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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
Chris Craik03ae2722015-02-25 11:01:09 -080020#include "CanvasState.h"
21#include "Debug.h"
22#include "Extensions.h"
23#include "Matrix.h"
24#include "Program.h"
25#include "Rect.h"
26#include "Snapshot.h"
27#include "UvMapper.h"
28#include "Vertex.h"
29#include "Caches.h"
30#include "utils/PaintUtils.h"
31
Romain Guy9d5316e2010-06-24 19:30:36 -070032#include <GLES2/gl2.h>
33#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070034
Romain Guyce0537b2010-06-29 21:05:21 -070035#include <SkBitmap.h>
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -050036#include <SkCanvas.h>
37#include <SkColorFilter.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070038#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070039#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070040#include <SkRegion.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070041#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070042
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -040043#include <utils/Blur.h>
Chet Haasedaf98e92011-01-10 14:10:36 -080044#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070045#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070046#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070047#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070048
Romain Guy79537452011-10-12 13:48:51 -070049#include <cutils/compiler.h>
50
Romain Guy3b748a42013-04-17 18:54:38 -070051#include <androidfw/ResourceTypes.h>
52
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040053class SkShader;
54
Romain Guye4d01122010-06-16 18:44:05 -070055namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070056namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070057
Chris Craik03ae2722015-02-25 11:01:09 -080058enum class DrawOpMode {
59 kImmediate,
60 kDefer,
61 kFlush
62};
63
Chris Craikb4589422013-12-26 15:13:13 -080064class DeferredDisplayState;
Chris Craik117bdbc2015-02-05 10:12:38 -080065struct Glop;
John Reck3b202512014-06-23 13:13:08 -070066class RenderState;
John Recke18264b2014-03-12 13:56:30 -070067class RenderNode;
Chris Craik82840732015-04-03 09:37:49 -070068class TextDrawFunctor;
Chris Craikb4589422013-12-26 15:13:13 -080069class VertexBuffer;
Chris Craikb4589422013-12-26 15:13:13 -080070
Chris Craikff785832013-03-08 13:12:16 -080071enum StateDeferFlags {
72 kStateDeferFlag_Draw = 0x1,
73 kStateDeferFlag_Clip = 0x2
74};
75
Chris Craik28ce94a2013-05-31 11:38:03 -070076enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070077 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070078 kClipSide_Left = 0x1,
79 kClipSide_Top = 0x2,
80 kClipSide_Right = 0x4,
81 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070082 kClipSide_Full = 0xF,
83 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -070084};
85
Chris Craikbf759452014-08-11 16:00:44 -070086enum VertexBufferDisplayFlags {
87 kVertexBuffer_Offset = 0x1,
Chris Craik91a8c7c2014-08-12 14:31:35 -070088 kVertexBuffer_ShadowInterp = 0x2,
Chris Craikbf759452014-08-11 16:00:44 -070089};
90
Chris Craik4063a0e2013-11-15 16:06:56 -080091/**
92 * Defines additional transformation that should be applied by the model view matrix, beyond that of
93 * the currentTransform()
94 */
95enum ModelViewMode {
96 /**
97 * Used when the model view should simply translate geometry passed to the shader. The resulting
98 * matrix will be a simple translation.
99 */
100 kModelViewMode_Translate = 0,
101
102 /**
103 * Used when the model view should translate and scale geometry. The resulting matrix will be a
104 * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect.
105 */
106 kModelViewMode_TranslateAndScale = 1,
107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700110// Renderer
111///////////////////////////////////////////////////////////////////////////////
Romain Guy5cbbce52010-06-27 22:59:20 -0700112/**
Chris Craik14e51302013-12-30 15:32:54 -0800113 * OpenGL Renderer implementation.
Romain Guy5cbbce52010-06-27 22:59:20 -0700114 */
Chris Craik03ae2722015-02-25 11:01:09 -0800115class OpenGLRenderer : public CanvasStateClient {
Romain Guye4d01122010-06-16 18:44:05 -0700116public:
John Reck3b202512014-06-23 13:13:08 -0700117 OpenGLRenderer(RenderState& renderState);
Romain Guye2d345e2010-09-24 18:39:22 -0700118 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700119
Chris Craik03ae2722015-02-25 11:01:09 -0800120 /**
121 * Sets the dimension of the underlying drawing surface. This method must
122 * be called at least once every time the drawing surface changes size.
123 *
124 * @param width The width in pixels of the underlysing surface
125 * @param height The height in pixels of the underlysing surface
126 */
127 void setViewport(int width, int height) { mState.setViewport(width, height); }
128
John Reck3b202512014-06-23 13:13:08 -0700129 void initProperties();
Chris Craik058fc642014-07-23 18:19:28 -0700130 void initLight(const Vector3& lightCenter, float lightRadius,
131 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
Romain Guy87e2f7572012-09-24 11:37:12 -0700132
Chris Craik03ae2722015-02-25 11:01:09 -0800133 /*
134 * Prepares the renderer to draw a frame. This method must be invoked
135 * at the beginning of each frame. Only the specified rectangle of the
136 * frame is assumed to be dirty. A clip will automatically be set to
137 * the specified rectangle.
