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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080045#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080046#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070047
Chris Craik62d307c2014-07-29 10:35:13 -070048#if DEBUG_DETAILED_EVENTS
49 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
50#else
51 #define EVENT_LOGD(...)
52#endif
53
Romain Guye4d01122010-06-16 18:44:05 -070054namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070055namespace uirenderer {
56
Chris Craik678625242014-02-28 12:26:34 -080057static GLenum getFilter(const SkPaint* paint) {
58 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
59 return GL_LINEAR;
60 }
61 return GL_NEAREST;
62}
Romain Guyd21b6e12011-11-30 20:21:23 -080063
Romain Guy9d5316e2010-06-24 19:30:36 -070064///////////////////////////////////////////////////////////////////////////////
65// Globals
66///////////////////////////////////////////////////////////////////////////////
67
Romain Guy889f8d12010-07-29 14:37:42 -070068/**
69 * Structure mapping Skia xfermodes to OpenGL blending factors.
70 */
71struct Blender {
72 SkXfermode::Mode mode;
73 GLenum src;
74 GLenum dst;
75}; // struct Blender
76
Romain Guy026c5e162010-06-28 17:12:22 -070077// In this array, the index of each Blender equals the value of the first
78// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
79static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070080 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
82 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
83 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
84 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
85 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
86 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
87 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
88 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
89 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
91 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
92 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050093 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070094 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070095};
Romain Guye4d01122010-06-16 18:44:05 -070096
Romain Guy87a76572010-09-13 18:11:21 -070097// This array contains the swapped version of each SkXfermode. For instance
98// this array's SrcOver blending mode is actually DstOver. You can refer to
99// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700100static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700101 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
102 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
103 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
104 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
105 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
106 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
107 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
108 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
109 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
110 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
111 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
112 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500114 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700115 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700116};
117
Romain Guyf6a11b82010-06-23 17:47:49 -0700118///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700119// Functions
120///////////////////////////////////////////////////////////////////////////////
121
122template<typename T>
123static inline T min(T a, T b) {
124 return a < b ? a : b;
125}
126
127///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700128// Constructors/destructor
129///////////////////////////////////////////////////////////////////////////////
130
John Reck3b202512014-06-23 13:13:08 -0700131OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700132 : mFrameStarted(false)
133 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700134 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700135 , mRenderState(renderState)
136 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700137 , mSuppressTiling(false)
138 , mFirstFrameAfterResize(true)
Chris Craik058fc642014-07-23 18:19:28 -0700139 , mCountOverdraw(false)
John Reck1aa5d2d2014-07-24 13:38:28 -0700140 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700141 , mLightRadius(FLT_MIN)
142 , mAmbientShadowAlpha(0)
143 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800144 // *set* draw modifiers to be 0
145 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700146 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700147
Romain Guyac670c02010-07-27 17:39:27 -0700148 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy85bf02f2010-06-22 13:11:24 -0700151OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700152 // The context has already been destroyed at this point, do not call
153 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700154}
155
Romain Guy87e2f7572012-09-24 11:37:12 -0700156void OpenGLRenderer::initProperties() {
157 char property[PROPERTY_VALUE_MAX];
158 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
159 mScissorOptimizationDisabled = !strcasecmp(property, "true");
160 INIT_LOGD(" Scissor optimization %s",
161 mScissorOptimizationDisabled ? "disabled" : "enabled");
162 } else {
163 INIT_LOGD(" Scissor optimization enabled");
164 }
Romain Guy13631f32012-01-30 17:41:55 -0800165}
166
Chris Craik058fc642014-07-23 18:19:28 -0700167void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
168 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
169 mLightCenter = lightCenter;
170 mLightRadius = lightRadius;
171 mAmbientShadowAlpha = ambientShadowAlpha;
172 mSpotShadowAlpha = spotShadowAlpha;
173}
174
Romain Guy13631f32012-01-30 17:41:55 -0800175///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700176// Setup
177///////////////////////////////////////////////////////////////////////////////
178
Chris Craik797b95b22014-05-20 18:10:25 -0700179void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700180 glDisable(GL_DITHER);
181 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
182
183 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700184 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700185}
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800188 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800189 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700191 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700192 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193}
194
195status_t OpenGLRenderer::startFrame() {
196 if (mFrameStarted) return DrawGlInfo::kStatusDone;
197 mFrameStarted = true;
198
Romain Guy41308e22012-10-22 20:02:43 -0700199 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700202
John Reck3b202512014-06-23 13:13:08 -0700203 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800204
Romain Guy54c1a642012-09-27 17:55:46 -0700205 // Functors break the tiling extension in pretty spectacular ways
206 // This ensures we don't use tiling when a functor is going to be
207 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700208 mSuppressTiling = mCaches.hasRegisteredFunctors()
209 || mFirstFrameAfterResize;
210 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700254 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Romain Guyca89e2a2013-03-08 17:44:20 -0800314 // When finish() is invoked on FBO 0 we've reached the end
315 // of the current frame
316 if (getTargetFbo() == 0) {
317 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700318 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 }
320
Romain Guy11cb6422012-09-21 00:39:43 -0700321 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700322#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700323 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700324#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700325
Romain Guyc15008e2010-11-10 11:59:15 -0800326#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800327 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700328#else
329 if (mCaches.getDebugLevel() & kDebugMemory) {
330 mCaches.dumpMemoryUsage();
331 }
Romain Guyc15008e2010-11-10 11:59:15 -0800332#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700333 }
Romain Guy96885eb2013-03-26 15:05:58 -0700334
Romain Guy78dd96d2013-05-03 14:24:16 -0700335 if (mCountOverdraw) {
336 countOverdraw();
337 }
338
Romain Guy96885eb2013-03-26 15:05:58 -0700339 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700340}
341
Romain Guy35643dd2012-09-18 15:40:58 -0700342void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700343 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
344 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700345 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700346
347 mCaches.resetScissor();
348 dirtyClip();
349}
350
Romain Guy8f3b8e32012-03-27 16:33:45 -0700351status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800352 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700353
Chris Craikd6b65f62014-01-01 14:45:21 -0800354 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700355 clip.snapToPixelBoundaries();
356
Romain Guyd643bb52011-03-01 14:55:21 -0800357 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800358 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800359 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800360 dirtyLayerUnchecked(clip, getRegion());
361 }
Romain Guyd643bb52011-03-01 14:55:21 -0800362
Romain Guy08aa2cb2011-03-17 11:06:57 -0700363 DrawGlInfo info;
364 info.clipLeft = clip.left;
365 info.clipTop = clip.top;
366 info.clipRight = clip.right;
367 info.clipBottom = clip.bottom;
368 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700369 info.width = getViewportWidth();
370 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800371 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700372
John Reck3b202512014-06-23 13:13:08 -0700373 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700374 // setup GL state for functor
375 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700376 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
377 }
John Reck3b202512014-06-23 13:13:08 -0700378 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700379 setScissorFromClip();
380 }
Chris Craik54f574a2013-08-26 11:23:46 -0700381
John Reck3b202512014-06-23 13:13:08 -0700382 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
383 // Scissor may have been modified, reset dirty clip
384 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800385
John Reck750ca6d2014-03-28 16:33:18 -0700386 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800387}
388
Romain Guyf6a11b82010-06-23 17:47:49 -0700389///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700390// Debug
391///////////////////////////////////////////////////////////////////////////////
392
Chris Craik62d307c2014-07-29 10:35:13 -0700393void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
394#if DEBUG_DETAILED_EVENTS
395 const int BUFFER_SIZE = 256;
396 va_list ap;
397 char buf[BUFFER_SIZE];
398
399 va_start(ap, fmt);
400 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
401 va_end(ap);
402
403 eventMark(buf);
404#endif
405}
406
407
Romain Guy0f6675332013-03-01 14:31:04 -0800408void OpenGLRenderer::eventMark(const char* name) const {
409 mCaches.eventMark(0, name);
410}
411
Romain Guy87e2f7572012-09-24 11:37:12 -0700412void OpenGLRenderer::startMark(const char* name) const {
413 mCaches.startMark(0, name);
414}
415
416void OpenGLRenderer::endMark() const {
417 mCaches.endMark();
418}
419
420void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700421 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700422}
423
424void OpenGLRenderer::renderOverdraw() {
425 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700426 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700427
428 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700429 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700430 clip->right - clip->left, clip->bottom - clip->top);
431
Romain Guy627c6fd2013-08-21 11:53:18 -0700432 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700433 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700434 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
435
436 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
439
440 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
443
444 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700445 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700446 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
447
Romain Guy87e2f7572012-09-24 11:37:12 -0700448 mCaches.stencil.disable();
449 }
450}
451
Romain Guy78dd96d2013-05-03 14:24:16 -0700452void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800453 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700454 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800455 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700456
457 size_t total = 0;
458 for (size_t i = 0; i < count; i++) {
459 total += buffer[i] & 0xff;
460 }
461
462 mOverdraw = total / float(count);
463
464 delete[] buffer;
465}
466
Romain Guy87e2f7572012-09-24 11:37:12 -0700467///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700468// Layers
469///////////////////////////////////////////////////////////////////////////////
470
471bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700472 if (layer->deferredUpdateScheduled && layer->renderer
473 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700474 ATRACE_CALL();
475
Romain Guy11cb6422012-09-21 00:39:43 -0700476 Rect& dirty = layer->dirtyRect;
477
Romain Guy7c450aa2012-09-21 19:15:00 -0700478 if (inFrame) {
479 endTiling();
480 debugOverdraw(false, false);
481 }
Romain Guy11cb6422012-09-21 00:39:43 -0700482
Romain Guy96885eb2013-03-26 15:05:58 -0700483 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700484 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700485 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700486 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700487 }
Romain Guy11cb6422012-09-21 00:39:43 -0700488
489 if (inFrame) {
490 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800491 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700492 }
493
Romain Guy5bb3c732012-11-29 17:52:58 -0800494 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700495 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700496
497 return true;
498 }
499
500 return false;
501}
502
503void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700504 // If draw deferring is enabled this method will simply defer
505 // the display list of each individual layer. The layers remain
506 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700507 int count = mLayerUpdates.size();
508 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700509 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
510 startMark("Layer Updates");
511 } else {
512 startMark("Defer Layer Updates");
513 }
Romain Guy11cb6422012-09-21 00:39:43 -0700514
Chris Craik1206b9b2013-04-04 14:46:24 -0700515 // Note: it is very important to update the layers in order
516 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700517 Layer* layer = mLayerUpdates.itemAt(i);
518 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700519 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
520 mCaches.resourceCache.decrementRefcount(layer);
521 }
Romain Guy11cb6422012-09-21 00:39:43 -0700522 }
Romain Guy11cb6422012-09-21 00:39:43 -0700523
Romain Guy96885eb2013-03-26 15:05:58 -0700524 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
525 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700526 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700527 }
528 endMark();
529 }
530}
531
532void OpenGLRenderer::flushLayers() {
533 int count = mLayerUpdates.size();
534 if (count > 0) {
535 startMark("Apply Layer Updates");
536 char layerName[12];
537
Chris Craik1206b9b2013-04-04 14:46:24 -0700538 // Note: it is very important to update the layers in order
539 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700540 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700541 startMark(layerName);
542
Romain Guy40543602013-06-12 15:31:28 -0700543 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700544 Layer* layer = mLayerUpdates.itemAt(i);
545 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700546 ATRACE_END();
547
Romain Guy02b49b72013-03-29 12:37:16 -0700548 mCaches.resourceCache.decrementRefcount(layer);
549
Romain Guy96885eb2013-03-26 15:05:58 -0700550 endMark();
551 }
552
553 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700554 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700555
Romain Guy11cb6422012-09-21 00:39:43 -0700556 endMark();
557 }
558}
559
560void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
561 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700562 // Make sure we don't introduce duplicates.
