Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_HWUI_OPENGL_RENDERER_H |
| 18 | #define ANDROID_HWUI_OPENGL_RENDERER_H |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 19 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 20 | #include "CanvasState.h" |
| 21 | #include "Debug.h" |
| 22 | #include "Extensions.h" |
| 23 | #include "Matrix.h" |
| 24 | #include "Program.h" |
| 25 | #include "Rect.h" |
| 26 | #include "Snapshot.h" |
| 27 | #include "UvMapper.h" |
| 28 | #include "Vertex.h" |
| 29 | #include "Caches.h" |
| 30 | #include "utils/PaintUtils.h" |
| 31 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 32 | #include <GLES2/gl2.h> |
| 33 | #include <GLES2/gl2ext.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 34 | |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 35 | #include <SkBitmap.h> |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 36 | #include <SkCanvas.h> |
| 37 | #include <SkColorFilter.h> |
Derek Sollenberger | 6e03543 | 2015-08-20 16:07:54 -0400 | [diff] [blame] | 38 | #include <SkDrawLooper.h> |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 39 | #include <SkMatrix.h> |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 40 | #include <SkPaint.h> |
Romain Guy | 079ba2c | 2010-07-16 14:12:24 -0700 | [diff] [blame] | 41 | #include <SkRegion.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 42 | #include <SkXfermode.h> |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 43 | |
Derek Sollenberger | c29a0a4 | 2014-03-31 13:52:39 -0400 | [diff] [blame] | 44 | #include <utils/Blur.h> |
Chet Haase | daf98e9 | 2011-01-10 14:10:36 -0800 | [diff] [blame] | 45 | #include <utils/Functor.h> |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 46 | #include <utils/RefBase.h> |
Romain Guy | ba6be8a | 2012-04-23 18:22:09 -0700 | [diff] [blame] | 47 | #include <utils/SortedVector.h> |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 48 | |
Romain Guy | 7953745 | 2011-10-12 13:48:51 -0700 | [diff] [blame] | 49 | #include <cutils/compiler.h> |
| 50 | |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 51 | #include <androidfw/ResourceTypes.h> |
| 52 | |
John Reck | 272a685 | 2015-07-29 16:48:58 -0700 | [diff] [blame] | 53 | #include <vector> |
| 54 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 55 | class SkShader; |
| 56 | |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 57 | namespace android { |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 58 | namespace uirenderer { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 59 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 60 | enum class DrawOpMode { |
| 61 | kImmediate, |
| 62 | kDefer, |
| 63 | kFlush |
| 64 | }; |
| 65 | |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 66 | class DeferredDisplayState; |
Chris Craik | 117bdbc | 2015-02-05 10:12:38 -0800 | [diff] [blame] | 67 | struct Glop; |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 68 | class RenderState; |
John Reck | e18264b | 2014-03-12 13:56:30 -0700 | [diff] [blame] | 69 | class RenderNode; |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 70 | class TextDrawFunctor; |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 71 | class VertexBuffer; |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 72 | |
Chris Craik | ff78583 | 2013-03-08 13:12:16 -0800 | [diff] [blame] | 73 | enum StateDeferFlags { |
| 74 | kStateDeferFlag_Draw = 0x1, |
| 75 | kStateDeferFlag_Clip = 0x2 |
| 76 | }; |
| 77 | |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 78 | enum ClipSideFlags { |
Chris Craik | a02c4ed | 2013-06-14 13:43:58 -0700 | [diff] [blame] | 79 | kClipSide_None = 0x0, |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 80 | kClipSide_Left = 0x1, |
| 81 | kClipSide_Top = 0x2, |
| 82 | kClipSide_Right = 0x4, |
| 83 | kClipSide_Bottom = 0x8, |
Chris Craik | d72b73c | 2013-06-17 13:52:06 -0700 | [diff] [blame] | 84 | kClipSide_Full = 0xF, |
| 85 | kClipSide_ConservativeFull = 0x1F |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 86 | }; |
| 87 | |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 88 | enum VertexBufferDisplayFlags { |
| 89 | kVertexBuffer_Offset = 0x1, |
Chris Craik | 91a8c7c | 2014-08-12 14:31:35 -0700 | [diff] [blame] | 90 | kVertexBuffer_ShadowInterp = 0x2, |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 91 | }; |
| 92 | |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 93 | /** |
| 94 | * Defines additional transformation that should be applied by the model view matrix, beyond that of |
| 95 | * the currentTransform() |
| 96 | */ |
| 97 | enum ModelViewMode { |
| 98 | /** |
| 99 | * Used when the model view should simply translate geometry passed to the shader. The resulting |
| 100 | * matrix will be a simple translation. |
| 101 | */ |
| 102 | kModelViewMode_Translate = 0, |
| 103 | |
| 104 | /** |
| 105 | * Used when the model view should translate and scale geometry. The resulting matrix will be a |
| 106 | * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect. |
| 107 | */ |
| 108 | kModelViewMode_TranslateAndScale = 1, |
| 109 | }; |
| 110 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 111 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 112 | // Renderer |
| 113 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 114 | /** |
Chris Craik | 14e5130 | 2013-12-30 15:32:54 -0800 | [diff] [blame] | 115 | * OpenGL Renderer implementation. |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 116 | */ |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 117 | class OpenGLRenderer : public CanvasStateClient { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 118 | public: |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 119 | OpenGLRenderer(RenderState& renderState); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 120 | virtual ~OpenGLRenderer(); |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 121 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 122 | void initProperties(); |
Alan Viverette | 50210d9 | 2015-05-14 18:05:36 -0700 | [diff] [blame] | 123 | void initLight(float lightRadius, uint8_t ambientShadowAlpha, |
| 124 | uint8_t spotShadowAlpha); |
| 125 | void setLightCenter(const Vector3& lightCenter); |