138 *
139 * @param opaque If true, the target surface is considered opaque
140 * and will not be cleared. If false, the target surface
141 * will be cleared
142 */
Chris Craike84a2082014-12-22 14:28:49 -0800143 virtual void prepareDirty(float left, float top, float right, float bottom,
Chris Craik03ae2722015-02-25 11:01:09 -0800144 bool opaque);
145
146 /**
147 * Prepares the renderer to draw a frame. This method must be invoked
148 * at the beginning of each frame. When this method is invoked, the
149 * entire drawing surface is assumed to be redrawn.
150 *
151 * @param opaque If true, the target surface is considered opaque
152 * and will not be cleared. If false, the target surface
153 * will be cleared
154 */
155 void prepare(bool opaque) {
Tom Hudson984162f2014-10-10 13:38:16 -0400156 prepareDirty(0.0f, 0.0f, mState.getWidth(), mState.getHeight(), opaque);
157 }
Romain Guyc89b14b2012-08-08 14:53:48 -0700158
Chris Craik03ae2722015-02-25 11:01:09 -0800159 /**
160 * Indicates the end of a frame. This method must be invoked whenever
161 * the caller is done rendering a frame.
162 * Returns true if any drawing was done during the frame (the output
163 * has changed / is "dirty" and should be displayed to the user).
164 */
165 virtual bool finish();
166
167 void callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700168
John Reck3b202512014-06-23 13:13:08 -0700169 void pushLayerUpdate(Layer* layer);
170 void cancelLayerUpdate(Layer* layer);
John Reck3b202512014-06-23 13:13:08 -0700171 void flushLayerUpdates();
John Reck443a7142014-09-04 17:40:05 -0700172 void markLayersAsBuildLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700173
John Reck3b202512014-06-23 13:13:08 -0700174 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craik03ae2722015-02-25 11:01:09 -0800175 const SkPaint* paint, int flags) {
Chris Craike84a2082014-12-22 14:28:49 -0800176 return saveLayer(left, top, right, bottom, paint, flags, nullptr);
Chris Craik3f0854292014-04-15 16:18:08 -0700177 }
178
179 // Specialized saveLayer implementation, which will pass the convexMask to an FBO layer, if
180 // created, which will in turn clip to that mask when drawn back/restored.
181 int saveLayer(float left, float top, float right, float bottom,
182 const SkPaint* paint, int flags, const SkPath* convexMask);
Romain Guybd6b79b2010-06-26 00:13:53 -0700183
Chris Craikd90144d2013-03-19 15:03:48 -0700184 int saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500185 const SkPaint* paint, int flags);
Chris Craikd90144d2013-03-19 15:03:48 -0700186
Chris Craik03ae2722015-02-25 11:01:09 -0800187 void drawRenderNode(RenderNode* displayList, Rect& dirty, int32_t replayFlags = 1);
188 void drawLayer(Layer* layer, float x, float y);
189 void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
Tom Hudson107843d2014-09-08 11:26:26 -0400190 void drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craikd218a922014-01-02 17:13:34 -0800191 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint);
Chris Craik03ae2722015-02-25 11:01:09 -0800192 void drawBitmap(const SkBitmap* bitmap, Rect src, Rect dst,
193 const SkPaint* paint);
194 void drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
195 const float* vertices, const int* colors, const SkPaint* paint);
Tom Hudson107843d2014-09-08 11:26:26 -0400196 void drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
Chris Craikd218a922014-01-02 17:13:34 -0800197 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint);
Tom Hudson107843d2014-09-08 11:26:26 -0400198 void drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Chris Craikd218a922014-01-02 17:13:34 -0800199 float left, float top, float right, float bottom, const SkPaint* paint);
Chris Craik03ae2722015-02-25 11:01:09 -0800200 void drawColor(int color, SkXfermode::Mode mode);
201 void drawRect(float left, float top, float right, float bottom,
202 const SkPaint* paint);
203 void drawRoundRect(float left, float top, float right, float bottom,
204 float rx, float ry, const SkPaint* paint);
205 void drawCircle(float x, float y, float radius, const SkPaint* paint);
206 void drawOval(float left, float top, float right, float bottom,
207 const SkPaint* paint);
208 void drawArc(float left, float top, float right, float bottom,
209 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint);
210 void drawPath(const SkPath* path, const SkPaint* paint);
211 void drawLines(const float* points, int count, const SkPaint* paint);
212 void drawPoints(const float* points, int count, const SkPaint* paint);
213 void drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path,
214 float hOffset, float vOffset, const SkPaint* paint);
215 void drawPosText(const char* text, int bytesCount, int count,
216 const float* positions, const SkPaint* paint);
217 void drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -0800218 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik03ae2722015-02-25 11:01:09 -0800219 DrawOpMode drawOpMode = DrawOpMode::kImmediate);
220 void drawRects(const float* rects, int count, const SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700221
Tom Hudson107843d2014-09-08 11:26:26 -0400222 void drawShadow(float casterAlpha,
Chris Craike84a2082014-12-22 14:28:49 -0800223 const VertexBuffer* ambientShadowVertexBuffer,
224 const VertexBuffer* spotShadowVertexBuffer);
Chris Craikf57776b2013-10-25 18:30:17 -0700225
Chris Craik03ae2722015-02-25 11:01:09 -0800226 void setDrawFilter(SkDrawFilter* filter);
Romain Guy5ff9df62012-01-23 17:09:05 -0800227
Chris Craik5e49b302013-07-30 19:05:20 -0700228 /**
229 * Store the current display state (most importantly, the current clip and transform), and
230 * additionally map the state's bounds from local to window coordinates.
