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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
Romain Guy9b5a1a22013-08-09 14:06:29 -070055 DrawModifiers() {
56 reset();
57 }
58
59 void reset() {
60 memset(this, 0, sizeof(DrawModifiers));
61 }
62
Chris Craikc3566d02013-02-04 16:16:33 -080063 SkiaShader* mShader;
64 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070065 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080066
67 // Drop shadow
68 bool mHasShadow;
69 float mShadowRadius;
70 float mShadowDx;
71 float mShadowDy;
72 int mShadowColor;
73
74 // Draw filters
75 bool mHasDrawFilter;
76 int mPaintFilterClearBits;
77 int mPaintFilterSetBits;
78};
79
Chris Craikff785832013-03-08 13:12:16 -080080enum StateDeferFlags {
81 kStateDeferFlag_Draw = 0x1,
82 kStateDeferFlag_Clip = 0x2
83};
84
Chris Craik527a3aa2013-03-04 10:19:31 -080085enum DrawOpMode {
86 kDrawOpMode_Immediate,
87 kDrawOpMode_Defer,
88 kDrawOpMode_Flush
89};
90
Chris Craik28ce94a2013-05-31 11:38:03 -070091enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070092 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070093 kClipSide_Left = 0x1,
94 kClipSide_Top = 0x2,
95 kClipSide_Right = 0x4,
96 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070097 kClipSide_Full = 0xF,
98 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -070099};
100
Chris Craik4063a0e2013-11-15 16:06:56 -0800101/**
102 * Defines additional transformation that should be applied by the model view matrix, beyond that of
103 * the currentTransform()
104 */
105enum ModelViewMode {
106 /**
107 * Used when the model view should simply translate geometry passed to the shader. The resulting
108 * matrix will be a simple translation.
109 */
110 kModelViewMode_Translate = 0,
111
112 /**
113 * Used when the model view should translate and scale geometry. The resulting matrix will be a
114 * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect.
115 */
116 kModelViewMode_TranslateAndScale = 1,
117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700120// Renderer
121///////////////////////////////////////////////////////////////////////////////
122
Chris Craikc1c5f082013-09-11 16:23:37 -0700123class DeferredDisplayState;
Romain Guy0fe478e2010-11-08 12:08:41 -0800124class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700125class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800126class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700127
Romain Guy5cbbce52010-06-27 22:59:20 -0700128/**
129 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
130 * simplified version of Skia's Canvas API.
131 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700132class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700133public:
Romain Guy79537452011-10-12 13:48:51 -0700134 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700135 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700136
Romain Guy17112ad2012-08-07 11:24:39 -0700137 /**
Romain Guyef359272013-01-31 19:07:29 -0800138 * Sets the name of this renderer. The name is optional and
139 * empty by default. If the pointer is null the name is set
140 * to the empty string.
141 */
142 ANDROID_API void setName(const char* name);
143
144 /**
145 * Returns the name of this renderer as UTF8 string.
146 * The returned pointer is never null.
147 */
148 ANDROID_API const char* getName() const;
149
150 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700151 * Read externally defined properties to control the behavior
152 * of the renderer.
153 */
154 ANDROID_API void initProperties();
155
156 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700157 * Indicates whether this renderer executes drawing commands immediately.
158 * If this method returns true, the drawing commands will be executed
159 * later.
160 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700161 virtual bool isDeferred();
162
Romain Guy17112ad2012-08-07 11:24:39 -0700163 /**
164 * Sets the dimension of the underlying drawing surface. This method must
165 * be called at least once every time the drawing surface changes size.
166 *
167 * @param width The width in pixels of the underlysing surface
168 * @param height The height in pixels of the underlysing surface
169 */
Romain Guyb051e892010-09-28 19:09:36 -0700170 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700171
Romain Guy17112ad2012-08-07 11:24:39 -0700172 /**
173 * Prepares the renderer to draw a frame. This method must be invoked
174 * at the beginning of each frame. When this method is invoked, the
175 * entire drawing surface is assumed to be redrawn.
176 *
177 * @param opaque If true, the target surface is considered opaque
178 * and will not be cleared. If false, the target surface
179 * will be cleared
180 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700181 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700182
Romain Guy17112ad2012-08-07 11:24:39 -0700183 /**
184 * Prepares the renderer to draw a frame. This method must be invoked
185 * at the beginning of each frame. Only the specified rectangle of the
186 * frame is assumed to be dirty. A clip will automatically be set to
187 * the specified rectangle.
188 *
189 * @param left The left coordinate of the dirty rectangle
190 * @param top The top coordinate of the dirty rectangle
191 * @param right The right coordinate of the dirty rectangle
192 * @param bottom The bottom coordinate of the dirty rectangle
193 * @param opaque If true, the target surface is considered opaque
194 * and will not be cleared. If false, the target surface
195 * will be cleared in the specified dirty rectangle
196 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700197 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700198
199 /**
200 * Indicates the end of a frame. This method must be invoked whenever
201 * the caller is done rendering a frame.