Romain Guy | 87e2f757 | 2012-09-24 11:37:12 -0700 | [diff] [blame] | 126 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 127 | /* |
| 128 | * Prepares the renderer to draw a frame. This method must be invoked |
| 129 | * at the beginning of each frame. Only the specified rectangle of the |
| 130 | * frame is assumed to be dirty. A clip will automatically be set to |
| 131 | * the specified rectangle. |
| 132 | * |
| 133 | * @param opaque If true, the target surface is considered opaque |
| 134 | * and will not be cleared. If false, the target surface |
| 135 | * will be cleared |
| 136 | */ |
Chris Craik | 64e445b | 2015-09-02 14:23:49 -0700 | [diff] [blame] | 137 | virtual void prepareDirty(int viewportWidth, int viewportHeight, |
| 138 | float left, float top, float right, float bottom, bool opaque); |
Romain Guy | c89b14b | 2012-08-08 14:53:48 -0700 | [diff] [blame] | 139 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 140 | /** |
| 141 | * Indicates the end of a frame. This method must be invoked whenever |
| 142 | * the caller is done rendering a frame. |
| 143 | * Returns true if any drawing was done during the frame (the output |
| 144 | * has changed / is "dirty" and should be displayed to the user). |
| 145 | */ |
| 146 | virtual bool finish(); |
| 147 | |
| 148 | void callDrawGLFunction(Functor* functor, Rect& dirty); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 149 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 150 | void pushLayerUpdate(Layer* layer); |
| 151 | void cancelLayerUpdate(Layer* layer); |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 152 | void flushLayerUpdates(); |
John Reck | 443a714 | 2014-09-04 17:40:05 -0700 | [diff] [blame] | 153 | void markLayersAsBuildLayers(); |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 154 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 155 | virtual int saveLayer(float left, float top, float right, float bottom, |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 156 | const SkPaint* paint, int flags) { |
Chris Craik | e84a208 | 2014-12-22 14:28:49 -0800 | [diff] [blame] | 157 | return saveLayer(left, top, right, bottom, paint, flags, nullptr); |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 158 | } |
| 159 | |
| 160 | // Specialized saveLayer implementation, which will pass the convexMask to an FBO layer, if |
| 161 | // created, which will in turn clip to that mask when drawn back/restored. |
| 162 | int saveLayer(float left, float top, float right, float bottom, |
| 163 | const SkPaint* paint, int flags, const SkPath* convexMask); |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 164 | |
Chris Craik | d90144d | 2013-03-19 15:03:48 -0700 | [diff] [blame] | 165 | int saveLayerDeferred(float left, float top, float right, float bottom, |
Derek Sollenberger | d44fbe5 | 2014-02-05 16:47:00 -0500 | [diff] [blame] | 166 | const SkPaint* paint, int flags); |
Chris Craik | d90144d | 2013-03-19 15:03:48 -0700 | [diff] [blame] | 167 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 168 | void drawRenderNode(RenderNode* displayList, Rect& dirty, int32_t replayFlags = 1); |
Chris Craik | 3aadd60 | 2015-08-20 12:41:40 -0700 | [diff] [blame] | 169 | void drawLayer(Layer* layer); |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 170 | void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 171 | void drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 172 | TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint); |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 173 | void drawBitmap(const SkBitmap* bitmap, Rect src, Rect dst, |
| 174 | const SkPaint* paint); |
| 175 | void drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, |
| 176 | const float* vertices, const int* colors, const SkPaint* paint); |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 177 | void drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 178 | TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint); |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 179 | void drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 180 | float left, float top, float right, float bottom, const SkPaint* paint); |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 181 | void drawColor(int color, SkXfermode::Mode mode); |
| 182 | void drawRect(float left, float top, float right, float bottom, |
| 183 | const SkPaint* paint); |
| 184 | void drawRoundRect(float left, float top, float right, float bottom, |
| 185 | float rx, float ry, const SkPaint* paint); |
| 186 | void drawCircle(float x, float y, float radius, const SkPaint* paint); |
| 187 | void drawOval(float left, float top, float right, float bottom, |
| 188 | const SkPaint* paint); |
| 189 | void drawArc(float left, float top, float right, float bottom, |
| 190 | float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint); |
| 191 | void drawPath(const SkPath* path, const SkPaint* paint); |
| 192 | void drawLines(const float* points, int count, const SkPaint* paint); |
| 193 | void drawPoints(const float* points, int count, const SkPaint* paint); |
Chris Craik | e8c3c81 | 2016-02-05 20:10:50 -0800 | [diff] [blame^] | 194 | void drawTextOnPath(const glyph_t* glyphs, int bytesCount, int count, const SkPath* path, |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 195 | float hOffset, float vOffset, const SkPaint* paint); |
Chris Craik | e8c3c81 | 2016-02-05 20:10:50 -0800 | [diff] [blame^] | 196 | void drawText(const glyph_t* glyphs, int bytesCount, int count, float x, float y, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 197 | const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds, |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 198 | DrawOpMode drawOpMode = DrawOpMode::kImmediate); |
| 199 | void drawRects(const float* rects, int count, const SkPaint* paint); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 200 | |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 201 | void drawShadow(float casterAlpha, |
Chris Craik | e84a208 | 2014-12-22 14:28:49 -0800 | [diff] [blame] | 202 | const VertexBuffer* ambientShadowVertexBuffer, |
| 203 | const VertexBuffer* spotShadowVertexBuffer); |
Chris Craik | f57776b | 2013-10-25 18:30:17 -0700 | [diff] [blame] | 204 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 205 | void setDrawFilter(SkDrawFilter* filter); |