563 // SortedVector would do this automatically but we need to respect
564 // the insertion order. The linear search is not an issue since
565 // this list is usually very short (typically one item, at most a few)
566 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
567 if (mLayerUpdates.itemAt(i) == layer) {
568 return;
569 }
570 }
Romain Guy11cb6422012-09-21 00:39:43 -0700571 mLayerUpdates.push_back(layer);
572 mCaches.resourceCache.incrementRefcount(layer);
573 }
574}
575
Romain Guye93482f2013-06-17 13:14:51 -0700576void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
577 if (layer) {
578 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
579 if (mLayerUpdates.itemAt(i) == layer) {
580 mLayerUpdates.removeAt(i);
581 mCaches.resourceCache.decrementRefcount(layer);
582 break;
583 }
584 }
585 }
586}
587
Romain Guy11cb6422012-09-21 00:39:43 -0700588void OpenGLRenderer::clearLayerUpdates() {
589 size_t count = mLayerUpdates.size();
590 if (count > 0) {
591 mCaches.resourceCache.lock();
592 for (size_t i = 0; i < count; i++) {
593 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
594 }
595 mCaches.resourceCache.unlock();
596 mLayerUpdates.clear();
597 }
598}
599
Romain Guy40543602013-06-12 15:31:28 -0700600void OpenGLRenderer::flushLayerUpdates() {
John Recka7c2ea22014-08-08 13:21:00 -0700601 ATRACE_CALL();
Romain Guy40543602013-06-12 15:31:28 -0700602 syncState();
603 updateLayers();
604 flushLayers();
605 // Wait for all the layer updates to be executed
606 AutoFence fence;
607}
608
John Reck443a7142014-09-04 17:40:05 -0700609void OpenGLRenderer::markLayersAsBuildLayers() {
610 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
611 mLayerUpdates[i]->wasBuildLayered = true;
612 }
613}
614
Romain Guy11cb6422012-09-21 00:39:43 -0700615///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700616// State management
617///////////////////////////////////////////////////////////////////////////////
618
Chris Craik14e51302013-12-30 15:32:54 -0800619void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700620 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800621 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
622 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700623
Chris Craika64a2be2014-05-14 14:17:01 -0700624 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700625 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700626 }
627
Romain Guy2542d192010-08-18 11:47:12 -0700628 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700629 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700630 }
Romain Guy2542d192010-08-18 11:47:12 -0700631
Romain Guy5ec99242010-11-03 16:19:08 -0700632 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700633 endMark(); // Savelayer
634 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800635 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700636 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700637 }
Romain Guybb9524b2010-06-22 18:56:38 -0700638}
639
Romain Guyf6a11b82010-06-23 17:47:49 -0700640///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700641// Layers
642///////////////////////////////////////////////////////////////////////////////
643
644int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700645 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700646 // force matrix/clip isolation for layer
647 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
648
Romain Guyeb993562010-10-05 18:14:38 -0700649 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700650
Chris Craikd6b65f62014-01-01 14:45:21 -0800651 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700652 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700653 }
Romain Guyd55a8612010-06-28 17:42:46 -0700654
655 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700656}
657
Chris Craikd90144d2013-03-19 15:03:48 -0700658void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
659 const Rect untransformedBounds(bounds);
660
Chris Craikd6b65f62014-01-01 14:45:21 -0800661 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700662
663 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800664 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700665 // We cannot work with sub-pixels in this case
666 bounds.snapToPixelBoundaries();
667
668 // When the layer is not an FBO, we may use glCopyTexImage so we
669 // need to make sure the layer does not extend outside the bounds
670 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700671 const Snapshot& previous = *(currentSnapshot()->previous);
672 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
673 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700674 bounds.setEmpty();
675 } else if (fboLayer) {
676 clip.set(bounds);
677 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800678 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700679 inverse.mapRect(clip);
680 clip.snapToPixelBoundaries();
681 if (clip.intersect(untransformedBounds)) {
682 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
683 bounds.set(untransformedBounds);
684 } else {
685 clip.setEmpty();
686 }
687 }
688 } else {
689 bounds.setEmpty();
690 }
691}
692
Chris Craik408eb122013-03-26 18:55:15 -0700693void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
694 bool fboLayer, int alpha) {
695 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
696 bounds.getHeight() > mCaches.maxTextureSize ||
697 (fboLayer && clip.isEmpty())) {
698 mSnapshot->empty = fboLayer;
699 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700700 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700701 }
702}
703
Chris Craikd90144d2013-03-19 15:03:48 -0700704int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500705 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700706 const int count = saveSnapshot(flags);
707
Chris Craikd6b65f62014-01-01 14:45:21 -0800708 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700709 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
710 // operations will be able to store and restore the current clip and transform info, and
711 // quick rejection will be correct (for display lists)
712
713 Rect bounds(left, top, right, bottom);
714 Rect clip;
715 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500716 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700717
Chris Craikd6b65f62014-01-01 14:45:21 -0800718 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700719 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
720 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700721 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700722 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700723 }
724 }
725
726 return count;
727}
728
Romain Guy1c740bc2010-09-13 18:00:09 -0700729/**
730 * Layers are viewed by Skia are slightly different than layers in image editing
731 * programs (for instance.) When a layer is created, previously created layers
732 * and the frame buffer still receive every drawing command. For instance, if a
733 * layer is created and a shape intersecting the bounds of the layers and the
734 * framebuffer is draw, the shape will be drawn on both (unless the layer was
735 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
736 *
737 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
738 * texture. Unfortunately, this is inefficient as it requires every primitive to
739 * be drawn n + 1 times, where n is the number of active layers. In practice this
740 * means, for every primitive:
741 * - Switch active frame buffer
742 * - Change viewport, clip and projection matrix
743 * - Issue the drawing
744 *
745 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700746 * To avoid this, layers are implemented in a different way here, at least in the
747 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
748 * is set. When this flag is set we can redirect all drawing operations into a
749 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700750 *
751 * This implementation relies on the frame buffer being at least RGBA 8888. When
752 * a layer is created, only a texture is created, not an FBO. The content of the
753 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700754 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700755 * buffer and drawing continues as normal. This technique therefore treats the
756 * frame buffer as a scratch buffer for the layers.
757 *
758 * To compose the layers back onto the frame buffer, each layer texture
759 * (containing the original frame buffer data) is drawn as a simple quad over
760 * the frame buffer. The trick is that the quad is set as the composition
761 * destination in the blending equation, and the frame buffer becomes the source
762 * of the composition.
763 *
764 * Drawing layers with an alpha value requires an extra step before composition.
765 * An empty quad is drawn over the layer's region in the frame buffer. This quad
766 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
767 * quad is used to multiply the colors in the frame buffer. This is achieved by
768 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
769 * GL_ZERO, GL_SRC_ALPHA.
770 *
771 * Because glCopyTexImage2D() can be slow, an alternative implementation might
772 * be use to draw a single clipped layer. The implementation described above
773 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700774 *
775 * (1) The frame buffer is actually not cleared right away. To allow the GPU
776 * to potentially optimize series of calls to glCopyTexImage2D, the frame
777 * buffer is left untouched until the first drawing operation. Only when
778 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700779 */
Chet Haased48885a2012-08-28 17:43:28 -0700780bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700781 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700782 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700783 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700784
Romain Guyeb993562010-10-05 18:14:38 -0700785 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
786
Romain Guyf607bdc2010-09-10 19:20:06 -0700787 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700788 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700789 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700790 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000791 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700792
793 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800794 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700795 return false;
796 }
Romain Guyf18fd992010-07-08 11:45:51 -0700797
Romain Guya1d3c912011-12-13 14:55:06 -0800798 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700799 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700800 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700801 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700802 }
803
Derek Sollenberger674554f2014-02-19 16:47:32 +0000804 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700805 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700806 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
807 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500808
Chet Haasea23eed82012-04-12 15:19:04 -0700809 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700810 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700811 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda570202010-07-06 11:39:32 -0700812
Romain Guy8fb95422010-08-17 18:38:51 -0700813 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700814 mSnapshot->flags |= Snapshot::kFlagIsLayer;
815 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700816
Chris Craik7273daa2013-03-28 11:25:24 -0700817 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700818 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700819 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700820 } else {
821 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800823 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700824 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700825 // Workaround for some GL drivers. When reading pixels lying outside
826 // of the window we should get undefined values for those pixels.
827 // Unfortunately some drivers will turn the entire target texture black
828 // when reading outside of the window.
829 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
830 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700831 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800832 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700833
Chris Craika64a2be2014-05-14 14:17:01 -0700834 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
835 bounds.left, getViewportHeight() - bounds.bottom,
836 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700837
Romain Guy54be1cd2011-06-13 19:04:27 -0700838 // Enqueue the buffer coordinates to clear the corresponding region later
839 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700840 }
Romain Guyeb993562010-10-05 18:14:38 -0700841 }
Romain Guyf86ef572010-07-01 11:05:42 -0700842
Romain Guyd55a8612010-06-28 17:42:46 -0700843 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700844}
845
Chris Craike63f7c622013-10-17 10:30:55 -0700846bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800847 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700848 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700849
Chet Haased48885a2012-08-28 17:43:28 -0700850 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700851 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700852 mSnapshot->fbo = layer->getFbo();
853 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
854 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700855 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700856 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700857
Romain Guy2b7028e2012-09-19 17:25:38 -0700858 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700859 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700860 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700861 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700862 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700863
864 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700865 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700866 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700867 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700868 }
869
870 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700871 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700872
henry.uh_chen33f5a592014-07-02 19:36:56 +0800873 // Expand the startTiling region by 1
874 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700875
876 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700877 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800878 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700879 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700880 glClear(GL_COLOR_BUFFER_BIT);
881
882 dirtyClip();
883
884 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700885 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700886 return true;
887}
888
Romain Guy1c740bc2010-09-13 18:00:09 -0700889/**
890 * Read the documentation of createLayer() before doing anything in this method.