231 *
232 * Returns true if quick-rejected
233 */
Chris Craikff785832013-03-08 13:12:16 -0800234 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800235 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700236 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800237
John Reck3b202512014-06-23 13:13:08 -0700238 bool isCurrentTransformSimple() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800239 return currentTransform()->isSimple();
Romain Guy672433d2013-01-04 19:05:13 -0800240 }
241
Romain Guy0f6675332013-03-01 14:31:04 -0800242 Caches& getCaches() {
243 return mCaches;
244 }
245
Chris Craik65fe5ee2015-01-26 18:06:29 -0800246 RenderState& renderState() {
247 return mRenderState;
248 }
249
Tom Hudson984162f2014-10-10 13:38:16 -0400250 int getViewportWidth() { return mState.getViewportWidth(); }
251 int getViewportHeight() { return mState.getViewportHeight(); }
Chris Craik0e87f002013-06-19 16:54:59 -0700252
Romain Guy17112ad2012-08-07 11:24:39 -0700253 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700254 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700255 * with other alpha values when drawing primitives.
256 */
Tom Hudson984162f2014-10-10 13:38:16 -0400257 void scaleAlpha(float alpha) { mState.scaleAlpha(alpha); }
Romain Guy17112ad2012-08-07 11:24:39 -0700258
259 /**
Romain Guy0f6675332013-03-01 14:31:04 -0800260 * Inserts a named event marker in the stream of GL commands.
261 */
262 void eventMark(const char* name) const;
263
264 /**
Chris Craik62d307c2014-07-29 10:35:13 -0700265 * Inserts a formatted event marker in the stream of GL commands.
266 */
267 void eventMarkDEBUG(const char *fmt, ...) const;
268
269 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700270 * Inserts a named group marker in the stream of GL commands. This marker
271 * can be used by tools to group commands into logical groups. A call to
272 * this method must always be followed later on by a call to endMark().
273 */
Romain Guy13631f32012-01-30 17:41:55 -0800274 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700275
276 /**
277 * Closes the last group marker opened by startMark().
278 */
Romain Guy13631f32012-01-30 17:41:55 -0800279 void endMark() const;
280
Chet Haased15ebf22012-09-05 11:40:29 -0700281 /**
282 * Gets the alpha and xfermode out of a paint object. If the paint is null
283 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700284 * not multiply the paint's alpha by the current snapshot's alpha, and does
285 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700286 *
287 * @param paint The paint to extract values from
288 * @param alpha Where to store the resulting alpha
289 * @param mode Where to store the resulting xfermode
290 */
Chris Craike84a2082014-12-22 14:28:49 -0800291 static inline void getAlphaAndModeDirect(const SkPaint* paint, int* alpha,
292 SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800293 *mode = getXfermodeDirect(paint);
294 *alpha = getAlphaDirect(paint);
295 }
Chet Haased15ebf22012-09-05 11:40:29 -0700296
Chris Craikd218a922014-01-02 17:13:34 -0800297 static inline SkXfermode::Mode getXfermodeDirect(const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800298 if (!paint) return SkXfermode::kSrcOver_Mode;
Tom Hudson8dfaa492014-12-09 15:03:44 -0500299 return PaintUtils::getXfermode(paint->getXfermode());
Chris Craik527a3aa2013-03-04 10:19:31 -0800300 }
301
Chris Craikc1c5f082013-09-11 16:23:37 -0700302 static inline int getAlphaDirect(const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800303 if (!paint) return 255;
304 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700305 }
306
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -0400307 struct TextShadow {
308 SkScalar radius;
309 float dx;
310 float dy;
311 SkColor color;
312 };
313
314 static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) {
315 SkDrawLooper::BlurShadowRec blur;
316 if (paint && paint->getLooper() && paint->getLooper()->asABlurShadow(&blur)) {
317 if (textShadow) {
318 textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma);
319 textShadow->dx = blur.fOffset.fX;
320 textShadow->dy = blur.fOffset.fY;
321 textShadow->color = blur.fColor;
322 }
323 return true;
324 }
325 return false;
326 }
327
328 static inline bool hasTextShadow(const SkPaint* paint) {
Chris Craike84a2082014-12-22 14:28:49 -0800329 return getTextShadow(paint, nullptr);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -0400330 }
331
Romain Guy624234f2013-03-05 16:43:31 -0800332 /**
Chris Craik59744b72014-07-01 17:56:52 -0700333 * Build the best transform to use to rasterize text given a full
334 * transform matrix, and whether filteration is needed.
