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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Chris Craikb4589422013-12-26 15:13:13 -080044#include "Renderer.h"
Chris Craik14e51302013-12-30 15:32:54 -080045#include "StatefulBaseRenderer.h"
Romain Guydb1938e2010-08-02 18:50:22 -070046#include "SkiaColorFilter.h"
Chris Craikb4589422013-12-26 15:13:13 -080047#include "Snapshot.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Chris Craikb4589422013-12-26 15:13:13 -080049#include "Vertex.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070050#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070051
Romain Guye4d01122010-06-16 18:44:05 -070052namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070053namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070054
Chris Craikb4589422013-12-26 15:13:13 -080055class DeferredDisplayState;
56class DisplayList;
57class TextSetupFunctor;
58class VertexBuffer;
59class SkiaShader;
60
Chris Craikc3566d02013-02-04 16:16:33 -080061struct DrawModifiers {
Romain Guy9b5a1a22013-08-09 14:06:29 -070062 DrawModifiers() {
63 reset();
64 }
65
66 void reset() {
67 memset(this, 0, sizeof(DrawModifiers));
68 }
69
Chris Craikc3566d02013-02-04 16:16:33 -080070 SkiaShader* mShader;
71 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070072 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080073
74 // Drop shadow
75 bool mHasShadow;
76 float mShadowRadius;
77 float mShadowDx;
78 float mShadowDy;
79 int mShadowColor;
80
81 // Draw filters
82 bool mHasDrawFilter;
83 int mPaintFilterClearBits;
84 int mPaintFilterSetBits;
85};
86
Chris Craikff785832013-03-08 13:12:16 -080087enum StateDeferFlags {
88 kStateDeferFlag_Draw = 0x1,
89 kStateDeferFlag_Clip = 0x2
90};
91
Chris Craik28ce94a2013-05-31 11:38:03 -070092enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070093 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070094 kClipSide_Left = 0x1,
95 kClipSide_Top = 0x2,
96 kClipSide_Right = 0x4,
97 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070098 kClipSide_Full = 0xF,
99 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -0700100};
101
Chris Craik4063a0e2013-11-15 16:06:56 -0800102/**
103 * Defines additional transformation that should be applied by the model view matrix, beyond that of
104 * the currentTransform()
105 */
106enum ModelViewMode {
107 /**
108 * Used when the model view should simply translate geometry passed to the shader. The resulting
109 * matrix will be a simple translation.
110 */
111 kModelViewMode_Translate = 0,
112
113 /**
114 * Used when the model view should translate and scale geometry. The resulting matrix will be a
115 * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect.
116 */
117 kModelViewMode_TranslateAndScale = 1,
118};
119
Romain Guyf6a11b82010-06-23 17:47:49 -0700120///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700121// Renderer
122///////////////////////////////////////////////////////////////////////////////
Romain Guy5cbbce52010-06-27 22:59:20 -0700123/**
Chris Craik14e51302013-12-30 15:32:54 -0800124 * OpenGL Renderer implementation.
Romain Guy5cbbce52010-06-27 22:59:20 -0700125 */
Chris Craik14e51302013-12-30 15:32:54 -0800126class OpenGLRenderer : public StatefulBaseRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700127public:
Romain Guy79537452011-10-12 13:48:51 -0700128 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700129 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700130
Romain Guy87e2f7572012-09-24 11:37:12 -0700131 ANDROID_API void initProperties();
132
Romain Guyb051e892010-09-28 19:09:36 -0700133 virtual void setViewport(int width, int height);
Romain Guy7c25aab2012-10-18 15:05:02 -0700134 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700135 virtual void finish();
Romain Guyc89b14b2012-08-08 14:53:48 -0700136 virtual void interrupt();
Romain Guyc89b14b2012-08-08 14:53:48 -0700137 virtual void resume();
138
Romain Guy78dd96d2013-05-03 14:24:16 -0700139 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
140 mCountOverdraw = enabled;
141 }
142
143 ANDROID_API float getOverdraw() {
144 return mCountOverdraw ? mOverdraw : 0.0f;
145 }
146
Romain Guy8f3b8e32012-03-27 16:33:45 -0700147 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700148 ANDROID_API void detachFunctor(Functor* functor);
149 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700150 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700151
Romain Guy11cb6422012-09-21 00:39:43 -0700152 ANDROID_API void pushLayerUpdate(Layer* layer);
Romain Guye93482f2013-06-17 13:14:51 -0700153 ANDROID_API void cancelLayerUpdate(Layer* layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700154 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700155 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700156
Chris Craikff785832013-03-08 13:12:16 -0800157 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
158 SkPaint* paint, int flags) {
159 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
160 if (paint) mode = getXfermode(paint->getXfermode());
161 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
162 }
163 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
164 int alpha, int flags) {
165 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
166 }
Romain Guye2d345e2010-09-24 18:39:22 -0700167 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800168 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700169
Chris Craikd90144d2013-03-19 15:03:48 -0700170 int saveLayerDeferred(float left, float top, float right, float bottom,
171 int alpha, SkXfermode::Mode mode, int flags);
172