202 */
203 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800204
Romain Guyc89b14b2012-08-08 14:53:48 -0700205 /**
206 * This method must be invoked before handing control over to a draw functor.
207 * See callDrawGLFunction() for instance.
208 *
209 * This command must not be recorded inside display lists.
210 */
211 virtual void interrupt();
212
213 /**
214 * This method must be invoked after getting control back from a draw functor.
215 *
216 * This command must not be recorded inside display lists.
217 */
218 virtual void resume();
219
Romain Guy78dd96d2013-05-03 14:24:16 -0700220 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
221 mCountOverdraw = enabled;
222 }
223
224 ANDROID_API float getOverdraw() {
225 return mCountOverdraw ? mOverdraw : 0.0f;
226 }
227
Romain Guy8f3b8e32012-03-27 16:33:45 -0700228 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700229 ANDROID_API void detachFunctor(Functor* functor);
230 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700231 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700232
Romain Guy11cb6422012-09-21 00:39:43 -0700233 ANDROID_API void pushLayerUpdate(Layer* layer);
Romain Guye93482f2013-06-17 13:14:51 -0700234 ANDROID_API void cancelLayerUpdate(Layer* layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700235 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700236 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700237
Romain Guy79537452011-10-12 13:48:51 -0700238 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700239 virtual int save(int flags);
240 virtual void restore();
241 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700242
Chris Craikff785832013-03-08 13:12:16 -0800243 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
244 SkPaint* paint, int flags) {
245 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
246 if (paint) mode = getXfermode(paint->getXfermode());
247 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
248 }
249 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
250 int alpha, int flags) {
251 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
252 }
Romain Guye2d345e2010-09-24 18:39:22 -0700253 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800254 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700255
Chris Craikd90144d2013-03-19 15:03:48 -0700256 int saveLayerDeferred(float left, float top, float right, float bottom,
257 int alpha, SkXfermode::Mode mode, int flags);
258
Romain Guy4aa90572010-09-26 18:40:37 -0700259 virtual void translate(float dx, float dy);
260 virtual void rotate(float degrees);
261 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800262 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700263
Chris Craikb98a0162013-02-21 11:30:22 -0800264 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700265 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700266 virtual void setMatrix(SkMatrix* matrix);
267 virtual void concatMatrix(SkMatrix* matrix);
Chris Craikf57776b2013-10-25 18:30:17 -0700268 virtual void concatMatrix(Matrix4& matrix) {
269 currentTransform().multiply(matrix);
270 }
271 void translateZ(float z) {
272 currentTransform().translate(0,0,z);
273 }
Romain Guyf6a11b82010-06-23 17:47:49 -0700274
Romain Guy79537452011-10-12 13:48:51 -0700275 ANDROID_API const Rect& getClipBounds();
Chris Craik39a908c2013-06-13 14:39:01 -0700276
Chris Craikf0a59072013-11-19 18:00:46 -0800277 ANDROID_API bool quickRejectConservative(float left, float top,
278 float right, float bottom) const;
Chris Craik39a908c2013-06-13 14:39:01 -0700279
Romain Guy4aa90572010-09-26 18:40:37 -0700280 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800281 virtual bool clipPath(SkPath* path, SkRegion::Op op);
282 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700283 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700284
Chris Craikff785832013-03-08 13:12:16 -0800285 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craika08f95c2013-03-15 17:24:33 -0700286 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700287 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Romain Guy55b6f952013-06-27 15:27:09 -0700288 status_t drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craik996fe652013-09-20 17:13:18 -0700289 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700290 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
291 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700292 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700293 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700294 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
295 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800296 float* vertices, int* colors, SkPaint* paint);
Romain Guy03c00b52013-06-20 18:30:28 -0700297 status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
298 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700299 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700300 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700301 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guy03c00b52013-06-20 18:30:28 -0700302 float left, float top, float right, float bottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700303 virtual status_t drawColor(int color, SkXfermode::Mode mode);
304 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
305 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800306 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700307 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
308 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
309 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800310 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700311 virtual status_t drawPath(SkPath* path, SkPaint* paint);
312 virtual status_t drawLines(float* points, int count, SkPaint* paint);
313 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700314 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800315 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700316 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800317 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700318 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700319 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800320 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800321 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700322
Chris Craikf57776b2013-10-25 18:30:17 -0700323 status_t drawShadow(const mat4& casterTransform, float casterAlpha,
324 float width, float height);
325
Romain Guy4aa90572010-09-26 18:40:37 -0700326 virtual void resetShader();
327 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700328
Romain Guy4aa90572010-09-26 18:40:37 -0700329 virtual void resetColorFilter();
330 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700331
Romain Guy4aa90572010-09-26 18:40:37 -0700332 virtual void resetShadow();
333 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700334
Romain Guy5ff9df62012-01-23 17:09:05 -0800335 virtual void resetPaintFilter();
336 virtual void setupPaintFilter(int clearBits, int setBits);
337
Chris Craik16ecda52013-03-29 10:59:59 -0700338 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
339 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
340
Chris Craika08f95c2013-03-15 17:24:33 -0700341 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800342
Chris Craik5e49b302013-07-30 19:05:20 -0700343 /**
344 * Store the current display state (most importantly, the current clip and transform), and
345 * additionally map the state's bounds from local to window coordinates.
