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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
55 SkiaShader* mShader;
56 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070057 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080058
59 // Drop shadow
60 bool mHasShadow;
61 float mShadowRadius;
62 float mShadowDx;
63 float mShadowDy;
64 int mShadowColor;
65
66 // Draw filters
67 bool mHasDrawFilter;
68 int mPaintFilterClearBits;
69 int mPaintFilterSetBits;
70};
71
Chris Craikff785832013-03-08 13:12:16 -080072enum StateDeferFlags {
73 kStateDeferFlag_Draw = 0x1,
74 kStateDeferFlag_Clip = 0x2
75};
76
Chris Craik527a3aa2013-03-04 10:19:31 -080077enum DrawOpMode {
78 kDrawOpMode_Immediate,
79 kDrawOpMode_Defer,
80 kDrawOpMode_Flush
81};
82
Chris Craik28ce94a2013-05-31 11:38:03 -070083enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070084 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070085 kClipSide_Left = 0x1,
86 kClipSide_Top = 0x2,
87 kClipSide_Right = 0x4,
88 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070089 kClipSide_Full = 0xF,
90 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -070091};
92
Chris Craikc3566d02013-02-04 16:16:33 -080093struct DeferredDisplayState {
Romain Guy3b748a42013-04-17 18:54:38 -070094 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
95 Rect mBounds;
Chris Craikc3566d02013-02-04 16:16:33 -080096
97 // the below are set and used by the OpenGLRenderer at record and deferred playback
Chris Craik527a3aa2013-03-04 10:19:31 -080098 bool mClipValid;
Chris Craikc3566d02013-02-04 16:16:33 -080099 Rect mClip;
Chris Craik28ce94a2013-05-31 11:38:03 -0700100 int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
Romain Guy2db5e992013-05-21 15:29:59 -0700101 bool mClipped;
Chris Craikc3566d02013-02-04 16:16:33 -0800102 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -0800103 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -0800104 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -0800105};
106
Romain Guyf6a11b82010-06-23 17:47:49 -0700107///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700108// Renderer
109///////////////////////////////////////////////////////////////////////////////
110
Romain Guy0fe478e2010-11-08 12:08:41 -0800111class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700112class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800113class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700114
Romain Guy5cbbce52010-06-27 22:59:20 -0700115/**
116 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
117 * simplified version of Skia's Canvas API.
118 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700119class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700120public:
Romain Guy79537452011-10-12 13:48:51 -0700121 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700122 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700123
Romain Guy17112ad2012-08-07 11:24:39 -0700124 /**
Romain Guyef359272013-01-31 19:07:29 -0800125 * Sets the name of this renderer. The name is optional and
126 * empty by default. If the pointer is null the name is set
127 * to the empty string.
128 */
129 ANDROID_API void setName(const char* name);
130
131 /**
132 * Returns the name of this renderer as UTF8 string.
133 * The returned pointer is never null.
134 */
135 ANDROID_API const char* getName() const;
136
137 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700138 * Read externally defined properties to control the behavior
139 * of the renderer.
140 */
141 ANDROID_API void initProperties();
142
143 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700144 * Indicates whether this renderer executes drawing commands immediately.
145 * If this method returns true, the drawing commands will be executed
146 * later.
147 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700148 virtual bool isDeferred();
149
Romain Guy17112ad2012-08-07 11:24:39 -0700150 /**
151 * Sets the dimension of the underlying drawing surface. This method must
152 * be called at least once every time the drawing surface changes size.
153 *
154 * @param width The width in pixels of the underlysing surface
155 * @param height The height in pixels of the underlysing surface
156 */
Romain Guyb051e892010-09-28 19:09:36 -0700157 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700158
Romain Guy17112ad2012-08-07 11:24:39 -0700159 /**
160 * Prepares the renderer to draw a frame. This method must be invoked
161 * at the beginning of each frame. When this method is invoked, the
162 * entire drawing surface is assumed to be redrawn.
163 *
164 * @param opaque If true, the target surface is considered opaque
165 * and will not be cleared. If false, the target surface
166 * will be cleared
167 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700168 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700169
Romain Guy17112ad2012-08-07 11:24:39 -0700170 /**
171 * Prepares the renderer to draw a frame. This method must be invoked
172 * at the beginning of each frame. Only the specified rectangle of the
173 * frame is assumed to be dirty. A clip will automatically be set to
174 * the specified rectangle.