335 *
336 * Returns whether filtration is needed
Romain Guy624234f2013-03-05 16:43:31 -0800337 */
Chris Craik59744b72014-07-01 17:56:52 -0700338 bool findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const;
Romain Guy624234f2013-03-05 16:43:31 -0800339
Chris Craik527a3aa2013-03-04 10:19:31 -0800340#if DEBUG_MERGE_BEHAVIOR
341 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
342 mCaches.setScissorEnabled(false);
343
344 // should only be called outside of other draw ops, so stencil can only be in test state
345 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
346 mCaches.stencil.disable();
347
348 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
349
350 if (stencilWasEnabled) mCaches.stencil.enableTest();
Tom Hudson107843d2014-09-08 11:26:26 -0400351 mDirty = true;
Chris Craik527a3aa2013-03-04 10:19:31 -0800352 }
353#endif
354
Tom Hudson984162f2014-10-10 13:38:16 -0400355 const Vector3& getLightCenter() const { return mState.currentLightCenter(); }
Chris Craik05f3d6e2014-06-02 16:27:04 -0700356 float getLightRadius() const { return mLightRadius; }
Chris Craik69e5adf2014-08-14 13:34:01 -0700357 uint8_t getAmbientShadowAlpha() const { return mAmbientShadowAlpha; }
358 uint8_t getSpotShadowAlpha() const { return mSpotShadowAlpha; }
Chris Craik05f3d6e2014-06-02 16:27:04 -0700359
Tom Hudson984162f2014-10-10 13:38:16 -0400360 ///////////////////////////////////////////////////////////////////
361 /// State manipulation
362
Chris Craik03ae2722015-02-25 11:01:09 -0800363 int getSaveCount() const;
364 int save(int flags);
365 void restore();
366 void restoreToCount(int saveCount);
Tom Hudson984162f2014-10-10 13:38:16 -0400367
Chris Craik03ae2722015-02-25 11:01:09 -0800368 void getMatrix(SkMatrix* outMatrix) const { mState.getMatrix(outMatrix); }
369 void setMatrix(const SkMatrix& matrix) { mState.setMatrix(matrix); }
370 void concatMatrix(const SkMatrix& matrix) { mState.concatMatrix(matrix); }
Tom Hudson984162f2014-10-10 13:38:16 -0400371
Chris Craik03ae2722015-02-25 11:01:09 -0800372 void translate(float dx, float dy, float dz = 0.0f);
373 void rotate(float degrees);
374 void scale(float sx, float sy);
375 void skew(float sx, float sy);
Tom Hudson984162f2014-10-10 13:38:16 -0400376
377 void setMatrix(const Matrix4& matrix); // internal only convenience method
378 void concatMatrix(const Matrix4& matrix); // internal only convenience method
379
Chris Craik03ae2722015-02-25 11:01:09 -0800380 const Rect& getLocalClipBounds() const { return mState.getLocalClipBounds(); }
Tom Hudson984162f2014-10-10 13:38:16 -0400381 const Rect& getRenderTargetClipBounds() const { return mState.getRenderTargetClipBounds(); }
Chris Craik03ae2722015-02-25 11:01:09 -0800382 bool quickRejectConservative(float left, float top,
383 float right, float bottom) const {
Tom Hudson984162f2014-10-10 13:38:16 -0400384 return mState.quickRejectConservative(left, top, right, bottom);
385 }
386
Chris Craik03ae2722015-02-25 11:01:09 -0800387 bool clipRect(float left, float top,
388 float right, float bottom, SkRegion::Op op);
389 bool clipPath(const SkPath* path, SkRegion::Op op);
390 bool clipRegion(const SkRegion* region, SkRegion::Op op);
Tom Hudson984162f2014-10-10 13:38:16 -0400391
392 /**
393 * Does not support different clipping Ops (that is, every call to setClippingOutline is
394 * effectively using SkRegion::kReplaceOp)
395 *
396 * The clipping outline is independent from the regular clip.
397 */
398 void setClippingOutline(LinearAllocator& allocator, const Outline* outline);
399 void setClippingRoundRect(LinearAllocator& allocator,
400 const Rect& rect, float radius, bool highPriority = true);
401
402 inline bool hasRectToRectTransform() const { return mState.hasRectToRectTransform(); }
403 inline const mat4* currentTransform() const { return mState.currentTransform(); }
404
405 ///////////////////////////////////////////////////////////////////
406 /// CanvasStateClient interface
407
Chris Craike84a2082014-12-22 14:28:49 -0800408 virtual void onViewportInitialized() override;
409 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
Chris Craik6b109c72015-02-27 10:55:28 -0800410 virtual GLuint getTargetFbo() const override { return 0; }
Tom Hudson984162f2014-10-10 13:38:16 -0400411
Chris Craik4ac36f82014-12-09 16:54:03 -0800412 SkPath* allocPathForFrame() {
Chris Craik51d6a3d2014-12-22 17:16:56 -0800413 std::unique_ptr<SkPath> path(new SkPath());
414 SkPath* returnPath = path.get();
415 mTempPaths.push_back(std::move(path));
416 return returnPath;
Chris Craik4ac36f82014-12-09 16:54:03 -0800417 }
418
Romain Guye2d345e2010-09-24 18:39:22 -0700419protected:
420 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700421 * Perform the setup specific to a frame. This method does not
422 * issue any OpenGL commands.
423 */
424 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
425
426 /**
427 * Indicates the start of rendering. This method will setup the
428 * initial OpenGL state (viewport, clearing the buffer, etc.)
429 */
Tom Hudson107843d2014-09-08 11:26:26 -0400430 void startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -0700431
432 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700433 * Clears the underlying surface if needed.
434 */
Tom Hudson107843d2014-09-08 11:26:26 -0400435 virtual void clear(float left, float top, float right, float bottom, bool opaque);
Romain Guy7c25aab2012-10-18 15:05:02 -0700436
437 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700438 * Call this method after updating a layer during a drawing pass.
439 */
440 void resumeAfterLayer();
441
442 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800443 * This method is called whenever a stencil buffer is required. Subclasses
444 * should override this method and call attachStencilBufferToLayer() on the
445 * appropriate layer(s).
446 */
447 virtual void ensureStencilBuffer();
448
449 /**
450 * Obtains a stencil render buffer (allocating it if necessary) and
451 * attaches it to the specified layer.
