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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
55 SkiaShader* mShader;
56 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070057 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080058
59 // Drop shadow
60 bool mHasShadow;
61 float mShadowRadius;
62 float mShadowDx;
63 float mShadowDy;
64 int mShadowColor;
65
66 // Draw filters
67 bool mHasDrawFilter;
68 int mPaintFilterClearBits;
69 int mPaintFilterSetBits;
70};
71
Chris Craikff785832013-03-08 13:12:16 -080072enum StateDeferFlags {
73 kStateDeferFlag_Draw = 0x1,
74 kStateDeferFlag_Clip = 0x2
75};
76
Chris Craik527a3aa2013-03-04 10:19:31 -080077enum DrawOpMode {
78 kDrawOpMode_Immediate,
79 kDrawOpMode_Defer,
80 kDrawOpMode_Flush
81};
82
Chris Craik28ce94a2013-05-31 11:38:03 -070083enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070084 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070085 kClipSide_Left = 0x1,
86 kClipSide_Top = 0x2,
87 kClipSide_Right = 0x4,
88 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070089 kClipSide_Full = 0xF,
90 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -070091};
92
Chris Craikc3566d02013-02-04 16:16:33 -080093struct DeferredDisplayState {
Romain Guy3b748a42013-04-17 18:54:38 -070094 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
95 Rect mBounds;
Chris Craikc3566d02013-02-04 16:16:33 -080096
97 // the below are set and used by the OpenGLRenderer at record and deferred playback
Chris Craik527a3aa2013-03-04 10:19:31 -080098 bool mClipValid;
Chris Craikc3566d02013-02-04 16:16:33 -080099 Rect mClip;
Chris Craik28ce94a2013-05-31 11:38:03 -0700100 int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
Romain Guy2db5e992013-05-21 15:29:59 -0700101 bool mClipped;
Chris Craikc3566d02013-02-04 16:16:33 -0800102 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -0800103 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -0800104 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -0800105};
106
Romain Guyf6a11b82010-06-23 17:47:49 -0700107///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700108// Renderer
109///////////////////////////////////////////////////////////////////////////////
110
Romain Guy0fe478e2010-11-08 12:08:41 -0800111class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700112class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800113class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700114
Romain Guy5cbbce52010-06-27 22:59:20 -0700115/**
116 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
117 * simplified version of Skia's Canvas API.
118 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700119class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700120public:
Romain Guy79537452011-10-12 13:48:51 -0700121 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700122 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700123
Romain Guy17112ad2012-08-07 11:24:39 -0700124 /**
Romain Guyef359272013-01-31 19:07:29 -0800125 * Sets the name of this renderer. The name is optional and
126 * empty by default. If the pointer is null the name is set
127 * to the empty string.
128 */
129 ANDROID_API void setName(const char* name);
130
131 /**
132 * Returns the name of this renderer as UTF8 string.
133 * The returned pointer is never null.
134 */
135 ANDROID_API const char* getName() const;
136
137 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700138 * Read externally defined properties to control the behavior
139 * of the renderer.
140 */
141 ANDROID_API void initProperties();
142
143 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700144 * Indicates whether this renderer executes drawing commands immediately.
145 * If this method returns true, the drawing commands will be executed
146 * later.
147 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700148 virtual bool isDeferred();
149
Romain Guy17112ad2012-08-07 11:24:39 -0700150 /**
151 * Sets the dimension of the underlying drawing surface. This method must
152 * be called at least once every time the drawing surface changes size.
153 *
154 * @param width The width in pixels of the underlysing surface
155 * @param height The height in pixels of the underlysing surface
156 */
Romain Guyb051e892010-09-28 19:09:36 -0700157 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700158
Romain Guy17112ad2012-08-07 11:24:39 -0700159 /**
160 * Prepares the renderer to draw a frame. This method must be invoked
161 * at the beginning of each frame. When this method is invoked, the
162 * entire drawing surface is assumed to be redrawn.
163 *
164 * @param opaque If true, the target surface is considered opaque
165 * and will not be cleared. If false, the target surface
166 * will be cleared
167 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700168 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700169
Romain Guy17112ad2012-08-07 11:24:39 -0700170 /**
171 * Prepares the renderer to draw a frame. This method must be invoked
172 * at the beginning of each frame. Only the specified rectangle of the
173 * frame is assumed to be dirty. A clip will automatically be set to
174 * the specified rectangle.
