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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
55 SkiaShader* mShader;
56 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070057 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080058
59 // Drop shadow
60 bool mHasShadow;
61 float mShadowRadius;
62 float mShadowDx;
63 float mShadowDy;
64 int mShadowColor;
65
66 // Draw filters
67 bool mHasDrawFilter;
68 int mPaintFilterClearBits;
69 int mPaintFilterSetBits;
70};
71
Chris Craikff785832013-03-08 13:12:16 -080072enum StateDeferFlags {
73 kStateDeferFlag_Draw = 0x1,
74 kStateDeferFlag_Clip = 0x2
75};
76
Chris Craik527a3aa2013-03-04 10:19:31 -080077enum DrawOpMode {
78 kDrawOpMode_Immediate,
79 kDrawOpMode_Defer,
80 kDrawOpMode_Flush
81};
82
Chris Craik28ce94a2013-05-31 11:38:03 -070083enum ClipSideFlags {
84 kClipSide_Unclipped = 0x0,
85 kClipSide_Left = 0x1,
86 kClipSide_Top = 0x2,
87 kClipSide_Right = 0x4,
88 kClipSide_Bottom = 0x8,
89 kClipSide_Full = 0xF
90};
91
Chris Craikc3566d02013-02-04 16:16:33 -080092struct DeferredDisplayState {
Romain Guy3b748a42013-04-17 18:54:38 -070093 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
94 Rect mBounds;
Chris Craikc3566d02013-02-04 16:16:33 -080095
96 // the below are set and used by the OpenGLRenderer at record and deferred playback
Chris Craik527a3aa2013-03-04 10:19:31 -080097 bool mClipValid;
Chris Craikc3566d02013-02-04 16:16:33 -080098 Rect mClip;
Chris Craik28ce94a2013-05-31 11:38:03 -070099 int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
Romain Guy2db5e992013-05-21 15:29:59 -0700100 bool mClipped;
Chris Craikc3566d02013-02-04 16:16:33 -0800101 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -0800102 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -0800103 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -0800104};
105
Romain Guyf6a11b82010-06-23 17:47:49 -0700106///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700107// Renderer
108///////////////////////////////////////////////////////////////////////////////
109
Romain Guy0fe478e2010-11-08 12:08:41 -0800110class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700111class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800112class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700113
Romain Guy5cbbce52010-06-27 22:59:20 -0700114/**
115 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
116 * simplified version of Skia's Canvas API.
117 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700118class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700119public:
Romain Guy79537452011-10-12 13:48:51 -0700120 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700121 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700122
Romain Guy17112ad2012-08-07 11:24:39 -0700123 /**
Romain Guyef359272013-01-31 19:07:29 -0800124 * Sets the name of this renderer. The name is optional and
125 * empty by default. If the pointer is null the name is set
126 * to the empty string.
127 */
128 ANDROID_API void setName(const char* name);
129
130 /**
131 * Returns the name of this renderer as UTF8 string.
132 * The returned pointer is never null.
133 */
134 ANDROID_API const char* getName() const;
135
136 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700137 * Read externally defined properties to control the behavior
138 * of the renderer.
139 */
140 ANDROID_API void initProperties();
141
142 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700143 * Indicates whether this renderer executes drawing commands immediately.
144 * If this method returns true, the drawing commands will be executed
145 * later.
146 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700147 virtual bool isDeferred();
148
Romain Guy17112ad2012-08-07 11:24:39 -0700149 /**
150 * Sets the dimension of the underlying drawing surface. This method must
151 * be called at least once every time the drawing surface changes size.
152 *
153 * @param width The width in pixels of the underlysing surface
154 * @param height The height in pixels of the underlysing surface
155 */
Romain Guyb051e892010-09-28 19:09:36 -0700156 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700157
Romain Guy17112ad2012-08-07 11:24:39 -0700158 /**
159 * Prepares the renderer to draw a frame. This method must be invoked
160 * at the beginning of each frame. When this method is invoked, the
161 * entire drawing surface is assumed to be redrawn.
162 *
163 * @param opaque If true, the target surface is considered opaque
164 * and will not be cleared. If false, the target surface
165 * will be cleared
166 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700167 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700168
Romain Guy17112ad2012-08-07 11:24:39 -0700169 /**
170 * Prepares the renderer to draw a frame. This method must be invoked
171 * at the beginning of each frame. Only the specified rectangle of the
172 * frame is assumed to be dirty. A clip will automatically be set to
173 * the specified rectangle.