891 */
Chris Craik14e51302013-12-30 15:32:54 -0800892void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
893 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000894 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700895 return;
896 }
897
Chris Craik14e51302013-12-30 15:32:54 -0800898 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800899 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800900 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700901
Chris Craik39a908c2013-06-13 14:39:01 -0700902 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800903 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700904 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700905 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
906
Romain Guyeb993562010-10-05 18:14:38 -0700907 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700908 endTiling();
909
Romain Guye0aa84b2012-04-03 19:30:26 -0700910 // Detach the texture from the FBO
911 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800912
913 layer->removeFbo(false);
914
Romain Guyeb993562010-10-05 18:14:38 -0700915 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700916 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700917 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700918
Chris Craikd6b65f62014-01-01 14:45:21 -0800919 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700920 }
921
Romain Guy9ace8f52011-07-07 20:50:11 -0700922 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500923 SkPaint layerPaint;
924 layerPaint.setAlpha(layer->getAlpha());
925 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
926 layerPaint.setColorFilter(layer->getColorFilter());
927
928 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700929 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700930 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700931 }
932
Romain Guy03750a02010-10-18 14:06:08 -0700933 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700934
Romain Guya1d3c912011-12-13 14:55:06 -0800935 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700936
Romain Guy5b3b3522010-10-27 18:57:51 -0700937 // When the layer is stored in an FBO, we can save a bit of fillrate by
938 // drawing only the dirty region
939 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800940 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700941 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700942 } else if (!rect.isEmpty()) {
943 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530944
945 save(0);
946 // the layer contains screen buffer content that shouldn't be alpha modulated
947 // (and any necessary alpha modulation was handled drawing into the layer)
948 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700949 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530950 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700951 }
Romain Guy8b55f372010-08-18 17:10:07 -0700952
Romain Guy746b7402010-10-26 16:27:31 -0700953 dirtyClip();
954
Romain Guyeb993562010-10-05 18:14:38 -0700955 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700956 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700957 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700958 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700959 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700960 }
961}
962
Romain Guyaa6c24c2011-04-28 18:40:04 -0700963void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700964 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700965
966 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700967 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700968 setupDrawWithTexture();
969 } else {
970 setupDrawWithExternalTexture();
971 }
972 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700973 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500974 setupDrawColorFilter(layer->getColorFilter());
975 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700976 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700977 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500978 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700979 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
980 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700981 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700982 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700983 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800984 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800985 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700986 layer->getWidth() == (uint32_t) rect.getWidth() &&
987 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800988 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
989 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700990
Romain Guyd21b6e12011-11-30 20:21:23 -0800991 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800992 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
993 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700994 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800995 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800996 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
997 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700998 }
999 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -07001000 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001001
1002 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001003}
1004
Romain Guy5b3b3522010-10-27 18:57:51 -07001005void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -07001006 if (layer->isTextureLayer()) {
1007 EVENT_LOGD("composeTextureLayerRect");
1008 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1009 drawTextureLayer(layer, rect);
1010 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1011 } else {
1012 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -07001013 const Rect& texCoords = layer->texCoords;
1014 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1015 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001016
Romain Guy9ace8f52011-07-07 20:50:11 -07001017 float x = rect.left;
1018 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001019 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001020 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001021 layer->getHeight() == (uint32_t) rect.getHeight();
1022
1023 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001024 // When we're swapping, the layer is already in screen coordinates
1025 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001026 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1027 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001028 }
1029
Romain Guyd21b6e12011-11-30 20:21:23 -08001030 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001031 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001032 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001033 }
1034
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001035 SkPaint layerPaint;
1036 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1037 layerPaint.setXfermodeMode(layer->getMode());
1038 layerPaint.setColorFilter(layer->getColorFilter());
1039
1040 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001041 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001042 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001043 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001044 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001045
Romain Guyaa6c24c2011-04-28 18:40:04 -07001046 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001047 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001048}
1049
Chris Craik34416ea2013-04-15 16:08:28 -07001050/**
1051 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1052 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1053 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1054 * by saveLayer's restore
1055 */
1056#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1057 DRAW_COMMAND; \
1058 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1059 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1060 DRAW_COMMAND; \
1061 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1062 } \
1063 }
1064
1065#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1066
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001067// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1068// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1069class LayerShader : public SkShader {
1070public:
1071 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1072 : INHERITED(localMatrix)
1073 , mLayer(layer) {
1074 }
1075
1076 virtual bool asACustomShader(void** data) const {
1077 if (data) {
1078 *data = static_cast<void*>(mLayer);
1079 }
1080 return true;
1081 }
1082
1083 virtual bool isOpaque() const {
1084 return !mLayer->isBlend();
1085 }
1086
1087protected:
1088 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1089 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1090 }
1091
1092 virtual void flatten(SkWriteBuffer&) const {
1093 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1094 }
1095
1096 virtual Factory getFactory() const {
1097 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1098 return NULL;
1099 }
1100private:
1101 // Unowned.
1102 Layer* mLayer;
1103 typedef SkShader INHERITED;
1104};
1105
Romain Guy5b3b3522010-10-27 18:57:51 -07001106void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001107 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1108
1109 if (layer->getConvexMask()) {
1110 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1111
1112 // clip to the area of the layer the mask can be larger
1113 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1114
1115 SkPaint paint;
1116 paint.setAntiAlias(true);
1117 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1118
Chris Craik3f0854292014-04-15 16:18:08 -07001119 // create LayerShader to map SaveLayer content into subsequent draw
1120 SkMatrix shaderMatrix;
1121 shaderMatrix.setTranslate(rect.left, rect.bottom);
1122 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001123 LayerShader layerShader(layer, &shaderMatrix);
1124 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001125
1126 // Since the drawing primitive is defined in local drawing space,
1127 // we don't need to modify the draw matrix
1128 const SkPath* maskPath = layer->getConvexMask();
1129 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1130
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001131 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001132 restore();
1133
1134 return;
1135 }
1136
Romain Guy5b3b3522010-10-27 18:57:51 -07001137 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001138 layer->setRegionAsRect();
1139
Chris Craik34416ea2013-04-15 16:08:28 -07001140 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001141
Romain Guy5b3b3522010-10-27 18:57:51 -07001142 layer->region.clear();
1143 return;
1144 }
1145
Chris Craik62d307c2014-07-29 10:35:13 -07001146 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001147 // standard Region based draw
1148 size_t count;
1149 const android::Rect* rects;
1150 Region safeRegion;
1151 if (CC_LIKELY(hasRectToRectTransform())) {
1152 rects = layer->region.getArray(&count);
1153 } else {
1154 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1155 rects = safeRegion.getArray(&count);
1156 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001157
Chris Craik3f0854292014-04-15 16:18:08 -07001158 const float alpha = getLayerAlpha(layer);
1159 const float texX = 1.0f / float(layer->getWidth());
1160 const float texY = 1.0f / float(layer->getHeight());
1161 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001162
Chris Craik3f0854292014-04-15 16:18:08 -07001163 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001164
Chris Craik3f0854292014-04-15 16:18:08 -07001165 // We must get (and therefore bind) the region mesh buffer
1166 // after we setup drawing in case we need to mess with the
1167 // stencil buffer in setupDraw()
1168 TextureVertex* mesh = mCaches.getRegionMesh();
1169 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001170
Chris Craik3f0854292014-04-15 16:18:08 -07001171 setupDrawWithTexture();
1172 setupDrawColor(alpha, alpha, alpha, alpha);
1173 setupDrawColorFilter(layer->getColorFilter());
1174 setupDrawBlending(layer);
1175 setupDrawProgram();
1176 setupDrawDirtyRegionsDisabled();
1177 setupDrawPureColorUniforms();
1178 setupDrawColorFilterUniforms(layer->getColorFilter());
1179 setupDrawTexture(layer->getTexture());
1180 if (currentTransform()->isPureTranslate()) {
1181 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1182 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001183
Chris Craik3f0854292014-04-15 16:18:08 -07001184 layer->setFilter(GL_NEAREST);
1185 setupDrawModelView(kModelViewMode_Translate, false,
1186 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1187 } else {
1188 layer->setFilter(GL_LINEAR);
1189 setupDrawModelView(kModelViewMode_Translate, false,
1190 rect.left, rect.top, rect.right, rect.bottom);
1191 }
1192 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001193
Chris Craik3f0854292014-04-15 16:18:08 -07001194 for (size_t i = 0; i < count; i++) {
1195 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001196
Chris Craik3f0854292014-04-15 16:18:08 -07001197 const float u1 = r->left * texX;
1198 const float v1 = (height - r->top) * texY;
1199 const float u2 = r->right * texX;
1200 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001201
Chris Craik3f0854292014-04-15 16:18:08 -07001202 // TODO: Reject quads outside of the clip
1203 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1204 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1205 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1206 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001207
Chris Craik3f0854292014-04-15 16:18:08 -07001208 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001209
Chris Craik3f0854292014-04-15 16:18:08 -07001210 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001211 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1212 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001213 numQuads = 0;
1214 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001215 }
Chris Craik3f0854292014-04-15 16:18:08 -07001216 }
1217
1218 if (numQuads > 0) {
1219 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1220 GL_UNSIGNED_SHORT, NULL));
1221 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001222
Romain Guy5b3b3522010-10-27 18:57:51 -07001223#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001224 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001225#endif
1226
Chris Craik3f0854292014-04-15 16:18:08 -07001227 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001228}
1229
Romain Guy3a3133d2011-02-01 22:59:58 -08001230#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001231void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001232 size_t count;
1233 const android::Rect* rects = region.getArray(&count);
1234
1235 uint32_t colors[] = {
1236 0x7fff0000, 0x7f00ff00,
1237 0x7f0000ff, 0x7fff00ff,
1238 };
1239
1240 int offset = 0;
1241 int32_t top = rects[0].top;
1242
1243 for (size_t i = 0; i < count; i++) {
1244 if (top != rects[i].top) {
1245 offset ^= 0x2;
1246 top = rects[i].top;
1247 }
1248
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001249 SkPaint paint;
1250 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001251 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001252 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001253 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001254}
Chris Craike63f7c622013-10-17 10:30:55 -07001255#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001256
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001257void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001258 Vector<float> rects;
1259
1260 SkRegion::Iterator it(region);
1261 while (!it.done()) {
1262 const SkIRect& r = it.rect();
1263 rects.push(r.fLeft);
1264 rects.push(r.fTop);
1265 rects.push(r.fRight);
1266 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001267 it.next();
1268 }
1269
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001270 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001271}
1272
Romain Guy5b3b3522010-10-27 18:57:51 -07001273void OpenGLRenderer::dirtyLayer(const float left, const float top,
1274 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001275 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001276 Rect bounds(left, top, right, bottom);
1277 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001278 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001279 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001280}
1281
1282void OpenGLRenderer::dirtyLayer(const float left, const float top,
1283 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001284 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001285 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001286 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001287 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001288}
1289
1290void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001291 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001292 bounds.snapToPixelBoundaries();
1293 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1294 if (!dirty.isEmpty()) {
1295 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001296 }
1297 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001298}
1299
Chris Craik4063a0e2013-11-15 16:06:56 -08001300void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001301 GLsizei elementsCount = quadsCount * 6;
1302 while (elementsCount > 0) {
1303 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1304
Romain Guy3380cfd2013-08-15 16:57:57 -07001305 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001306 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1307
1308 elementsCount -= drawCount;
1309 // Though there are 4 vertices in a quad, we use 6 indices per
1310 // quad to draw with GL_TRIANGLES
1311 mesh += (drawCount / 6) * 4;
1312 }
1313}
1314
Romain Guy54be1cd2011-06-13 19:04:27 -07001315void OpenGLRenderer::clearLayerRegions() {
1316 const size_t count = mLayers.size();
1317 if (count == 0) return;
1318
Chris Craikd6b65f62014-01-01 14:45:21 -08001319 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001320 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001321 // Doing several glScissor/glClear here can negatively impact
1322 // GPUs with a tiler architecture, instead we draw quads with
1323 // the Clear blending mode
1324
1325 // The list contains bounds that have already been clipped
1326 // against their initial clip rect, and the current clip
1327 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001328 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001329
Romain Guy448455f2013-07-22 13:57:50 -07001330 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001331 Vertex* vertex = mesh;
1332
1333 for (uint32_t i = 0; i < count; i++) {
1334 Rect* bounds = mLayers.itemAt(i);
1335
Romain Guy54be1cd2011-06-13 19:04:27 -07001336 Vertex::set(vertex++, bounds->left, bounds->top);
1337 Vertex::set(vertex++, bounds->right, bounds->top);
1338 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001339 Vertex::set(vertex++, bounds->right, bounds->bottom);
1340
1341 delete bounds;
1342 }
Romain Guye67307c2013-02-11 18:01:20 -08001343 // We must clear the list of dirty rects before we
1344 // call setupDraw() to prevent stencil setup to do
1345 // the same thing again
1346 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001347
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001348 SkPaint clearPaint;
1349 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1350
Romain Guy54be1cd2011-06-13 19:04:27 -07001351 setupDraw(false);
1352 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001353 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001354 setupDrawProgram();
1355 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001356 setupDrawModelView(kModelViewMode_Translate, false,
1357 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001358
Chris Craik4063a0e2013-11-15 16:06:56 -08001359 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001360
1361 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001362 } else {
1363 for (uint32_t i = 0; i < count; i++) {
1364 delete mLayers.itemAt(i);
1365 }
Romain Guye67307c2013-02-11 18:01:20 -08001366 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001367 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001368}
1369
Romain Guybd6b79b2010-06-26 00:13:53 -07001370///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001371// State Deferral
1372///////////////////////////////////////////////////////////////////////////////
1373
Chris Craikff785832013-03-08 13:12:16 -08001374bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001375 const Rect* currentClip = currentClipRect();
1376 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001377
Chris Craikff785832013-03-08 13:12:16 -08001378 if (stateDeferFlags & kStateDeferFlag_Draw) {
1379 // state has bounds initialized in local coordinates
1380 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001381 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001382 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001383 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1384 // is used, it should more closely duplicate the quickReject logic (in how it uses
1385 // snapToPixelBoundaries)
1386
Chris Craikd6b65f62014-01-01 14:45:21 -08001387 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001388 // quick rejected
1389 return true;
1390 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001391
Chris Craika02c4ed2013-06-14 13:43:58 -07001392 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001393 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001394 int& flags = state.mClipSideFlags;
1395 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001396 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1397 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1398 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1399 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001400 }
1401 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001402 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001403 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1404 // overdraw avoidance (since we don't know what it overlaps)
1405 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001406 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001407 }
1408 }
1409
Chris Craik527a3aa2013-03-04 10:19:31 -08001410 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1411 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001412 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001413 }
1414
Chris Craik7273daa2013-03-28 11:25:24 -07001415 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1416 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001417 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001418 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001419 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001420
1421 // always store/restore, since it's just a pointer
1422 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001423 return false;
1424}
1425
Chris Craik527a3aa2013-03-04 10:19:31 -08001426void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001427 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001428 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001429 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001430 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001431
Chris Craik527a3aa2013-03-04 10:19:31 -08001432 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001433 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1434 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001435 dirtyClip();
1436 }
Chris Craikc3566d02013-02-04 16:16:33 -08001437}
1438
Chris Craik28ce94a2013-05-31 11:38:03 -07001439/**
1440 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1441 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1442 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1443 *
1444 * This method should be called when restoreDisplayState() won't be restoring the clip
1445 */
1446void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1447 if (clipRect != NULL) {
1448 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1449 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001450 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001451 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001452 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001453 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001454}
1455
Chris Craikc3566d02013-02-04 16:16:33 -08001456///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001457// Clipping
1458///////////////////////////////////////////////////////////////////////////////
1459
Romain Guybb9524b2010-06-22 18:56:38 -07001460void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001461 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001462 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001463
Chris Craika64a2be2014-05-14 14:17:01 -07001464 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001465 clip.getWidth(), clip.getHeight())) {
1466 mDirtyClip = false;
1467 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001468}
1469
Romain Guy8ce00302013-01-15 18:51:42 -08001470void OpenGLRenderer::ensureStencilBuffer() {
1471 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1472 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1473 // just hope we have one when hasLayer() returns false.