175 *
176 * @param left The left coordinate of the dirty rectangle
177 * @param top The top coordinate of the dirty rectangle
178 * @param right The right coordinate of the dirty rectangle
179 * @param bottom The bottom coordinate of the dirty rectangle
180 * @param opaque If true, the target surface is considered opaque
181 * and will not be cleared. If false, the target surface
182 * will be cleared in the specified dirty rectangle
183 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700184 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700185
186 /**
187 * Indicates the end of a frame. This method must be invoked whenever
188 * the caller is done rendering a frame.
189 */
190 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800191
Romain Guyc89b14b2012-08-08 14:53:48 -0700192 /**
193 * This method must be invoked before handing control over to a draw functor.
194 * See callDrawGLFunction() for instance.
195 *
196 * This command must not be recorded inside display lists.
197 */
198 virtual void interrupt();
199
200 /**
201 * This method must be invoked after getting control back from a draw functor.
202 *
203 * This command must not be recorded inside display lists.
204 */
205 virtual void resume();
206
Romain Guy78dd96d2013-05-03 14:24:16 -0700207 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
208 mCountOverdraw = enabled;
209 }
210
211 ANDROID_API float getOverdraw() {
212 return mCountOverdraw ? mOverdraw : 0.0f;
213 }
214
Romain Guy8f3b8e32012-03-27 16:33:45 -0700215 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700216 ANDROID_API void detachFunctor(Functor* functor);
217 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700218 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700219
Romain Guy11cb6422012-09-21 00:39:43 -0700220 ANDROID_API void pushLayerUpdate(Layer* layer);
Romain Guye93482f2013-06-17 13:14:51 -0700221 ANDROID_API void cancelLayerUpdate(Layer* layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700222 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700223 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700224
Romain Guy79537452011-10-12 13:48:51 -0700225 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700226 virtual int save(int flags);
227 virtual void restore();
228 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700229
Chris Craikff785832013-03-08 13:12:16 -0800230 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
231 SkPaint* paint, int flags) {
232 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
233 if (paint) mode = getXfermode(paint->getXfermode());
234 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
235 }
236 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
237 int alpha, int flags) {
238 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
239 }
Romain Guye2d345e2010-09-24 18:39:22 -0700240 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800241 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700242
Chris Craikd90144d2013-03-19 15:03:48 -0700243 int saveLayerDeferred(float left, float top, float right, float bottom,
244 int alpha, SkXfermode::Mode mode, int flags);
245
Romain Guy4aa90572010-09-26 18:40:37 -0700246 virtual void translate(float dx, float dy);
247 virtual void rotate(float degrees);
248 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800249 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700250
Chris Craikb98a0162013-02-21 11:30:22 -0800251 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700252 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700253 virtual void setMatrix(SkMatrix* matrix);
254 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700255
Romain Guy79537452011-10-12 13:48:51 -0700256 ANDROID_API const Rect& getClipBounds();
Chris Craik39a908c2013-06-13 14:39:01 -0700257
258 /**
259 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
260 */
261 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
262
263 /**
264 * Returns false and sets scissor based upon bounds if drawing won't be clipped out
265 */
266 bool quickReject(float left, float top, float right, float bottom);
Chris Craik41541822013-05-03 16:35:54 -0700267 bool quickReject(const Rect& bounds) {
268 return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
269 }
Chris Craik39a908c2013-06-13 14:39:01 -0700270
271 /**
272 * Same as quickReject, without the scissor, instead returning clipRequired through pointer.
