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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
Alec Mouri8d451742019-08-01 19:19:16 -070018
John Reck1bcacfd2017-11-03 10:12:19 -070019#include <GpuMemoryTracker.h>
Alec Mouri8d451742019-08-01 19:19:16 -070020#include <apex/window.h>
21#include <fcntl.h>
22#include <strings.h>
23#include <sys/stat.h>
24
25#include <algorithm>
26#include <cstdint>
27#include <cstdlib>
28#include <functional>
John Reck23b797a2014-01-03 18:08:34 -080029
John Reck0fa0cbc2019-04-05 16:57:46 -070030#include "../Properties.h"
John Reckd04794a2015-05-08 10:04:36 -070031#include "AnimationContext.h"
Greg Danielcd558522016-11-17 13:31:40 -050032#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070033#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070034#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080035#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070036#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040037#include "pipeline/skia/SkiaOpenGLPipeline.h"
38#include "pipeline/skia/SkiaPipeline.h"
39#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck322b8ab2019-03-14 13:15:28 -070040#include "thread/CommonPool.h"
John Reck9372ac32016-01-19 11:46:52 -080041#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070042#include "utils/TimeUtils.h"
John Reck322b8ab2019-03-14 13:15:28 -070043#include "utils/TraceUtils.h"
John Recke248bd12015-08-05 13:53:53 -070044
John Reckf47a5942014-06-30 16:20:04 -070045#define TRIM_MEMORY_COMPLETE 80
46#define TRIM_MEMORY_UI_HIDDEN 20
47
John Reck149173d2015-08-10 09:52:29 -070048#define LOG_FRAMETIME_MMA 0
49
50#if LOG_FRAMETIME_MMA
51static float sBenchMma = 0;
52static int sFrameCount = 0;
53static const float NANOS_PER_MILLIS_F = 1000000.0f;
54#endif
55
John Reck23b797a2014-01-03 18:08:34 -080056namespace android {
57namespace uirenderer {
58namespace renderthread {
59
John Reck1bcacfd2017-11-03 10:12:19 -070060CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
61 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040062 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040063
Stan Iliev03de0742016-07-07 12:35:54 -040064 switch (renderType) {
Stan Iliev03de0742016-07-07 12:35:54 -040065 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040066 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070067 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040068 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040069 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070070 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040071 default:
John Reck1bcacfd2017-11-03 10:12:19 -070072 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040073 break;
74 }
75 return nullptr;
76}
77
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040078void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
79 ATRACE_CALL();
80 auto renderType = Properties::getRenderPipelineType();
81 switch (renderType) {
Stan Iliev500a0c32016-10-26 10:30:09 -040082 case RenderPipelineType::SkiaGL:
83 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
84 break;
85 case RenderPipelineType::SkiaVulkan:
86 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
87 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040088 default:
John Reck1bcacfd2017-11-03 10:12:19 -070089 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040090 break;
91 }
92}
93
94void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
John Reck18f442e2018-04-09 16:56:34 -070095 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040096}
97
John Reck1bcacfd2017-11-03 10:12:19 -070098CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
99 IContextFactory* contextFactory,
100 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700101 : mRenderThread(thread)
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400102 , mGenerationID(0)
John Reck4f02bf42014-01-03 18:09:17 -0800103 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800104 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reckcf185f52019-04-11 16:11:24 -0700105 , mJankTracker(&thread.globalProfileData(), DeviceInfo::get()->displayInfo())
John Reck3c0f5632019-03-15 16:36:01 -0700106 , mProfiler(mJankTracker.frames(), thread.timeLord().frameIntervalNanos())
Stan Iliev768e3932016-07-08 21:34:52 -0400107 , mContentDrawBounds(0, 0, 0, 0)
108 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800109 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700110 mRenderNodes.emplace_back(rootRenderNode);