452 */
453 void attachStencilBufferToLayer(Layer* layer);
454
Rob Tsuk487a92c2015-01-06 13:22:54 -0800455 /**
456 * Draw a rectangle list. Currently only used for the the stencil buffer so that the stencil
457 * will have a value of 'n' in every unclipped pixel, where 'n' is the number of rectangles
458 * in the list.
459 */
460 void drawRectangleList(const RectangleList& rectangleList);
461
Chris Craikf0a59072013-11-19 18:00:46 -0800462 bool quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craike84a2082014-12-22 14:28:49 -0800463 const SkPaint* paint = nullptr);
464 bool quickRejectSetupScissor(const Rect& bounds, const SkPaint* paint = nullptr) {
Chris Craikf0a59072013-11-19 18:00:46 -0800465 return quickRejectSetupScissor(bounds.left, bounds.top,
466 bounds.right, bounds.bottom, paint);
467 }
468
Romain Guy8ce00302013-01-15 18:51:42 -0800469 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700470 * Compose the layer defined in the current snapshot with the layer
471 * defined by the previous snapshot.
472 *
473 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
474 *
475 * @param curent The current snapshot containing the layer to compose
476 * @param previous The previous snapshot to compose the current layer with
477 */
Chris Craik14e51302013-12-30 15:32:54 -0800478 virtual void composeLayer(const Snapshot& current, const Snapshot& previous);
Romain Guy694b5192010-07-21 21:33:20 -0700479
Romain Guyada830f2011-01-13 12:13:20 -0800480 /**
Romain Guyf219da52011-01-16 12:54:25 -0800481 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800482 */
Romain Guyf219da52011-01-16 12:54:25 -0800483 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800484
Romain Guy42f3a4b2011-01-19 13:42:26 -0800485 /**
486 * Returns the region of the current layer.
487 */
Romain Guy624234f2013-03-05 16:43:31 -0800488 virtual Region* getRegion() const {
Tom Hudson984162f2014-10-10 13:38:16 -0400489 return mState.currentRegion();
Romain Guyf219da52011-01-16 12:54:25 -0800490 }
491
Romain Guy42f3a4b2011-01-19 13:42:26 -0800492 /**
493 * Indicates whether rendering is currently targeted at a layer.
494 */
Romain Guy624234f2013-03-05 16:43:31 -0800495 virtual bool hasLayer() const {
Tom Hudson984162f2014-10-10 13:38:16 -0400496 return (mState.currentFlags() & Snapshot::kFlagFboTarget) && mState.currentRegion();
Romain Guyf219da52011-01-16 12:54:25 -0800497 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800498
Romain Guy77a81162011-06-14 16:45:55 -0700499 /**
500 * Renders the specified layer as a textured quad.
501 *
502 * @param layer The layer to render
503 * @param rect The bounds of the layer
504 */
505 void drawTextureLayer(Layer* layer, const Rect& rect);
506
Romain Guybe6f9dc2012-07-16 12:41:17 -0700507 /**
508 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik8df5ffa2015-04-28 17:47:20 -0700509 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for snapshot alpha.
Romain Guybe6f9dc2012-07-16 12:41:17 -0700510 *
511 * @param paint The paint to extract values from
512 * @param alpha Where to store the resulting alpha
513 * @param mode Where to store the resulting xfermode
514 */
Chris Craikd218a922014-01-02 17:13:34 -0800515 inline void getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
Chris Craik16ecda52013-03-29 10:59:59 -0700516
517 /**
Chris Craik8df5ffa2015-04-28 17:47:20 -0700518 * Gets the alpha from a layer, accounting for snapshot alpha
Chris Craik16ecda52013-03-29 10:59:59 -0700519 *
520 * @param layer The layer from which the alpha is extracted
521 */
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500522 inline float getLayerAlpha(const Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700523
524 /**
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500525 * Safely retrieves the ColorFilter from the given Paint. If the paint is
526 * null then null is returned.
Romain Guybe6f9dc2012-07-16 12:41:17 -0700527 */
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500528 static inline SkColorFilter* getColorFilter(const SkPaint* paint) {
Chris Craike84a2082014-12-22 14:28:49 -0800529 return paint ? paint->getColorFilter() : nullptr;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700530 }
531
Romain Guy11cb6422012-09-21 00:39:43 -0700532 /**
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -0400533 * Safely retrieves the Shader from the given Paint. If the paint is
534 * null then null is returned.
535 */
536 static inline const SkShader* getShader(const SkPaint* paint) {
Chris Craike84a2082014-12-22 14:28:49 -0800537 return paint ? paint->getShader() : nullptr;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -0400538 }
539
540 /**
Romain Guy11cb6422012-09-21 00:39:43 -0700541 * Set to true to suppress error checks at the end of a frame.
542 */
Romain Guy624234f2013-03-05 16:43:31 -0800543 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700544 return false;
545 }
546
Tom Hudson984162f2014-10-10 13:38:16 -0400547 CanvasState mState;
Chris Craik65fe5ee2015-01-26 18:06:29 -0800548 Caches& mCaches;
Chris Craik65fe5ee2015-01-26 18:06:29 -0800549 RenderState& mRenderState;
Tom Hudson984162f2014-10-10 13:38:16 -0400550
Romain Guy85bf02f2010-06-22 13:11:24 -0700551private:
Chris Craik6b109c72015-02-27 10:55:28 -0800552 void renderGlop(const Glop& glop, bool clearLayer = true);
Chris Craik117bdbc2015-02-05 10:12:38 -0800553
Romain Guy5cbbce52010-06-27 22:59:20 -0700554 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800555 * Discards the content of the framebuffer if supported by the driver.