273 * clipRequired will be only set if not rejected
274 */
275 ANDROID_API bool quickRejectNoScissor(float left, float top, float right, float bottom,
276 bool* clipRequired = NULL);
277 bool quickRejectNoScissor(const Rect& bounds, bool* clipRequired = NULL) {
278 return quickRejectNoScissor(bounds.left, bounds.top, bounds.right, bounds.bottom,
279 clipRequired);
280 }
281
Romain Guy4aa90572010-09-26 18:40:37 -0700282 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800283 virtual bool clipPath(SkPath* path, SkRegion::Op op);
284 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700285 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700286
Chris Craikff785832013-03-08 13:12:16 -0800287 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800288 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700289 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700290 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Chris Craik527a3aa2013-03-04 10:19:31 -0800291 status_t drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -0700292 bool transformed, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700293 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
294 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700295 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700296 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700297 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
298 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800299 float* vertices, int* colors, SkPaint* paint);
Romain Guy03c00b52013-06-20 18:30:28 -0700300 status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
301 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700302 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700303 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700304 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guy03c00b52013-06-20 18:30:28 -0700305 float left, float top, float right, float bottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700306 virtual status_t drawColor(int color, SkXfermode::Mode mode);
307 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
308 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800309 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700310 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
311 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
312 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800313 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700314 virtual status_t drawPath(SkPath* path, SkPaint* paint);
315 virtual status_t drawLines(float* points, int count, SkPaint* paint);
316 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700317 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800318 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700319 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800320 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700321 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700322 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800323 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800324 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700325
Romain Guy4aa90572010-09-26 18:40:37 -0700326 virtual void resetShader();
327 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700328
Romain Guy4aa90572010-09-26 18:40:37 -0700329 virtual void resetColorFilter();
330 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700331
Romain Guy4aa90572010-09-26 18:40:37 -0700332 virtual void resetShadow();
333 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700334
Romain Guy5ff9df62012-01-23 17:09:05 -0800335 virtual void resetPaintFilter();
336 virtual void setupPaintFilter(int clearBits, int setBits);
337
Chris Craik16ecda52013-03-29 10:59:59 -0700338 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
339 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
340
Chris Craika08f95c2013-03-15 17:24:33 -0700341 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800342
Chris Craikff785832013-03-08 13:12:16 -0800343 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800344 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700345 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800346
Chris Craikd90144d2013-03-19 15:03:48 -0700347 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
348 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
349
Romain Guy672433d2013-01-04 19:05:13 -0800350 ANDROID_API bool isCurrentTransformSimple() {
351 return mSnapshot->transform->isSimple();
352 }
353
Romain Guy0f6675332013-03-01 14:31:04 -0800354 Caches& getCaches() {
355 return mCaches;
356 }
357
Chris Craikff785832013-03-08 13:12:16 -0800358 // simple rect clip
359 bool isCurrentClipSimple() {
360 return mSnapshot->clipRegion->isEmpty();
361 }
362
Romain Guy17112ad2012-08-07 11:24:39 -0700363 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700364 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700365 * with other alpha values when drawing primitives.
366 */
Chris Craika08f95c2013-03-15 17:24:33 -0700367 void scaleAlpha(float alpha) {
368 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700369 }
370
371 /**
Romain Guy0f6675332013-03-01 14:31:04 -0800372 * Inserts a named event marker in the stream of GL commands.
373 */
374 void eventMark(const char* name) const;
375
376 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700377 * Inserts a named group marker in the stream of GL commands. This marker
378 * can be used by tools to group commands into logical groups. A call to
379 * this method must always be followed later on by a call to endMark().
380 */
Romain Guy13631f32012-01-30 17:41:55 -0800381 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700382
383 /**
384 * Closes the last group marker opened by startMark().
385 */
Romain Guy13631f32012-01-30 17:41:55 -0800386 void endMark() const;
387
Chet Haased15ebf22012-09-05 11:40:29 -0700388 /**
389 * Gets the alpha and xfermode out of a paint object. If the paint is null
390 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700391 * not multiply the paint's alpha by the current snapshot's alpha, and does
392 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700393 *
394 * @param paint The paint to extract values from
395 * @param alpha Where to store the resulting alpha
396 * @param mode Where to store the resulting xfermode
397 */
398 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800399 *mode = getXfermodeDirect(paint);
400 *alpha = getAlphaDirect(paint);
401 }
Chet Haased15ebf22012-09-05 11:40:29 -0700402
Chris Craik527a3aa2013-03-04 10:19:31 -0800403 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
404 if (!paint) return SkXfermode::kSrcOver_Mode;
405 return getXfermode(paint->getXfermode());
406 }
407
408 static inline int getAlphaDirect(SkPaint* paint) {
409 if (!paint) return 255;
410 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700411 }
412
Romain Guy624234f2013-03-05 16:43:31 -0800413 /**
414 * Return the best transform to use to rasterize text given a full
415 * transform matrix.
416 */
417 mat4 findBestFontTransform(const mat4& transform) const;
418
Chris Craik527a3aa2013-03-04 10:19:31 -0800419#if DEBUG_MERGE_BEHAVIOR
420 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
421 mCaches.setScissorEnabled(false);
422
423 // should only be called outside of other draw ops, so stencil can only be in test state
424 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
425 mCaches.stencil.disable();
426
427 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
428
429 if (stencilWasEnabled) mCaches.stencil.enableTest();
430 }
431#endif
432
Romain Guye2d345e2010-09-24 18:39:22 -0700433protected:
434 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700435 * Computes the projection matrix, initialize the first snapshot
436 * and stores the dimensions of the render target.
