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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
Tom Hudson2dc236b2014-10-15 15:46:42 -040039#include "GammaFontRenderer.h"
40#include "Patch.h"
Chris Craik65cd6122012-12-10 17:56:27 -080041#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070042#include "Properties.h"
Tom Hudson2dc236b2014-10-15 15:46:42 -040043#include "RenderNode.h"
44#include "RenderState.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080045#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040046#include "SkiaShader.h"
Romain Guya957eea2010-12-08 18:34:42 -080047#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080048#include "VertexBuffer.h"
Tom Hudson2dc236b2014-10-15 15:46:42 -040049#include "utils/GLUtils.h"
Romain Guye4d01122010-06-16 18:44:05 -070050
Chris Craik62d307c2014-07-29 10:35:13 -070051#if DEBUG_DETAILED_EVENTS
52 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
53#else
54 #define EVENT_LOGD(...)
55#endif
56
Chris Craika8bea8e2014-09-24 11:29:43 -070057static void atraceFormatBegin(const char* fmt, ...) {
58 const int BUFFER_SIZE = 256;
59 va_list ap;
60 char buf[BUFFER_SIZE];
61
62 va_start(ap, fmt);
63 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
64 va_end(ap);
65
66 ATRACE_BEGIN(buf);
67}
68
69#define ATRACE_FORMAT_BEGIN(fmt, ...) \
70 if (CC_UNLIKELY(ATRACE_ENABLED())) atraceFormatBegin(fmt, ##__VA_ARGS__)
71
Romain Guye4d01122010-06-16 18:44:05 -070072namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070073namespace uirenderer {
74
Chris Craik678625242014-02-28 12:26:34 -080075static GLenum getFilter(const SkPaint* paint) {
76 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
77 return GL_LINEAR;
78 }
79 return GL_NEAREST;
80}
Romain Guyd21b6e12011-11-30 20:21:23 -080081
Romain Guy9d5316e2010-06-24 19:30:36 -070082///////////////////////////////////////////////////////////////////////////////
83// Globals
84///////////////////////////////////////////////////////////////////////////////
85
Romain Guy889f8d12010-07-29 14:37:42 -070086/**
87 * Structure mapping Skia xfermodes to OpenGL blending factors.
88 */
89struct Blender {
90 SkXfermode::Mode mode;
91 GLenum src;
92 GLenum dst;
93}; // struct Blender
94
Romain Guy026c5e162010-06-28 17:12:22 -070095// In this array, the index of each Blender equals the value of the first
96// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
97static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070098 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
99 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
100 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
101 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
102 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
103 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
104 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
105 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
106 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
108 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
109 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500111 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -0700112 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -0700113};
Romain Guye4d01122010-06-16 18:44:05 -0700114
Romain Guy87a76572010-09-13 18:11:21 -0700115// This array contains the swapped version of each SkXfermode. For instance
116// this array's SrcOver blending mode is actually DstOver. You can refer to
117// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700118static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700119 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
120 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
121 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
122 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
123 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
124 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
125 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
126 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
127 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
128 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
129 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
130 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
131 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500132 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700133 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700134};
135
Romain Guyf6a11b82010-06-23 17:47:49 -0700136///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700137// Functions
138///////////////////////////////////////////////////////////////////////////////
139
140template<typename T>
141static inline T min(T a, T b) {
142 return a < b ? a : b;
143}
144
145///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700146// Constructors/destructor
147///////////////////////////////////////////////////////////////////////////////
148
John Reck3b202512014-06-23 13:13:08 -0700149OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700150 : mFrameStarted(false)
151 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700152 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700153 , mRenderState(renderState)
154 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700155 , mSuppressTiling(false)
156 , mFirstFrameAfterResize(true)
John Reck1aa5d2d2014-07-24 13:38:28 -0700157 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700158 , mLightRadius(FLT_MIN)
159 , mAmbientShadowAlpha(0)
160 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800161 // *set* draw modifiers to be 0
162 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700163 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700164
Romain Guyac670c02010-07-27 17:39:27 -0700165 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700166}
167
Romain Guy85bf02f2010-06-22 13:11:24 -0700168OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700169 // The context has already been destroyed at this point, do not call
170 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700171}
172
Romain Guy87e2f7572012-09-24 11:37:12 -0700173void OpenGLRenderer::initProperties() {
174 char property[PROPERTY_VALUE_MAX];
175 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
176 mScissorOptimizationDisabled = !strcasecmp(property, "true");
177 INIT_LOGD(" Scissor optimization %s",
178 mScissorOptimizationDisabled ? "disabled" : "enabled");
179 } else {
180 INIT_LOGD(" Scissor optimization enabled");
181 }
Romain Guy13631f32012-01-30 17:41:55 -0800182}
183
Chris Craik058fc642014-07-23 18:19:28 -0700184void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
185 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
186 mLightCenter = lightCenter;
187 mLightRadius = lightRadius;
188 mAmbientShadowAlpha = ambientShadowAlpha;
189 mSpotShadowAlpha = spotShadowAlpha;
190}
191
Romain Guy13631f32012-01-30 17:41:55 -0800192///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700193// Setup
194///////////////////////////////////////////////////////////////////////////////
195
Chris Craik797b95b22014-05-20 18:10:25 -0700196void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700197 glDisable(GL_DITHER);
198 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
199
200 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700201 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700202}
203
Romain Guy96885eb2013-03-26 15:05:58 -0700204void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800205 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800206 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700207 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700208 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700209 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700210}
211
212status_t OpenGLRenderer::startFrame() {
213 if (mFrameStarted) return DrawGlInfo::kStatusDone;
214 mFrameStarted = true;
215
Romain Guy41308e22012-10-22 20:02:43 -0700216 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700217
Romain Guy96885eb2013-03-26 15:05:58 -0700218 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700219
John Reck3b202512014-06-23 13:13:08 -0700220 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800221
Romain Guy54c1a642012-09-27 17:55:46 -0700222 // Functors break the tiling extension in pretty spectacular ways
223 // This ensures we don't use tiling when a functor is going to be
224 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700225 mSuppressTiling = mCaches.hasRegisteredFunctors()
226 || mFirstFrameAfterResize;
227 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700228
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700230
Romain Guy7c450aa2012-09-21 19:15:00 -0700231 debugOverdraw(true, true);
232
Romain Guy96885eb2013-03-26 15:05:58 -0700233 return clear(mTilingClip.left, mTilingClip.top,
234 mTilingClip.right, mTilingClip.bottom, mOpaque);
235}
236
Romain Guy96885eb2013-03-26 15:05:58 -0700237status_t OpenGLRenderer::prepareDirty(float left, float top,
238 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700239
Romain Guy96885eb2013-03-26 15:05:58 -0700240 setupFrameState(left, top, right, bottom, opaque);
241
242 // Layer renderers will start the frame immediately
243 // The framebuffer renderer will first defer the display list
244 // for each layer and wait until the first drawing command
245 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800246 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700247 syncState();
248 updateLayers();
249 } else {
250 return startFrame();
251 }
252
253 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700254}
255
Romain Guydcfc8362013-01-03 13:08:57 -0800256void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
257 // If we know that we are going to redraw the entire framebuffer,
258 // perform a discard to let the driver know we don't need to preserve
259 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800260 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800261 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800262 const bool isFbo = getTargetFbo() == 0;
263 const GLenum attachments[] = {
264 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
265 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800266 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
267 }
268}
269
Romain Guy7c25aab2012-10-18 15:05:02 -0700270status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
John Reck23d307c2014-10-27 12:38:48 -0700271 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700272 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700273 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700274 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700275 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700276 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700277
Romain Guy7c25aab2012-10-18 15:05:02 -0700278 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700279 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700280}
281
282void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700283 if (mCaches.blend) {
284 glEnable(GL_BLEND);
285 } else {
286 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700287 }
Romain Guybb9524b2010-06-22 18:56:38 -0700288}
289
henry.uh_chen33f5a592014-07-02 19:36:56 +0800290void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700291 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800292 const Snapshot* snapshot = currentSnapshot();
293
Chris Craik14e51302013-12-30 15:32:54 -0800294 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800295 if (snapshot->flags & Snapshot::kFlagFboTarget) {
296 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700297 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700298
henry.uh_chen33f5a592014-07-02 19:36:56 +0800299 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800300 }
301}
302
henry.uh_chen33f5a592014-07-02 19:36:56 +0800303void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800304 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800305 if(expand) {
306 // Expand the startTiling region by 1
307 int leftNotZero = (clip.left > 0) ? 1 : 0;
308 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
309
310 mCaches.startTiling(
311 clip.left - leftNotZero,
312 windowHeight - clip.bottom - topNotZero,
313 clip.right - clip.left + leftNotZero + 1,
314 clip.bottom - clip.top + topNotZero + 1,
315 opaque);
316 } else {
317 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800318 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800319 }
Romain Guy54c1a642012-09-27 17:55:46 -0700320 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700321}
322
323void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700324 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700325}
326
Romain Guyb025b9c2010-09-16 14:16:48 -0700327void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700328 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700329 endTiling();
330
Romain Guyca89e2a2013-03-08 17:44:20 -0800331 // When finish() is invoked on FBO 0 we've reached the end
332 // of the current frame
333 if (getTargetFbo() == 0) {
334 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700335 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800336 }
337
Romain Guy11cb6422012-09-21 00:39:43 -0700338 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700339#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700340 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700341#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700342
Romain Guyc15008e2010-11-10 11:59:15 -0800343#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800344 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700345#else
346 if (mCaches.getDebugLevel() & kDebugMemory) {
347 mCaches.dumpMemoryUsage();
348 }
Romain Guyc15008e2010-11-10 11:59:15 -0800349#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700350 }
Romain Guy96885eb2013-03-26 15:05:58 -0700351
352 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700353}
354
Romain Guy35643dd2012-09-18 15:40:58 -0700355void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700356 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
357 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700358 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700359
360 mCaches.resetScissor();
361 dirtyClip();
362}
363
Romain Guy8f3b8e32012-03-27 16:33:45 -0700364status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800365 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700366
Chris Craikd6b65f62014-01-01 14:45:21 -0800367 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700368 clip.snapToPixelBoundaries();
369
Romain Guyd643bb52011-03-01 14:55:21 -0800370 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800371 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800372 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800373 dirtyLayerUnchecked(clip, getRegion());
374 }
Romain Guyd643bb52011-03-01 14:55:21 -0800375
Romain Guy08aa2cb2011-03-17 11:06:57 -0700376 DrawGlInfo info;
377 info.clipLeft = clip.left;
378 info.clipTop = clip.top;
379 info.clipRight = clip.right;
380 info.clipBottom = clip.bottom;
381 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700382 info.width = getViewportWidth();
383 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800384 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700385
John Reck3b202512014-06-23 13:13:08 -0700386 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700387 // setup GL state for functor
388 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700389 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
390 }
John Reck3b202512014-06-23 13:13:08 -0700391 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700392 setScissorFromClip();
393 }
Chris Craik54f574a2013-08-26 11:23:46 -0700394
John Reck3b202512014-06-23 13:13:08 -0700395 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
396 // Scissor may have been modified, reset dirty clip
397 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800398
John Reck750ca6d2014-03-28 16:33:18 -0700399 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800400}
401
Romain Guyf6a11b82010-06-23 17:47:49 -0700402///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700403// Debug
404///////////////////////////////////////////////////////////////////////////////
405
Chris Craik62d307c2014-07-29 10:35:13 -0700406void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
407#if DEBUG_DETAILED_EVENTS
408 const int BUFFER_SIZE = 256;
409 va_list ap;
410 char buf[BUFFER_SIZE];
411
412 va_start(ap, fmt);
413 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
414 va_end(ap);
415
416 eventMark(buf);
417#endif
418}
419
420
Romain Guy0f6675332013-03-01 14:31:04 -0800421void OpenGLRenderer::eventMark(const char* name) const {
422 mCaches.eventMark(0, name);
423}
424
Romain Guy87e2f7572012-09-24 11:37:12 -0700425void OpenGLRenderer::startMark(const char* name) const {
426 mCaches.startMark(0, name);
427}
428
429void OpenGLRenderer::endMark() const {
430 mCaches.endMark();
431}
432
433void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700434 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700435}