Chris Craikff785832013-03-08 13:12:16 -0800173 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craika08f95c2013-03-15 17:24:33 -0700174 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700175 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Romain Guy55b6f952013-06-27 15:27:09 -0700176 status_t drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craik996fe652013-09-20 17:13:18 -0700177 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700178 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
179 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700180 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700181 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700182 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
183 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800184 float* vertices, int* colors, SkPaint* paint);
Romain Guy03c00b52013-06-20 18:30:28 -0700185 status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
186 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700187 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700188 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700189 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guy03c00b52013-06-20 18:30:28 -0700190 float left, float top, float right, float bottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700191 virtual status_t drawColor(int color, SkXfermode::Mode mode);
192 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
193 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800194 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700195 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
196 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
197 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800198 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700199 virtual status_t drawPath(SkPath* path, SkPaint* paint);
200 virtual status_t drawLines(float* points, int count, SkPaint* paint);
201 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700202 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800203 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700204 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800205 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700206 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700207 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800208 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800209 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700210
Chris Craikf57776b2013-10-25 18:30:17 -0700211 status_t drawShadow(const mat4& casterTransform, float casterAlpha,
212 float width, float height);
213
Romain Guy4aa90572010-09-26 18:40:37 -0700214 virtual void resetShader();
215 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700216
Romain Guy4aa90572010-09-26 18:40:37 -0700217 virtual void resetColorFilter();
218 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700219
Romain Guy4aa90572010-09-26 18:40:37 -0700220 virtual void resetShadow();
221 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700222
Romain Guy5ff9df62012-01-23 17:09:05 -0800223 virtual void resetPaintFilter();
224 virtual void setupPaintFilter(int clearBits, int setBits);
225
Chris Craik16ecda52013-03-29 10:59:59 -0700226 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
227 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
228
Chris Craika08f95c2013-03-15 17:24:33 -0700229 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800230
Chris Craik5e49b302013-07-30 19:05:20 -0700231 /**
232 * Store the current display state (most importantly, the current clip and transform), and
233 * additionally map the state's bounds from local to window coordinates.
234 *
235 * Returns true if quick-rejected
236 */
Chris Craikff785832013-03-08 13:12:16 -0800237 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800238 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700239 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800240
Chris Craikd90144d2013-03-19 15:03:48 -0700241 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
242 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
243
Romain Guy672433d2013-01-04 19:05:13 -0800244 ANDROID_API bool isCurrentTransformSimple() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800245 return currentTransform()->isSimple();
Romain Guy672433d2013-01-04 19:05:13 -0800246 }
247
Romain Guy0f6675332013-03-01 14:31:04 -0800248 Caches& getCaches() {
249 return mCaches;
250 }
251
Chris Craikff785832013-03-08 13:12:16 -0800252 // simple rect clip
253 bool isCurrentClipSimple() {
254 return mSnapshot->clipRegion->isEmpty();
255 }
256
Chris Craikd6b65f62014-01-01 14:45:21 -0800257 int getViewportWidth() { return currentSnapshot()->viewport.getWidth(); }
258 int getViewportHeight() { return currentSnapshot()->viewport.getHeight(); }
Chris Craik0e87f002013-06-19 16:54:59 -0700259
Romain Guy17112ad2012-08-07 11:24:39 -0700260 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700261 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700262 * with other alpha values when drawing primitives.
263 */
Chris Craika08f95c2013-03-15 17:24:33 -0700264 void scaleAlpha(float alpha) {
265 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700266 }
267
268 /**
Romain Guy0f6675332013-03-01 14:31:04 -0800269 * Inserts a named event marker in the stream of GL commands.
270 */
271 void eventMark(const char* name) const;
272
273 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700274 * Inserts a named group marker in the stream of GL commands. This marker
275 * can be used by tools to group commands into logical groups. A call to
276 * this method must always be followed later on by a call to endMark().