John Reckcf185f52019-04-11 16:11:24 -0700111 mProfiler.setDensity(DeviceInfo::get()->displayInfo().density);
John Reck4d527222019-03-13 16:25:20 -0700112 setRenderAheadDepth(Properties::defaultRenderAhead);
John Reck23b797a2014-01-03 18:08:34 -0800113}
114
115CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800116 destroy();
John Reck2de950d2017-01-25 10:58:30 -0800117 for (auto& node : mRenderNodes) {
118 node->clearRoot();
119 }
120 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800121}
122
John Reck2de950d2017-01-25 10:58:30 -0800123void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
124 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
125 node->makeRoot();
126 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
127}
128
129void CanvasContext::removeRenderNode(RenderNode* node) {
130 node->clearRoot();
131 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700132 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800133}
134
135void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700136 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800137 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800138 freePrefetchedLayers();
139 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700140 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800141}
142
John Reckf8441e62017-10-23 13:10:41 -0700143void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800144 ATRACE_CALL();
145
John Reck848f6512018-12-03 13:26:43 -0800146 if (surface) {
147 mNativeSurface = new ReliableSurface{std::move(surface)};
John Reck3f333d62019-07-17 11:12:32 -0700148 // TODO: Fix error handling & re-shorten timeout
Alec Mouri672e9b02019-08-23 19:43:37 -0700149 ANativeWindow_setDequeueTimeout(mNativeSurface.get(), 4000_ms);
Stan Iliev7203e1f2019-07-25 13:12:02 -0400150 mNativeSurface->enableFrameTimestamps(true);
John Reck848f6512018-12-03 13:26:43 -0800151 } else {
152 mNativeSurface = nullptr;
153 }
John Recka5dda642014-05-22 15:43:54 -0700154
Miguel de Dios509627b2019-05-14 23:55:36 +0000155 if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) {
John Reckcf185f52019-04-11 16:11:24 -0700156 mFixedRenderAhead = false;
157 mRenderAheadCapacity = 1;
158 } else {
159 mFixedRenderAhead = true;
160 mRenderAheadCapacity = mRenderAheadDepth;
161 }
162
Peiyong Lin189021b2018-09-27 16:41:40 -0700163 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::SRGB;
John Reck0fa0cbc2019-04-05 16:57:46 -0700164 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode,
John Reckcf185f52019-04-11 16:11:24 -0700165 mRenderAheadCapacity);
John Reck23b797a2014-01-03 18:08:34 -0800166
John Reck28912a52016-04-18 14:34:18 -0700167 mFrameNumber = -1;
168
Stan Iliev768e3932016-07-08 21:34:52 -0400169 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700170 mHaveNewSurface = true;
171 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700172 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700173 mRenderThread.removeFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400174 mGenerationID++;
John Reck23b797a2014-01-03 18:08:34 -0800175 }
John Reck23b797a2014-01-03 18:08:34 -0800176}
177
John Reck1125d1f2014-10-23 11:02:19 -0700178void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
179 mSwapBehavior = swapBehavior;
180}
181
John Reckf8441e62017-10-23 13:10:41 -0700182bool CanvasContext::pauseSurface() {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400183 mGenerationID++;
John Reck01a5ea32014-12-03 13:01:07 -0800184 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800185}
186
John Reck8afcc762016-04-13 10:24:06 -0700187void CanvasContext::setStopped(bool stopped) {
188 if (mStopped != stopped) {
189 mStopped = stopped;
190 if (mStopped) {
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400191 mGenerationID++;
John Reck8afcc762016-04-13 10:24:06 -0700192 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400193 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700194 } else if (mIsDirty && hasSurface()) {
195 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700196 }
197 }
198}
199
John Reck8785ceb2018-10-29 16:45:58 -0700200void CanvasContext::allocateBuffers() {
201 if (mNativeSurface) {
202 mNativeSurface->allocateBuffers();
203 }
204}
205
206void CanvasContext::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800207 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
208 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700209}
210
John Reck8785ceb2018-10-29 16:45:58 -0700211void CanvasContext::setLightGeometry(const Vector3& lightCenter, float lightRadius) {