436
437void OpenGLRenderer::renderOverdraw() {
438 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700439 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700440
441 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700442 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700443 clip->right - clip->left, clip->bottom - clip->top);
444
Romain Guy627c6fd2013-08-21 11:53:18 -0700445 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700446 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700447 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
448
449 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700450 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700451 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
452
453 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700454 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700455 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
456
457 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700458 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700459 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
460
Romain Guy87e2f7572012-09-24 11:37:12 -0700461 mCaches.stencil.disable();
462 }
463}
464
465///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700466// Layers
467///////////////////////////////////////////////////////////////////////////////
468
469bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700470 if (layer->deferredUpdateScheduled && layer->renderer
471 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700472 ATRACE_CALL();
473
Romain Guy11cb6422012-09-21 00:39:43 -0700474 Rect& dirty = layer->dirtyRect;
475
Romain Guy7c450aa2012-09-21 19:15:00 -0700476 if (inFrame) {
477 endTiling();
478 debugOverdraw(false, false);
479 }
Romain Guy11cb6422012-09-21 00:39:43 -0700480
Romain Guy96885eb2013-03-26 15:05:58 -0700481 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700482 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700483 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700484 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700485 }
Romain Guy11cb6422012-09-21 00:39:43 -0700486
487 if (inFrame) {
488 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800489 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700490 }
491
Romain Guy5bb3c732012-11-29 17:52:58 -0800492 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700493 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700494
495 return true;
496 }
497
498 return false;
499}
500
501void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700502 // If draw deferring is enabled this method will simply defer
503 // the display list of each individual layer. The layers remain
504 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700505 int count = mLayerUpdates.size();
506 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700507 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
508 startMark("Layer Updates");
509 } else {
510 startMark("Defer Layer Updates");
511 }
Romain Guy11cb6422012-09-21 00:39:43 -0700512
Chris Craik1206b9b2013-04-04 14:46:24 -0700513 // Note: it is very important to update the layers in order
514 for (int i = 0; i < count; i++) {
John Reck0e89e2b2014-10-31 14:49:06 -0700515 Layer* layer = mLayerUpdates.itemAt(i).get();
Romain Guy11cb6422012-09-21 00:39:43 -0700516 updateLayer(layer, false);
Romain Guy11cb6422012-09-21 00:39:43 -0700517 }
Romain Guy11cb6422012-09-21 00:39:43 -0700518
Romain Guy96885eb2013-03-26 15:05:58 -0700519 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
520 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700521 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700522 }
523 endMark();
524 }
525}
526
527void OpenGLRenderer::flushLayers() {
528 int count = mLayerUpdates.size();
529 if (count > 0) {
530 startMark("Apply Layer Updates");
531 char layerName[12];
532
Chris Craik1206b9b2013-04-04 14:46:24 -0700533 // Note: it is very important to update the layers in order
534 for (int i = 0; i < count; i++) {
John Reck0e89e2b2014-10-31 14:49:06 -0700535 Layer* layer = mLayerUpdates.itemAt(i).get();
Chris Craika8bea8e2014-09-24 11:29:43 -0700536
Romain Guy96885eb2013-03-26 15:05:58 -0700537 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700538 startMark(layerName);
Chris Craika8bea8e2014-09-24 11:29:43 -0700539 ATRACE_FORMAT_BEGIN("flushLayer %ux%u", layer->getWidth(), layer->getHeight());
Romain Guy02b49b72013-03-29 12:37:16 -0700540
Romain Guy02b49b72013-03-29 12:37:16 -0700541 layer->flush();
Chris Craika8bea8e2014-09-24 11:29:43 -0700542
Romain Guy40543602013-06-12 15:31:28 -0700543 ATRACE_END();
Chris Craika8bea8e2014-09-24 11:29:43 -0700544 endMark();
Romain Guy96885eb2013-03-26 15:05:58 -0700545 }
546
547 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700548 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700549
Romain Guy11cb6422012-09-21 00:39:43 -0700550 endMark();
551 }
552}
553
554void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
555 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700556 // Make sure we don't introduce duplicates.
557 // SortedVector would do this automatically but we need to respect
558 // the insertion order. The linear search is not an issue since
559 // this list is usually very short (typically one item, at most a few)
560 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
561 if (mLayerUpdates.itemAt(i) == layer) {
562 return;
563 }
564 }
Romain Guy11cb6422012-09-21 00:39:43 -0700565 mLayerUpdates.push_back(layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700566 }
567}
568
Romain Guye93482f2013-06-17 13:14:51 -0700569void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
570 if (layer) {
571 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
572 if (mLayerUpdates.itemAt(i) == layer) {
573 mLayerUpdates.removeAt(i);
Romain Guye93482f2013-06-17 13:14:51 -0700574 break;
575 }
576 }
577 }
578}
579
Romain Guy40543602013-06-12 15:31:28 -0700580void OpenGLRenderer::flushLayerUpdates() {
John Recka7c2ea22014-08-08 13:21:00 -0700581 ATRACE_CALL();
Romain Guy40543602013-06-12 15:31:28 -0700582 syncState();
583 updateLayers();
584 flushLayers();
585 // Wait for all the layer updates to be executed
586 AutoFence fence;
587}
588
John Reck443a7142014-09-04 17:40:05 -0700589void OpenGLRenderer::markLayersAsBuildLayers() {
590 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
591 mLayerUpdates[i]->wasBuildLayered = true;
592 }
593}
594
Romain Guy11cb6422012-09-21 00:39:43 -0700595///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700596// State management
597///////////////////////////////////////////////////////////////////////////////
598
Chris Craik14e51302013-12-30 15:32:54 -0800599void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700600 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800601 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
602 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700603
Chris Craika64a2be2014-05-14 14:17:01 -0700604 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700605 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700606 }
607
Romain Guy2542d192010-08-18 11:47:12 -0700608 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700609 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700610 }
Romain Guy2542d192010-08-18 11:47:12 -0700611
Romain Guy5ec99242010-11-03 16:19:08 -0700612 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700613 endMark(); // Savelayer
Chris Craika8bea8e2014-09-24 11:29:43 -0700614 ATRACE_END(); // SaveLayer
Chris Craik7273daa2013-03-28 11:25:24 -0700615 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800616 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700617 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700618 }
Romain Guybb9524b2010-06-22 18:56:38 -0700619}
620
Romain Guyf6a11b82010-06-23 17:47:49 -0700621///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700622// Layers
623///////////////////////////////////////////////////////////////////////////////
624
625int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700626 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700627 // force matrix/clip isolation for layer
628 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
629
Romain Guyeb993562010-10-05 18:14:38 -0700630 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700631
Chris Craikd6b65f62014-01-01 14:45:21 -0800632 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700633 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700634 }
Romain Guyd55a8612010-06-28 17:42:46 -0700635
636 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700637}
638
Chris Craikd90144d2013-03-19 15:03:48 -0700639void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
640 const Rect untransformedBounds(bounds);
641
Chris Craikd6b65f62014-01-01 14:45:21 -0800642 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700643
644 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800645 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700646 // We cannot work with sub-pixels in this case
647 bounds.snapToPixelBoundaries();
648
649 // When the layer is not an FBO, we may use glCopyTexImage so we
650 // need to make sure the layer does not extend outside the bounds
651 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700652 const Snapshot& previous = *(currentSnapshot()->previous);
653 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
654 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700655 bounds.setEmpty();
656 } else if (fboLayer) {
657 clip.set(bounds);
658 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800659 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700660 inverse.mapRect(clip);
661 clip.snapToPixelBoundaries();
662 if (clip.intersect(untransformedBounds)) {
663 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
664 bounds.set(untransformedBounds);
665 } else {
666 clip.setEmpty();
667 }
668 }
669 } else {
670 bounds.setEmpty();
671 }
672}
673
Chris Craik408eb122013-03-26 18:55:15 -0700674void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
675 bool fboLayer, int alpha) {
676 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
677 bounds.getHeight() > mCaches.maxTextureSize ||
678 (fboLayer && clip.isEmpty())) {
679 mSnapshot->empty = fboLayer;
680 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700681 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700682 }
683}
684
Chris Craikd90144d2013-03-19 15:03:48 -0700685int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500686 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700687 const int count = saveSnapshot(flags);
688
Chris Craikd6b65f62014-01-01 14:45:21 -0800689 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700690 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
691 // operations will be able to store and restore the current clip and transform info, and
692 // quick rejection will be correct (for display lists)
693
694 Rect bounds(left, top, right, bottom);
695 Rect clip;
696 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500697 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700698
Chris Craikd6b65f62014-01-01 14:45:21 -0800699 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700700 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
701 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700702 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700703 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700704 }
705 }
706
707 return count;
708}
709
Romain Guy1c740bc2010-09-13 18:00:09 -0700710/**
711 * Layers are viewed by Skia are slightly different than layers in image editing
712 * programs (for instance.) When a layer is created, previously created layers
713 * and the frame buffer still receive every drawing command. For instance, if a
714 * layer is created and a shape intersecting the bounds of the layers and the
715 * framebuffer is draw, the shape will be drawn on both (unless the layer was
716 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
717 *
718 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
719 * texture. Unfortunately, this is inefficient as it requires every primitive to
720 * be drawn n + 1 times, where n is the number of active layers. In practice this
721 * means, for every primitive:
722 * - Switch active frame buffer
723 * - Change viewport, clip and projection matrix
724 * - Issue the drawing
725 *
726 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700727 * To avoid this, layers are implemented in a different way here, at least in the
728 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
729 * is set. When this flag is set we can redirect all drawing operations into a
730 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700731 *
732 * This implementation relies on the frame buffer being at least RGBA 8888. When
733 * a layer is created, only a texture is created, not an FBO. The content of the
734 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700735 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700736 * buffer and drawing continues as normal. This technique therefore treats the
737 * frame buffer as a scratch buffer for the layers.
738 *
739 * To compose the layers back onto the frame buffer, each layer texture
740 * (containing the original frame buffer data) is drawn as a simple quad over
741 * the frame buffer. The trick is that the quad is set as the composition
742 * destination in the blending equation, and the frame buffer becomes the source
743 * of the composition.
744 *
745 * Drawing layers with an alpha value requires an extra step before composition.
746 * An empty quad is drawn over the layer's region in the frame buffer. This quad
747 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
748 * quad is used to multiply the colors in the frame buffer. This is achieved by
749 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
750 * GL_ZERO, GL_SRC_ALPHA.
751 *
752 * Because glCopyTexImage2D() can be slow, an alternative implementation might
753 * be use to draw a single clipped layer. The implementation described above
754 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700755 *
756 * (1) The frame buffer is actually not cleared right away. To allow the GPU
757 * to potentially optimize series of calls to glCopyTexImage2D, the frame
758 * buffer is left untouched until the first drawing operation. Only when
759 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700760 */
Chet Haased48885a2012-08-28 17:43:28 -0700761bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700762 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700763 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700764 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700765
Romain Guyeb993562010-10-05 18:14:38 -0700766 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
767
Romain Guyf607bdc2010-09-10 19:20:06 -0700768 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700769 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700770 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700771 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000772 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700773
774 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800775 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700776 return false;
777 }
Romain Guyf18fd992010-07-08 11:45:51 -0700778
Romain Guya1d3c912011-12-13 14:55:06 -0800779 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700780 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700781 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700782 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700783 }
784
Derek Sollenberger674554f2014-02-19 16:47:32 +0000785 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700786 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700787 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
788 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500789
Chet Haasea23eed82012-04-12 15:19:04 -0700790 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700791 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700792 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda570202010-07-06 11:39:32 -0700793
Romain Guy8fb95422010-08-17 18:38:51 -0700794 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700795 mSnapshot->flags |= Snapshot::kFlagIsLayer;
796 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700797
Chris Craika8bea8e2014-09-24 11:29:43 -0700798 ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
799 fboLayer ? "" : "unclipped ",
800 layer->getWidth(), layer->getHeight());
Chris Craik7273daa2013-03-28 11:25:24 -0700801 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700802 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700803 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700804 } else {
805 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700806 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800807 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700808 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700809 // Workaround for some GL drivers. When reading pixels lying outside
810 // of the window we should get undefined values for those pixels.