1474 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001475 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001476 }
1477}
1478
1479void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1480 // The layer's FBO is already bound when we reach this stage
1481 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001482 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1483 // is attached after we initiated tiling. We must turn it off,
1484 // attach the new render buffer then turn tiling back on
1485 endTiling();
1486
Romain Guy8d4aeb72013-02-12 16:08:55 -08001487 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001488 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001489 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001490
Romain Guyf735c8e2013-01-31 17:45:55 -08001491 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001492 }
1493}
1494
1495void OpenGLRenderer::setStencilFromClip() {
1496 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001497 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001498 EVENT_LOGD("setStencilFromClip - enabling");
1499
Romain Guy8ce00302013-01-15 18:51:42 -08001500 // NOTE: The order here is important, we must set dirtyClip to false
1501 // before any draw call to avoid calling back into this method
1502 mDirtyClip = false;
1503
1504 ensureStencilBuffer();
1505
1506 mCaches.stencil.enableWrite();
1507
Chris Craikdeeda3d2014-05-05 19:09:33 -07001508 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001509 // to the region's bounds
1510 bool resetScissor = mCaches.enableScissor();
1511 if (resetScissor) {
1512 // The scissor was not set so we now need to update it
1513 setScissorFromClip();
1514 }
1515 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001516
1517 // stash and disable the outline clip state, since stencil doesn't account for outline
1518 bool storedSkipOutlineClip = mSkipOutlineClip;
1519 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001520
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001521 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001522 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001523 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1524
Romain Guy8ce00302013-01-15 18:51:42 -08001525 // NOTE: We could use the region contour path to generate a smaller mesh
1526 // Since we are using the stencil we could use the red book path
1527 // drawing technique. It might increase bandwidth usage though.
1528
1529 // The last parameter is important: we are not drawing in the color buffer
1530 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001531 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001532 if (resetScissor) mCaches.disableScissor();
1533 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001534
1535 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001536
1537 // Draw the region used to generate the stencil if the appropriate debug
1538 // mode is enabled
1539 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001540 paint.setColor(0x7f0000ff);
1541 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1542 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001543 }
Romain Guy8ce00302013-01-15 18:51:42 -08001544 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001545 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001546 mCaches.stencil.disable();
1547 }
1548 }
1549}
1550
Chris Craikf0a59072013-11-19 18:00:46 -08001551/**
1552 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1553 *
1554 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1555 * style, and tessellated AA ramp
1556 */
1557bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001558 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001559 bool snapOut = paint && paint->isAntiAlias();
1560
1561 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1562 float outset = paint->getStrokeWidth() * 0.5f;
1563 left -= outset;
1564 top -= outset;
1565 right += outset;
1566 bottom += outset;
1567 }
1568
Chris Craikdeeda3d2014-05-05 19:09:33 -07001569 bool clipRequired = false;
1570 bool roundRectClipRequired = false;
1571 if (calculateQuickRejectForScissor(left, top, right, bottom,
1572 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001573 return true;
1574 }
1575
Chris Craikf23b25a2014-06-26 15:46:20 -07001576 // not quick rejected, so enable the scissor if clipRequired
1577 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1578 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001579 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001580}
1581
Romain Guy8ce00302013-01-15 18:51:42 -08001582void OpenGLRenderer::debugClip() {
1583#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001584 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001585 SkPaint paint;
1586 paint.setColor(0x7f00ff00);
1587 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1588
Romain Guy8ce00302013-01-15 18:51:42 -08001589 }
1590#endif
1591}
1592
Romain Guyf6a11b82010-06-23 17:47:49 -07001593///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001594// Drawing commands
1595///////////////////////////////////////////////////////////////////////////////
1596
Chris Craik62d307c2014-07-29 10:35:13 -07001597void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001598 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001599 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001600 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001601 // Make sure setScissor & setStencil happen at the beginning of
1602 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001603 if (mDirtyClip) {
1604 if (mCaches.scissorEnabled) {
1605 setScissorFromClip();
1606 }
Chris Craik62d307c2014-07-29 10:35:13 -07001607
1608 if (clearLayer) {
1609 setStencilFromClip();
1610 } else {
1611 // While clearing layer, force disable stencil buffer, since
1612 // it's invalid to stencil-clip *during* the layer clear
1613 mCaches.stencil.disable();
1614 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001615 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001616
Romain Guy70ca14e2010-12-13 18:24:33 -08001617 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001618
Romain Guy70ca14e2010-12-13 18:24:33 -08001619 mSetShaderColor = false;
1620 mColorSet = false;
1621 mColorA = mColorR = mColorG = mColorB = 0.0f;
1622 mTextureUnit = 0;
1623 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001624
1625 // Enable debug highlight when what we're about to draw is tested against
1626 // the stencil buffer and if stencil highlight debugging is on
1627 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1628 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1629 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001630
1631 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001632}
1633
1634void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1635 mDescription.hasTexture = true;
1636 mDescription.hasAlpha8Texture = isAlpha8;
1637}
1638
Romain Guyff316ec2013-02-13 18:39:43 -08001639void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1640 mDescription.hasTexture = true;
1641 mDescription.hasColors = true;
1642 mDescription.hasAlpha8Texture = isAlpha8;
1643}
1644
Romain Guyaa6c24c2011-04-28 18:40:04 -07001645void OpenGLRenderer::setupDrawWithExternalTexture() {
1646 mDescription.hasExternalTexture = true;
1647}
1648
Romain Guy15bc6432011-12-13 13:11:32 -08001649void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001650 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001651}
1652
Chris Craik91a8c7c2014-08-12 14:31:35 -07001653void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1654 mDescription.hasVertexAlpha = true;
1655 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001656}
1657
Romain Guy8d0d4782010-12-14 20:13:35 -08001658void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1659 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001660 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1661 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1662 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001663 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001664 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001665}
1666
Romain Guy86568192010-12-14 15:55:39 -08001667void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1668 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001669 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1670 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1671 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001672 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001673 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001674}
1675
Romain Guy41210632012-07-16 17:04:24 -07001676void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1677 mCaches.fontRenderer->describe(mDescription, paint);
1678}
1679
Romain Guy70ca14e2010-12-13 18:24:33 -08001680void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1681 mColorA = a;
1682 mColorR = r;
1683 mColorG = g;
1684 mColorB = b;
1685 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001686 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001687}
1688
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001689void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1690 if (shader != NULL) {
1691 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001692 }
1693}
1694
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001695void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1696 if (filter == NULL) {
1697 return;
1698 }
1699
1700 SkXfermode::Mode mode;
1701 if (filter->asColorMode(NULL, &mode)) {
1702 mDescription.colorOp = ProgramDescription::kColorBlend;
1703 mDescription.colorMode = mode;
1704 } else if (filter->asColorMatrix(NULL)) {
1705 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001706 }
1707}
1708
Romain Guyf09ef512011-05-27 11:43:46 -07001709void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1710 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1711 mColorA = 1.0f;
1712 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001713 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001714 }
1715}
1716
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001717void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1718 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001719 // When the blending mode is kClear_Mode, we need to use a modulate color
1720 // argb=1,0,0,0
1721 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001722 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001723 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001724 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001725 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001726}
1727
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001728void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1729 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001730 // When the blending mode is kClear_Mode, we need to use a modulate color
1731 // argb=1,0,0,0
1732 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001733 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001734 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1735 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001736 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001737}
1738
1739void OpenGLRenderer::setupDrawProgram() {
1740 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001741 if (mDescription.hasRoundRectClip) {
1742 // TODO: avoid doing this repeatedly, stashing state pointer in program
1743 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001744 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001745 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001746 innerRect.left, innerRect.top,
1747 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001748 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1749 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001750
1751 // add half pixel to round out integer rect space to cover pixel centers
1752 float roundedOutRadius = state->radius + 0.5f;
1753 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1754 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001755 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001756}
1757
1758void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1759 mTrackDirtyRegions = false;
1760}
1761
Chris Craik4063a0e2013-11-15 16:06:56 -08001762void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1763 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001764 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001765 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001766 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001767 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001768
Romain Guy86568192010-12-14 15:55:39 -08001769 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001770 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1771 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1772 if (dirty && mTrackDirtyRegions) {
1773 if (!ignoreTransform) {
1774 dirtyLayer(left, top, right, bottom, *currentTransform());
1775 } else {
1776 dirtyLayer(left, top, right, bottom);
1777 }
Romain Guy86568192010-12-14 15:55:39 -08001778 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001779}
1780
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001781void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1782 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001783 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1784 }
1785}
1786
Romain Guy86568192010-12-14 15:55:39 -08001787void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001788 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001789 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001790 }
1791}
1792
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001793void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1794 if (shader == NULL) {
1795 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001796 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001797
1798 if (ignoreTransform) {
1799 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1800 // because it was built into modelView / the geometry, and the description needs to
1801 // compensate.