Chris Craik6e068c012016-01-15 16:15:30 -0800212 mLightGeometry.center = lightCenter;
John Reck8785ceb2018-10-29 16:45:58 -0700213 mLightGeometry.radius = lightRadius;
John Reck4f02bf42014-01-03 18:09:17 -0800214}
215
John Reck63a06672014-05-07 13:45:54 -0700216void CanvasContext::setOpaque(bool opaque) {
217 mOpaque = opaque;
218}
219
Romain Guy26a2b972017-04-17 09:39:51 -0700220void CanvasContext::setWideGamut(bool wideGamut) {
221 mWideColorGamut = wideGamut;
222}
223
John Reck8afcc762016-04-13 10:24:06 -0700224bool CanvasContext::makeCurrent() {
225 if (mStopped) return false;
226
Stan Iliev768e3932016-07-08 21:34:52 -0400227 auto result = mRenderPipeline->makeCurrent();
228 switch (result) {
229 case MakeCurrentResult::AlreadyCurrent:
230 return true;
231 case MakeCurrentResult::Failed:
232 mHaveNewSurface = true;
233 setSurface(nullptr);
234 return false;
235 case MakeCurrentResult::Succeeded:
236 mHaveNewSurface = true;
237 return true;
238 default:
239 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700240 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700241 }
Stan Iliev768e3932016-07-08 21:34:52 -0400242
243 return true;
John Reck860d1552014-04-11 19:15:05 -0700244}
245
John Reckbf3c6022015-06-02 15:55:00 -0700246static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700247 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700248}
249
John Reck0def73a2016-07-01 16:19:13 -0700250bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700251 static const auto SLOW_THRESHOLD = 6_ms;
252
John Reck0def73a2016-07-01 16:19:13 -0700253 if (mSwapHistory.size() != mSwapHistory.capacity()) {
254 // We want at least 3 frames of history before attempting to
255 // guess if the queue is stuffed
256 return false;
257 }
258 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
259 auto& swapA = mSwapHistory[0];
260
261 // Was there a happy queue & dequeue time? If so, don't
262 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700263 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700264 return false;
265 }
266
267 for (size_t i = 1; i < mSwapHistory.size(); i++) {
268 auto& swapB = mSwapHistory[i];
269
Chris Craik31635682016-07-19 17:59:12 -0700270 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700271 // so consider the queue healthy.
Yu Jiae57493a2018-05-30 11:18:05 +0800272 if (std::abs(swapA.swapCompletedTime - swapB.swapCompletedTime) > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700273 return false;
274 }
275
276 // Was there a happy queue & dequeue time? If so, don't
277 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700278 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700279 return false;
280 }
281
282 swapA = swapB;
283 }
284
285 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700286 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700287 return true;
288}
289
John Reck1bcacfd2017-11-03 10:12:19 -0700290void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
291 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700292 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700293
John Reckbf3c6022015-06-02 15:55:00 -0700294 // If the previous frame was dropped we don't need to hold onto it, so
295 // just keep using the previous frame's structure instead
296 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700297 mCurrentFrameInfo = mJankTracker.startFrame();
Stan Iliev7203e1f2019-07-25 13:12:02 -0400298 mLast4FrameInfos.next().first = mCurrentFrameInfo;
John Reckbf3c6022015-06-02 15:55:00 -0700299 }
John Reckba6adf62015-02-19 14:36:50 -0800300 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700301 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800302 mCurrentFrameInfo->markSyncStart();
303
John Recke4267ea2014-06-03 15:53:15 -0700304 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700305 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck848f6512018-12-03 13:26:43 -0800306 info.out.canDrawThisFrame = true;
John Reck00e79c92015-07-21 10:23:59 -0700307
John Reckec845a22014-09-05 15:23:38 -0700308 mAnimationContext->startFrame(info.mode);
John Reck0fa0cbc2019-04-05 16:57:46 -0700309 for (const sp<RenderNode>& node : mRenderNodes) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700310 // Only the primary target node will be drawn full - all other nodes would get drawn in
311 // real time mode. In case of a window, the primary node is the window content and the other
312 // node(s) are non client / filler nodes.