277 */
Romain Guy13631f32012-01-30 17:41:55 -0800278 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700279
280 /**
281 * Closes the last group marker opened by startMark().
282 */
Romain Guy13631f32012-01-30 17:41:55 -0800283 void endMark() const;
284
Chet Haased15ebf22012-09-05 11:40:29 -0700285 /**
286 * Gets the alpha and xfermode out of a paint object. If the paint is null
287 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700288 * not multiply the paint's alpha by the current snapshot's alpha, and does
289 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700290 *
291 * @param paint The paint to extract values from
292 * @param alpha Where to store the resulting alpha
293 * @param mode Where to store the resulting xfermode
294 */
295 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800296 *mode = getXfermodeDirect(paint);
297 *alpha = getAlphaDirect(paint);
298 }
Chet Haased15ebf22012-09-05 11:40:29 -0700299
Chris Craik527a3aa2013-03-04 10:19:31 -0800300 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
301 if (!paint) return SkXfermode::kSrcOver_Mode;
302 return getXfermode(paint->getXfermode());
303 }
304
Chris Craikc1c5f082013-09-11 16:23:37 -0700305 static inline int getAlphaDirect(const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800306 if (!paint) return 255;
307 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700308 }
309
Romain Guy624234f2013-03-05 16:43:31 -0800310 /**
311 * Return the best transform to use to rasterize text given a full
312 * transform matrix.
313 */
314 mat4 findBestFontTransform(const mat4& transform) const;
315
Chris Craik527a3aa2013-03-04 10:19:31 -0800316#if DEBUG_MERGE_BEHAVIOR
317 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
318 mCaches.setScissorEnabled(false);
319
320 // should only be called outside of other draw ops, so stencil can only be in test state
321 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
322 mCaches.stencil.disable();
323
324 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
325
326 if (stencilWasEnabled) mCaches.stencil.enableTest();
327 }
328#endif
329
Romain Guye2d345e2010-09-24 18:39:22 -0700330protected:
331 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700332 * Computes the projection matrix, initialize the first snapshot
333 * and stores the dimensions of the render target.
334 */
335 void initViewport(int width, int height);
336
337 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700338 * Perform the setup specific to a frame. This method does not
339 * issue any OpenGL commands.
340 */
341 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
342
343 /**
344 * Indicates the start of rendering. This method will setup the
345 * initial OpenGL state (viewport, clearing the buffer, etc.)
346 */
347 status_t startFrame();
348
349 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700350 * Clears the underlying surface if needed.
351 */
352 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
353
354 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700355 * Call this method after updating a layer during a drawing pass.
356 */
357 void resumeAfterLayer();
358
359 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800360 * This method is called whenever a stencil buffer is required. Subclasses
361 * should override this method and call attachStencilBufferToLayer() on the
362 * appropriate layer(s).
363 */
364 virtual void ensureStencilBuffer();
365
366 /**
367 * Obtains a stencil render buffer (allocating it if necessary) and
368 * attaches it to the specified layer.
369 */
370 void attachStencilBufferToLayer(Layer* layer);
371
Chris Craikf0a59072013-11-19 18:00:46 -0800372 bool quickRejectSetupScissor(float left, float top, float right, float bottom,
373 SkPaint* paint = NULL);
374 bool quickRejectSetupScissor(const Rect& bounds, SkPaint* paint = NULL) {
375 return quickRejectSetupScissor(bounds.left, bounds.top,
376 bounds.right, bounds.bottom, paint);
377 }
378
Romain Guy8ce00302013-01-15 18:51:42 -0800379 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700380 * Compose the layer defined in the current snapshot with the layer
381 * defined by the previous snapshot.
382 *
383 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
384 *
385 * @param curent The current snapshot containing the layer to compose
386 * @param previous The previous snapshot to compose the current layer with
387 */
Chris Craik14e51302013-12-30 15:32:54 -0800388 virtual void composeLayer(const Snapshot& current, const Snapshot& previous);
Romain Guy694b5192010-07-21 21:33:20 -0700389
Romain Guyada830f2011-01-13 12:13:20 -0800390 /**
Romain Guyf219da52011-01-16 12:54:25 -0800391 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800392 */
Romain Guyf219da52011-01-16 12:54:25 -0800393 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800394
Romain Guy42f3a4b2011-01-19 13:42:26 -0800395 /**
396 * Returns the region of the current layer.
397 */
Romain Guy624234f2013-03-05 16:43:31 -0800398 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800399 return mSnapshot->region;
400 }
401
Romain Guy42f3a4b2011-01-19 13:42:26 -0800402 /**
403 * Indicates whether rendering is currently targeted at a layer.