811 // Unfortunately some drivers will turn the entire target texture black
812 // when reading outside of the window.
813 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
814 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700815 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800816 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700817
Chris Craika64a2be2014-05-14 14:17:01 -0700818 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
819 bounds.left, getViewportHeight() - bounds.bottom,
820 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700821
Romain Guy54be1cd2011-06-13 19:04:27 -0700822 // Enqueue the buffer coordinates to clear the corresponding region later
823 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700824 }
Romain Guyeb993562010-10-05 18:14:38 -0700825 }
Romain Guyf86ef572010-07-01 11:05:42 -0700826
Romain Guyd55a8612010-06-28 17:42:46 -0700827 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700828}
829
Chris Craike63f7c622013-10-17 10:30:55 -0700830bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800831 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700832 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700833
Chet Haased48885a2012-08-28 17:43:28 -0700834 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700835 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700836 mSnapshot->fbo = layer->getFbo();
837 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
838 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700839 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700840 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700841
Romain Guy2b7028e2012-09-19 17:25:38 -0700842 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700843 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700844 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700845 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700846 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700847
848 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700849 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700850 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700851 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700852 }
853
854 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700855 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700856
henry.uh_chen33f5a592014-07-02 19:36:56 +0800857 // Expand the startTiling region by 1
858 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700859
860 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700861 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800862 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700863 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700864 glClear(GL_COLOR_BUFFER_BIT);
865
866 dirtyClip();
867
868 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700869 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700870 return true;
871}
872
Romain Guy1c740bc2010-09-13 18:00:09 -0700873/**
874 * Read the documentation of createLayer() before doing anything in this method.
875 */
Chris Craik14e51302013-12-30 15:32:54 -0800876void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
877 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000878 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700879 return;
880 }
881
Chris Craik14e51302013-12-30 15:32:54 -0800882 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800883 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800884 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700885
Chris Craik39a908c2013-06-13 14:39:01 -0700886 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800887 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700888 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700889 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
890
Romain Guyeb993562010-10-05 18:14:38 -0700891 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700892 endTiling();
893
Romain Guye0aa84b2012-04-03 19:30:26 -0700894 // Detach the texture from the FBO
895 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800896
897 layer->removeFbo(false);
898
Romain Guyeb993562010-10-05 18:14:38 -0700899 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700900 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700901 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700902
Chris Craikd6b65f62014-01-01 14:45:21 -0800903 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700904 }
905
Romain Guy9ace8f52011-07-07 20:50:11 -0700906 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500907 SkPaint layerPaint;
908 layerPaint.setAlpha(layer->getAlpha());
909 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
910 layerPaint.setColorFilter(layer->getColorFilter());
911
912 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700913 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700914 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700915 }
916
Romain Guy03750a02010-10-18 14:06:08 -0700917 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700918
Romain Guya1d3c912011-12-13 14:55:06 -0800919 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700920
Romain Guy5b3b3522010-10-27 18:57:51 -0700921 // When the layer is stored in an FBO, we can save a bit of fillrate by
922 // drawing only the dirty region
923 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800924 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700925 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700926 } else if (!rect.isEmpty()) {
927 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530928
929 save(0);
930 // the layer contains screen buffer content that shouldn't be alpha modulated
931 // (and any necessary alpha modulation was handled drawing into the layer)
932 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700933 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530934 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700935 }
Romain Guy8b55f372010-08-18 17:10:07 -0700936
Romain Guy746b7402010-10-26 16:27:31 -0700937 dirtyClip();
938
Romain Guyeb993562010-10-05 18:14:38 -0700939 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700940 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700941 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700942 LAYER_LOGD("Deleting layer");
John Reck0e89e2b2014-10-31 14:49:06 -0700943 layer->decStrong(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700944 }
945}
946
Romain Guyaa6c24c2011-04-28 18:40:04 -0700947void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700948 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700949
950 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700951 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700952 setupDrawWithTexture();
953 } else {
954 setupDrawWithExternalTexture();
955 }
956 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700957 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500958 setupDrawColorFilter(layer->getColorFilter());
959 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700960 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700961 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500962 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700963 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
964 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700965 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700966 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700967 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800968 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800969 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700970 layer->getWidth() == (uint32_t) rect.getWidth() &&
971 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800972 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
973 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700974
Romain Guyd21b6e12011-11-30 20:21:23 -0800975 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800976 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
977 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700978 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800979 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800980 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
981 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700982 }
983 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700984 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700985
986 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700987}
988
Romain Guy5b3b3522010-10-27 18:57:51 -0700989void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700990 if (layer->isTextureLayer()) {
991 EVENT_LOGD("composeTextureLayerRect");
992 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
993 drawTextureLayer(layer, rect);
994 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
995 } else {
996 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -0700997 const Rect& texCoords = layer->texCoords;
998 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
999 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001000
Romain Guy9ace8f52011-07-07 20:50:11 -07001001 float x = rect.left;
1002 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001003 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001004 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001005 layer->getHeight() == (uint32_t) rect.getHeight();
1006
1007 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001008 // When we're swapping, the layer is already in screen coordinates
1009 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001010 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1011 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001012 }
1013
Romain Guyd21b6e12011-11-30 20:21:23 -08001014 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001015 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001016 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001017 }
1018
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001019 SkPaint layerPaint;
1020 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1021 layerPaint.setXfermodeMode(layer->getMode());
1022 layerPaint.setColorFilter(layer->getColorFilter());
1023
1024 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001025 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001026 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001027 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001028 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001029
Romain Guyaa6c24c2011-04-28 18:40:04 -07001030 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001031 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001032}
1033
Chris Craik34416ea2013-04-15 16:08:28 -07001034/**
1035 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1036 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1037 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1038 * by saveLayer's restore
1039 */
1040#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1041 DRAW_COMMAND; \
1042 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1043 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1044 DRAW_COMMAND; \
1045 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1046 } \
1047 }
1048
1049#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1050
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001051// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1052// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1053class LayerShader : public SkShader {
1054public:
1055 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1056 : INHERITED(localMatrix)
1057 , mLayer(layer) {
1058 }
1059
1060 virtual bool asACustomShader(void** data) const {
1061 if (data) {
1062 *data = static_cast<void*>(mLayer);
1063 }
1064 return true;
1065 }
1066
1067 virtual bool isOpaque() const {
1068 return !mLayer->isBlend();
1069 }
1070
1071protected:
1072 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1073 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1074 }
1075
1076 virtual void flatten(SkWriteBuffer&) const {
1077 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1078 }
1079
1080 virtual Factory getFactory() const {
1081 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1082 return NULL;
1083 }
1084private:
1085 // Unowned.
1086 Layer* mLayer;
1087 typedef SkShader INHERITED;
1088};
1089
Romain Guy5b3b3522010-10-27 18:57:51 -07001090void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001091 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1092
1093 if (layer->getConvexMask()) {
1094 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1095
1096 // clip to the area of the layer the mask can be larger
1097 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1098
1099 SkPaint paint;
1100 paint.setAntiAlias(true);
1101 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1102
Chris Craik3f0854292014-04-15 16:18:08 -07001103 // create LayerShader to map SaveLayer content into subsequent draw
1104 SkMatrix shaderMatrix;
1105 shaderMatrix.setTranslate(rect.left, rect.bottom);
1106 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001107 LayerShader layerShader(layer, &shaderMatrix);
1108 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001109
1110 // Since the drawing primitive is defined in local drawing space,
1111 // we don't need to modify the draw matrix
1112 const SkPath* maskPath = layer->getConvexMask();
1113 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1114
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001115 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001116 restore();
1117
1118 return;
1119 }
1120
Romain Guy5b3b3522010-10-27 18:57:51 -07001121 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001122 layer->setRegionAsRect();
1123
Chris Craik34416ea2013-04-15 16:08:28 -07001124 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001125
Romain Guy5b3b3522010-10-27 18:57:51 -07001126 layer->region.clear();
1127 return;
1128 }
1129
Chris Craik62d307c2014-07-29 10:35:13 -07001130 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001131 // standard Region based draw
1132 size_t count;
1133 const android::Rect* rects;
1134 Region safeRegion;
1135 if (CC_LIKELY(hasRectToRectTransform())) {
1136 rects = layer->region.getArray(&count);
1137 } else {
1138 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1139 rects = safeRegion.getArray(&count);
1140 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001141
Chris Craik3f0854292014-04-15 16:18:08 -07001142 const float alpha = getLayerAlpha(layer);
1143 const float texX = 1.0f / float(layer->getWidth());
1144 const float texY = 1.0f / float(layer->getHeight());
1145 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001146
Chris Craik3f0854292014-04-15 16:18:08 -07001147 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 // We must get (and therefore bind) the region mesh buffer
1150 // after we setup drawing in case we need to mess with the
1151 // stencil buffer in setupDraw()
1152 TextureVertex* mesh = mCaches.getRegionMesh();
1153 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001154
Chris Craik3f0854292014-04-15 16:18:08 -07001155 setupDrawWithTexture();
1156 setupDrawColor(alpha, alpha, alpha, alpha);
1157 setupDrawColorFilter(layer->getColorFilter());
1158 setupDrawBlending(layer);
1159 setupDrawProgram();
1160 setupDrawDirtyRegionsDisabled();
1161 setupDrawPureColorUniforms();
1162 setupDrawColorFilterUniforms(layer->getColorFilter());
1163 setupDrawTexture(layer->getTexture());
1164 if (currentTransform()->isPureTranslate()) {
1165 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1166 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001167
Chris Craik3f0854292014-04-15 16:18:08 -07001168 layer->setFilter(GL_NEAREST);
1169 setupDrawModelView(kModelViewMode_Translate, false,
1170 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1171 } else {
1172 layer->setFilter(GL_LINEAR);
1173 setupDrawModelView(kModelViewMode_Translate, false,
1174 rect.left, rect.top, rect.right, rect.bottom);
1175 }
1176 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001177
Chris Craik3f0854292014-04-15 16:18:08 -07001178 for (size_t i = 0; i < count; i++) {
1179 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001180
Chris Craik3f0854292014-04-15 16:18:08 -07001181 const float u1 = r->left * texX;
1182 const float v1 = (height - r->top) * texY;
1183 const float u2 = r->right * texX;
1184 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001185
Chris Craik3f0854292014-04-15 16:18:08 -07001186 // TODO: Reject quads outside of the clip
1187 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1188 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1189 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1190 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001191
Chris Craik3f0854292014-04-15 16:18:08 -07001192 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001193
Chris Craik3f0854292014-04-15 16:18:08 -07001194 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001195 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1196 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001197 numQuads = 0;
1198 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001199 }
Chris Craik3f0854292014-04-15 16:18:08 -07001200 }
1201
1202 if (numQuads > 0) {
1203 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1204 GL_UNSIGNED_SHORT, NULL));
1205 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001206
Romain Guy5b3b3522010-10-27 18:57:51 -07001207#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001208 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001209#endif
1210
Chris Craik3f0854292014-04-15 16:18:08 -07001211 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001212}
1213
Romain Guy3a3133d2011-02-01 22:59:58 -08001214#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001215void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001216 size_t count;
1217 const android::Rect* rects = region.getArray(&count);
1218
1219 uint32_t colors[] = {
1220 0x7fff0000, 0x7f00ff00,
1221 0x7f0000ff, 0x7fff00ff,
1222 };
1223
1224 int offset = 0;
1225 int32_t top = rects[0].top;
1226
1227 for (size_t i = 0; i < count; i++) {
1228 if (top != rects[i].top) {
1229 offset ^= 0x2;
1230 top = rects[i].top;
1231 }
1232
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001233 SkPaint paint;
1234 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001235 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001236 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001237 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001238}
Chris Craike63f7c622013-10-17 10:30:55 -07001239#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001240
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001241void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001242 Vector<float> rects;
1243
1244 SkRegion::Iterator it(region);
1245 while (!it.done()) {
1246 const SkIRect& r = it.rect();
1247 rects.push(r.fLeft);
1248 rects.push(r.fTop);
1249 rects.push(r.fRight);
1250 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001251 it.next();
1252 }
1253
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001254 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001255}
1256
Romain Guy5b3b3522010-10-27 18:57:51 -07001257void OpenGLRenderer::dirtyLayer(const float left, const float top,
1258 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001259 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001260 Rect bounds(left, top, right, bottom);
1261 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001262 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001263 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001264}
1265
1266void OpenGLRenderer::dirtyLayer(const float left, const float top,
1267 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001268 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001269 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001270 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001271 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001272}
1273
1274void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001275 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001276 bounds.snapToPixelBoundaries();
1277 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1278 if (!dirty.isEmpty()) {
1279 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001280 }
1281 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001282}
1283
Chris Craik4063a0e2013-11-15 16:06:56 -08001284void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001285 GLsizei elementsCount = quadsCount * 6;
1286 while (elementsCount > 0) {
1287 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1288
Romain Guy3380cfd2013-08-15 16:57:57 -07001289 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001290 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1291
1292 elementsCount -= drawCount;
1293 // Though there are 4 vertices in a quad, we use 6 indices per
1294 // quad to draw with GL_TRIANGLES
1295 mesh += (drawCount / 6) * 4;
1296 }
1297}
1298
Romain Guy54be1cd2011-06-13 19:04:27 -07001299void OpenGLRenderer::clearLayerRegions() {
1300 const size_t count = mLayers.size();
1301 if (count == 0) return;
1302
Chris Craikd6b65f62014-01-01 14:45:21 -08001303 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001304 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001305 // Doing several glScissor/glClear here can negatively impact