1802 mat4 modelViewWithoutTransform;
1803 modelViewWithoutTransform.loadInverse(*currentTransform());
1804 modelViewWithoutTransform.multiply(mModelViewMatrix);
1805 mModelViewMatrix.load(modelViewWithoutTransform);
1806 }
1807
1808 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001809}
1810
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001811void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1812 if (NULL == filter) {
1813 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001814 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001815
1816 SkColor color;
1817 SkXfermode::Mode mode;
1818 if (filter->asColorMode(&color, &mode)) {
1819 const int alpha = SkColorGetA(color);
1820 const GLfloat a = alpha / 255.0f;
1821 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1822 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1823 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1824 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1825 return;
1826 }
1827
1828 SkScalar srcColorMatrix[20];
1829 if (filter->asColorMatrix(srcColorMatrix)) {
1830
1831 float colorMatrix[16];
1832 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1833 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1834 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1835 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1836
1837 // Skia uses the range [0..255] for the addition vector, but we need
1838 // the [0..1] range to apply the vector in GLSL
1839 float colorVector[4];
1840 colorVector[0] = srcColorMatrix[4] / 255.0f;
1841 colorVector[1] = srcColorMatrix[9] / 255.0f;
1842 colorVector[2] = srcColorMatrix[14] / 255.0f;
1843 colorVector[3] = srcColorMatrix[19] / 255.0f;
1844
1845 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1846 GL_FALSE, colorMatrix);
1847 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1848 return;
1849 }
1850
1851 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001852}
1853
Romain Guy41210632012-07-16 17:04:24 -07001854void OpenGLRenderer::setupDrawTextGammaUniforms() {
1855 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1856}
1857
Romain Guy70ca14e2010-12-13 18:24:33 -08001858void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001859 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001860 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001861 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001862}
1863
1864void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001865 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001866 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001867 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001868}
1869
Romain Guyaa6c24c2011-04-28 18:40:04 -07001870void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1871 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001872 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001873 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001874}
1875
Romain Guy8f0095c2011-05-02 17:24:22 -07001876void OpenGLRenderer::setupDrawTextureTransform() {
1877 mDescription.hasTextureTransform = true;
1878}
1879
1880void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001881 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1882 GL_FALSE, &transform.data[0]);
1883}
1884
Chris Craik564acf72014-01-02 16:46:18 -08001885void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1886 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001887 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001888 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001889 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001890 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001891 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001892 }
Romain Guyd71dd362011-12-12 19:03:35 -08001893
Chris Craikcb4d6002012-09-25 12:00:29 -07001894 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001895 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001896 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001897 }
1898
1899 mCaches.unbindIndicesBuffer();
1900}
1901
Chris Craik564acf72014-01-02 16:46:18 -08001902void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1903 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001904 bool force = mCaches.unbindMeshBuffer();
1905 GLsizei stride = sizeof(ColorTextureVertex);
1906
1907 mCaches.bindPositionVertexPointer(force, vertices, stride);
1908 if (mCaches.currentProgram->texCoords >= 0) {
1909 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1910 }
1911 int slot = mCaches.currentProgram->getAttrib("colors");
1912 if (slot >= 0) {
1913 glEnableVertexAttribArray(slot);
1914 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1915 }
1916
1917 mCaches.unbindIndicesBuffer();
1918}
1919
Chris Craik564acf72014-01-02 16:46:18 -08001920void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1921 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001922 bool force = false;
1923 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1924 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1925 // use the default VBO found in Caches
1926 if (!vertices || vbo) {
1927 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1928 } else {
1929 force = mCaches.unbindMeshBuffer();
1930 }
ztenghui63d41ab2014-02-14 13:13:41 -08001931 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001932
Chris Craikcb4d6002012-09-25 12:00:29 -07001933 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001934 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001935 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001936 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001937}
1938
Romain Guy448455f2013-07-22 13:57:50 -07001939void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001940 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001941 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001942 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001943}
1944
Romain Guy70ca14e2010-12-13 18:24:33 -08001945///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001946// Drawing
1947///////////////////////////////////////////////////////////////////////////////
1948
Chris Craika7090e02014-06-20 16:01:00 -07001949status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001950 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001951 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1952 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001953 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001954 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001955 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001956 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001957 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001958 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001959 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001960 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001961 }
1962
Chris Craik28ce94a2013-05-31 11:38:03 -07001963 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001964 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001965 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001966 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001967
1968 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001969 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001970
Chris Craikf57776b2013-10-25 18:30:17 -07001971 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001972 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001973
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001974 // Even if there is no drawing command(Ex: invisible),
1975 // it still needs startFrame to clear buffer and start tiling.
1976 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001977}
1978
Chris Craikd218a922014-01-02 17:13:34 -08001979void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001980 int color = paint != NULL ? paint->getColor() : 0;
1981
Romain Guya168d732011-03-18 16:50:13 -07001982 float x = left;
1983 float y = top;
1984
Romain Guy886b2752013-01-04 12:26:18 -08001985 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1986
Romain Guya168d732011-03-18 16:50:13 -07001987 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001988 if (currentTransform()->isPureTranslate()) {
1989 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1990 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001991 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001992
1993 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001994 } else {
Chris Craik678625242014-02-28 12:26:34 -08001995 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001996 }
1997
Romain Guy3b748a42013-04-17 18:54:38 -07001998 // No need to check for a UV mapper on the texture object, only ARGB_8888
1999 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002000 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002001 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07002002 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002003}
2004
Romain Guy03c00b52013-06-20 18:30:28 -07002005/**
2006 * Important note: this method is intended to draw batches of bitmaps and
2007 * will not set the scissor enable or dirty the current layer, if any.
2008 * The caller is responsible for properly dirtying the current layer.
2009 */
Chris Craikd218a922014-01-02 17:13:34 -08002010status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2011 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
2012 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002013 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002014 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002015 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002016
Chris Craik527a3aa2013-03-04 10:19:31 -08002017 const AutoTexture autoCleanup(texture);
2018
Chris Craik527a3aa2013-03-04 10:19:31 -08002019 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002020 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002021
2022 const float x = (int) floorf(bounds.left + 0.5f);
2023 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04002024 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002025 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002026 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002027 GL_TRIANGLES, bitmapCount * 6, true,
2028 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002029 } else {
2030 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002031 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002032 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2033 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002034 }
2035
2036 return DrawGlInfo::kStatusDrew;
2037}
2038
Chris Craik79647502014-08-06 13:42:24 -07002039status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2040 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002041 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002042 }
2043
Romain Guya1d3c912011-12-13 14:55:06 -08002044 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002045 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002046 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002047 const AutoTexture autoCleanup(texture);
2048
Mike Reed1103b322014-07-08 12:36:44 -04002049 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002050 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002051 } else {
Chris Craik79647502014-08-06 13:42:24 -07002052 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002053 }
Chet Haase48659092012-05-31 15:21:51 -07002054
2055 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002056}
2057
Chris Craik79647502014-08-06 13:42:24 -07002058status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2059 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002060 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002061 }
2062
2063 mCaches.activeTexture(0);
2064 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2065 const AutoTexture autoCleanup(texture);
2066
Mike Reed1103b322014-07-08 12:36:44 -04002067 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002068 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002069 } else {
Chris Craik79647502014-08-06 13:42:24 -07002070 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002071 }
Chet Haase48659092012-05-31 15:21:51 -07002072
2073 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002074}
2075
Chris Craikd218a922014-01-02 17:13:34 -08002076status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2077 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002078 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002079 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002080 }
2081
Chris Craik39a908c2013-06-13 14:39:01 -07002082 // TODO: use quickReject on bounds from vertices
2083 mCaches.enableScissor();
2084
Romain Guyb18d2d02011-02-10 15:52:54 -08002085 float left = FLT_MAX;
2086 float top = FLT_MAX;
2087 float right = FLT_MIN;
2088 float bottom = FLT_MIN;
2089
Romain Guya92bb4d2012-10-16 11:08:44 -07002090 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002091
Chris Craik564acf72014-01-02 16:46:18 -08002092 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2093 mesh.setCapacity(count);
2094 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002095
2096 bool cleanupColors = false;
2097 if (!colors) {
2098 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002099 int* newColors = new int[colorsCount];
2100 memset(newColors, 0xff, colorsCount * sizeof(int));
2101 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002102 cleanupColors = true;
2103 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002104
Romain Guy3b748a42013-04-17 18:54:38 -07002105 mCaches.activeTexture(0);
2106 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2107 const UvMapper& mapper(getMapper(texture));
2108
Romain Guy5a7b4662011-01-20 19:09:30 -08002109 for (int32_t y = 0; y < meshHeight; y++) {
2110 for (int32_t x = 0; x < meshWidth; x++) {
2111 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2112
2113 float u1 = float(x) / meshWidth;
2114 float u2 = float(x + 1) / meshWidth;
2115 float v1 = float(y) / meshHeight;
2116 float v2 = float(y + 1) / meshHeight;
2117
Romain Guy3b748a42013-04-17 18:54:38 -07002118 mapper.map(u1, v1, u2, v2);
2119
Romain Guy5a7b4662011-01-20 19:09:30 -08002120 int ax = i + (meshWidth + 1) * 2;
2121 int ay = ax + 1;
2122 int bx = i;
2123 int by = bx + 1;
2124 int cx = i + 2;
2125 int cy = cx + 1;
2126 int dx = i + (meshWidth + 1) * 2 + 2;
2127 int dy = dx + 1;
2128
Romain Guyff316ec2013-02-13 18:39:43 -08002129 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2130 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2131 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002132
Romain Guyff316ec2013-02-13 18:39:43 -08002133 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2134 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2135 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002136
Romain Guya92bb4d2012-10-16 11:08:44 -07002137 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2138 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2139 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2140 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002141 }
2142 }
2143
Chris Craikf0a59072013-11-19 18:00:46 -08002144 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002145 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002146 return DrawGlInfo::kStatusDone;
2147 }
2148
Romain Guyff316ec2013-02-13 18:39:43 -08002149 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002150 texture = mCaches.textureCache.get(bitmap);
2151 if (!texture) {
2152 if (cleanupColors) delete[] colors;
2153 return DrawGlInfo::kStatusDone;
2154 }
Romain Guyff316ec2013-02-13 18:39:43 -08002155 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002156 const AutoTexture autoCleanup(texture);
2157
2158 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002159 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002160
2161 int alpha;
2162 SkXfermode::Mode mode;
2163 getAlphaAndMode(paint, &alpha, &mode);
2164
Romain Guyff316ec2013-02-13 18:39:43 -08002165 float a = alpha / 255.0f;
2166
Romain Guya92bb4d2012-10-16 11:08:44 -07002167 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002168 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002169 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002170
Romain Guyff316ec2013-02-13 18:39:43 -08002171 setupDraw();
2172 setupDrawWithTextureAndColor();
2173 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002174 setupDrawColorFilter(getColorFilter(paint));
2175 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002176 setupDrawProgram();
2177 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002178 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002179 setupDrawTexture(texture->id);
2180 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002181 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002182 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002183
2184 glDrawArrays(GL_TRIANGLES, 0, count);
2185
Romain Guyff316ec2013-02-13 18:39:43 -08002186 int slot = mCaches.currentProgram->getAttrib("colors");
2187 if (slot >= 0) {
2188 glDisableVertexAttribArray(slot);
2189 }
2190
2191 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002192
2193 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002194}
2195
Chris Craikd218a922014-01-02 17:13:34 -08002196status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002197 float srcLeft, float srcTop, float srcRight, float srcBottom,
2198 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002199 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002200 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002201 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002202 }
2203
Romain Guya1d3c912011-12-13 14:55:06 -08002204 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002205 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002206 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002207 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002208
Romain Guy8ba548f2010-06-30 19:21:21 -07002209 const float width = texture->width;
2210 const float height = texture->height;
2211
Romain Guy3b748a42013-04-17 18:54:38 -07002212 float u1 = fmax(0.0f, srcLeft / width);
2213 float v1 = fmax(0.0f, srcTop / height);
2214 float u2 = fmin(1.0f, srcRight / width);
2215 float v2 = fmin(1.0f, srcBottom / height);
2216
2217 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002218
Romain Guy03750a02010-10-18 14:06:08 -07002219 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002220 resetDrawTextureTexCoords(u1, v1, u2, v2);
2221
Romain Guyd21b6e12011-11-30 20:21:23 -08002222 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2223
Romain Guy886b2752013-01-04 12:26:18 -08002224 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2225 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002226
Romain Guy886b2752013-01-04 12:26:18 -08002227 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2228 // Apply a scale transform on the canvas only when a shader is in use
2229 // Skia handles the ratio between the dst and src rects as a scale factor
2230 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002231 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002232 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002233
Chris Craikd6b65f62014-01-01 14:45:21 -08002234 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2235 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2236 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002237
2238 dstRight = x + (dstRight - dstLeft);
2239 dstBottom = y + (dstBottom - dstTop);
2240
2241 dstLeft = x;
2242 dstTop = y;
2243
Chris Craik678625242014-02-28 12:26:34 -08002244 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002245 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002246 } else {
Chris Craik678625242014-02-28 12:26:34 -08002247 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002248 }
2249
2250 if (CC_UNLIKELY(useScaleTransform)) {
2251 save(SkCanvas::kMatrix_SaveFlag);
2252 translate(dstLeft, dstTop);
2253 scale(scaleX, scaleY);
2254
2255 dstLeft = 0.0f;
2256 dstTop = 0.0f;
2257
2258 dstRight = srcRight - srcLeft;
2259 dstBottom = srcBottom - srcTop;
2260 }
2261
Mike Reed1103b322014-07-08 12:36:44 -04002262 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002263 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002264 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002265 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002266 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2267 } else {
2268 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002269 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002270 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002271 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2272 }
2273
2274 if (CC_UNLIKELY(useScaleTransform)) {
2275 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002276 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002277
2278 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002279
2280 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002281}
2282
Chris Craikd218a922014-01-02 17:13:34 -08002283status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2284 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002285 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002286 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002287 }
2288
Romain Guy4c2547f2013-06-11 16:19:24 -07002289 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002290 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2291 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002292
Romain Guy03c00b52013-06-20 18:30:28 -07002293 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002294}
2295
Chris Craikd218a922014-01-02 17:13:34 -08002296status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2297 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2298 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002299 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002300 return DrawGlInfo::kStatusDone;
2301 }
2302
Romain Guy211370f2012-02-01 16:10:55 -08002303 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002304 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002305 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002306 if (!texture) return DrawGlInfo::kStatusDone;
2307 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002308
Romain Guya4adcf02013-02-28 12:15:35 -08002309 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2310 texture->setFilter(GL_LINEAR, true);
2311
Chris Craikd6b65f62014-01-01 14:45:21 -08002312 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002313 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002314 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002315 const float offsetX = left + currentTransform()->getTranslateX();
2316 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002317 const size_t count = mesh->quads.size();
2318 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002319 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002320 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002321 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2322 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2323 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002324 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002325 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002326 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002327 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002328 }
2329 }
2330
Chris Craik4063a0e2013-11-15 16:06:56 -08002331 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002332 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002333 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2334 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002335
Romain Guy3b748a42013-04-17 18:54:38 -07002336 right = x + right - left;
2337 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002338 left = x;
2339 top = y;
2340 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002341 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002342 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2343 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002344 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2345 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002346 }
Chet Haase48659092012-05-31 15:21:51 -07002347
2348 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002349}
2350
Romain Guy03c00b52013-06-20 18:30:28 -07002351/**
2352 * Important note: this method is intended to draw batches of 9-patch objects and
2353 * will not set the scissor enable or dirty the current layer, if any.