174 *
175 * @param left The left coordinate of the dirty rectangle
176 * @param top The top coordinate of the dirty rectangle
177 * @param right The right coordinate of the dirty rectangle
178 * @param bottom The bottom coordinate of the dirty rectangle
179 * @param opaque If true, the target surface is considered opaque
180 * and will not be cleared. If false, the target surface
181 * will be cleared in the specified dirty rectangle
182 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700183 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700184
185 /**
186 * Indicates the end of a frame. This method must be invoked whenever
187 * the caller is done rendering a frame.
188 */
189 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800190
Romain Guyc89b14b2012-08-08 14:53:48 -0700191 /**
192 * This method must be invoked before handing control over to a draw functor.
193 * See callDrawGLFunction() for instance.
194 *
195 * This command must not be recorded inside display lists.
196 */
197 virtual void interrupt();
198
199 /**
200 * This method must be invoked after getting control back from a draw functor.
201 *
202 * This command must not be recorded inside display lists.
203 */
204 virtual void resume();
205
Romain Guy78dd96d2013-05-03 14:24:16 -0700206 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
207 mCountOverdraw = enabled;
208 }
209
210 ANDROID_API float getOverdraw() {
211 return mCountOverdraw ? mOverdraw : 0.0f;
212 }
213
Romain Guy8f3b8e32012-03-27 16:33:45 -0700214 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700215 ANDROID_API void detachFunctor(Functor* functor);
216 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700217 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700218
Romain Guy11cb6422012-09-21 00:39:43 -0700219 ANDROID_API void pushLayerUpdate(Layer* layer);
220 ANDROID_API void clearLayerUpdates();
221
Romain Guy79537452011-10-12 13:48:51 -0700222 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700223 virtual int save(int flags);
224 virtual void restore();
225 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700226
Chris Craikff785832013-03-08 13:12:16 -0800227 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
228 SkPaint* paint, int flags) {
229 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
230 if (paint) mode = getXfermode(paint->getXfermode());
231 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
232 }
233 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
234 int alpha, int flags) {
235 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
236 }
Romain Guye2d345e2010-09-24 18:39:22 -0700237 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800238 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700239
Chris Craikd90144d2013-03-19 15:03:48 -0700240 int saveLayerDeferred(float left, float top, float right, float bottom,
241 int alpha, SkXfermode::Mode mode, int flags);
242
Romain Guy4aa90572010-09-26 18:40:37 -0700243 virtual void translate(float dx, float dy);
244 virtual void rotate(float degrees);
245 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800246 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700247
Chris Craikb98a0162013-02-21 11:30:22 -0800248 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700249 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700250 virtual void setMatrix(SkMatrix* matrix);
251 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700252
Romain Guy79537452011-10-12 13:48:51 -0700253 ANDROID_API const Rect& getClipBounds();
254 ANDROID_API bool quickReject(float left, float top, float right, float bottom);
Chris Craik41541822013-05-03 16:35:54 -0700255 bool quickReject(const Rect& bounds) {
256 return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
257 }
Romain Guy8a4ac612012-07-17 17:32:48 -0700258 bool quickRejectNoScissor(float left, float top, float right, float bottom);
Romain Guy4aa90572010-09-26 18:40:37 -0700259 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800260 virtual bool clipPath(SkPath* path, SkRegion::Op op);
261 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700262 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700263
Chris Craikff785832013-03-08 13:12:16 -0800264 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800265 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700266 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700267 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Chris Craik527a3aa2013-03-04 10:19:31 -0800268 status_t drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -0700269 bool transformed, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700270 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
271 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700272 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700273 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700274 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
275 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800276 float* vertices, int* colors, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700277 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700278 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700279 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guybe6f9dc2012-07-16 12:41:17 -0700280 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700281 virtual status_t drawColor(int color, SkXfermode::Mode mode);
282 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
283 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800284 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700285 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
286 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
287 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800288 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700289 virtual status_t drawPath(SkPath* path, SkPaint* paint);
290 virtual status_t drawLines(float* points, int count, SkPaint* paint);
291 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700292 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800293 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700294 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800295 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700296 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700297 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800298 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800299 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700300
Romain Guy4aa90572010-09-26 18:40:37 -0700301 virtual void resetShader();
302 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700303
Romain Guy4aa90572010-09-26 18:40:37 -0700304 virtual void resetColorFilter();
305 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700306
Romain Guy4aa90572010-09-26 18:40:37 -0700307 virtual void resetShadow();
308 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700309
Romain Guy5ff9df62012-01-23 17:09:05 -0800310 virtual void resetPaintFilter();
311 virtual void setupPaintFilter(int clearBits, int setBits);
312
Chris Craik16ecda52013-03-29 10:59:59 -0700313 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
314 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
315
Chris Craika08f95c2013-03-15 17:24:33 -0700316 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800317
Chris Craikff785832013-03-08 13:12:16 -0800318 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800319 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700320 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800321
Chris Craikd90144d2013-03-19 15:03:48 -0700322 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
323 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
324
Romain Guy672433d2013-01-04 19:05:13 -0800325 ANDROID_API bool isCurrentTransformSimple() {
326 return mSnapshot->transform->isSimple();
327 }
328
Romain Guy0f6675332013-03-01 14:31:04 -0800329 Caches& getCaches() {
330 return mCaches;
331 }
332
Chris Craikff785832013-03-08 13:12:16 -0800333 // simple rect clip
334 bool isCurrentClipSimple() {
335 return mSnapshot->clipRegion->isEmpty();
336 }
337
Romain Guy17112ad2012-08-07 11:24:39 -0700338 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700339 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700340 * with other alpha values when drawing primitives.