556 * This method should be called at the beginning of a frame to optimize
557 * rendering on some tiler architectures.
558 */
559 void discardFramebuffer(float left, float top, float right, float bottom);
560
561 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700562 * Tells the GPU what part of the screen is about to be redrawn.
Chris Craikd6b65f62014-01-01 14:45:21 -0800563 * This method will use the current layer space clip rect.
Romain Guy2b7028e2012-09-19 17:25:38 -0700564 * This method needs to be invoked every time getTargetFbo() is
565 * bound again.
566 */
henry.uh_chen33f5a592014-07-02 19:36:56 +0800567 void startTilingCurrentClip(bool opaque = false, bool expand = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700568
569 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800570 * Tells the GPU what part of the screen is about to be redrawn.
571 * This method needs to be invoked every time getTargetFbo() is
572 * bound again.
573 */
henry.uh_chen33f5a592014-07-02 19:36:56 +0800574 void startTiling(const Rect& clip, int windowHeight, bool opaque = false, bool expand = false);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800575
576 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700577 * Tells the GPU that we are done drawing the frame or that we
578 * are switching to another render target.
579 */
580 void endTiling();
581
Romain Guy5cbbce52010-06-27 22:59:20 -0700582 /**
583 * Sets the clipping rectangle using glScissor. The clip is defined by
584 * the current snapshot's clipRect member.
585 */
Romain Guybb9524b2010-06-22 18:56:38 -0700586 void setScissorFromClip();
587
Romain Guy5cbbce52010-06-27 22:59:20 -0700588 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800589 * Sets the clipping region using the stencil buffer. The clip region
590 * is defined by the current snapshot's clipRegion member.
591 */
592 void setStencilFromClip();
593
594 /**
Chris Craik408eb122013-03-26 18:55:15 -0700595 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700596 */
597 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
598
599 /**
Chris Craik408eb122013-03-26 18:55:15 -0700600 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
601 */
602 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
603 bool fboLayer, int alpha);
604
605 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700606 * Creates a new layer stored in the specified snapshot.
607 *
608 * @param snapshot The snapshot associated with the new layer
609 * @param left The left coordinate of the layer
610 * @param top The top coordinate of the layer
611 * @param right The right coordinate of the layer
612 * @param bottom The bottom coordinate of the layer
613 * @param alpha The translucency of the layer
614 * @param mode The blending mode of the layer
615 * @param flags The layer save flags
Chris Craik3f0854292014-04-15 16:18:08 -0700616 * @param mask A mask to use when drawing the layer back, may be empty
Romain Guyd55a8612010-06-28 17:42:46 -0700617 *
618 * @return True if the layer was successfully created, false otherwise
619 */
Chet Haased48885a2012-08-28 17:43:28 -0700620 bool createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700621 const SkPaint* paint, int flags, const SkPath* convexMask);
Romain Guyd55a8612010-06-28 17:42:46 -0700622
623 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700624 * Creates a new layer stored in the specified snapshot as an FBO.
625 *
626 * @param layer The layer to store as an FBO
627 * @param snapshot The snapshot associated with the new layer
628 * @param bounds The bounds of the layer
Romain Guy5b3b3522010-10-27 18:57:51 -0700629 */
Chris Craike63f7c622013-10-17 10:30:55 -0700630 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip);
Romain Guy5b3b3522010-10-27 18:57:51 -0700631
632 /**
633 * Compose the specified layer as a region.
634 *
635 * @param layer The layer to compose
636 * @param rect The layer's bounds
637 */
638 void composeLayerRegion(Layer* layer, const Rect& rect);
639
640 /**
641 * Compose the specified layer as a simple rectangle.
642 *
643 * @param layer The layer to compose
644 * @param rect The layer's bounds
645 * @param swap If true, the source and destination are swapped
646 */
647 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
648
Romain Guy54be1cd2011-06-13 19:04:27 -0700649 /**
650 * Clears all the regions corresponding to the current list of layers.
651 * This method MUST be invoked before any drawing operation.
652 */
653 void clearLayerRegions();
654
655 /**
Romain Guyf219da52011-01-16 12:54:25 -0800656 * Mark the layer as dirty at the specified coordinates. The coordinates
657 * are transformed with the supplied matrix.
658 */
659 void dirtyLayer(const float left, const float top,
Chris Craik083e7332015-02-27 17:04:20 -0800660 const float right, const float bottom, const Matrix4& transform);
Romain Guyf219da52011-01-16 12:54:25 -0800661
662 /**
663 * Mark the layer as dirty at the specified coordinates.
664 */
665 void dirtyLayer(const float left, const float top,
666 const float right, const float bottom);
667
668 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700669 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800670 * are transformed by the current snapshot's transform matrix unless specified
671 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700672 *
673 * @param left The left coordinate of the rectangle
674 * @param top The top coordinate of the rectangle
675 * @param right The right coordinate of the rectangle
676 * @param bottom The bottom coordinate of the rectangle
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500677 * @param paint The paint containing the color, blending mode, etc.