313 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
314 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800315 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700316 }
John Reck119907c2014-08-14 09:02:01 -0700317 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800318 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700319
John Reck2de950d2017-01-25 10:58:30 -0800320 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800321 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700322
John Reck306f3312016-06-10 16:01:55 -0700323 mIsDirty = true;
324
John Reck848f6512018-12-03 13:26:43 -0800325 if (CC_UNLIKELY(!hasSurface())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700326 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800327 info.out.canDrawThisFrame = false;
328 return;
329 }
330
John Reckf1480762016-07-03 18:28:25 -0700331 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700332 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0fa0cbc2019-04-05 16:57:46 -0700333 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800334 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700335 // The slight fudge-factor is to deal with cases where
336 // the vsync was estimated due to being slow handling the signal.
337 // See the logic in TimeLord#computeFrameTimeNanos or in
338 // Choreographer.java for details on when this happens
339 if (vsyncDelta < 2_ms) {
340 // Already drew for this vsync pulse, UI draw request missed
341 // the deadline for RT animations
342 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700343 }
Bo Hudd082242018-12-02 05:22:41 +0000344 } else {
345 info.out.canDrawThisFrame = true;
John Recke486d932015-10-28 09:21:19 -0700346 }
John Recka5dda642014-05-22 15:43:54 -0700347
John Reckcc2eee82018-05-17 10:44:00 -0700348 // TODO: Do we need to abort out if the backdrop is added but not ready? Should that even
349 // be an allowable combination?
350 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) {
351 info.out.canDrawThisFrame = false;
352 }
353
John Reck848f6512018-12-03 13:26:43 -0800354 if (info.out.canDrawThisFrame) {
355 int err = mNativeSurface->reserveNext();
356 if (err != OK) {
357 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
358 info.out.canDrawThisFrame = false;
359 ALOGW("reserveNext failed, error = %d (%s)", err, strerror(-err));
360 if (err != TIMED_OUT) {
361 // A timed out surface can still recover, but assume others are permanently dead.
362 setSurface(nullptr);
363 return;
364 }
365 }
366 } else {
Chris Craik1b54fb22015-06-02 17:40:58 -0700367 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700368 }
369
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400370 bool postedFrameCallback = false;
John Recka5dda642014-05-22 15:43:54 -0700371 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700372 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
373 info.out.requiresUiRedraw = true;
374 }
John Reckcd028f32014-06-24 08:44:29 -0700375 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700376 // If animationsNeedsRedraw is set don't bother posting for an RT anim
377 // as we will just end up fighting the UI thread.
378 mRenderThread.postFrameCallback(this);
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400379 postedFrameCallback = true;
380 }
381 }
382
383 if (!postedFrameCallback &&
384 info.out.animatedImageDelay != TreeInfo::Out::kNoAnimatedImageDelay) {
385 // Subtract the time of one frame so it can be displayed on time.