341 */
Chris Craika08f95c2013-03-15 17:24:33 -0700342 void scaleAlpha(float alpha) {
343 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700344 }
345
346 /**
Romain Guy0f6675332013-03-01 14:31:04 -0800347 * Inserts a named event marker in the stream of GL commands.
348 */
349 void eventMark(const char* name) const;
350
351 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700352 * Inserts a named group marker in the stream of GL commands. This marker
353 * can be used by tools to group commands into logical groups. A call to
354 * this method must always be followed later on by a call to endMark().
355 */
Romain Guy13631f32012-01-30 17:41:55 -0800356 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700357
358 /**
359 * Closes the last group marker opened by startMark().
360 */
Romain Guy13631f32012-01-30 17:41:55 -0800361 void endMark() const;
362
Chet Haased15ebf22012-09-05 11:40:29 -0700363 /**
364 * Gets the alpha and xfermode out of a paint object. If the paint is null
365 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700366 * not multiply the paint's alpha by the current snapshot's alpha, and does
367 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700368 *
369 * @param paint The paint to extract values from
370 * @param alpha Where to store the resulting alpha
371 * @param mode Where to store the resulting xfermode
372 */
373 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800374 *mode = getXfermodeDirect(paint);
375 *alpha = getAlphaDirect(paint);
376 }
Chet Haased15ebf22012-09-05 11:40:29 -0700377
Chris Craik527a3aa2013-03-04 10:19:31 -0800378 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
379 if (!paint) return SkXfermode::kSrcOver_Mode;
380 return getXfermode(paint->getXfermode());
381 }
382
383 static inline int getAlphaDirect(SkPaint* paint) {
384 if (!paint) return 255;
385 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700386 }
387
Romain Guy624234f2013-03-05 16:43:31 -0800388 /**
389 * Return the best transform to use to rasterize text given a full
390 * transform matrix.
391 */
392 mat4 findBestFontTransform(const mat4& transform) const;
393
Chris Craik527a3aa2013-03-04 10:19:31 -0800394#if DEBUG_MERGE_BEHAVIOR
395 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
396 mCaches.setScissorEnabled(false);
397
398 // should only be called outside of other draw ops, so stencil can only be in test state
399 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
400 mCaches.stencil.disable();
401
402 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
403
404 if (stencilWasEnabled) mCaches.stencil.enableTest();
405 }
406#endif
407
Romain Guye2d345e2010-09-24 18:39:22 -0700408protected:
409 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700410 * Computes the projection matrix, initialize the first snapshot
411 * and stores the dimensions of the render target.
412 */
413 void initViewport(int width, int height);
414
415 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700416 * Perform the setup specific to a frame. This method does not
417 * issue any OpenGL commands.
418 */
419 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
420
421 /**
422 * Indicates the start of rendering. This method will setup the
423 * initial OpenGL state (viewport, clearing the buffer, etc.)
424 */
425 status_t startFrame();
426
427 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700428 * Clears the underlying surface if needed.
429 */
430 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
431
432 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700433 * Call this method after updating a layer during a drawing pass.
434 */
435 void resumeAfterLayer();
436
437 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800438 * This method is called whenever a stencil buffer is required. Subclasses
439 * should override this method and call attachStencilBufferToLayer() on the
440 * appropriate layer(s).