1306 // GPUs with a tiler architecture, instead we draw quads with
1307 // the Clear blending mode
1308
1309 // The list contains bounds that have already been clipped
1310 // against their initial clip rect, and the current clip
1311 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001312 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001313
Romain Guy448455f2013-07-22 13:57:50 -07001314 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001315 Vertex* vertex = mesh;
1316
1317 for (uint32_t i = 0; i < count; i++) {
1318 Rect* bounds = mLayers.itemAt(i);
1319
Romain Guy54be1cd2011-06-13 19:04:27 -07001320 Vertex::set(vertex++, bounds->left, bounds->top);
1321 Vertex::set(vertex++, bounds->right, bounds->top);
1322 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001323 Vertex::set(vertex++, bounds->right, bounds->bottom);
1324
1325 delete bounds;
1326 }
Romain Guye67307c2013-02-11 18:01:20 -08001327 // We must clear the list of dirty rects before we
1328 // call setupDraw() to prevent stencil setup to do
1329 // the same thing again
1330 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001331
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001332 SkPaint clearPaint;
1333 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1334
Romain Guy54be1cd2011-06-13 19:04:27 -07001335 setupDraw(false);
1336 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001337 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001338 setupDrawProgram();
1339 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001340 setupDrawModelView(kModelViewMode_Translate, false,
1341 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001342
Chris Craik4063a0e2013-11-15 16:06:56 -08001343 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001344
1345 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001346 } else {
1347 for (uint32_t i = 0; i < count; i++) {
1348 delete mLayers.itemAt(i);
1349 }
Romain Guye67307c2013-02-11 18:01:20 -08001350 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001351 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001352}
1353
Romain Guybd6b79b2010-06-26 00:13:53 -07001354///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001355// State Deferral
1356///////////////////////////////////////////////////////////////////////////////
1357
Chris Craikff785832013-03-08 13:12:16 -08001358bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001359 const Rect* currentClip = currentClipRect();
1360 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001361
Chris Craikff785832013-03-08 13:12:16 -08001362 if (stateDeferFlags & kStateDeferFlag_Draw) {
1363 // state has bounds initialized in local coordinates
1364 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001365 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001366 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001367 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1368 // is used, it should more closely duplicate the quickReject logic (in how it uses
1369 // snapToPixelBoundaries)
1370
Chris Craikd6b65f62014-01-01 14:45:21 -08001371 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001372 // quick rejected
1373 return true;
1374 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001375
Chris Craika02c4ed2013-06-14 13:43:58 -07001376 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001377 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001378 int& flags = state.mClipSideFlags;
1379 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001380 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1381 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1382 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1383 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001384 }
1385 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001386 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001387 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1388 // overdraw avoidance (since we don't know what it overlaps)
1389 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001390 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001391 }
1392 }
1393
Chris Craik527a3aa2013-03-04 10:19:31 -08001394 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1395 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001396 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001397 }
1398
Chris Craik7273daa2013-03-28 11:25:24 -07001399 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1400 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001401 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001402 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001403 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001404
1405 // always store/restore, since it's just a pointer
1406 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001407 return false;
1408}
1409
Chris Craik527a3aa2013-03-04 10:19:31 -08001410void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001411 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001412 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001413 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001414 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001415
Chris Craik527a3aa2013-03-04 10:19:31 -08001416 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001417 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1418 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001419 dirtyClip();
1420 }
Chris Craikc3566d02013-02-04 16:16:33 -08001421}
1422
Chris Craik28ce94a2013-05-31 11:38:03 -07001423/**
1424 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1425 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1426 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1427 *
1428 * This method should be called when restoreDisplayState() won't be restoring the clip
1429 */
1430void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1431 if (clipRect != NULL) {
1432 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1433 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001434 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001435 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001436 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001437 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001438}
1439
Chris Craikc3566d02013-02-04 16:16:33 -08001440///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001441// Clipping
1442///////////////////////////////////////////////////////////////////////////////
1443
Romain Guybb9524b2010-06-22 18:56:38 -07001444void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001445 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001446 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001447
Chris Craika64a2be2014-05-14 14:17:01 -07001448 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001449 clip.getWidth(), clip.getHeight())) {
1450 mDirtyClip = false;
1451 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001452}
1453
Romain Guy8ce00302013-01-15 18:51:42 -08001454void OpenGLRenderer::ensureStencilBuffer() {
1455 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1456 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1457 // just hope we have one when hasLayer() returns false.
1458 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001459 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001460 }
1461}
1462
1463void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1464 // The layer's FBO is already bound when we reach this stage
1465 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001466 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1467 // is attached after we initiated tiling. We must turn it off,
1468 // attach the new render buffer then turn tiling back on
1469 endTiling();
1470
Romain Guy8d4aeb72013-02-12 16:08:55 -08001471 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001472 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001473 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001474
Romain Guyf735c8e2013-01-31 17:45:55 -08001475 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001476 }
1477}
1478
1479void OpenGLRenderer::setStencilFromClip() {
1480 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001481 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001482 EVENT_LOGD("setStencilFromClip - enabling");
1483
Romain Guy8ce00302013-01-15 18:51:42 -08001484 // NOTE: The order here is important, we must set dirtyClip to false
1485 // before any draw call to avoid calling back into this method
1486 mDirtyClip = false;
1487
1488 ensureStencilBuffer();
1489
1490 mCaches.stencil.enableWrite();
1491
Chris Craikdeeda3d2014-05-05 19:09:33 -07001492 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001493 // to the region's bounds
1494 bool resetScissor = mCaches.enableScissor();
1495 if (resetScissor) {
1496 // The scissor was not set so we now need to update it
1497 setScissorFromClip();
1498 }
1499 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001500
1501 // stash and disable the outline clip state, since stencil doesn't account for outline
1502 bool storedSkipOutlineClip = mSkipOutlineClip;
1503 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001504
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001505 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001506 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001507 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1508
Romain Guy8ce00302013-01-15 18:51:42 -08001509 // NOTE: We could use the region contour path to generate a smaller mesh
1510 // Since we are using the stencil we could use the red book path
1511 // drawing technique. It might increase bandwidth usage though.
1512
1513 // The last parameter is important: we are not drawing in the color buffer
1514 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001515 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001516 if (resetScissor) mCaches.disableScissor();
1517 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001518
1519 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001520
1521 // Draw the region used to generate the stencil if the appropriate debug
1522 // mode is enabled
1523 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001524 paint.setColor(0x7f0000ff);
1525 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1526 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001527 }
Romain Guy8ce00302013-01-15 18:51:42 -08001528 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001529 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001530 mCaches.stencil.disable();
1531 }
1532 }
1533}
1534
Chris Craikf0a59072013-11-19 18:00:46 -08001535/**
1536 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1537 *
1538 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1539 * style, and tessellated AA ramp
1540 */
1541bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001542 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001543 bool snapOut = paint && paint->isAntiAlias();
1544
1545 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1546 float outset = paint->getStrokeWidth() * 0.5f;
1547 left -= outset;
1548 top -= outset;
1549 right += outset;
1550 bottom += outset;
1551 }
1552
Chris Craikdeeda3d2014-05-05 19:09:33 -07001553 bool clipRequired = false;
1554 bool roundRectClipRequired = false;
1555 if (calculateQuickRejectForScissor(left, top, right, bottom,
1556 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001557 return true;
1558 }
1559
Chris Craikf23b25a2014-06-26 15:46:20 -07001560 // not quick rejected, so enable the scissor if clipRequired
1561 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1562 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001563 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001564}
1565
Romain Guy8ce00302013-01-15 18:51:42 -08001566void OpenGLRenderer::debugClip() {
1567#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001568 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001569 SkPaint paint;
1570 paint.setColor(0x7f00ff00);
1571 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1572
Romain Guy8ce00302013-01-15 18:51:42 -08001573 }
1574#endif
1575}
1576
Romain Guyf6a11b82010-06-23 17:47:49 -07001577///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001578// Drawing commands
1579///////////////////////////////////////////////////////////////////////////////
1580
Chris Craik62d307c2014-07-29 10:35:13 -07001581void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001582 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001583 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001584 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001585 // Make sure setScissor & setStencil happen at the beginning of
1586 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001587 if (mDirtyClip) {
1588 if (mCaches.scissorEnabled) {
1589 setScissorFromClip();
1590 }
Chris Craik62d307c2014-07-29 10:35:13 -07001591
1592 if (clearLayer) {
1593 setStencilFromClip();
1594 } else {
1595 // While clearing layer, force disable stencil buffer, since
1596 // it's invalid to stencil-clip *during* the layer clear
1597 mCaches.stencil.disable();
1598 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001599 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001600
Romain Guy70ca14e2010-12-13 18:24:33 -08001601 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001602
Romain Guy70ca14e2010-12-13 18:24:33 -08001603 mSetShaderColor = false;
1604 mColorSet = false;
1605 mColorA = mColorR = mColorG = mColorB = 0.0f;
1606 mTextureUnit = 0;
1607 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001608
1609 // Enable debug highlight when what we're about to draw is tested against
1610 // the stencil buffer and if stencil highlight debugging is on
1611 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1612 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1613 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001614}
1615
1616void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1617 mDescription.hasTexture = true;
1618 mDescription.hasAlpha8Texture = isAlpha8;
1619}
1620
Romain Guyff316ec2013-02-13 18:39:43 -08001621void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1622 mDescription.hasTexture = true;
1623 mDescription.hasColors = true;
1624 mDescription.hasAlpha8Texture = isAlpha8;
1625}
1626
Romain Guyaa6c24c2011-04-28 18:40:04 -07001627void OpenGLRenderer::setupDrawWithExternalTexture() {
1628 mDescription.hasExternalTexture = true;
1629}
1630
Romain Guy15bc6432011-12-13 13:11:32 -08001631void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001632 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001633}
1634
Chris Craik91a8c7c2014-08-12 14:31:35 -07001635void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1636 mDescription.hasVertexAlpha = true;
1637 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001638}
1639
Romain Guy8d0d4782010-12-14 20:13:35 -08001640void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1641 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001642 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1643 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1644 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001645 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001646 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001647}
1648
Romain Guy86568192010-12-14 15:55:39 -08001649void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1650 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001651 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1652 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1653 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001654 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001655 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001656}
1657
Romain Guy41210632012-07-16 17:04:24 -07001658void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1659 mCaches.fontRenderer->describe(mDescription, paint);
1660}
1661
Romain Guy70ca14e2010-12-13 18:24:33 -08001662void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1663 mColorA = a;
1664 mColorR = r;
1665 mColorG = g;
1666 mColorB = b;
1667 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001668 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001669}
1670
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001671void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1672 if (shader != NULL) {
1673 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001674 }
1675}
1676
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001677void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1678 if (filter == NULL) {
1679 return;
1680 }
1681
1682 SkXfermode::Mode mode;
1683 if (filter->asColorMode(NULL, &mode)) {
1684 mDescription.colorOp = ProgramDescription::kColorBlend;
1685 mDescription.colorMode = mode;
1686 } else if (filter->asColorMatrix(NULL)) {
1687 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001688 }
1689}
1690
Romain Guyf09ef512011-05-27 11:43:46 -07001691void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1692 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1693 mColorA = 1.0f;
1694 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001695 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001696 }
1697}
1698
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001699void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1700 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001701 // When the blending mode is kClear_Mode, we need to use a modulate color
1702 // argb=1,0,0,0
1703 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001704 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001705 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001706 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001707 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001708}
1709
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001710void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1711 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001712 // When the blending mode is kClear_Mode, we need to use a modulate color
1713 // argb=1,0,0,0
1714 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001715 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001716 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1717 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001718 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001719}
1720
1721void OpenGLRenderer::setupDrawProgram() {
1722 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001723 if (mDescription.hasRoundRectClip) {
1724 // TODO: avoid doing this repeatedly, stashing state pointer in program
1725 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001726 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001727 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001728 innerRect.left, innerRect.top,
1729 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001730 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1731 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001732
1733 // add half pixel to round out integer rect space to cover pixel centers
1734 float roundedOutRadius = state->radius + 0.5f;
1735 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1736 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001737 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001738}
1739
1740void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1741 mTrackDirtyRegions = false;
1742}
1743
Chris Craik4063a0e2013-11-15 16:06:56 -08001744void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1745 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001746 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001747 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001748 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001749 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001750
Romain Guy86568192010-12-14 15:55:39 -08001751 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001752 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1753 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1754 if (dirty && mTrackDirtyRegions) {
1755 if (!ignoreTransform) {
1756 dirtyLayer(left, top, right, bottom, *currentTransform());
1757 } else {
1758 dirtyLayer(left, top, right, bottom);
1759 }
Romain Guy86568192010-12-14 15:55:39 -08001760 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001761}
1762
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001763void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1764 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001765 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1766 }
1767}
1768
Romain Guy86568192010-12-14 15:55:39 -08001769void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001770 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001771 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001772 }
1773}
1774
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001775void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1776 if (shader == NULL) {
1777 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001778 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001779
1780 if (ignoreTransform) {
1781 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1782 // because it was built into modelView / the geometry, and the description needs to
1783 // compensate.