Romain Guy | 5ff9df6 | 2012-01-23 17:09:05 -0800 | [diff] [blame] | 206 | |
Chris Craik | 5e49b30 | 2013-07-30 19:05:20 -0700 | [diff] [blame] | 207 | /** |
| 208 | * Store the current display state (most importantly, the current clip and transform), and |
| 209 | * additionally map the state's bounds from local to window coordinates. |
| 210 | * |
| 211 | * Returns true if quick-rejected |
| 212 | */ |
Chris Craik | ff78583 | 2013-03-08 13:12:16 -0800 | [diff] [blame] | 213 | bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags); |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 214 | void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false); |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 215 | void setupMergedMultiDraw(const Rect* clipRect); |
Chris Craik | c3566d0 | 2013-02-04 16:16:33 -0800 | [diff] [blame] | 216 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 217 | bool isCurrentTransformSimple() { |
Chris Craik | d6b65f6 | 2014-01-01 14:45:21 -0800 | [diff] [blame] | 218 | return currentTransform()->isSimple(); |
Romain Guy | 672433d | 2013-01-04 19:05:13 -0800 | [diff] [blame] | 219 | } |
| 220 | |
Romain Guy | 0f667533 | 2013-03-01 14:31:04 -0800 | [diff] [blame] | 221 | Caches& getCaches() { |
| 222 | return mCaches; |
| 223 | } |
| 224 | |
Chris Craik | 65fe5ee | 2015-01-26 18:06:29 -0800 | [diff] [blame] | 225 | RenderState& renderState() { |
| 226 | return mRenderState; |
| 227 | } |
| 228 | |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 229 | int getViewportWidth() { return mState.getViewportWidth(); } |
| 230 | int getViewportHeight() { return mState.getViewportHeight(); } |
Chris Craik | 0e87f00 | 2013-06-19 16:54:59 -0700 | [diff] [blame] | 231 | |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 232 | /** |
Chris Craik | a08f95c | 2013-03-15 17:24:33 -0700 | [diff] [blame] | 233 | * Scales the alpha on the current snapshot. This alpha value will be modulated |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 234 | * with other alpha values when drawing primitives. |
| 235 | */ |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 236 | void scaleAlpha(float alpha) { mState.scaleAlpha(alpha); } |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 237 | |
| 238 | /** |
Romain Guy | 0f667533 | 2013-03-01 14:31:04 -0800 | [diff] [blame] | 239 | * Inserts a named event marker in the stream of GL commands. |
| 240 | */ |
| 241 | void eventMark(const char* name) const; |
| 242 | |
| 243 | /** |
Chris Craik | 62d307c | 2014-07-29 10:35:13 -0700 | [diff] [blame] | 244 | * Inserts a formatted event marker in the stream of GL commands. |
| 245 | */ |
| 246 | void eventMarkDEBUG(const char *fmt, ...) const; |
| 247 | |
| 248 | /** |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 249 | * Inserts a named group marker in the stream of GL commands. This marker |
| 250 | * can be used by tools to group commands into logical groups. A call to |
| 251 | * this method must always be followed later on by a call to endMark(). |
| 252 | */ |
Romain Guy | 13631f3 | 2012-01-30 17:41:55 -0800 | [diff] [blame] | 253 | void startMark(const char* name) const; |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 254 | |
| 255 | /** |
| 256 | * Closes the last group marker opened by startMark(). |
| 257 | */ |
Romain Guy | 13631f3 | 2012-01-30 17:41:55 -0800 | [diff] [blame] | 258 | void endMark() const; |
| 259 | |
Chet Haase | d15ebf2 | 2012-09-05 11:40:29 -0700 | [diff] [blame] | 260 | /** |
Chris Craik | 59744b7 | 2014-07-01 17:56:52 -0700 | [diff] [blame] | 261 | * Build the best transform to use to rasterize text given a full |
| 262 | * transform matrix, and whether filteration is needed. |
| 263 | * |
| 264 | * Returns whether filtration is needed |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 265 | */ |
Chris Craik | 59744b7 | 2014-07-01 17:56:52 -0700 | [diff] [blame] | 266 | bool findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const; |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 267 | |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 268 | #if DEBUG_MERGE_BEHAVIOR |
| 269 | void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) { |
| 270 | mCaches.setScissorEnabled(false); |
| 271 | |
| 272 | // should only be called outside of other draw ops, so stencil can only be in test state |
| 273 | bool stencilWasEnabled = mCaches.stencil.isTestEnabled(); |
| 274 | mCaches.stencil.disable(); |
| 275 | |
| 276 | drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true); |
| 277 | |
| 278 | if (stencilWasEnabled) mCaches.stencil.enableTest(); |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 279 | mDirty = true; |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 280 | } |
| 281 | #endif |
| 282 | |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 283 | const Vector3& getLightCenter() const { return mState.currentLightCenter(); } |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 284 | float getLightRadius() const { return mLightRadius; } |
Chris Craik | 69e5adf | 2014-08-14 13:34:01 -0700 | [diff] [blame] | 285 | uint8_t getAmbientShadowAlpha() const { return mAmbientShadowAlpha; } |
| 286 | uint8_t getSpotShadowAlpha() const { return mSpotShadowAlpha; } |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 287 | |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 288 | /////////////////////////////////////////////////////////////////// |
| 289 | /// State manipulation |
| 290 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 291 | int getSaveCount() const; |
| 292 | int save(int flags); |
| 293 | void restore(); |
| 294 | void restoreToCount(int saveCount); |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 295 | |
Chris Craik | 6daa13c | 2015-08-19 13:32:12 -0700 | [diff] [blame] | 296 | void setGlobalMatrix(const Matrix4& matrix) { |
| 297 | mState.setMatrix(matrix); |
| 298 | } |
| 299 | void setLocalMatrix(const Matrix4& matrix); |
Tom Hudson | ac7b6d3 | 2015-06-30 11:26:13 -0400 | [diff] [blame] | 300 | void setLocalMatrix(const SkMatrix& matrix); |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 301 | void concatMatrix(const SkMatrix& matrix) { mState.concatMatrix(matrix); } |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 302 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 303 | void translate(float dx, float dy, float dz = 0.0f); |