2354 * The caller is responsible for properly dirtying the current layer.
2355 */
Chris Craikd218a922014-01-02 17:13:34 -08002356status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2357 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002358 mCaches.activeTexture(0);
2359 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2360 if (!texture) return DrawGlInfo::kStatusDone;
2361 const AutoTexture autoCleanup(texture);
2362
2363 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2364 texture->setFilter(GL_LINEAR, true);
2365
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002366 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2367 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002368 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002369
2370 return DrawGlInfo::kStatusDrew;
2371}
2372
Chris Craik05f3d6e2014-06-02 16:27:04 -07002373status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002374 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002375 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002376 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002377 // no vertices to draw
2378 return DrawGlInfo::kStatusDone;
2379 }
2380
Chris Craik0d5ac952014-07-15 13:01:02 -07002381 Rect bounds(vertexBuffer.getBounds());
2382 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002383 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2384
Chris Craikcb4d6002012-09-25 12:00:29 -07002385 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002386 bool isAA = paint->isAntiAlias();
2387
Chris Craik710f46d2012-09-17 17:25:49 -07002388 setupDraw();
2389 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002390 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002391 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002392 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002393 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002394 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002395 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002396 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2397 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002398 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002399 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002400 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002401
ztenghui55bfb4e2013-12-03 10:38:55 -08002402 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002403 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002404 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002405 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002406
Chris Craik710f46d2012-09-17 17:25:49 -07002407 int alphaSlot = -1;
2408 if (isAA) {
2409 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2410 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002411 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002412 glEnableVertexAttribArray(alphaSlot);
2413 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002414 }
Romain Guy04299382012-07-18 17:15:41 -07002415
Chris Craik05f3d6e2014-06-02 16:27:04 -07002416 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2417 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002418 mCaches.unbindIndicesBuffer();
2419 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002420 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002421 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002422 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002423 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002424 mCaches.bindShadowIndicesBuffer();
2425 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002426 } else if (mode == VertexBuffer::kIndices) {
2427 mCaches.unbindIndicesBuffer();
2428 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2429 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002430 }
Romain Guy04299382012-07-18 17:15:41 -07002431
Chris Craik710f46d2012-09-17 17:25:49 -07002432 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002433 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002434 }
Chris Craik65cd6122012-12-10 17:56:27 -08002435
2436 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002437}
2438
2439/**
Chris Craik65cd6122012-12-10 17:56:27 -08002440 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2441 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2442 * screen space in all directions. However, instead of using a fragment shader to compute the
2443 * translucency of the color from its position, we simply use a varying parameter to define how far
2444 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2445 *
2446 * Doesn't yet support joins, caps, or path effects.
2447 */
Chris Craikd218a922014-01-02 17:13:34 -08002448status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002449 VertexBuffer vertexBuffer;
2450 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002451 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002452 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002453}
2454
2455/**
2456 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2457 * and additional geometry for defining an alpha slope perimeter.
2458 *
2459 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2460 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2461 * in-shader alpha region, but found it to be taxing on some GPUs.
2462 *
2463 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2464 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002465 */
Chris Craikd218a922014-01-02 17:13:34 -08002466status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002467 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002468
Chris Craik65cd6122012-12-10 17:56:27 -08002469 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002470
Chris Craik65cd6122012-12-10 17:56:27 -08002471 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002472 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2473 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002474
Chris Craik05f3d6e2014-06-02 16:27:04 -07002475 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002476 return DrawGlInfo::kStatusDone;
2477 }
2478
Chris Craikbf759452014-08-11 16:00:44 -07002479 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2480 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002481}
2482
Chris Craikd218a922014-01-02 17:13:34 -08002483status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002484 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002485
Chris Craik6d29c8d2013-05-08 18:35:44 -07002486 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002487
Chris Craik6d29c8d2013-05-08 18:35:44 -07002488 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002489 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002490
Chris Craik05f3d6e2014-06-02 16:27:04 -07002491 const Rect& bounds = buffer.getBounds();
2492 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002493 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002494 }
2495
Chris Craikbf759452014-08-11 16:00:44 -07002496 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2497 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002498}
2499
Chet Haase48659092012-05-31 15:21:51 -07002500status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002501 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002502 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002503
Chris Craikd6b65f62014-01-01 14:45:21 -08002504 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002505 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002506
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002507 SkPaint paint;
2508 paint.setColor(color);
2509 paint.setXfermodeMode(mode);
2510
2511 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002512
2513 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002514}
Romain Guy9d5316e2010-06-24 19:30:36 -07002515
Chet Haase48659092012-05-31 15:21:51 -07002516status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002517 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002518 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002519 const AutoTexture autoCleanup(texture);
2520
2521 const float x = left + texture->left - texture->offset;
2522 const float y = top + texture->top - texture->offset;
2523
2524 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002525
2526 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002527}
2528
Chet Haase48659092012-05-31 15:21:51 -07002529status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002530 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002531 if (currentSnapshot()->isIgnored()
2532 || quickRejectSetupScissor(left, top, right, bottom, p)
2533 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002534 return DrawGlInfo::kStatusDone;
2535 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002536
Chris Craikcb4d6002012-09-25 12:00:29 -07002537 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002538 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002539 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002540 right - left, bottom - top, rx, ry, p);
2541 return drawShape(left, top, texture, p);
2542 }
2543
Chris Craik6ac174b2014-06-17 13:47:05 -07002544 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2545 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002546 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002547}
2548
Chris Craikd218a922014-01-02 17:13:34 -08002549status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002550 if (currentSnapshot()->isIgnored()
2551 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2552 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002553 return DrawGlInfo::kStatusDone;
2554 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002555 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002556 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002557 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002558 return drawShape(x - radius, y - radius, texture, p);
2559 }
2560
2561 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002562 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2563 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2564 } else {
2565 path.addCircle(x, y, radius);
2566 }
Chris Craik65cd6122012-12-10 17:56:27 -08002567 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002568}
Romain Guy01d58e42011-01-19 21:54:02 -08002569
Chet Haase48659092012-05-31 15:21:51 -07002570status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002571 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002572 if (currentSnapshot()->isIgnored()
2573 || quickRejectSetupScissor(left, top, right, bottom, p)
2574 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002575 return DrawGlInfo::kStatusDone;
2576 }
Romain Guy01d58e42011-01-19 21:54:02 -08002577
Chris Craikcb4d6002012-09-25 12:00:29 -07002578 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002579 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002580 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002581 return drawShape(left, top, texture, p);
2582 }
2583
2584 SkPath path;
2585 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002586 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2587 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2588 }
Chris Craik710f46d2012-09-17 17:25:49 -07002589 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002590 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002591}
2592
Chet Haase48659092012-05-31 15:21:51 -07002593status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002594 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002595 if (currentSnapshot()->isIgnored()
2596 || quickRejectSetupScissor(left, top, right, bottom, p)
2597 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002598 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002599 }
2600
Chris Craik780c1282012-10-04 14:10:49 -07002601 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002602 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002603 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002604 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002605 startAngle, sweepAngle, useCenter, p);
2606 return drawShape(left, top, texture, p);
2607 }
2608
2609 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2610 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2611 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2612 }
2613
2614 SkPath path;
2615 if (useCenter) {
2616 path.moveTo(rect.centerX(), rect.centerY());
2617 }
2618 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2619 if (useCenter) {
2620 path.close();
2621 }
Chris Craik65cd6122012-12-10 17:56:27 -08002622 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002623}
2624
Romain Guycf8675e2012-10-02 12:32:25 -07002625// See SkPaintDefaults.h
2626#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2627
Chris Craikd218a922014-01-02 17:13:34 -08002628status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2629 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002630 if (currentSnapshot()->isIgnored()
2631 || quickRejectSetupScissor(left, top, right, bottom, p)
2632 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002633 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002634 }
2635
Chris Craik710f46d2012-09-17 17:25:49 -07002636 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002637 // only fill style is supported by drawConvexPath, since others have to handle joins
2638 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2639 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2640 mCaches.activeTexture(0);
2641 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002642 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002643 return drawShape(left, top, texture, p);
2644 }
2645
2646 SkPath path;
2647 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2648 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2649 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2650 }
2651 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002652 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002653 }
2654
Chris Craikd6b65f62014-01-01 14:45:21 -08002655 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002656 SkPath path;
2657 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002658 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002659 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002660 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002661 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002662 }
Romain Guyc7d53492010-06-25 13:41:57 -07002663}
Romain Guy9d5316e2010-06-24 19:30:36 -07002664
Chris Craikd218a922014-01-02 17:13:34 -08002665void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2666 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002667 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002668 mCaches.activeTexture(0);
2669
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002670 TextShadow textShadow;
2671 if (!getTextShadow(paint, &textShadow)) {
2672 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2673 }
2674
Raph Levien416a8472012-07-19 22:48:17 -07002675 // NOTE: The drop shadow will not perform gamma correction
2676 // if shader-based correction is enabled
2677 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2678 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002679 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002680 // If the drop shadow exceeds the max texture size or couldn't be
2681 // allocated, skip drawing
2682 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002683 const AutoTexture autoCleanup(shadow);
2684
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002685 const float sx = x - shadow->left + textShadow.dx;
2686 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002687
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002688 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002689 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002690 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002691 }
2692
2693 setupDraw();
2694 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002695 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002696 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002697 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002698 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002699 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002700 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2701 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002702 setupDrawTexture(shadow->id);
2703 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002704 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002705 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002706 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2707