346 *
347 * Returns true if quick-rejected
348 */
Chris Craikff785832013-03-08 13:12:16 -0800349 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800350 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700351 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800352
Chris Craikd90144d2013-03-19 15:03:48 -0700353 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
354 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
355
Romain Guy672433d2013-01-04 19:05:13 -0800356 ANDROID_API bool isCurrentTransformSimple() {
357 return mSnapshot->transform->isSimple();
358 }
359
Romain Guy0f6675332013-03-01 14:31:04 -0800360 Caches& getCaches() {
361 return mCaches;
362 }
363
Chris Craikff785832013-03-08 13:12:16 -0800364 // simple rect clip
365 bool isCurrentClipSimple() {
366 return mSnapshot->clipRegion->isEmpty();
367 }
368
Chris Craik0e87f002013-06-19 16:54:59 -0700369 int getViewportWidth() { return getSnapshot()->viewport.getWidth(); }
370 int getViewportHeight() { return getSnapshot()->viewport.getHeight(); }
371
Romain Guy17112ad2012-08-07 11:24:39 -0700372 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700373 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700374 * with other alpha values when drawing primitives.
375 */
Chris Craika08f95c2013-03-15 17:24:33 -0700376 void scaleAlpha(float alpha) {
377 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700378 }
379
380 /**
Romain Guy0f6675332013-03-01 14:31:04 -0800381 * Inserts a named event marker in the stream of GL commands.
382 */
383 void eventMark(const char* name) const;
384
385 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700386 * Inserts a named group marker in the stream of GL commands. This marker
387 * can be used by tools to group commands into logical groups. A call to
388 * this method must always be followed later on by a call to endMark().
389 */
Romain Guy13631f32012-01-30 17:41:55 -0800390 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700391
392 /**
393 * Closes the last group marker opened by startMark().
394 */
Romain Guy13631f32012-01-30 17:41:55 -0800395 void endMark() const;
396
Chet Haased15ebf22012-09-05 11:40:29 -0700397 /**
398 * Gets the alpha and xfermode out of a paint object. If the paint is null
399 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700400 * not multiply the paint's alpha by the current snapshot's alpha, and does
401 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700402 *
403 * @param paint The paint to extract values from
404 * @param alpha Where to store the resulting alpha
405 * @param mode Where to store the resulting xfermode
406 */
407 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800408 *mode = getXfermodeDirect(paint);
409 *alpha = getAlphaDirect(paint);
410 }
Chet Haased15ebf22012-09-05 11:40:29 -0700411
Chris Craik527a3aa2013-03-04 10:19:31 -0800412 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
413 if (!paint) return SkXfermode::kSrcOver_Mode;
414 return getXfermode(paint->getXfermode());
415 }
416
Chris Craikc1c5f082013-09-11 16:23:37 -0700417 static inline int getAlphaDirect(const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800418 if (!paint) return 255;
419 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700420 }
421
Romain Guy624234f2013-03-05 16:43:31 -0800422 /**
423 * Return the best transform to use to rasterize text given a full
424 * transform matrix.
425 */
426 mat4 findBestFontTransform(const mat4& transform) const;
427
Chris Craik527a3aa2013-03-04 10:19:31 -0800428#if DEBUG_MERGE_BEHAVIOR
429 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
430 mCaches.setScissorEnabled(false);
431
432 // should only be called outside of other draw ops, so stencil can only be in test state
433 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
434 mCaches.stencil.disable();
435
436 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
437
438 if (stencilWasEnabled) mCaches.stencil.enableTest();
439 }
440#endif
441
Romain Guye2d345e2010-09-24 18:39:22 -0700442protected:
443 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700444 * Computes the projection matrix, initialize the first snapshot
445 * and stores the dimensions of the render target.
446 */
447 void initViewport(int width, int height);
448
449 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700450 * Perform the setup specific to a frame. This method does not
451 * issue any OpenGL commands.
452 */
453 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
454
455 /**
456 * Indicates the start of rendering. This method will setup the
457 * initial OpenGL state (viewport, clearing the buffer, etc.)
458 */
459 status_t startFrame();
460
461 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700462 * Clears the underlying surface if needed.
463 */
464 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
465
466 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700467 * Call this method after updating a layer during a drawing pass.
468 */
469 void resumeAfterLayer();
470
471 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800472 * This method is called whenever a stencil buffer is required. Subclasses
473 * should override this method and call attachStencilBufferToLayer() on the
474 * appropriate layer(s).
475 */
476 virtual void ensureStencilBuffer();
477
478 /**
479 * Obtains a stencil render buffer (allocating it if necessary) and
480 * attaches it to the specified layer.