404 */
Romain Guy624234f2013-03-05 16:43:31 -0800405 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800406 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
407 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800408
Romain Guy42f3a4b2011-01-19 13:42:26 -0800409 /**
410 * Returns the name of the FBO this renderer is rendering into.
411 */
Chris Craik14e51302013-12-30 15:32:54 -0800412 virtual GLuint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800413 return 0;
414 }
415
Romain Guy77a81162011-06-14 16:45:55 -0700416 /**
417 * Renders the specified layer as a textured quad.
418 *
419 * @param layer The layer to render
420 * @param rect The bounds of the layer
421 */
422 void drawTextureLayer(Layer* layer, const Rect& rect);
423
Romain Guybe6f9dc2012-07-16 12:41:17 -0700424 /**
425 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700426 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
427 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700428 *
429 * @param paint The paint to extract values from
430 * @param alpha Where to store the resulting alpha
431 * @param mode Where to store the resulting xfermode
432 */
Chris Craik16ecda52013-03-29 10:59:59 -0700433 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
434
435 /**
436 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
437 *
438 * @param layer The layer from which the alpha is extracted
439 */
440 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700441
442 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700443 * Safely retrieves the mode from the specified xfermode. If the specified
444 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
445 */
446 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
447 SkXfermode::Mode resultMode;
448 if (!SkXfermode::AsMode(mode, &resultMode)) {
449 resultMode = SkXfermode::kSrcOver_Mode;
450 }
451 return resultMode;
452 }
453
Romain Guy11cb6422012-09-21 00:39:43 -0700454 /**
455 * Set to true to suppress error checks at the end of a frame.
456 */
Romain Guy624234f2013-03-05 16:43:31 -0800457 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700458 return false;
459 }
460
Romain Guy85bf02f2010-06-22 13:11:24 -0700461private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700462 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800463 * Discards the content of the framebuffer if supported by the driver.
464 * This method should be called at the beginning of a frame to optimize
465 * rendering on some tiler architectures.
466 */
467 void discardFramebuffer(float left, float top, float right, float bottom);
468
469 /**
Romain Guyddf74372012-05-22 14:07:07 -0700470 * Ensures the state of the renderer is the same as the state of
471 * the GL context.
472 */
473 void syncState();
474
475 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700476 * Tells the GPU what part of the screen is about to be redrawn.
Chris Craikd6b65f62014-01-01 14:45:21 -0800477 * This method will use the current layer space clip rect.
Romain Guy2b7028e2012-09-19 17:25:38 -0700478 * This method needs to be invoked every time getTargetFbo() is
479 * bound again.
480 */
Chris Craikd6b65f62014-01-01 14:45:21 -0800481 void startTilingCurrentClip(bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700482
483 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800484 * Tells the GPU what part of the screen is about to be redrawn.
485 * This method needs to be invoked every time getTargetFbo() is
486 * bound again.
487 */
488 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
489
490 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700491 * Tells the GPU that we are done drawing the frame or that we
492 * are switching to another render target.
493 */
494 void endTiling();
495
Chris Craik14e51302013-12-30 15:32:54 -0800496 void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored);
Romain Guybb9524b2010-06-22 18:56:38 -0700497
Romain Guy5cbbce52010-06-27 22:59:20 -0700498 /**
499 * Sets the clipping rectangle using glScissor. The clip is defined by
500 * the current snapshot's clipRect member.
501 */
Romain Guybb9524b2010-06-22 18:56:38 -0700502 void setScissorFromClip();
503
Romain Guy5cbbce52010-06-27 22:59:20 -0700504 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800505 * Sets the clipping region using the stencil buffer. The clip region
506 * is defined by the current snapshot's clipRegion member.
507 */
508 void setStencilFromClip();
509
510 /**
Chris Craik408eb122013-03-26 18:55:15 -0700511 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700512 */
513 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
514
515 /**
Chris Craik408eb122013-03-26 18:55:15 -0700516 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
517 */
518 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
519 bool fboLayer, int alpha);
520
521 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700522 * Creates a new layer stored in the specified snapshot.