441 */
442 virtual void ensureStencilBuffer();
443
444 /**
445 * Obtains a stencil render buffer (allocating it if necessary) and
446 * attaches it to the specified layer.
447 */
448 void attachStencilBufferToLayer(Layer* layer);
449
450 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700451 * Compose the layer defined in the current snapshot with the layer
452 * defined by the previous snapshot.
453 *
454 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
455 *
456 * @param curent The current snapshot containing the layer to compose
457 * @param previous The previous snapshot to compose the current layer with
458 */
459 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700460
Romain Guyada830f2011-01-13 12:13:20 -0800461 /**
Romain Guyf219da52011-01-16 12:54:25 -0800462 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800463 */
Romain Guyf219da52011-01-16 12:54:25 -0800464 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800465
466 /**
Romain Guyf219da52011-01-16 12:54:25 -0800467 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800468 */
Romain Guy624234f2013-03-05 16:43:31 -0800469 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800470 return mSnapshot;
471 }
Romain Guyada830f2011-01-13 12:13:20 -0800472
Romain Guy42f3a4b2011-01-19 13:42:26 -0800473 /**
474 * Returns the region of the current layer.
475 */
Romain Guy624234f2013-03-05 16:43:31 -0800476 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800477 return mSnapshot->region;
478 }
479
Romain Guy42f3a4b2011-01-19 13:42:26 -0800480 /**
481 * Indicates whether rendering is currently targeted at a layer.
482 */
Romain Guy624234f2013-03-05 16:43:31 -0800483 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800484 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
485 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800486
Romain Guy42f3a4b2011-01-19 13:42:26 -0800487 /**
488 * Returns the name of the FBO this renderer is rendering into.
489 */
Romain Guy624234f2013-03-05 16:43:31 -0800490 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800491 return 0;
492 }
493
Romain Guy77a81162011-06-14 16:45:55 -0700494 /**
495 * Renders the specified layer as a textured quad.
496 *
497 * @param layer The layer to render
498 * @param rect The bounds of the layer
499 */
500 void drawTextureLayer(Layer* layer, const Rect& rect);
501
Romain Guybe6f9dc2012-07-16 12:41:17 -0700502 /**
503 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700504 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
505 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700506 *
507 * @param paint The paint to extract values from
508 * @param alpha Where to store the resulting alpha
509 * @param mode Where to store the resulting xfermode
510 */
Chris Craik16ecda52013-03-29 10:59:59 -0700511 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
512
513 /**
514 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
515 *
516 * @param layer The layer from which the alpha is extracted
517 */
518 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700519
520 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700521 * Safely retrieves the mode from the specified xfermode. If the specified
522 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
523 */
524 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
525 SkXfermode::Mode resultMode;
526 if (!SkXfermode::AsMode(mode, &resultMode)) {
527 resultMode = SkXfermode::kSrcOver_Mode;
528 }
529 return resultMode;
530 }
531
Romain Guy11cb6422012-09-21 00:39:43 -0700532 /**
533 * Set to true to suppress error checks at the end of a frame.
534 */
Romain Guy624234f2013-03-05 16:43:31 -0800535 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700536 return false;
537 }
538
Romain Guy85bf02f2010-06-22 13:11:24 -0700539private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700540 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800541 * Discards the content of the framebuffer if supported by the driver.
542 * This method should be called at the beginning of a frame to optimize
543 * rendering on some tiler architectures.
544 */
545 void discardFramebuffer(float left, float top, float right, float bottom);
546
547 /**
Romain Guyddf74372012-05-22 14:07:07 -0700548 * Ensures the state of the renderer is the same as the state of
549 * the GL context.
550 */
551 void syncState();
552
553 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700554 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800555 * This method will use the clip rect that we started drawing the
556 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700557 * This method needs to be invoked every time getTargetFbo() is
558 * bound again.
559 */
Romain Guy57b52682012-09-20 17:38:46 -0700560 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700561
562 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800563 * Tells the GPU what part of the screen is about to be redrawn.
564 * This method needs to be invoked every time getTargetFbo() is
565 * bound again.
566 */
567 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
568
569 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700570 * Tells the GPU that we are done drawing the frame or that we
571 * are switching to another render target.
572 */
573 void endTiling();
574
575 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700576 * Saves the current state of the renderer as a new snapshot.