481 */
482 void attachStencilBufferToLayer(Layer* layer);
483
Chris Craikf0a59072013-11-19 18:00:46 -0800484 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
485 bool* clipRequired, bool snapOut) const;
486
487 bool quickRejectSetupScissor(float left, float top, float right, float bottom,
488 SkPaint* paint = NULL);
489 bool quickRejectSetupScissor(const Rect& bounds, SkPaint* paint = NULL) {
490 return quickRejectSetupScissor(bounds.left, bounds.top,
491 bounds.right, bounds.bottom, paint);
492 }
493
Romain Guy8ce00302013-01-15 18:51:42 -0800494 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700495 * Compose the layer defined in the current snapshot with the layer
496 * defined by the previous snapshot.
497 *
498 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
499 *
500 * @param curent The current snapshot containing the layer to compose
501 * @param previous The previous snapshot to compose the current layer with
502 */
503 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700504
Romain Guyada830f2011-01-13 12:13:20 -0800505 /**
Romain Guyf219da52011-01-16 12:54:25 -0800506 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800507 */
Romain Guyf219da52011-01-16 12:54:25 -0800508 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800509
510 /**
Romain Guyf219da52011-01-16 12:54:25 -0800511 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800512 */
Romain Guy624234f2013-03-05 16:43:31 -0800513 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800514 return mSnapshot;
515 }
Romain Guyada830f2011-01-13 12:13:20 -0800516
Romain Guy42f3a4b2011-01-19 13:42:26 -0800517 /**
518 * Returns the region of the current layer.
519 */
Romain Guy624234f2013-03-05 16:43:31 -0800520 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800521 return mSnapshot->region;
522 }
523
Romain Guy42f3a4b2011-01-19 13:42:26 -0800524 /**
525 * Indicates whether rendering is currently targeted at a layer.
526 */
Romain Guy624234f2013-03-05 16:43:31 -0800527 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800528 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
529 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800530
Romain Guy42f3a4b2011-01-19 13:42:26 -0800531 /**
532 * Returns the name of the FBO this renderer is rendering into.
533 */
Romain Guy624234f2013-03-05 16:43:31 -0800534 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800535 return 0;
536 }
537
Romain Guy77a81162011-06-14 16:45:55 -0700538 /**
539 * Renders the specified layer as a textured quad.
540 *
541 * @param layer The layer to render
542 * @param rect The bounds of the layer
543 */
544 void drawTextureLayer(Layer* layer, const Rect& rect);
545
Romain Guybe6f9dc2012-07-16 12:41:17 -0700546 /**
547 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700548 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
549 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700550 *
551 * @param paint The paint to extract values from
552 * @param alpha Where to store the resulting alpha
553 * @param mode Where to store the resulting xfermode
554 */
Chris Craik16ecda52013-03-29 10:59:59 -0700555 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
556
557 /**
558 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
559 *
560 * @param layer The layer from which the alpha is extracted
561 */
562 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700563
564 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700565 * Safely retrieves the mode from the specified xfermode. If the specified
566 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
567 */
568 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
569 SkXfermode::Mode resultMode;
570 if (!SkXfermode::AsMode(mode, &resultMode)) {
571 resultMode = SkXfermode::kSrcOver_Mode;
572 }
573 return resultMode;
574 }
575
Romain Guy11cb6422012-09-21 00:39:43 -0700576 /**
577 * Set to true to suppress error checks at the end of a frame.
578 */
Romain Guy624234f2013-03-05 16:43:31 -0800579 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700580 return false;
581 }
582
Romain Guy85bf02f2010-06-22 13:11:24 -0700583private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700584 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800585 * Discards the content of the framebuffer if supported by the driver.
586 * This method should be called at the beginning of a frame to optimize
587 * rendering on some tiler architectures.
588 */
589 void discardFramebuffer(float left, float top, float right, float bottom);
590
591 /**
Romain Guyddf74372012-05-22 14:07:07 -0700592 * Ensures the state of the renderer is the same as the state of
593 * the GL context.
594 */
595 void syncState();
596
597 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700598 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800599 * This method will use the clip rect that we started drawing the
600 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700601 * This method needs to be invoked every time getTargetFbo() is
602 * bound again.
603 */
Romain Guy57b52682012-09-20 17:38:46 -0700604 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700605
606 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800607 * Tells the GPU what part of the screen is about to be redrawn.
608 * This method needs to be invoked every time getTargetFbo() is
609 * bound again.
610 */
611 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
612
613 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700614 * Tells the GPU that we are done drawing the frame or that we
615 * are switching to another render target.
616 */
617 void endTiling();
618
619 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700620 * Saves the current state of the renderer as a new snapshot.
621 * The new snapshot is saved in mSnapshot and the previous snapshot
622 * is linked from mSnapshot->previous.
623 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700624 * @param flags The save flags; see SkCanvas for more information
625 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700626 * @return The new save count. This value can be passed to #restoreToCount()
627 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700628 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700629
630 /**
631 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
632 *
Romain Guy2542d192010-08-18 11:47:12 -0700633 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700634 */
Romain Guybb9524b2010-06-22 18:56:38 -0700635 bool restoreSnapshot();
636
Romain Guy5cbbce52010-06-27 22:59:20 -0700637 /**
638 * Sets the clipping rectangle using glScissor. The clip is defined by
639 * the current snapshot's clipRect member.