437 */
438 void initViewport(int width, int height);
439
440 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700441 * Perform the setup specific to a frame. This method does not
442 * issue any OpenGL commands.
443 */
444 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
445
446 /**
447 * Indicates the start of rendering. This method will setup the
448 * initial OpenGL state (viewport, clearing the buffer, etc.)
449 */
450 status_t startFrame();
451
452 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700453 * Clears the underlying surface if needed.
454 */
455 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
456
457 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700458 * Call this method after updating a layer during a drawing pass.
459 */
460 void resumeAfterLayer();
461
462 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800463 * This method is called whenever a stencil buffer is required. Subclasses
464 * should override this method and call attachStencilBufferToLayer() on the
465 * appropriate layer(s).
466 */
467 virtual void ensureStencilBuffer();
468
469 /**
470 * Obtains a stencil render buffer (allocating it if necessary) and
471 * attaches it to the specified layer.
472 */
473 void attachStencilBufferToLayer(Layer* layer);
474
475 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700476 * Compose the layer defined in the current snapshot with the layer
477 * defined by the previous snapshot.
478 *
479 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
480 *
481 * @param curent The current snapshot containing the layer to compose
482 * @param previous The previous snapshot to compose the current layer with
483 */
484 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700485
Romain Guyada830f2011-01-13 12:13:20 -0800486 /**
Romain Guyf219da52011-01-16 12:54:25 -0800487 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800488 */
Romain Guyf219da52011-01-16 12:54:25 -0800489 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800490
491 /**
Romain Guyf219da52011-01-16 12:54:25 -0800492 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800493 */
Romain Guy624234f2013-03-05 16:43:31 -0800494 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800495 return mSnapshot;
496 }
Romain Guyada830f2011-01-13 12:13:20 -0800497
Romain Guy42f3a4b2011-01-19 13:42:26 -0800498 /**
499 * Returns the region of the current layer.
500 */
Romain Guy624234f2013-03-05 16:43:31 -0800501 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800502 return mSnapshot->region;
503 }
504
Romain Guy42f3a4b2011-01-19 13:42:26 -0800505 /**
506 * Indicates whether rendering is currently targeted at a layer.
507 */
Romain Guy624234f2013-03-05 16:43:31 -0800508 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800509 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
510 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800511
Romain Guy42f3a4b2011-01-19 13:42:26 -0800512 /**
513 * Returns the name of the FBO this renderer is rendering into.
514 */
Romain Guy624234f2013-03-05 16:43:31 -0800515 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800516 return 0;
517 }
518
Romain Guy77a81162011-06-14 16:45:55 -0700519 /**
520 * Renders the specified layer as a textured quad.
521 *
522 * @param layer The layer to render
523 * @param rect The bounds of the layer
524 */
525 void drawTextureLayer(Layer* layer, const Rect& rect);
526
Romain Guybe6f9dc2012-07-16 12:41:17 -0700527 /**
528 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700529 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
530 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700531 *
532 * @param paint The paint to extract values from
533 * @param alpha Where to store the resulting alpha
534 * @param mode Where to store the resulting xfermode
535 */
Chris Craik16ecda52013-03-29 10:59:59 -0700536 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
537
538 /**
539 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
540 *
541 * @param layer The layer from which the alpha is extracted
542 */
543 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700544
545 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700546 * Safely retrieves the mode from the specified xfermode. If the specified
547 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
548 */
549 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
550 SkXfermode::Mode resultMode;
551 if (!SkXfermode::AsMode(mode, &resultMode)) {
552 resultMode = SkXfermode::kSrcOver_Mode;
553 }
554 return resultMode;
555 }
556
Romain Guy11cb6422012-09-21 00:39:43 -0700557 /**
558 * Set to true to suppress error checks at the end of a frame.
559 */
Romain Guy624234f2013-03-05 16:43:31 -0800560 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700561 return false;
562 }
563
Romain Guy85bf02f2010-06-22 13:11:24 -0700564private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700565 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800566 * Discards the content of the framebuffer if supported by the driver.
567 * This method should be called at the beginning of a frame to optimize
568 * rendering on some tiler architectures.
569 */
570 void discardFramebuffer(float left, float top, float right, float bottom);
571
572 /**
Romain Guyddf74372012-05-22 14:07:07 -0700573 * Ensures the state of the renderer is the same as the state of
574 * the GL context.
575 */
576 void syncState();
577
578 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700579 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800580 * This method will use the clip rect that we started drawing the
581 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700582 * This method needs to be invoked every time getTargetFbo() is
583 * bound again.