Romain Guy3d58c032010-07-14 16:34:53 -0700678 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700679 */
Romain Guy026c5e162010-06-28 17:12:22 -0700680 void drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500681 const SkPaint* paint, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700682
Romain Guy54be1cd2011-06-13 19:04:27 -0700683 /**
Romain Guy735738c2012-12-03 12:34:51 -0800684 * Draws a series of colored rectangles with the specified color. The specified
685 * coordinates are transformed by the current snapshot's transform matrix unless
686 * specified otherwise.
687 *
688 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
689 * per rectangle
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500690 * @param paint The paint containing the color, blending mode, etc.
Romain Guy735738c2012-12-03 12:34:51 -0800691 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800692 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800693 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800694 */
Tom Hudson107843d2014-09-08 11:26:26 -0400695 void drawColorRects(const float* rects, int count, const SkPaint* paint,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500696 bool ignoreTransform = false, bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800697
698 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700699 * Draws the shape represented by the specified path texture.
700 * This method invokes drawPathTexture() but takes into account
701 * the extra left/top offset and the texture offset to correctly
702 * position the final shape.
703 *
704 * @param left The left coordinate of the shape to render
705 * @param top The top coordinate of the shape to render
706 * @param texture The texture reprsenting the shape
707 * @param paint The paint to draw the shape with
708 */
Chris Craik30036092015-02-12 10:41:39 -0800709 void drawShape(float left, float top, PathTexture* texture, const SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700710
711 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800712 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
713 *
714 * @param vertexBuffer The VertexBuffer to be drawn
715 * @param paint The paint to render with
Chris Craikbf759452014-08-11 16:00:44 -0700716 * @param flags flags with which to draw
Chris Craik65cd6122012-12-10 17:56:27 -0800717 */
Tom Hudson107843d2014-09-08 11:26:26 -0400718 void drawVertexBuffer(float translateX, float translateY, const VertexBuffer& vertexBuffer,
Chris Craikbf759452014-08-11 16:00:44 -0700719 const SkPaint* paint, int flags = 0);
Chris Craik65cd6122012-12-10 17:56:27 -0800720
721 /**
Chris Craik05f3d6e2014-06-02 16:27:04 -0700722 * Convenience for translating method
723 */
Tom Hudson107843d2014-09-08 11:26:26 -0400724 void drawVertexBuffer(const VertexBuffer& vertexBuffer,
Chris Craikbf759452014-08-11 16:00:44 -0700725 const SkPaint* paint, int flags = 0) {
Tom Hudson107843d2014-09-08 11:26:26 -0400726 drawVertexBuffer(0.0f, 0.0f, vertexBuffer, paint, flags);
Chris Craik05f3d6e2014-06-02 16:27:04 -0700727 }
728
729 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700730 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700731 *
Chris Craik710f46d2012-09-17 17:25:49 -0700732 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700733 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700734 */
Tom Hudson107843d2014-09-08 11:26:26 -0400735 void drawConvexPath(const SkPath& path, const SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700736
Romain Guy5cbbce52010-06-27 22:59:20 -0700737 /**
Romain Guy0a417492010-08-16 20:26:20 -0700738 * Draws text underline and strike-through if needed.
739 *
740 * @param text The text to decor
741 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700742 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700743 * @param x The x coordinate where the text will be drawn
744 * @param y The y coordinate where the text will be drawn
745 * @param paint The paint to draw the text with
746 */
Chris Craikd218a922014-01-02 17:13:34 -0800747 void drawTextDecorations(float totalAdvance, float x, float y, const SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700748
Raph Levien416a8472012-07-19 22:48:17 -0700749 /**
750 * Draws shadow layer on text (with optional positions).
751 *
752 * @param paint The paint to draw the shadow with
753 * @param text The text to draw
754 * @param bytesCount The number of bytes in the text
755 * @param count The number of glyphs in the text
756 * @param positions The x, y positions of individual glyphs (or NULL)
757 * @param fontRenderer The font renderer object
758 * @param alpha The alpha value for drawing the shadow
Raph Levien416a8472012-07-19 22:48:17 -0700759 * @param x The x coordinate where the shadow will be drawn
760 * @param y The y coordinate where the shadow will be drawn
761 */
Chris Craikd218a922014-01-02 17:13:34 -0800762 void drawTextShadow(const SkPaint* paint, const char* text, int bytesCount, int count,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500763 const float* positions, FontRenderer& fontRenderer, int alpha,
Raph Levien416a8472012-07-19 22:48:17 -0700764 float x, float y);
765
Romain Guy54be1cd2011-06-13 19:04:27 -0700766 /**
767 * Draws a path texture. Path textures are alpha8 bitmaps that need special
768 * compositing to apply colors/filters/etc.
769 *
770 * @param texture The texture to render
771 * @param x The x coordinate where the texture will be drawn
772 * @param y The y coordinate where the texture will be drawn
773 * @param paint The paint to draw the texture with
774 */
Chris Craik30036092015-02-12 10:41:39 -0800775 void drawPathTexture(PathTexture* texture, float x, float y, const SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800776
Romain Guy1e45aae2010-08-13 19:39:53 -0700777 /**
Romain Guyac670c02010-07-27 17:39:27 -0700778 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700779 * back to default is achieved by calling:
780 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700781 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700782 *
783 * @param u1 The left coordinate of the texture
784 * @param v1 The bottom coordinate of the texture
785 * @param u2 The right coordinate of the texture
786 * @param v2 The top coordinate of the texture
787 */
788 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
789
Romain Guy8ba548f2010-06-30 19:21:21 -0700790 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800791 * Returns true if the specified paint will draw invisible text.