1784 mat4 modelViewWithoutTransform;
1785 modelViewWithoutTransform.loadInverse(*currentTransform());
1786 modelViewWithoutTransform.multiply(mModelViewMatrix);
1787 mModelViewMatrix.load(modelViewWithoutTransform);
1788 }
1789
1790 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001791}
1792
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001793void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1794 if (NULL == filter) {
1795 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001796 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001797
1798 SkColor color;
1799 SkXfermode::Mode mode;
1800 if (filter->asColorMode(&color, &mode)) {
1801 const int alpha = SkColorGetA(color);
1802 const GLfloat a = alpha / 255.0f;
1803 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1804 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1805 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1806 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1807 return;
1808 }
1809
1810 SkScalar srcColorMatrix[20];
1811 if (filter->asColorMatrix(srcColorMatrix)) {
1812
1813 float colorMatrix[16];
1814 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1815 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1816 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1817 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1818
1819 // Skia uses the range [0..255] for the addition vector, but we need
1820 // the [0..1] range to apply the vector in GLSL
1821 float colorVector[4];
1822 colorVector[0] = srcColorMatrix[4] / 255.0f;
1823 colorVector[1] = srcColorMatrix[9] / 255.0f;
1824 colorVector[2] = srcColorMatrix[14] / 255.0f;
1825 colorVector[3] = srcColorMatrix[19] / 255.0f;
1826
1827 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1828 GL_FALSE, colorMatrix);
1829 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1830 return;
1831 }
1832
1833 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001834}
1835
Romain Guy41210632012-07-16 17:04:24 -07001836void OpenGLRenderer::setupDrawTextGammaUniforms() {
1837 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1838}
1839
Romain Guy70ca14e2010-12-13 18:24:33 -08001840void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001841 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001842 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001843 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001844}
1845
1846void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001847 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001848 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001849 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001850}
1851
Romain Guyaa6c24c2011-04-28 18:40:04 -07001852void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1853 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001854 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001855 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001856}
1857
Romain Guy8f0095c2011-05-02 17:24:22 -07001858void OpenGLRenderer::setupDrawTextureTransform() {
1859 mDescription.hasTextureTransform = true;
1860}
1861
1862void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001863 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1864 GL_FALSE, &transform.data[0]);
1865}
1866
Chris Craik564acf72014-01-02 16:46:18 -08001867void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1868 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001869 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001870 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001871 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001872 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001873 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001874 }
Romain Guyd71dd362011-12-12 19:03:35 -08001875
Chris Craikcb4d6002012-09-25 12:00:29 -07001876 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001877 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001878 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001879 }
1880
1881 mCaches.unbindIndicesBuffer();
1882}
1883
Chris Craik564acf72014-01-02 16:46:18 -08001884void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1885 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001886 bool force = mCaches.unbindMeshBuffer();
1887 GLsizei stride = sizeof(ColorTextureVertex);
1888
1889 mCaches.bindPositionVertexPointer(force, vertices, stride);
1890 if (mCaches.currentProgram->texCoords >= 0) {
1891 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1892 }
1893 int slot = mCaches.currentProgram->getAttrib("colors");
1894 if (slot >= 0) {
1895 glEnableVertexAttribArray(slot);
1896 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1897 }
1898
1899 mCaches.unbindIndicesBuffer();
1900}
1901
Chris Craik564acf72014-01-02 16:46:18 -08001902void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1903 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001904 bool force = false;
1905 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1906 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1907 // use the default VBO found in Caches
1908 if (!vertices || vbo) {
1909 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1910 } else {
1911 force = mCaches.unbindMeshBuffer();
1912 }
ztenghui63d41ab2014-02-14 13:13:41 -08001913 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001914
Chris Craikcb4d6002012-09-25 12:00:29 -07001915 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001916 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001917 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001918 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001919}
1920
Romain Guy448455f2013-07-22 13:57:50 -07001921void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001922 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001923 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001924 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001925}
1926
Romain Guy70ca14e2010-12-13 18:24:33 -08001927///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001928// Drawing
1929///////////////////////////////////////////////////////////////////////////////
1930
Chris Craika7090e02014-06-20 16:01:00 -07001931status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001932 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001933 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1934 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001935 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001936 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001937 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001938 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001939 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001940 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001941 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001942 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001943 }
1944
John Reck23d307c2014-10-27 12:38:48 -07001945 DeferredDisplayList deferredList(*currentClipRect());
Chris Craikff785832013-03-08 13:12:16 -08001946 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001947 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001948
1949 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001950 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001951
Chris Craikf57776b2013-10-25 18:30:17 -07001952 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001953 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001954
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001955 // Even if there is no drawing command(Ex: invisible),
1956 // it still needs startFrame to clear buffer and start tiling.
1957 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001958}
1959
Chris Craikd218a922014-01-02 17:13:34 -08001960void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001961 int color = paint != NULL ? paint->getColor() : 0;
1962
Romain Guya168d732011-03-18 16:50:13 -07001963 float x = left;
1964 float y = top;
1965
Romain Guy886b2752013-01-04 12:26:18 -08001966 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1967
Romain Guya168d732011-03-18 16:50:13 -07001968 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001969 if (currentTransform()->isPureTranslate()) {
1970 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1971 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001972 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001973
1974 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001975 } else {
Chris Craik678625242014-02-28 12:26:34 -08001976 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001977 }
1978
Romain Guy3b748a42013-04-17 18:54:38 -07001979 // No need to check for a UV mapper on the texture object, only ARGB_8888
1980 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001981 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001982 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001983 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001984}
1985
Romain Guy03c00b52013-06-20 18:30:28 -07001986/**
1987 * Important note: this method is intended to draw batches of bitmaps and
1988 * will not set the scissor enable or dirty the current layer, if any.
1989 * The caller is responsible for properly dirtying the current layer.
1990 */
Chris Craikd218a922014-01-02 17:13:34 -08001991status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1992 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1993 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001994 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001995 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001996 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001997
Chris Craik527a3aa2013-03-04 10:19:31 -08001998 const AutoTexture autoCleanup(texture);
1999
Chris Craik527a3aa2013-03-04 10:19:31 -08002000 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002001 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002002
2003 const float x = (int) floorf(bounds.left + 0.5f);
2004 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04002005 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002006 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002007 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002008 GL_TRIANGLES, bitmapCount * 6, true,
2009 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002010 } else {
2011 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002012 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002013 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2014 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002015 }
2016
2017 return DrawGlInfo::kStatusDrew;
2018}
2019
Chris Craik79647502014-08-06 13:42:24 -07002020status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2021 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002022 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002023 }
2024
Romain Guya1d3c912011-12-13 14:55:06 -08002025 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002026 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002027 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002028 const AutoTexture autoCleanup(texture);
2029
Mike Reed1103b322014-07-08 12:36:44 -04002030 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002031 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002032 } else {
Chris Craik79647502014-08-06 13:42:24 -07002033 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002034 }
Chet Haase48659092012-05-31 15:21:51 -07002035
2036 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002037}
2038
Chris Craik79647502014-08-06 13:42:24 -07002039status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2040 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002041 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002042 }
2043
2044 mCaches.activeTexture(0);
2045 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2046 const AutoTexture autoCleanup(texture);
2047
Mike Reed1103b322014-07-08 12:36:44 -04002048 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002049 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002050 } else {
Chris Craik79647502014-08-06 13:42:24 -07002051 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002052 }
Chet Haase48659092012-05-31 15:21:51 -07002053
2054 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002055}
2056
Chris Craikd218a922014-01-02 17:13:34 -08002057status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2058 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002059 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002060 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002061 }
2062
Chris Craik39a908c2013-06-13 14:39:01 -07002063 // TODO: use quickReject on bounds from vertices
2064 mCaches.enableScissor();
2065
Romain Guyb18d2d02011-02-10 15:52:54 -08002066 float left = FLT_MAX;
2067 float top = FLT_MAX;
2068 float right = FLT_MIN;
2069 float bottom = FLT_MIN;
2070
Romain Guya92bb4d2012-10-16 11:08:44 -07002071 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002072
Chris Craik564acf72014-01-02 16:46:18 -08002073 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2074 mesh.setCapacity(count);
2075 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002076
2077 bool cleanupColors = false;
2078 if (!colors) {
2079 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002080 int* newColors = new int[colorsCount];
2081 memset(newColors, 0xff, colorsCount * sizeof(int));
2082 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002083 cleanupColors = true;
2084 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002085
Romain Guy3b748a42013-04-17 18:54:38 -07002086 mCaches.activeTexture(0);
2087 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2088 const UvMapper& mapper(getMapper(texture));
2089
Romain Guy5a7b4662011-01-20 19:09:30 -08002090 for (int32_t y = 0; y < meshHeight; y++) {
2091 for (int32_t x = 0; x < meshWidth; x++) {
2092 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2093
2094 float u1 = float(x) / meshWidth;
2095 float u2 = float(x + 1) / meshWidth;
2096 float v1 = float(y) / meshHeight;
2097 float v2 = float(y + 1) / meshHeight;
2098
Romain Guy3b748a42013-04-17 18:54:38 -07002099 mapper.map(u1, v1, u2, v2);
2100
Romain Guy5a7b4662011-01-20 19:09:30 -08002101 int ax = i + (meshWidth + 1) * 2;
2102 int ay = ax + 1;
2103 int bx = i;
2104 int by = bx + 1;
2105 int cx = i + 2;
2106 int cy = cx + 1;
2107 int dx = i + (meshWidth + 1) * 2 + 2;
2108 int dy = dx + 1;
2109
Romain Guyff316ec2013-02-13 18:39:43 -08002110 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2111 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2112 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002113
Romain Guyff316ec2013-02-13 18:39:43 -08002114 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2115 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2116 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002117