640 */
Romain Guybb9524b2010-06-22 18:56:38 -0700641 void setScissorFromClip();
642
Romain Guy5cbbce52010-06-27 22:59:20 -0700643 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800644 * Sets the clipping region using the stencil buffer. The clip region
645 * is defined by the current snapshot's clipRegion member.
646 */
647 void setStencilFromClip();
648
649 /**
Chris Craik408eb122013-03-26 18:55:15 -0700650 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700651 */
652 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
653
654 /**
Chris Craik408eb122013-03-26 18:55:15 -0700655 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
656 */
657 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
658 bool fboLayer, int alpha);
659
660 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700661 * Creates a new layer stored in the specified snapshot.
662 *
663 * @param snapshot The snapshot associated with the new layer
664 * @param left The left coordinate of the layer
665 * @param top The top coordinate of the layer
666 * @param right The right coordinate of the layer
667 * @param bottom The bottom coordinate of the layer
668 * @param alpha The translucency of the layer
669 * @param mode The blending mode of the layer
670 * @param flags The layer save flags
671 *
672 * @return True if the layer was successfully created, false otherwise
673 */
Chet Haased48885a2012-08-28 17:43:28 -0700674 bool createLayer(float left, float top, float right, float bottom,
Chris Craike63f7c622013-10-17 10:30:55 -0700675 int alpha, SkXfermode::Mode mode, int flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700676
677 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700678 * Creates a new layer stored in the specified snapshot as an FBO.
679 *
680 * @param layer The layer to store as an FBO
681 * @param snapshot The snapshot associated with the new layer
682 * @param bounds The bounds of the layer
Romain Guy5b3b3522010-10-27 18:57:51 -0700683 */
Chris Craike63f7c622013-10-17 10:30:55 -0700684 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip);
Romain Guy5b3b3522010-10-27 18:57:51 -0700685
686 /**
687 * Compose the specified layer as a region.
688 *
689 * @param layer The layer to compose
690 * @param rect The layer's bounds
691 */
692 void composeLayerRegion(Layer* layer, const Rect& rect);
693
694 /**
695 * Compose the specified layer as a simple rectangle.
696 *
697 * @param layer The layer to compose
698 * @param rect The layer's bounds
699 * @param swap If true, the source and destination are swapped
700 */
701 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
702
Romain Guy54be1cd2011-06-13 19:04:27 -0700703 /**
704 * Clears all the regions corresponding to the current list of layers.
705 * This method MUST be invoked before any drawing operation.
706 */
707 void clearLayerRegions();
708
709 /**
Romain Guyf219da52011-01-16 12:54:25 -0800710 * Mark the layer as dirty at the specified coordinates. The coordinates
711 * are transformed with the supplied matrix.
712 */
713 void dirtyLayer(const float left, const float top,
714 const float right, const float bottom, const mat4 transform);
715
716 /**
717 * Mark the layer as dirty at the specified coordinates.
718 */
719 void dirtyLayer(const float left, const float top,
720 const float right, const float bottom);
721
722 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700723 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800724 * are transformed by the current snapshot's transform matrix unless specified
725 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700726 *
727 * @param left The left coordinate of the rectangle
728 * @param top The top coordinate of the rectangle
729 * @param right The right coordinate of the rectangle
730 * @param bottom The bottom coordinate of the rectangle
731 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700732 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700733 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700734 */
Romain Guy026c5e162010-06-28 17:12:22 -0700735 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700736 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700737
Romain Guy54be1cd2011-06-13 19:04:27 -0700738 /**
Romain Guy735738c2012-12-03 12:34:51 -0800739 * Draws a series of colored rectangles with the specified color. The specified
740 * coordinates are transformed by the current snapshot's transform matrix unless
741 * specified otherwise.
742 *
743 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
744 * per rectangle
745 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
746 * @param mode The Skia xfermode to use
747 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800748 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800749 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800750 */
751 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800752 SkXfermode::Mode mode, bool ignoreTransform = false,
753 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800754
755 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700756 * Draws the shape represented by the specified path texture.
757 * This method invokes drawPathTexture() but takes into account
758 * the extra left/top offset and the texture offset to correctly
759 * position the final shape.
760 *
761 * @param left The left coordinate of the shape to render
762 * @param top The top coordinate of the shape to render
763 * @param texture The texture reprsenting the shape
764 * @param paint The paint to draw the shape with
765 */
Chet Haase48659092012-05-31 15:21:51 -0700766 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700767
768 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700769 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
770 * different compositing rules.