523 *
524 * @param snapshot The snapshot associated with the new layer
525 * @param left The left coordinate of the layer
526 * @param top The top coordinate of the layer
527 * @param right The right coordinate of the layer
528 * @param bottom The bottom coordinate of the layer
529 * @param alpha The translucency of the layer
530 * @param mode The blending mode of the layer
531 * @param flags The layer save flags
532 *
533 * @return True if the layer was successfully created, false otherwise
534 */
Chet Haased48885a2012-08-28 17:43:28 -0700535 bool createLayer(float left, float top, float right, float bottom,
Chris Craike63f7c622013-10-17 10:30:55 -0700536 int alpha, SkXfermode::Mode mode, int flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700537
538 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700539 * Creates a new layer stored in the specified snapshot as an FBO.
540 *
541 * @param layer The layer to store as an FBO
542 * @param snapshot The snapshot associated with the new layer
543 * @param bounds The bounds of the layer
Romain Guy5b3b3522010-10-27 18:57:51 -0700544 */
Chris Craike63f7c622013-10-17 10:30:55 -0700545 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip);
Romain Guy5b3b3522010-10-27 18:57:51 -0700546
547 /**
548 * Compose the specified layer as a region.
549 *
550 * @param layer The layer to compose
551 * @param rect The layer's bounds
552 */
553 void composeLayerRegion(Layer* layer, const Rect& rect);
554
555 /**
556 * Compose the specified layer as a simple rectangle.
557 *
558 * @param layer The layer to compose
559 * @param rect The layer's bounds
560 * @param swap If true, the source and destination are swapped
561 */
562 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
563
Romain Guy54be1cd2011-06-13 19:04:27 -0700564 /**
565 * Clears all the regions corresponding to the current list of layers.
566 * This method MUST be invoked before any drawing operation.
567 */
568 void clearLayerRegions();
569
570 /**
Romain Guyf219da52011-01-16 12:54:25 -0800571 * Mark the layer as dirty at the specified coordinates. The coordinates
572 * are transformed with the supplied matrix.
573 */
574 void dirtyLayer(const float left, const float top,
575 const float right, const float bottom, const mat4 transform);
576
577 /**
578 * Mark the layer as dirty at the specified coordinates.
579 */
580 void dirtyLayer(const float left, const float top,
581 const float right, const float bottom);
582
583 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700584 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800585 * are transformed by the current snapshot's transform matrix unless specified
586 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700587 *
588 * @param left The left coordinate of the rectangle
589 * @param top The top coordinate of the rectangle
590 * @param right The right coordinate of the rectangle
591 * @param bottom The bottom coordinate of the rectangle
592 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700593 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700594 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700595 */
Romain Guy026c5e162010-06-28 17:12:22 -0700596 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700597 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700598
Romain Guy54be1cd2011-06-13 19:04:27 -0700599 /**
Romain Guy735738c2012-12-03 12:34:51 -0800600 * Draws a series of colored rectangles with the specified color. The specified
601 * coordinates are transformed by the current snapshot's transform matrix unless
602 * specified otherwise.
603 *
604 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
605 * per rectangle
606 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
607 * @param mode The Skia xfermode to use
608 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800609 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800610 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800611 */
612 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800613 SkXfermode::Mode mode, bool ignoreTransform = false,
614 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800615
616 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700617 * Draws the shape represented by the specified path texture.
618 * This method invokes drawPathTexture() but takes into account
619 * the extra left/top offset and the texture offset to correctly
620 * position the final shape.
621 *
622 * @param left The left coordinate of the shape to render
623 * @param top The top coordinate of the shape to render
624 * @param texture The texture reprsenting the shape
625 * @param paint The paint to draw the shape with
626 */
Chet Haase48659092012-05-31 15:21:51 -0700627 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700628
629 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700630 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
631 * different compositing rules.
632 *
633 * @param texture The texture to draw with
634 * @param left The x coordinate of the bitmap
635 * @param top The y coordinate of the bitmap
636 * @param paint The paint to render with
637 */
Romain Guya168d732011-03-18 16:50:13 -0700638 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
639
Romain Guy54be1cd2011-06-13 19:04:27 -0700640 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800641 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
642 *
643 * @param vertexBuffer The VertexBuffer to be drawn
644 * @param paint The paint to render with
645 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
646 */
647 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
648 bool useOffset = false);
649
650 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700651 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700652 *
Chris Craik710f46d2012-09-17 17:25:49 -0700653 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700654 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700655 */
Chris Craik65cd6122012-12-10 17:56:27 -0800656 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700657
Romain Guy5cbbce52010-06-27 22:59:20 -0700658 /**
659 * Draws a textured rectangle with the specified texture. The specified coordinates
660 * are transformed by the current snapshot's transform matrix.