| 304 | void rotate(float degrees); |
| 305 | void scale(float sx, float sy); |
| 306 | void skew(float sx, float sy); |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 307 | |
| 308 | void setMatrix(const Matrix4& matrix); // internal only convenience method |
| 309 | void concatMatrix(const Matrix4& matrix); // internal only convenience method |
| 310 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 311 | const Rect& getLocalClipBounds() const { return mState.getLocalClipBounds(); } |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 312 | const Rect& getRenderTargetClipBounds() const { return mState.getRenderTargetClipBounds(); } |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 313 | bool quickRejectConservative(float left, float top, |
| 314 | float right, float bottom) const { |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 315 | return mState.quickRejectConservative(left, top, right, bottom); |
| 316 | } |
| 317 | |
Chris Craik | 03ae272 | 2015-02-25 11:01:09 -0800 | [diff] [blame] | 318 | bool clipRect(float left, float top, |
| 319 | float right, float bottom, SkRegion::Op op); |
| 320 | bool clipPath(const SkPath* path, SkRegion::Op op); |
| 321 | bool clipRegion(const SkRegion* region, SkRegion::Op op); |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 322 | |
| 323 | /** |
| 324 | * Does not support different clipping Ops (that is, every call to setClippingOutline is |
| 325 | * effectively using SkRegion::kReplaceOp) |
| 326 | * |
| 327 | * The clipping outline is independent from the regular clip. |
| 328 | */ |
| 329 | void setClippingOutline(LinearAllocator& allocator, const Outline* outline); |
| 330 | void setClippingRoundRect(LinearAllocator& allocator, |
| 331 | const Rect& rect, float radius, bool highPriority = true); |
Chris Craik | fca52b75 | 2015-04-28 11:45:59 -0700 | [diff] [blame] | 332 | void setProjectionPathMask(LinearAllocator& allocator, const SkPath* path); |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 333 | |
| 334 | inline bool hasRectToRectTransform() const { return mState.hasRectToRectTransform(); } |
| 335 | inline const mat4* currentTransform() const { return mState.currentTransform(); } |
| 336 | |
| 337 | /////////////////////////////////////////////////////////////////// |
| 338 | /// CanvasStateClient interface |
| 339 | |
Chris Craik | e84a208 | 2014-12-22 14:28:49 -0800 | [diff] [blame] | 340 | virtual void onViewportInitialized() override; |
| 341 | virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override; |
Chris Craik | 6b109c7 | 2015-02-27 10:55:28 -0800 | [diff] [blame] | 342 | virtual GLuint getTargetFbo() const override { return 0; } |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 343 | |
Chris Craik | 4ac36f8 | 2014-12-09 16:54:03 -0800 | [diff] [blame] | 344 | SkPath* allocPathForFrame() { |
Chris Craik | 51d6a3d | 2014-12-22 17:16:56 -0800 | [diff] [blame] | 345 | std::unique_ptr<SkPath> path(new SkPath()); |
| 346 | SkPath* returnPath = path.get(); |
| 347 | mTempPaths.push_back(std::move(path)); |
| 348 | return returnPath; |
Chris Craik | 4ac36f8 | 2014-12-09 16:54:03 -0800 | [diff] [blame] | 349 | } |
| 350 | |
Tom Hudson | ac7b6d3 | 2015-06-30 11:26:13 -0400 | [diff] [blame] | 351 | void setBaseTransform(const Matrix4& matrix) { mBaseTransform = matrix; } |
| 352 | |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 353 | protected: |
| 354 | /** |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 355 | * Perform the setup specific to a frame. This method does not |
| 356 | * issue any OpenGL commands. |
| 357 | */ |
Chris Craik | 64e445b | 2015-09-02 14:23:49 -0700 | [diff] [blame] | 358 | void setupFrameState(int viewportWidth, int viewportHeight, |
| 359 | float left, float top, float right, float bottom, bool opaque); |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 360 | |
| 361 | /** |
| 362 | * Indicates the start of rendering. This method will setup the |
| 363 | * initial OpenGL state (viewport, clearing the buffer, etc.) |
| 364 | */ |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 365 | void startFrame(); |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 366 | |
| 367 | /** |
Romain Guy | 7c25aab | 2012-10-18 15:05:02 -0700 | [diff] [blame] | 368 | * Clears the underlying surface if needed. |
| 369 | */ |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 370 | virtual void clear(float left, float top, float right, float bottom, bool opaque); |
Romain Guy | 7c25aab | 2012-10-18 15:05:02 -0700 | [diff] [blame] | 371 | |
| 372 | /** |
Romain Guy | 35643dd | 2012-09-18 15:40:58 -0700 | [diff] [blame] | 373 | * Call this method after updating a layer during a drawing pass. |
| 374 | */ |
| 375 | void resumeAfterLayer(); |
| 376 | |
| 377 | /** |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 378 | * This method is called whenever a stencil buffer is required. Subclasses |
| 379 | * should override this method and call attachStencilBufferToLayer() on the |
| 380 | * appropriate layer(s). |
| 381 | */ |
| 382 | virtual void ensureStencilBuffer(); |
| 383 | |
| 384 | /** |
| 385 | * Obtains a stencil render buffer (allocating it if necessary) and |
| 386 | * attaches it to the specified layer. |
| 387 | */ |
| 388 | void attachStencilBufferToLayer(Layer* layer); |
| 389 | |
Rob Tsuk | 487a92c | 2015-01-06 13:22:54 -0800 | [diff] [blame] | 390 | /** |
| 391 | * Draw a rectangle list. Currently only used for the the stencil buffer so that the stencil |
| 392 | * will have a value of 'n' in every unclipped pixel, where 'n' is the number of rectangles |
| 393 | * in the list. |
| 394 | */ |
| 395 | void drawRectangleList(const RectangleList& rectangleList); |
| 396 | |
Chris Craik | f0a5907 | 2013-11-19 18:00:46 -0800 | [diff] [blame] | 397 | bool quickRejectSetupScissor(float left, float top, float right, float bottom, |
Chris Craik | e84a208 | 2014-12-22 14:28:49 -0800 | [diff] [blame] | 398 | const SkPaint* paint = nullptr); |
| 399 | bool quickRejectSetupScissor(const Rect& bounds, const SkPaint* paint = nullptr) { |