584 */
Romain Guy57b52682012-09-20 17:38:46 -0700585 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700586
587 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800588 * Tells the GPU what part of the screen is about to be redrawn.
589 * This method needs to be invoked every time getTargetFbo() is
590 * bound again.
591 */
592 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
593
594 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700595 * Tells the GPU that we are done drawing the frame or that we
596 * are switching to another render target.
597 */
598 void endTiling();
599
600 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700601 * Saves the current state of the renderer as a new snapshot.
602 * The new snapshot is saved in mSnapshot and the previous snapshot
603 * is linked from mSnapshot->previous.
604 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700605 * @param flags The save flags; see SkCanvas for more information
606 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700607 * @return The new save count. This value can be passed to #restoreToCount()
608 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700609 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700610
611 /**
612 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
613 *
Romain Guy2542d192010-08-18 11:47:12 -0700614 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700615 */
Romain Guybb9524b2010-06-22 18:56:38 -0700616 bool restoreSnapshot();
617
Romain Guy5cbbce52010-06-27 22:59:20 -0700618 /**
619 * Sets the clipping rectangle using glScissor. The clip is defined by
620 * the current snapshot's clipRect member.
621 */
Romain Guybb9524b2010-06-22 18:56:38 -0700622 void setScissorFromClip();
623
Romain Guy5cbbce52010-06-27 22:59:20 -0700624 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800625 * Sets the clipping region using the stencil buffer. The clip region
626 * is defined by the current snapshot's clipRegion member.
627 */
628 void setStencilFromClip();
629
630 /**
Chris Craik408eb122013-03-26 18:55:15 -0700631 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700632 */
633 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
634
635 /**
Chris Craik408eb122013-03-26 18:55:15 -0700636 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
637 */
638 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
639 bool fboLayer, int alpha);
640
641 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700642 * Creates a new layer stored in the specified snapshot.
643 *
644 * @param snapshot The snapshot associated with the new layer
645 * @param left The left coordinate of the layer
646 * @param top The top coordinate of the layer
647 * @param right The right coordinate of the layer
648 * @param bottom The bottom coordinate of the layer
649 * @param alpha The translucency of the layer
650 * @param mode The blending mode of the layer
651 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700652 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700653 *
654 * @return True if the layer was successfully created, false otherwise
655 */
Chet Haased48885a2012-08-28 17:43:28 -0700656 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700657 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700658
659 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700660 * Creates a new layer stored in the specified snapshot as an FBO.
661 *
662 * @param layer The layer to store as an FBO
663 * @param snapshot The snapshot associated with the new layer
664 * @param bounds The bounds of the layer
665 * @param previousFbo The name of the current framebuffer
666 */
Chet Haased48885a2012-08-28 17:43:28 -0700667 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700668
669 /**
670 * Compose the specified layer as a region.
671 *
672 * @param layer The layer to compose
673 * @param rect The layer's bounds
674 */
675 void composeLayerRegion(Layer* layer, const Rect& rect);
676
677 /**
678 * Compose the specified layer as a simple rectangle.
679 *
680 * @param layer The layer to compose
681 * @param rect The layer's bounds
682 * @param swap If true, the source and destination are swapped
683 */
684 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
685
Romain Guy54be1cd2011-06-13 19:04:27 -0700686 /**
687 * Clears all the regions corresponding to the current list of layers.
688 * This method MUST be invoked before any drawing operation.
689 */
690 void clearLayerRegions();
691
692 /**
Romain Guyf219da52011-01-16 12:54:25 -0800693 * Mark the layer as dirty at the specified coordinates. The coordinates
694 * are transformed with the supplied matrix.
695 */
696 void dirtyLayer(const float left, const float top,
697 const float right, const float bottom, const mat4 transform);
698
699 /**
700 * Mark the layer as dirty at the specified coordinates.
701 */
702 void dirtyLayer(const float left, const float top,
703 const float right, const float bottom);
704
705 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700706 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800707 * are transformed by the current snapshot's transform matrix unless specified
708 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700709 *
710 * @param left The left coordinate of the rectangle
711 * @param top The top coordinate of the rectangle
712 * @param right The right coordinate of the rectangle
713 * @param bottom The bottom coordinate of the rectangle
714 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700715 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700716 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700717 */
Romain Guy026c5e162010-06-28 17:12:22 -0700718 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700719 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700720
Romain Guy54be1cd2011-06-13 19:04:27 -0700721 /**
Romain Guy735738c2012-12-03 12:34:51 -0800722 * Draws a series of colored rectangles with the specified color. The specified
723 * coordinates are transformed by the current snapshot's transform matrix unless
724 * specified otherwise.