661 *
662 * @param left The left coordinate of the rectangle
663 * @param top The top coordinate of the rectangle
664 * @param right The right coordinate of the rectangle
665 * @param bottom The bottom coordinate of the rectangle
666 * @param texture The texture name to map onto the rectangle
667 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700668 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700669 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700670 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700671 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700672 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700673
Romain Guy026c5e162010-06-28 17:12:22 -0700674 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700675 * Draws a textured rectangle with the specified texture. The specified coordinates
676 * are transformed by the current snapshot's transform matrix.
677 *
678 * @param left The left coordinate of the rectangle
679 * @param top The top coordinate of the rectangle
680 * @param right The right coordinate of the rectangle
681 * @param bottom The bottom coordinate of the rectangle
682 * @param texture The texture to use
683 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700684 */
Romain Guya9794742010-07-13 11:37:54 -0700685 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700686 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700687
688 /**
Romain Guy03750a02010-10-18 14:06:08 -0700689 * Draws a textured mesh with the specified texture. If the indices are omitted,
690 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
691 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700692 *
693 * @param left The left coordinate of the rectangle
694 * @param top The top coordinate of the rectangle
695 * @param right The right coordinate of the rectangle
696 * @param bottom The bottom coordinate of the rectangle
697 * @param texture The texture name to map onto the rectangle
698 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
699 * @param mode The blending mode
700 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700701 * @param vertices The vertices that define the mesh
702 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700703 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700704 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
705 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700706 * @param vbo The VBO used to draw the mesh
Chris Craik4063a0e2013-11-15 16:06:56 -0800707 * @param modelViewMode Defines whether the model view matrix should be scaled
Romain Guy5b3b3522010-10-27 18:57:51 -0700708 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700709 */
710 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700711 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700712 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700713 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800714 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700715
Romain Guy3b748a42013-04-17 18:54:38 -0700716 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
717 float alpha, SkXfermode::Mode mode, bool blend,
718 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
719 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800720 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guy3b748a42013-04-17 18:54:38 -0700721
Romain Guy886b2752013-01-04 12:26:18 -0800722 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
723 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
724 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -0800725 bool ignoreTransform, ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale,
726 bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800727
Romain Guyf7f93552010-07-08 19:17:03 -0700728 /**
Romain Guy448455f2013-07-22 13:57:50 -0700729 * Draws the specified list of vertices as quads using indexed GL_TRIANGLES.
730 * If the number of vertices to draw exceeds the number of indices we have
731 * pre-allocated, this method will generate several glDrawElements() calls.
732 */
Chris Craik4063a0e2013-11-15 16:06:56 -0800733 void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount);
Romain Guy448455f2013-07-22 13:57:50 -0700734
735 /**
Romain Guy0a417492010-08-16 20:26:20 -0700736 * Draws text underline and strike-through if needed.
737 *
738 * @param text The text to decor
739 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700740 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700741 * @param x The x coordinate where the text will be drawn
742 * @param y The y coordinate where the text will be drawn
743 * @param paint The paint to draw the text with
744 */
Chris Craike63f7c622013-10-17 10:30:55 -0700745 void drawTextDecorations(float totalAdvance, float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700746
Raph Levien416a8472012-07-19 22:48:17 -0700747 /**
748 * Draws shadow layer on text (with optional positions).
749 *
750 * @param paint The paint to draw the shadow with
751 * @param text The text to draw
752 * @param bytesCount The number of bytes in the text
753 * @param count The number of glyphs in the text
754 * @param positions The x, y positions of individual glyphs (or NULL)
755 * @param fontRenderer The font renderer object
756 * @param alpha The alpha value for drawing the shadow
757 * @param mode The xfermode for drawing the shadow
758 * @param x The x coordinate where the shadow will be drawn
759 * @param y The y coordinate where the shadow will be drawn
760 */
761 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
762 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
763 float x, float y);
764
Romain Guy54be1cd2011-06-13 19:04:27 -0700765 /**
766 * Draws a path texture. Path textures are alpha8 bitmaps that need special
767 * compositing to apply colors/filters/etc.
768 *
769 * @param texture The texture to render
770 * @param x The x coordinate where the texture will be drawn
771 * @param y The y coordinate where the texture will be drawn
772 * @param paint The paint to draw the texture with
773 */
Raph Levien416a8472012-07-19 22:48:17 -0700774 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800775
Romain Guy1e45aae2010-08-13 19:39:53 -0700776 /**
Romain Guyac670c02010-07-27 17:39:27 -0700777 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700778 * back to default is achieved by calling:
779 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700780 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700781 *
782 * @param u1 The left coordinate of the texture
783 * @param v1 The bottom coordinate of the texture
784 * @param u2 The right coordinate of the texture
785 * @param v2 The top coordinate of the texture
786 */
787 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
788
Romain Guy8ba548f2010-06-30 19:21:21 -0700789 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800790 * Returns true if the specified paint will draw invisible text.