386 const nsecs_t kFrameTime = mRenderThread.timeLord().frameIntervalNanos();
387 if (info.out.animatedImageDelay <= kFrameTime) {
388 mRenderThread.postFrameCallback(this);
389 } else {
390 const auto delay = info.out.animatedImageDelay - kFrameTime;
391 int genId = mGenerationID;
392 mRenderThread.queue().postDelayed(delay, [this, genId]() {
393 if (mGenerationID == genId) {
394 mRenderThread.postFrameCallback(this);
395 }
396 });
John Reckf9be7792014-05-02 18:21:16 -0700397 }
John Recke45b1fd2014-04-15 09:50:16 -0700398 }
399}
400
John Reckf47a5942014-06-30 16:20:04 -0700401void CanvasContext::stopDrawing() {
402 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700403 mAnimationContext->pauseAnimators();
Leon Scroggins III4afdd1c2018-05-14 14:59:30 -0400404 mGenerationID++;
John Reckf47a5942014-06-30 16:20:04 -0700405}
406
John Recka5dda642014-05-22 15:43:54 -0700407void CanvasContext::notifyFramePending() {
408 ATRACE_CALL();
409 mRenderThread.pushBackFrameCallback(this);
410}
411
John Reckcf185f52019-04-11 16:11:24 -0700412void CanvasContext::setPresentTime() {
413 int64_t presentTime = NATIVE_WINDOW_TIMESTAMP_AUTO;
414 int renderAhead = 0;
415 const auto frameIntervalNanos = mRenderThread.timeLord().frameIntervalNanos();
416 if (mFixedRenderAhead) {
417 renderAhead = std::min(mRenderAheadDepth, mRenderAheadCapacity);
418 } else if (frameIntervalNanos < 15_ms) {
419 renderAhead = std::min(1, static_cast<int>(mRenderAheadCapacity));
420 }
421
422 if (renderAhead) {
423 presentTime = mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
424 (frameIntervalNanos * (renderAhead + 1));
425 }
426 native_window_set_buffers_timestamp(mNativeSurface.get(), presentTime);
427}
428
John Recke4267ea2014-06-03 15:53:15 -0700429void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700430 SkRect dirty;
431 mDamageAccumulator.finish(&dirty);
432
John Reck0fa0cbc2019-04-05 16:57:46 -0700433 if (dirty.isEmpty() && Properties::skipEmptyFrames && !surfaceRequiresRedraw()) {
John Reck0b19a732019-03-07 17:18:25 -0800434 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
435 return;
436 }
John Reck240ff622015-04-28 13:50:00 -0700437
John Reck240ff622015-04-28 13:50:00 -0700438 mCurrentFrameInfo->markIssueDrawCommandsStart();
439
Stan Iliev768e3932016-07-08 21:34:52 -0400440 Frame frame = mRenderPipeline->getFrame();
John Reckcf185f52019-04-11 16:11:24 -0700441 setPresentTime();
Chris Craikb565df12015-10-05 13:00:52 -0700442
Stan Iliev768e3932016-07-08 21:34:52 -0400443 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800444
Stan Iliev768e3932016-07-08 21:34:52 -0400445 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
John Reck0fa0cbc2019-04-05 16:57:46 -0700446 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes,
447 &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800448
Stan Iliev7203e1f2019-07-25 13:12:02 -0400449 int64_t frameCompleteNr = getFrameNumber();
John Reckcc2eee82018-05-17 10:44:00 -0700450
John Reck38f6c032016-03-17 10:23:49 -0700451 waitOnFences();
452
Stan Iliev768e3932016-07-08 21:34:52 -0400453 bool requireSwap = false;
John Reck59dd2ea2019-07-26 16:51:08 -0700454 int error = OK;
John Reck1bcacfd2017-11-03 10:12:19 -0700455 bool didSwap =
456 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800457
John Reck306f3312016-06-10 16:01:55 -0700458 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800459
Stan Iliev768e3932016-07-08 21:34:52 -0400460 if (requireSwap) {
John Reck59dd2ea2019-07-26 16:51:08 -0700461 bool didDraw = true;
462 // Handle any swapchain errors
463 error = mNativeSurface->getAndClearError();
464 if (error == TIMED_OUT) {
465 // Try again
466 mRenderThread.postFrameCallback(this);
467 // But since this frame didn't happen, we need to mark full damage in the swap
468 // history
469 didDraw = false;
470
471 } else if (error != OK || !didSwap) {
472 // Unknown error, abandon the surface
John Reck149173d2015-08-10 09:52:29 -0700473 setSurface(nullptr);
John Reck59dd2ea2019-07-26 16:51:08 -0700474 didDraw = false;
John Reck149173d2015-08-10 09:52:29 -0700475 }
John Reck59dd2ea2019-07-26 16:51:08 -0700476
John Recke486d932015-10-28 09:21:19 -0700477 SwapHistory& swap = mSwapHistory.next();
John Reck59dd2ea2019-07-26 16:51:08 -0700478 if (didDraw) {
479 swap.damage = windowDirty;
480 } else {
481 swap.damage = SkRect::MakeWH(INT_MAX, INT_MAX);
482 }
Jerome Gaillarde218c692019-06-14 12:58:57 +0100483 swap.swapCompletedTime = systemTime(SYSTEM_TIME_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700484 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck59dd2ea2019-07-26 16:51:08 -0700485 if (didDraw) {
Alec Mouri8d0c5bd22019-08-22 19:20:41 -0700486 nsecs_t dequeueStart = ANativeWindow_getLastDequeueStartTime(mNativeSurface.get());
John Recka67b62e2017-06-01 12:44:58 -0700487 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
488 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700489 // and thus is not part of the frame.