771 *
772 * @param texture The texture to draw with
773 * @param left The x coordinate of the bitmap
774 * @param top The y coordinate of the bitmap
775 * @param paint The paint to render with
776 */
Romain Guya168d732011-03-18 16:50:13 -0700777 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
778
Romain Guy54be1cd2011-06-13 19:04:27 -0700779 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800780 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
781 *
782 * @param vertexBuffer The VertexBuffer to be drawn
783 * @param paint The paint to render with
784 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
785 */
786 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
787 bool useOffset = false);
788
789 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700790 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700791 *
Chris Craik710f46d2012-09-17 17:25:49 -0700792 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700793 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700794 */
Chris Craik65cd6122012-12-10 17:56:27 -0800795 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700796
Romain Guy5cbbce52010-06-27 22:59:20 -0700797 /**
798 * Draws a textured rectangle with the specified texture. The specified coordinates
799 * are transformed by the current snapshot's transform matrix.
800 *
801 * @param left The left coordinate of the rectangle
802 * @param top The top coordinate of the rectangle
803 * @param right The right coordinate of the rectangle
804 * @param bottom The bottom coordinate of the rectangle
805 * @param texture The texture name to map onto the rectangle
806 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700807 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700808 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700809 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700810 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700811 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700812
Romain Guy026c5e162010-06-28 17:12:22 -0700813 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700814 * Draws a textured rectangle with the specified texture. The specified coordinates
815 * are transformed by the current snapshot's transform matrix.
816 *
817 * @param left The left coordinate of the rectangle
818 * @param top The top coordinate of the rectangle
819 * @param right The right coordinate of the rectangle
820 * @param bottom The bottom coordinate of the rectangle
821 * @param texture The texture to use
822 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700823 */
Romain Guya9794742010-07-13 11:37:54 -0700824 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700825 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700826
827 /**
Romain Guy03750a02010-10-18 14:06:08 -0700828 * Draws a textured mesh with the specified texture. If the indices are omitted,
829 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
830 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700831 *
832 * @param left The left coordinate of the rectangle
833 * @param top The top coordinate of the rectangle
834 * @param right The right coordinate of the rectangle
835 * @param bottom The bottom coordinate of the rectangle
836 * @param texture The texture name to map onto the rectangle
837 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
838 * @param mode The blending mode
839 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700840 * @param vertices The vertices that define the mesh
841 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700842 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700843 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
844 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700845 * @param vbo The VBO used to draw the mesh
Chris Craik4063a0e2013-11-15 16:06:56 -0800846 * @param modelViewMode Defines whether the model view matrix should be scaled
Romain Guy5b3b3522010-10-27 18:57:51 -0700847 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700848 */
849 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700850 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700851 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700852 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800853 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700854
Romain Guy3b748a42013-04-17 18:54:38 -0700855 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
856 float alpha, SkXfermode::Mode mode, bool blend,
857 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
858 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800859 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guy3b748a42013-04-17 18:54:38 -0700860
Romain Guy886b2752013-01-04 12:26:18 -0800861 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
862 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
863 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -0800864 bool ignoreTransform, ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale,
865 bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800866
Romain Guyf7f93552010-07-08 19:17:03 -0700867 /**
Romain Guy448455f2013-07-22 13:57:50 -0700868 * Draws the specified list of vertices as quads using indexed GL_TRIANGLES.
869 * If the number of vertices to draw exceeds the number of indices we have
870 * pre-allocated, this method will generate several glDrawElements() calls.
871 */
Chris Craik4063a0e2013-11-15 16:06:56 -0800872 void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount);
Romain Guy448455f2013-07-22 13:57:50 -0700873
874 /**
Romain Guy0a417492010-08-16 20:26:20 -0700875 * Draws text underline and strike-through if needed.
876 *
877 * @param text The text to decor
878 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700879 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700880 * @param x The x coordinate where the text will be drawn
881 * @param y The y coordinate where the text will be drawn
882 * @param paint The paint to draw the text with
883 */
Chris Craike63f7c622013-10-17 10:30:55 -0700884 void drawTextDecorations(float totalAdvance, float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700885
Raph Levien416a8472012-07-19 22:48:17 -0700886 /**
887 * Draws shadow layer on text (with optional positions).
888 *
889 * @param paint The paint to draw the shadow with
890 * @param text The text to draw
891 * @param bytesCount The number of bytes in the text
892 * @param count The number of glyphs in the text
893 * @param positions The x, y positions of individual glyphs (or NULL)
894 * @param fontRenderer The font renderer object
895 * @param alpha The alpha value for drawing the shadow
896 * @param mode The xfermode for drawing the shadow
897 * @param x The x coordinate where the shadow will be drawn
898 * @param y The y coordinate where the shadow will be drawn
899 */
900 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
901 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
902 float x, float y);
903
Romain Guy54be1cd2011-06-13 19:04:27 -0700904 /**
905 * Draws a path texture. Path textures are alpha8 bitmaps that need special
906 * compositing to apply colors/filters/etc.