791 */
792 bool canSkipText(const SkPaint* paint) const;
793
794 /**
Romain Guy746b7402010-10-26 16:27:31 -0700795 * Binds the specified texture. The texture unit must have been selected
796 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700797 */
Romain Guy746b7402010-10-26 16:27:31 -0700798 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700799 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700800 }
801
802 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700803 * Binds the specified EGLImage texture. The texture unit must have been selected
804 * prior to calling this method.
805 */
806 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700807 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700808 }
809
810 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700811 * Enable or disable blending as necessary. This function sets the appropriate
812 * blend function based on the specified xfermode.
813 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700814 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
815 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700816
Romain Guyf607bdc2010-09-10 19:20:06 -0700817 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700818 * Use the specified program with the current GL context. If the program is already
819 * in use, it will not be bound again. If it is not in use, the current program is
820 * marked unused and the specified program becomes used and becomes the new
821 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700822 *
Romain Guyd27977d2010-07-14 19:18:51 -0700823 * @param program The program to use
824 *
825 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700826 */
Romain Guy889f8d12010-07-29 14:37:42 -0700827 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700828
Romain Guy746b7402010-10-26 16:27:31 -0700829 /**
830 * Invoked before any drawing operation. This sets required state.
831 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700832 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700833
Romain Guy70ca14e2010-12-13 18:24:33 -0800834 /**
835 * Various methods to setup OpenGL rendering.
836 */
837 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800838 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700839 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800840 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700841 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800842 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800843 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800844 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700845 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800846 void setupDrawShader();
847 void setupDrawColorFilter();
848 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
849 bool swapSrcDst = false);
850 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
851 bool swapSrcDst = false);
852 void setupDrawProgram();
853 void setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -0800854
855 /**
856 * Setup the current program matrices based upon the nature of the geometry.
857 *
858 * @param mode If kModelViewMode_Translate, the geometry must be translated by the left and top
859 * parameters. If kModelViewMode_TranslateAndScale, the geometry that exists in the (0,0, 1,1)
860 * space must be scaled up and translated to fill the quad provided in (l,t,r,b). These
861 * transformations are stored in the modelView matrix and uploaded to the shader.
862 *
863 * @param offset Set to true if the the matrix should be fudged (translated) slightly to disambiguate
864 * geometry pixel positioning. See Vertex::gGeometryFudgeFactor.
865 *
866 * @param ignoreTransform Set to true if l,t,r,b coordinates already in layer space,
867 * currentTransform() will be ignored. (e.g. when drawing clip in layer coordinates to stencil,
868 * or when simple translation has been extracted)
869 */
870 void setupDrawModelView(ModelViewMode mode, bool offset,
871 float left, float top, float right, float bottom, bool ignoreTransform = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800872 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800873 void setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800874 void setupDrawShaderUniforms(bool ignoreTransform = false);
875 void setupDrawColorFilterUniforms();
876 void setupDrawSimpleMesh();
877 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700878 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700879 void setupDrawTextureTransform();
880 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700881 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800882 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800883 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700884 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Romain Guy448455f2013-07-22 13:57:50 -0700885 void setupDrawIndexedVertices(GLvoid* vertices);
Romain Guyf09ef512011-05-27 11:43:46 -0700886 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700887
Romain Guy11cb6422012-09-21 00:39:43 -0700888 bool updateLayer(Layer* layer, bool inFrame);
889 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700890 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700891
Chris Craike63f7c622013-10-17 10:30:55 -0700892#if DEBUG_LAYERS_AS_REGIONS
Romain Guy17112ad2012-08-07 11:24:39 -0700893 /**
894 * Renders the specified region as a series of rectangles. This method
895 * is used for debugging only.
896 */
Chris Craike63f7c622013-10-17 10:30:55 -0700897 void drawRegionRectsDebug(const Region& region);
898#endif
Romain Guy3a3133d2011-02-01 22:59:58 -0800899
Romain Guy8ce00302013-01-15 18:51:42 -0800900 /**
901 * Renders the specified region as a series of rectangles. The region
902 * must be in screen-space coordinates.
903 */
904 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
905 bool dirty = false);
906
907 /**
908 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
909 * is turned on.