577 * The new snapshot is saved in mSnapshot and the previous snapshot
578 * is linked from mSnapshot->previous.
579 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700580 * @param flags The save flags; see SkCanvas for more information
581 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700582 * @return The new save count. This value can be passed to #restoreToCount()
583 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700584 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700585
586 /**
587 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
588 *
Romain Guy2542d192010-08-18 11:47:12 -0700589 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700590 */
Romain Guybb9524b2010-06-22 18:56:38 -0700591 bool restoreSnapshot();
592
Romain Guy5cbbce52010-06-27 22:59:20 -0700593 /**
594 * Sets the clipping rectangle using glScissor. The clip is defined by
595 * the current snapshot's clipRect member.
596 */
Romain Guybb9524b2010-06-22 18:56:38 -0700597 void setScissorFromClip();
598
Romain Guy5cbbce52010-06-27 22:59:20 -0700599 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800600 * Sets the clipping region using the stencil buffer. The clip region
601 * is defined by the current snapshot's clipRegion member.
602 */
603 void setStencilFromClip();
604
605 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700606 * Performs a quick reject but does not affect the scissor. Returns
607 * the transformed rect to test and the current clip.
608 */
609 bool quickRejectNoScissor(float left, float top, float right, float bottom,
610 Rect& transformed, Rect& clip);
611
612 /**
Chris Craikcb4d6002012-09-25 12:00:29 -0700613 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
614 */
615 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
616
617 /**
Chris Craik408eb122013-03-26 18:55:15 -0700618 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700619 */
620 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
621
622 /**
Chris Craik408eb122013-03-26 18:55:15 -0700623 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
624 */
625 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
626 bool fboLayer, int alpha);
627
628 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700629 * Creates a new layer stored in the specified snapshot.
630 *
631 * @param snapshot The snapshot associated with the new layer
632 * @param left The left coordinate of the layer
633 * @param top The top coordinate of the layer
634 * @param right The right coordinate of the layer
635 * @param bottom The bottom coordinate of the layer
636 * @param alpha The translucency of the layer
637 * @param mode The blending mode of the layer
638 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700639 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700640 *
641 * @return True if the layer was successfully created, false otherwise
642 */
Chet Haased48885a2012-08-28 17:43:28 -0700643 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700644 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700645
646 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700647 * Creates a new layer stored in the specified snapshot as an FBO.
648 *
649 * @param layer The layer to store as an FBO
650 * @param snapshot The snapshot associated with the new layer
651 * @param bounds The bounds of the layer
652 * @param previousFbo The name of the current framebuffer
653 */
Chet Haased48885a2012-08-28 17:43:28 -0700654 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700655
656 /**
657 * Compose the specified layer as a region.
658 *
659 * @param layer The layer to compose
660 * @param rect The layer's bounds
661 */
662 void composeLayerRegion(Layer* layer, const Rect& rect);
663
664 /**
665 * Compose the specified layer as a simple rectangle.
666 *
667 * @param layer The layer to compose
668 * @param rect The layer's bounds
669 * @param swap If true, the source and destination are swapped
670 */
671 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
672
Romain Guy54be1cd2011-06-13 19:04:27 -0700673 /**
674 * Clears all the regions corresponding to the current list of layers.
675 * This method MUST be invoked before any drawing operation.
676 */
677 void clearLayerRegions();
678
679 /**
Romain Guyf219da52011-01-16 12:54:25 -0800680 * Mark the layer as dirty at the specified coordinates. The coordinates
681 * are transformed with the supplied matrix.
682 */
683 void dirtyLayer(const float left, const float top,
684 const float right, const float bottom, const mat4 transform);
685
686 /**
687 * Mark the layer as dirty at the specified coordinates.
688 */
689 void dirtyLayer(const float left, const float top,
690 const float right, const float bottom);
691
692 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700693 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800694 * are transformed by the current snapshot's transform matrix unless specified
695 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700696 *
697 * @param left The left coordinate of the rectangle
698 * @param top The top coordinate of the rectangle
699 * @param right The right coordinate of the rectangle
700 * @param bottom The bottom coordinate of the rectangle
701 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700702 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700703 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700704 */
Romain Guy026c5e162010-06-28 17:12:22 -0700705 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700706 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700707
Romain Guy54be1cd2011-06-13 19:04:27 -0700708 /**
Romain Guy735738c2012-12-03 12:34:51 -0800709 * Draws a series of colored rectangles with the specified color. The specified
710 * coordinates are transformed by the current snapshot's transform matrix unless
711 * specified otherwise.