907 *
908 * @param texture The texture to render
909 * @param x The x coordinate where the texture will be drawn
910 * @param y The y coordinate where the texture will be drawn
911 * @param paint The paint to draw the texture with
912 */
Raph Levien416a8472012-07-19 22:48:17 -0700913 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800914
Romain Guy1e45aae2010-08-13 19:39:53 -0700915 /**
Romain Guyac670c02010-07-27 17:39:27 -0700916 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700917 * back to default is achieved by calling:
918 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700919 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700920 *
921 * @param u1 The left coordinate of the texture
922 * @param v1 The bottom coordinate of the texture
923 * @param u2 The right coordinate of the texture
924 * @param v2 The top coordinate of the texture
925 */
926 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
927
Romain Guy8ba548f2010-06-30 19:21:21 -0700928 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800929 * Returns true if the specified paint will draw invisible text.
930 */
931 bool canSkipText(const SkPaint* paint) const;
932
933 /**
Romain Guy746b7402010-10-26 16:27:31 -0700934 * Binds the specified texture. The texture unit must have been selected
935 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700936 */
Romain Guy746b7402010-10-26 16:27:31 -0700937 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700938 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700939 }
940
941 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700942 * Binds the specified EGLImage texture. The texture unit must have been selected
943 * prior to calling this method.
944 */
945 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700946 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700947 }
948
949 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700950 * Enable or disable blending as necessary. This function sets the appropriate
951 * blend function based on the specified xfermode.
952 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700953 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
954 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700955
Romain Guyf607bdc2010-09-10 19:20:06 -0700956 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700957 * Use the specified program with the current GL context. If the program is already
958 * in use, it will not be bound again. If it is not in use, the current program is
959 * marked unused and the specified program becomes used and becomes the new
960 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700961 *
Romain Guyd27977d2010-07-14 19:18:51 -0700962 * @param program The program to use
963 *
964 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700965 */
Romain Guy889f8d12010-07-29 14:37:42 -0700966 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700967
Romain Guy746b7402010-10-26 16:27:31 -0700968 /**
969 * Invoked before any drawing operation. This sets required state.
970 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700971 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700972
Romain Guy70ca14e2010-12-13 18:24:33 -0800973 /**
974 * Various methods to setup OpenGL rendering.
975 */
976 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800977 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700978 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800979 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700980 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800981 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800982 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800983 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700984 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800985 void setupDrawShader();
986 void setupDrawColorFilter();
987 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
988 bool swapSrcDst = false);
989 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
990 bool swapSrcDst = false);
991 void setupDrawProgram();
992 void setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -0800993
994 /**
995 * Setup the current program matrices based upon the nature of the geometry.
996 *
997 * @param mode If kModelViewMode_Translate, the geometry must be translated by the left and top
998 * parameters. If kModelViewMode_TranslateAndScale, the geometry that exists in the (0,0, 1,1)
999 * space must be scaled up and translated to fill the quad provided in (l,t,r,b). These
1000 * transformations are stored in the modelView matrix and uploaded to the shader.
1001 *
1002 * @param offset Set to true if the the matrix should be fudged (translated) slightly to disambiguate
1003 * geometry pixel positioning. See Vertex::gGeometryFudgeFactor.
1004 *
1005 * @param ignoreTransform Set to true if l,t,r,b coordinates already in layer space,
1006 * currentTransform() will be ignored. (e.g. when drawing clip in layer coordinates to stencil,
1007 * or when simple translation has been extracted)
1008 */
1009 void setupDrawModelView(ModelViewMode mode, bool offset,
1010 float left, float top, float right, float bottom, bool ignoreTransform = false);
Romain Guy70ca14e2010-12-13 18:24:33 -08001011 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -08001012 void setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08001013 void setupDrawShaderUniforms(bool ignoreTransform = false);
1014 void setupDrawColorFilterUniforms();
1015 void setupDrawSimpleMesh();
1016 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001017 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -07001018 void setupDrawTextureTransform();
1019 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -07001020 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -08001021 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -08001022 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -07001023 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Romain Guy448455f2013-07-22 13:57:50 -07001024 void setupDrawIndexedVertices(GLvoid* vertices);
Romain Guyf09ef512011-05-27 11:43:46 -07001025 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -07001026
Romain Guy11cb6422012-09-21 00:39:43 -07001027 bool updateLayer(Layer* layer, bool inFrame);
1028 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -07001029 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -07001030
Chris Craike63f7c622013-10-17 10:30:55 -07001031#if DEBUG_LAYERS_AS_REGIONS
Romain Guy17112ad2012-08-07 11:24:39 -07001032 /**
1033 * Renders the specified region as a series of rectangles. This method
1034 * is used for debugging only.
1035 */
Chris Craike63f7c622013-10-17 10:30:55 -07001036 void drawRegionRectsDebug(const Region& region);
1037#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001038
Romain Guy8ce00302013-01-15 18:51:42 -08001039 /**
1040 * Renders the specified region as a series of rectangles. The region
1041 * must be in screen-space coordinates.
1042 */
1043 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
1044 bool dirty = false);
1045
1046 /**
1047 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
1048 * is turned on.
1049 */
1050 void debugClip();
1051
Romain Guy7c450aa2012-09-21 19:15:00 -07001052 void debugOverdraw(bool enable, bool clear);
1053 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -07001054 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -07001055
Romain Guy746b7402010-10-26 16:27:31 -07001056 /**
1057 * Should be invoked every time the glScissor is modified.