Romain Guya92bb4d2012-10-16 11:08:44 -07002118 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2119 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2120 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2121 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002122 }
2123 }
2124
Chris Craikf0a59072013-11-19 18:00:46 -08002125 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002126 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002127 return DrawGlInfo::kStatusDone;
2128 }
2129
Romain Guyff316ec2013-02-13 18:39:43 -08002130 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002131 texture = mCaches.textureCache.get(bitmap);
2132 if (!texture) {
2133 if (cleanupColors) delete[] colors;
2134 return DrawGlInfo::kStatusDone;
2135 }
Romain Guyff316ec2013-02-13 18:39:43 -08002136 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002137 const AutoTexture autoCleanup(texture);
2138
2139 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002140 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002141
2142 int alpha;
2143 SkXfermode::Mode mode;
2144 getAlphaAndMode(paint, &alpha, &mode);
2145
Romain Guyff316ec2013-02-13 18:39:43 -08002146 float a = alpha / 255.0f;
2147
Romain Guya92bb4d2012-10-16 11:08:44 -07002148 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002149 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002150 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002151
Romain Guyff316ec2013-02-13 18:39:43 -08002152 setupDraw();
2153 setupDrawWithTextureAndColor();
2154 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002155 setupDrawColorFilter(getColorFilter(paint));
2156 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002157 setupDrawProgram();
2158 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002159 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002160 setupDrawTexture(texture->id);
2161 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002162 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002163 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002164
2165 glDrawArrays(GL_TRIANGLES, 0, count);
2166
Romain Guyff316ec2013-02-13 18:39:43 -08002167 int slot = mCaches.currentProgram->getAttrib("colors");
2168 if (slot >= 0) {
2169 glDisableVertexAttribArray(slot);
2170 }
2171
2172 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002173
2174 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002175}
2176
Chris Craikd218a922014-01-02 17:13:34 -08002177status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002178 float srcLeft, float srcTop, float srcRight, float srcBottom,
2179 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002180 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002181 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002182 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002183 }
2184
Romain Guya1d3c912011-12-13 14:55:06 -08002185 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002186 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002187 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002188 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002189
Romain Guy8ba548f2010-06-30 19:21:21 -07002190 const float width = texture->width;
2191 const float height = texture->height;
2192
Romain Guy3b748a42013-04-17 18:54:38 -07002193 float u1 = fmax(0.0f, srcLeft / width);
2194 float v1 = fmax(0.0f, srcTop / height);
2195 float u2 = fmin(1.0f, srcRight / width);
2196 float v2 = fmin(1.0f, srcBottom / height);
2197
2198 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002199
Romain Guy03750a02010-10-18 14:06:08 -07002200 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002201 resetDrawTextureTexCoords(u1, v1, u2, v2);
2202
Romain Guyd21b6e12011-11-30 20:21:23 -08002203 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2204
Romain Guy886b2752013-01-04 12:26:18 -08002205 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2206 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002207
Romain Guy886b2752013-01-04 12:26:18 -08002208 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2209 // Apply a scale transform on the canvas only when a shader is in use
2210 // Skia handles the ratio between the dst and src rects as a scale factor
2211 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002212 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002213 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002214
Chris Craikd6b65f62014-01-01 14:45:21 -08002215 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2216 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2217 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002218
2219 dstRight = x + (dstRight - dstLeft);
2220 dstBottom = y + (dstBottom - dstTop);
2221
2222 dstLeft = x;
2223 dstTop = y;
2224
Chris Craik678625242014-02-28 12:26:34 -08002225 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002226 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002227 } else {
Chris Craik678625242014-02-28 12:26:34 -08002228 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002229 }
2230
2231 if (CC_UNLIKELY(useScaleTransform)) {
2232 save(SkCanvas::kMatrix_SaveFlag);
2233 translate(dstLeft, dstTop);
2234 scale(scaleX, scaleY);
2235
2236 dstLeft = 0.0f;
2237 dstTop = 0.0f;
2238
2239 dstRight = srcRight - srcLeft;
2240 dstBottom = srcBottom - srcTop;
2241 }
2242
Mike Reed1103b322014-07-08 12:36:44 -04002243 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002244 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002245 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002246 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002247 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2248 } else {
2249 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002250 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002251 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002252 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2253 }
2254
2255 if (CC_UNLIKELY(useScaleTransform)) {
2256 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002257 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002258
2259 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002260
2261 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002262}
2263
Chris Craikd218a922014-01-02 17:13:34 -08002264status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2265 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002266 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002267 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002268 }
2269
Romain Guy4c2547f2013-06-11 16:19:24 -07002270 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002271 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2272 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002273
Romain Guy03c00b52013-06-20 18:30:28 -07002274 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002275}
2276
Chris Craikd218a922014-01-02 17:13:34 -08002277status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2278 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2279 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002280 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002281 return DrawGlInfo::kStatusDone;
2282 }
2283
Romain Guy211370f2012-02-01 16:10:55 -08002284 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002285 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002286 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002287 if (!texture) return DrawGlInfo::kStatusDone;
2288 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002289
Romain Guya4adcf02013-02-28 12:15:35 -08002290 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2291 texture->setFilter(GL_LINEAR, true);
2292
Chris Craikd6b65f62014-01-01 14:45:21 -08002293 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002294 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002295 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002296 const float offsetX = left + currentTransform()->getTranslateX();
2297 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002298 const size_t count = mesh->quads.size();
2299 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002300 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002301 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002302 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2303 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2304 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002305 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002306 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002307 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002308 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002309 }
2310 }
2311
Chris Craik4063a0e2013-11-15 16:06:56 -08002312 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002313 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002314 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2315 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002316
Romain Guy3b748a42013-04-17 18:54:38 -07002317 right = x + right - left;
2318 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002319 left = x;
2320 top = y;
2321 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002322 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002323 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2324 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002325 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2326 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002327 }
Chet Haase48659092012-05-31 15:21:51 -07002328
2329 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002330}
2331
Romain Guy03c00b52013-06-20 18:30:28 -07002332/**
2333 * Important note: this method is intended to draw batches of 9-patch objects and
2334 * will not set the scissor enable or dirty the current layer, if any.
2335 * The caller is responsible for properly dirtying the current layer.
2336 */
Chris Craikd218a922014-01-02 17:13:34 -08002337status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2338 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002339 mCaches.activeTexture(0);
2340 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2341 if (!texture) return DrawGlInfo::kStatusDone;
2342 const AutoTexture autoCleanup(texture);
2343
2344 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2345 texture->setFilter(GL_LINEAR, true);
2346
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002347 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2348 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002349 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002350
2351 return DrawGlInfo::kStatusDrew;
2352}
2353
Chris Craik05f3d6e2014-06-02 16:27:04 -07002354status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002355 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002356 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002357 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002358 // no vertices to draw
2359 return DrawGlInfo::kStatusDone;
2360 }
2361
Chris Craik0d5ac952014-07-15 13:01:02 -07002362 Rect bounds(vertexBuffer.getBounds());
2363 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002364 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2365
Chris Craikcb4d6002012-09-25 12:00:29 -07002366 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002367 bool isAA = paint->isAntiAlias();
2368
Chris Craik710f46d2012-09-17 17:25:49 -07002369 setupDraw();
2370 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002371 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002372 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002373 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002374 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002375 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002376 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002377 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2378 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002379 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002380 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002381 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002382
ztenghui55bfb4e2013-12-03 10:38:55 -08002383 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002384 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002385 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002386 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002387
Chris Craik710f46d2012-09-17 17:25:49 -07002388 int alphaSlot = -1;
2389 if (isAA) {
2390 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2391 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002392 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002393 glEnableVertexAttribArray(alphaSlot);
2394 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002395 }
Romain Guy04299382012-07-18 17:15:41 -07002396
Chris Craik05f3d6e2014-06-02 16:27:04 -07002397 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2398 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002399 mCaches.unbindIndicesBuffer();
2400 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002401 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002402 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002403 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002404 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002405 mCaches.bindShadowIndicesBuffer();
2406 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002407 } else if (mode == VertexBuffer::kIndices) {
2408 mCaches.unbindIndicesBuffer();
2409 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2410 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002411 }
Romain Guy04299382012-07-18 17:15:41 -07002412
Chris Craik710f46d2012-09-17 17:25:49 -07002413 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002414 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002415 }
Chris Craik65cd6122012-12-10 17:56:27 -08002416
2417 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002418}
2419
2420/**
Chris Craik65cd6122012-12-10 17:56:27 -08002421 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2422 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2423 * screen space in all directions. However, instead of using a fragment shader to compute the
2424 * translucency of the color from its position, we simply use a varying parameter to define how far
2425 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2426 *
2427 * Doesn't yet support joins, caps, or path effects.
2428 */
Chris Craikd218a922014-01-02 17:13:34 -08002429status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002430 VertexBuffer vertexBuffer;
2431 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002432 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002433 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002434}
2435
2436/**
2437 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2438 * and additional geometry for defining an alpha slope perimeter.
2439 *
2440 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2441 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2442 * in-shader alpha region, but found it to be taxing on some GPUs.