712 *
713 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
714 * per rectangle
715 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
716 * @param mode The Skia xfermode to use
717 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800718 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800719 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800720 */
721 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800722 SkXfermode::Mode mode, bool ignoreTransform = false,
723 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800724
725 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700726 * Draws the shape represented by the specified path texture.
727 * This method invokes drawPathTexture() but takes into account
728 * the extra left/top offset and the texture offset to correctly
729 * position the final shape.
730 *
731 * @param left The left coordinate of the shape to render
732 * @param top The top coordinate of the shape to render
733 * @param texture The texture reprsenting the shape
734 * @param paint The paint to draw the shape with
735 */
Chet Haase48659092012-05-31 15:21:51 -0700736 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700737
738 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700739 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
740 * different compositing rules.
741 *
742 * @param texture The texture to draw with
743 * @param left The x coordinate of the bitmap
744 * @param top The y coordinate of the bitmap
745 * @param paint The paint to render with
746 */
Romain Guya168d732011-03-18 16:50:13 -0700747 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
748
Romain Guy54be1cd2011-06-13 19:04:27 -0700749 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800750 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
751 *
752 * @param vertexBuffer The VertexBuffer to be drawn
753 * @param paint The paint to render with
754 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
755 */
756 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
757 bool useOffset = false);
758
759 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700760 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700761 *
Chris Craik710f46d2012-09-17 17:25:49 -0700762 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700763 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700764 */
Chris Craik65cd6122012-12-10 17:56:27 -0800765 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700766
Romain Guy5cbbce52010-06-27 22:59:20 -0700767 /**
768 * Draws a textured rectangle with the specified texture. The specified coordinates
769 * are transformed by the current snapshot's transform matrix.
770 *
771 * @param left The left coordinate of the rectangle
772 * @param top The top coordinate of the rectangle
773 * @param right The right coordinate of the rectangle
774 * @param bottom The bottom coordinate of the rectangle
775 * @param texture The texture name to map onto the rectangle
776 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700777 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700778 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700779 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700780 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700781 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700782
Romain Guy026c5e162010-06-28 17:12:22 -0700783 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700784 * Draws a textured rectangle with the specified texture. The specified coordinates
785 * are transformed by the current snapshot's transform matrix.
786 *
787 * @param left The left coordinate of the rectangle
788 * @param top The top coordinate of the rectangle
789 * @param right The right coordinate of the rectangle
790 * @param bottom The bottom coordinate of the rectangle
791 * @param texture The texture to use
792 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700793 */
Romain Guya9794742010-07-13 11:37:54 -0700794 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700795 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700796
797 /**
Romain Guy03750a02010-10-18 14:06:08 -0700798 * Draws a textured mesh with the specified texture. If the indices are omitted,
799 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
800 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700801 *
802 * @param left The left coordinate of the rectangle
803 * @param top The top coordinate of the rectangle
804 * @param right The right coordinate of the rectangle
805 * @param bottom The bottom coordinate of the rectangle
806 * @param texture The texture name to map onto the rectangle
807 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
808 * @param mode The blending mode
809 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700810 * @param vertices The vertices that define the mesh
811 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700812 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700813 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
814 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700815 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700816 * @param ignoreScale True if the model view matrix should not be scaled
817 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700818 */
819 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700820 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700821 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700822 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
823 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700824
Romain Guy3b748a42013-04-17 18:54:38 -0700825 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
826 float alpha, SkXfermode::Mode mode, bool blend,
827 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
828 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
829 bool ignoreScale = false, bool dirty = true);
830
Romain Guy886b2752013-01-04 12:26:18 -0800831 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
832 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
833 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800834 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800835
Romain Guyf7f93552010-07-08 19:17:03 -0700836 /**
Romain Guy0a417492010-08-16 20:26:20 -0700837 * Draws text underline and strike-through if needed.
838 *
839 * @param text The text to decor
840 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700841 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700842 * @param x The x coordinate where the text will be drawn
843 * @param y The y coordinate where the text will be drawn
844 * @param paint The paint to draw the text with
845 */
Chris Craik41541822013-05-03 16:35:54 -0700846 void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
Romain Guy0a417492010-08-16 20:26:20 -0700847 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700848
Raph Levien416a8472012-07-19 22:48:17 -0700849 /**
850 * Draws shadow layer on text (with optional positions).