725 *
726 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
727 * per rectangle
728 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
729 * @param mode The Skia xfermode to use
730 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800731 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800732 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800733 */
734 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800735 SkXfermode::Mode mode, bool ignoreTransform = false,
736 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800737
738 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700739 * Draws the shape represented by the specified path texture.
740 * This method invokes drawPathTexture() but takes into account
741 * the extra left/top offset and the texture offset to correctly
742 * position the final shape.
743 *
744 * @param left The left coordinate of the shape to render
745 * @param top The top coordinate of the shape to render
746 * @param texture The texture reprsenting the shape
747 * @param paint The paint to draw the shape with
748 */
Chet Haase48659092012-05-31 15:21:51 -0700749 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700750
751 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700752 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
753 * different compositing rules.
754 *
755 * @param texture The texture to draw with
756 * @param left The x coordinate of the bitmap
757 * @param top The y coordinate of the bitmap
758 * @param paint The paint to render with
759 */
Romain Guya168d732011-03-18 16:50:13 -0700760 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
761
Romain Guy54be1cd2011-06-13 19:04:27 -0700762 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800763 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
764 *
765 * @param vertexBuffer The VertexBuffer to be drawn
766 * @param paint The paint to render with
767 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
768 */
769 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
770 bool useOffset = false);
771
772 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700773 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700774 *
Chris Craik710f46d2012-09-17 17:25:49 -0700775 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700776 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700777 */
Chris Craik65cd6122012-12-10 17:56:27 -0800778 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700779
Romain Guy5cbbce52010-06-27 22:59:20 -0700780 /**
781 * Draws a textured rectangle with the specified texture. The specified coordinates
782 * are transformed by the current snapshot's transform matrix.
783 *
784 * @param left The left coordinate of the rectangle
785 * @param top The top coordinate of the rectangle
786 * @param right The right coordinate of the rectangle
787 * @param bottom The bottom coordinate of the rectangle
788 * @param texture The texture name to map onto the rectangle
789 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700790 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700791 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700792 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700793 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700794 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700795
Romain Guy026c5e162010-06-28 17:12:22 -0700796 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700797 * Draws a textured rectangle with the specified texture. The specified coordinates
798 * are transformed by the current snapshot's transform matrix.
799 *
800 * @param left The left coordinate of the rectangle
801 * @param top The top coordinate of the rectangle
802 * @param right The right coordinate of the rectangle
803 * @param bottom The bottom coordinate of the rectangle
804 * @param texture The texture to use
805 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700806 */
Romain Guya9794742010-07-13 11:37:54 -0700807 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700808 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700809
810 /**
Romain Guy03750a02010-10-18 14:06:08 -0700811 * Draws a textured mesh with the specified texture. If the indices are omitted,
812 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
813 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700814 *
815 * @param left The left coordinate of the rectangle
816 * @param top The top coordinate of the rectangle
817 * @param right The right coordinate of the rectangle
818 * @param bottom The bottom coordinate of the rectangle
819 * @param texture The texture name to map onto the rectangle
820 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
821 * @param mode The blending mode
822 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700823 * @param vertices The vertices that define the mesh
824 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700825 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700826 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
827 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700828 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700829 * @param ignoreScale True if the model view matrix should not be scaled
830 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700831 */
832 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700833 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700834 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700835 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
836 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700837
Romain Guy3b748a42013-04-17 18:54:38 -0700838 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
839 float alpha, SkXfermode::Mode mode, bool blend,
840 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
841 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
842 bool ignoreScale = false, bool dirty = true);
843
Romain Guy886b2752013-01-04 12:26:18 -0800844 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
845 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
846 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800847 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800848
Romain Guyf7f93552010-07-08 19:17:03 -0700849 /**
Romain Guy0a417492010-08-16 20:26:20 -0700850 * Draws text underline and strike-through if needed.
851 *
852 * @param text The text to decor
853 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700854 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700855 * @param x The x coordinate where the text will be drawn
856 * @param y The y coordinate where the text will be drawn
857 * @param paint The paint to draw the text with
858 */
Chris Craik41541822013-05-03 16:35:54 -0700859 void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
Romain Guy0a417492010-08-16 20:26:20 -0700860 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700861
Raph Levien416a8472012-07-19 22:48:17 -0700862 /**
863 * Draws shadow layer on text (with optional positions).