175 *
176 * @param left The left coordinate of the dirty rectangle
177 * @param top The top coordinate of the dirty rectangle
178 * @param right The right coordinate of the dirty rectangle
179 * @param bottom The bottom coordinate of the dirty rectangle
180 * @param opaque If true, the target surface is considered opaque
181 * and will not be cleared. If false, the target surface
182 * will be cleared in the specified dirty rectangle
183 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700184 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700185
186 /**
187 * Indicates the end of a frame. This method must be invoked whenever
188 * the caller is done rendering a frame.
189 */
190 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800191
Romain Guyc89b14b2012-08-08 14:53:48 -0700192 /**
193 * This method must be invoked before handing control over to a draw functor.
194 * See callDrawGLFunction() for instance.
195 *
196 * This command must not be recorded inside display lists.
197 */
198 virtual void interrupt();
199
200 /**
201 * This method must be invoked after getting control back from a draw functor.
202 *
203 * This command must not be recorded inside display lists.
204 */
205 virtual void resume();
206
Romain Guy78dd96d2013-05-03 14:24:16 -0700207 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
208 mCountOverdraw = enabled;
209 }
210
211 ANDROID_API float getOverdraw() {
212 return mCountOverdraw ? mOverdraw : 0.0f;
213 }
214
Romain Guy8f3b8e32012-03-27 16:33:45 -0700215 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700216 ANDROID_API void detachFunctor(Functor* functor);
217 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700218 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700219
Romain Guy11cb6422012-09-21 00:39:43 -0700220 ANDROID_API void pushLayerUpdate(Layer* layer);
Romain Guye93482f2013-06-17 13:14:51 -0700221 ANDROID_API void cancelLayerUpdate(Layer* layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700222 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700223 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700224
Romain Guy79537452011-10-12 13:48:51 -0700225 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700226 virtual int save(int flags);
227 virtual void restore();
228 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700229
Chris Craikff785832013-03-08 13:12:16 -0800230 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
231 SkPaint* paint, int flags) {
232 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
233 if (paint) mode = getXfermode(paint->getXfermode());
234 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
235 }
236 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
237 int alpha, int flags) {
238 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
239 }
Romain Guye2d345e2010-09-24 18:39:22 -0700240 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800241 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700242
Chris Craikd90144d2013-03-19 15:03:48 -0700243 int saveLayerDeferred(float left, float top, float right, float bottom,
244 int alpha, SkXfermode::Mode mode, int flags);
245
Romain Guy4aa90572010-09-26 18:40:37 -0700246 virtual void translate(float dx, float dy);
247 virtual void rotate(float degrees);
248 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800249 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700250
Chris Craikb98a0162013-02-21 11:30:22 -0800251 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700252 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700253 virtual void setMatrix(SkMatrix* matrix);
254 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700255
Romain Guy79537452011-10-12 13:48:51 -0700256 ANDROID_API const Rect& getClipBounds();
Chris Craik39a908c2013-06-13 14:39:01 -0700257
258 /**
259 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
260 */
261 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
262
263 /**
264 * Returns false and sets scissor based upon bounds if drawing won't be clipped out
265 */
266 bool quickReject(float left, float top, float right, float bottom);
Chris Craik41541822013-05-03 16:35:54 -0700267 bool quickReject(const Rect& bounds) {
268 return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
269 }
Chris Craik39a908c2013-06-13 14:39:01 -0700270
271 /**
272 * Same as quickReject, without the scissor, instead returning clipRequired through pointer.
