134
Romain Guy726aeba2011-06-01 14:52:00 -07003135 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003136
Romain Guy726aeba2011-06-01 14:52:00 -07003137 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003138 }
3139 }
3140}
3141
Chris Craikd218a922014-01-02 17:13:34 -08003142status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003143 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003144 return DrawGlInfo::kStatusDone;
3145 }
3146
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003147 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003148}
3149
Chris Craikb79a3e32014-03-11 12:20:17 -07003150static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3151 // map z coordinate with true 3d matrix
3152 point.z = transformZ.mapZ(point);
3153
3154 // map x,y coordinates with draw/Skia matrix
3155 transformXY.mapPoint(point.x, point.y);
3156}
3157
Chris Craik05f3d6e2014-06-02 16:27:04 -07003158status_t OpenGLRenderer::drawShadow(float casterAlpha,
3159 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003160 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003161
Chris Craik15a07a22014-01-26 13:43:53 -08003162 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003163 mCaches.enableScissor();
3164
3165 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003166 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003167
Chris Craik058fc642014-07-23 18:19:28 -07003168 if (ambientShadowVertexBuffer && mAmbientShadowAlpha > 0) {
3169 paint.setARGB(casterAlpha * mAmbientShadowAlpha, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003170 drawVertexBuffer(*ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003171 }
ztenghui7b4516e2014-01-07 10:42:55 -08003172
Chris Craik058fc642014-07-23 18:19:28 -07003173 if (spotShadowVertexBuffer && mSpotShadowAlpha > 0) {
3174 paint.setARGB(casterAlpha * mSpotShadowAlpha, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003175 drawVertexBuffer(*spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003176 }
ztenghui7b4516e2014-01-07 10:42:55 -08003177
3178 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003179}
3180
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003181status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3182 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003183 if (count == 0) {
3184 return DrawGlInfo::kStatusDone;
3185 }
Romain Guy735738c2012-12-03 12:34:51 -08003186
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003187 int color = paint->getColor();
3188 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003189 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003190 color |= 0x00ffffff;
3191 }
3192
Romain Guy672433d2013-01-04 19:05:13 -08003193 float left = FLT_MAX;
3194 float top = FLT_MAX;
3195 float right = FLT_MIN;
3196 float bottom = FLT_MIN;
3197
Romain Guy448455f2013-07-22 13:57:50 -07003198 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003199 Vertex* vertex = mesh;
3200
Chris Craik2af46352012-11-26 18:30:17 -08003201 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003202 float l = rects[index + 0];
3203 float t = rects[index + 1];
3204 float r = rects[index + 2];
3205 float b = rects[index + 3];
3206
Romain Guy3b753822013-03-05 10:27:35 -08003207 Vertex::set(vertex++, l, t);
3208 Vertex::set(vertex++, r, t);
3209 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003210 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003211
Romain Guy3b753822013-03-05 10:27:35 -08003212 left = fminf(left, l);
3213 top = fminf(top, t);
3214 right = fmaxf(right, r);
3215 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003216 }
3217
Chris Craikf0a59072013-11-19 18:00:46 -08003218 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003219 return DrawGlInfo::kStatusDone;
3220 }
Romain Guy672433d2013-01-04 19:05:13 -08003221
Romain Guy672433d2013-01-04 19:05:13 -08003222 setupDraw();
3223 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003224 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003225 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003226 setupDrawColorFilter(getColorFilter(paint));
3227 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003228 setupDrawProgram();
3229 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003230 setupDrawModelView(kModelViewMode_Translate, false,
3231 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003232 setupDrawColorUniforms(getShader(paint));
3233 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003234 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003235
Romain Guy8ce00302013-01-15 18:51:42 -08003236 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003237 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003238 }
3239
Chris Craik4063a0e2013-11-15 16:06:56 -08003240 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003241
3242 return DrawGlInfo::kStatusDrew;
3243}
3244
Romain Guy026c5e162010-06-28 17:12:22 -07003245void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003246 const SkPaint* paint, bool ignoreTransform) {
3247 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003248 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003249 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003250 color |= 0x00ffffff;
3251 }
3252
Romain Guy70ca14e2010-12-13 18:24:33 -08003253 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003254 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003255 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003256 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003257 setupDrawColorFilter(getColorFilter(paint));
3258 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003259 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003260 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3261 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003262 setupDrawColorUniforms(getShader(paint));
3263 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003264 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003265 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003266
Romain Guyc95c8d62010-09-17 15:31:32 -07003267 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3268}
3269
Romain Guy82ba8142010-07-09 13:25:56 -07003270void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003271 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003272 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003273
Romain Guy3b748a42013-04-17 18:54:38 -07003274 GLvoid* vertices = (GLvoid*) NULL;
3275 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3276
3277 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003278 vertices = &mMeshVertices[0].x;
3279 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003280
3281 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3282 texture->uvMapper->map(uvs);
3283
3284 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3285 }
3286
Chris Craikd6b65f62014-01-01 14:45:21 -08003287 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3288 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3289 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003290
Romain Guyd21b6e12011-11-30 20:21:23 -08003291 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003292 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003293 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003294 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003295 } else {
Chris Craik678625242014-02-28 12:26:34 -08003296 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003297 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003298 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3299 }
3300
3301 if (texture->uvMapper) {
3302 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003303 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003304}
3305
Romain Guyf7f93552010-07-08 19:17:03 -07003306void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003307 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003308 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003309 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3310 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003311