490 swap.dequeueDuration = 0;
491 } else {
Alec Mouri8d451742019-08-01 19:19:16 -0700492 swap.dequeueDuration =
Alec Mouri6e1271b2019-08-31 01:52:50 -0700493 ANativeWindow_getLastDequeueDuration(mNativeSurface.get());
John Reck32414ee2017-05-31 14:02:50 -0700494 }
Alec Mouri6e1271b2019-08-31 01:52:50 -0700495 swap.queueDuration = ANativeWindow_getLastQueueDuration(mNativeSurface.get());
John Reck882d5152016-08-01 14:41:08 -0700496 } else {
497 swap.dequeueDuration = 0;
498 swap.queueDuration = 0;
499 }
John Reck1bcacfd2017-11-03 10:12:19 -0700500 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
501 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
Stan Iliev7203e1f2019-07-25 13:12:02 -0400502 mLast4FrameInfos[-1].second = frameCompleteNr;
John Reck149173d2015-08-10 09:52:29 -0700503 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700504 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700505 } else {
506 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
507 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
Stan Iliev7203e1f2019-07-25 13:12:02 -0400508 mLast4FrameInfos[-1].second = -1;
John Reck4f02bf42014-01-03 18:09:17 -0800509 }
John Reckfe5e7b72014-05-23 17:42:28 -0700510
John Reckba6adf62015-02-19 14:36:50 -0800511 // TODO: Use a fence for real completion?
512 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700513
514#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700515 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
516 FrameInfoIndex::FrameCompleted) /
517 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700518 if (sFrameCount) {
519 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
520 } else {
521 sBenchMma = thisFrame;
522 }
523 if (++sFrameCount == 10) {
524 sFrameCount = 1;
525 ALOGD("Average frame time: %.4f", sBenchMma);
526 }
527#endif
528
John Reckcc2eee82018-05-17 10:44:00 -0700529 if (didSwap) {
530 for (auto& func : mFrameCompleteCallbacks) {
531 std::invoke(func, frameCompleteNr);
532 }
533 mFrameCompleteCallbacks.clear();
534 }
535
John Reck34781b22017-07-05 16:39:36 -0700536 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800537 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
538 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800539 }
John Reck38e0c322015-11-10 12:19:17 -0800540
Stan Iliev7203e1f2019-07-25 13:12:02 -0400541 if (mLast4FrameInfos.size() == mLast4FrameInfos.capacity()) {
542 // By looking 4 frames back, we guarantee all SF stats are available. There are at
543 // most 3 buffers in BufferQueue. Surface object keeps stats for the last 8 frames.