273 * clipRequired will be only set if not rejected
274 */
275 ANDROID_API bool quickRejectNoScissor(float left, float top, float right, float bottom,
276 bool* clipRequired = NULL);
277 bool quickRejectNoScissor(const Rect& bounds, bool* clipRequired = NULL) {
278 return quickRejectNoScissor(bounds.left, bounds.top, bounds.right, bounds.bottom,
279 clipRequired);
280 }
281
Romain Guy4aa90572010-09-26 18:40:37 -0700282 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800283 virtual bool clipPath(SkPath* path, SkRegion::Op op);
284 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700285 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700286
Chris Craikff785832013-03-08 13:12:16 -0800287 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800288 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700289 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700290 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Chris Craik527a3aa2013-03-04 10:19:31 -0800291 status_t drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -0700292 bool transformed, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700293 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
294 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700295 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700296 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700297 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
298 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800299 float* vertices, int* colors, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700300 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700301 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700302 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guybe6f9dc2012-07-16 12:41:17 -0700303 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700304 virtual status_t drawColor(int color, SkXfermode::Mode mode);
305 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
306 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800307 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700308 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
309 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
310 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800311 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700312 virtual status_t drawPath(SkPath* path, SkPaint* paint);
313 virtual status_t drawLines(float* points, int count, SkPaint* paint);
314 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700315 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800316 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700317 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800318 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700319 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700320 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800321 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800322 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700323
Romain Guy4aa90572010-09-26 18:40:37 -0700324 virtual void resetShader();
325 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700326
Romain Guy4aa90572010-09-26 18:40:37 -0700327 virtual void resetColorFilter();
328 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700329
Romain Guy4aa90572010-09-26 18:40:37 -0700330 virtual void resetShadow();
331 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700332
Romain Guy5ff9df62012-01-23 17:09:05 -0800333 virtual void resetPaintFilter();
334 virtual void setupPaintFilter(int clearBits, int setBits);
335
Chris Craik16ecda52013-03-29 10:59:59 -0700336 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
337 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
338
Chris Craika08f95c2013-03-15 17:24:33 -0700339 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800340
Chris Craikff785832013-03-08 13:12:16 -0800341 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800342 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700343 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800344
Chris Craikd90144d2013-03-19 15:03:48 -0700345 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
346 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
347
Romain Guy672433d2013-01-04 19:05:13 -0800348 ANDROID_API bool isCurrentTransformSimple() {
349 return mSnapshot->transform->isSimple();
350 }
351
Romain Guy0f6675332013-03-01 14:31:04 -0800352 Caches& getCaches() {
353 return mCaches;
354 }
355
Chris Craikff785832013-03-08 13:12:16 -0800356 // simple rect clip
357 bool isCurrentClipSimple() {
358 return mSnapshot->clipRegion->isEmpty();
359 }
360
Romain Guy17112ad2012-08-07 11:24:39 -0700361 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700362 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700363 * with other alpha values when drawing primitives.
364 */
Chris Craika08f95c2013-03-15 17:24:33 -0700365 void scaleAlpha(float alpha) {
366 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700367 }
368
369 /**
Romain Guy0f6675332013-03-01 14:31:04 -0800370 * Inserts a named event marker in the stream of GL commands.
371 */
372 void eventMark(const char* name) const;
373
374 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700375 * Inserts a named group marker in the stream of GL commands. This marker
376 * can be used by tools to group commands into logical groups. A call to
377 * this method must always be followed later on by a call to endMark().
378 */
Romain Guy13631f32012-01-30 17:41:55 -0800379 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700380
381 /**
382 * Closes the last group marker opened by startMark().
383 */
Romain Guy13631f32012-01-30 17:41:55 -0800384 void endMark() const;
385
Chet Haased15ebf22012-09-05 11:40:29 -0700386 /**
387 * Gets the alpha and xfermode out of a paint object. If the paint is null
388 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700389 * not multiply the paint's alpha by the current snapshot's alpha, and does
390 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700391 *
392 * @param paint The paint to extract values from
393 * @param alpha Where to store the resulting alpha
394 * @param mode Where to store the resulting xfermode
395 */
396 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800397 *mode = getXfermodeDirect(paint);
398 *alpha = getAlphaDirect(paint);
399 }
Chet Haased15ebf22012-09-05 11:40:29 -0700400
Chris Craik527a3aa2013-03-04 10:19:31 -0800401 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
402 if (!paint) return SkXfermode::kSrcOver_Mode;
403 return getXfermode(paint->getXfermode());
404 }
405
406 static inline int getAlphaDirect(SkPaint* paint) {
407 if (!paint) return 255;
408 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700409 }
410
Romain Guy624234f2013-03-05 16:43:31 -0800411 /**
412 * Return the best transform to use to rasterize text given a full
413 * transform matrix.
414 */
415 mat4 findBestFontTransform(const mat4& transform) const;
416
Chris Craik527a3aa2013-03-04 10:19:31 -0800417#if DEBUG_MERGE_BEHAVIOR
418 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
419 mCaches.setScissorEnabled(false);
420
421 // should only be called outside of other draw ops, so stencil can only be in test state
422 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
423 mCaches.stencil.disable();
424
425 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
426
427 if (stencilWasEnabled) mCaches.stencil.enableTest();
428 }
429#endif
430
Romain Guye2d345e2010-09-24 18:39:22 -0700431protected:
432 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700433 * Computes the projection matrix, initialize the first snapshot
434 * and stores the dimensions of the render target.