851 *
852 * @param paint The paint to draw the shadow with
853 * @param text The text to draw
854 * @param bytesCount The number of bytes in the text
855 * @param count The number of glyphs in the text
856 * @param positions The x, y positions of individual glyphs (or NULL)
857 * @param fontRenderer The font renderer object
858 * @param alpha The alpha value for drawing the shadow
859 * @param mode The xfermode for drawing the shadow
860 * @param x The x coordinate where the shadow will be drawn
861 * @param y The y coordinate where the shadow will be drawn
862 */
863 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
864 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
865 float x, float y);
866
Romain Guy54be1cd2011-06-13 19:04:27 -0700867 /**
868 * Draws a path texture. Path textures are alpha8 bitmaps that need special
869 * compositing to apply colors/filters/etc.
870 *
871 * @param texture The texture to render
872 * @param x The x coordinate where the texture will be drawn
873 * @param y The y coordinate where the texture will be drawn
874 * @param paint The paint to draw the texture with
875 */
Raph Levien416a8472012-07-19 22:48:17 -0700876 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800877
Romain Guy1e45aae2010-08-13 19:39:53 -0700878 /**
Romain Guyac670c02010-07-27 17:39:27 -0700879 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700880 * back to default is achieved by calling:
881 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700882 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700883 *
884 * @param u1 The left coordinate of the texture
885 * @param v1 The bottom coordinate of the texture
886 * @param u2 The right coordinate of the texture
887 * @param v2 The top coordinate of the texture
888 */
889 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
890
Romain Guy8ba548f2010-06-30 19:21:21 -0700891 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800892 * Returns true if the specified paint will draw invisible text.
893 */
894 bool canSkipText(const SkPaint* paint) const;
895
896 /**
Romain Guy746b7402010-10-26 16:27:31 -0700897 * Binds the specified texture. The texture unit must have been selected
898 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700899 */
Romain Guy746b7402010-10-26 16:27:31 -0700900 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700901 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700902 }
903
904 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700905 * Binds the specified EGLImage texture. The texture unit must have been selected
906 * prior to calling this method.
907 */
908 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700909 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700910 }
911
912 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700913 * Enable or disable blending as necessary. This function sets the appropriate
914 * blend function based on the specified xfermode.
915 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700916 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
917 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700918
Romain Guyf607bdc2010-09-10 19:20:06 -0700919 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700920 * Use the specified program with the current GL context. If the program is already
921 * in use, it will not be bound again. If it is not in use, the current program is
922 * marked unused and the specified program becomes used and becomes the new
923 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700924 *
Romain Guyd27977d2010-07-14 19:18:51 -0700925 * @param program The program to use
926 *
927 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700928 */
Romain Guy889f8d12010-07-29 14:37:42 -0700929 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700930
Romain Guy746b7402010-10-26 16:27:31 -0700931 /**
932 * Invoked before any drawing operation. This sets required state.
933 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700934 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700935
Romain Guy70ca14e2010-12-13 18:24:33 -0800936 /**
937 * Various methods to setup OpenGL rendering.
938 */
939 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800940 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700941 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800942 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700943 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800944 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800945 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800946 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700947 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800948 void setupDrawShader();
949 void setupDrawColorFilter();
950 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
951 bool swapSrcDst = false);
952 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
953 bool swapSrcDst = false);
954 void setupDrawProgram();
955 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700956 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800957 void setupDrawModelView(float left, float top, float right, float bottom,
958 bool ignoreTransform = false, bool ignoreModelView = false);
959 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
960 bool ignoreTransform = false);
961 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800962 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800963 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800964 void setupDrawShaderUniforms(bool ignoreTransform = false);
965 void setupDrawColorFilterUniforms();
966 void setupDrawSimpleMesh();
967 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700969 void setupDrawTextureTransform();
970 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700971 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800972 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800973 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700974 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Chet Haase5b0200b2011-04-13 17:58:08 -0700975 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800976 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700977 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700978
Romain Guy11cb6422012-09-21 00:39:43 -0700979 bool updateLayer(Layer* layer, bool inFrame);
980 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700981 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700982
Romain Guy17112ad2012-08-07 11:24:39 -0700983 /**
984 * Renders the specified region as a series of rectangles. This method
985 * is used for debugging only.
986 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800987 void drawRegionRects(const Region& region);
988
Romain Guy8ce00302013-01-15 18:51:42 -0800989 /**
990 * Renders the specified region as a series of rectangles. The region
991 * must be in screen-space coordinates.