2708 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2709}
2710
Romain Guy768bffc2013-02-27 13:50:45 -08002711bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002712 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002713 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2714}
2715
Chet Haase48659092012-05-31 15:21:51 -07002716status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002717 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002718 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002719 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002720 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002721
Romain Guy671d6cf2012-01-18 12:39:17 -08002722 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002723 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002724 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002725 }
2726
Chris Craik39a908c2013-06-13 14:39:01 -07002727 mCaches.enableScissor();
2728
Romain Guy671d6cf2012-01-18 12:39:17 -08002729 float x = 0.0f;
2730 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002731 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002732 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002733 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2734 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002735 }
2736
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002737 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002738 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002739
2740 int alpha;
2741 SkXfermode::Mode mode;
2742 getAlphaAndMode(paint, &alpha, &mode);
2743
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002744 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002745 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002746 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002747 }
2748
Romain Guy671d6cf2012-01-18 12:39:17 -08002749 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002750 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002751 if (pureTranslate && !linearFilter) {
2752 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2753 }
Romain Guy257ae352013-03-20 16:31:12 -07002754 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002755
2756 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2757 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2758
Romain Guy211370f2012-02-01 16:10:55 -08002759 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002760
Victoria Lease1e546812013-06-25 14:25:17 -07002761 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002762 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002763 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002764 if (hasActiveLayer) {
2765 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002766 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002767 }
2768 dirtyLayerUnchecked(bounds, getRegion());
2769 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002770 }
Chet Haase48659092012-05-31 15:21:51 -07002771
2772 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002773}
2774
Chris Craik59744b72014-07-01 17:56:52 -07002775bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002776 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002777 outMatrix->setIdentity();
2778 return false;
2779 } else if (CC_UNLIKELY(transform.isPerspective())) {
2780 outMatrix->setIdentity();
2781 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002782 }
Chris Craik59744b72014-07-01 17:56:52 -07002783
2784 /**
Chris Craika736cd92014-08-04 13:18:38 -07002785 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2786 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002787 */
2788 float sx, sy;
2789 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002790 outMatrix->setScale(
2791 roundf(fmaxf(1.0f, sx)),
2792 roundf(fmaxf(1.0f, sy)));
2793 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002794}
2795
Chris Craik41541822013-05-03 16:35:54 -07002796status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002797 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002798 DrawOpMode drawOpMode) {
2799
Chris Craik527a3aa2013-03-04 10:19:31 -08002800 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002801 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2802 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002803 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002804 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002805 return DrawGlInfo::kStatusDone;
2806 }
Romain Guycac5fd32011-12-01 20:08:50 -08002807 }
2808
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002809 const float oldX = x;
2810 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002811
Chris Craikd6b65f62014-01-01 14:45:21 -08002812 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002813 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002814
Romain Guy211370f2012-02-01 16:10:55 -08002815 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002816 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2817 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002818 }
2819
Romain Guy86568192010-12-14 15:55:39 -08002820 int alpha;
2821 SkXfermode::Mode mode;
2822 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002823
Romain Guyc74f45a2013-02-26 19:10:14 -08002824 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2825
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002826 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002827 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002828 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002829 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002830 }
2831
Romain Guy19d4dd82013-03-04 11:14:26 -08002832 const bool hasActiveLayer = hasLayer();
2833
Romain Guy624234f2013-03-05 16:43:31 -08002834 // We only pass a partial transform to the font renderer. That partial
2835 // matrix defines how glyphs are rasterized. Typically we want glyphs
2836 // to be rasterized at their final size on screen, which means the partial
2837 // matrix needs to take the scale factor into account.
2838 // When a partial matrix is used to transform glyphs during rasterization,
2839 // the mesh is generated with the inverse transform (in the case of scale,
2840 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2841 // apply the full transform matrix at draw time in the vertex shader.
2842 // Applying the full matrix in the shader is the easiest way to handle
2843 // rotation and perspective and allows us to always generated quads in the
2844 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002845 SkMatrix fontTransform;
2846 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2847 || fabs(y - (int) y) > 0.0f
2848 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002849 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002850 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002851
Romain Guy624234f2013-03-05 16:43:31 -08002852 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002853 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002854 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002855
Raph Levien996e57c2012-07-23 15:22:52 -07002856 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002857 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002858
2859 // don't call issuedrawcommand, do it at end of batch
2860 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002861 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002862 SkPaint paintCopy(*paint);
2863 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2864 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002865 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002866 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002867 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002868 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002869 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002870
Chris Craik527a3aa2013-03-04 10:19:31 -08002871 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002872 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002873 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002874 }
Chris Craik41541822013-05-03 16:35:54 -07002875 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002876 }
Romain Guy694b5192010-07-21 21:33:20 -07002877
Chris Craike63f7c622013-10-17 10:30:55 -07002878 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002879
2880 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002881}
2882
Chris Craikd218a922014-01-02 17:13:34 -08002883status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2884 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002885 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002886 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002887 }
2888
Chris Craik39a908c2013-06-13 14:39:01 -07002889 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2890 mCaches.enableScissor();
2891
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002892 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002893 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002894 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002895
2896 int alpha;
2897 SkXfermode::Mode mode;
2898 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002899 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002900
Romain Guy97771732012-02-28 18:17:02 -08002901 const Rect* clip = &mSnapshot->getLocalClip();
2902 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002903
Romain Guy97771732012-02-28 18:17:02 -08002904 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002905
2906 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002907 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002908 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002909 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002910 dirtyLayerUnchecked(bounds, getRegion());
2911 }
Romain Guy97771732012-02-28 18:17:02 -08002912 }
Chet Haase48659092012-05-31 15:21:51 -07002913
2914 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002915}
2916
Chris Craikd218a922014-01-02 17:13:34 -08002917status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002918 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002919
Romain Guya1d3c912011-12-13 14:55:06 -08002920 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002921
Romain Guyfb8b7632010-08-23 21:05:08 -07002922 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002923 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002924 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002925
Romain Guy8b55f372010-08-18 17:10:07 -07002926 const float x = texture->left - texture->offset;
2927 const float y = texture->top - texture->offset;
2928
Romain Guy01d58e42011-01-19 21:54:02 -08002929 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002930
2931 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002932}
2933
Chris Craika08f95c2013-03-15 17:24:33 -07002934status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002935 if (!layer) {
2936 return DrawGlInfo::kStatusDone;
2937 }
2938
Romain Guyb2e2f242012-10-17 18:18:35 -07002939 mat4* transform = NULL;
2940 if (layer->isTextureLayer()) {
2941 transform = &layer->getTransform();
2942 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002943 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002944 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002945 }
2946 }
2947
Chris Craik39a908c2013-06-13 14:39:01 -07002948 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002949 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002950 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002951
2952 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002953 if (transform && !transform->isIdentity()) {
2954 restore();
2955 }
Chet Haase48659092012-05-31 15:21:51 -07002956 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002957 }
2958
Chris Craik62d307c2014-07-29 10:35:13 -07002959 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2960 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2961
Romain Guy5bb3c732012-11-29 17:52:58 -08002962 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002963
Chris Craik39a908c2013-06-13 14:39:01 -07002964 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002965 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002966
Romain Guy211370f2012-02-01 16:10:55 -08002967 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002968 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002969 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2970 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002971 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002972
Chris Craik16ecda52013-03-29 10:59:59 -07002973 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002974 setupDraw();
2975 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002976 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002977 setupDrawColorFilter(layer->getColorFilter());
2978 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002979 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002980 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002981 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002982 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002983 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2984 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2985 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002986
Romain Guyd21b6e12011-11-30 20:21:23 -08002987 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002988 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002989 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002990 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002991 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002992 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002993 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2994 }
Romain Guyf219da52011-01-16 12:54:25 -08002995
Romain Guy448455f2013-07-22 13:57:50 -07002996 TextureVertex* mesh = &layer->mesh[0];
2997 GLsizei elementsCount = layer->meshElementCount;
2998
2999 while (elementsCount > 0) {
3000 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3001
Romain Guy3380cfd2013-08-15 16:57:57 -07003002 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003003 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3004 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3005
3006 elementsCount -= drawCount;
3007 // Though there are 4 vertices in a quad, we use 6 indices per
3008 // quad to draw with GL_TRIANGLES
3009 mesh += (drawCount / 6) * 4;
3010 }
Romain Guyf219da52011-01-16 12:54:25 -08003011
Romain Guy3a3133d2011-02-01 22:59:58 -08003012#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003013 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003014#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003015 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003016
Romain Guy5bb3c732012-11-29 17:52:58 -08003017 if (layer->debugDrawUpdate) {
3018 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003019
3020 SkPaint paint;
3021 paint.setColor(0x7f00ff00);
3022 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003023 }
Romain Guyf219da52011-01-16 12:54:25 -08003024 }
Chris Craik34416ea2013-04-15 16:08:28 -07003025 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003026
Romain Guyb2e2f242012-10-17 18:18:35 -07003027 if (transform && !transform->isIdentity()) {
3028 restore();
3029 }
3030
Chet Haase48659092012-05-31 15:21:51 -07003031 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003032}
3033
Romain Guy6926c722010-07-12 20:20:03 -07003034///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003035// Draw filters
3036///////////////////////////////////////////////////////////////////////////////
3037
3038void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003039 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3040 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003041 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003042 mDrawModifiers.mPaintFilterClearBits = 0;
3043 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003044}
3045
3046void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craik591be6c2014-09-11 11:09:34 -07003047 // TODO: don't bother with boolean, it's redundant with clear/set bits
Chris Craikc3566d02013-02-04 16:16:33 -08003048 mDrawModifiers.mHasDrawFilter = true;
3049 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3050 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003051}
3052
Chris Craikd218a922014-01-02 17:13:34 -08003053const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Chris Craik591be6c2014-09-11 11:09:34 -07003054 // TODO: use CompatFlagsDrawFilter here, and combine logic with android/graphics/DrawFilter.cpp
3055 // to avoid clobbering 0x02 paint flag
3056
3057 // Equivalent to the Java Paint's FILTER_BITMAP_FLAG.