435 */
436 void initViewport(int width, int height);
437
438 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700439 * Perform the setup specific to a frame. This method does not
440 * issue any OpenGL commands.
441 */
442 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
443
444 /**
445 * Indicates the start of rendering. This method will setup the
446 * initial OpenGL state (viewport, clearing the buffer, etc.)
447 */
448 status_t startFrame();
449
450 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700451 * Clears the underlying surface if needed.
452 */
453 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
454
455 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700456 * Call this method after updating a layer during a drawing pass.
457 */
458 void resumeAfterLayer();
459
460 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800461 * This method is called whenever a stencil buffer is required. Subclasses
462 * should override this method and call attachStencilBufferToLayer() on the
463 * appropriate layer(s).
464 */
465 virtual void ensureStencilBuffer();
466
467 /**
468 * Obtains a stencil render buffer (allocating it if necessary) and
469 * attaches it to the specified layer.
470 */
471 void attachStencilBufferToLayer(Layer* layer);
472
473 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700474 * Compose the layer defined in the current snapshot with the layer
475 * defined by the previous snapshot.
476 *
477 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
478 *
479 * @param curent The current snapshot containing the layer to compose
480 * @param previous The previous snapshot to compose the current layer with
481 */
482 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700483
Romain Guyada830f2011-01-13 12:13:20 -0800484 /**
Romain Guyf219da52011-01-16 12:54:25 -0800485 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800486 */
Romain Guyf219da52011-01-16 12:54:25 -0800487 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800488
489 /**
Romain Guyf219da52011-01-16 12:54:25 -0800490 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800491 */
Romain Guy624234f2013-03-05 16:43:31 -0800492 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800493 return mSnapshot;
494 }
Romain Guyada830f2011-01-13 12:13:20 -0800495
Romain Guy42f3a4b2011-01-19 13:42:26 -0800496 /**
497 * Returns the region of the current layer.
498 */
Romain Guy624234f2013-03-05 16:43:31 -0800499 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800500 return mSnapshot->region;
501 }
502
Romain Guy42f3a4b2011-01-19 13:42:26 -0800503 /**
504 * Indicates whether rendering is currently targeted at a layer.
505 */
Romain Guy624234f2013-03-05 16:43:31 -0800506 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800507 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
508 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800509
Romain Guy42f3a4b2011-01-19 13:42:26 -0800510 /**
511 * Returns the name of the FBO this renderer is rendering into.
512 */
Romain Guy624234f2013-03-05 16:43:31 -0800513 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800514 return 0;
515 }
516
Romain Guy77a81162011-06-14 16:45:55 -0700517 /**
518 * Renders the specified layer as a textured quad.
519 *
520 * @param layer The layer to render
521 * @param rect The bounds of the layer
522 */
523 void drawTextureLayer(Layer* layer, const Rect& rect);
524
Romain Guybe6f9dc2012-07-16 12:41:17 -0700525 /**
526 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700527 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
528 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700529 *
530 * @param paint The paint to extract values from
531 * @param alpha Where to store the resulting alpha
532 * @param mode Where to store the resulting xfermode
533 */
Chris Craik16ecda52013-03-29 10:59:59 -0700534 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
535
536 /**
537 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
538 *
539 * @param layer The layer from which the alpha is extracted
540 */
541 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700542
543 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700544 * Safely retrieves the mode from the specified xfermode. If the specified
545 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
546 */
547 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
548 SkXfermode::Mode resultMode;
549 if (!SkXfermode::AsMode(mode, &resultMode)) {
550 resultMode = SkXfermode::kSrcOver_Mode;
551 }
552 return resultMode;
553 }
554
Romain Guy11cb6422012-09-21 00:39:43 -0700555 /**
556 * Set to true to suppress error checks at the end of a frame.
557 */
Romain Guy624234f2013-03-05 16:43:31 -0800558 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700559 return false;
560 }
561
Romain Guy85bf02f2010-06-22 13:11:24 -0700562private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700563 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800564 * Discards the content of the framebuffer if supported by the driver.
565 * This method should be called at the beginning of a frame to optimize
566 * rendering on some tiler architectures.
567 */
568 void discardFramebuffer(float left, float top, float right, float bottom);
569
570 /**
Romain Guyddf74372012-05-22 14:07:07 -0700571 * Ensures the state of the renderer is the same as the state of
572 * the GL context.
573 */
574 void syncState();
575
576 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700577 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800578 * This method will use the clip rect that we started drawing the
579 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700580 * This method needs to be invoked every time getTargetFbo() is
581 * bound again.