Chris Craik | f0a5907 | 2013-11-19 18:00:46 -0800 | [diff] [blame] | 400 | return quickRejectSetupScissor(bounds.left, bounds.top, |
| 401 | bounds.right, bounds.bottom, paint); |
| 402 | } |
| 403 | |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 404 | /** |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 405 | * Compose the layer defined in the current snapshot with the layer |
| 406 | * defined by the previous snapshot. |
| 407 | * |
| 408 | * The current snapshot *must* be a layer (flag kFlagIsLayer set.) |
| 409 | * |
| 410 | * @param curent The current snapshot containing the layer to compose |
| 411 | * @param previous The previous snapshot to compose the current layer with |
| 412 | */ |
Chris Craik | 14e5130 | 2013-12-30 15:32:54 -0800 | [diff] [blame] | 413 | virtual void composeLayer(const Snapshot& current, const Snapshot& previous); |
Romain Guy | 694b519 | 2010-07-21 21:33:20 -0700 | [diff] [blame] | 414 | |
Romain Guy | ada830f | 2011-01-13 12:13:20 -0800 | [diff] [blame] | 415 | /** |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 416 | * Marks the specified region as dirty at the specified bounds. |
Romain Guy | ada830f | 2011-01-13 12:13:20 -0800 | [diff] [blame] | 417 | */ |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 418 | void dirtyLayerUnchecked(Rect& bounds, Region* region); |
Romain Guy | ada830f | 2011-01-13 12:13:20 -0800 | [diff] [blame] | 419 | |
Romain Guy | 42f3a4b | 2011-01-19 13:42:26 -0800 | [diff] [blame] | 420 | /** |
| 421 | * Returns the region of the current layer. |
| 422 | */ |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 423 | virtual Region* getRegion() const { |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 424 | return mState.currentRegion(); |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 425 | } |
| 426 | |
Romain Guy | 42f3a4b | 2011-01-19 13:42:26 -0800 | [diff] [blame] | 427 | /** |
| 428 | * Indicates whether rendering is currently targeted at a layer. |
| 429 | */ |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 430 | virtual bool hasLayer() const { |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 431 | return (mState.currentFlags() & Snapshot::kFlagFboTarget) && mState.currentRegion(); |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 432 | } |
Romain Guy | 1bd1bad | 2011-01-14 20:07:20 -0800 | [diff] [blame] | 433 | |
Romain Guy | 77a8116 | 2011-06-14 16:45:55 -0700 | [diff] [blame] | 434 | /** |
| 435 | * Renders the specified layer as a textured quad. |
| 436 | * |
| 437 | * @param layer The layer to render |
| 438 | * @param rect The bounds of the layer |
| 439 | */ |
| 440 | void drawTextureLayer(Layer* layer, const Rect& rect); |
| 441 | |
Romain Guy | be6f9dc | 2012-07-16 12:41:17 -0700 | [diff] [blame] | 442 | /** |
Chris Craik | 8df5ffa | 2015-04-28 17:47:20 -0700 | [diff] [blame] | 443 | * Gets the alpha from a layer, accounting for snapshot alpha |
Chris Craik | 16ecda5 | 2013-03-29 10:59:59 -0700 | [diff] [blame] | 444 | * |
| 445 | * @param layer The layer from which the alpha is extracted |
| 446 | */ |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 447 | inline float getLayerAlpha(const Layer* layer) const; |
Romain Guy | be6f9dc | 2012-07-16 12:41:17 -0700 | [diff] [blame] | 448 | |
| 449 | /** |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 450 | * Set to true to suppress error checks at the end of a frame. |
| 451 | */ |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 452 | virtual bool suppressErrorChecks() const { |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 453 | return false; |
| 454 | } |
| 455 | |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 456 | CanvasState mState; |
Chris Craik | 65fe5ee | 2015-01-26 18:06:29 -0800 | [diff] [blame] | 457 | Caches& mCaches; |
Chris Craik | 65fe5ee | 2015-01-26 18:06:29 -0800 | [diff] [blame] | 458 | RenderState& mRenderState; |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 459 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 460 | private: |
Chris Craik | 3375f8a | 2015-06-23 17:33:06 -0700 | [diff] [blame] | 461 | enum class GlopRenderType { |
| 462 | Standard, |
| 463 | Multi, |
| 464 | LayerClear |
| 465 | }; |
| 466 | |
| 467 | void renderGlop(const Glop& glop, GlopRenderType type = GlopRenderType::Standard); |
Chris Craik | 117bdbc | 2015-02-05 10:12:38 -0800 | [diff] [blame] | 468 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 469 | /** |
Romain Guy | dcfc836 | 2013-01-03 13:08:57 -0800 | [diff] [blame] | 470 | * Discards the content of the framebuffer if supported by the driver. |
| 471 | * This method should be called at the beginning of a frame to optimize |
| 472 | * rendering on some tiler architectures. |
| 473 | */ |
| 474 | void discardFramebuffer(float left, float top, float right, float bottom); |
| 475 | |
| 476 | /** |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 477 | * Sets the clipping rectangle using glScissor. The clip is defined by |
| 478 | * the current snapshot's clipRect member. |
| 479 | */ |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 480 | void setScissorFromClip(); |
| 481 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 482 | /** |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 483 | * Sets the clipping region using the stencil buffer. The clip region |
| 484 | * is defined by the current snapshot's clipRegion member. |
| 485 | */ |
| 486 | void setStencilFromClip(); |
| 487 | |
| 488 | /** |
Chris Craik | 408eb12 | 2013-03-26 18:55:15 -0700 | [diff] [blame] | 489 | * Given the local bounds of the layer, calculates ... |
Chris Craik | d90144d | 2013-03-19 15:03:48 -0700 | [diff] [blame] | 490 | */ |
| 491 | void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer); |
| 492 | |
| 493 | /** |
Chris Craik | 408eb12 | 2013-03-26 18:55:15 -0700 | [diff] [blame] | 494 | * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible |
| 495 | */ |
| 496 | void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip, |
| 497 | bool fboLayer, int alpha); |
| 498 | |
| 499 | /** |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 500 | * Creates a new layer stored in the specified snapshot. |
| 501 | * |
| 502 | * @param snapshot The snapshot associated with the new layer |