792 */
793 bool canSkipText(const SkPaint* paint) const;
794
Romain Guy11cb6422012-09-21 00:39:43 -0700795 bool updateLayer(Layer* layer, bool inFrame);
796 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700797 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700798
Chris Craike63f7c622013-10-17 10:30:55 -0700799#if DEBUG_LAYERS_AS_REGIONS
Romain Guy17112ad2012-08-07 11:24:39 -0700800 /**
801 * Renders the specified region as a series of rectangles. This method
802 * is used for debugging only.
803 */
Chris Craike63f7c622013-10-17 10:30:55 -0700804 void drawRegionRectsDebug(const Region& region);
805#endif
Romain Guy3a3133d2011-02-01 22:59:58 -0800806
Romain Guy8ce00302013-01-15 18:51:42 -0800807 /**
808 * Renders the specified region as a series of rectangles. The region
809 * must be in screen-space coordinates.
810 */
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500811 void drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty = false);
Romain Guy8ce00302013-01-15 18:51:42 -0800812
813 /**
814 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
815 * is turned on.
816 */
817 void debugClip();
818
Romain Guy7c450aa2012-09-21 19:15:00 -0700819 void debugOverdraw(bool enable, bool clear);
820 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -0700821 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -0700822
Romain Guy746b7402010-10-26 16:27:31 -0700823 /**
824 * Should be invoked every time the glScissor is modified.
825 */
Tom Hudson984162f2014-10-10 13:38:16 -0400826 inline void dirtyClip() { mState.setDirtyClip(true); }
Romain Guy746b7402010-10-26 16:27:31 -0700827
Romain Guy3b748a42013-04-17 18:54:38 -0700828 inline const UvMapper& getMapper(const Texture* texture) {
829 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
830 }
831
832 /**
833 * Returns a texture object for the specified bitmap. The texture can
834 * come from the texture cache or an atlas. If this method returns
835 * NULL, the texture could not be found and/or allocated.
836 */
Chris Craikd218a922014-01-02 17:13:34 -0800837 Texture* getTexture(const SkBitmap* bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -0700838
Tom Hudson107843d2014-09-08 11:26:26 -0400839 bool reportAndClearDirty() { bool ret = mDirty; mDirty = false; return ret; }
Tom Hudson984162f2014-10-10 13:38:16 -0400840 inline Snapshot* writableSnapshot() { return mState.writableSnapshot(); }
841 inline const Snapshot* currentSnapshot() const { return mState.currentSnapshot(); }
Tom Hudson107843d2014-09-08 11:26:26 -0400842
Romain Guy2b7028e2012-09-19 17:25:38 -0700843 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -0700844 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -0700845 // Is the target render surface opaque
846 bool mOpaque;
847 // Is a frame currently being rendered
848 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -0700849
Romain Guy3b748a42013-04-17 18:54:38 -0700850 // Default UV mapper
851 const UvMapper mUvMapper;
852
Romain Guy8f3b8e32012-03-27 16:33:45 -0700853 // List of rectangles to clear after saveLayer() is invoked
Chris Craik51d6a3d2014-12-22 17:16:56 -0800854 std::vector<Rect> mLayers;
Romain Guy11cb6422012-09-21 00:39:43 -0700855 // List of layers to update at the beginning of a frame
John Reck0e89e2b2014-10-31 14:49:06 -0700856 Vector< sp<Layer> > mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -0700857
Romain Guy87e2f7572012-09-24 11:37:12 -0700858 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
859 // Properties.h
860 bool mScissorOptimizationDisabled;
861
Romain Guy54c1a642012-09-27 17:55:46 -0700862 // No-ops start/endTiling when set
863 bool mSuppressTiling;
Chris Craik284b2432014-09-18 16:05:35 -0700864 bool mFirstFrameAfterResize;
Romain Guy54c1a642012-09-27 17:55:46 -0700865
Chris Craikdeeda3d2014-05-05 19:09:33 -0700866 bool mSkipOutlineClip;
867
Tom Hudson107843d2014-09-08 11:26:26 -0400868 // True if anything has been drawn since the last call to
869 // reportAndClearDirty()
870 bool mDirty;
871
Chris Craik058fc642014-07-23 18:19:28 -0700872 // Lighting + shadows
873 Vector3 mLightCenter;
874 float mLightRadius;
875 uint8_t mAmbientShadowAlpha;
876 uint8_t mSpotShadowAlpha;
877
Chris Craik4ac36f82014-12-09 16:54:03 -0800878 // Paths kept alive for the duration of the frame
Chris Craik51d6a3d2014-12-22 17:16:56 -0800879 std::vector<std::unique_ptr<SkPath>> mTempPaths;
Chris Craik4ac36f82014-12-09 16:54:03 -0800880
Romain Guy96885eb2013-03-26 15:05:58 -0700881 friend class Layer;
Chris Craik82840732015-04-03 09:37:49 -0700882 friend class TextDrawFunctor;
Romain Guy03c00b52013-06-20 18:30:28 -0700883 friend class DrawBitmapOp;
884 friend class DrawPatchOp;
Romain Guyb051e892010-09-28 19:09:36 -0700885
Romain Guybb9524b2010-06-22 18:56:38 -0700886}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -0700887
Romain Guy9d5316e2010-06-24 19:30:36 -0700888}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -0700889}; // namespace android
890
Romain Guy5b3b3522010-10-27 18:57:51 -0700891#endif // ANDROID_HWUI_OPENGL_RENDERER_H