582 */
Romain Guy57b52682012-09-20 17:38:46 -0700583 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700584
585 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800586 * Tells the GPU what part of the screen is about to be redrawn.
587 * This method needs to be invoked every time getTargetFbo() is
588 * bound again.
589 */
590 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
591
592 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700593 * Tells the GPU that we are done drawing the frame or that we
594 * are switching to another render target.
595 */
596 void endTiling();
597
598 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700599 * Saves the current state of the renderer as a new snapshot.
600 * The new snapshot is saved in mSnapshot and the previous snapshot
601 * is linked from mSnapshot->previous.
602 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700603 * @param flags The save flags; see SkCanvas for more information
604 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700605 * @return The new save count. This value can be passed to #restoreToCount()
606 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700607 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700608
609 /**
610 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
611 *
Romain Guy2542d192010-08-18 11:47:12 -0700612 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700613 */
Romain Guybb9524b2010-06-22 18:56:38 -0700614 bool restoreSnapshot();
615
Romain Guy5cbbce52010-06-27 22:59:20 -0700616 /**
617 * Sets the clipping rectangle using glScissor. The clip is defined by
618 * the current snapshot's clipRect member.
619 */
Romain Guybb9524b2010-06-22 18:56:38 -0700620 void setScissorFromClip();
621
Romain Guy5cbbce52010-06-27 22:59:20 -0700622 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800623 * Sets the clipping region using the stencil buffer. The clip region
624 * is defined by the current snapshot's clipRegion member.
625 */
626 void setStencilFromClip();
627
628 /**
Chris Craik408eb122013-03-26 18:55:15 -0700629 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700630 */
631 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
632
633 /**
Chris Craik408eb122013-03-26 18:55:15 -0700634 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
635 */
636 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
637 bool fboLayer, int alpha);
638
639 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700640 * Creates a new layer stored in the specified snapshot.
641 *
642 * @param snapshot The snapshot associated with the new layer
643 * @param left The left coordinate of the layer
644 * @param top The top coordinate of the layer
645 * @param right The right coordinate of the layer
646 * @param bottom The bottom coordinate of the layer
647 * @param alpha The translucency of the layer
648 * @param mode The blending mode of the layer
649 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700650 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700651 *
652 * @return True if the layer was successfully created, false otherwise
653 */
Chet Haased48885a2012-08-28 17:43:28 -0700654 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700655 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700656
657 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700658 * Creates a new layer stored in the specified snapshot as an FBO.
659 *
660 * @param layer The layer to store as an FBO
661 * @param snapshot The snapshot associated with the new layer
662 * @param bounds The bounds of the layer
663 * @param previousFbo The name of the current framebuffer
664 */
Chet Haased48885a2012-08-28 17:43:28 -0700665 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700666
667 /**
668 * Compose the specified layer as a region.
669 *
670 * @param layer The layer to compose
671 * @param rect The layer's bounds
672 */
673 void composeLayerRegion(Layer* layer, const Rect& rect);
674
675 /**
676 * Compose the specified layer as a simple rectangle.
677 *
678 * @param layer The layer to compose
679 * @param rect The layer's bounds
680 * @param swap If true, the source and destination are swapped
681 */
682 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
683
Romain Guy54be1cd2011-06-13 19:04:27 -0700684 /**
685 * Clears all the regions corresponding to the current list of layers.
686 * This method MUST be invoked before any drawing operation.
687 */
688 void clearLayerRegions();
689
690 /**
Romain Guyf219da52011-01-16 12:54:25 -0800691 * Mark the layer as dirty at the specified coordinates. The coordinates
692 * are transformed with the supplied matrix.
693 */
694 void dirtyLayer(const float left, const float top,
695 const float right, const float bottom, const mat4 transform);
696
697 /**
698 * Mark the layer as dirty at the specified coordinates.
699 */
700 void dirtyLayer(const float left, const float top,
701 const float right, const float bottom);
702
703 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700704 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800705 * are transformed by the current snapshot's transform matrix unless specified
706 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700707 *
708 * @param left The left coordinate of the rectangle
709 * @param top The top coordinate of the rectangle
710 * @param right The right coordinate of the rectangle
711 * @param bottom The bottom coordinate of the rectangle
712 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700713 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700714 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700715 */
Romain Guy026c5e162010-06-28 17:12:22 -0700716 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700717 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700718
Romain Guy54be1cd2011-06-13 19:04:27 -0700719 /**
Romain Guy735738c2012-12-03 12:34:51 -0800720 * Draws a series of colored rectangles with the specified color. The specified
721 * coordinates are transformed by the current snapshot's transform matrix unless
722 * specified otherwise.