544 FrameInfo* forthBehind = mLast4FrameInfos.front().first;
545 int64_t composedFrameId = mLast4FrameInfos.front().second;
546 nsecs_t acquireTime = -1;
547 mNativeSurface->getFrameTimestamps(composedFrameId, nullptr, &acquireTime, nullptr, nullptr,
548 nullptr, nullptr, nullptr, nullptr, nullptr);
549 // Ignore default -1, NATIVE_WINDOW_TIMESTAMP_INVALID and NATIVE_WINDOW_TIMESTAMP_PENDING
550 forthBehind->set(FrameInfoIndex::GpuCompleted) = acquireTime > 0 ? acquireTime : -1;
551 mJankTracker.finishGpuDraw(*forthBehind);
552 }
553
John Reck38e0c322015-11-10 12:19:17 -0800554 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800555}
556
John Recke45b1fd2014-04-15 09:50:16 -0700557// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700558void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400559 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700560 prepareAndDraw(nullptr);
561}
John Reck368cdd82014-05-07 13:11:00 -0700562
Leon Scroggins III6c5864c2019-04-03 15:09:25 -0400563SkISize CanvasContext::getNextFrameSize() const {
564 ReliableSurface* surface = mNativeSurface.get();
565 if (surface) {
566 SkISize size;
Alec Mourida819e42019-10-25 16:18:16 -0700567 size.fWidth = ANativeWindow_getWidth(surface);
568 size.fHeight = ANativeWindow_getHeight(surface);
Leon Scroggins III6c5864c2019-04-03 15:09:25 -0400569 return size;
570 }
571 return {INT32_MAX, INT32_MAX};
572}
573
Skuhneea7a7fb2015-08-28 07:10:31 -0700574void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700575 ATRACE_CALL();
576
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800577 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800578 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700579 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700580
Chris Craike2e53a72015-10-28 15:55:40 -0700581 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Jerome Gaillarde218c692019-06-14 12:58:57 +0100582 prepareTree(info, frameInfo, systemTime(SYSTEM_TIME_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700583 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700584 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700585 } else {
586 // wait on fences so tasks don't overlap next frame
587 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700588 }
John Recke45b1fd2014-04-15 09:50:16 -0700589}
590
John Reck998a6d82014-08-28 15:35:53 -0700591void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700592 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800593 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700594 }
595}
596
John Reck2de950d2017-01-25 10:58:30 -0800597void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700598 if (mPrefetchedLayers.size()) {
599 for (auto& node : mPrefetchedLayers) {
600 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700601 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800602 node->destroyLayers();
603 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700604 }
605 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700606 }
607}
608
John Reck2de950d2017-01-25 10:58:30 -0800609void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700610 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400611 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700612
John Reck3e824952014-08-20 10:08:39 -0700613 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
614 stopDrawing();
615
Chris Craike2e53a72015-10-28 15:55:40 -0700616 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700617 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700618 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700619 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700620 node->prepareTree(info);
621 SkRect ignore;
622 mDamageAccumulator.finish(&ignore);
623 // Tickle the GENERIC property on node to mark it as dirty for damaging
624 // purposes when the frame is actually drawn
625 node->setPropertyFieldsDirty(RenderNode::GENERIC);
626
Peiyong Lin1f6aa122018-09-10 16:28:08 -0700627 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700628
Chris Craikd41c4d82015-01-05 15:51:13 -0800629 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700630 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700631}
632
John Reck2de950d2017-01-25 10:58:30 -0800633void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700634 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400635 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800636 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700637 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800638 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700639 }
Stan Iliev768e3932016-07-08 21:34:52 -0400640 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700641 }
642}
643
644void CanvasContext::trimMemory(RenderThread& thread, int level) {
John Reck18f442e2018-04-09 16:56:34 -0700645 ATRACE_CALL();
646 if (!thread.getGrContext()) return;
647 ATRACE_CALL();
648 if (level >= TRIM_MEMORY_COMPLETE) {
649 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