| 503 | * @param left The left coordinate of the layer |
| 504 | * @param top The top coordinate of the layer |
| 505 | * @param right The right coordinate of the layer |
| 506 | * @param bottom The bottom coordinate of the layer |
| 507 | * @param alpha The translucency of the layer |
| 508 | * @param mode The blending mode of the layer |
| 509 | * @param flags The layer save flags |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 510 | * @param mask A mask to use when drawing the layer back, may be empty |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 511 | * |
| 512 | * @return True if the layer was successfully created, false otherwise |
| 513 | */ |
Chet Haase | d48885a | 2012-08-28 17:43:28 -0700 | [diff] [blame] | 514 | bool createLayer(float left, float top, float right, float bottom, |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 515 | const SkPaint* paint, int flags, const SkPath* convexMask); |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 516 | |
| 517 | /** |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 518 | * Creates a new layer stored in the specified snapshot as an FBO. |
| 519 | * |
| 520 | * @param layer The layer to store as an FBO |
| 521 | * @param snapshot The snapshot associated with the new layer |
| 522 | * @param bounds The bounds of the layer |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 523 | */ |
Chris Craik | e63f7c62 | 2013-10-17 10:30:55 -0700 | [diff] [blame] | 524 | bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip); |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 525 | |
| 526 | /** |
| 527 | * Compose the specified layer as a region. |
| 528 | * |
| 529 | * @param layer The layer to compose |
| 530 | * @param rect The layer's bounds |
| 531 | */ |
| 532 | void composeLayerRegion(Layer* layer, const Rect& rect); |
| 533 | |
| 534 | /** |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 535 | * Restores the content in layer to the screen, swapping the blend mode, |
| 536 | * specifically used in the restore() of a saveLayerAlpha(). |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 537 | * |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 538 | * This allows e.g. a layer that would have been drawn on top of existing content (with SrcOver) |
| 539 | * to be drawn underneath. |
| 540 | * |
| 541 | * This will always ignore the canvas transform. |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 542 | */ |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 543 | void composeLayerRectSwapped(Layer* layer, const Rect& rect); |
| 544 | |
| 545 | /** |
| 546 | * Draws the content in layer to the screen. |
| 547 | */ |
| 548 | void composeLayerRect(Layer* layer, const Rect& rect); |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 549 | |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 550 | /** |
| 551 | * Clears all the regions corresponding to the current list of layers. |
| 552 | * This method MUST be invoked before any drawing operation. |
| 553 | */ |
| 554 | void clearLayerRegions(); |
| 555 | |
| 556 | /** |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 557 | * Mark the layer as dirty at the specified coordinates. The coordinates |
| 558 | * are transformed with the supplied matrix. |
| 559 | */ |
| 560 | void dirtyLayer(const float left, const float top, |
Chris Craik | 083e733 | 2015-02-27 17:04:20 -0800 | [diff] [blame] | 561 | const float right, const float bottom, const Matrix4& transform); |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 562 | |
| 563 | /** |
| 564 | * Mark the layer as dirty at the specified coordinates. |
| 565 | */ |
| 566 | void dirtyLayer(const float left, const float top, |
| 567 | const float right, const float bottom); |
| 568 | |
| 569 | /** |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 570 | * Draws a colored rectangle with the specified color. The specified coordinates |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 571 | * are transformed by the current snapshot's transform matrix unless specified |
| 572 | * otherwise. |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 573 | * |
| 574 | * @param left The left coordinate of the rectangle |
| 575 | * @param top The top coordinate of the rectangle |
| 576 | * @param right The right coordinate of the rectangle |
| 577 | * @param bottom The bottom coordinate of the rectangle |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 578 | * @param paint The paint containing the color, blending mode, etc. |
Romain Guy | 3d58c03 | 2010-07-14 16:34:53 -0700 | [diff] [blame] | 579 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 580 | */ |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 581 | void drawColorRect(float left, float top, float right, float bottom, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 582 | const SkPaint* paint, bool ignoreTransform = false); |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 583 | |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 584 | /** |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 585 | * Draws a series of colored rectangles with the specified color. The specified |
| 586 | * coordinates are transformed by the current snapshot's transform matrix unless |
| 587 | * specified otherwise. |
| 588 | * |
| 589 | * @param rects A list of rectangles, 4 floats (left, top, right, bottom) |
| 590 | * per rectangle |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 591 | * @param paint The paint containing the color, blending mode, etc. |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 592 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 593 | * @param dirty True if calling this method should dirty the current layer |
Romain Guy | 3bbacf2 | 2013-02-06 16:51:04 -0800 | [diff] [blame] | 594 | * @param clip True if the rects should be clipped, false otherwise |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 595 | */ |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 596 | void drawColorRects(const float* rects, int count, const SkPaint* paint, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 597 | bool ignoreTransform = false, bool dirty = true, bool clip = true); |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 598 | |