723 *
724 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
725 * per rectangle
726 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
727 * @param mode The Skia xfermode to use
728 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800729 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800730 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800731 */
732 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800733 SkXfermode::Mode mode, bool ignoreTransform = false,
734 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800735
736 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700737 * Draws the shape represented by the specified path texture.
738 * This method invokes drawPathTexture() but takes into account
739 * the extra left/top offset and the texture offset to correctly
740 * position the final shape.
741 *
742 * @param left The left coordinate of the shape to render
743 * @param top The top coordinate of the shape to render
744 * @param texture The texture reprsenting the shape
745 * @param paint The paint to draw the shape with
746 */
Chet Haase48659092012-05-31 15:21:51 -0700747 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700748
749 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700750 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
751 * different compositing rules.
752 *
753 * @param texture The texture to draw with
754 * @param left The x coordinate of the bitmap
755 * @param top The y coordinate of the bitmap
756 * @param paint The paint to render with
757 */
Romain Guya168d732011-03-18 16:50:13 -0700758 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
759
Romain Guy54be1cd2011-06-13 19:04:27 -0700760 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800761 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
762 *
763 * @param vertexBuffer The VertexBuffer to be drawn
764 * @param paint The paint to render with
765 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
766 */
767 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
768 bool useOffset = false);
769
770 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700771 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700772 *
Chris Craik710f46d2012-09-17 17:25:49 -0700773 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700774 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700775 */
Chris Craik65cd6122012-12-10 17:56:27 -0800776 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700777
Romain Guy5cbbce52010-06-27 22:59:20 -0700778 /**
779 * Draws a textured rectangle with the specified texture. The specified coordinates
780 * are transformed by the current snapshot's transform matrix.
781 *
782 * @param left The left coordinate of the rectangle
783 * @param top The top coordinate of the rectangle
784 * @param right The right coordinate of the rectangle
785 * @param bottom The bottom coordinate of the rectangle
786 * @param texture The texture name to map onto the rectangle
787 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700788 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700789 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700790 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700791 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700792 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700793
Romain Guy026c5e162010-06-28 17:12:22 -0700794 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700795 * Draws a textured rectangle with the specified texture. The specified coordinates
796 * are transformed by the current snapshot's transform matrix.
797 *
798 * @param left The left coordinate of the rectangle
799 * @param top The top coordinate of the rectangle
800 * @param right The right coordinate of the rectangle
801 * @param bottom The bottom coordinate of the rectangle
802 * @param texture The texture to use
803 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700804 */
Romain Guya9794742010-07-13 11:37:54 -0700805 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700806 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700807
808 /**
Romain Guy03750a02010-10-18 14:06:08 -0700809 * Draws a textured mesh with the specified texture. If the indices are omitted,
810 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
811 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700812 *
813 * @param left The left coordinate of the rectangle
814 * @param top The top coordinate of the rectangle
815 * @param right The right coordinate of the rectangle
816 * @param bottom The bottom coordinate of the rectangle
817 * @param texture The texture name to map onto the rectangle
818 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
819 * @param mode The blending mode
820 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700821 * @param vertices The vertices that define the mesh
822 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700823 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700824 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
825 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700826 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700827 * @param ignoreScale True if the model view matrix should not be scaled
828 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700829 */
830 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700831 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700832 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700833 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
834 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700835
Romain Guy3b748a42013-04-17 18:54:38 -0700836 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
837 float alpha, SkXfermode::Mode mode, bool blend,
838 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
839 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
840 bool ignoreScale = false, bool dirty = true);
841
Romain Guy886b2752013-01-04 12:26:18 -0800842 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
843 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
844 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800845 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800846
Romain Guyf7f93552010-07-08 19:17:03 -0700847 /**
Romain Guy0a417492010-08-16 20:26:20 -0700848 * Draws text underline and strike-through if needed.
849 *
850 * @param text The text to decor
851 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700852 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700853 * @param x The x coordinate where the text will be drawn
854 * @param y The y coordinate where the text will be drawn
855 * @param paint The paint to draw the text with
856 */
Chris Craik41541822013-05-03 16:35:54 -0700857 void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
Romain Guy0a417492010-08-16 20:26:20 -0700858 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700859
Raph Levien416a8472012-07-19 22:48:17 -0700860 /**
861 * Draws shadow layer on text (with optional positions).