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003312 int a;
3313 SkXfermode::Mode mode;
3314 getAlphaAndMode(paint, &a, &mode);
3315 const float alpha = a / 255.0f;
3316
Romain Guy746b7402010-10-26 16:27:31 -07003317 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003318 setupDrawWithTexture();
3319 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003320 setupDrawColorFilter(getColorFilter(paint));
3321 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003322 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003323 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003324 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003325 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003326 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003327 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003328 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003329
Romain Guy6820ac82010-09-15 18:11:50 -07003330 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003331}
3332
Romain Guy3b748a42013-04-17 18:54:38 -07003333void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003334 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003335 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003336 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3337 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003338
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003339 int a;
3340 SkXfermode::Mode mode;
3341 getAlphaAndMode(paint, &a, &mode);
3342 const float alpha = a / 255.0f;
3343
Romain Guy3b748a42013-04-17 18:54:38 -07003344 setupDraw();
3345 setupDrawWithTexture();
3346 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003347 setupDrawColorFilter(getColorFilter(paint));
3348 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003349 setupDrawProgram();
3350 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003351 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003352 setupDrawTexture(texture);
3353 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003354 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003355 setupDrawMeshIndices(vertices, texCoords, vbo);
3356
3357 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003358}
3359
Romain Guy886b2752013-01-04 12:26:18 -08003360void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003361 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003362 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003363 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003364
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003365 int color = paint != NULL ? paint->getColor() : 0;
3366 int alpha;
3367 SkXfermode::Mode mode;
3368 getAlphaAndMode(paint, &alpha, &mode);
3369
Romain Guy886b2752013-01-04 12:26:18 -08003370 setupDraw();
3371 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003372 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003373 setupDrawAlpha8Color(color, alpha);
3374 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003375 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003376 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003377 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003378 setupDrawProgram();
3379 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003380 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003381 setupDrawTexture(texture);
3382 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003383 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003384 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003385 setupDrawMesh(vertices, texCoords);
3386
3387 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003388}
3389
Romain Guya5aed0d2010-09-09 14:42:43 -07003390void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003391 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003392
3393 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3394 blend = true;
3395 mDescription.hasRoundRectClip = true;
3396 }
3397 mSkipOutlineClip = true;
3398
Romain Guy78dd96d2013-05-03 14:24:16 -07003399 if (mCountOverdraw) {
3400 if (!mCaches.blend) glEnable(GL_BLEND);
3401 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3402 glBlendFunc(GL_ONE, GL_ONE);
3403 }
3404
3405 mCaches.blend = true;
3406 mCaches.lastSrcMode = GL_ONE;
3407 mCaches.lastDstMode = GL_ONE;
3408
3409 return;
3410 }
3411
Romain Guy82ba8142010-07-09 13:25:56 -07003412 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003413
Romain Guy82ba8142010-07-09 13:25:56 -07003414 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003415 // These blend modes are not supported by OpenGL directly and have
3416 // to be implemented using shaders. Since the shader will perform
3417 // the blending, turn blending off here
3418 // If the blend mode cannot be implemented using shaders, fall
3419 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003420 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003421 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003422 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003423 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003424
Romain Guy82bc7a72012-01-03 14:13:39 -08003425 if (mCaches.blend) {
3426 glDisable(GL_BLEND);
3427 mCaches.blend = false;
3428 }
3429
3430 return;
3431 } else {
3432 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003433 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003434 }
3435
3436 if (!mCaches.blend) {
3437 glEnable(GL_BLEND);
3438 }
3439
3440 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3441 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3442
3443 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3444 glBlendFunc(sourceMode, destMode);
3445 mCaches.lastSrcMode = sourceMode;
3446 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003447 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003448 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003449 glDisable(GL_BLEND);
3450 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003451 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003452}
3453
Romain Guy889f8d12010-07-29 14:37:42 -07003454bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003455 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003456 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003457 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003458 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003459 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003460 }
Romain Guy6926c722010-07-12 20:20:03 -07003461 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003462}
3463
Romain Guy026c5e162010-06-28 17:12:22 -07003464void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003465 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003466 TextureVertex::setUV(v++, u1, v1);
3467 TextureVertex::setUV(v++, u2, v1);
3468 TextureVertex::setUV(v++, u1, v2);
3469 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003470}
3471
Chris Craikd218a922014-01-02 17:13:34 -08003472void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003473 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003474 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3475 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003476 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003477 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003478 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003479}
3480
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003481float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003482 float alpha;
3483 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3484 alpha = mDrawModifiers.mOverrideLayerAlpha;
3485 } else {
3486 alpha = layer->getAlpha() / 255.0f;
3487 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003488 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003489}
3490
Romain Guy9d5316e2010-06-24 19:30:36 -07003491}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003492}; // namespace android