John Reck283bb462018-12-13 16:40:14 -0800650 thread.destroyRenderingContext();
John Reck18f442e2018-04-09 16:56:34 -0700651 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
652 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
John Recke1628b72014-05-23 15:11:19 -0700653 }
654}
655
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400656DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400657 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700658}
659
John Reckba6adf62015-02-19 14:36:50 -0800660void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700661 mJankTracker.dumpStats(fd);
662 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800663}
664
665void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700666 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800667}
668
John Reckdf1742e2017-01-19 15:56:21 -0800669void CanvasContext::setName(const std::string&& name) {
670 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
671}
672
John Reck38f6c032016-03-17 10:23:49 -0700673void CanvasContext::waitOnFences() {
674 if (mFrameFences.size()) {
675 ATRACE_CALL();
676 for (auto& fence : mFrameFences) {
John Reck322b8ab2019-03-14 13:15:28 -0700677 fence.get();
John Reck38f6c032016-03-17 10:23:49 -0700678 }
679 mFrameFences.clear();
680 }
681}
682
John Reck38f6c032016-03-17 10:23:49 -0700683void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
John Reck322b8ab2019-03-14 13:15:28 -0700684 mFrameFences.push_back(CommonPool::async(std::move(func)));
John Reck38f6c032016-03-17 10:23:49 -0700685}
686
John Reck28912a52016-04-18 14:34:18 -0700687int64_t CanvasContext::getFrameNumber() {
688 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
689 if (mFrameNumber == -1 && mNativeSurface.get()) {
690 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
691 }
692 return mFrameNumber;
693}
694
John Reck0b19a732019-03-07 17:18:25 -0800695bool CanvasContext::surfaceRequiresRedraw() {
696 if (!mNativeSurface) return false;
697 if (mHaveNewSurface) return true;
698
699 int width = -1;
700 int height = -1;
701 ReliableSurface* surface = mNativeSurface.get();
702 surface->query(NATIVE_WINDOW_WIDTH, &width);
703 surface->query(NATIVE_WINDOW_HEIGHT, &height);
704
705 return width == mLastFrameWidth && height == mLastFrameHeight;
706}
707
John Reckcf185f52019-04-11 16:11:24 -0700708void CanvasContext::setRenderAheadDepth(int renderAhead) {
709 if (renderAhead > 2 || renderAhead < 0 || mNativeSurface) {
John Reck4d527222019-03-13 16:25:20 -0700710 return;
711 }
John Reckcf185f52019-04-11 16:11:24 -0700712 mFixedRenderAhead = true;
713 mRenderAheadDepth = static_cast<uint32_t>(renderAhead);
John Reck4d527222019-03-13 16:25:20 -0700714}
715
Stan Iliev768e3932016-07-08 21:34:52 -0400716SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
717 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
718 // can't rely on prior content of window if viewport size changes
719 dirty->setEmpty();
720 mLastFrameWidth = frame.width();
721 mLastFrameHeight = frame.height();
722 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
723 // New surface needs a full draw
724 dirty->setEmpty();
725 } else {
Mike Reed39adc882019-08-22 11:53:05 -0400726 if (!dirty->isEmpty() && !dirty->intersect(SkRect::MakeIWH(frame.width(), frame.height()))) {
John Reck1bcacfd2017-11-03 10:12:19 -0700727 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
728 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400729 dirty->setEmpty();
730 }
731 profiler().unionDirty(dirty);
732 }
733
734 if (dirty->isEmpty()) {
Mike Reed39adc882019-08-22 11:53:05 -0400735 dirty->setIWH(frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400736 }
737
738 // At this point dirty is the area of the window to update. However,
739 // the area of the frame we need to repaint is potentially different, so
740 // stash the screen area for later
741 SkRect windowDirty(*dirty);
742
743 // If the buffer age is 0 we do a full-screen repaint (handled above)
744 // If the buffer age is 1 the buffer contents are the same as they were
745 // last frame so there's nothing to union() against
746 // Therefore we only care about the > 1 case.
747 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700748 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400749 // We don't have enough history to handle this old of a buffer
750 // Just do a full-draw
Mike Reed39adc882019-08-22 11:53:05 -0400751 dirty->setIWH(frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400752 } else {
753 // At this point we haven't yet added the latest frame
754 // to the damage history (happens below)
755 // So we need to damage
756 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700757 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400758 dirty->join(mSwapHistory[i].damage);
759 }
760 }
761 }
762
763 return windowDirty;
764}
765
John Reck23b797a2014-01-03 18:08:34 -0800766} /* namespace renderthread */
767} /* namespace uirenderer */
768} /* namespace android */