862 *
863 * @param paint The paint to draw the shadow with
864 * @param text The text to draw
865 * @param bytesCount The number of bytes in the text
866 * @param count The number of glyphs in the text
867 * @param positions The x, y positions of individual glyphs (or NULL)
868 * @param fontRenderer The font renderer object
869 * @param alpha The alpha value for drawing the shadow
870 * @param mode The xfermode for drawing the shadow
871 * @param x The x coordinate where the shadow will be drawn
872 * @param y The y coordinate where the shadow will be drawn
873 */
874 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
875 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
876 float x, float y);
877
Romain Guy54be1cd2011-06-13 19:04:27 -0700878 /**
879 * Draws a path texture. Path textures are alpha8 bitmaps that need special
880 * compositing to apply colors/filters/etc.
881 *
882 * @param texture The texture to render
883 * @param x The x coordinate where the texture will be drawn
884 * @param y The y coordinate where the texture will be drawn
885 * @param paint The paint to draw the texture with
886 */
Raph Levien416a8472012-07-19 22:48:17 -0700887 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800888
Romain Guy1e45aae2010-08-13 19:39:53 -0700889 /**
Romain Guyac670c02010-07-27 17:39:27 -0700890 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700891 * back to default is achieved by calling:
892 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700893 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700894 *
895 * @param u1 The left coordinate of the texture
896 * @param v1 The bottom coordinate of the texture
897 * @param u2 The right coordinate of the texture
898 * @param v2 The top coordinate of the texture
899 */
900 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
901
Romain Guy8ba548f2010-06-30 19:21:21 -0700902 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800903 * Returns true if the specified paint will draw invisible text.
904 */
905 bool canSkipText(const SkPaint* paint) const;
906
907 /**
Romain Guy746b7402010-10-26 16:27:31 -0700908 * Binds the specified texture. The texture unit must have been selected
909 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700910 */
Romain Guy746b7402010-10-26 16:27:31 -0700911 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700912 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700913 }
914
915 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700916 * Binds the specified EGLImage texture. The texture unit must have been selected
917 * prior to calling this method.
918 */
919 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700920 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700921 }
922
923 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700924 * Enable or disable blending as necessary. This function sets the appropriate
925 * blend function based on the specified xfermode.
926 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700927 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
928 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700929
Romain Guyf607bdc2010-09-10 19:20:06 -0700930 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700931 * Use the specified program with the current GL context. If the program is already
932 * in use, it will not be bound again. If it is not in use, the current program is
933 * marked unused and the specified program becomes used and becomes the new
934 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700935 *
Romain Guyd27977d2010-07-14 19:18:51 -0700936 * @param program The program to use
937 *
938 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700939 */
Romain Guy889f8d12010-07-29 14:37:42 -0700940 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700941
Romain Guy746b7402010-10-26 16:27:31 -0700942 /**
943 * Invoked before any drawing operation. This sets required state.
944 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700945 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700946
Romain Guy70ca14e2010-12-13 18:24:33 -0800947 /**
948 * Various methods to setup OpenGL rendering.
949 */
950 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800951 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700952 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800953 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700954 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800955 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800956 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800957 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700958 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800959 void setupDrawShader();
960 void setupDrawColorFilter();
961 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
962 bool swapSrcDst = false);
963 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
964 bool swapSrcDst = false);
965 void setupDrawProgram();
966 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700967 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800968 void setupDrawModelView(float left, float top, float right, float bottom,
969 bool ignoreTransform = false, bool ignoreModelView = false);
970 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
971 bool ignoreTransform = false);
972 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800973 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800974 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800975 void setupDrawShaderUniforms(bool ignoreTransform = false);
976 void setupDrawColorFilterUniforms();
977 void setupDrawSimpleMesh();
978 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700979 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700980 void setupDrawTextureTransform();
981 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700982 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800983 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800984 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700985 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Chet Haase5b0200b2011-04-13 17:58:08 -0700986 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800987 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700988 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700989
Romain Guy11cb6422012-09-21 00:39:43 -0700990 bool updateLayer(Layer* layer, bool inFrame);
991 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700992 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700993
Romain Guy17112ad2012-08-07 11:24:39 -0700994 /**
995 * Renders the specified region as a series of rectangles. This method
996 * is used for debugging only.
997 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800998 void drawRegionRects(const Region& region);
999
Romain Guy8ce00302013-01-15 18:51:42 -08001000 /**
1001 * Renders the specified region as a series of rectangles. The region
1002 * must be in screen-space coordinates.