1058 */
1059 inline void dirtyClip() {
1060 mDirtyClip = true;
1061 }
1062
Romain Guy3b753822013-03-05 10:27:35 -08001063 inline mat4& currentTransform() const {
1064 return *mSnapshot->transform;
1065 }
1066
Romain Guy3b748a42013-04-17 18:54:38 -07001067 inline const UvMapper& getMapper(const Texture* texture) {
1068 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1069 }
1070
1071 /**
1072 * Returns a texture object for the specified bitmap. The texture can
1073 * come from the texture cache or an atlas. If this method returns
1074 * NULL, the texture could not be found and/or allocated.
1075 */
1076 Texture* getTexture(SkBitmap* bitmap);
1077
Romain Guybb9524b2010-06-22 18:56:38 -07001078 // Dimensions of the drawing surface
1079 int mWidth, mHeight;
1080
Chris Craikf57776b2013-10-25 18:30:17 -07001081 // Matrix used for view/projection in shaders
1082 mat4 mViewProjMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001083
Chris Craik4063a0e2013-11-15 16:06:56 -08001084 /**
1085 * Model-view matrix used to position/size objects
1086 *
1087 * Stores operation-local modifications to the draw matrix that aren't incorporated into the
1088 * currentTransform().
1089 *
1090 * If generated with kModelViewMode_Translate, the mModelView will reflect an x/y offset,
1091 * e.g. the offset in drawLayer(). If generated with kModelViewMode_TranslateAndScale,
1092 * mModelView will reflect a translation and scale, e.g. the translation and scale required to
1093 * make VBO 0 (a rect of (0,0,1,1)) scaled to match the x,y offset, and width/height of a
1094 * bitmap.
1095 *
1096 * Used as input to SkiaShader transformation.
1097 */
Romain Guyc7d53492010-06-25 13:41:57 -07001098 mat4 mModelView;
1099
Romain Guybb9524b2010-06-22 18:56:38 -07001100 // Number of saved states
1101 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001102 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001103 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001104 // Current state
1105 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001106 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001107 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001108 // Is the target render surface opaque
1109 bool mOpaque;
1110 // Is a frame currently being rendered
1111 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001112
Romain Guy026c5e162010-06-28 17:12:22 -07001113 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001114 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001115
Romain Guy3b748a42013-04-17 18:54:38 -07001116 // Default UV mapper
1117 const UvMapper mUvMapper;
1118
Chris Craikc3566d02013-02-04 16:16:33 -08001119 // shader, filters, and shadow
1120 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001121 SkPaint mFilteredPaint;
1122
Romain Guy82ba8142010-07-09 13:25:56 -07001123 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001124 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001125 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001126
Romain Guy8f3b8e32012-03-27 16:33:45 -07001127 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001128 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001129 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001130 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001131 // List of layers to update at the beginning of a frame
1132 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001133
Romain Guy746b7402010-10-26 16:27:31 -07001134 // Indicates whether the clip must be restored
1135 bool mDirtyClip;
1136
Romain Guy70ca14e2010-12-13 18:24:33 -08001137 // The following fields are used to setup drawing
1138 // Used to describe the shaders to generate
1139 ProgramDescription mDescription;
1140 // Color description
1141 bool mColorSet;
1142 float mColorA, mColorR, mColorG, mColorB;
1143 // Indicates that the shader should get a color
1144 bool mSetShaderColor;
1145 // Current texture unit
1146 GLuint mTextureUnit;
1147 // Track dirty regions, true by default
1148 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001149 // Indicate whether we are drawing an opaque frame
1150 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001151
Romain Guy87e2f7572012-09-24 11:37:12 -07001152 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1153 // Properties.h
1154 bool mScissorOptimizationDisabled;
1155
Romain Guy54c1a642012-09-27 17:55:46 -07001156 // No-ops start/endTiling when set
1157 bool mSuppressTiling;
1158
Romain Guy78dd96d2013-05-03 14:24:16 -07001159 // If true, this renderer will setup drawing to emulate
1160 // an increment stencil buffer in the color buffer
1161 bool mCountOverdraw;
1162 float mOverdraw;
1163
Romain Guyef359272013-01-31 19:07:29 -08001164 // Optional name of the renderer
1165 String8 mName;
1166
Romain Guyb051e892010-09-28 19:09:36 -07001167 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001168 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001169 friend class TextSetupFunctor;
Romain Guy03c00b52013-06-20 18:30:28 -07001170 friend class DrawBitmapOp;
1171 friend class DrawPatchOp;
Romain Guyb051e892010-09-28 19:09:36 -07001172
Romain Guybb9524b2010-06-22 18:56:38 -07001173}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001174
Romain Guy9d5316e2010-06-24 19:30:36 -07001175}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001176}; // namespace android
1177
Romain Guy5b3b3522010-10-27 18:57:51 -07001178#endif // ANDROID_HWUI_OPENGL_RENDERER_H