| 599 | /** |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 600 | * Draws the shape represented by the specified path texture. |
| 601 | * This method invokes drawPathTexture() but takes into account |
| 602 | * the extra left/top offset and the texture offset to correctly |
| 603 | * position the final shape. |
| 604 | * |
| 605 | * @param left The left coordinate of the shape to render |
| 606 | * @param top The top coordinate of the shape to render |
| 607 | * @param texture The texture reprsenting the shape |
| 608 | * @param paint The paint to draw the shape with |
| 609 | */ |
Chris Craik | 3003609 | 2015-02-12 10:41:39 -0800 | [diff] [blame] | 610 | void drawShape(float left, float top, PathTexture* texture, const SkPaint* paint); |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 611 | |
| 612 | /** |
Chris Craik | 65cd612 | 2012-12-10 17:56:27 -0800 | [diff] [blame] | 613 | * Renders a strip of polygons with the specified paint, used for tessellated geometry. |
| 614 | * |
| 615 | * @param vertexBuffer The VertexBuffer to be drawn |
| 616 | * @param paint The paint to render with |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 617 | * @param flags flags with which to draw |
Chris Craik | 65cd612 | 2012-12-10 17:56:27 -0800 | [diff] [blame] | 618 | */ |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 619 | void drawVertexBuffer(float translateX, float translateY, const VertexBuffer& vertexBuffer, |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 620 | const SkPaint* paint, int flags = 0); |
Chris Craik | 65cd612 | 2012-12-10 17:56:27 -0800 | [diff] [blame] | 621 | |
| 622 | /** |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 623 | * Convenience for translating method |
| 624 | */ |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 625 | void drawVertexBuffer(const VertexBuffer& vertexBuffer, |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 626 | const SkPaint* paint, int flags = 0) { |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 627 | drawVertexBuffer(0.0f, 0.0f, vertexBuffer, paint, flags); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 628 | } |
| 629 | |
| 630 | /** |
Chris Craik | 710f46d | 2012-09-17 17:25:49 -0700 | [diff] [blame] | 631 | * Renders the convex hull defined by the specified path as a strip of polygons. |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 632 | * |
Chris Craik | 710f46d | 2012-09-17 17:25:49 -0700 | [diff] [blame] | 633 | * @param path The hull of the path to draw |
Chris Craik | cb4d600 | 2012-09-25 12:00:29 -0700 | [diff] [blame] | 634 | * @param paint The paint to render with |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 635 | */ |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 636 | void drawConvexPath(const SkPath& path, const SkPaint* paint); |
Chet Haase | 858aa93 | 2011-05-12 09:06:00 -0700 | [diff] [blame] | 637 | |
Raph Levien | 416a847 | 2012-07-19 22:48:17 -0700 | [diff] [blame] | 638 | /** |
| 639 | * Draws shadow layer on text (with optional positions). |
| 640 | * |
| 641 | * @param paint The paint to draw the shadow with |
| 642 | * @param text The text to draw |
Raph Levien | 416a847 | 2012-07-19 22:48:17 -0700 | [diff] [blame] | 643 | * @param count The number of glyphs in the text |
| 644 | * @param positions The x, y positions of individual glyphs (or NULL) |
| 645 | * @param fontRenderer The font renderer object |
| 646 | * @param alpha The alpha value for drawing the shadow |
Raph Levien | 416a847 | 2012-07-19 22:48:17 -0700 | [diff] [blame] | 647 | * @param x The x coordinate where the shadow will be drawn |
| 648 | * @param y The y coordinate where the shadow will be drawn |
| 649 | */ |
Chris Craik | e8c3c81 | 2016-02-05 20:10:50 -0800 | [diff] [blame^] | 650 | void drawTextShadow(const SkPaint* paint, const glyph_t* glyphs, int count, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 651 | const float* positions, FontRenderer& fontRenderer, int alpha, |
Raph Levien | 416a847 | 2012-07-19 22:48:17 -0700 | [diff] [blame] | 652 | float x, float y); |
| 653 | |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 654 | /** |
| 655 | * Draws a path texture. Path textures are alpha8 bitmaps that need special |
| 656 | * compositing to apply colors/filters/etc. |
| 657 | * |
| 658 | * @param texture The texture to render |
| 659 | * @param x The x coordinate where the texture will be drawn |
| 660 | * @param y The y coordinate where the texture will be drawn |
| 661 | * @param paint The paint to draw the texture with |
| 662 | */ |
Chris Craik | 3003609 | 2015-02-12 10:41:39 -0800 | [diff] [blame] | 663 | void drawPathTexture(PathTexture* texture, float x, float y, const SkPaint* paint); |
Romain Guy | 01d58e4 | 2011-01-19 21:54:02 -0800 | [diff] [blame] | 664 | |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 665 | /** |
Romain Guy | ac670c0 | 2010-07-27 17:39:27 -0700 | [diff] [blame] | 666 | * Resets the texture coordinates stored in mMeshVertices. Setting the values |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 667 | * back to default is achieved by calling: |
| 668 | * |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 669 | * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 670 | * |
| 671 | * @param u1 The left coordinate of the texture |
| 672 | * @param v1 The bottom coordinate of the texture |
| 673 | * @param u2 The right coordinate of the texture |
| 674 | * @param v2 The top coordinate of the texture |
| 675 | */ |
| 676 | void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2); |
| 677 | |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 678 | /** |
Romain Guy | 768bffc | 2013-02-27 13:50:45 -0800 | [diff] [blame] | 679 | * Returns true if the specified paint will draw invisible text. |
| 680 | */ |
| 681 | bool canSkipText(const SkPaint* paint) const; |
| 682 | |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 683 | bool updateLayer(Layer* layer, bool inFrame); |
| 684 | void updateLayers(); |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 685 | void flushLayers(); |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 686 | |
Chris Craik | e63f7c62 | 2013-10-17 10:30:55 -0700 | [diff] [blame] | 687 | #if DEBUG_LAYERS_AS_REGIONS |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 688 | /** |