2443 *
2444 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2445 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002446 */
Chris Craikd218a922014-01-02 17:13:34 -08002447status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002448 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002449
Chris Craik65cd6122012-12-10 17:56:27 -08002450 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002451
Chris Craik65cd6122012-12-10 17:56:27 -08002452 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002453 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2454 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002455
Chris Craik05f3d6e2014-06-02 16:27:04 -07002456 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002457 return DrawGlInfo::kStatusDone;
2458 }
2459
Chris Craikbf759452014-08-11 16:00:44 -07002460 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2461 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002462}
2463
Chris Craikd218a922014-01-02 17:13:34 -08002464status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002465 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002466
Chris Craik6d29c8d2013-05-08 18:35:44 -07002467 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002468
Chris Craik6d29c8d2013-05-08 18:35:44 -07002469 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002470 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002471
Chris Craik05f3d6e2014-06-02 16:27:04 -07002472 const Rect& bounds = buffer.getBounds();
2473 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002474 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002475 }
2476
Chris Craikbf759452014-08-11 16:00:44 -07002477 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2478 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002479}
2480
Chet Haase48659092012-05-31 15:21:51 -07002481status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002482 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002483 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002484
Chris Craikd6b65f62014-01-01 14:45:21 -08002485 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002486 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002487
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002488 SkPaint paint;
2489 paint.setColor(color);
2490 paint.setXfermodeMode(mode);
2491
2492 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002493
2494 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002495}
Romain Guy9d5316e2010-06-24 19:30:36 -07002496
Chet Haase48659092012-05-31 15:21:51 -07002497status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002498 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002499 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002500 const AutoTexture autoCleanup(texture);
2501
2502 const float x = left + texture->left - texture->offset;
2503 const float y = top + texture->top - texture->offset;
2504
2505 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002506
2507 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002508}
2509
Chet Haase48659092012-05-31 15:21:51 -07002510status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002511 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002512 if (currentSnapshot()->isIgnored()
2513 || quickRejectSetupScissor(left, top, right, bottom, p)
2514 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002515 return DrawGlInfo::kStatusDone;
2516 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002517
Chris Craikcb4d6002012-09-25 12:00:29 -07002518 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002519 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002520 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002521 right - left, bottom - top, rx, ry, p);
2522 return drawShape(left, top, texture, p);
2523 }
2524
Chris Craik6ac174b2014-06-17 13:47:05 -07002525 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2526 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002527 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002528}
2529
Chris Craikd218a922014-01-02 17:13:34 -08002530status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002531 if (currentSnapshot()->isIgnored()
2532 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2533 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002534 return DrawGlInfo::kStatusDone;
2535 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002536 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002537 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002538 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002539 return drawShape(x - radius, y - radius, texture, p);
2540 }
2541
2542 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002543 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2544 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2545 } else {
2546 path.addCircle(x, y, radius);
2547 }
Chris Craik65cd6122012-12-10 17:56:27 -08002548 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002549}
Romain Guy01d58e42011-01-19 21:54:02 -08002550
Chet Haase48659092012-05-31 15:21:51 -07002551status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002552 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002553 if (currentSnapshot()->isIgnored()
2554 || quickRejectSetupScissor(left, top, right, bottom, p)
2555 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002556 return DrawGlInfo::kStatusDone;
2557 }
Romain Guy01d58e42011-01-19 21:54:02 -08002558
Chris Craikcb4d6002012-09-25 12:00:29 -07002559 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002560 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002561 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002562 return drawShape(left, top, texture, p);
2563 }
2564
2565 SkPath path;
2566 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002567 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2568 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2569 }
Chris Craik710f46d2012-09-17 17:25:49 -07002570 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002571 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002572}
2573
Chet Haase48659092012-05-31 15:21:51 -07002574status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002575 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002576 if (currentSnapshot()->isIgnored()
2577 || quickRejectSetupScissor(left, top, right, bottom, p)
2578 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002579 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002580 }
2581
Chris Craik780c1282012-10-04 14:10:49 -07002582 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002583 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002584 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002585 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002586 startAngle, sweepAngle, useCenter, p);
2587 return drawShape(left, top, texture, p);
2588 }
2589
2590 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2591 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2592 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2593 }
2594
2595 SkPath path;
2596 if (useCenter) {
2597 path.moveTo(rect.centerX(), rect.centerY());
2598 }
2599 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2600 if (useCenter) {
2601 path.close();
2602 }
Chris Craik65cd6122012-12-10 17:56:27 -08002603 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002604}
2605
Romain Guycf8675e2012-10-02 12:32:25 -07002606// See SkPaintDefaults.h
2607#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2608
Chris Craikd218a922014-01-02 17:13:34 -08002609status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2610 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002611 if (currentSnapshot()->isIgnored()
2612 || quickRejectSetupScissor(left, top, right, bottom, p)
2613 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002614 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002615 }
2616
Chris Craik710f46d2012-09-17 17:25:49 -07002617 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002618 // only fill style is supported by drawConvexPath, since others have to handle joins
2619 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2620 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2621 mCaches.activeTexture(0);
2622 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002623 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002624 return drawShape(left, top, texture, p);
2625 }
2626
2627 SkPath path;
2628 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2629 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2630 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2631 }
2632 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002633 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002634 }
2635
Chris Craikd6b65f62014-01-01 14:45:21 -08002636 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002637 SkPath path;
2638 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002639 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002640 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002641 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002642 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002643 }
Romain Guyc7d53492010-06-25 13:41:57 -07002644}
Romain Guy9d5316e2010-06-24 19:30:36 -07002645
Chris Craikd218a922014-01-02 17:13:34 -08002646void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2647 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002648 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002649 mCaches.activeTexture(0);
2650
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002651 TextShadow textShadow;
2652 if (!getTextShadow(paint, &textShadow)) {
2653 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2654 }
2655
Raph Levien416a8472012-07-19 22:48:17 -07002656 // NOTE: The drop shadow will not perform gamma correction
2657 // if shader-based correction is enabled
2658 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2659 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002660 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002661 // If the drop shadow exceeds the max texture size or couldn't be
2662 // allocated, skip drawing
2663 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002664 const AutoTexture autoCleanup(shadow);
2665
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002666 const float sx = x - shadow->left + textShadow.dx;
2667 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002668
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002669 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002670 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002671 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002672 }
2673
2674 setupDraw();
2675 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002676 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002677 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002678 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002679 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002680 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002681 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2682 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002683 setupDrawTexture(shadow->id);
2684 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002685 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002686 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002687 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2688
2689 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2690}
2691
Romain Guy768bffc2013-02-27 13:50:45 -08002692bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002693 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002694 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2695}
2696
Chet Haase48659092012-05-31 15:21:51 -07002697status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002698 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002699 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002700 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002701 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002702
Romain Guy671d6cf2012-01-18 12:39:17 -08002703 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002704 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002705 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002706 }
2707
Chris Craik39a908c2013-06-13 14:39:01 -07002708 mCaches.enableScissor();
2709
Romain Guy671d6cf2012-01-18 12:39:17 -08002710 float x = 0.0f;
2711 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002712 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002713 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002714 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2715 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002716 }
2717
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002718 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002719 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002720
2721 int alpha;
2722 SkXfermode::Mode mode;
2723 getAlphaAndMode(paint, &alpha, &mode);
2724
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002725 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002726 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002727 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002728 }
2729
Romain Guy671d6cf2012-01-18 12:39:17 -08002730 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002731 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002732 if (pureTranslate && !linearFilter) {
2733 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2734 }
Romain Guy257ae352013-03-20 16:31:12 -07002735 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002736
2737 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2738 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2739
Romain Guy211370f2012-02-01 16:10:55 -08002740 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002741
Victoria Lease1e546812013-06-25 14:25:17 -07002742 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002743 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002744 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002745 if (hasActiveLayer) {
2746 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002747 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002748 }
2749 dirtyLayerUnchecked(bounds, getRegion());
2750 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002751 }
Chet Haase48659092012-05-31 15:21:51 -07002752
2753 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002754}
2755
Chris Craik59744b72014-07-01 17:56:52 -07002756bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002757 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002758 outMatrix->setIdentity();
2759 return false;
2760 } else if (CC_UNLIKELY(transform.isPerspective())) {
2761 outMatrix->setIdentity();
2762 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002763 }
Chris Craik59744b72014-07-01 17:56:52 -07002764
2765 /**
Chris Craika736cd92014-08-04 13:18:38 -07002766 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2767 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002768 */
2769 float sx, sy;
2770 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002771 outMatrix->setScale(
2772 roundf(fmaxf(1.0f, sx)),
2773 roundf(fmaxf(1.0f, sy)));
2774 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002775}
2776
Chris Craik41541822013-05-03 16:35:54 -07002777status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002778 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002779 DrawOpMode drawOpMode) {
2780
Chris Craik527a3aa2013-03-04 10:19:31 -08002781 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002782 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2783 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002784 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002785 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002786 return DrawGlInfo::kStatusDone;
2787 }
Romain Guycac5fd32011-12-01 20:08:50 -08002788 }
2789
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002790 const float oldX = x;
2791 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002792
Chris Craikd6b65f62014-01-01 14:45:21 -08002793 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002794 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002795
Romain Guy211370f2012-02-01 16:10:55 -08002796 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002797 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2798 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002799 }
2800
Romain Guy86568192010-12-14 15:55:39 -08002801 int alpha;
2802 SkXfermode::Mode mode;
2803 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002804
Romain Guyc74f45a2013-02-26 19:10:14 -08002805 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2806
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002807 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002808 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002809 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002810 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002811 }
2812
Romain Guy19d4dd82013-03-04 11:14:26 -08002813 const bool hasActiveLayer = hasLayer();
2814
Romain Guy624234f2013-03-05 16:43:31 -08002815 // We only pass a partial transform to the font renderer. That partial
2816 // matrix defines how glyphs are rasterized. Typically we want glyphs
2817 // to be rasterized at their final size on screen, which means the partial
2818 // matrix needs to take the scale factor into account.
2819 // When a partial matrix is used to transform glyphs during rasterization,
2820 // the mesh is generated with the inverse transform (in the case of scale,
2821 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2822 // apply the full transform matrix at draw time in the vertex shader.
2823 // Applying the full matrix in the shader is the easiest way to handle
2824 // rotation and perspective and allows us to always generated quads in the
2825 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002826 SkMatrix fontTransform;
2827 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2828 || fabs(y - (int) y) > 0.0f
2829 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002830 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002831 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002832
Romain Guy624234f2013-03-05 16:43:31 -08002833 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002834 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002835 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002836
Raph Levien996e57c2012-07-23 15:22:52 -07002837 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002838 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002839
2840 // don't call issuedrawcommand, do it at end of batch
2841 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002842 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002843 SkPaint paintCopy(*paint);
2844 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2845 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002846 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002847 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002848 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002849 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002850 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002851
Chris Craik527a3aa2013-03-04 10:19:31 -08002852 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002853 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002854 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002855 }
Chris Craik41541822013-05-03 16:35:54 -07002856 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002857 }
Romain Guy694b5192010-07-21 21:33:20 -07002858
Chris Craike63f7c622013-10-17 10:30:55 -07002859 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002860
2861 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002862}
2863
Chris Craikd218a922014-01-02 17:13:34 -08002864status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2865 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002866 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002867 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002868 }
2869
Chris Craik39a908c2013-06-13 14:39:01 -07002870 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2871 mCaches.enableScissor();
2872
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002873 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002874 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002875 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002876
2877 int alpha;
2878 SkXfermode::Mode mode;
2879 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002880 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002881
Romain Guy97771732012-02-28 18:17:02 -08002882 const Rect* clip = &mSnapshot->getLocalClip();
2883 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002884
Romain Guy97771732012-02-28 18:17:02 -08002885 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002886
2887 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002888 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002889 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002890 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002891 dirtyLayerUnchecked(bounds, getRegion());
2892 }
Romain Guy97771732012-02-28 18:17:02 -08002893 }
Chet Haase48659092012-05-31 15:21:51 -07002894
2895 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002896}
2897
Chris Craikd218a922014-01-02 17:13:34 -08002898status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002899 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002900
Romain Guya1d3c912011-12-13 14:55:06 -08002901 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002902
Romain Guyfb8b7632010-08-23 21:05:08 -07002903 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002904 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002905 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002906
Romain Guy8b55f372010-08-18 17:10:07 -07002907 const float x = texture->left - texture->offset;
2908 const float y = texture->top - texture->offset;
2909
Romain Guy01d58e42011-01-19 21:54:02 -08002910 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002911
2912 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002913}
2914
Chris Craika08f95c2013-03-15 17:24:33 -07002915status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002916 if (!layer) {
2917 return DrawGlInfo::kStatusDone;
2918 }
2919
Romain Guyb2e2f242012-10-17 18:18:35 -07002920 mat4* transform = NULL;
2921 if (layer->isTextureLayer()) {
2922 transform = &layer->getTransform();
2923 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002924 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002925 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002926 }
2927 }
2928
Chris Craik39a908c2013-06-13 14:39:01 -07002929 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002930 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002931 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002932
2933 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002934 if (transform && !transform->isIdentity()) {
2935 restore();
2936 }
Chet Haase48659092012-05-31 15:21:51 -07002937 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002938 }
2939
Chris Craik62d307c2014-07-29 10:35:13 -07002940 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2941 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2942
Romain Guy5bb3c732012-11-29 17:52:58 -08002943 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002944
Chris Craik39a908c2013-06-13 14:39:01 -07002945 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002946 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002947
Romain Guy211370f2012-02-01 16:10:55 -08002948 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002949 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002950 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2951 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002952 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002953
Chris Craik16ecda52013-03-29 10:59:59 -07002954 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002955 setupDraw();
2956 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002957 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002958 setupDrawColorFilter(layer->getColorFilter());
2959 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002960 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002961 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002962 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002963 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002964 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2965 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2966 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002967
Romain Guyd21b6e12011-11-30 20:21:23 -08002968 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002969 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002970 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002971 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002972 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002973 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002974 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2975 }
Romain Guyf219da52011-01-16 12:54:25 -08002976
Romain Guy448455f2013-07-22 13:57:50 -07002977 TextureVertex* mesh = &layer->mesh[0];
2978 GLsizei elementsCount = layer->meshElementCount;
2979
2980 while (elementsCount > 0) {
2981 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2982
Romain Guy3380cfd2013-08-15 16:57:57 -07002983 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002984 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2985 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2986
2987 elementsCount -= drawCount;
2988 // Though there are 4 vertices in a quad, we use 6 indices per
2989 // quad to draw with GL_TRIANGLES
2990 mesh += (drawCount / 6) * 4;
2991 }
Romain Guyf219da52011-01-16 12:54:25 -08002992
Romain Guy3a3133d2011-02-01 22:59:58 -08002993#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002994 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002995#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002996 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002997
Romain Guy5bb3c732012-11-29 17:52:58 -08002998 if (layer->debugDrawUpdate) {
2999 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003000
3001 SkPaint paint;
3002 paint.setColor(0x7f00ff00);
3003 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003004 }
Romain Guyf219da52011-01-16 12:54:25 -08003005 }
Chris Craik34416ea2013-04-15 16:08:28 -07003006 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003007
Romain Guyb2e2f242012-10-17 18:18:35 -07003008 if (transform && !transform->isIdentity()) {
3009 restore();
3010 }
3011
Chet Haase48659092012-05-31 15:21:51 -07003012 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003013}
3014
Romain Guy6926c722010-07-12 20:20:03 -07003015///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003016// Draw filters
3017///////////////////////////////////////////////////////////////////////////////
Derek Sollenberger09c2d4f2014-10-15 09:21:10 -04003018void OpenGLRenderer::setDrawFilter(SkDrawFilter* filter) {
3019 // We should never get here since we apply the draw filter when stashing
3020 // the paints in the DisplayList.