864 *
865 * @param paint The paint to draw the shadow with
866 * @param text The text to draw
867 * @param bytesCount The number of bytes in the text
868 * @param count The number of glyphs in the text
869 * @param positions The x, y positions of individual glyphs (or NULL)
870 * @param fontRenderer The font renderer object
871 * @param alpha The alpha value for drawing the shadow
872 * @param mode The xfermode for drawing the shadow
873 * @param x The x coordinate where the shadow will be drawn
874 * @param y The y coordinate where the shadow will be drawn
875 */
876 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
877 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
878 float x, float y);
879
Romain Guy54be1cd2011-06-13 19:04:27 -0700880 /**
881 * Draws a path texture. Path textures are alpha8 bitmaps that need special
882 * compositing to apply colors/filters/etc.
883 *
884 * @param texture The texture to render
885 * @param x The x coordinate where the texture will be drawn
886 * @param y The y coordinate where the texture will be drawn
887 * @param paint The paint to draw the texture with
888 */
Raph Levien416a8472012-07-19 22:48:17 -0700889 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800890
Romain Guy1e45aae2010-08-13 19:39:53 -0700891 /**
Romain Guyac670c02010-07-27 17:39:27 -0700892 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700893 * back to default is achieved by calling:
894 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700895 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700896 *
897 * @param u1 The left coordinate of the texture
898 * @param v1 The bottom coordinate of the texture
899 * @param u2 The right coordinate of the texture
900 * @param v2 The top coordinate of the texture
901 */
902 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
903
Romain Guy8ba548f2010-06-30 19:21:21 -0700904 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800905 * Returns true if the specified paint will draw invisible text.
906 */
907 bool canSkipText(const SkPaint* paint) const;
908
909 /**
Romain Guy746b7402010-10-26 16:27:31 -0700910 * Binds the specified texture. The texture unit must have been selected
911 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700912 */
Romain Guy746b7402010-10-26 16:27:31 -0700913 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700914 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700915 }
916
917 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700918 * Binds the specified EGLImage texture. The texture unit must have been selected
919 * prior to calling this method.
920 */
921 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700922 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700923 }
924
925 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700926 * Enable or disable blending as necessary. This function sets the appropriate
927 * blend function based on the specified xfermode.
928 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700929 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
930 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700931
Romain Guyf607bdc2010-09-10 19:20:06 -0700932 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700933 * Use the specified program with the current GL context. If the program is already
934 * in use, it will not be bound again. If it is not in use, the current program is
935 * marked unused and the specified program becomes used and becomes the new
936 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700937 *
Romain Guyd27977d2010-07-14 19:18:51 -0700938 * @param program The program to use
939 *
940 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700941 */
Romain Guy889f8d12010-07-29 14:37:42 -0700942 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700943
Romain Guy746b7402010-10-26 16:27:31 -0700944 /**
945 * Invoked before any drawing operation. This sets required state.
946 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700947 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700948
Romain Guy70ca14e2010-12-13 18:24:33 -0800949 /**
950 * Various methods to setup OpenGL rendering.
951 */
952 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800953 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700954 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800955 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700956 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800957 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800958 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800959 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700960 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800961 void setupDrawShader();
962 void setupDrawColorFilter();
963 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
964 bool swapSrcDst = false);
965 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
966 bool swapSrcDst = false);
967 void setupDrawProgram();
968 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700969 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800970 void setupDrawModelView(float left, float top, float right, float bottom,
971 bool ignoreTransform = false, bool ignoreModelView = false);
972 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
973 bool ignoreTransform = false);
974 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800975 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800976 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800977 void setupDrawShaderUniforms(bool ignoreTransform = false);
978 void setupDrawColorFilterUniforms();
979 void setupDrawSimpleMesh();
980 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700981 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700982 void setupDrawTextureTransform();
983 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700984 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800985 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800986 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700987 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Chet Haase5b0200b2011-04-13 17:58:08 -0700988 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800989 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700990 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700991
Romain Guy11cb6422012-09-21 00:39:43 -0700992 bool updateLayer(Layer* layer, bool inFrame);
993 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700994 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700995
Romain Guy17112ad2012-08-07 11:24:39 -0700996 /**
997 * Renders the specified region as a series of rectangles. This method
998 * is used for debugging only.
999 */
Romain Guy3a3133d2011-02-01 22:59:58 -08001000 void drawRegionRects(const Region& region);
1001
Romain Guy8ce00302013-01-15 18:51:42 -08001002 /**
1003 * Renders the specified region as a series of rectangles. The region
1004 * must be in screen-space coordinates.
1005 */
1006 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
1007 bool dirty = false);
1008
1009 /**
1010 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
1011 * is turned on.