| 689 | * Renders the specified region as a series of rectangles. This method |
| 690 | * is used for debugging only. |
| 691 | */ |
Chris Craik | e63f7c62 | 2013-10-17 10:30:55 -0700 | [diff] [blame] | 692 | void drawRegionRectsDebug(const Region& region); |
| 693 | #endif |
Romain Guy | 3a3133d | 2011-02-01 22:59:58 -0800 | [diff] [blame] | 694 | |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 695 | /** |
| 696 | * Renders the specified region as a series of rectangles. The region |
| 697 | * must be in screen-space coordinates. |
| 698 | */ |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 699 | void drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty = false); |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 700 | |
| 701 | /** |
| 702 | * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS |
| 703 | * is turned on. |
| 704 | */ |
| 705 | void debugClip(); |
| 706 | |
Romain Guy | 7c450aa | 2012-09-21 19:15:00 -0700 | [diff] [blame] | 707 | void debugOverdraw(bool enable, bool clear); |
| 708 | void renderOverdraw(); |
Romain Guy | 78dd96d | 2013-05-03 14:24:16 -0700 | [diff] [blame] | 709 | void countOverdraw(); |
Romain Guy | 7c450aa | 2012-09-21 19:15:00 -0700 | [diff] [blame] | 710 | |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 711 | /** |
| 712 | * Should be invoked every time the glScissor is modified. |
| 713 | */ |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 714 | inline void dirtyClip() { mState.setDirtyClip(true); } |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 715 | |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 716 | inline const UvMapper& getMapper(const Texture* texture) { |
| 717 | return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper; |
| 718 | } |
| 719 | |
| 720 | /** |
| 721 | * Returns a texture object for the specified bitmap. The texture can |
| 722 | * come from the texture cache or an atlas. If this method returns |
| 723 | * NULL, the texture could not be found and/or allocated. |
| 724 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 725 | Texture* getTexture(const SkBitmap* bitmap); |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 726 | |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 727 | bool reportAndClearDirty() { bool ret = mDirty; mDirty = false; return ret; } |
Tom Hudson | 984162f | 2014-10-10 13:38:16 -0400 | [diff] [blame] | 728 | inline Snapshot* writableSnapshot() { return mState.writableSnapshot(); } |
| 729 | inline const Snapshot* currentSnapshot() const { return mState.currentSnapshot(); } |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 730 | |
Romain Guy | 2b7028e | 2012-09-19 17:25:38 -0700 | [diff] [blame] | 731 | // State used to define the clipping region |
Chris Craik | 5f80362 | 2013-03-21 14:39:04 -0700 | [diff] [blame] | 732 | Rect mTilingClip; |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 733 | // Is the target render surface opaque |
| 734 | bool mOpaque; |
| 735 | // Is a frame currently being rendered |
| 736 | bool mFrameStarted; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 737 | |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 738 | // Default UV mapper |
| 739 | const UvMapper mUvMapper; |
| 740 | |
Romain Guy | 8f3b8e3 | 2012-03-27 16:33:45 -0700 | [diff] [blame] | 741 | // List of rectangles to clear after saveLayer() is invoked |
Chris Craik | 51d6a3d | 2014-12-22 17:16:56 -0800 | [diff] [blame] | 742 | std::vector<Rect> mLayers; |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 743 | // List of layers to update at the beginning of a frame |
John Reck | 272a685 | 2015-07-29 16:48:58 -0700 | [diff] [blame] | 744 | std::vector< sp<Layer> > mLayerUpdates; |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 745 | |
Romain Guy | 87e2f757 | 2012-09-24 11:37:12 -0700 | [diff] [blame] | 746 | // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in |
| 747 | // Properties.h |
| 748 | bool mScissorOptimizationDisabled; |
| 749 | |
Chris Craik | deeda3d | 2014-05-05 19:09:33 -0700 | [diff] [blame] | 750 | bool mSkipOutlineClip; |
| 751 | |
Tom Hudson | 107843d | 2014-09-08 11:26:26 -0400 | [diff] [blame] | 752 | // True if anything has been drawn since the last call to |
| 753 | // reportAndClearDirty() |
| 754 | bool mDirty; |
| 755 | |
Chris Craik | 058fc64 | 2014-07-23 18:19:28 -0700 | [diff] [blame] | 756 | // Lighting + shadows |
| 757 | Vector3 mLightCenter; |
| 758 | float mLightRadius; |
| 759 | uint8_t mAmbientShadowAlpha; |
| 760 | uint8_t mSpotShadowAlpha; |
| 761 | |
Chris Craik | 4ac36f8 | 2014-12-09 16:54:03 -0800 | [diff] [blame] | 762 | // Paths kept alive for the duration of the frame |
Chris Craik | 51d6a3d | 2014-12-22 17:16:56 -0800 | [diff] [blame] | 763 | std::vector<std::unique_ptr<SkPath>> mTempPaths; |
Chris Craik | 4ac36f8 | 2014-12-09 16:54:03 -0800 | [diff] [blame] | 764 | |
Tom Hudson | ac7b6d3 | 2015-06-30 11:26:13 -0400 | [diff] [blame] | 765 | /** |
| 766 | * Initial transform for a rendering pass; transform from global device |
| 767 | * coordinates to the current RenderNode's drawing content coordinates, |
| 768 | * with the RenderNode's RenderProperty transforms already applied. |
| 769 | * Calling setMatrix(mBaseTransform) will result in drawing at the origin |
| 770 | * of the DisplayList's recorded surface prior to any Canvas |
| 771 | * transformation. |
| 772 | */ |
| 773 | Matrix4 mBaseTransform; |
| 774 | |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 775 | friend class Layer; |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 776 | friend class TextDrawFunctor; |
Romain Guy | 03c00b5 | 2013-06-20 18:30:28 -0700 | [diff] [blame] | 777 | friend class DrawBitmapOp; |
| 778 | friend class DrawPatchOp; |
Romain Guy | b051e89 | 2010-09-28 19:09:36 -0700 | [diff] [blame] | 779 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 780 | }; // class OpenGLRenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 781 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 782 | }; // namespace uirenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 783 | }; // namespace android |
| 784 | |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 785 | #endif // ANDROID_HWUI_OPENGL_RENDERER_H |