3021 LOG_ALWAYS_FATAL("OpenGLRenderer does not directly support DrawFilters");
Romain Guy5ff9df62012-01-23 17:09:05 -08003022}
3023
3024///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003025// Drawing implementation
3026///////////////////////////////////////////////////////////////////////////////
3027
Chris Craikd218a922014-01-02 17:13:34 -08003028Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003029 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3030 if (!texture) {
3031 return mCaches.textureCache.get(bitmap);
3032 }
3033 return texture;
3034}
3035
Romain Guy01d58e42011-01-19 21:54:02 -08003036void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003037 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003038 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003039 return;
3040 }
3041
3042 int alpha;
3043 SkXfermode::Mode mode;
3044 getAlphaAndMode(paint, &alpha, &mode);
3045
3046 setupDraw();
3047 setupDrawWithTexture(true);
3048 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003049 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003050 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003051 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003052 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003053 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3054 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003055 setupDrawTexture(texture->id);
3056 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003057 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003058 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003059 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3060
3061 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003062}
3063
Romain Guyf607bdc2010-09-10 19:20:06 -07003064// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003065#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3066#define kStdUnderline_Offset (1.0f / 9.0f)
3067#define kStdUnderline_Thickness (1.0f / 18.0f)
3068
Chris Craikd218a922014-01-02 17:13:34 -08003069void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3070 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003071 // Handle underline and strike-through
3072 uint32_t flags = paint->getFlags();
3073 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003074 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003075
Romain Guy211370f2012-02-01 16:10:55 -08003076 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003077 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003078 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003079
Raph Levien8b4072d2012-07-30 15:50:00 -07003080 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003081 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003082
Romain Guyf6834472011-01-23 13:32:12 -08003083 int linesCount = 0;
3084 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3085 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3086
3087 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003088 float points[pointsCount];
3089 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003090
3091 if (flags & SkPaint::kUnderlineText_Flag) {
3092 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003093 points[currentPoint++] = left;
3094 points[currentPoint++] = top;
3095 points[currentPoint++] = left + underlineWidth;
3096 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003097 }
3098
3099 if (flags & SkPaint::kStrikeThruText_Flag) {
3100 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003101 points[currentPoint++] = left;
3102 points[currentPoint++] = top;
3103 points[currentPoint++] = left + underlineWidth;
3104 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003105 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003106
Romain Guy726aeba2011-06-01 14:52:00 -07003107 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003108
Romain Guy726aeba2011-06-01 14:52:00 -07003109 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003110 }
3111 }
3112}
3113
Chris Craikd218a922014-01-02 17:13:34 -08003114status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003115 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003116 return DrawGlInfo::kStatusDone;
3117 }
3118
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003119 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003120}
3121
Chris Craikb79a3e32014-03-11 12:20:17 -07003122static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3123 // map z coordinate with true 3d matrix
3124 point.z = transformZ.mapZ(point);
3125
3126 // map x,y coordinates with draw/Skia matrix
3127 transformXY.mapPoint(point.x, point.y);
3128}
3129
Chris Craik05f3d6e2014-06-02 16:27:04 -07003130status_t OpenGLRenderer::drawShadow(float casterAlpha,
3131 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003132 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003133
Chris Craik15a07a22014-01-26 13:43:53 -08003134 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003135 mCaches.enableScissor();
3136
3137 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003138 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003139
ztenghui14a4e352014-08-13 10:44:39 -07003140 // The caller has made sure casterAlpha > 0.
3141 float ambientShadowAlpha = mAmbientShadowAlpha;
3142 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3143 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3144 }
3145 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3146 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003147 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003148 }
ztenghui7b4516e2014-01-07 10:42:55 -08003149
ztenghui14a4e352014-08-13 10:44:39 -07003150 float spotShadowAlpha = mSpotShadowAlpha;
3151 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3152 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3153 }
3154 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3155 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003156 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003157 }
ztenghui7b4516e2014-01-07 10:42:55 -08003158
3159 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003160}
3161
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003162status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3163 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003164 if (count == 0) {
3165 return DrawGlInfo::kStatusDone;
3166 }
Romain Guy735738c2012-12-03 12:34:51 -08003167
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003168 int color = paint->getColor();
3169 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003170 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003171 color |= 0x00ffffff;
3172 }
3173
Romain Guy672433d2013-01-04 19:05:13 -08003174 float left = FLT_MAX;
3175 float top = FLT_MAX;
3176 float right = FLT_MIN;
3177 float bottom = FLT_MIN;
3178
Romain Guy448455f2013-07-22 13:57:50 -07003179 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003180 Vertex* vertex = mesh;
3181
Chris Craik2af46352012-11-26 18:30:17 -08003182 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003183 float l = rects[index + 0];
3184 float t = rects[index + 1];
3185 float r = rects[index + 2];
3186 float b = rects[index + 3];
3187
Romain Guy3b753822013-03-05 10:27:35 -08003188 Vertex::set(vertex++, l, t);
3189 Vertex::set(vertex++, r, t);
3190 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003191 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003192
Romain Guy3b753822013-03-05 10:27:35 -08003193 left = fminf(left, l);
3194 top = fminf(top, t);
3195 right = fmaxf(right, r);
3196 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003197 }
3198
Chris Craikf0a59072013-11-19 18:00:46 -08003199 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003200 return DrawGlInfo::kStatusDone;
3201 }
Romain Guy672433d2013-01-04 19:05:13 -08003202
Romain Guy672433d2013-01-04 19:05:13 -08003203 setupDraw();
3204 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003205 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003206 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003207 setupDrawColorFilter(getColorFilter(paint));
3208 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003209 setupDrawProgram();
3210 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003211 setupDrawModelView(kModelViewMode_Translate, false,
3212 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003213 setupDrawColorUniforms(getShader(paint));
3214 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003215 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003216
Romain Guy8ce00302013-01-15 18:51:42 -08003217 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003218 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003219 }
3220
Chris Craik4063a0e2013-11-15 16:06:56 -08003221 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003222
3223 return DrawGlInfo::kStatusDrew;
3224}
3225
Romain Guy026c5e162010-06-28 17:12:22 -07003226void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003227 const SkPaint* paint, bool ignoreTransform) {
3228 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003229 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003230 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003231 color |= 0x00ffffff;
3232 }
3233
Romain Guy70ca14e2010-12-13 18:24:33 -08003234 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003235 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003236 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003237 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003238 setupDrawColorFilter(getColorFilter(paint));
3239 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003240 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003241 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3242 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003243 setupDrawColorUniforms(getShader(paint));
3244 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003245 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003246 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003247
Romain Guyc95c8d62010-09-17 15:31:32 -07003248 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3249}
3250
Romain Guy82ba8142010-07-09 13:25:56 -07003251void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003252 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003253 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003254
Romain Guy3b748a42013-04-17 18:54:38 -07003255 GLvoid* vertices = (GLvoid*) NULL;
3256 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3257
3258 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003259 vertices = &mMeshVertices[0].x;
3260 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003261
3262 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3263 texture->uvMapper->map(uvs);
3264
3265 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3266 }
3267
Chris Craikd6b65f62014-01-01 14:45:21 -08003268 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3269 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3270 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003271
Romain Guyd21b6e12011-11-30 20:21:23 -08003272 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003273 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003274 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003275 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003276 } else {
Chris Craik678625242014-02-28 12:26:34 -08003277 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003278 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003279 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3280 }
3281
3282 if (texture->uvMapper) {
3283 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003284 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003285}
3286
Romain Guyf7f93552010-07-08 19:17:03 -07003287void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003288 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003289 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003290 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3291 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003292
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003293 int a;
3294 SkXfermode::Mode mode;
3295 getAlphaAndMode(paint, &a, &mode);
3296 const float alpha = a / 255.0f;
3297
Romain Guy746b7402010-10-26 16:27:31 -07003298 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003299 setupDrawWithTexture();
3300 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003301 setupDrawColorFilter(getColorFilter(paint));
3302 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003303 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003304 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003305 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003306 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003307 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003308 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003309 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003310
Romain Guy6820ac82010-09-15 18:11:50 -07003311 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003312}
3313
Romain Guy3b748a42013-04-17 18:54:38 -07003314void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003315 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003316 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003317 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3318 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003319
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003320 int a;
3321 SkXfermode::Mode mode;
3322 getAlphaAndMode(paint, &a, &mode);
3323 const float alpha = a / 255.0f;
3324
Romain Guy3b748a42013-04-17 18:54:38 -07003325 setupDraw();
3326 setupDrawWithTexture();
3327 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003328 setupDrawColorFilter(getColorFilter(paint));
3329 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003330 setupDrawProgram();
3331 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003332 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003333 setupDrawTexture(texture);
3334 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003335 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003336 setupDrawMeshIndices(vertices, texCoords, vbo);
3337
3338 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003339}
3340
Romain Guy886b2752013-01-04 12:26:18 -08003341void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003342 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003343 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003344 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003345
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003346 int color = paint != NULL ? paint->getColor() : 0;
3347 int alpha;
3348 SkXfermode::Mode mode;
3349 getAlphaAndMode(paint, &alpha, &mode);
3350
Romain Guy886b2752013-01-04 12:26:18 -08003351 setupDraw();
3352 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003353 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003354 setupDrawAlpha8Color(color, alpha);
3355 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003356 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003357 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003358 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003359 setupDrawProgram();
3360 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003361 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003362 setupDrawTexture(texture);
3363 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003364 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003365 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003366 setupDrawMesh(vertices, texCoords);
3367
3368 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003369}
3370
Romain Guya5aed0d2010-09-09 14:42:43 -07003371void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003372 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003373
3374 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3375 blend = true;
3376 mDescription.hasRoundRectClip = true;
3377 }
3378 mSkipOutlineClip = true;
3379
Romain Guy82ba8142010-07-09 13:25:56 -07003380 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003381
Romain Guy82ba8142010-07-09 13:25:56 -07003382 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003383 // These blend modes are not supported by OpenGL directly and have
3384 // to be implemented using shaders. Since the shader will perform
3385 // the blending, turn blending off here
3386 // If the blend mode cannot be implemented using shaders, fall
3387 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003388 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003389 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003390 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003391 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003392
Romain Guy82bc7a72012-01-03 14:13:39 -08003393 if (mCaches.blend) {
3394 glDisable(GL_BLEND);
3395 mCaches.blend = false;
3396 }
3397
3398 return;
3399 } else {
3400 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003401 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003402 }
3403
3404 if (!mCaches.blend) {
3405 glEnable(GL_BLEND);
3406 }
3407
3408 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3409 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3410
3411 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3412 glBlendFunc(sourceMode, destMode);
3413 mCaches.lastSrcMode = sourceMode;
3414 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003415 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003416 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003417 glDisable(GL_BLEND);
3418 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003419 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003420}
3421
Romain Guy889f8d12010-07-29 14:37:42 -07003422bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003423 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003424 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003425 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003426 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003427 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003428 }
Romain Guy6926c722010-07-12 20:20:03 -07003429 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003430}
3431
Romain Guy026c5e162010-06-28 17:12:22 -07003432void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003433 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003434 TextureVertex::setUV(v++, u1, v1);
3435 TextureVertex::setUV(v++, u2, v1);
3436 TextureVertex::setUV(v++, u1, v2);
3437 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003438}
3439
Chris Craikd218a922014-01-02 17:13:34 -08003440void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003441 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003442 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3443 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003444 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003445 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003446 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003447}
3448
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003449float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003450 float alpha;
3451 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3452 alpha = mDrawModifiers.mOverrideLayerAlpha;
3453 } else {
3454 alpha = layer->getAlpha() / 255.0f;
3455 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003456 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003457}
3458
Romain Guy9d5316e2010-06-24 19:30:36 -07003459}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003460}; // namespace android