910 */
911 void debugClip();
912
Romain Guy7c450aa2012-09-21 19:15:00 -0700913 void debugOverdraw(bool enable, bool clear);
914 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -0700915 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -0700916
Romain Guy746b7402010-10-26 16:27:31 -0700917 /**
918 * Should be invoked every time the glScissor is modified.
919 */
920 inline void dirtyClip() {
921 mDirtyClip = true;
922 }
923
Romain Guy3b748a42013-04-17 18:54:38 -0700924 inline const UvMapper& getMapper(const Texture* texture) {
925 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
926 }
927
928 /**
929 * Returns a texture object for the specified bitmap. The texture can
930 * come from the texture cache or an atlas. If this method returns
931 * NULL, the texture could not be found and/or allocated.
932 */
933 Texture* getTexture(SkBitmap* bitmap);
934
Chris Craikf57776b2013-10-25 18:30:17 -0700935 // Matrix used for view/projection in shaders
936 mat4 mViewProjMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -0700937
Chris Craik4063a0e2013-11-15 16:06:56 -0800938 /**
939 * Model-view matrix used to position/size objects
940 *
941 * Stores operation-local modifications to the draw matrix that aren't incorporated into the
942 * currentTransform().
943 *
944 * If generated with kModelViewMode_Translate, the mModelView will reflect an x/y offset,
945 * e.g. the offset in drawLayer(). If generated with kModelViewMode_TranslateAndScale,
946 * mModelView will reflect a translation and scale, e.g. the translation and scale required to
947 * make VBO 0 (a rect of (0,0,1,1)) scaled to match the x,y offset, and width/height of a
948 * bitmap.
949 *
950 * Used as input to SkiaShader transformation.
951 */
Romain Guyc7d53492010-06-25 13:41:57 -0700952 mat4 mModelView;
953
Romain Guy2b7028e2012-09-19 17:25:38 -0700954 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -0700955 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -0700956 // Is the target render surface opaque
957 bool mOpaque;
958 // Is a frame currently being rendered
959 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -0700960
Romain Guy026c5e162010-06-28 17:12:22 -0700961 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -0700962 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -0700963
Romain Guy3b748a42013-04-17 18:54:38 -0700964 // Default UV mapper
965 const UvMapper mUvMapper;
966
Chris Craikc3566d02013-02-04 16:16:33 -0800967 // shader, filters, and shadow
968 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -0800969 SkPaint mFilteredPaint;
970
Romain Guy82ba8142010-07-09 13:25:56 -0700971 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -0700972 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -0800973 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -0700974
Romain Guy8f3b8e32012-03-27 16:33:45 -0700975 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -0700976 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -0700977 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -0700978 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -0700979 // List of layers to update at the beginning of a frame
980 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -0700981
Romain Guy70ca14e2010-12-13 18:24:33 -0800982 // The following fields are used to setup drawing
983 // Used to describe the shaders to generate
984 ProgramDescription mDescription;
985 // Color description
986 bool mColorSet;
987 float mColorA, mColorR, mColorG, mColorB;
988 // Indicates that the shader should get a color
989 bool mSetShaderColor;
990 // Current texture unit
991 GLuint mTextureUnit;
992 // Track dirty regions, true by default
993 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -0700994 // Indicate whether we are drawing an opaque frame
995 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -0800996
Romain Guy87e2f7572012-09-24 11:37:12 -0700997 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
998 // Properties.h
999 bool mScissorOptimizationDisabled;
1000
Romain Guy54c1a642012-09-27 17:55:46 -07001001 // No-ops start/endTiling when set
1002 bool mSuppressTiling;
1003
Romain Guy78dd96d2013-05-03 14:24:16 -07001004 // If true, this renderer will setup drawing to emulate
1005 // an increment stencil buffer in the color buffer
1006 bool mCountOverdraw;
1007 float mOverdraw;
1008
Romain Guyb051e892010-09-28 19:09:36 -07001009 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001010 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001011 friend class TextSetupFunctor;
Romain Guy03c00b52013-06-20 18:30:28 -07001012 friend class DrawBitmapOp;
1013 friend class DrawPatchOp;
Romain Guyb051e892010-09-28 19:09:36 -07001014
Romain Guybb9524b2010-06-22 18:56:38 -07001015}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001016
Romain Guy9d5316e2010-06-24 19:30:36 -07001017}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001018}; // namespace android
1019
Romain Guy5b3b3522010-10-27 18:57:51 -07001020#endif // ANDROID_HWUI_OPENGL_RENDERER_H