1012 */
1013 void debugClip();
1014
Romain Guy7c450aa2012-09-21 19:15:00 -07001015 void debugOverdraw(bool enable, bool clear);
1016 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -07001017 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -07001018
Romain Guy746b7402010-10-26 16:27:31 -07001019 /**
1020 * Should be invoked every time the glScissor is modified.
1021 */
1022 inline void dirtyClip() {
1023 mDirtyClip = true;
1024 }
1025
Romain Guy3b753822013-03-05 10:27:35 -08001026 inline mat4& currentTransform() const {
1027 return *mSnapshot->transform;
1028 }
1029
Romain Guy3b748a42013-04-17 18:54:38 -07001030 inline const UvMapper& getMapper(const Texture* texture) {
1031 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1032 }
1033
1034 /**
1035 * Returns a texture object for the specified bitmap. The texture can
1036 * come from the texture cache or an atlas. If this method returns
1037 * NULL, the texture could not be found and/or allocated.
1038 */
1039 Texture* getTexture(SkBitmap* bitmap);
1040
Romain Guybb9524b2010-06-22 18:56:38 -07001041 // Dimensions of the drawing surface
1042 int mWidth, mHeight;
1043
Romain Guy85bf02f2010-06-22 13:11:24 -07001044 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001045 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001046
Romain Guyc7d53492010-06-25 13:41:57 -07001047 // Model-view matrix used to position/size objects
1048 mat4 mModelView;
1049
Romain Guybb9524b2010-06-22 18:56:38 -07001050 // Number of saved states
1051 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001052 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001053 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001054 // Current state
1055 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001056 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001057 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001058 // Is the target render surface opaque
1059 bool mOpaque;
1060 // Is a frame currently being rendered
1061 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001062
Romain Guy026c5e162010-06-28 17:12:22 -07001063 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001064 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001065
Romain Guy3b748a42013-04-17 18:54:38 -07001066 // Default UV mapper
1067 const UvMapper mUvMapper;
1068
Chris Craikc3566d02013-02-04 16:16:33 -08001069 // shader, filters, and shadow
1070 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001071 SkPaint mFilteredPaint;
1072
Romain Guy82ba8142010-07-09 13:25:56 -07001073 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001074 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001075 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001076
Romain Guy8f3b8e32012-03-27 16:33:45 -07001077 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001078 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001079 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001080 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001081 // List of layers to update at the beginning of a frame
1082 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001083
Romain Guy746b7402010-10-26 16:27:31 -07001084 // Indicates whether the clip must be restored
1085 bool mDirtyClip;
1086
Romain Guy70ca14e2010-12-13 18:24:33 -08001087 // The following fields are used to setup drawing
1088 // Used to describe the shaders to generate
1089 ProgramDescription mDescription;
1090 // Color description
1091 bool mColorSet;
1092 float mColorA, mColorR, mColorG, mColorB;
1093 // Indicates that the shader should get a color
1094 bool mSetShaderColor;
1095 // Current texture unit
1096 GLuint mTextureUnit;
1097 // Track dirty regions, true by default
1098 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001099 // Indicate whether we are drawing an opaque frame
1100 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001101
Romain Guy87e2f7572012-09-24 11:37:12 -07001102 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1103 // Properties.h
1104 bool mScissorOptimizationDisabled;
1105
Romain Guy54c1a642012-09-27 17:55:46 -07001106 // No-ops start/endTiling when set
1107 bool mSuppressTiling;
1108
Romain Guy78dd96d2013-05-03 14:24:16 -07001109 // If true, this renderer will setup drawing to emulate
1110 // an increment stencil buffer in the color buffer
1111 bool mCountOverdraw;
1112 float mOverdraw;
1113
Romain Guyef359272013-01-31 19:07:29 -08001114 // Optional name of the renderer
1115 String8 mName;
1116
Romain Guyb051e892010-09-28 19:09:36 -07001117 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001118 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001119 friend class TextSetupFunctor;
Romain Guy03c00b52013-06-20 18:30:28 -07001120 friend class DrawBitmapOp;
1121 friend class DrawPatchOp;
Romain Guyb051e892010-09-28 19:09:36 -07001122
Romain Guybb9524b2010-06-22 18:56:38 -07001123}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001124
Romain Guy9d5316e2010-06-24 19:30:36 -07001125}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001126}; // namespace android
1127
Romain Guy5b3b3522010-10-27 18:57:51 -07001128#endif // ANDROID_HWUI_OPENGL_RENDERER_H