1003 */
1004 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
1005 bool dirty = false);
1006
1007 /**
1008 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
1009 * is turned on.
1010 */
1011 void debugClip();
1012
Romain Guy7c450aa2012-09-21 19:15:00 -07001013 void debugOverdraw(bool enable, bool clear);
1014 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -07001015 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -07001016
Romain Guy746b7402010-10-26 16:27:31 -07001017 /**
1018 * Should be invoked every time the glScissor is modified.
1019 */
1020 inline void dirtyClip() {
1021 mDirtyClip = true;
1022 }
1023
Romain Guy3b753822013-03-05 10:27:35 -08001024 inline mat4& currentTransform() const {
1025 return *mSnapshot->transform;
1026 }
1027
Romain Guy3b748a42013-04-17 18:54:38 -07001028 inline const UvMapper& getMapper(const Texture* texture) {
1029 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1030 }
1031
1032 /**
1033 * Returns a texture object for the specified bitmap. The texture can
1034 * come from the texture cache or an atlas. If this method returns
1035 * NULL, the texture could not be found and/or allocated.
1036 */
1037 Texture* getTexture(SkBitmap* bitmap);
1038
Romain Guybb9524b2010-06-22 18:56:38 -07001039 // Dimensions of the drawing surface
1040 int mWidth, mHeight;
1041
Romain Guy85bf02f2010-06-22 13:11:24 -07001042 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001043 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001044
Romain Guyc7d53492010-06-25 13:41:57 -07001045 // Model-view matrix used to position/size objects
1046 mat4 mModelView;
1047
Romain Guybb9524b2010-06-22 18:56:38 -07001048 // Number of saved states
1049 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001050 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001051 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001052 // Current state
1053 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001054 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001055 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001056 // Is the target render surface opaque
1057 bool mOpaque;
1058 // Is a frame currently being rendered
1059 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001060
Romain Guy026c5e162010-06-28 17:12:22 -07001061 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001062 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001063
Romain Guy3b748a42013-04-17 18:54:38 -07001064 // Default UV mapper
1065 const UvMapper mUvMapper;
1066
Chris Craikc3566d02013-02-04 16:16:33 -08001067 // shader, filters, and shadow
1068 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001069 SkPaint mFilteredPaint;
1070
Romain Guy82ba8142010-07-09 13:25:56 -07001071 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001072 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001073 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001074
Romain Guy8f3b8e32012-03-27 16:33:45 -07001075 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001076 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001077 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001078 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001079 // List of layers to update at the beginning of a frame
1080 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001081
Romain Guy746b7402010-10-26 16:27:31 -07001082 // Indicates whether the clip must be restored
1083 bool mDirtyClip;
1084
Romain Guy70ca14e2010-12-13 18:24:33 -08001085 // The following fields are used to setup drawing
1086 // Used to describe the shaders to generate
1087 ProgramDescription mDescription;
1088 // Color description
1089 bool mColorSet;
1090 float mColorA, mColorR, mColorG, mColorB;
1091 // Indicates that the shader should get a color
1092 bool mSetShaderColor;
1093 // Current texture unit
1094 GLuint mTextureUnit;
1095 // Track dirty regions, true by default
1096 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001097 // Indicate whether we are drawing an opaque frame
1098 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001099
Romain Guy87e2f7572012-09-24 11:37:12 -07001100 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1101 // Properties.h
1102 bool mScissorOptimizationDisabled;
1103
Romain Guy54c1a642012-09-27 17:55:46 -07001104 // No-ops start/endTiling when set
1105 bool mSuppressTiling;
1106
Romain Guy78dd96d2013-05-03 14:24:16 -07001107 // If true, this renderer will setup drawing to emulate
1108 // an increment stencil buffer in the color buffer
1109 bool mCountOverdraw;
1110 float mOverdraw;
1111
Romain Guyef359272013-01-31 19:07:29 -08001112 // Optional name of the renderer
1113 String8 mName;
1114
Romain Guyb051e892010-09-28 19:09:36 -07001115 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001116 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001117 friend class TextSetupFunctor;
Romain Guyb051e892010-09-28 19:09:36 -07001118
Romain Guybb9524b2010-06-22 18:56:38 -07001119}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001120
Romain Guy9d5316e2010-06-24 19:30:36 -07001121}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001122}; // namespace android
1123
Romain Guy5b3b3522010-10-27 18:57:51 -07001124#endif // ANDROID_HWUI_OPENGL_RENDERER_H