992 */
993 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
994 bool dirty = false);
995
996 /**
997 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
998 * is turned on.
999 */
1000 void debugClip();
1001
Romain Guy7c450aa2012-09-21 19:15:00 -07001002 void debugOverdraw(bool enable, bool clear);
1003 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -07001004 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -07001005
Romain Guy746b7402010-10-26 16:27:31 -07001006 /**
1007 * Should be invoked every time the glScissor is modified.
1008 */
1009 inline void dirtyClip() {
1010 mDirtyClip = true;
1011 }
1012
Romain Guy3b753822013-03-05 10:27:35 -08001013 inline mat4& currentTransform() const {
1014 return *mSnapshot->transform;
1015 }
1016
Romain Guy3b748a42013-04-17 18:54:38 -07001017 inline const UvMapper& getMapper(const Texture* texture) {
1018 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1019 }
1020
1021 /**
1022 * Returns a texture object for the specified bitmap. The texture can
1023 * come from the texture cache or an atlas. If this method returns
1024 * NULL, the texture could not be found and/or allocated.
1025 */
1026 Texture* getTexture(SkBitmap* bitmap);
1027
Romain Guybb9524b2010-06-22 18:56:38 -07001028 // Dimensions of the drawing surface
1029 int mWidth, mHeight;
1030
Romain Guy85bf02f2010-06-22 13:11:24 -07001031 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001032 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001033
Romain Guyc7d53492010-06-25 13:41:57 -07001034 // Model-view matrix used to position/size objects
1035 mat4 mModelView;
1036
Romain Guybb9524b2010-06-22 18:56:38 -07001037 // Number of saved states
1038 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001039 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001040 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001041 // Current state
1042 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001043 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001044 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001045 // Is the target render surface opaque
1046 bool mOpaque;
1047 // Is a frame currently being rendered
1048 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001049
Romain Guy026c5e162010-06-28 17:12:22 -07001050 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001051 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001052
Romain Guy3b748a42013-04-17 18:54:38 -07001053 // Default UV mapper
1054 const UvMapper mUvMapper;
1055
Chris Craikc3566d02013-02-04 16:16:33 -08001056 // shader, filters, and shadow
1057 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001058 SkPaint mFilteredPaint;
1059
Romain Guy82ba8142010-07-09 13:25:56 -07001060 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001061 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001062 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001063
Romain Guy8f3b8e32012-03-27 16:33:45 -07001064 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001065 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001066 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001067 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001068 // List of layers to update at the beginning of a frame
1069 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001070
Romain Guy746b7402010-10-26 16:27:31 -07001071 // Indicates whether the clip must be restored
1072 bool mDirtyClip;
1073
Romain Guy70ca14e2010-12-13 18:24:33 -08001074 // The following fields are used to setup drawing
1075 // Used to describe the shaders to generate
1076 ProgramDescription mDescription;
1077 // Color description
1078 bool mColorSet;
1079 float mColorA, mColorR, mColorG, mColorB;
1080 // Indicates that the shader should get a color
1081 bool mSetShaderColor;
1082 // Current texture unit
1083 GLuint mTextureUnit;
1084 // Track dirty regions, true by default
1085 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001086 // Indicate whether we are drawing an opaque frame
1087 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001088
Romain Guy87e2f7572012-09-24 11:37:12 -07001089 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1090 // Properties.h
1091 bool mScissorOptimizationDisabled;
1092
Romain Guy54c1a642012-09-27 17:55:46 -07001093 // No-ops start/endTiling when set
1094 bool mSuppressTiling;
1095
Romain Guy78dd96d2013-05-03 14:24:16 -07001096 // If true, this renderer will setup drawing to emulate
1097 // an increment stencil buffer in the color buffer
1098 bool mCountOverdraw;
1099 float mOverdraw;
1100
Romain Guyef359272013-01-31 19:07:29 -08001101 // Optional name of the renderer
1102 String8 mName;
1103
Romain Guyb051e892010-09-28 19:09:36 -07001104 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001105 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001106 friend class TextSetupFunctor;
Romain Guyb051e892010-09-28 19:09:36 -07001107
Romain Guybb9524b2010-06-22 18:56:38 -07001108}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001109
Romain Guy9d5316e2010-06-24 19:30:36 -07001110}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001111}; // namespace android
1112
Romain Guy5b3b3522010-10-27 18:57:51 -07001113#endif // ANDROID_HWUI_OPENGL_RENDERER_H