3058 static const uint32_t sFilterBitmapFlag = 0x02;
3059
Romain Guy758724f2013-02-27 11:53:12 -08003060 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003061 return paint;
3062 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003063
Chris Craik591be6c2014-09-11 11:09:34 -07003064 const uint32_t clearBits = mDrawModifiers.mPaintFilterClearBits;
3065 const uint32_t setBits = mDrawModifiers.mPaintFilterSetBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003066
Chris Craik591be6c2014-09-11 11:09:34 -07003067 const uint32_t flags = (paint->getFlags() & ~clearBits) | setBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003068 mFilteredPaint = *paint;
Chris Craik591be6c2014-09-11 11:09:34 -07003069 mFilteredPaint.setFlags(flags);
3070
3071 // check if paint filter trying to override bitmap filter
3072 if ((clearBits | setBits) & sFilterBitmapFlag) {
3073 mFilteredPaint.setFilterLevel(flags & sFilterBitmapFlag
3074 ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
3075 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003076
3077 return &mFilteredPaint;
3078}
3079
3080///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003081// Drawing implementation
3082///////////////////////////////////////////////////////////////////////////////
3083
Chris Craikd218a922014-01-02 17:13:34 -08003084Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003085 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3086 if (!texture) {
3087 return mCaches.textureCache.get(bitmap);
3088 }
3089 return texture;
3090}
3091
Romain Guy01d58e42011-01-19 21:54:02 -08003092void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003093 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003094 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003095 return;
3096 }
3097
3098 int alpha;
3099 SkXfermode::Mode mode;
3100 getAlphaAndMode(paint, &alpha, &mode);
3101
3102 setupDraw();
3103 setupDrawWithTexture(true);
3104 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003105 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003106 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003107 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003108 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003109 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3110 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003111 setupDrawTexture(texture->id);
3112 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003113 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003114 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003115 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3116
3117 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003118}
3119
Romain Guyf607bdc2010-09-10 19:20:06 -07003120// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003121#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3122#define kStdUnderline_Offset (1.0f / 9.0f)
3123#define kStdUnderline_Thickness (1.0f / 18.0f)
3124
Chris Craikd218a922014-01-02 17:13:34 -08003125void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3126 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003127 // Handle underline and strike-through
3128 uint32_t flags = paint->getFlags();
3129 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003130 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003131
Romain Guy211370f2012-02-01 16:10:55 -08003132 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003133 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003134 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003135
Raph Levien8b4072d2012-07-30 15:50:00 -07003136 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003137 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003138
Romain Guyf6834472011-01-23 13:32:12 -08003139 int linesCount = 0;
3140 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3141 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3142
3143 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003144 float points[pointsCount];
3145 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003146
3147 if (flags & SkPaint::kUnderlineText_Flag) {
3148 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003149 points[currentPoint++] = left;
3150 points[currentPoint++] = top;
3151 points[currentPoint++] = left + underlineWidth;
3152 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003153 }
3154
3155 if (flags & SkPaint::kStrikeThruText_Flag) {
3156 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003157 points[currentPoint++] = left;
3158 points[currentPoint++] = top;
3159 points[currentPoint++] = left + underlineWidth;
3160 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003161 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003162
Romain Guy726aeba2011-06-01 14:52:00 -07003163 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003164
Romain Guy726aeba2011-06-01 14:52:00 -07003165 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003166 }
3167 }
3168}
3169
Chris Craikd218a922014-01-02 17:13:34 -08003170status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003171 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003172 return DrawGlInfo::kStatusDone;
3173 }
3174
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003175 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003176}
3177
Chris Craikb79a3e32014-03-11 12:20:17 -07003178static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3179 // map z coordinate with true 3d matrix
3180 point.z = transformZ.mapZ(point);
3181
3182 // map x,y coordinates with draw/Skia matrix
3183 transformXY.mapPoint(point.x, point.y);
3184}
3185
Chris Craik05f3d6e2014-06-02 16:27:04 -07003186status_t OpenGLRenderer::drawShadow(float casterAlpha,
3187 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003188 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003189
Chris Craik15a07a22014-01-26 13:43:53 -08003190 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003191 mCaches.enableScissor();
3192
3193 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003194 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003195
ztenghui14a4e352014-08-13 10:44:39 -07003196 // The caller has made sure casterAlpha > 0.
3197 float ambientShadowAlpha = mAmbientShadowAlpha;
3198 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3199 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3200 }
3201 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3202 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003203 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003204 }
ztenghui7b4516e2014-01-07 10:42:55 -08003205
ztenghui14a4e352014-08-13 10:44:39 -07003206 float spotShadowAlpha = mSpotShadowAlpha;
3207 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3208 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3209 }
3210 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3211 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003212 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003213 }
ztenghui7b4516e2014-01-07 10:42:55 -08003214
3215 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003216}
3217
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003218status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3219 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003220 if (count == 0) {
3221 return DrawGlInfo::kStatusDone;
3222 }
Romain Guy735738c2012-12-03 12:34:51 -08003223
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003224 int color = paint->getColor();
3225 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003226 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003227 color |= 0x00ffffff;
3228 }
3229
Romain Guy672433d2013-01-04 19:05:13 -08003230 float left = FLT_MAX;
3231 float top = FLT_MAX;
3232 float right = FLT_MIN;
3233 float bottom = FLT_MIN;
3234
Romain Guy448455f2013-07-22 13:57:50 -07003235 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003236 Vertex* vertex = mesh;
3237
Chris Craik2af46352012-11-26 18:30:17 -08003238 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003239 float l = rects[index + 0];
3240 float t = rects[index + 1];
3241 float r = rects[index + 2];
3242 float b = rects[index + 3];
3243
Romain Guy3b753822013-03-05 10:27:35 -08003244 Vertex::set(vertex++, l, t);
3245 Vertex::set(vertex++, r, t);
3246 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003247 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003248
Romain Guy3b753822013-03-05 10:27:35 -08003249 left = fminf(left, l);
3250 top = fminf(top, t);
3251 right = fmaxf(right, r);
3252 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003253 }
3254
Chris Craikf0a59072013-11-19 18:00:46 -08003255 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003256 return DrawGlInfo::kStatusDone;
3257 }
Romain Guy672433d2013-01-04 19:05:13 -08003258
Romain Guy672433d2013-01-04 19:05:13 -08003259 setupDraw();
3260 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003261 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003262 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003263 setupDrawColorFilter(getColorFilter(paint));
3264 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003265 setupDrawProgram();
3266 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003267 setupDrawModelView(kModelViewMode_Translate, false,
3268 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003269 setupDrawColorUniforms(getShader(paint));
3270 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003271 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003272
Romain Guy8ce00302013-01-15 18:51:42 -08003273 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003274 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003275 }
3276
Chris Craik4063a0e2013-11-15 16:06:56 -08003277 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003278
3279 return DrawGlInfo::kStatusDrew;
3280}
3281
Romain Guy026c5e162010-06-28 17:12:22 -07003282void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003283 const SkPaint* paint, bool ignoreTransform) {
3284 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003285 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003286 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003287 color |= 0x00ffffff;
3288 }
3289
Romain Guy70ca14e2010-12-13 18:24:33 -08003290 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003291 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003292 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003293 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003294 setupDrawColorFilter(getColorFilter(paint));
3295 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003296 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003297 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3298 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003299 setupDrawColorUniforms(getShader(paint));
3300 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003301 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003302 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003303
Romain Guyc95c8d62010-09-17 15:31:32 -07003304 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3305}
3306
Romain Guy82ba8142010-07-09 13:25:56 -07003307void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003308 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003309 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003310
Romain Guy3b748a42013-04-17 18:54:38 -07003311 GLvoid* vertices = (GLvoid*) NULL;
3312 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3313
3314 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003315 vertices = &mMeshVertices[0].x;
3316 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003317
3318 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3319 texture->uvMapper->map(uvs);
3320
3321 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3322 }
3323
Chris Craikd6b65f62014-01-01 14:45:21 -08003324 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3325 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3326 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003327
Romain Guyd21b6e12011-11-30 20:21:23 -08003328 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003329 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003330 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003331 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003332 } else {
Chris Craik678625242014-02-28 12:26:34 -08003333 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003334 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003335 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3336 }
3337
3338 if (texture->uvMapper) {
3339 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003340 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003341}
3342
Romain Guyf7f93552010-07-08 19:17:03 -07003343void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003344 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003345 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003346 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3347 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003348
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003349 int a;
3350 SkXfermode::Mode mode;
3351 getAlphaAndMode(paint, &a, &mode);
3352 const float alpha = a / 255.0f;
3353
Romain Guy746b7402010-10-26 16:27:31 -07003354 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003355 setupDrawWithTexture();
3356 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003357 setupDrawColorFilter(getColorFilter(paint));
3358 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003359 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003360 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003361 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003362 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003363 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003364 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003365 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003366
Romain Guy6820ac82010-09-15 18:11:50 -07003367 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003368}
3369
Romain Guy3b748a42013-04-17 18:54:38 -07003370void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003371 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003372 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003373 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3374 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003375
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003376 int a;
3377 SkXfermode::Mode mode;
3378 getAlphaAndMode(paint, &a, &mode);
3379 const float alpha = a / 255.0f;
3380
Romain Guy3b748a42013-04-17 18:54:38 -07003381 setupDraw();
3382 setupDrawWithTexture();
3383 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003384 setupDrawColorFilter(getColorFilter(paint));
3385 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003386 setupDrawProgram();
3387 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003388 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003389 setupDrawTexture(texture);
3390 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003391 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003392 setupDrawMeshIndices(vertices, texCoords, vbo);
3393
3394 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003395}
3396
Romain Guy886b2752013-01-04 12:26:18 -08003397void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003398 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003399 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003400 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003401
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003402 int color = paint != NULL ? paint->getColor() : 0;
3403 int alpha;
3404 SkXfermode::Mode mode;
3405 getAlphaAndMode(paint, &alpha, &mode);
3406
Romain Guy886b2752013-01-04 12:26:18 -08003407 setupDraw();
3408 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003409 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003410 setupDrawAlpha8Color(color, alpha);
3411 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003412 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003413 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003414 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003415 setupDrawProgram();
3416 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003417 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003418 setupDrawTexture(texture);
3419 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003420 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003421 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003422 setupDrawMesh(vertices, texCoords);
3423
3424 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003425}
3426
Romain Guya5aed0d2010-09-09 14:42:43 -07003427void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003428 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003429
3430 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3431 blend = true;
3432 mDescription.hasRoundRectClip = true;
3433 }
3434 mSkipOutlineClip = true;
3435
Romain Guy78dd96d2013-05-03 14:24:16 -07003436 if (mCountOverdraw) {
3437 if (!mCaches.blend) glEnable(GL_BLEND);
3438 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3439 glBlendFunc(GL_ONE, GL_ONE);
3440 }
3441
3442 mCaches.blend = true;
3443 mCaches.lastSrcMode = GL_ONE;
3444 mCaches.lastDstMode = GL_ONE;
3445
3446 return;
3447 }
3448
Romain Guy82ba8142010-07-09 13:25:56 -07003449 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003450
Romain Guy82ba8142010-07-09 13:25:56 -07003451 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003452 // These blend modes are not supported by OpenGL directly and have
3453 // to be implemented using shaders. Since the shader will perform
3454 // the blending, turn blending off here
3455 // If the blend mode cannot be implemented using shaders, fall
3456 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003457 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003458 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003459 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003460 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003461
Romain Guy82bc7a72012-01-03 14:13:39 -08003462 if (mCaches.blend) {
3463 glDisable(GL_BLEND);
3464 mCaches.blend = false;
3465 }
3466
3467 return;
3468 } else {
3469 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003470 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003471 }
3472
3473 if (!mCaches.blend) {
3474 glEnable(GL_BLEND);
3475 }
3476
3477 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3478 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3479
3480 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3481 glBlendFunc(sourceMode, destMode);
3482 mCaches.lastSrcMode = sourceMode;
3483 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003484 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003485 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003486 glDisable(GL_BLEND);
3487 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003488 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003489}
3490
Romain Guy889f8d12010-07-29 14:37:42 -07003491bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003492 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003493 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003494 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003495 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003496 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003497 }
Romain Guy6926c722010-07-12 20:20:03 -07003498 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003499}
3500
Romain Guy026c5e162010-06-28 17:12:22 -07003501void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003502 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003503 TextureVertex::setUV(v++, u1, v1);
3504 TextureVertex::setUV(v++, u2, v1);
3505 TextureVertex::setUV(v++, u1, v2);
3506 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003507}
3508
Chris Craikd218a922014-01-02 17:13:34 -08003509void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003510 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003511 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3512 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003513 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003514 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003515 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003516}
3517
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003518float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003519 float alpha;
3520 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3521 alpha = mDrawModifiers.mOverrideLayerAlpha;
3522 } else {
3523 alpha = layer->getAlpha() / 255.0f;
3524 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003525 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003526}
3527
Romain Guy9d5316e2010-06-24 19:30:36 -07003528}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003529}; // namespace android